Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 18:58:38 Player: Conwew Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (155) 775 Value Destroyed (5362) 5362 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3105) 3105 TOTAL SCORE: 16862 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 693 Entered Garrisons 600 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/1150 Matter 220/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Powered Armor Improved System Shield Skeleton Box Peak State ------------ > --- POWER ------------ Neutrino Core Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Signal Interpreter Makeshift Salvage Targeting Computer Hacking Suite Hacking Suite Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Laser KE Penetrator KE Penetrator Enhanced Gauss Cannon Improved Remote Datajack > --- INVENTORY -------- Improved Cooling System Advanced Targeting Computer Improved Medium Armor Plating Powered Armor Skeleton Box [Rating: 82] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Hacking Suite Device Advanced Heat Sink Storage Large Matter Pod Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Gar Fac DSF Fac Was Fac Fac Gar Slots Evolved 12 | . . . 2 . . . 2 . . . . 4 . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . 1 . . . . . . 1 . Utility 5 | . . . . . . . 2 . . . . 1 . . . 1 . . 1 . Weapon 3 | . . . 1 . . . . . . . . 1 . . . 1 . . . . Parts Attached 134 | 5 3 2 12 7 1 . 30 1 3 11 4 4 30 . 2 15 . 1 1 2 Power 20 | 1 . . 1 . . . 5 . . 2 . 1 7 . . 3 . . . . Engine 10 | 1 . . 1 . . . 2 . . 1 . 1 4 . . . . . . . Core 9 | . . . . . . . 3 . . 1 . . 3 . . 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 45 | 2 1 . 6 3 1 . 10 . 1 5 . 1 10 . 1 3 . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 30 | 2 1 . 6 3 1 . 7 . . . . . 6 . 1 3 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . 3 . 1 5 . 1 . . . . . . . . Flight 5 | . . . . . . . . . . . . . 4 . . . . . . 1 Utility 24 | . 1 2 1 . . . 9 1 1 1 3 1 1 . . 1 . 1 1 . Device 15 | . 1 2 1 . . . 5 1 . . 2 . 1 . . 1 . 1 . . Storage 1 | . . . . . . . 1 . . . . . . . . . . . . . Processor 4 | . . . . . . . 2 . . 1 1 . . . . . . . . . Hackware 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Protection 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 1 . 4 4 . . 6 . 1 3 1 1 12 . 1 8 . . . 1 Energy Gun 11 | . . . . 2 . . 2 . . . . . 6 . . 1 . . . . Energy Cannon 2 | . . . . . . . . . . 2 . . . . . . . . . . Ballistic Gun 23 | 2 1 . 3 1 . . 3 . 1 1 . . 5 . . 5 . . . 1 Ballistic Cannon 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . . Launcher 3 | . . . . 1 . . . . . . 1 . 1 . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 8 | . . 2 . . . . . . . 5 . . . . . 1 . . . . Parts Lost 51 | . . . . 5 . . 9 . 2 . 1 . 18 . . 1 . 3 2 10 Power 5 | . . . . . . . . . . . . . 3 . . . . 1 . 1 Propulsion 18 | . . . . 3 . . 2 . 1 . . . 6 . . 1 . 1 2 2 Utility 8 | . . . . . . . 4 . 1 . 1 . . . . . . . . 2 Weapon 20 | . . . . 2 . . 3 . . . . . 9 . . . . 1 . 5 Highest Loss Streak 10 | . . . . 2 . . 6 . 2 . 1 . 9 . . 1 . 3 2 10 To Critical Strikes 3 | . . . . . . . 1 . . . . . 2 . . . . . . . Average Backups 4 | . 3 5 4 5 5 5 4 5 5 5 4 3 4 5 4 4 5 5 4 4 Power . | . . 1 1 1 1 1 1 1 1 . . . . . . . . . . . Propulsion . | . . . . 1 . . . 2 1 1 2 1 1 1 . . . . . . Utility 1 | . 1 2 2 1 1 1 . . . 1 1 1 1 1 1 1 4 4 3 3 Weapon 1 | . 1 2 1 2 2 2 2 1 1 1 . . 1 2 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 11 | . . . 1 . . . . . . 1 . . 4 . 1 1 . . . 3 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . . . . 1 . . 4 . . . . . . . Utility 4 | . . . . . . . . . . . . . . . 1 . . . . 3 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 93 | . 81 94 96 88 100 100 92 100 99 97 91 87 94 100 100 98 100 99 76 48 Engine 6 | . 14 14 11 11 11 11 2 . . . . 2 9 13 13 5 . . . . Core 3 | . . . . . . . 6 9 9 8 9 6 2 . . 2 5 4 . . Leg 19 | . 28 28 31 23 33 33 20 . . . . . 16 26 26 21 23 22 15 3 Hover 5 | . . . . . . . 5 27 26 25 27 26 4 . . . . . . . Device 15 | . 10 22 21 22 22 22 15 18 18 18 15 6 6 6 6 10 11 11 10 6 Processor 7 | . . . . . . . 9 18 9 8 10 13 13 13 13 11 11 11 10 7 Hackware 4 | . . . . . . . . . 8 9 9 8 13 13 13 11 11 11 10 8 Energy Gun 8 | . . . . 4 22 22 13 18 11 4 . . 16 20 20 11 5 5 5 3 Energy Cannon 1 | . . . . . . . . . . 5 18 13 1 . . . . . . . Ballistic Gun 14 | . 28 28 30 24 11 11 12 . 6 10 . . 2 . . 11 11 10 5 3 Ballistic Cannon 1 | . . . 2 . . . . 9 9 6 . . . . . . 5 5 5 3 Special Weapon 1 | . . . . . . . . . . . . . . . 1 5 5 5 5 3 Peak Build Rating 82 | 5 6 22 23 23 19 19 36 39 37 45 42 55 59 59 63 82 82 82 69 62 Average Rating 37 | 3 5 13 19 20 19 19 26 36 36 41 40 49 52 59 60 74 82 80 67 43 On Entrance 39 | . 5 6 22 23 19 19 19 36 36 32 40 42 55 59 59 62 82 82 66 62 Avg Prop Armor Cover (%) 5 | . . . . 5 . . 13 . . . . . 6 . . . . . . . Naked Turns 18 | . . . . . . . . . . . . . . . . . . . . 18 Heaviest Build 58 | 8 9 23 32 32 27 27 27 24 24 27 25 31 39 39 39 57 57 58 46 46 Greatest Support 70 | 20 20 20 36 36 30 30 35 21 21 24 24 32 60 60 63 70 68 68 53 20 Greatest Overweight (x) 9 | . . 1 1 9 . . 3 1 1 1 1 . 1 . . 2 . . 1 2 Average Overweight (x) . | . . . . . . . . 1 1 . . . . . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 4 Average Carried 4 | . 3 5 4 4 4 5 4 5 5 4 4 3 4 5 4 4 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 5 5 5 5 4 4 5 5 4 5 5 5 4 4 Class Distribution -------------------- 56% | Scavenger-Skirmisher 13% | Mutant 11% | Scavenger-Gunner 8% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Mutant | -8/Recycling Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Gar Fac DSF Fac Was Fac Fac Gar Matter Collected 4839 | 203 199 17 658 426 . 10 850 127 188 418 140 38 648 . 10 647 67 164 . 29 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6825 | . 293 . 904 232 . . 1292 307 243 501 370 49 870 . 62 1363 . 339 . . Parts 401 | . 20 . 65 7 . . 74 18 14 32 14 4 48 . 6 84 . 15 . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Gar Fac DSF Fac Was Fac Fac Gar Combat Hostiles Destroyed 137 | . 10 . 22 18 . . 25 8 4 11 4 . 19 . 1 12 . 3 . . Guns 106 | . 10 . 18 11 . . 24 5 2 9 . . 11 . 1 12 . 3 . . Cannons 22 | . . . 4 . . . . 3 2 2 3 . 8 . . . . . . . AOE 7 | . . . . 7 . . . . . . . . . . . . . . . . Classes Destroyed 17 | . 3 . 6 1 . . 1 . . . 3 . . . 1 2 . . . . Worker 7 | . . . 1 . . . . . 2 1 . 1 . . . 2 . . . . Builder 3 | . . . 1 . . . . . . . . . . . . 1 . 1 . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycler 5 | . . . . . . . . . . . 1 . . . . 3 . 1 . . Operator 3 | . . . 1 . . . . . 1 . . 1 . . . . . . . . Watcher 12 | . . . 4 . . . 4 . 1 . . . 1 . . 2 . . . . Swarmer 36 | . 7 . 7 . . . 4 3 . 3 1 . 11 . . . . . . . Grunt 41 | . 3 . 8 3 . . 14 2 2 1 1 . 5 . . . . 2 . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 28 | . . . 6 . . . 6 2 2 7 1 . 1 . . 3 . . . . Hunter 4 | . . . . . . . 1 . . . . . 2 . . 1 . . . . Programmer 9 | . . . . . . . . . . . . . . . . 8 . 1 . . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . Scientist 1 | . . . . . . . . . . . 1 . . . . . . . . . Scrapper 2 | . . . . . . . . . . . 2 . . . . . . . . . Assembled 15 | . . . . 15 . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | . 3 . 5 7 . . 6 3 5 8 2 1 7 . 1 5 . 3 . . Combat Bots Only 7 | . 3 . 4 7 . . 6 3 3 7 2 . 7 . 1 3 . 2 . . Max Kills in Single Turn 3 | . 1 . 2 2 . . 2 2 1 3 2 1 1 . 1 3 . 1 . . Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Gar Fac DSF Fac Was Fac Fac Gar Hostile Shots Fired 948 | . 56 . 88 88 . . 142 28 5 20 7 . 229 . . 66 . 54 17 148 Missed 285 | . 13 . 31 23 . . 40 9 3 6 4 . 73 . . 13 . 12 8 50 Hits 663 | . 43 . 57 65 . . 102 19 2 14 3 . 156 . . 53 . 42 9 98 Melee 11 | . . . 1 7 . . . . 2 . . . . . . . . . . 1 Projectile 652 | . 43 . 56 58 . . 102 19 . 14 3 . 156 . . 53 . 42 9 97 Critical Strikes 25 | . . . . . . . 6 1 2 1 . . 5 . . 5 . 3 1 1 Part Disruptions 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 10238 | . 384 . 675 949 . . 1501 217 115 204 118 . 2041 . 58 1138 . 973 128 1737 Core 2412 | . 71 . 100 113 . . 232 32 . 34 13 . 429 . . 127 . 104 15 1142 Absorbed by Shields 503 | . . . . . . . . 32 . . 14 . 437 . . . . . . 20 Regen/Repaired (Parts) 262 | . . . 91 . . . 122 . . . . . . . . 49 . . . . Core Remaining (%) 64 | 100 . 71 . . . 46 . . . . 43 . . . 49 . . 76 . . Volleys Fired 442 | . 32 . 57 47 . . 87 13 14 23 14 6 87 . 2 39 . 20 . 1 Largest 4 | . 2 . 3 3 . . 3 3 3 3 3 2 4 . 3 4 . 4 . 2 Hottest 276 | . 40 . 79 103 . . 157 180 145 145 173 103 276 . 207 276 . 182 . 80 Shots Fired 1153 | . 65 1 170 94 . . 252 39 39 58 24 12 162 . 6 156 . 73 . 2 Gun 961 | . 65 1 149 82 . . 252 26 25 31 . . 107 . 6 156 . 60 . 1 Cannon 178 | . . . 21 . . . . 13 14 27 23 12 54 . . . . 13 . 1 Launcher 14 | . . . . 12 . . . . . . 1 . 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 811 | . 65 1 170 76 . . 148 13 28 41 . . 100 . . 114 . 53 . 2 Thermal 328 | . . . . 6 . . 104 26 11 17 23 12 61 . 6 42 . 20 . . Explosive 13 | . . . . 12 . . . . . . 1 . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . 1 . . . . . . . Robot Hit Streak 20 | . 6 . 12 7 . . 11 15 5 8 10 14 7 . 5 20 . 3 . . Robot Miss Streak 12 | . 8 . 6 5 . . 4 4 3 1 2 4 4 . . 4 . 12 . 2 Penetration Max 1 | . . . . . . . . 1 . . . . . . . 1 . . . . Secondary Targets 16 | . 2 . 4 1 . . 6 . . . . . 2 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . 1 . . 1 . . . . Shots Hit Robots 679 | . 32 . 96 54 . . 171 20 21 30 17 6 98 . 5 95 . 34 . . Core Hits 317 | . 20 . 47 35 . . 62 12 10 16 5 3 46 . 2 47 . 12 . . Critical Kills 7 | . . . . . . . . 1 2 1 1 . . . . . . 2 . . Critical Parts Destroyed 10 | . . . . . . . . 3 2 2 . . . . . 2 . 1 . . Critical Strikes 22 | . . . . . . . 2 4 4 3 1 . . . . 3 . 5 . . Burn 3 | . . . . . . . 2 . . . . . . . . 1 . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . . . . . . . Destroy 16 | . . . . . . . . 4 4 3 . . . . . 2 . 3 . . Blast 2 | . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13893 | . 348 . 1391 1340 . . 2579 463 433 638 640 158 2027 . 96 2727 . 1050 . 3 Guns 10090 | . 348 . 1136 742 . . 2571 308 335 478 . . 1022 . 96 2251 . 803 . . Cannons 2544 | . . . 255 . . . . 155 98 160 572 158 942 . . . . 204 . . Explosions 1248 | . . . . 598 . . . . . . 68 . 63 . . 476 . 43 . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 11 | . . . . . . . 8 . . . . . . . . . . . . 3 Kinetic 8196 | . 348 . 1391 707 . . 1627 155 281 342 . . 949 . . 1640 . 756 . . Thermal 4914 | . . . . 35 . . 944 308 152 296 572 158 1015 . 96 1087 . 251 . . Explosive 666 | . . . . 598 . . . . . . 68 . . . . . . . . . Electromagnetic 106 | . . . . . . . . . . . . . 63 . . . . 43 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 2 2 . . . . . . 6 6 6 . . . . 2 2 2 . . Average Corruption 3 | . 2 2 . . . . . . 2 6 6 . . . . 1 2 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 59 | . 4 12 . . . . . . 1 13 14 . . . . 7 1 7 . . Message Errors 16 | . 2 3 . . . . . . 1 3 2 . . . . 2 . 3 . . Matter Fused 16 | . 1 4 . . . . . . . 3 3 . . . . 3 . 2 . . Heat Flow Errors 8 | . . 2 . . . . . . . 1 4 . . . . . . 1 . . Energy Discharges 7 | . . 1 . . . . . . . 4 1 . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 1 1 . . . Data Loss (major) 4 | . . 1 . . . . . . . 1 2 . . . . . . . . . Misfires 3 | . 1 1 . . . . . . . . 1 . . . . . . . . . Alerts 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Overload Shots 7 | . . . . . . . . . . . 5 . 2 . . . . . . . Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 143 | . . . . 40 . . . . 6 . 18 . 35 . . 44 . . . . Projectiles 45 | . . . . . . . . . 6 . 4 . 35 . . . . . . . Explosions 98 | . . . . 40 . . . . . . 14 . . . . 44 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 8 | . . . 3 . . . . . 1 . . . . . . . . 4 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . 2 . . . . . 1 . . . . . . . . 4 . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 64 | . . . . . . . . . . . 63 . . . . . . . . 1 Shots 1 | . . . . . . . . . . . 1 . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 4 | . . . . . . . 2 . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . 2 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . 6 240 6 18 . . 282 99 3 186 230 . 162 . 42 324 . 230 . . Average Temperature 71 | . 6 104 4 7 . . 101 35 3 67 56 . 23 . 24 82 . 82 . . Received Heat Transfer 2012 | . 57 . 189 177 . . 729 78 9 72 18 . 375 . . 101 . 81 . 126 Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Parts Melted 19 | . . . . . . . 2 3 1 . 2 . 5 . . 6 . . . . Heat Transferred 8440 | . . . . 75 . . 2258 629 296 555 650 261 1540 . 185 1547 . 444 . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Gar Fac DSF Fac Was Fac Fac Gar Maximum Alert Level 2 | . . . 2 . . . 1 1 1 2 . . 2 1 1 1 . . . . Low Security (%) 74 | 100 100 100 81 100 . 100 79 27 30 23 100 100 16 . . 82 100 100 100 100 Level 1 22 | . . . 14 . . . 20 72 69 65 . . 66 100 100 17 . . . . Level 2 2 | . . . 4 . . . . . . 10 . . 16 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 569 | . 90 . 464 127 . . 254 366 266 411 134 6 569 301 355 248 70 55 . 15 Initial 298 | . . . . 114 . . . 90 178 107 134 . . 298 210 186 70 21 . . Average 108 | . 36 . 78 32 . . 143 251 212 294 13 1 261 298 289 90 51 9 . 1 Influence Increases 4488 | . 237 . 693 125 . . 722 296 238 484 99 17 759 3 145 518 . 125 . 27 Destroy 0b10 Robot/C 2840 | . 200 . 440 60 . . 500 240 120 280 40 . 580 . 80 240 . 60 . . Destroy 0b10 Robot/NC 165 | . 5 . 35 . . . 20 . 25 5 5 10 5 . . 45 . 10 . . Destroy Leader 584 | . 32 . 118 10 . . 128 10 32 90 . . 40 . 20 84 . 20 . . Allied During Kill 155 | . . . . . . . . 31 25 17 3 . 56 . 23 . . . . . Successful Hack 85 | . . . 7 . . . 13 14 . . 6 4 10 3 . 18 . . . 10 Disable Machine 255 | . . . 30 . . . . . 30 75 30 . . . 15 60 . 15 . . Destroy Structure 224 | . . . 3 55 . . 1 1 6 17 15 3 38 . 7 56 . 20 . 2 Lose Combat Pursuer 180 | . . . 60 . . . 60 . . . . . 30 . . 15 . . . 15 Influence Decreases 4488 | . 237 . 399 419 . . 583 69 348 395 444 17 190 271 91 672 171 155 . 27 Entered New Map 1448 | . . . . 180 . . . 49 188 149 211 . . 271 91 169 131 9 . . Time Decay 2315 | . 237 . 249 199 . . 503 . 140 206 104 17 . . . 493 40 127 . . Lost Part 366 | . . . . 40 . . 80 . 20 . 5 . 180 . . 10 . 19 . 12 Lost Ally 95 | . . . . . . . . 20 . 40 10 . 10 . . . . . . 15 Purge Threat 264 | . . . 150 . . . . . . . 114 . . . . . . . . . Squads Dispatched 14 | . . . 2 . . . 1 . . 1 . . . . 2 4 . 3 1 . Investigation 3 | . . . . . . . 1 . . 1 . . . . . 1 . . . . Extermination 3 | . . . . . . . . . . . . . . . . 2 . 1 . . Reinforcement 8 | . . . 2 . . . . . . . . . . . 2 1 . 2 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Gar Fac DSF Fac Was Fac Fac Gar Distress Signals 14 | . 1 . 2 1 . . 6 . 3 . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 243 | . 16 . 37 24 . . 43 12 12 13 4 2 27 . 5 18 . 11 5 14 Peak Tracking Total 11 | . 3 . 6 11 . . 6 4 4 4 3 2 6 . 3 3 . 5 5 11 Tactical Retreats 12 | . . . 2 5 . . 2 . . . . . 1 . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Gar Fac DSF Fac Was Fac Fac Gar Traps Triggered 24 | . 1 . 1 . . . 2 3 1 1 . 1 5 . . 3 . 3 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . . . . . . 2 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Gar Fac DSF Fac Was Fac Fac Gar Machines Disabled 18 | . . . 2 . . . . . 2 5 3 . . . 1 4 . 1 . . Max in Single Turn 2 | . . . 1 . . . . . 1 1 1 . . . . 2 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Gar Fac DSF Fac Was Fac Fac Gar Machines Accessed 49 | . 4 1 9 . 2 . 6 3 3 2 6 2 2 1 . 5 . 1 1 1 Terminals 38 | . 4 . 7 . . . 4 3 3 2 6 1 2 1 . 3 . 1 . 1 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . Total Hacks 99 | . 8 1 21 . 5 . 14 5 8 4 10 3 2 2 . 12 . 2 1 1 Successful 61 | . 3 1 13 . 5 . 10 2 4 2 7 2 2 1 . 7 . . 1 1 Failed 37 | . 5 . 7 . . . 4 3 4 2 3 1 . 1 . 5 . 2 . . Catastrophic 3 | . . . 1 . . . 2 . . . . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . Manual 58 | . 7 . 13 . 1 . 8 . 6 3 9 2 . . . 7 . 2 . . Terminals 75 | . 8 . 16 . . . 9 5 8 4 10 2 2 2 . 6 . 2 . 1 Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . . . Repair Stations 10 | . . . 3 . . . 4 . . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . Terminal Hacks 21 | . 1 1 3 . 5 . 1 2 2 1 1 . 2 1 . . . . . 1 Record 4 | . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 Unreport Threat 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Locate Traps 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 8 | . . . 2 . . . 4 . . . . . . . . 2 . . . . Scan Component 4 | . . . 1 . . . 2 . . . . . . . . 1 . . . . Repair 4 | . . . 1 . . . 2 . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . Unlock Access 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . Unauthorized Hacks 27 | . 2 . 7 . . . 4 . 2 1 6 1 . . . 4 . . . . Terminals 26 | . 2 . 7 . . . 4 . 2 1 6 1 . . . 3 . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . Botnet 25 | . 2 . 6 . . . 4 . 2 1 6 1 . . . 3 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 2 . . 1 . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 34 | . 3 . 7 . . . 4 2 3 1 3 2 1 1 . 4 . 1 1 1 Full Trace Events 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . 2 . . . . . . . . 1 . . . . Time 109 | . . . 26 . . . 64 . . . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Gar Fac DSF Fac Was Fac Fac Gar Used RIF Installer 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Program Shield 1 | . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . 3 3 Robots Rewired 12 | . . . . . . . . 3 . . 5 1 . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Gar Fac DSF Fac Was Fac Fac Gar Total Allies 15 | . . 1 . . . . . 3 . . 5 1 2 . . . . . . 3 Largest Group 5 | . . 1 . . . . . 3 2 2 5 1 2 2 2 . . . . 1 Highest-Rated Group 190 | . . 31 . . . . . 93 62 62 118 40 190 187 187 . . . . 56 Highest-Rated Ally 95 | . . 31 . . . . . 31 31 31 27 40 95 95 95 . . . . 56 Total Orders 6 | . . . 2 4 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . . . . . . . RETURN 5 | . . . 1 4 . . . . . . . . . . . . . . . . Ally Attacks 126 | . . . . . . . . 15 25 24 21 . 25 . 14 . . . . 2 Total Damage 3852 | . . . . . . . . 232 320 434 371 . 1819 . 645 . . . . 31 Kills 26 | . . . . . . . . 4 3 3 2 . 10 . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Gar Fac DSF Fac Was Fac Fac Gar Active Infowar (turns) 599 | . . 446 153 . . . . . . . . . . . . . . . . . Sensors 599 | . . 446 153 . . . . . . . . . . . . . . . . . Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . Drone Launches 8 | . . 1 . 7 . . . . . . . . . . . . . . . . Drone Recoveries 7 | . . . 1 6 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Gar Fac DSF Fac Was Fac Fac Gar Turns Passed 12069 | 56 562 743 1501 824 327 270 2078 473 283 427 536 159 1184 4 113 1605 90 590 41 203 Spaces Moved 8080 | 42 365 523 742 393 268 218 1225 311 191 504 689 258 839 4 82 961 76 278 30 81 Core 35 | 2 . . . 1 . . . . . . . . 3 . . . . . . 29 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 5342 | 40 365 523 742 392 268 218 848 . . . . . 468 4 82 961 76 278 30 47 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 2507 | . . . . . . . 377 311 191 504 689 258 177 . . . . . . . Flight 196 | . . . . . . . . . . . . . 191 . . . . . . 5 Fastest Speed 26 | 50 120 120 110 110 120 120 52 112 112 42 42 38 26 120 112 110 120 120 120 35 Average Speed 103 | 116 120 134 126 168 120 120 100 112 112 46 49 38 81 120 115 121 120 120 122 166 Slowest Speed 500 | 120 120 190 190 500 120 120 260 112 116 116 102 38 120 120 120 260 120 120 190 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 75 64 71 79 62 42 65 44 23 53 93 6 69 . 80 29 71 10 2 17 Regions Visited 20 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 . . 1 1 1 . 1 . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . . . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 172 | . . . 1 89 . . . 1 7 14 15 3 . . . 29 . 12 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 52 | . . . 1 . . . . 1 7 14 2 3 . . . 11 . 12 . 1 AOE 120 | . . . . 89 . . . . . . 13 . . . . 18 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Gar Fac DSF Fac Was Fac Fac Gar Total 10868 | 46 431 561 1181 468 273 226 1885 405 229 645 861 304 1215 3 97 1298 75 484 34 147 Wait 1891 | . 24 36 352 19 3 9 514 38 17 82 118 19 203 . 7 256 . 180 3 11 Move 8062 | 41 364 522 741 392 267 217 1224 310 190 503 688 257 838 3 81 961 75 277 30 81 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 33 | . 6 . 4 1 1 . 4 . 2 2 . 1 5 . 1 5 . 1 . . Fast Attach 117 | 5 1 2 9 6 . . 26 . 1 13 3 3 21 . 2 19 . 4 . 2 Attach 13 | . . . 3 . . . 3 . . . 2 1 . . . 3 . . 1 . Detach 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Swap 38 | . 2 . 3 1 1 . 6 2 2 9 . . 10 . . 1 . 1 . . Drop 91 | . 2 1 11 2 1 . 19 . 3 13 2 . 16 . 4 14 . 1 . 2 Fire 442 | . 32 . 57 47 . . 87 13 14 23 14 6 87 . 2 39 . 20 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 Kick 2 | . . . . . . . 2 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 102 | . . . . . . . . 34 . . . 13 33 . . . . . . 22 Rewire 71 | . . . . . . . . 8 . . 33 4 . . . . . . . 26 Trap 2 | . . . . . . . . . . . . . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory -4/Factory -4/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 4) 318 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 4) 520 | -10/Materials | Discovered new exit (range 6) 606 | -10/Materials | Discovered new exit (range 6) 619 | -10/Materials | Entered Mines 627 | -10/Mines | Learned Materials emergency access door positions 871 | -10/Mines | Received a Mining Laser from a helpful Derelict 876 | -10/Mines | Discovered new exit (range 6) 914 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 916 | -10/Mines | Found Prototype Device 916 | -10/Mines | Identified Exp. Sensor Array 1140 | -10/Mines | Found the Drone Emporium 1145 | -10/Mines | Found Prototype Device 1145 | -10/Mines | Identified Sensor Drone Bay 1350 | -10/Mines | Discovered new exit (range 5) 1362 | -10/Mines | Entered Materials 1362 | -9/Materials | Accompanied by 1 ally 1362 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1559 | -9/Materials | Repaired Assault Rifle 1861 | -9/Materials | Build established: Gunner 2126 | -9/Materials | Discovered new exit (range 4) 2384 | -9/Materials | Build established: Scavenger-Gunner 2679 | -9/Materials | Discovered new exit (range 7) 2804 | -9/Materials | Central database locked down 2820 | -9/Materials | Discovered new exit (range 13) 2863 | -9/Materials | Entered Mines 2864 | -9/Mines | Assembled infested the area 2938 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3059 | -9/Mines | Core integrity fell below 50% 3062 | -9/Mines | Destroyed 7 combat bots 3412 | -9/Mines | Discovered new exit (range 5) 3447 | -9/Mines | Build established: Gunner 3459 | -9/Mines | Discovered new exit (range 9) 3679 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3679 | -9/Mines | Discovered new exit (range 5) 3687 | -9/Mines | Entered Exiles 3687 | -9/Exiles | Accompanied by 1 ally 3717 | -9/Exiles | Met 8R-AWN 3737 | -9/Exiles | Met EX-HEX 3769 | -9/Exiles | Met EX-BIN 3785 | -9/Exiles | Aligned with FarCom system 3786 | -9/Exiles | Given EX-Vault access code 3796 | -9/Exiles | Build established: Scavenger-Gunner 3813 | -9/Exiles | Opened EX-Vault 3824 | -9/Exiles | Found Skeleton Box 3849 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3881 | -9/Exiles | Met EX-DEC 3896 | -9/Exiles | Learned location of Zion (-6) 3996 | -9/Exiles | Discovered new exit (range 14) 4014 | -9/Exiles | Left Exiles lab with Skeleton Box 4014 | -9/Exiles | Entered Mines 4014 | -8/Mines | Accompanied by 1 ally 4270 | -8/Mines | Discovered new exit (range 8) 4284 | -8/Mines | Entered Materials 4284 | -8/Materials | Accompanied by 1 ally 4284 | -8/Materials | Evolved 2 slots: Utility x2 4317 | -8/Materials | Build established: Scavenger-Skirmisher 4940 | -8/Materials | Lost 6 parts (2n2u2w) 5152 | -8/Materials | Repaired Lgt. Armor Plating 5192 | -8/Materials | Repaired Minigun 5226 | -8/Materials | Discovered new exit (range 5) 5230 | -8/Materials | Identified exit to Factory 5870 | -8/Materials | Identified exit to Garrison 6362 | -8/Materials | Entered Garrison 6392 | -8/Garrison | Discovered new exit (range 52) 6392 | -8/Garrison | Discovered new exit (range 33) 6392 | -8/Garrison | Discovered new exit (range 58) 6418 | -8/Garrison | Triggered checkpoint 6512 | -8/Garrison | Remotely autohacked Sealed Heavy Doors 6606 | -8/Garrison | Triggered checkpoint 6638 | -8/Garrison | Triggered checkpoint 6732 | -8/Garrison | Installed Relay Interface Framework 6832 | -8/Garrison | Identified exit to Materials 6835 | -8/Garrison | Entered Materials 6835 | -8/Materials | Accompanied by 2 allies 7020 | -8/Materials | Discovered new exit (range 17) 7118 | -8/Materials | Entered Storage 7118 | -8/Storage | Accompanied by 2 allies 7216 | -8/Storage | Core integrity fell below 50% 7271 | -8/Storage | Remotely autohacked Sealed Heavy Doors 7275 | -8/Storage | Destroyed 7 combat bots 7417 | -8/Storage | Remotely autohacked Sealed Heavy Doors 7500 | -8/Storage | Remotely autohacked Sealed Heavy Doors 7511 | -8/Storage | Remotely autohacked Sealed Blast Doors 7511 | -8/Storage | Discovered new exit (range 8) 7523 | -8/Storage | Identified exit to Recycling 7545 | -8/Storage | Entered Recycling 7614 | -8/Recycling | Discovered new exit (range 16) 7623 | -8/Recycling | Identified exit to Factory 7806 | -8/Recycling | Scanned before Scraplab entrance 7898 | -8/Recycling | Entered Scraplab 7921 | -8/Recycling | Angered Scraplab inhabitants 7983 | -8/Recycling | Lost 4 allies 8081 | -8/Recycling | Entered Factory 8081 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8192 | -6/Factory | Identified exit to Garrison 8240 | -6/Factory | Entered Garrison 8240 | -6/Garrison | Accompanied by 1 ally 8292 | -6/Garrison | Triggered checkpoint 8302 | -6/Garrison | Triggered checkpoint 8426 | -6/Garrison | Triggered checkpoint 8490 | -6/Garrison | Destroyed 7 combat bots 8505 | -6/Garrison | Lost 9 parts (2p4n3w) 8534 | -6/Garrison | Triggered checkpoint 8540 | -6/Garrison | Discovered new exit (range 11) 8545 | -6/Garrison | Identified exit to Factory 8552 | -6/Garrison | Triggered checkpoint 8566 | -6/Garrison | Triggered checkpoint 8572 | -6/Garrison | Triggered checkpoint 8632 | -6/Garrison | Core integrity fell below 50% 8656 | -6/Garrison | Lost 6 parts (1p2n3w) 8762 | -6/Garrison | Triggered checkpoint 8960 | -6/Garrison | Discovered exit to Factory (range 10) 9096 | -6/Garrison | Discovered exit to Factory (range 10) 9114 | -6/Garrison | Triggered checkpoint 9127 | -6/Garrison | Found embedded Infiltrators 9349 | -6/Garrison | Expanded RIF knowledge: Program Shield 9424 | -6/Garrison | Entered Factory 9424 | -6/Factory | Accompanied by 2 allies 9427 | -6/Factory | Identified exit to DSF 9428 | -6/Factory | Entered DSF 9428 | -6/DSF | Accompanied by 2 allies 9462 | -6/DSF | Additional patrols routed to DSF 9513 | -6/DSF | Discovered new exit (range 16) 9540 | -6/DSF | Identified exit to Factory 9541 | -6/DSF | Entered Factory 9541 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9558 | -5/Factory | Discovered new exit (range 10) 9568 | -5/Factory | Identified exit to Upper Caves 9934 | -5/Factory | Noticed a derelict Sapper rigging charges 10278 | -5/Factory | Repaired Carbon-fiber Leg 10725 | -5/Factory | Discovered new exit (range 5) 10755 | -5/Factory | Identified exit to Factory 11035 | -5/Factory | Found Powered Armor 11146 | -5/Factory | Sucked down chute 11146 | -5/Factory | Entered Waste 11146 | -5/Waste | The area was eerily silent 11222 | -5/Waste | Discovered new exit (range 11) 11234 | -5/Waste | Identified exit to Factory 11236 | -5/Waste | Entered Factory 11736 | -5/Factory | Discovered exit to Factory (range 16) 11826 | -5/Factory | Entered another Factory area 11826 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11854 | -4/Factory | Lost 3 parts (1p1n1w) 11867 | -4/Factory | Identified exit to Garrison 11867 | -4/Factory | Entered Garrison 11979 | -4/Garrison | Spotted B-86 Titan 12017 | -4/Garrison | Triggered checkpoint 12055 | -4/Garrison | Core integrity fell below 50% 12066 | -4/Garrison | Core integrity fell below 20% 12070 | -4/Garrison | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- S-27 Virus destroyed. Slug penetrates Assassin 7b. Penetrated by Slug. Attempting to rewire H-77 Assassin. Slug penetrates Assassin 7b. Assassin 7b destroyed. Attempting to rewire H-77 Assassin. Slug penetrates S-27 Virus. Slug penetrates Wall. Critical hit (Burn: +37). Attempting to rewire H-77 Assassin. Penetrated by Slug. Attempting to rewire H-77 Assassin. Penetrated by Slug. Slug penetrates H-77 Assassin. Slug penetrates Y-64 Sentinel. Attempting to rewire H-77 Assassin. Slug penetrates Wall. Attempting to rewire H-77 Assassin. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????# #?????# #???????????????????????? | | ??????????????# #?????# #???????????????????????? | | ??????????????# #?????# #???????????????????????? | | ??????????????# #?????# #???????????????????????? | | ??????????????# #?????# #???????????????????????? | | ????????????### #?????# ###?????????????????????? | | ????????????# #?????# ### ##????????????????? | | ????????????# #?????# + +???????????????? | | ????????????# #?????# #######???????????????? | | ????????????######????## ###?????????????????????? | | ??????????????????????#T #???????????????????????? | | ??????????????????????## #########???????????????? | | ???????????????????????# #???????????? | | ???????????????????????#"#### ##???????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????#h#???????????????????????? | | ???????????????????????#h#???????????????????????? | | ????????????????######## ####????????????????????? | | ????????????????# */s[ #????????????????????? | | ????????????????# /Y%=%ss #????????????????????? | | ????????????????# !YY=[ #????????????????????? | | ????????????????# ===hY@h #????????????????????? | | ????????????????# [%[=[!= #????????????????????? | | ????????????????#############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 37 Energy Capacity 510 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 225 Evasion (%) 64 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 9% | -9/Materials Lgt. Armor Plating | 22% | -8/Materials Minigun | 58% | -8/Materials Carbon-fiber Leg | 55% | -5/Factory Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed DirtyAluminumGreatsword Manual? 0 Play Time 01:40:20 Cumulative 69.0 hours Start 2026.08.02 @ 17:18:31 End 2026.08.02 @ 18:58:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 94edabb6-3ae3-4ce1-a001-5451923f799b