Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.21 @ 21:17:25 Player: WitherScout Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (899) 899 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2704 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 30/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Heat Sink Large Matter Pod (150) Weight Redist. System Visual Processing Unit Improved Sensor Array System Restoration Module Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Airjet Airjet Airjet Airjet > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Heat Sink Large Storage Unit Large Matter Pod Visual Processing Unit Improved Sensor Array Improved Sensor Array Targeting Computer Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Light Armor Plating Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 4 | . . 2 2 Utility . | . . . . Weapon . | . . . . Parts Attached 45 | 7 8 17 13 Power 4 | 2 . 1 1 Engine 2 | 2 . . . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 21 | 2 2 11 6 Treads 6 | 2 . 4 . Leg . | . . . . Wheel 2 | . 2 . . Hover 6 | . . . 6 Flight 7 | . . 7 . Utility 8 | 1 4 2 1 Device . | . . . . Storage 5 | 1 3 1 . Processor 1 | . . . 1 Hackware 1 | . 1 . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | 2 2 3 5 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 6 | . 2 3 1 Ballistic Cannon . | . . . . Launcher 4 | . . . 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 26 | . . 12 14 Power 3 | . . 1 2 Propulsion 14 | . . 7 7 Utility 1 | . . 1 . Weapon 8 | . . 3 5 Highest Loss Streak 12 | . . 12 11 To Critical Strikes . | . . . . Average Backups 13 | 3 9 14 18 Power 1 | . 1 1 1 Propulsion 3 | 1 5 2 3 Utility 4 | . 1 4 6 Weapon 4 | . . 5 5 Tool/Special . | . . . . Unused Backups 28 | . 5 9 14 Power 4 | . 1 1 2 Propulsion 3 | . 2 . 1 Utility 10 | . 1 2 7 Weapon 11 | . 1 6 4 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 98 92 83 Engine 3 | . 14 . . Core 7 | . . 9 7 Treads 31 | . 15 38 24 Wheel 3 | . 12 . . Hover 3 | . . . 17 Flight 1 | . . 2 . Storage 12 | . 22 10 9 Hackware 1 | . 4 1 . Protection 5 | . . 7 6 Energy Gun 2 | . 13 . . Ballistic Gun 18 | . 14 21 10 Peak Build Rating 29 | 6 10 18 29 Average Rating 14 | 5 8 15 20 On Entrance 8 | . 6 10 18 Naked Turns . | . . . . Heaviest Build 57 | 12 32 54 57 Greatest Support 80 | 40 40 80 80 Greatest Overweight (x) 8 | 2 . 8 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 20 20 Average Capacity 16 | 7 12 17 18 Most Carried 20 | 6 15 20 20 Average Carried 13 | 3 9 14 17 Final Capacity 20 | 8 10 20 15 Final Carried 20 | 6 10 20 11 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1068 | 218 338 406 106 Remotely . | . . . . Salvage Created 1004 | . 160 616 228 Parts 77 | . 17 40 20 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 9 14 5 Guns 24 | . 9 14 1 AOE 4 | . . . 4 Classes Destroyed 12 | . 3 3 6 Worker 2 | . . . 2 Builder 2 | . . . 2 Hauler 1 | . . . 1 Recycler 1 | . . 1 . Mechanic 1 | . . . 1 Operator 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 11 | . 8 3 . Cutter 1 | . . . 1 Grunt 9 | . 1 7 1 Sentry 5 | . . 4 1 Hunter 2 | . . . 2 Best Kill Streak 5 | . 5 5 5 Combat Bots Only 5 | . 5 5 2 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 335 | . 69 127 139 Missed 104 | . 24 41 39 Hits 231 | . 45 86 100 Melee 3 | . . . 3 Projectile 228 | . 45 86 97 AOE 2 | . . . 2 Critical Strikes 7 | . . 2 5 Damage Taken 3139 | . 372 1022 1745 Core 990 | . 99 336 555 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 77 | . . 77 . Core Remaining (%) 58 | 100 60 16 . Volleys Fired 99 | . 34 41 24 Largest 2 | . 2 2 2 Hottest 80 | . 80 46 78 Shots Fired 186 | . 68 77 41 Gun 170 | . 68 77 25 Cannon . | . . . . Launcher 16 | . . . 16 Special . | . . . . Kinetic 148 | . 46 77 25 Thermal 22 | . 22 . . Explosive 16 | . . . 16 Electromagnetic . | . . . . Robot Hit Streak 26 | . 15 26 6 Robot Miss Streak 4 | . 4 3 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 121 | . 39 57 25 Core Hits 66 | . 15 25 26 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2160 | . 335 830 995 Guns 1361 | . 335 806 220 Cannons . | . . . . Explosions 773 | . . . 773 Melee . | . . . . Ramming 26 | . . 24 2 Kinetic 1258 | . 232 806 220 Thermal 103 | . 103 . . Explosive 773 | . . . 773 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles . | . . . . Explosions . | . . . . Melee 2 | . . 2 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 151 | . . . 151 Shots 6 | . . . 6 Rammed 4 | . . 3 1 Targets Rammed 4 | . . 3 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 162 | . 162 21 50 Average Temperature 43 | . 62 6 19 Received Heat Transfer 594 | . 18 360 216 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 225 | . 225 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 133 | . 100 102 133 Initial 20 | . . 20 9 Average 31 | . 42 26 41 Influence Increases 985 | . 215 406 364 Destroy 0b10 Robot/C 560 | . 180 280 100 Destroy 0b10 Robot/NC 45 | . 5 10 30 Destroy Leader 144 | . 30 82 32 Successful Hack 24 | . . 16 8 Disable Machine 60 | . . . 60 Destroy Structure 107 | . . 3 104 Partial Spotted 45 | . . 15 30 Influence Decreases 963 | . 166 431 366 Entered New Map 44 | . . 29 15 Time Decay 587 | . 166 317 104 Lost Part 215 | . . 85 130 Purge Threat 117 | . . . 117 Squads Dispatched 10 | . 1 3 6 Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 14 27 14 Peak Tracking Total 11 | . 6 11 9 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . . 5 3 Terminals 6 | . . 4 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 27 | . . 15 12 Successful 13 | . . 7 6 Failed 14 | . . 8 6 Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual 4 | . . 4 . Terminals 19 | . . 12 7 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 8 | . . 5 3 Branch Access Points 1 | . . 1 . Alert Level 2 | . . 2 . Unreport Threat 1 | . . . 1 Dispatch Records 1 | . . . 1 Zone Layout 3 | . . 2 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . 3 2 Full Trace Events 4 | . . 3 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2273 | 99 425 1373 376 Spaces Moved 1095 | 57 245 522 271 Core 24 | 10 . 13 1 Treads 694 | 47 105 417 125 Legs . | . . . . Wheels 194 | . 140 54 . Hover 145 | . . . 145 Flight 38 | . . 38 . Fastest Speed 31 | 50 80 31 44 Average Speed 126 | 148 114 142 100 Slowest Speed 450 | 160 160 450 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . 4 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 29 46 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 139 | . . . 139 Melee . | . . . . Projectile . | . . . . AOE 139 | . . . 139 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1823 | 68 335 1076 344 Wait 470 | . 19 443 8 Move 1084 | 56 244 513 271 Hop 4 | . . 4 . Pick Up 54 | 5 14 26 9 Fast Attach 25 | 6 4 13 2 Attach 26 | . 2 12 12 Detach 10 | . 2 5 3 Swap 6 | 1 3 1 1 Drop 41 | . 13 15 13 Fire 99 | . 34 41 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . . 3 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 353 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 12) 525 | -10/Materials | Entered another Materials area 525 | -9/Materials | Evolved 2 slots: Propulsion x2 626 | -9/Materials | Core integrity fell below 50% 680 | -9/Materials | Lost 12 parts (1p7n1u3w) 831 | -9/Materials | Core integrity fell below 20% 896 | -9/Materials | Discovered new exit (range 7) 1025 | -9/Materials | Build established: Scavenger-Mutant 1041 | -9/Materials | Repaired Lgt. Treads 1660 | -9/Materials | Identified exit to Mines 1857 | -9/Materials | Discovered new exit (range 11) 1898 | -9/Materials | Entered another Materials area 1898 | -8/Materials | Evolved 2 slots: Propulsion x2 2051 | -8/Materials | Garrison activated, responded to threat 2250 | -8/Materials | Discovered new exit (range 9) 2268 | -8/Materials | Core integrity fell below 50% 2274 | -8/Materials | Core integrity fell below 20% 2274 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Hvy. Rocket Launcher destroyed. Airjet destroyed. The unstable cave ceiling collapses. Penetrated by Slug. The unstable cave ceiling collapses. Airjet destroyed. Knocked back. Lgt. Nuclear Core destroyed. Slug penetrates Nuclear Reactor. Acquired 4 matter. Acquired 5 matter. Slug penetrates Nuclear Reactor. Nuclear Reactor explodes. Scanalyzer disabled. The unstable cave ceiling collapses. Penetrated by Slug. Imp. Assault Rifle destroyed. Critical hit (Blast). Penetrated by Slug. The unstable cave ceiling collapses. 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"""###### | | ????????????# ! ## ""# | | ????????????## # | | ?????????????# [ ## | | ?????????????#] ### ] ### | | ?????????????# # ]] [ * ### | | ?????????????## [! [ + | | ??????????????## ![= ######## | | ???????????????#### = == #?????# | | ??????????????????# #?????# | | ########??????????# ! ##?????# | | # #??#########+ T #??????# | | # """ #??# # " #??????# | | # """ #??# ## #??????# | | # """ #??# ## #??????# | | # #??# """ """ ## ##+#####?????# | | # """ #### """ """ ### ## """ #?????# | | # """ + # """ """ #?# ## """ #?????# | | # """ # # #?# ## """ #?????# | | # # # / #?# ## #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hvy. Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 45% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedFieldthrustBox Manual? 0 Play Time 00:34:55 Cumulative 41.2 hours Start 2025.10.21 @ 20:43:06 End 2025.10.21 @ 21:17:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 0ff418e1-8ba0-4c76-a6c3-4ce9cf93b700