Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 00:51:46 Player: Camoedine Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1576) 1576 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 3851 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 56 Cogmind --------- Core Integrity 0/550 Matter 199/300 Energy 128/275 System Corruption 0% Temperature Cool (24) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Reinforced Ion Engine Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Improved Aluminum Leg Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Light EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Deuterium Engine Deuterium Engine Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Hardened Light Armor Plating Spread Laser Heavy Assault Rifle [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 57 | 7 15 6 18 11 Power 9 | 1 2 1 3 2 Engine 9 | 1 2 1 3 2 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 4 3 7 2 Treads 4 | 2 2 . . . Leg 14 | . 2 3 7 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 1 2 1 Device . | . . . . . Storage 2 | 1 1 . . . Processor 3 | . 1 1 . 1 Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 23 | 3 7 1 6 6 Energy Gun 10 | 2 3 1 2 2 Energy Cannon 4 | . 2 . 2 . Ballistic Gun 9 | 1 2 . 2 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 32 | . 2 . 13 17 Power 5 | . 1 . 2 2 Propulsion 11 | . . . 5 6 Utility 3 | . . . 1 2 Weapon 13 | . 1 . 5 7 Highest Loss Streak 17 | . 2 . 5 17 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 89 99 94 73 Engine 11 | . 13 11 10 7 Treads 5 | . 16 . . . Leg 29 | . 10 43 41 27 Storage 11 | . 14 11 11 9 Processor 7 | . 6 11 7 5 Energy Gun 9 | . 12 2 10 8 Energy Cannon 7 | . 5 8 7 6 Ballistic Gun 6 | . 9 11 3 2 Naked Turns . | . . . . . Heaviest Build 40 | 12 32 32 40 37 Greatest Support 48 | 40 40 40 48 44 Greatest Overweight (x) 9 | . 3 1 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 6 9 15 15 15 Most Carried 15 | 5 11 15 15 15 Average Carried 10 | 3 6 11 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 11 15 15 6 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 839 | 241 227 63 284 24 Remotely . | . . . . . Salvage Created 1875 | . 408 194 1026 247 Parts 119 | . 28 16 65 10 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 46 | . 12 3 27 4 Guns 34 | . 10 . 20 4 Cannons 8 | . 1 2 5 . AOE 4 | . 1 1 2 . Classes Destroyed 10 | . 4 1 4 1 Worker 1 | . . . 1 . Builder 1 | . . . . 1 Recycler 1 | . 1 . . . Mechanic 1 | . . . 1 . Watcher 5 | . 2 2 1 . Swarmer 14 | . 9 . 5 . Grunt 20 | . 3 . 13 4 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 10 | . . 3 7 . Best Kill Streak 6 | . 5 1 6 5 Combat Bots Only 5 | . 5 1 5 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . 1 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 370 | . 58 16 175 121 Missed 91 | . 13 6 46 26 Damage Taken 4106 | . 379 202 1636 1889 Core 883 | . 81 37 212 553 Absorbed by Shields . | . . . . . Redirected to Shielding 14 | . . . . 14 Regen/Repaired (Parts) 93 | . . 33 60 . Core Remaining (%) 68 | 100 67 . 37 . Volleys Fired 158 | . 49 11 73 25 Largest 2 | . 2 2 2 2 Hottest 121 | . 90 79 121 117 Shots Fired 296 | . 98 22 138 38 Gun 233 | . 84 11 108 30 Cannon 63 | . 14 11 30 8 Launcher . | . . . . . Special . | . . . . . Kinetic 91 | . 30 11 39 11 Thermal 111 | . 35 . 57 19 Explosive . | . . . . . Electromagnetic 94 | . 33 11 42 8 Robot Hit Streak 14 | . 14 11 9 8 Robot Miss Streak 6 | . 6 2 4 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 203 | . 53 17 108 25 Core Hits 112 | . 21 8 74 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 2 . 4 1 Burn 4 | . 1 . 2 1 Corrupt 3 | . 1 . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3965 | . 841 353 2222 549 Guns 2492 | . 550 90 1423 429 Cannons 995 | . 213 208 454 120 Explosions 414 | . 78 55 281 . Melee . | . . . . . Ramming 64 | . . . 64 . Kinetic 829 | . 189 90 450 100 Thermal 1829 | . 330 55 1115 329 Explosive . | . . . . . Electromagnetic 1243 | . 322 208 593 120 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 86 | . 21 10 55 . Projectiles 60 | . 10 10 40 . Explosions 26 | . 11 . 15 . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 165 | . . 59 106 . Shots 5 | . . 2 3 . Rammed . | . . . . . Targets Rammed 5 | . . . 5 . Kicked 5 | . . . 5 . Crushed . | . . . . . Highest Temperature 493 | . 252 54 312 493 Average Temperature 109 | . 77 19 88 282 Received Heat Transfer 1392 | . 54 54 573 711 Effects 11 | . . . 3 8 Shutdowns 1 | . . . . 1 Interference 4 | . . . 3 1 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . 3 1 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 2 . 2 1 Heat Transferred 3398 | . 864 50 1781 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 1 2 3 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 473 | . 220 210 473 267 Initial 158 | . . 34 . 158 Average 146 | . 67 81 248 214 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 72 | 100 99 99 40 25 Level 1 23 | . . . 48 74 Level 2 4 | . . . 11 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 . 7 1 Investigation 3 | . . . 3 . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 7 | . 2 1 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 25 8 39 16 Peak Tracking Total 7 | . 6 2 5 7 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 5 | . . 3 1 1 Max in Single Turn 2 | . . 2 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 14 | . 5 5 4 . Terminals 11 | . 4 4 3 . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 44 | . 15 10 19 . Successful 27 | . 9 7 11 . Failed 17 | . 6 3 8 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 34 | . 13 7 14 . Fabricators . | . . . . . Repair Stations 8 | . . 3 5 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 21 | . 8 5 8 . Record 7 | . 3 . 4 . Part Schematic 1 | . . . 1 . Robot Analysis 1 | . . 1 . . Prototype ID Bank 4 | . 2 1 1 . Emergency Access Points 1 | . . 1 . . Alert Level 4 | . 2 1 1 . Unreport Threat 1 | . . 1 . . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 2 3 . Scan Component 3 | . . 1 2 . Repair 2 | . . 1 1 . Recycling Unit Hacks 1 | . 1 . . . Recycle Component 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 3 4 . Full Trace Events 3 | . . . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 1 . Time 51 | . . 13 38 . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 4 Highest-Rated Group 88 | . . . 88 32 Highest-Rated Ally 16 | . . . 16 8 Total Orders . | . . . . . Ally Attacks 38 | . . . . 38 Total Damage 318 | . . . . 318 Kills 6 | . . . . 6 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3298 | 79 1157 601 1229 232 Spaces Moved 1562 | 44 600 410 418 90 Core 23 | 7 12 . . 4 Treads 379 | 37 342 . . . Legs 1160 | . 246 410 418 86 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 120 90 105 Average Speed 132 | 142 160 123 103 121 Slowest Speed 500 | 160 200 190 190 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 5 89 32 61 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 25 | . 3 3 19 . Melee . | . . . . . Projectile . | . . . . . AOE 25 | . 3 3 19 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2503 | 59 701 487 1080 176 Wait 621 | . 8 34 535 44 Move 1558 | 43 599 409 417 90 Hop . | . . . . . Pick Up 70 | 9 19 16 23 3 Fast Attach 13 | 1 7 2 2 1 Attach 39 | 5 5 4 16 9 Detach . | . . . . . Swap 5 | 1 3 . . 1 Drop 34 | . 11 11 9 3 Fire 158 | . 49 11 73 25 Melee . | . . . . . Ram . | . . . . . Kick 5 | . . . 5 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 12) 654 | -10/Materials | Discovered new exit (range 4) 886 | -10/Materials | Discovered new exit (range 13) 1237 | -10/Materials | Entered another Materials area 1237 | -9/Materials | Evolved 2 slots: Propulsion x2 1266 | -9/Materials | Repaired Aluminum Leg 1598 | -9/Materials | Discovered new exit (range 6) 1819 | -9/Materials | Discovered new exit (range 16) 1838 | -9/Materials | Entered Storage 1987 | -9/Storage | Lost 4 parts (2n2w) 2696 | -9/Storage | Garrison activated, responded to threat 2739 | -9/Storage | Lost 5 parts (1p2n1u1w) 2789 | -9/Storage | Core integrity fell below 50% 2876 | -9/Storage | Repaired VSS Leg 2898 | -9/Storage | Discovered new exit (range 16) 3020 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3067 | -9/Storage | Entered Materials 3067 | -8/Materials | Accompanied by 4 allies 3067 | -8/Materials | Evolved 2 slots: Utility x2 3227 | -8/Materials | Lost 3 allies 3286 | -8/Materials | Core integrity fell below 50% 3296 | -8/Materials | Core integrity fell below 20% 3299 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03268_ Hvy. Assault Rifle broken. 03268_ Overheating: Short circuit. 03269_ Imp. Ion Engine destroyed. 03270_ K-01 Serf collects debris. 03270_ Broken Hvy. Assault Rifle destroyed. 03270_ Knocked back. 03271_ R-06 Scavenger collects Wheel. 03272_ Critical hit (Burn: +37). 03273_ K-01 Serf collects debris. 03275_ R-06 Scavenger collects Corrupted Hvy. Laser. 03276_ Critical hit (Burn: +37). 03277_ Hvy. Assault Rifle destroyed. 03279_ U-05 Engineer destroyed. 03282_ Critical hit (Burn: +37). 03285_ Knocked back. 03288_ Hvy. Assault Rifle destroyed. 03290_ R-06 Scavenger collects Lgt. Nuclear Core. 03293_ Beam Rifle destroyed. 03295_ Critical hit (Burn: +37). 03296_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ????????????#?????????????????? | | ???????????????# #?????????? #?????????????????? | | ???????????????# #???????? #?????????????????? | | ???????????????# #???????? #?????????????????? | | ?????????####### ######### #?????????????????? | | ?????????? ! ]]! #####?????????????? | | ??????????? ]]! ^ ??????????????? | | ???????????? T ]!! ^ ???????????????? | | ???????????? *= ^ ????????????????? | | ????????????? %!%* r#?????????????????? | | ??????????????# "%% ]""" Y#?????????????????? | | ??????????????# ""%**""" a #?????????????????? | | ????????????### """!=""" #?????????????????? | | ????????????#"" ""%*%%""% #?????????????????? | | ????????????#"" *%= % % #?????????????????? | | ????????????#"T ]*%| % % #?????????????????? | | ????????????#"" """ !%"H #?????????????????? | | ????????????#"" [""%% ""%%= #?????????????????? | | ????????????### """ ""%* #### #??????????? | | ?????????????# """ ""%% ! g #??????????? | | ?????????????# % %%| g #??????????? | | ?????????????# @ Y ! #??????????? | | ????########## %###+######%###########??????????? | | ????# # # ???# ???????????????????? | | ????# # # ?# ??????????????????? | | ????# #% # """ # ""?????????????????? | | ????# # # """"" # """"????????????????? | | ????# #% # """"" # """""???????????????? | | ????# # # """"??# """"????????????????? | | ????# + # ""???? "??????????????????? | | ????# # # ?????? ???????????????????? | | ????# # # *???????# ##??????????????????? | | ????########## ###????????##???????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????#####???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Adv. Terrain Scan Processor | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic The More The Merrier Challenges ------------ None Game ------ Seed FlightAluminumExoskeleton Manual? 0 Play Time 00:43:46 Cumulative 8.1 hours Start 2024.04.06 @ 00:09:51 End 2024.04.06 @ 00:51:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a7f628c-faac-49dd-b54a-94b7997e314a