Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 17:59:48 Player: toydarian Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (111) 555 Value Destroyed (2838) 2838 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (490) 490 TOTAL SCORE: 10583 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 516 Friendly Fire -102 Cogmind --------- Core Integrity 0/1300 Matter 171/300 Energy 99/100 System Corruption 3% Temperature Cool (6) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Structural Scanner Advanced Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Stasis Canceller Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Structural Scanner Improved Sensor Array Advanced Signal Interpreter Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Restoration Module > --- WEAPON ----------- Micro-nuke Launcher Scythe > --- INVENTORY -------- Cooled Nuclear Pulse Thruster High-capacity Matter Pod [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 . 2 2 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . 1 . 1 Utility 10 | . . . 1 . . . 1 . 2 2 1 2 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 107 | 6 12 . 18 4 1 1 15 13 13 6 11 3 4 Power 12 | 1 2 . 2 1 . . 1 1 1 1 2 . . Engine 11 | 1 2 . 2 1 . . 1 1 1 1 1 . . Core 1 | . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 37 | 2 . . 8 1 . . 7 7 5 1 5 . 1 Treads 6 | 2 . . . . . . . 4 . . . . . Leg 18 | . . . 8 1 . . 7 2 . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 13 | . . . . . . . . 1 5 1 5 . 1 Utility 36 | 1 4 . 7 . 1 1 5 2 6 4 1 2 2 Device 11 | . . . 1 . 1 . 2 2 1 2 . 1 1 Storage 5 | 1 1 . 2 . . . 1 . . . . . . Processor 4 | . 1 . 1 . . . 1 . . . 1 . . Hackware 8 | . . . . . . . . . 5 2 . . 1 Protection 8 | . 2 . 3 . . 1 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 22 | 2 6 . 1 2 . . 2 3 1 . 3 1 1 Energy Gun 3 | 2 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 10 | . 5 . 1 2 . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . 2 . . 3 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . 1 . . 1 . . 1 . 1 Parts Lost 38 | . . . 3 3 . . 12 4 . . . 7 9 Power 4 | . . . 1 1 . . 1 . . . . . 1 Propulsion 14 | . . . 1 . . . 5 3 . . . 1 4 Utility 12 | . . . 1 1 . . 3 . . . . 3 4 Weapon 8 | . . . . 1 . . 3 1 . . . 3 . Highest Loss Streak 8 | . . . 2 1 . . 8 3 . . . 5 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 98 94 88 95 85 81 99 99 94 85 51 Engine 9 | . 14 14 10 11 11 11 8 9 7 6 1 . . Treads 9 | . 28 28 . . . . . 13 . . . . . Leg 15 | . . . 32 33 33 33 30 8 . . . . . Flight 3 | . . . . . . . . 3 29 26 23 20 11 Device 4 | . . . . . . . 6 9 7 12 11 10 8 Storage 11 | . 14 14 20 11 11 11 9 9 . . . . . Processor 6 | . . . . 11 11 11 9 18 . . 5 5 4 Hackware 4 | . . . . . . . . . 36 40 35 29 23 Protection 6 | . 13 14 10 5 . 7 5 . . . . 2 . Energy Gun 1 | . 9 . . . . . . . . . . . . Ballistic Gun 13 | . 18 28 21 22 22 22 14 . . . . . . Slashing Weapon 2 | . . . . . . . . 8 6 6 5 4 . Peak Build Rating 74 | 6 14 14 20 18 30 20 25 25 37 46 69 74 66 Average Rating 22 | 4 10 14 18 17 17 19 21 22 35 42 63 69 45 On Entrance 24 | . 6 14 14 18 17 17 20 21 24 36 46 68 46 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 59 | 12 36 34 46 36 31 33 59 56 54 15 15 24 9 Greatest Support 80 | 40 40 40 40 30 30 30 40 80 20 20 28 34 21 Greatest Overweight (x) 16 | . . . 2 1 1 1 5 16 2 . . . 1 Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 5 5 5 5 Average Capacity 14 | 6 9 15 15 15 15 15 19 20 5 5 5 5 5 Most Carried 20 | 6 15 15 15 15 14 14 20 20 20 5 5 5 2 Average Carried 13 | 4 9 15 14 14 14 14 17 18 5 4 4 3 1 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 5 5 5 5 5 Final Carried 20 | 6 15 15 15 14 14 14 16 20 5 5 5 2 2 Class Distribution -------------------- 55% | Mutant 23% | Scavenger-Mutant 7% | Commander-Mutant 6% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Matter Collected 2714 | 260 475 . 747 134 . 55 467 285 94 97 48 33 19 Remotely . | . . . . . . . . . . . . . . Salvage Created 3756 | 80 621 . 1112 157 . 19 683 772 94 115 48 55 . Parts 263 | 3 50 . 85 12 . 3 46 44 2 7 5 6 . Haulers Intercepted 5 | . 1 . 1 . . . . 3 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Combat Hostiles Destroyed 75 | . 15 . 25 6 . . 16 9 . 2 . 2 . Melee 4 | . . . . . . . . 3 . 1 . . . Guns 62 | . 15 . 25 6 . . 16 . . . . . . AOE 9 | . . . . . . . . 6 . 1 . 2 . Classes Destroyed 13 | 1 7 . 2 . . 1 . 1 . 1 . . . Worker 4 | . 1 . 1 . . . . 2 . . . . . Builder 4 | . 1 . 2 . . . . 1 . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . Hauler 5 | . 1 . 1 . . . . 3 . . . . . Recycler 6 | 1 . . . . . . . 4 1 . . . . Operator 7 | . 3 . 2 . . . . . . 1 1 . . Watcher 9 | . 2 . 4 . . . . 1 . . 1 1 . Swarmer 25 | . 6 . 10 3 . . 4 . . . . 2 . Grunt 30 | . 9 . 7 3 . . 8 3 . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . Sentry 15 | . . . 7 . . . 3 5 . . . . . Hunter 1 | . . . . . . . . 1 . . . . . Programmer 2 | . . . . . . . . . . 2 . . . Best Kill Streak 10 | 1 4 . 4 3 . 1 4 10 1 1 1 3 . Combat Bots Only 4 | . 4 . 4 3 . . 4 4 . 1 . 2 . Max Kills in Single Turn 3 | 1 1 . 2 2 . 1 2 3 1 1 1 3 . Gunslinging 1 | . . . . 1 . . 1 . . . . . . Exploded 2 | . . . . . . . . 2 . 1 . 2 . Melee 1 | . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Hostile Shots Fired 604 | . 65 . 116 51 . . 102 55 4 19 6 83 103 Missed 183 | . 12 . 30 9 . . 20 9 3 14 3 46 37 Damage Taken 6943 | . 548 . 1098 430 . . 1359 649 17 296 103 754 1689 Core 2324 | . 81 . 110 68 . . 199 98 . 166 63 228 1311 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 71 | . . . 8 . . . 63 . . . . . . Core Remaining (%) 77 | 100 . 67 . . . 55 . 46 100 80 93 80 . Volleys Fired 270 | 4 66 . 97 23 . 1 62 9 . 1 1 6 . Largest 2 | 2 2 . 2 2 . 2 2 2 . 1 1 1 . Hottest 80 | 80 80 . 46 46 . 46 48 66 . 33 33 49 . Shots Fired 515 | 8 132 . 194 46 . 2 115 10 . 1 1 6 . Gun 497 | 8 132 . 194 46 . 2 115 . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 18 | . . . . . . . . 10 . 1 1 6 . Special . | . . . . . . . . . . . . . . Kinetic 424 | . 67 . 194 46 . 2 115 . . . . . . Thermal 35 | . 35 . . . . . . . . . . . . Explosive 18 | . . . . . . . . 10 . 1 1 6 . Electromagnetic 38 | 8 30 . . . . . . . . . . . . Robot Hit Streak 20 | 3 15 . 20 11 . 1 10 4 . . . 1 . Robot Miss Streak 4 | 1 4 . 4 4 . . 4 1 . . . 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 8 | . 1 . 1 3 . . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . Shots Hit Robots 374 | 5 83 . 135 29 . 1 80 31 1 3 5 1 . Core Hits 167 | 1 35 . 50 8 . 1 30 25 1 4 2 10 . Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 9 | 1 5 . . . . . . 3 . . . . . Burn 3 | . 3 . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . Corrupt 2 | 1 1 . . . . . . . . . . . . Sever 3 | . . . . . . . . 3 . . . . . Melee Attacks 77 | . . . . . . . . 24 8 13 21 9 2 Impact . | . . . . . . . . . . . . . . Slashing 75 | . . . . . . . . 24 8 13 21 9 . Piercing 2 | . . . . . . . . . . . . . 2 Sneak Attacks 13 | . . . . . . . . 10 1 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8070 | 65 1180 . 2064 443 . 12 1216 1948 70 182 214 676 . Guns 4839 | 65 1039 . 2064 443 . 12 1216 . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 1734 | . 135 . . . . . . 893 . 30 . 676 . Melee 1491 | . . . . . . . . 1055 70 152 214 . . Ramming 6 | . 6 . . . . . . . . . . . . Kinetic 4217 | . 482 . 2064 443 . 12 1216 . . . . . . Thermal 438 | . 438 . . . . . . . . . . . . Explosive 1599 | . . . . . . . . 893 . 30 . 676 . Electromagnetic 319 | 65 254 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1491 | . . . . . . . . 1055 70 152 214 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 1 2 . 1 . 1 3 Average Corruption 1 | . . . . . . . 1 1 . 1 . 1 2 Corruption Purged 1 | . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 37 | . . . . . . . 3 33 . . . . 1 Message Errors 10 | . . . . . . . 1 8 . . . . 1 Matter Fused 10 | . . . . . . . 2 8 . . . . . Heat Flow Errors 3 | . . . . . . . . 3 . . . . . Energy Discharges 4 | . . . . . . . . 4 . . . . . Data Loss (minor) 4 | . . . . . . . . 4 . . . . . Data Loss (major) 4 | . . . . . . . . 4 . . . . . Alerts 2 | . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 274 | . . . . . . . . 160 . 62 52 . . Projectiles . | . . . . . . . . . . . . . . Explosions 22 | . . . . . . . . 22 . . . . . Melee 252 | . . . . . . . . 138 . 62 52 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 73 | . 27 . . . . . . . . . 35 11 . Shots 3 | . 1 . . . . . . . . . 1 1 . Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 414 | 54 414 . 12 24 . . 40 128 1 1 . 31 8 Average Temperature 71 | 25 102 . 3 13 . . 12 57 1 1 . 11 8 Received Heat Transfer 1770 | . 183 . 345 162 . . 585 216 9 27 . 9 234 Effects 4 | . 4 . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 1260 | . 1260 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Peak Influence 636 | 5 185 . 416 185 . 5 192 636 374 414 250 331 541 Initial 289 | . 3 . . 139 . . . . 289 182 84 73 147 Average 160 | 1 49 . 276 127 . 3 51 245 312 274 133 130 295 Maximum Alert Level 2 | . . . 2 . . . . 2 1 2 1 1 2 Low Security (%) 67 | 100 100 100 22 100 . 100 100 50 . 19 86 85 41 Level 1 21 | . . . 63 . . . . 11 100 79 13 14 26 Level 2 11 | . . . 14 . . . . 38 . . . . 32 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 . 1 . . . 2 5 . 3 3 2 3 Investigation 10 | . 1 . . . . . 1 3 . 2 2 1 . Extermination . | . . . . . . . . . . . . . . Reinforcement 11 | . 2 . 1 . . . 1 1 . 1 1 1 3 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Distress Signals 15 | . 1 . 2 . . . 2 4 . . 1 2 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 213 | . 28 . 49 10 . . 24 24 4 12 9 21 32 Peak Tracking Total 18 | . 4 . 5 5 . . 5 5 3 3 3 16 18 Tactical Retreats 27 | . 1 . 5 2 . . . 2 2 3 4 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Traps Triggered 9 | . . . . . . . . 1 1 4 1 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Machines Disabled 5 | . . . . . . . 1 2 . . . 2 . Max in Single Turn 1 | . . . . . . . 1 1 . . . 1 . Garrison Access 2 | . . . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Machines Accessed 42 | . 2 . 5 . 1 . 2 8 4 7 4 7 2 Terminals 32 | . 2 . 4 . . . 1 8 3 5 2 5 2 Fabricators 4 | . . . . . . . . . . 1 2 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . 1 . Garrison Access 2 | . . . . . . . . . 1 1 . . . Total Hacks 123 | . 7 . 15 . 1 . 9 26 9 16 10 26 4 Successful 66 | . 2 . 7 . 1 . 4 5 8 14 6 16 3 Failed 57 | . 5 . 8 . . . 5 21 1 2 4 10 1 Catastrophic 11 | . . . . . . . 1 5 1 . 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 80 | . 7 . 6 . 1 . 6 18 6 9 6 17 4 Terminals 100 | . 7 . 12 . . . 6 26 8 13 6 18 4 Fabricators 8 | . . . . . . . . . . 2 4 2 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 12 | . . . 3 . . . 3 . . . . 6 . Garrison Access 2 | . . . . . . . . . 1 1 . . . Terminal Hacks 44 | . 2 . 6 . 1 . 2 5 7 8 2 9 2 Part Schematic 2 | . . . . . . . . . 1 . . 1 . Open Door 2 | . . . . . . . . 2 . . . . . Level Access Points 2 | . . . . . . . . . 1 . . 1 . Branch Access Points 1 | . . . . . . . . . 1 . . . . Terminal Index 4 | . . . . . . . . . 1 1 . 1 1 Fabricator Index 2 | . . . . . . . . . . . . 1 1 Scanalyzer Index 2 | . . . . . . . . . . 1 . 1 . Garrison Index 2 | . . . . . . . . . 1 . . 1 . Alert Level 7 | . . . 1 . . . 1 2 . 1 1 1 . Unreport Threat 3 | . . . . . . . . 1 . 2 . . . Locate Traps 9 | . 2 . 4 . . . 1 . . 1 . 1 . Disarm Traps 1 | . . . 1 . . . . . . . . . . Security Status 1 | . . . . . . . . . 1 . . . . Patrol Status 2 | . . . . . . . . . 1 1 . . . Recall Investigation 3 | . . . . . . . . . . 1 1 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . 2 4 2 . Load Schematic 4 | . . . . . . . . . . 1 2 1 . Build 4 | . . . . . . . . . . 1 2 1 . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . . 1 . . . 2 . . . . 3 . Insert Component 5 | . . . 1 . . . 2 . . . . 2 . Analyze 1 | . . . . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . . . 1 1 . . . Unauthorized Hacks 6 | . . . . . . . . . . 3 . 2 1 Terminals 6 | . . . . . . . . . . 3 . 2 1 Assimilate 1 | . . . . . . . . . . 1 . . . Botnet 5 | . . . . . . . . . . 2 . 2 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . 1 . . . . 1 . . 1 . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 35 | . 1 . 3 . . . 2 8 3 6 4 6 2 Full Trace Events 8 | . 1 . . . . . 1 2 . 1 2 1 . Feedback Events 1 | . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 1 . . 2 . Parts Built 4 | . . . . . . . . . . 1 2 1 . Authchips . | . . . . . . . . . . . . . . Time 359 | . . . . . . . . . . 67 268 24 . Total Part Build Rating 15 | . . . . . . . . . . 4 8 3 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Total Allies 11 | . . . . . . . . 10 . 1 . . . Largest Group 10 | . . . . . . . . 10 . 1 . . . Highest-Rated Group 173 | . . . . . . . . 173 . 26 . . . Highest-Rated Ally 29 | . . . . . . . . 29 . 26 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 137 | . . . . . . . . 137 . . . . . Total Damage 1511 | . . . . . . . . 1511 . . . . . Kills 20 | . . . . . . . . 20 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Turns Passed 13026 | 96 2605 240 2495 909 441 408 1524 2575 305 377 557 257 237 Spaces Moved 10217 | 47 1468 151 1123 277 230 213 663 1000 880 1128 1601 806 630 Core 161 | 5 . . . . . . . 12 . . . . 144 Treads 2215 | 42 1468 151 24 . . . . 530 . . . . . Legs 2940 | . . . 1099 277 230 213 663 458 . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4901 | . . . . . . . . . 880 1128 1601 806 486 Fastest Speed 17 | 50 160 160 120 190 190 190 120 160 29 28 26 17 26 Average Speed 107 | 148 160 160 178 190 190 190 192 224 29 28 27 26 35 Slowest Speed 850 | 160 160 160 260 190 190 190 470 850 171 29 32 27 100 Overloaded Moves 16 | . . . . . . . . . . . . 16 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . 2 1 3 . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 99 46 71 51 62 42 31 92 25 27 32 24 23 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . . 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . Spaces Dug 64 | . . . . . . . . . 7 10 23 22 2 Terrain Destroyed 184 | . 11 . . . . . . 70 7 18 23 53 2 Melee 44 | . . . . . . . . . 7 10 16 9 2 Projectile . | . . . . . . . . . . . . . . AOE 140 | . 11 . . . . . . 70 . 8 7 44 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Total 11588 | 62 1604 150 1418 614 234 214 797 1279 917 1157 1681 827 634 Wait 791 | . 25 . 159 310 . . 39 216 . 4 36 . 2 Move 10180 | 46 1467 150 1122 276 229 212 662 999 875 1125 1594 805 618 Hop 12 | . . . . . . . . . 2 1 3 . 6 Pick Up 66 | 6 17 . 8 . . . 11 11 3 3 4 2 1 Fast Attach 50 | 6 5 . 9 1 1 1 8 5 1 1 9 . 3 Attach 34 | . . . 6 2 . . 4 4 9 3 2 3 1 Detach 10 | . 1 . . 1 1 . . 1 2 1 2 . 1 Swap 23 | . 7 . 3 1 . . 3 4 3 2 . . . Drop 71 | . 15 . 14 . . . 8 6 14 3 9 2 . Fire 270 | 4 66 . 97 23 . 1 62 9 . 1 1 6 . Melee 77 | . . . . . . . . 24 8 13 21 9 2 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 3 | . . . . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 1 exit: *Arm) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 4) 1787 | -10/Materials | Discovered new exit (range 16) 1835 | -10/Materials | Discovered new exit (range 16) 2307 | -10/Materials | Discovered new exit (range 15) 2362 | -10/Materials | Discovered new exit (range 15) 2702 | -10/Materials | Entered Mines 2761 | -10/Mines | Assembled infested the area 2810 | -10/Mines | Identified exit to Materials 2942 | -10/Mines | Entered Materials 2942 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4339 | -9/Materials | Discovered new exit (range 12) 4538 | -9/Materials | Build established: Scavenger-Mutant 4776 | -9/Materials | Discovered new exit (range 9) 5179 | -9/Materials | Discovered new exit (range 16) 5435 | -9/Materials | Identified exit to Mines 5437 | -9/Materials | Entered Mines 5521 | -9/Mines | Discovered new exit (range 13) 5526 | -9/Mines | Excavation squad dispatched 5526 | -9/Mines | A large section of the Mines collapsed 5776 | -9/Mines | Excavation squad dispatched 5895 | -9/Mines | Identified exit to Materials 6249 | -9/Mines | Learned location of Zion (-7) 6283 | -9/Mines | Build established: Mutant 6337 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6339 | -9/Mines | Discovered new exit (range 5) 6344 | -9/Mines | Identified exit to Exiles 6346 | -9/Mines | Entered Exiles 6346 | -9/Exiles | Found Exiles lab destroyed 6593 | -9/Exiles | Opened EX-Vault 6600 | -9/Exiles | Found Prototype Device 6600 | -9/Exiles | Identified Chronowheel 6600 | -9/Exiles | Activated Chronowheel 6764 | -9/Exiles | Discovered new exit (range 14) 6785 | -9/Exiles | Identified exit to Mines 6787 | -9/Exiles | Entered Mines 7181 | -8/Mines | Discovered exit to Materials (range 7) 7195 | -8/Mines | Entered Materials 7195 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7266 | -8/Materials | Discovered new exit (range 6) 7272 | -8/Materials | Identified exit to Storage 7495 | -8/Materials | Build established: Scavenger-Mutant 8224 | -8/Materials | Lost 8 parts (1p3n2u2w) 8466 | -8/Materials | Build established: Mutant 8719 | -8/Materials | Entered Storage 8855 | -8/Storage | Lost 3 parts (2n1w) 9879 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10043 | -8/Storage | Core integrity fell below 50% 10178 | -8/Storage | Build established: Commander-Mutant 10962 | -8/Storage | Lost 8 allies 11193 | -8/Storage | Build established: Scavenger-Mutant 11247 | -8/Storage | Garrison activated, responded to threat 11262 | -8/Storage | Discovered new exit (range 16) 11293 | -8/Storage | Identified exit to Factory 11294 | -8/Storage | Entered Factory 11294 | -7/Factory | Evolved 2 slots: Utility x2 11455 | -7/Factory | Discovered new exit (range 4) 11499 | -7/Factory | Identified exit to Factory 11499 | -7/Factory | Identified exit to Lower Caves 11591 | -7/Factory | Build established: Hacker-Sprinter 11599 | -7/Factory | Entered another Factory area 11599 | -6/Factory | Evolved 2 slots: Utility x2 11604 | -6/Factory | Discovered new exit (range 12) 11614 | -6/Factory | Discovered new exit (range 10) 11637 | -6/Factory | Spotted B-75 Beast 11901 | -6/Factory | Build established: Wizard-Sprinter 11957 | -6/Factory | Fabricated Cld. VTOL Module (x1) 11976 | -6/Factory | Entered another Factory area 11976 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12156 | -5/Factory | Fabricated Cld. VTOL Module? 12211 | -5/Factory | Fabricated Cld. VTOL Module? 12261 | -5/Factory | Build established: Wizard-Scout 12270 | -5/Factory | Discovered new exit (range 5) 12271 | -5/Factory | Identified exit to Factory 12533 | -5/Factory | Entered another Factory area 12533 | -4/Factory | Evolved 2 slots: Utility x2 12680 | -4/Factory | Spotted B-86 Titan 12692 | -4/Factory | Identified exit to Research 12733 | -4/Factory | Fabricated Missile Launcher? 12790 | -4/Factory | Entered Research 12790 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12820 | -3/Research | Lost 5 parts (1n2u2w) 12929 | -3/Research | Lost 3 parts (1p1n1u) 12941 | -3/Research | Spotted B-86 Titan 12958 | -3/Research | Discovered new exit (range 14) 12964 | -3/Research | Core integrity fell below 50% 12988 | -3/Research | Lost 5 parts (3n2u) 13022 | -3/Research | Core integrity fell below 20% 13027 | -3/Research | Identified exit to Armory 13027 | -3/Research | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 12956_ Cld. Nuclear Pulse Thruster destroyed. 12956_ Hacking Suite destroyed. 12957_ Lrn. Sensor Array destroyed. 12957_ Acquired 3 matter. 12958_ EXIT=FOUND 12960_ R-10 Processor knocked back. 12960_ Knocked back. 12961_ Acquired 9 matter. 12964_ Penetrated by Slug. 12966_ Acquired 7 matter. 12966_ Knocked back. 12981_ Connecting with Terminal... 12991_ Acquired Lance. 13012_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 13019_ DMNC%KV%&75T71ITS9|V#YB0HEFI0WFC 13023_ Penetrated by Slug. 13023_ Knocked back. 13025_ Hacking Suite destroyed. 13027_ EXIT=IDENTIFIED: ARMORY Map ----- +----------------------------------------------------+ | ?????????# ??????????????????????????????????????? | | ?????????#/#?????????????????????????????????????? | | ?????????# ????????????????????????????????????? | | ?????????# ????????????????????????????????????? | | ?????????# ???????????????????????????????????? | | ######???# ####???????????????????????????????? | | ????? +???????????????????????????????? | | # ######## #???????????????????????????????? | | # # #?? #???????????????????????????????? | | # + ##+##+##??????????????????????????????? | | #### # # #??????????????????????????????? | | ???# # # #??????????????????????????????? | | ???# # # #??????????????????????????????? | | ???# # # #??????????????????????????????? | | ???# # + #??????????????????????????????? | | ???# ####### #??????????????????????????????? | | ???# #?????###"#+#########???????????????????????? | | ?### ###????# ????????????????? | | ?# #????#[ #########????????????????????? | | # T" ###### # = #????????????????????? | | + " + ! #????????????????????? | | # ### # %%#????????????????????? | | ?# [ #?# #####;###????????????????????? | | ?### ###?# #?###;###????????????????????? | | ???# #???# ##### #?# #????????????????????? | | ?###+##??# ????# #?#x @ #????????????????????? | | ?# #??# ????# x > #????????????????????? | | ?# #??# ????##### #????????????????????? | | ?# !#??# ?????????# #?????# ?????????????? | | ?# #??# ?????????## ##?????# ?????????????? | | ?# #??##?#??????????# #??????+ ?????????????? | | ?# =#????????????????# #??????# #????????????? | | ?# #????????????????# #??????# #???###??????? | | ?# #??????????????### ###????# #??# #??????? | | ?# #???###????????# ###### #### ######## | | ###+######"#######+## | | # | | + % % H % | | # | | #+#+##############+## % """"""" | | ?# #???????? # o "##+##### """"""" | | ?# #?????? = ####+##### ## """"""" | | ?# #?????# #? ??# ## | | ?# ! #?????# ! # #" ## | | ?# #?????# # #" ## | | ?# #?????# # #" ## " | | ?########?????######## """ #T =#" " | | ?????????????????????# "Y #" ##########+### | | ?????????????????????# """ #" #????# | | ?????????????????????# #" #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 52 Defensive Hacking 24 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Hacked Imp. Corruption Screen | -4/Factory | Scanalyzed Missile Launcher | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Missile Launcher | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultThrusterVibroblade Manual? 0 Play Time 01:56:40 Cumulative 33.1 hours Start 2024.10.30 @ 15:34:28 End 2024.10.30 @ 17:59:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 35 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06ce02ae-f5b4-4e12-a375-cca05084ad52