Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 10:06:49 Player: Ethranok Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (502) 502 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1207 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -8/Recycling Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Subdweller Machine Gun > --- INVENTORY (15) --- Cooled Ion Engine Advanced Treads Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (200) Reaction Control System Core Shielding Light Armor Plating Hacking Suite Authchip [R/Combat] Authchip [Armor] Light Assault Rifle Minigun Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Reaction Control System Light Armor Plating Scrap Shield Hacking Suite Authchip [R/Combat] Authchip [Armor] Light Assault Rifle Minigun Grenade Launcher [Rating: 18] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Utility Medium Storage Unit Device Subdweller Optics Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 6 6 7 4 Power 3 | 1 1 . 1 Engine 2 | 1 1 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 2 2 2 Treads 2 | . . . 2 Leg 6 | 2 2 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 2 1 Device 2 | . . 2 . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 . 3 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 7 | 1 4 8 12 Power . | . . . . Propulsion 1 | . 1 2 1 Utility 4 | . 1 4 7 Weapon 1 | . 1 1 2 Tool/Special . | . . . . Unused Backups 11 | . 1 . 10 Power 1 | . 1 . . Propulsion . | . . . . Utility 9 | . . . 9 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 100 Engine 13 | . 14 14 12 Treads 6 | . . . 22 Leg 21 | . 28 28 5 Device 5 | . . 9 7 Storage 14 | . 14 14 14 Processor 6 | . 13 4 . Protection 1 | . . . 6 Ballistic Gun 27 | . 28 27 28 Peak Build Rating 18 | 6 13 14 18 Average Rating 13 | 4 11 13 16 On Entrance 8 | . 6 13 14 Avg Prop Armor Cover (%) 17 | 17 . . . Naked Turns . | . . . . Heaviest Build 39 | 14 22 26 39 Greatest Support 40 | 20 26 26 40 Greatest Overweight (x) 2 | 2 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 10 15 Average Capacity 10 | 6 8 10 14 Most Carried 15 | 5 7 10 15 Average Carried 8 | 1 4 8 13 Final Capacity 15 | 8 10 10 15 Final Carried 14 | 2 7 10 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 980 | 278 205 385 112 Remotely . | . . . . Salvage Created 632 | 84 165 179 204 Parts 28 | 1 11 10 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 15 | . . 15 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 12 | . 5 4 3 Guns 8 | . 5 . 3 AOE 4 | . . 4 . Classes Destroyed 8 | 1 3 2 2 Tunneler 1 | . 1 . . Recycler 2 | 1 . . 1 Turret 2 | . . 2 . Swarmer 3 | . 3 . . Grunt 2 | . 2 . . Sentry 1 | . . . 1 Programmer 2 | . . . 2 Subdweller 4 | . . 4 . Best Kill Streak 3 | 1 3 2 2 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 121 | . 32 68 21 Missed 46 | . 12 27 7 Hits 75 | . 20 41 14 Projectile 75 | . 20 41 14 Critical Strikes 1 | . . . 1 Damage Taken 856 | . 216 433 207 Core 253 | . 87 106 60 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 51 | 3 18 19 11 Largest 2 | 2 2 2 2 Hottest 50 | 40 40 40 50 Shots Fired 97 | 6 36 33 22 Gun 92 | 6 36 28 22 Cannon . | . . . . Launcher 5 | . . 5 . Special . | . . . . Kinetic 92 | 6 36 28 22 Thermal . | . . . . Explosive 5 | . . 5 . Electromagnetic . | . . . . Robot Hit Streak 8 | 3 3 8 8 Robot Miss Streak 3 | 1 3 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 65 | 4 22 23 16 Core Hits 28 | 1 9 12 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1204 | 51 287 534 332 Guns 867 | 51 287 197 332 Cannons . | . . . . Explosions 337 | . . 337 . Melee . | . . . . Ramming . | . . . . Kinetic 867 | 51 287 197 332 Thermal . | . . . . Explosive 337 | . . 337 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 5 | . 3 . 5 Average Temperature 3 | . 3 . 3 Received Heat Transfer 294 | . 66 210 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 77 | 5 77 . 31 Initial 16 | . . . 16 Average 12 | . 18 . 5 Influence Increases 302 | 5 162 70 65 Destroy 0b10 Robot/C 200 | . 100 40 60 Destroy 0b10 Robot/NC 15 | 5 5 . 5 Destroy Leader 20 | . 20 . . Successful Hack 7 | . 7 . . Lose Combat Pursuer 60 | . 30 30 . Influence Decreases 302 | 5 113 83 101 Entered New Map 45 | . . 25 20 Time Decay 247 | 5 113 48 81 Lost Part 10 | . . 10 . Squads Dispatched 3 | . 3 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 17 6 6 Peak Tracking Total 3 | . 3 2 1 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 3 | . 1 . 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 4 . 7 Successful 1 | . 1 . . Failed 10 | . 3 . 7 Catastrophic 4 | . 1 . 3 Database Lockouts . | . . . . Manual 7 | . . . 7 Terminals 11 | . 4 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . 1 . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1219 | . 521 491 207 Optics 1219 | . 521 491 207 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 1500 | 69 548 498 385 Spaces Moved 922 | 47 348 326 201 Core 16 | 16 . . . Treads 160 | . . . 160 Legs 746 | 31 348 326 41 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 127 | 98 120 120 160 Slowest Speed 260 | 150 120 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 63 22 39 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . . 20 . Melee . | . . . . Projectile . | . . . . AOE 20 | . . 20 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 1146 | 65 442 396 243 Wait 93 | . 52 34 7 Move 919 | 46 347 325 201 Hop . | . . . . Pick Up 38 | 9 12 5 12 Fast Attach . | . . . . Attach 9 | 6 1 1 1 Detach . | . . . . Swap 21 | . 6 11 4 Drop 15 | 1 6 1 7 Fire 51 | 3 18 19 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Met a group of wandering Federalists 105 | -10/Materials | Discovered new exit (range 14) 264 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 7) 465 | -10/Materials | Discovered new exit (range 15) 618 | -10/Materials | Entered Subcaves 619 | -10/Subcaves | Continued accompanying wandering Federalists (6) 754 | -10/Subcaves | Lost 6 allies 909 | -10/Subcaves | Discovered new exit (range 12) 911 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 918 | -10/Subcaves | Core integrity fell below 50% 1068 | -10/Subcaves | Discovered new exit (range 13) 1116 | -10/Subcaves | Entered Recycling 1117 | -8/Recycling | Met a Zionite searching for Scraptown 1140 | -8/Recycling | Core integrity fell below 20% 1501 | -8/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01290_ Current location identified: Recycling 01307_ Acquired Lgt. Armor Plating. 01308_ Acquired 31 matter. 01323_ Sub. Optics shoots sparks and powers down. 01326_ Dropped Visual Processing Unit. 01327_ Dropped Broken Sub. Optics. 01330_ Acquired Corrupted Authchip [Armor]. 01343_ Acquired Corrupted Authchip [R/Combat]. 01344_ R-06 Scavenger collects Visual Processing Unit. 01451_ Connecting with Terminal... 01458_ Acquired 10 matter. 01463_ Dropped Imp. Aluminum Leg. 01464_ R-06 Scavenger collects Imp. Aluminum Leg. 01464_ Acquired Nuclear Core. 01467_ Dropped Scrap Shield. 01468_ R-06 Scavenger collects Scrap Shield. 01470_ R-06 Scavenger collects Imp. Aluminum Leg. 01471_ Acquired Core Shielding. 01480_ Acquired Adv. Treads. 01501_ P-60 Hacker springs to life. 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