Cogmind - Beta 11 X3 @@@ ROGUE MODE // 2021.03.18 @ 22:16:38 Player: Duck Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (4) 20 Value Destroyed (35) 35 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (128) 128 TOTAL SCORE: 2943 Bonus ------- Follower Combat Kills 128 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Light Deuterium Engine Light Deuterium Engine Mass Driver Mass Driver Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Sensor Array Seismic Analyzer > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit [Rating: 20] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Long-range Tractor Beam Device Long-range Tractor Beam Processor Seismic Analyzer Weapon Assault Rifle Energy Gun Improved Heavy Laser Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 5 | . . . 2 . 1 2 Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 38 | 4 1 2 . 15 6 10 Power 8 | 1 . . . 1 1 5 Engine 7 | 1 . . . 1 1 4 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 20 | 2 . 2 . 10 4 2 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 18 | . . 2 . 10 4 2 Utility 5 | . 1 . . 3 . 1 Device 3 | . 1 . . 1 . 1 Storage . | . . . . . . . Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 5 | 1 . . . 1 1 2 Energy Gun 1 | . . . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 3 | . . . . 2 . 1 Parts Lost 20 | . . 1 . 2 9 8 Power 4 | . . . . 1 1 2 Propulsion 10 | . . . . . 6 4 Utility 3 | . . 1 . 1 . 1 Weapon 3 | . . . . . 2 1 Highest Loss Streak 9 | . . 1 . 1 9 5 Average Slot Usage (%) 44 | . 66 65 44 65 62 30 Engine 9 | . 14 14 11 10 7 8 Leg 4 | . 28 23 . . . . Flight 14 | . . 4 22 32 34 11 Device 5 | . 9 8 . 4 . 5 Processor 1 | . . . . 7 9 . Ballistic Gun 5 | . 14 14 11 11 5 . Launcher 1 | . . . . . . 3 Naked Turns 106 | . . . . . . 106 Heaviest Build 24 | 7 9 9 7 12 6 24 Greatest Support 23 | 20 20 20 8 20 23 15 Greatest Overweight (x) 4 | . . . . 3 . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . . 3 3 5 3 5 Average Carried 2 | . . . 3 4 1 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . . 3 3 4 . 5 Class Distribution -------------------- 90% | Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 558 | 227 . 54 . 47 89 141 Remotely 141 | . . . . . . 141 Salvage Created 84 | . . 54 . . . 30 Parts 7 | . . 5 . . . 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 3 | . . 3 . . . . Guns 3 | . . 3 . . . . Classes Destroyed 2 | . . 1 . . . 1 Builder 1 | . . . . . . 1 Swarmer 3 | . . 3 . . . . Best Kill Streak 3 | . . 3 . . . 1 Combat Bots Only 3 | . . 3 . . . . Max Kills in Single Turn 1 | . . 1 . . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 2037 | . . 74 147 283 498 1035 Core 1120 | . . 7 61 113 231 708 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 . 97 . 56 58 . Volleys Fired 14 | . . 9 . 2 . 3 Largest 1 | . . 1 . 1 . 1 Hottest 39 | . . 20 . 20 . 39 Shots Fired 14 | . . 9 . 2 . 3 Gun 11 | . . 9 . 2 . . Cannon . | . . . . . . . Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 11 | . . 9 . 2 . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 3 | . . . . . . 3 Robot Hit Streak 5 | . . 5 . . . . Robot Miss Streak 2 | . . 2 . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 7 | . . 6 . . 1 . Core Hits 7 | . . 3 . . . 4 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 1 | . . . . . 1 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 166 | . . 70 . . . 96 Guns 70 | . . 70 . . . . Cannons . | . . . . . . . Explosions 90 | . . . . . . 90 Melee . | . . . . . . . Ramming 6 | . . . . . . 6 Kinetic 70 | . . 70 . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 90 | . . . . . . 90 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . . . . . 3 Shots . | . . . . . . . Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 20 | . . . . 20 11 5 Average Temperature 4 | . . . . 6 3 5 Received Heat Transfer 381 | . . . 39 87 135 120 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 183 | . 75 118 110 183 141 167 Initial 76 | . . 28 45 46 76 34 Average 64 | . 20 49 76 127 110 54 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . . 2 2 3 4 Investigation 5 | . . . 1 . 2 2 Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . 1 . 1 1 Assault 2 | . . . . 2 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 13 | . 2 1 1 3 4 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 3 8 11 18 23 24 Peak Tracking Total 18 | . 4 3 11 16 18 8 Tactical Retreats 11 | . 1 1 . 1 2 6 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 7 | . . . . . 1 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 13 | . 1 . 2 4 2 4 Terminals 6 | . . . 1 3 1 1 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . 1 . . Recycling Units 4 | . 1 . 1 . 1 1 Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 38 | . 3 . 6 14 6 9 Successful 17 | . 2 . 3 5 2 5 Failed 21 | . 1 . 3 9 4 4 Catastrophic 4 | . . . 1 1 . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 19 | . . . 3 12 1 3 Fabricators 2 | . . . . . . 2 Repair Stations 2 | . . . . 2 . . Recycling Units 13 | . 3 . 3 . 5 2 Scanalyzers 2 | . . . . . . 2 Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . 2 3 1 . Open Door 2 | . . . . 2 . . Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . . 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 6 | . 2 . 1 . 1 2 Report Inventory 4 | . 1 . 1 . 1 1 Retrieve Components 2 | . 1 . . . . 1 Scanalyzer 1 | . . . . . . 1 Insert Component 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . 1 3 2 1 Full Trace Events 5 | . 1 . 1 1 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Matter 212 | . . . . . . 212 Time 106 | . . . . . . 106 Total Part Build Rating 12 | . . . . . . 12 Parts Repaired 1 | . . . . 1 . . Time 51 | . . . . 51 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . 1 . . . . 3 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 5 | . . . . 2 . 3 Largest Group 3 | . . . . 2 . 3 Highest-Rated Group 93 | . . . . 62 . 93 Highest-Rated Ally 31 | . . . . 31 . 31 Total Orders . | . . . . . . . Ally Attacks 60 | . . . . 14 . 46 Total Damage 733 | . . . . 149 . 584 Kills 7 | . . . . 3 . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 1682 | 42 126 182 123 222 87 900 Spaces Moved 2004 | 32 94 155 319 334 238 832 Core 214 | 2 . . . 3 . 209 Treads . | . . . . . . . Legs 225 | 30 94 101 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1565 | . . 54 319 331 238 623 Fastest Speed 28 | 50 120 37 37 31 28 30 Average Speed 64 | 115 120 91 37 35 31 83 Slowest Speed 320 | 120 120 120 37 200 37 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 34 | . . 3 8 2 15 6 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 22 40 28 64 25 31 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 2330 | 35 106 184 315 434 233 1023 Wait 267 | . 12 15 5 64 4 167 Move 1935 | 31 93 148 303 329 211 820 Hop 29 | . . 3 7 2 11 6 Pick Up 20 | . . 5 . 8 . 7 Fast Attach 27 | 4 1 . . 11 2 9 Attach 11 | . . 2 . 3 4 2 Detach 1 | . . . . . . 1 Swap 1 | . . . . 1 . . Drop 22 | . . 2 . 14 . 6 Fire 14 | . . 9 . 2 . 3 Melee 1 | . . . . . 1 . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 16) 169 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 349 | -10/Mines | Discovered new exit (range 5) 351 | -10/Mines | Entered Materials 351 | -9/Materials | Evolved 2 slots: Propulsion x2 471 | -9/Materials | Discovered new exit (range 8) 474 | -9/Materials | Entered Storage 502 | -9/Storage | Met a pair of Derelict thieves 671 | -9/Storage | Repaired Imp. Flight Unit 691 | -9/Storage | Discovered new exit (range 16) 696 | -9/Storage | Entered Materials 696 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 760 | -8/Materials | Discovered new exit (range 13) 783 | -8/Materials | Entered Factory 783 | -7/Factory | Evolved 2 slots: Propulsion x2 811 | -7/Factory | Lost 9 parts (1p6n2w) 1368 | -7/Factory | Allied Derelicts emerged from ambush trap array 1547 | -7/Factory | Fabricated Mass Driver (x2) 1608 | -7/Factory | Lost 5 parts (1p3n1u) 1619 | -7/Factory | Core integrity fell below 50% 1668 | -7/Factory | Core integrity fell below 20% 1683 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Mass Driver. Dropped Cld. Ion Engine. Acquired Mass Driver. Acquired Cesium-ion Thruster. Triggered Heavy Explosive Trap. An explosion rips through the floor. Imp. Flight Unit destroyed. Cesium-ion Thruster destroyed. Lrn. Tractor Beam destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Triggered Heavy Explosive Trap. An explosion rips through the floor. Cld. Ion Engine destroyed. Cesium-ion Thruster destroyed. Subcomponent Replicator disabled. U-05 Engineer lays Concrete. ALERT: Rogue bot located, Programmers report to Factory Zone 8H. Slammed into T-07 Excavator. K-01 Serf cleans the Assembly Bed. 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