Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.22 @ 18:50:18 Player: Plexion Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1490) 1490 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (258) 258 TOTAL SCORE: 4078 Bonus ------- Aligned with FarCom 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/400 Matter 74/300 Energy 42/100 System Corruption 0% Temperature Critical (762) Movement Treading (305) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit Targeting Computer Targeting Computer > --- WEAPON (2) ------- Guided Plasma Cannon > --- INVENTORY (20) --- Light Treads Improved Treads Advanced Treads Advanced Treads Improved Flight Unit Experimental Sensor Array Salvage Targeting Computer Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Targeting Computer Targeting Computer > --- WEAPON ----------- Guided Plasma Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Treads Improved Treads Advanced Treads Advanced Treads Improved Flight Unit Experimental Sensor Array Salvage Targeting Computer Advanced Beam Cannon Advanced Beam Cannon Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 38 | 6 7 1 13 . 11 Power 6 | 1 1 . 3 . 1 Engine 6 | 1 1 . 3 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 2 . 4 . 2 Treads 10 | 2 2 . 4 . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 . 3 . 1 Device 2 | . . . 2 . . Storage 2 | 1 1 . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 15 | 2 2 1 3 . 7 Energy Gun . | . . . . . . Energy Cannon 3 | . . . 2 . 1 Ballistic Gun 8 | 2 . . 1 . 5 Ballistic Cannon 3 | . 2 1 . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 16 | . 1 1 4 . 10 Power 5 | . 1 . 2 . 2 Propulsion 3 | . . . . . 3 Utility 2 | . . . 1 . 1 Weapon 6 | . . 1 1 . 4 Highest Loss Streak 6 | . 1 1 1 . 6 Average Slot Usage (%) 94 | . 97 99 86 100 99 Engine 12 | . 14 14 10 11 11 Treads 24 | . 28 28 22 22 21 Device 5 | . . . 8 11 11 Storage 12 | . 14 14 11 11 11 Processor 12 | . 11 14 11 11 12 Protection 2 | . . . 1 11 9 Energy Cannon 8 | . . . 12 22 19 Ballistic Gun 1 | . 5 . . . 2 Ballistic Cannon 14 | . 22 27 9 . . Naked Turns . | . . . . . . Heaviest Build 59 | 11 51 49 59 59 59 Greatest Support 46 | 40 40 40 46 46 46 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . 1 . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 20 Most Carried 20 | 2 15 13 20 18 19 Average Carried 12 | 1 6 11 14 17 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 18 | 2 11 11 17 18 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1257 | 223 403 81 550 . . Remotely . | . . . . . . Salvage Created 2090 | . 522 113 1167 288 . Parts 117 | . 35 9 57 16 . Haulers Intercepted 6 | . 2 . 4 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 53 | . 17 4 26 6 . Guns 1 | . . . 1 . . Cannons 52 | . 17 4 25 6 . Classes Destroyed 9 | . 5 . 4 . . Worker 3 | . 1 1 1 . . Hauler 6 | . 2 . 4 . . Recycler 6 | . . . 4 2 . Operator 1 | . 1 . . . . Watcher 1 | . . . 1 . . Swarmer 23 | . 6 2 11 4 . Grunt 23 | . 11 2 8 2 . Brawler 1 | . . . 1 . . Sentry 6 | . . . 6 . . Best Kill Streak 8 | . 5 2 8 5 . Combat Bots Only 6 | . 5 2 6 3 . Max Kills in Single Turn 2 | . 1 2 1 2 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2953 | . 348 121 964 115 1405 Core 480 | . 36 8 121 10 305 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . 82 . . . Volleys Fired 185 | . 39 8 81 12 45 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 70 70 136 136 120 Shots Fired 349 | . 78 16 162 24 69 Gun 53 | . 2 . 5 . 46 Cannon 291 | . 76 16 157 24 18 Launcher . | . . . . . . Special 5 | . . . . . 5 Kinetic 250 | . 78 16 110 . 46 Thermal 99 | . . . 52 24 23 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 26 | . 8 4 10 6 26 Robot Miss Streak 5 | . 5 3 5 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 222 | . 39 10 95 14 64 Core Hits 82 | . 21 6 38 9 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 2 1 4 . . Blast 7 | . 2 1 4 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4418 | . 773 177 1884 306 1278 Guns 682 | . . . 37 . 645 Cannons 3733 | . 773 177 1847 306 630 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2825 | . 773 177 1230 . 645 Thermal 1593 | . . . 654 306 633 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Effects 13 | . 2 11 . . . Message Errors 4 | . 1 3 . . . Heat Flow Errors 4 | . 1 3 . . . Energy Discharges 2 | . . 2 . . . Data Loss (minor) 3 | . . 3 . . . Overload Shots . | . . . . . . Overflow Damage 56 | . 11 . 40 . 5 Projectiles 56 | . 11 . 40 . 5 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 20 | . 11 5 4 . . Impact . | . . . . . . Kinetic 18 | . 11 3 4 . . Secondary 2 | . . 2 . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 762 | . 96 202 143 240 762 Average Temperature 75 | . 28 61 34 111 363 Received Heat Transfer 525 | . 135 39 321 30 . Effects 7 | . . . . . 7 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 2 1 . Heat Transferred 2126 | . . . 1184 555 387 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 296 | . 296 120 295 261 . Initial 70 | . . 70 1 66 . Average 121 | . 129 47 162 189 . Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 70 | 100 74 100 52 34 . Level 1 29 | . 25 . 47 65 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 . 2 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 5 | . 2 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 28 5 37 7 1 Peak Tracking Total 6 | . 5 3 6 4 2 Tactical Retreats 2 | . . 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 2 | . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 5 | . 3 . 2 . . Max in Single Turn 1 | . 1 . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 5 | . 1 . 2 . 2 Terminals 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 1 . 7 . 2 Successful 5 | . 1 . 2 . 2 Failed 5 | . . . 5 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . 1 . 7 . 1 Terminals 8 | . 1 . 7 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 1 . 2 Record 1 | . . . . . 1 Unreport Threat 1 | . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Track 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 4933 | 71 994 1111 1647 215 895 Spaces Moved 1799 | 40 362 452 552 75 318 Core 3 | 3 . . . . . Treads 1796 | 37 362 452 552 75 318 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 160 240 240 Average Speed 236 | 151 231 240 239 240 240 Slowest Speed 240 | 160 240 240 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 3 73 93 56 22 69 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2140 | 47 440 464 723 87 379 Wait 54 | . 13 1 36 . 4 Move 1794 | 39 361 451 551 74 318 Hop . | . . . . . . Pick Up 41 | 2 13 2 22 1 1 Fast Attach 12 | 6 2 . 4 . . Attach 12 | . 1 1 3 . 7 Detach 2 | . 1 . 1 . . Swap 14 | . 4 . 6 . 4 Drop 26 | . 6 1 19 . . Fire 185 | . 39 8 81 12 45 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 12) 873 | -10/Materials | Discovered new exit (range 7) 1066 | -10/Materials | Entered Mines 1078 | -10/Mines | Met a Derelict bent on vengeance 1134 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1138 | -10/Mines | Found Prototype Device 1156 | -10/Mines | Learned Materials garrison access intel 1288 | -10/Mines | Assembled infested the area 1600 | -10/Mines | Discovered new exit (range 8) 2057 | -10/Mines | Discovered new exit (range 8) 2177 | -10/Mines | Entered Materials 2177 | -9/Materials | Evolved 2 slots: Utility x2 2203 | -9/Materials | Discovered new exit (range 6) 2393 | -9/Materials | Discovered new exit (range 4) 2414 | -9/Materials | Discovered new exit (range 15) 3514 | -9/Materials | Discovered new exit (range 16) 3824 | -9/Materials | Entered Mines 3876 | -9/Mines | Discovered new exit (range 9) 3966 | -9/Mines | Learned location of Storage (-9) 4029 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4029 | -9/Mines | Discovered new exit (range 5) 4039 | -9/Mines | Entered Exiles 4078 | -9/Exiles | Discovered new exit (range 15) 4104 | -9/Exiles | Met 8R-AWN 4138 | -9/Exiles | Met EX-HEX 4227 | -9/Exiles | Met EX-DEC 4267 | -9/Exiles | Learned location of Zion (-6) 4443 | -9/Exiles | Met EX-BIN 4483 | -9/Exiles | Aligned with FarCom system 4486 | -9/Exiles | Given EX-Vault access code 4551 | -9/Exiles | Opened EX-Vault 4570 | -9/Exiles | Found Gui. Plasma Cannon 4624 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4649 | -9/Exiles | Exiles lab attacked by MAIN.C 4787 | -9/Exiles | Discovered new exit (range 10) 4813 | -9/Exiles | Attacked by the Exiles 4850 | -9/Exiles | Core integrity fell below 50% 4891 | -9/Exiles | Lost 6 parts (1p2n1u2w) 4928 | -9/Exiles | Core integrity fell below 20% 4935 | -9/Exiles | Core destroyed Last Messages --------------- 04902_ Penetrated by HV Slug. 04906_ HV Slug penetrates Wall. 04906_ Penetrated by HV Slug. 04911_ Wall collapses. 04914_ Penetrated by HV Slug. 04924_ Overheating: Assault Rifle damaged (-13). 04926_ Power failure, Imp. Ion Engine shutdown. 04926_ Overheating: System interference. 04926_ Targeting Computer temporarily disabled. 04927_ Penetrated by HV Slug. 04927_ Critical hit (Destroy). 04927_ Assault Rifle destroyed. 04927_ Penetrated by HV Slug. 04928_ Overheating: Core damaged (-80). 04931_ Penetrated by HV Slug. 04931_ Imp. Ion Engine destroyed. 04931_ Penetrated by HV Slug. 04932_ Overheating: Matter decay (-9). 04934_ Overheating: Energy bleed (-10). 04935_ Overheating: Core damaged (-52). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????? ????????????? | | ??????????????????????????????? ?????????????? | | ?????????????????????????????# ??????????????? | | ????????????????????????????# #??????????????? | | ???????????????????????????# #???????????????? | | ??????????????????????????# #????????????????? | | ????????????????#####????# #?????????????????? | | ???????????????## ;???# #??????????????????? | | ???????????????# ??# #???????????????????? | | ???????????????# < ## #????????????????????? | | ???????????????# ;;##????????????????????? | | ???????????????# @ ;#????????????????????? | | ???????????????# g ###????????????????????? | | ???????????????## #??????????????????????? | | ????????????????# ##?????????????????????? | | ????????????????## #????????????#######??? | | ?????????????????# #######??????#!!! 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"#?##" | | ??????????????????????#! ##??#" | | ??????????????????????# !""""""###???#"# | | ??????????????????????#########??????#### | | ????????????????????????????????????????### | | ??????????????????????????????????????????### | | ????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialLobotomyGenerator Manual? 0 Play Time 00:20:15 Cumulative 238.9 hours Start 2021.10.22 @ 18:32:09 End 2021.10.22 @ 18:50:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 229 Adventurer 87 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 71 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e38c0aa-e247-4b76-ab8e-c65323d49bd6