Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 07:29:22 Player: GayPredator Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (122) 610 Value Destroyed (3443) 3443 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3944) 3944 TOTAL SCORE: 16757 Bonus ------- Follower Combat Kills 144 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Win 3000 Cogmind --------- Core Integrity 1552/1600 Matter 113/300 Energy 187/190 System Corruption 7% Temperature Cool (9) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (6) --- Impulse Thruster Array (fused) Impulse Thruster Array Impulse Thruster Array > --- UTILITY (15) ----- Lightpack 2.0 Makeshift Trap Scanner Machine Analyzer Improved Targeting Computer Cloaking Device Makeshift Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON (3) ------- Enhanced Hardcell Cannon Lance > --- INVENTORY (40) --- Light Quantum Reactor Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Advanced Heat Sink Energy Well (350) Matter Compressor (151) Gravity Neutralizer Gravity Neutralizer Improved Targeting Computer Advanced Melee Analysis Suite Advanced ECM Suite Advanced Reaction Control System High-powered Tractor Beam High-powered Shotgun Enhanced Hardcell Cannon Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Lightpack 2.0 Makeshift Trap Scanner Machine Analyzer Advanced Reaction Control System Cloaking Device Makeshift Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- Enhanced Hardcell Cannon Carbide Saw > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Advanced Heat Sink Energy Well Matter Compressor Gravity Neutralizer Gravity Neutralizer Improved Targeting Computer Advanced Melee Analysis Suite Advanced ECM Suite High-powered Tractor Beam Field Recycling Unit High-powered Shotgun [Rating: 159] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Thermic Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Improved Concussive RPG Special Weapon Mining Laser Slashing Weapon Carbide Saw Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 2 . . . . . . . 1 . . Utility 13 | . . . 1 . . . 2 . 2 2 2 . . . . 1 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Parts Attached 126 | 7 9 1 18 5 . 2 22 4 5 10 9 5 2 2 4 7 5 9 Power 14 | 1 1 1 1 1 . . 6 . . 1 1 . . . . 1 . . Engine 8 | 1 1 . 1 1 . . 4 . . . . . . . . . . . Core 5 | . . 1 . . . . 2 . . 1 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 34 | 2 . . 6 3 . . 8 1 . 1 1 4 . . 1 2 2 3 Treads 14 | 2 . . 4 3 . . 4 . . . . 1 . . . . . . Leg 2 | . . . 2 . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . Flight 16 | . . . . . . . 3 1 . 1 . 3 . . 1 2 2 3 Utility 46 | 2 3 . 6 1 . . 5 2 5 5 3 1 2 . 1 4 2 4 Device 16 | 1 1 . . 1 . . 1 . 2 3 1 1 1 . 1 1 . 2 Storage 6 | 1 1 . 2 . . . . 1 . . 1 . . . . . . . Processor 8 | . 1 . 1 . . . 1 1 2 . . . . . . . 1 1 Hackware 9 | . . . . . . . 1 . 1 2 1 . . . . 2 1 1 Protection 7 | . . . 3 . . . 2 . . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 5 . 5 . . 2 3 1 . 3 4 . . 2 2 . 1 2 Energy Gun 5 | . 1 . 1 . . . . . . 2 . . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 7 | 2 1 . 2 . . 1 . . . . 1 . . . . . . . Ballistic Cannon 7 | . 2 . 1 . . . 2 . . 1 . . . . . . . 1 Launcher 6 | . . . 1 . . 1 1 1 . . . . . . 1 . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 1 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . 4 . 1 2 . . . 2 . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . . . . . . . . 3 . . . Parts Lost 19 | . 1 . 3 . . . 4 . . 1 2 1 . 1 1 2 . 3 Power 2 | . . . . . . . 1 . . . 1 . . . . . . . Propulsion 10 | . . . 1 . . . 3 . . 1 1 1 . 1 1 1 . . Utility 5 | . . . 2 . . . . . . . . . . . . 1 . 2 Weapon 2 | . 1 . . . . . . . . . . . . . . . . 1 Highest Loss Streak 3 | . 1 . 2 . . . 2 . . 1 1 1 . 1 1 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 16 | 3 8 9 9 17 19 16 17 14 22 23 20 20 21 24 26 21 19 17 Power 1 | . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 Propulsion 1 | . 1 2 1 2 2 2 2 . 1 1 . . 1 1 1 1 2 2 Utility 9 | . 4 4 4 7 7 8 8 8 15 16 15 15 15 17 18 14 12 11 Weapon 4 | 1 2 2 2 6 7 5 5 3 4 4 2 3 3 4 4 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 1 . 9 . 3 . 11 3 2 4 2 . . 3 1 2 . 10 Power 7 | . . . 1 . . . 3 . . . 1 . . . . 1 . 1 Propulsion 9 | . . . 2 . 1 . 3 . . . . . . . . . . 3 Utility 25 | . . . 5 . 1 . 2 3 2 4 1 . . 2 . 1 . 4 Weapon 10 | . 1 . 1 . 1 . 3 . . . . . . 1 1 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 99 100 77 99 98 69 72 79 62 67 79 84 72 75 75 75 Engine 6 | . 14 12 9 11 11 11 5 . . . . . . . . . . . Core 2 | . . 1 1 . . . 3 7 6 4 4 5 5 5 5 2 . . Treads 18 | . 28 28 27 33 33 33 23 . . . . . . . . . . . Flight 6 | . . . . . . . 2 30 26 22 11 16 26 26 20 21 15 12 Device 6 | . 13 14 6 9 11 6 7 . 5 5 1 2 2 5 6 4 4 7 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 6 5 5 5 5 4 4 4 Processor 7 | . . . 10 11 11 11 9 7 6 5 5 5 5 5 5 4 7 7 Hackware 9 | . . . . . . . 9 7 13 22 26 26 26 26 26 27 30 28 Protection 3 | . . . 4 1 . 4 10 . . . . . 2 5 2 1 4 3 Ballistic Gun 8 | . 11 . . 22 . 20 14 . . . . . . . . . . . Ballistic Cannon 4 | . 13 28 20 . . . 3 7 5 1 . . . . . . . 1 Peak Build Rating 159 | 7 10 12 19 20 16 22 39 61 71 90 93 83 90 101 95 120 142 159 Average Rating 43 | 5 9 9 13 19 14 21 30 58 68 84 77 81 86 93 87 112 133 154 On Entrance 55 | . 7 9 12 19 19 16 22 39 59 70 90 79 82 90 96 87 116 142 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 13 22 22 57 59 51 59 62 16 17 21 22 20 22 23 30 33 31 48 Greatest Support 63 | 40 40 40 63 63 60 60 60 20 20 27 28 23 23 23 21 36 45 48 Greatest Overweight (x) 6 | 1 . . . . . . 3 . . 1 6 4 . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 10 10 25 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 24 | 7 9 10 10 20 20 20 20 39 40 40 40 40 40 40 40 40 40 40 Most Carried 27 | 5 10 10 15 19 20 19 20 19 26 26 24 22 22 27 27 25 21 22 Average Carried 17 | 3 9 9 9 17 19 18 19 15 23 24 20 20 20 24 26 21 20 20 Final Capacity 40 | 8 10 10 20 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 Final Carried 27 | 5 9 10 15 18 20 18 18 17 25 24 21 22 21 27 26 19 20 20 Class Distribution -------------------- 37% | Mutant 23% | Scavenger-Mutant 12% | Hacker-Sprinter 6% | Hacker-Mutant 6% | Hauler-Sprinter 5% | Scavenger-Skirmisher 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Mutant | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 4629 | 288 391 39 694 408 . 131 1476 2 200 123 210 221 64 . 229 13 . 140 Remotely 575 | 206 . . 312 57 . . . . . . . . . . . . . . Salvage Created 3540 | 131 354 74 760 357 . 122 1073 . 29 147 241 . . . 75 13 . 164 Parts 221 | 8 27 4 49 21 . 19 63 . 1 3 12 . . . 4 . . 10 Haulers Intercepted 3 | . . . 1 . . . 2 . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . 1 . . . . . . . . . . . Parts Field Recycled 4 | . . . . . . . . . . . 4 . . . . . . . Retrieved Matter 42 | . . . . . . . . . . . 42 . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . 5 . . 5 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 81 | . 10 2 17 7 . 9 26 . . . 4 . . . 2 . . 4 Melee 3 | . . . . . . . . . . . 2 . . . . . . 1 Guns 34 | . 7 . . 7 . 3 15 . . . . . . . 1 . . 1 Cannons 30 | . 3 2 15 . . . 8 . . . 2 . . . . . . . AOE 14 | . . . 2 . . 6 3 . . . . . . . 1 . . 2 Classes Destroyed 15 | 2 4 . 3 1 . 2 1 . . . 1 . . . . . . 1 Worker 8 | . . . 1 1 . 1 2 . . . 2 . . . . 1 . . Builder 2 | . . . . . . 1 1 . . . . . . . . . . . Tunneler 4 | 2 . . . 2 . . . . . . . . . . . . . . Hauler 3 | . . . 1 . . . 2 . . . . . . . . . . . Recycler 9 | 1 1 . 2 1 . . 2 . . 1 1 . . . . . . . Operator 5 | . 1 . 1 . . . 2 . . 1 . . . . . . . . Watcher 10 | . 1 . 4 . . . 4 . 1 . . . . . . . . . Swarmer 22 | . 6 . . . . 8 3 . . . . . . . 2 . . 3 Cutter 4 | . . . . . . . . . . . 4 . . . . . . . Grunt 32 | . 4 2 8 5 . . 13 . . . . . . . . . . . Brawler 3 | . . . . 2 . . 1 . . . . . . . . . . . Duelist 3 | . . . . . . . 3 . . . . . . . . . . . Sentry 15 | . . . 9 . . . 6 . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | 1 6 2 5 3 . 4 7 . 1 1 2 . . . 2 1 . 3 Combat Bots Only 5 | . 5 2 4 2 . 4 5 . . . 2 . . . 2 . . 3 Max Kills in Single Turn 2 | 1 1 1 2 2 . 2 2 . 1 1 1 . . . 1 1 . 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . 2 1 . . . . . . . 1 . . 2 Melee 1 | . . . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 441 | . 43 1 79 19 . 21 127 12 . . 67 19 2 1 25 4 1 20 Missed 154 | . 11 . 24 6 . 4 49 8 . . 20 10 1 . 9 . 1 11 Hits 287 | . 32 1 55 13 . 17 78 4 . . 47 9 1 1 16 4 . 9 Melee 49 | . . . . . . . 4 . . . 44 . . 1 . . . . Projectile 238 | . 32 1 55 13 . 17 74 4 . . 3 9 1 . 16 4 . 9 AOE 2 | . . . . . . . . . . . 2 . . . . . . . Critical Strikes 27 | . 1 . 3 . . 2 1 . . . 20 . . . . . . . Damage Taken 5572 | . 410 14 882 175 . 173 1221 97 . 75 1245 133 21 24 342 93 . 667 Core 1021 | . 85 . 90 27 . 19 169 79 . . 412 25 . . 48 19 . 48 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 267 | . . . . . . . . . 91 16 . . . . . . . 160 Core Remaining (%) 85 | 100 . 66 . . . 66 69 88 100 100 . . . . 57 98 100 97 Volleys Fired 299 | 9 38 3 51 21 . 14 85 26 11 19 11 . . . 6 . . 5 Largest 2 | 2 2 2 2 2 . 2 2 2 1 2 2 . . . 1 . . 1 Hottest 170 | 40 100 60 100 50 . 50 100 70 37 170 170 . . . 46 . . 58 Shots Fired 517 | 18 72 6 97 42 . 21 163 27 11 33 16 . . . 6 . . 5 Gun 267 | 18 54 . . 42 . 14 99 . . 28 6 . . . 4 . . 2 Cannon 216 | . 14 6 91 . . . 54 25 11 5 8 . . . . . . 2 Launcher 22 | . . . 1 . . 7 7 2 . . 2 . . . 2 . . 1 Special 12 | . 4 . 5 . . . 3 . . . . . . . . . . . Kinetic 431 | 18 53 6 91 42 . 14 153 25 11 5 5 . . . 4 . . 4 Thermal 49 | . 4 . 5 . . . 3 . . 28 9 . . . . . . . Explosive 19 | . . . . . . 7 7 2 . . 2 . . . . . . 1 Electromagnetic 18 | . 15 . 1 . . . . . . . . . . . 2 . . . Robot Hit Streak 19 | 8 19 3 11 11 . 7 10 3 4 7 4 . . . 1 . . 2 Robot Miss Streak 7 | 2 4 1 1 6 . 5 7 1 . 3 5 . . . 6 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 . . 2 . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 333 | 14 46 4 65 34 . 8 113 4 1 16 22 . . . 1 1 . 4 Core Hits 199 | 7 25 3 31 17 . 17 69 1 1 6 10 . . . 4 . . 8 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | 1 . . . . . . 1 . . . . . . . . . . . Critical Strikes 16 | 1 . . 3 . . . 4 . . 3 4 . . . . . . 1 Burn 3 | . . . . . . . . . . 3 . . . . . . . . Destroy 3 | 1 . . . . . . 2 . . . . . . . . . . . Blast 5 | . . . 3 . . . 2 . . . . . . . . . . . Sever 4 | . . . . . . . . . . . 4 . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 55 | . . . . . . . . . . . 36 . . . . 3 6 10 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . . . . 36 . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . . 3 Entropic 16 | . . . . . . . . . . . . . . . . 3 6 7 Sneak Attacks 6 | . . . . . . . . . . . 5 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 8292 | 115 546 68 1680 688 . 380 3177 172 30 292 604 . . . 138 160 . 242 Guns 3132 | 115 390 . . 681 . 105 1480 . . 292 18 . . . 18 . . 33 Cannons 2599 | . 102 68 1238 . . . 976 69 30 . 102 . . . . . . 14 Explosions 1743 | . 48 . 442 . . 240 673 103 . . . . . . 120 . . 117 Melee 701 | . . . . . . . . . . . 463 . . . . 160 . 78 Ramming 117 | . 6 . . 7 . 35 48 . . . 21 . . . . . . . Kinetic 5188 | 115 355 68 1238 681 . 105 2456 69 30 . 20 . . . 18 . . 33 Thermal 819 | . 48 . 379 . . . . . . 292 100 . . . . . . . Explosive 1133 | . . . . . . 240 673 103 . . . . . . . . . 117 Electromagnetic 320 | . 137 . 63 . . . . . . . . . . . 120 . . . Impact 14 | . . . . . . . . . . . . . . . . . . 14 Slashing 463 | . . . . . . . . . . . 463 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 238 | . . . . . . . . . . . . . . . . 160 . 78 Highest Corruption 7 | . . . 2 2 2 2 5 . . . . . 1 1 4 . . 7 Average Corruption 3 | . . . 2 2 2 2 5 . . . . . 1 1 1 . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 81 | . . . 8 14 2 8 38 . . . . . . . 3 . . 8 Message Errors 20 | . . . 1 5 1 3 7 . . . . . . . 1 . . 2 Matter Fused 24 | . . . 5 5 . . 9 . . . . . . . 2 . . 3 Heat Flow Errors 9 | . . . . 1 . 1 7 . . . . . . . . . . . Energy Discharges 10 | . . . 1 2 . 3 3 . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 . . . . . . . . . . 1 Data Loss (minor) 9 | . . . 1 . 1 . 7 . . . . . . . . . . . Data Loss (major) 3 | . . . . 1 . 1 . . . . . . . . . . . 1 Misfires 1 | . . . . . . . 1 . . . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . Weapon Failures 2 | . . . . . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 385 | . . . 107 . . . 70 26 . . 36 . . . . 120 . 26 Projectiles 61 | . . . . . . . 32 19 . . 10 . . . . . . . Explosions 178 | . . . 107 . . . 38 7 . . . . . . . . . 26 Melee 146 | . . . . . . . . . . . 26 . . . . 120 . . Knockbacks 17 | . 1 1 6 . . . 8 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 17 | . 1 1 6 . . . 8 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 194 | . 24 . 108 . . . . 28 . . 9 . . . . . . 25 Shots 5 | . 1 . 2 . . . . 1 . . . . . . . . . 1 Rammed 16 | . 1 . . 1 . 2 4 . . . 8 . . . . . . . Targets Rammed 19 | . 1 . . 2 . 3 5 . . . 8 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 . 1 1 . . . . . . . . . . . Highest Temperature 314 | . 181 9 93 138 . 117 279 . . 314 179 . . . 23 . . . Average Temperature 64 | . 54 9 26 23 . 66 74 . . 114 101 . . . 17 . . . Received Heat Transfer 1326 | . 186 9 375 96 . . 612 . . . . . . . 39 9 . . Effects 8 | . . . . . . . 5 . . 3 . . . . . . . . Interference 8 | . . . . . . . 5 . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 1 . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 1 . . . . . . 4 . . . . . . . . Heat Transferred 1561 | . 50 . 250 . . . . . . 1100 161 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 1 | . . . 1 . . . 1 . . . . . . . . . . . Low Security (%) 92 | 100 100 100 58 100 . 100 89 100 100 100 100 . . . . 100 100 100 Level 1 7 | . . . 41 . . . 10 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 314 | 5 134 50 314 146 . 134 273 120 46 7 50 . . . . 14 8 100 Initial 120 | . . . 11 96 . . 13 120 40 . . . . . . . . . Average 59 | . 46 10 165 50 . 46 79 60 16 . 8 . . . . 1 . 37 Influence Increases 3215 | 15 356 50 649 205 . 255 897 134 137 30 138 30 . . 55 24 20 220 Destroy 0b10 Robot/C 1700 | . 200 40 340 140 . 180 520 40 40 . 80 . . . 40 . . 80 Destroy 0b10 Robot/NC 205 | 15 15 . 45 20 . 10 65 . 5 10 15 . . . . 5 . . Destroy Leader 406 | . 32 10 130 30 . 30 132 10 2 . 10 . . . . . . 20 Allied During Kill 21 | . . . . . . . . 15 6 . . . . . . . . . Successful Hack 234 | . 27 . 34 . . . 21 21 38 16 . . . . . 15 2 60 Disable Machine 195 | . 60 . 45 . . . 45 . 30 . 15 . . . . . . . Destroy Structure 244 | . 7 . 55 . . 35 39 18 1 4 18 . . . . 4 18 45 Partial Spotted 15 | . . . . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 195 | . 15 . . 15 . . 75 30 . . . 30 . . 15 . . 15 Influence Decreases 3184 | 15 356 20 432 452 . 219 668 315 221 30 121 47 . . 55 24 20 189 Entered New Map 390 | . . . 19 151 . . 23 145 44 . . 8 . . . . . . Time Decay 2323 | 15 225 20 383 301 . 219 455 150 141 30 111 29 . . 45 20 20 159 Lost Part 144 | . 10 . 30 . . . 40 . . . 10 10 . . 10 4 . 30 Lost Ally 56 | . . . . . . . . 20 36 . . . . . . . . . Purge Threat 271 | . 121 . . . . . 150 . . . . . . . . . . . Squads Dispatched 24 | . . . 2 . . 1 5 3 1 3 4 . . . . 1 1 3 Investigation 6 | . . . . . . . 2 1 1 1 . . . . . 1 . . Extermination 3 | . . . . . . . . . . 1 1 . . . . . . 1 Reinforcement 11 | . . . 2 . . 1 . 1 . 1 3 . . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 5 | . . . 1 . . . 1 1 . . 1 . . . . 1 . . Communications Jammed 2 | . . . . . . . . . . 2 . . . . . . . . Distress Signals 2 | . . . . . . . . . . 2 . . . . . . . . Times Spotted 174 | . 16 2 26 7 . 8 44 6 1 8 12 6 1 12 10 2 3 10 Peak Tracking Total 12 | . 4 2 4 3 . 4 6 6 1 2 4 4 1 12 9 4 3 6 Tactical Retreats 11 | . 1 . . 1 . . 4 1 . . . 1 . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 4 | . . . . . . . 1 1 1 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 13 | . 4 . 3 . . . 3 . 2 . 1 . . . . . . . Max in Single Turn 2 | . 1 . 2 . . . 1 . 1 . 1 . . . . . . . Garrison Access 5 | . . . . . . . . . 2 1 . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 62 | . 5 . 7 . 2 . 7 2 10 8 6 . . 4 . 5 1 5 Terminals 38 | . 5 . 5 . . . 7 1 2 6 5 . . . . 3 1 3 Fabricators 4 | . . . . . . . . 1 2 . . . . . . 1 . . Repair Stations 4 | . . . 1 . . . . . 1 1 . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . 3 . 1 . . . . . . . Garrison Access 5 | . . . . . . . . . 2 1 . . . . . 1 . 1 Total Hacks 174 | . 21 . 19 . 2 . 28 6 25 16 23 . . 11 . 11 3 9 Successful 121 | . 14 . 8 . 2 . 17 3 17 13 18 . . 11 . 7 3 8 Failed 52 | . 7 . 11 . . . 11 2 8 3 5 . . . . 4 . 1 Catastrophic 3 | . . . . . . . . . 1 1 . . . . . 1 . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . Manual 94 | . 18 . 13 . 1 . 20 3 3 8 17 . . . . 5 1 5 Terminals 122 | . 21 . 16 . . . 28 4 5 13 17 . . . . 9 3 6 Fabricators 6 | . . . . . . . . 2 3 . . . . . . 1 . . Repair Stations 9 | . . . 1 . . . . . 4 2 . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 2 . . . . . 10 . 6 . . . . . . . Garrison Access 6 | . . . . . . . . . 3 1 . . . . . 1 . 1 Terminal Hacks 55 | . 7 . 3 . 2 . 10 2 1 5 4 . . 11 . 4 2 4 Record 11 | . . . . . 1 . . . . . . . . 10 . . . . Part Schematic 2 | . 1 . . . . . . 1 . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . 4 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . . 1 Level Access Points 4 | . . . . . . . . . . . 1 . . . . 1 1 1 Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . Alert Level 3 | . . . . . . . 2 . . . . . . . . . . 1 Unreport Threat 2 | . 1 . . . . . 1 . . . . . . . . . . . Locate Traps 10 | . 1 . 2 . . . 1 1 1 2 . . . . . 1 1 . Recall Reinforcements 2 | . . . . . . . . . . 1 1 . . . . . . . Zone Layout 6 | . 1 . . . . . 2 . . 1 1 . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 3 . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . Build 4 | . . . . . . . . 1 2 . . . . . . 1 . . Repair Station Hacks 6 | . . . . . . . . . 2 2 . . . . . . . 2 Scan Component 3 | . . . . . . . . . 1 1 . . . . . . . 1 Repair 3 | . . . . . . . . . 1 1 . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 1 . . . . . 8 . 6 . . . . . . . Insert Component 8 | . . . 1 . . . . . 4 . 3 . . . . . . . Analyze 7 | . . . . . . . . . 4 . 3 . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . 2 1 . . . . . 1 . 1 Seal Access 5 | . . . . . . . . . 2 1 . . . . . 1 . 1 Unauthorized Hacks 35 | . 7 . 4 . . . 7 . 1 5 8 . . . . 1 1 1 Terminals 35 | . 7 . 4 . . . 7 . 1 5 8 . . . . 1 1 1 Assimilate 5 | . . . . . . . . . . 2 2 . . . . . 1 . Botnet 9 | . 2 . . . . . 2 . 1 1 2 . . . . 1 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . 1 Skim 20 | . 5 . 4 . . . 5 . . 2 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . Hacking Detections 49 | . 4 . 7 . . . 7 2 9 7 5 . . . . 4 1 3 Full Trace Events 4 | . . . . . . . 1 . 1 1 . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 7 | . . . . . . . . 4 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . 67 67 . . . . . . . . . Total Robot Build Rating 28 | . . . . . . . . 16 12 . . . . . . . . . Part Schematics Acquired 9 | . 1 . . . . . . 1 4 . 3 . . . . . . . Parts Built 3 | . . . . . . . . . 1 . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 82 | . . . . . . . . . 36 . . . . . . 46 . . Total Part Build Rating 21 | . . . . . . . . . 3 . . . . . . 18 . . Parts Repaired 3 | . . . . . . . . . 1 1 . . . . . . . 1 Time 55 | . . . . . . . . . 19 22 . . . . . . . 14 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 1 . . . . . 4 . 3 . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 4 . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total Allies 9 | . . . . . . . . 4 3 1 1 . . . . . . . Largest Group 4 | . . . . . . . . 4 3 1 2 . . . . . . . Highest-Rated Group 90 | . . . . . . . . 48 90 26 36 . . . . . . . Highest-Rated Ally 30 | . . . . . . . . 12 30 26 26 . . . . . . . Total Orders 7 | . . . . . . . . . . 2 1 4 . . . . . . STAY 2 | . . . . . . . . . . 1 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . 3 . . . . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . . . Ally Attacks 40 | . . . . . . . . 22 18 . . . . . . . . . Total Damage 744 | . . . . . . . . 219 525 . . . . . . . . . Kills 4 | . . . . . . . . 2 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 6104 | . 756 105 317 845 348 539 . 305 332 437 642 435 57 135 192 128 142 389 Terrain 3252 | . 756 105 317 845 348 539 . . . . . . . . . . 137 205 Traps 420 | . . . . . . . . . . . . . . . . 106 . 314 Machine Analysis 3192 | . . . . . . . . 305 332 435 642 435 57 135 192 128 142 389 Cloaking 170 | . . . . . . . . . . . . . . . . . . 170 Jamming 322 | . . . . . . . . . 84 224 14 . . . . . . . ECM 114 | . . . . . . . . . . . . . . . 53 13 . 48 Robot Analysis Total 6 | . 2 . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 9826 | 168 788 105 950 1024 348 938 2297 310 332 446 642 435 57 135 192 128 142 389 Spaces Moved 8468 | 79 388 58 428 572 216 511 972 412 666 826 772 536 225 504 262 332 181 528 Core 15 | 5 . . . . . . . . . . 8 2 . . . . . . Treads 3150 | 74 388 58 428 572 216 511 903 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 2 | . . . . . . . . . . . 2 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5301 | . . . . . . . 69 412 666 826 762 534 225 504 262 332 181 528 Fastest Speed 24 | 50 160 160 160 160 160 160 160 29 29 29 26 24 24 24 27 25 25 34 Average Speed 82 | 154 160 160 160 160 160 160 174 29 29 29 50 31 24 24 27 26 31 38 Slowest Speed 350 | 160 160 160 160 160 160 160 244 29 29 104 350 250 24 102 103 28 37 39 Overloaded Moves 120 | . . . . . . . . . . . 42 66 . . 12 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . 2 2 6 4 . 1 6 . . 2 15 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 42 | 6 69 28 55 99 60 81 70 9 15 23 11 82 43 68 55 9 6 10 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . 2 1 . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 . . . 1 1 1 . . . . . 1 1 1 . Unknown Exits Taken 9 | 1 . . . 1 1 1 . . . 1 1 1 1 1 . . . . Scrap Searched 9 | . . . . 2 . 1 . . . . . 2 1 . 3 . . . Spaces Dug 60 | . 3 . 5 . . 7 . 14 1 1 11 . . . . 2 6 10 Terrain Destroyed 206 | . 7 . 56 . . 43 33 22 1 1 20 . . . . 2 6 15 Melee 16 | . . . . . . . . . . . . . . . . 2 6 8 Projectile 25 | . 3 . 7 . . . 4 7 1 1 . . . . . . . 2 AOE 165 | . 4 . 49 . . 43 29 15 . . 20 . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total 10594 | 107 479 64 585 634 221 603 1405 575 789 983 930 800 226 511 374 369 256 683 Wait 1333 | 8 21 1 27 22 . 59 243 127 84 119 78 251 . . 92 21 62 118 Move 8382 | 78 387 57 427 571 215 510 971 407 661 814 764 535 222 495 261 331 176 500 Hop 30 | . . . . . . . . 2 2 5 4 . 1 2 . . 2 12 Pick Up 117 | 5 8 1 20 3 1 1 26 3 14 4 8 3 1 7 1 1 . 10 Fast Attach 77 | 7 2 . 11 1 . . 16 . 6 9 6 4 . 2 1 2 3 7 Attach 59 | . 2 . 4 . . 2 7 4 4 2 11 3 2 1 3 6 2 6 Detach 35 | . . . 2 1 2 . 2 4 1 2 4 3 . 3 4 1 4 2 Swap 85 | . 13 1 19 10 . 13 14 . 2 4 . . . . 4 1 1 3 Drop 104 | . 7 1 24 3 3 1 36 2 4 5 1 1 . 1 2 3 . 10 Fire 299 | 9 38 3 51 21 . 14 85 26 11 19 11 . . . 6 . . 5 Melee 55 | . . . . . . . . . . . 36 . . . . 3 6 10 Ram 7 | . . . . . . . . . . . 7 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 11 | . 1 . . 2 . 3 5 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / Sto) -6/Factory (discovered 3 exits: *Fac / *Low / Ext) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 5 exits: Res x4 / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 169 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 8) 765 | -10/Materials | Discovered new exit (range 15) 909 | -10/Materials | Discovered new exit (range 10) 909 | -10/Materials | Discovered new exit (range 17) 927 | -10/Materials | Identified exit to Mines 940 | -10/Materials | Identified exit to Materials 957 | -10/Materials | Entered Mines 957 | -10/Mines | Learned location of Recycling (-7) 1026 | -10/Mines | Discovered exit to Materials (range 15) 1062 | -10/Mines | Entered Materials 1062 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1212 | -9/Materials | Discovered new exit (range 13) 1464 | -9/Materials | Discovered new exit (range 15) 1824 | -9/Materials | Identified exit to Mines 2012 | -9/Materials | Entered Mines 2613 | -9/Mines | Discovered new exit (range 12) 2655 | -9/Mines | Learned location of Storage (-7) 2655 | -9/Mines | Build established: Scavenger-Mutant 2959 | -9/Mines | Discovered new exit (range 14) 3028 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3029 | -9/Mines | Discovered new exit (range 5) 3036 | -9/Mines | Entered Exiles 3063 | -9/Exiles | Discovered new exit (range 15) 3093 | -9/Exiles | Met 8R-AWN 3121 | -9/Exiles | Met EX-HEX 3164 | -9/Exiles | Met EX-BIN 3183 | -9/Exiles | Aligned with FarCom system 3185 | -9/Exiles | Given EX-Vault access code 3223 | -9/Exiles | Opened EX-Vault 3234 | -9/Exiles | Found Lightpack 2.0 3267 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3291 | -9/Exiles | Exiles lab attacked by MAIN.C 3317 | -9/Exiles | Learned location of Zion (-6) 3368 | -9/Exiles | Discovered new exit (range 11) 3384 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3384 | -9/Exiles | Entered Mines 3672 | -8/Mines | Build established: Scavenger-Skirmisher 4311 | -8/Mines | Discovered new exit (range 8) 4322 | -8/Mines | Entered Materials 4322 | -8/Materials | Evolved 2 slots: Utility x2 4344 | -8/Materials | Build established: Scavenger-Mutant 4905 | -8/Materials | Discovered new exit (range 11) 5406 | -8/Materials | Build established: Mutant 5739 | -8/Materials | Learned Factory recycling unit intel 5816 | -8/Materials | Learned 4 Factory zone layouts 5883 | -8/Materials | Identified exit to Factory 6044 | -8/Materials | Learned location of 1 exit from Extension 6070 | -8/Materials | Garrison activated, responded to threat 6108 | -8/Materials | Learned location of 3 exits from Factory 6619 | -8/Materials | Entered Factory 6619 | -7/Factory | Evolved 2 slots: Propulsion x2 6620 | -7/Factory | Identified exit to Factory 6620 | -7/Factory | Identified exit to Storage 6622 | -7/Factory | Loaded intel: 6 recycling unit locations 6909 | -7/Factory | Fabricated S-27 Virus? 6911 | -7/Factory | Garrison activated, responded to threat 6923 | -7/Factory | Discovered exit to Factory (range 12) 6924 | -7/Factory | Central database locked down 6929 | -7/Factory | Entered another Factory area 6929 | -6/Factory | Evolved 2 slots: Utility x2 6930 | -6/Factory | Identified exit to Extension 6960 | -6/Factory | Build established: Hauler-Sprinter 6962 | -6/Factory | Discovered new exit (range 15) 6975 | -6/Factory | Identified exit to Lower Caves 7105 | -6/Factory | Fabricated L-41 Fighter? 7157 | -6/Factory | Repaired Assault Cannon 7210 | -6/Factory | Discovered new exit (range 15) 7215 | -6/Factory | Identified exit to Factory 7257 | -6/Factory | Fabricated Hacking Suite (x1) 7261 | -6/Factory | Entered another Factory area 7261 | -5/Factory | Evolved 2 slots: Utility x2 7284 | -5/Factory | Lost 3 allies 7349 | -5/Factory | Identified exit to Upper Caves 7473 | -5/Factory | Repaired Mic. Nuclear Core 7693 | -5/Factory | Discovered new exit (range 16) 7707 | -5/Factory | Entered another Factory area 7707 | -4/Factory | Accompanied by 1 ally 7707 | -4/Factory | Evolved 2 slots: Utility x2 7780 | -4/Factory | Identified exit to Research 8091 | -4/Factory | Build established: Hacker-Mutant 8345 | -4/Factory | Discovered new exit (range 11) 8349 | -4/Factory | Entered Upper Caves 8350 | -4/Upper Caves | Encountered a Warlord checkpoint 8619 | -4/Upper Caves | Entered a destroyed Warlord outpost 8625 | -4/Upper Caves | Learned Research non-interactive machine intel 8781 | -4/Upper Caves | Discovered new exit (range 13) 8784 | -4/Upper Caves | Entered another Upper Caves area 8794 | -4/Upper Caves | Encountered a Warlord checkpoint 8840 | -4/Upper Caves | Discovered new exit (range 8) 8841 | -4/Upper Caves | Entered Warlord 8854 | -4/Warlord | System corruption cleaned by Quarantine Array 8921 | -4/Warlord | Visited the Vortex Lab 8922 | -4/Warlord | Found Prototype Energy Gun 8922 | -4/Warlord | Identified Vortex Rail 8925 | -4/Warlord | Found Prototype Piercing Weapon 8925 | -4/Warlord | Identified Vortex Lance 8928 | -4/Warlord | Found Vortex Lance 8944 | -4/Warlord | Warlord's base attacked by MAIN.C 8967 | -4/Warlord | Discovered new exit (range 12) 8976 | -4/Warlord | Entered Proximity Caves 9020 | -3/Proximity Caves | Build established: Hacker-Sprinter 9126 | -3/Proximity Caves | Discovered exit to Research (range 9) 9161 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9168 | -3/Proximity Caves | Entered Research 9168 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9169 | -3/Research | Loaded intel: 60 non-interactive machine locations 9230 | -3/Research | Fabricated Lgt. Quantum Reactor (x2) 9264 | -3/Research | Identified exit to Research 9264 | -3/Research | Hacking Suite fried by hacking feedback 9296 | -3/Research | Entered another Research area 9296 | -2/Research | Evolved 2 slots: Utility x2 9417 | -2/Research | Identified exit to Access 9438 | -2/Research | Entered Access 9438 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 9643 | -1/Access | Crushed by falling debris 9672 | -1/Access | Identified exit to Surface 9674 | -1/Access | Lost 3 parts (2u1w) 9740 | -1/Access | Repaired Mak. Light Armor Plating 9827 | *** | Escaped! Last Messages --------------- detected, Programmers report to Access Zone 2L. 09811_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09815_ System corrupted: Substantial component data lost. 09821_ Knocked back. 09822_ Slug penetrates Wall. 09823_ Knocked back. 09823_ Acquired 8 matter. 09823_ Slug penetrates U-05 Engineer. 09823_ U-05 Engineer destroyed. 09823_ Penetrated by Slug. 09824_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09825_ Slug penetrates Wall. 09825_ Slug penetrates K-01 Serf. 09825_ The Access Shell folds into the floor. 09825_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????+^ #?????? | | ????????????????????????????????????????# ^#?????? | | ?????"""????????????????????????????????# #?????? | | ????""T""??????????????????????????????## ##????? | | ????""?""?????# ######################## #????? | | ????????????? hh k #????? | | ????????????? =%|k k % #????? | | ????????????????????# ""######### #????? | | ????????????????????# ""#?????###"+#####??? | | ????????????????????# ""#?????# #??? | | ????????????????????# T#?????# !#??? | | ????????????????????# ""#?????# #??? | | ????????????????????# ""#?????# #??? | | ???????????????????## ""##????# #??? | | ????????C??????????# #????# *** #??? | | ???????????????????## ##????# ** #??? | | ????????????????????# #?????# ** #??? | | ????????????????????# #?????# #### | | ????????????????????# #?????######"####"# | | ????????????????????# @" #???######^ ^ | | ????????????????????# "" #???# + | | ????????????????????# #???# #### ^ ^ | | ????????????????????# #???# #??# | | ????????????????????# #?###+######+##+### | | ????????????????????#""""""""""#?# #?# #?? | | ????????????????????#""""""""""#?# #?# ##?? | | ????????????????????#""""""""""#?#"" ! ### #??? | | ????????????????????#""""""""""#?#"" # #??? | | ????????????????????# #?#"" # #??? | | ????????????????????# BB BB #?#T # #??? | | ????????????????????# BB BB #?#"" + #??? | | ????????????????????# #?#"" # #??? | | ????????????????????# #?#"" # #### | | ????????????????????# #?# # | | ????????????????????# #?# # | | ????????????????????#### ####?# [ # | | ???????????????????????# #????# # | | ???????????????????????# #????###+#### | | ?????"?????????????????# #??????# #??# | | ????"""????????????????# #??????# #??######## | | ?????"""???????????????# #??????# #########?# | | ??????"????????????????# ######## ## #?# | | ???????????????????????# ## #?# | | ???????????????????????# ## #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 300 Evasion (%) 76 Targeting Accuracy 8 Recoil Reduction 7 Offensive Hacking 63 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -7/Factory | Hacked Imp. Signal Interpreter | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Gravity Neutralizer | -6/Factory | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Adv. Shield Generator | -4/Factory | Scanalyzed Adv. Signal Interpreter | -4/Factory | Scanalyzed Drone Bay | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded L-41 Fighter | x3 | -6/Factory | Preloaded Hacking Suite | x1 | -6/Factory Lgt. Quantum Reactor | x2 | -3/Research | Preloaded Repaired ---------- Assault Cannon | 39% | -6/Factory Mic. Nuclear Core | 68% | -5/Factory Mak. Light Armor Plating | 46% | -1/Access Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicArmageddonBooster Manual? 0 Play Time 02:30:19 Cumulative 178.6 hours Start 2025.08.08 @ 04:52:32 End 2025.08.08 @ 07:29:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 118 Adventurer 32 Explorer 7 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 62 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e92100d-ca00-46c5-b5bc-1c357d02cd52