Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 16:18:05 Player: MEOWRTGM Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (346) 1730 Value Destroyed (15713) 15713 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (7045) 7045 TOTAL SCORE: 33088 Bonus ------- High Alert Combat Kills 1857 Follower Combat Kills 709 Entered Garrisons 1400 Used RIF Installer 3500 Friendly Fire -421 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Thunder Leg Myomer Leg Advanced Point Defense System Dispersion Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Myomer Leg Biometal Leg Biometal Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Large Storage Unit Advanced Target Analyzer Experimental Core Analyzer Improved Core Shielding Improved Weapon Shielding Improved Weapon Shielding Thermal Shield Relay Coupler [Grunt] > --- WEAPON ----------- Quantum Rifle Heavy Dispersion Rifle Gamma Bomb Array > --- INVENTORY -------- Light Antimatter Reactor Thunder Leg Thunder Leg Myomer Leg Myomer Leg Biometal Leg Improved Force Field Advanced Point Defense System Relay Coupler [Swarmer] Plasma Rifle Dispersion Rifle Improved Remote Datajack Advanced Remote Datajack Advanced Remote Datajack [Rating: 144] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Combat Antigrav System Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Relay Coupler [Hunter] Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Slots Evolved 14 | . . . 2 . 2 . . . 2 . . . . 2 . . . 2 . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Utility 9 | . . . 1 . 2 . . . 1 . . . . . . . . 2 . . . 2 . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 286 | 7 . 6 14 5 6 11 11 19 7 12 4 32 6 4 16 2 16 11 11 5 6 11 16 48 Power 44 | 1 . 1 3 1 1 2 1 2 1 1 1 2 1 1 2 . 5 1 2 1 2 2 5 5 Engine 17 | 1 . . 2 1 1 . . . . 1 1 2 . . . . 4 1 2 . 1 . . . Core 15 | . . 1 1 . . 2 1 2 1 . . . 1 1 1 . 1 . . 1 1 . 1 . Reactor 12 | . . . . . . . . . . . . . . . 1 . . . . . . 2 4 5 Propulsion 70 | 2 . 2 3 1 . 3 2 2 2 3 1 10 2 2 3 . 5 1 1 2 1 3 5 14 Treads 36 | 2 . . 2 1 . 3 2 2 2 3 1 2 1 2 2 . 5 1 . 2 1 2 . . Leg 25 | . . 2 1 . . . . . . . . 8 1 . . . . . 1 . . 1 5 6 Wheel 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 104 | 2 . 1 3 3 3 4 5 7 3 5 2 12 1 . 7 2 3 6 4 2 2 4 3 20 Device 47 | 1 . . 3 1 1 1 2 4 3 3 1 3 . . 4 1 1 2 3 2 1 1 1 8 Storage 4 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . 2 Processor 10 | . . 1 . . 1 . . . . . 1 2 . . 2 . . 1 . . . . . 2 Hackware 5 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 2 Protection 38 | . . . . 2 1 3 2 3 . 2 . 7 1 . 1 1 2 2 1 . 1 2 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 . 2 5 . 2 2 3 8 1 3 . 8 2 1 4 . 3 3 4 . 1 2 3 9 Energy Gun 26 | . . . 1 . . . . 2 . 2 . 4 . 1 . . 2 1 1 . 1 2 3 6 Energy Cannon 4 | . . . . . . . . 1 1 . . . . . 1 . . 1 . . . . . . Ballistic Gun 24 | 2 . 1 4 . 2 2 3 3 . 1 . 4 2 . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . Launcher 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 Special Weapon 6 | . . 1 . . . . . 1 . . . . . . . . . 1 1 . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 1 . . . . 1 . . . . 2 1 . . . . . . . 3 Parts Lost 100 | . . . 4 . 1 3 2 10 2 . 1 16 2 . 3 . 6 . 8 . 4 3 9 26 Power 12 | . . . 1 . . . . 1 . . 1 1 . . . . 1 . . . 2 . 2 3 Propulsion 19 | . . . 1 . . . . 2 . . . 4 . . . . 2 . 3 . . 2 2 3 Utility 37 | . . . 1 . . 2 1 4 1 . . 4 . . 1 . 3 . 4 . 1 . 3 12 Weapon 32 | . . . 1 . 1 1 1 3 1 . . 7 2 . 2 . . . 1 . 1 1 2 8 Highest Loss Streak 10 | . . . 2 . 1 1 1 4 1 . 1 9 1 . 2 . 4 . 4 . 2 1 5 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 11 | 1 3 7 6 5 4 4 12 14 14 13 13 12 12 7 11 12 14 13 13 13 14 13 12 13 Power . | . 1 1 . 1 1 . 1 1 1 1 . . 1 1 1 1 . . . . . 1 2 1 Propulsion 2 | . . . 1 2 2 1 5 4 2 3 2 2 3 . 2 2 1 1 . . . . . 3 Utility 5 | . 1 2 1 . . . 4 4 6 6 7 6 5 5 7 7 7 7 7 6 7 7 6 5 Weapon 1 | . 1 3 2 1 1 1 1 . 2 1 2 1 1 . . 1 2 3 4 4 4 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 1 1 5 2 1 2 1 2 . 5 . 1 . . 2 . 1 . . 1 1 5 . 19 Power 6 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . 3 Propulsion 13 | . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . 9 Utility 19 | . 1 1 1 . . 1 . 1 . 3 . . . . 2 . 1 . . . 1 2 . 5 Weapon 9 | . . . 2 2 1 1 . 1 . 1 . . . . . . . . . . . 1 . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Average Slot Usage (%) 92 | . 100 100 96 100 94 99 100 99 99 89 82 96 95 97 91 93 89 91 88 89 91 91 88 88 Engine 4 | . 14 4 7 11 9 . . . . 6 7 7 2 . . . 8 5 6 5 3 5 2 . Core 3 | . . 9 3 . . 8 9 9 7 . . . 4 12 7 6 2 5 3 4 5 2 1 . Reactor 1 | . . . . . . . . . . . . . . . 4 6 1 . . . . 2 6 8 Treads 15 | . 28 27 7 22 18 18 18 17 23 23 23 11 5 25 19 14 19 17 10 3 15 15 3 . Leg 3 | . . . 14 . . . . . . . . 10 17 . . . . . . 4 . 1 15 9 Device 16 | . 14 13 12 5 12 26 22 13 25 23 18 11 15 13 7 6 10 13 10 15 17 16 18 17 Storage 6 | . 14 14 7 . . . 7 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 4 Processor 5 | . . . 11 11 9 . . . . . 2 4 7 6 11 13 13 11 11 11 11 10 6 4 Hackware 1 | . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 7 Protection 9 | . . . . 17 18 17 14 22 11 4 . 18 15 13 13 12 8 8 9 5 4 9 6 9 Energy Gun 5 | . . . 2 11 3 . . 1 . 7 7 7 4 5 1 . 4 3 1 6 10 14 13 10 Energy Cannon 3 | . . . . . . . . 6 14 7 7 1 . . 4 6 3 4 4 5 2 . . . Ballistic Gun 10 | . 28 24 29 22 23 27 27 18 7 6 7 11 13 13 2 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 7 13 7 2 3 . . . . . Peak Build Rating 144 | 7 7 10 14 21 30 35 40 34 41 64 64 53 54 54 101 105 100 94 82 99 96 108 112 144 Average Rating 61 | 5 7 8 11 15 26 33 34 31 39 57 57 48 49 52 84 101 85 84 77 88 91 103 103 125 On Entrance 52 | . 7 7 10 14 21 30 35 30 34 35 64 38 53 42 54 101 99 76 78 77 95 92 104 109 Avg Prop Armor Cover (%) 4 | . . 12 . . . . . . . . . 8 . . 2 1 . 13 10 4 2 2 3 2 Naked Turns 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Heaviest Build 100 | 11 11 13 16 20 33 34 48 52 54 61 60 66 49 58 84 85 87 90 85 71 73 93 100 80 Greatest Support 145 | 40 40 40 43 43 43 43 44 44 60 64 64 64 63 91 118 128 145 118 16 93 123 123 80 137 Greatest Overweight (x) 5 | . . 1 . . . . 1 1 . 1 . 2 1 . 5 . . 5 5 4 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 4 2 . . . . Largest Inventory Capacity 15 | 8 8 8 8 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 6 5 5 5 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 5 8 8 5 5 5 15 15 15 15 15 15 15 11 15 15 15 15 15 14 15 15 15 15 Average Carried 12 | 1 3 7 6 4 4 4 12 14 14 14 14 13 13 8 13 14 14 14 13 13 14 14 13 14 Final Capacity 15 | 8 8 8 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 5 7 5 5 5 5 15 15 15 15 15 15 11 9 15 15 15 15 12 14 15 15 15 5 Class Distribution -------------------- 45% | Scavenger-Tank 15% | Derelict-Gunner 7% | Derelict-Tank 7% | Scavenger-Gunner 4% | Tank 4% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Derelict-Gunner | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Derelict-Tank | -7/Zion Scavenger-Mutant | -6/Proximity Caves Derelict-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Bothacker-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Matter Collected 10458 | 144 75 247 455 120 243 841 338 831 54 1407 840 1163 211 . 723 28 688 197 246 . 280 147 295 885 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14649 | 18 . 274 934 29 391 1015 756 990 277 655 546 1107 120 . 788 58 1458 492 490 65 553 910 689 2034 Parts 729 | 2 . 23 56 5 19 79 45 55 17 18 27 91 4 . 44 3 65 15 18 2 25 25 24 67 Haulers Intercepted 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 Recyclers Shooed 8 | . . . 3 . 1 . . . . . . . . . . . . . . . . 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . 15 29 . . . . . . . . . . . . . Prevented 10 | . . . . . . . . . . 3 2 . 5 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Combat Hostiles Destroyed 290 | . . 9 22 2 7 31 15 25 5 9 13 6 2 . 24 1 33 8 15 1 13 10 14 25 Guns 175 | . . 9 22 2 7 31 15 19 1 4 8 5 1 . 1 . 2 2 . . 3 10 13 20 Cannons 91 | . . . . . . . . 6 4 5 4 1 . . 17 1 31 5 11 1 5 . . . AOE 16 | . . . . . . . . . . . . . . . 6 . . . 4 . 4 . . 2 Classes Destroyed 23 | 1 . 3 3 . 2 1 . 1 . 1 . 5 . . 2 . . 2 . . . 1 . 1 Worker 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . Watcher 6 | . . . 2 . . 1 . . . . . . . . . . . . . . . 1 . 2 Swarmer 65 | . . 3 3 2 . 13 2 7 . . 5 . . . 11 . 6 . 4 . 4 . 5 . Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Grunt 127 | . . 5 14 . 5 11 9 12 2 7 7 . 1 . 7 . 18 2 7 . 5 3 7 5 Brawler 4 | . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . Duelist 4 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 Sentry 34 | . . . 5 . 1 4 4 1 2 1 1 . 1 . . 1 5 2 . 1 . 1 . 4 Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 21 | . . . . . 1 . . 3 . . . . . . 2 . 1 1 3 . 1 4 . 5 Programmer 21 | . . . . . . . . 2 1 . . . . . . . 2 2 . . 2 2 1 9 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Executioner 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Zionite 37 | . . . . . . . . . . . . 37 . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Best Kill Streak 11 | 1 . 3 6 2 5 8 4 5 2 3 3 10 1 . 11 1 10 5 6 1 5 4 5 4 Combat Bots Only 11 | . . 3 6 2 5 8 4 5 2 3 3 2 1 . 11 1 10 4 6 1 5 4 5 3 Max Kills in Single Turn 4 | 1 . 1 1 2 1 2 1 1 1 1 1 2 1 . 2 1 2 2 4 1 4 1 2 2 Gunslinging 1 | . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . . . . . . . . . . . . . 2 . . . 4 . 4 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Hostile Shots Fired 2562 | . 7 57 88 2 23 120 59 196 32 64 78 335 102 12 121 18 290 54 107 10 106 111 125 445 Missed 789 | . 2 14 25 1 10 35 11 43 15 23 33 132 38 4 20 4 80 11 24 3 26 35 41 159 Hits 1773 | . 5 43 63 1 13 85 48 153 17 41 45 203 64 8 101 14 210 43 83 7 80 76 84 286 Melee 32 | . . . . . . 4 . . 1 . . 8 . . 2 . . 5 7 . . . . 5 Projectile 1741 | . 5 43 63 1 13 81 48 153 16 41 45 195 64 8 99 14 210 38 76 7 80 76 84 281 AOE 8 | . . . . . . 2 . . . . . 6 . . . . . . . . . . . . Critical Strikes 78 | . . 1 5 . 1 5 2 5 1 . 2 8 . . 3 . 8 2 6 . 4 2 6 17 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Part Disruptions 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Damage Taken 26709 | . 38 501 812 9 211 735 585 2203 338 550 661 3001 589 140 1697 123 1923 824 1246 147 1534 1191 1750 5901 Core 3199 | . 16 69 166 . 45 72 41 222 39 42 99 336 42 . 150 6 141 35 57 19 167 77 53 1305 Absorbed by Shields 1962 | . . . . . 32 320 144 116 . . . . . . 180 . 860 136 13 . . . 40 121 Reduced by Siege Mode 194 | . . . . . . . . . . . . . . . . . 5 85 . . 104 . . . Redirected to Shielding 359 | . . . . . . . . . . . . . . . . . . . . . . . . 359 Ignored by Resistances 1066 | . . . . . . . . . . . . 96 . . . . . 6 214 10 204 64 234 238 Regen/Repaired (Parts) 45 | . . . 45 . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . 66 . 58 . . . 30 . . . . 20 . . . 65 . . . 72 . 88 . Volleys Fired 997 | 6 . 55 68 1 23 65 32 97 15 33 37 111 7 . 59 2 93 24 31 11 32 32 41 122 Largest 3 | 2 . 2 3 3 3 3 3 3 3 3 3 3 2 . 3 2 3 3 2 3 3 3 3 3 Hottest 267 | 40 . 100 108 108 108 74 74 141 170 214 179 179 110 . 221 167 248 267 174 255 255 261 257 263 Shots Fired 2354 | 12 . 101 202 3 69 195 96 252 31 81 78 291 14 . 90 3 154 48 58 16 79 94 112 275 Gun 1900 | 12 . 92 202 3 69 195 96 220 9 49 62 285 14 . 15 . 40 20 6 5 51 92 105 258 Cannon 408 | . . . . . . . . 32 22 32 16 6 . . 69 3 114 27 48 11 26 2 . . Launcher 19 | . . . . . . . . . . . . . . . 6 . . . 2 . 1 . 7 3 Special 27 | . . 9 . . . . . . . . . . . . . . . 1 2 . 1 . . 14 Kinetic 1221 | 12 . 92 188 2 65 195 96 198 9 16 32 180 1 . 46 1 61 6 21 . . . . . Thermal 1035 | . . 9 14 1 4 . . 54 22 59 46 80 . . 32 2 93 41 33 16 77 94 105 253 Explosive 18 | . . . . . . . . . . . . . . . 6 . . . 2 . 1 . 7 2 Electromagnetic 62 | . . . . . . . . . . 6 . 31 13 . 6 . . . . . . . . 6 Robot Hit Streak 28 | 5 . 21 19 2 14 11 28 11 15 20 11 10 4 . 16 4 11 17 10 11 16 16 18 17 Robot Miss Streak 7 | 2 . 3 3 1 3 7 3 4 4 4 4 7 3 . 3 . 5 2 2 4 2 3 2 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . Secondary Targets 37 | . . 1 1 1 . 11 3 2 . . 2 9 . . . . . . . . . 2 4 1 Max Gunslinging Chain 2 | . . 1 1 1 . 2 1 1 . . 1 1 . . . . . . . . . 1 1 1 Shots Hit Robots 1604 | 8 . 62 144 2 44 107 74 173 24 53 43 197 9 . 65 3 112 39 43 4 62 69 85 182 Core Hits 704 | 2 . 23 60 2 18 55 32 60 8 25 19 73 4 . 46 2 50 15 26 3 32 33 38 78 Critical Kills 13 | . . . . . . 2 1 . . . 1 1 . . . . . 1 . . . 3 1 3 Critical Parts Destroyed 9 | . . 1 . . . . . 1 . . . . . . . . . . . . . 2 . 5 Critical Strikes 67 | . . 1 . . . 2 1 3 . . 2 3 . . 3 . 8 5 6 . 5 9 2 17 Burn 29 | . . . . . . . . 2 . . 1 2 . . . . 2 2 2 . 5 4 1 8 Meltdown 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Destroy 21 | . . 1 . . . 2 1 1 . . . 1 . . . . . . . . . 5 1 9 Blast 15 | . . . . . . . . . . . . . . . 3 . 6 2 4 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36452 | 73 . 514 1374 21 633 1640 1022 2481 640 1229 954 3208 134 13 2998 123 4337 1352 2241 111 2032 1728 2429 5165 Guns 22619 | 73 . 514 1372 21 630 1640 1018 1917 64 624 581 3047 134 . 284 . 605 464 116 39 985 1691 2003 4797 Cannons 11343 | . . . . . . . . 564 576 605 372 161 . . 1904 123 3732 869 1627 72 701 37 . . Explosions 2396 | . . . . . . . . . . . . . . . 810 . . . 498 . 346 . 426 316 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 94 | . . . 2 . 3 . 4 . . . 1 . . 13 . . . 19 . . . . . 52 Kinetic 13902 | 73 . 514 1264 21 584 1640 1018 1656 64 132 224 2104 . . 1197 41 2189 254 927 . . . . . Thermal 19373 | . . . 108 . 46 . . 825 576 984 729 862 . . 873 82 2148 1079 816 111 1686 1728 2003 4717 Explosive 2268 | . . . . . . . . . . . . . . . 810 . . . 498 . 346 . 426 188 Electromagnetic 815 | . . . . . . . . . . 113 . 242 134 . 118 . . . . . . . . 208 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . . . . 1 2 2 2 9 9 . . . 2 . . . 1 3 3 35 Average Corruption 3 | . . . . . . . . 1 2 2 2 5 9 . . . 1 . . . 1 2 3 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 210 | . . . . . . . . 6 . 38 24 27 26 . . . 17 . . . 5 3 10 54 Message Errors 53 | . . . . . . . . . . 11 8 7 4 . . . 4 . . . 2 1 3 13 Matter Fused 43 | . . . . . . . . 1 . 6 4 5 9 . . . 4 . . . . . 1 13 Heat Flow Errors 23 | . . . . . . . . 1 . 6 5 . 1 . . . 2 . . . 1 . 2 5 Energy Discharges 19 | . . . . . . . . 1 . 2 2 4 4 . . . 1 . . . . . 1 4 Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Data Loss (minor) 36 | . . . . . . . . 2 . 6 2 5 5 . . . 3 . . . 2 1 . 10 Data Loss (major) 9 | . . . . . . . . . . 1 1 3 . . . . 1 . . . . 1 . 2 Misfires 9 | . . . . . . . . . . 3 1 . 2 . . . . . . . . . 2 1 Alerts 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 11 | . . . . . . . . . . 1 1 3 . . . . 2 . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 255 | . . . . . . . . 15 19 5 . . . . 57 . 92 59 . . . . . 8 Projectiles 204 | . . . . . . . . 15 19 5 . . . . 14 . 92 59 . . . . . . Explosions 51 | . . . . . . . . . . . . . . . 43 . . . . . . . . 8 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 23 | . . . . . . . . . . . . . . . 6 . 10 1 6 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 23 | . . . . . . . . . . . . . . . 6 . 10 1 6 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 283 | . . . . . . . . 140 . . . . . . 94 . . . . . . . 46 3 Shots 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . Rammed 10 | . . . 1 . 2 . 2 . . . 1 . . 1 . . . 1 . . . . . 2 Targets Rammed 14 | . . . 1 . 2 . 2 . . . 1 . . 1 . . . 1 . . . . . 6 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | . . 146 91 34 288 371 17 400 90 258 273 153 193 . 377 113 337 256 138 45 154 270 405 199 Average Temperature 81 | . . 36 26 25 101 60 5 96 22 81 84 34 51 . 132 58 110 99 47 30 66 93 113 78 Received Heat Transfer 6250 | . 6 317 441 . 102 256 272 843 72 273 279 315 120 . 139 39 585 184 198 18 367 72 611 741 Effects 16 | . . . . . . 1 . 4 . . 3 . . . 4 . 3 . . . . 1 . . Shutdowns 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Energy Bleed 4 | . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . Interference 8 | . . . . . . . . . . . 3 . . . 2 . 3 . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . 2 1 . . 3 . . . Total Turns 131 | . . . . . . . . . . . . . . . . . 29 33 . . 69 . . . Longest Duration 37 | . . . . . . . . . . . . . . . . . 15 33 . . 37 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . 1 . 4 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 3 Combat Hostiles 7 | . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 3 Parts Melted 88 | . . . . . . . . 4 1 1 2 6 . . . . 5 8 1 2 5 10 12 31 Heat Transferred 28702 | . . . 259 . 111 . . 1535 666 1480 1221 1810 . . 776 74 2322 1480 940 148 2083 3018 2657 8122 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Maximum Alert Level 4 | . . . 1 . . 3 2 4 2 . . . . . 3 2 4 2 3 2 2 1 1 . Low Security (%) 41 | 100 100 100 89 100 100 13 . . . . . . . 100 34 . . . . . 8 76 50 100 Level 1 14 | . . . 10 . . 8 31 13 . . . . . . 2 89 13 . . 88 49 23 49 . Level 2 28 | . . . . . . 47 68 36 100 . . . . . 56 10 8 100 76 11 42 . . . Level 3 12 | . . . . . . 30 . 33 . . . . . . 5 . 57 . 23 . . . . . Level 4 3 | . . . . . . . . 16 . . . . . . . . 19 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1225 | 5 17 75 233 136 156 962 524 1225 642 . . . . . 769 403 1189 670 787 413 487 255 333 186 Initial 642 | . . . 13 51 . 98 468 340 642 . . . . . . 403 245 623 406 413 198 255 87 186 Average 373 | . 1 18 104 37 37 554 415 778 565 . . . . . 361 373 826 612 538 338 376 171 198 48 Influence Increases 8806 | 5 21 211 648 153 358 914 432 985 186 260 318 . 70 . 789 38 1084 260 461 51 329 234 336 663 Destroy 0b10 Robot/C 5755 | . . 160 440 120 220 620 300 500 100 180 280 . 40 . 540 20 760 160 300 20 260 150 210 375 Destroy 0b10 Robot/NC 96 | 5 . . 15 . 15 5 . . . 5 . . . . 5 . . 10 . . . 12 . 24 Destroy Leader 870 | . . 30 114 20 64 30 100 30 30 30 20 . . . 50 10 50 50 40 10 30 44 24 94 Allied During Kill 120 | . . . . 13 33 . . . . . 3 . . . 18 8 45 . . . . . . . Successful Hack 198 | . 21 . 46 . 11 14 16 28 38 . . . . . . . . . 14 . . 10 . . Disable Machine 192 | . . . . . 15 15 15 . 15 . . . . . 45 . 15 30 15 15 . 12 . . Anti-Garrison Action 688 | . . . . . . 200 . 250 . . . . . . 50 . 150 . . . . . 38 . Destroy Structure 368 | . . 6 3 . . 15 1 42 3 . . . . . 81 . 34 10 32 6 39 6 52 38 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 504 | . . 15 30 . . 15 . 135 . 45 15 . 30 . . . 30 . 45 . . . 12 132 Influence Decreases 8806 | 5 21 177 551 284 206 104 870 284 857 802 315 15 70 . 20 456 246 868 255 554 126 596 128 996 Entered New Map 3730 | . . . 21 80 . 54 494 184 583 206 3 15 . . . 366 106 566 175 374 86 232 38 147 Time Decay 3954 | 5 21 177 340 204 176 . 356 . 254 596 302 . 70 . . 90 . 302 . 180 . 334 . 547 Lost Part 772 | . . . 40 . 10 30 20 100 20 . 10 . . . 20 . 60 . 80 . 40 30 90 222 Lost Ally 200 | . . . . . 20 20 . . . . . . . . . . 80 . . . . . . 80 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . 2 . 2 . 4 . 2 . . . . . . . . 1 . . . 3 . 11 Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Extermination 9 | . . . . . . . . . 1 . . . . . . . . 1 . . . 2 . 5 Reinforcement 8 | . 2 . 2 . 1 . 2 . . . . . . . . . . . . . . . . 1 Assault 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 4 Garrison 4 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Distress Signals 16 | . . 1 4 . 4 1 . . 2 . . . . . 1 . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 469 | . 6 10 37 6 18 36 18 30 17 12 14 63 4 2 28 2 38 9 17 1 13 12 16 60 Peak Tracking Total 13 | . 4 3 6 4 5 6 3 7 6 4 4 7 1 2 7 1 5 4 6 1 5 4 5 13 Tactical Retreats 33 | . . 1 2 . . 1 . 7 . 1 1 3 2 . . . 2 . 3 . . . 1 9 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Traps Triggered 19 | . . . 2 . . . 1 6 1 . . . . . 3 . 1 . . . 1 . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Machines Disabled 22 | . . . . . 1 3 1 3 1 . . . . . 5 . 2 2 1 1 . 1 1 . Max in Single Turn 2 | . . . . . 1 1 1 2 1 . . . . . 2 . 1 1 1 1 . 1 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Relay 7 | . . . . . . 2 . 1 . . . . . . 2 . 1 . . . . . 1 . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Machines Accessed 52 | . 2 . 8 . 2 2 4 4 3 2 2 . . 1 1 2 3 2 1 1 1 6 . 5 Terminals 29 | . 2 . 5 . 1 2 2 4 2 . 1 . . . 1 . 3 . 1 . 1 2 . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 Scanalyzers 6 | . . . 2 . . . . . 1 . . . . . . 1 . . . . . 1 . 1 Garrison Access 7 | . . . . . 1 . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . . Total Hacks 106 | . 9 . 26 . 4 2 11 7 4 2 4 . . 1 1 4 5 3 1 1 1 14 . 6 Successful 56 | . 4 . 16 . 2 1 6 3 2 2 4 . . 1 . 4 1 2 1 1 . 5 . 1 Failed 48 | . 4 . 9 . 2 1 5 4 2 . . . . . 1 . 4 1 . . 1 9 . 5 Catastrophic 8 | . . . 1 . . 1 . 1 1 . . . . . 1 . 2 . . . . . . 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 10 . 8 . 2 . 5 . 1 . . . . . . . . . . . . 5 . 2 Terminals 64 | . 9 . 15 . 2 2 6 7 3 . 3 . . . 1 . 5 . 1 . 1 6 . 3 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Repair Stations 4 | . . . 2 . . . . . . . . . . . . . . 2 . . . . . . Recycling Units 9 | . . . . . . . 4 . . . . . . . . . . . . . . 3 . 2 Scanalyzers 15 | . . . 9 . . . . . 1 . . . . . . 3 . . . . . 1 . 1 Garrison Access 8 | . . . . . 2 . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 24 | . 2 . 5 . 1 1 2 3 1 2 4 . . . . . 1 . 1 . . . . 1 Record 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . 1 Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . 2 1 . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . 1 1 1 . . . . . . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Scan Component 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 7 . . . . . 1 . . . . . . 3 . . . . . . . . Insert Component 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . Analyze 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Retrieve Study 6 | . . . 5 . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . . Unlock Access 7 | . . . . . 1 . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 8 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . 3 . . Terminals 5 | . 2 . 2 . . . . . . . . . . . . . . . . . . 1 . . Botnet 5 | . 2 . 2 . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Mask 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 . 8 . 1 2 3 3 2 . 1 . . 1 1 2 2 1 1 . . 4 . 4 Full Trace Events 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 5 . . . . . 1 . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Used RIF Installer 7 | . . . . . . 1 . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Command Fork 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 10 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 13 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 10 Robot Hacks Applied 14 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 11 spike_heat 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . disable_weapons 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 overwrite_iff 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 formatsys_high 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 29 | . . . . . . 7 . 4 . . . . . . 7 . 5 . . . . . 3 3 Machine Destruction 29 | . . . . . . 7 . 4 . . . . . . 7 . 5 . . . . . 3 3 Attached 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Total Allies 18 | . . . . 4 . . . . . . 1 . . . 5 . 1 . . . . . . 7 Largest Group 4 | . . . . 4 3 1 . . . . 1 1 . . 2 3 3 . . . . . . 1 Highest-Rated Group 238 | . . . . 71 40 16 . . . . 99 99 . . 238 87 87 . . . . . . 64 Highest-Rated Ally 119 | . . . . 31 16 16 . . . . 99 99 . . 119 29 46 . . . . . . 64 Total Orders 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . RETURN 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Ally Attacks 184 | . . . . 21 55 2 . . . . 2 28 . . 7 1 50 . . . . . . 18 Total Damage 4147 | . . . . 243 583 14 . . . . 67 1438 . . 441 19 784 . . . . . . 558 Kills 40 | . . . . 4 6 . . . . . 1 17 . . 5 . 5 . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Active Infowar (turns) 2686 | 39 176 724 689 252 388 7 411 . . . . . . . . . . . . . . . . . Sensors 1013 | . . . . 207 388 7 411 . . . . . . . . . . . . . . . . . Seismic 1673 | 39 176 724 689 45 . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . 1 2 . 1 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Turns Passed 20933 | 112 176 731 913 647 411 1249 813 1438 555 2105 1710 1293 729 65 1054 184 1499 676 420 360 646 757 535 1855 Spaces Moved 10656 | 56 67 335 431 386 204 647 298 472 302 1207 987 518 474 33 510 109 702 312 167 173 313 342 239 1372 Core 14 | 4 . . . . . . . . . . . . . . . . . . . . . . . 10 Treads 7745 | 52 67 324 133 386 204 647 298 472 302 1207 987 227 102 33 506 109 702 206 . 76 313 342 50 . Legs 1712 | . . 11 298 . . . . . . . . 291 372 . . . . . . . . . 189 551 Wheels 374 | . . . . . . . . . . . . . . . 4 . . 106 167 97 . . . . Hover 811 | . . . . . . . . . . . . . . . . . . . . . . . . 811 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 160 160 160 145 145 160 150 153 140 133 163 152 152 152 166 150 150 160 160 120 50 Average Speed 153 | 152 160 158 132 160 160 160 207 230 160 153 153 169 145 164 159 152 162 174 176 173 160 181 149 87 Slowest Speed 320 | 160 160 190 160 160 160 160 240 240 160 240 153 320 200 165 190 155 170 190 190 240 160 240 240 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 12 49 38 59 26 69 28 75 10 90 89 42 62 1 71 5 78 10 30 3 41 8 39 31 Regions Visited 24 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 . 1 . 1 . . 1 1 . 1 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 . . . . 1 . . 1 . . . . . . . . . . . . Scrap Searched 11 | . . 1 . 1 . . . . . 3 3 1 2 . . . . . . . . . . . Spaces Dug 17 | . . 7 . . . . . . . 1 . . . . . . . 2 . 7 . . . . Terrain Destroyed 279 | . . 7 . . . 3 1 57 3 9 4 1 . . 90 . 20 5 11 8 12 1 27 20 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 86 | . . 7 . . . 3 1 2 3 9 4 1 . . 10 . 20 5 4 8 6 1 1 1 AOE 193 | . . . . . . . . 55 . . . . . . 80 . . . 7 . 6 . 26 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Total 13361 | 70 136 433 656 414 246 742 420 632 349 1396 1128 702 506 42 669 125 903 402 222 216 396 421 331 1804 Wait 851 | . 65 26 117 14 1 1 57 . 19 110 85 7 9 2 8 7 72 26 5 16 29 6 12 157 Move 10637 | 55 66 334 430 385 204 646 298 471 301 1206 986 517 473 33 509 108 700 312 166 173 312 342 238 1372 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 184 | 2 4 4 9 3 4 7 11 12 2 9 7 13 2 1 11 2 8 10 1 4 7 10 10 31 Fast Attach 138 | 7 . 2 9 3 3 5 4 6 3 3 . 15 3 1 10 . 5 7 6 4 5 6 5 26 Attach 105 | . . 1 5 . 2 2 3 7 1 2 1 12 5 3 3 3 4 9 5 1 2 5 10 19 Detach 7 | . . . . . . . . . . . . . . . 1 1 . . 1 . . 1 2 1 Swap 126 | . . 6 5 2 2 5 5 12 3 11 3 11 . . 5 . 9 . 4 3 4 4 7 25 Drop 232 | . 1 5 12 6 5 11 8 13 5 17 7 16 7 1 16 2 12 13 3 4 5 15 6 42 Fire 997 | 6 . 55 68 1 23 65 32 97 15 33 37 111 7 . 59 2 93 24 31 11 32 32 41 122 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Crush 8 | . . . 1 . 2 . 2 . . . 1 . . 1 . . . 1 . . . . . . Escape Stasis 13 | . . . . . . . . 10 . . . . . . . . . . . . . . . 3 Rewire 53 | . . . . . . . . . . 5 1 . . . 47 . . . . . . . . . Trap 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x2 / *Fac) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -5/Factory -5/Garrison -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Central database locked down 201 | -10/Materials | Discovered new exit (range 16) 289 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 325 | -10/Mines | Met a Derelict bent on vengeance 553 | -10/Mines | Excavation squad dispatched 553 | -10/Mines | A large section of the Mines collapsed 880 | -10/Mines | Discovered new exit (range 8) 891 | -10/Mines | Discovered new exit (range 8) 893 | -10/Mines | Learned Materials terminal intel 897 | -10/Mines | Learned location of Storage (-8) 1020 | -10/Mines | Entered Materials 1020 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1021 | -9/Materials | Loaded intel: 12 terminal locations 1197 | -9/Materials | Repaired Lgt. Assault Rifle+ 1249 | -9/Materials | Identified exit to Mines 1513 | -9/Materials | Build established: Scavenger-Gunner 1551 | -9/Materials | Central database locked down 1575 | -9/Materials | Discovered new exit (range 3) 1933 | -9/Materials | Entered Mines 1936 | -9/Mines | Received a Mining Laser from a helpful Derelict 1956 | -9/Mines | Found DCF Scrap (13 items) 2024 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2030 | -9/Mines | Learned location of 1 exit from Lower Caves 2070 | -9/Mines | Discovered new exit (range 7) 2088 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2163 | -9/Mines | Learned Materials stockpile data 2266 | -9/Mines | Build established: Tank 2373 | -9/Mines | Found Prototype Device 2373 | -9/Mines | Identified Exp. Sensor Array 2451 | -9/Mines | Assembled infested the area 2580 | -9/Mines | Entered Materials 2580 | -8/Materials | Accompanied by 3 allies 2580 | -8/Materials | Evolved 2 slots: Utility x2 2915 | -8/Materials | Garrison activated, responded to threat 2991 | -8/Materials | Identified exit to Garrison 2991 | -8/Materials | Entered Garrison 2991 | -8/Garrison | Accompanied by 1 ally 3022 | -8/Garrison | Triggered checkpoint 3086 | -8/Garrison | Garrison Relay disabled 3207 | -8/Garrison | Triggered checkpoint 3218 | -8/Garrison | Destroyed 8 combat bots 3334 | -8/Garrison | Discovered new exit (range 9) 3377 | -8/Garrison | Triggered checkpoint 3419 | -8/Garrison | Garrison Relay disabled 3493 | -8/Garrison | Build established: Scavenger-Tank 3621 | -8/Garrison | Triggered checkpoint 3770 | -8/Garrison | Discovered new exit (range 10) 3847 | -8/Garrison | Triggered checkpoint 3961 | -8/Garrison | Installed Relay Interface Framework 4041 | -8/Garrison | Triggered checkpoint 4103 | -8/Garrison | Triggered checkpoint 4240 | -8/Garrison | Entered Materials 4861 | -8/Materials | Discovered new exit (range 8) 4939 | -8/Materials | Garrison activated, responded to threat 5053 | -8/Materials | Identified exit to Garrison 5053 | -8/Materials | Entered Garrison 5074 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 5233 | -8/Garrison | Triggered checkpoint 5470 | -8/Garrison | Lost 4 parts (1p2u1w) 5493 | -8/Garrison | Triggered checkpoint 5520 | -8/Garrison | Core integrity fell below 50% 5717 | -8/Garrison | Discovered new exit (range 8) 5768 | -8/Garrison | Phase Generator disabled 5838 | -8/Garrison | Triggered checkpoint 6001 | -8/Garrison | Triggered checkpoint 6010 | -8/Garrison | Triggered checkpoint 6158 | -8/Garrison | Garrison Relay disabled 6231 | -8/Garrison | Discovered new exit (range 12) 6245 | -8/Garrison | Discovered new exit (range 13) 6245 | -8/Garrison | Discovered new exit (range 68) 6245 | -8/Garrison | Discovered new exit (range 88) 6377 | -8/Garrison | Triggered checkpoint 6491 | -8/Garrison | Entered Factory 6491 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6887 | -7/Factory | Discovered new exit (range 9) 6891 | -7/Factory | First assault squad dispatched 6994 | -7/Factory | Discovered new exit (range 14) 7046 | -7/Factory | Entered Lower Caves 7047 | -7/Lower Caves | Identified exit to Lower Caves 7129 | -7/Lower Caves | Found DCF Scrap (16 items) 7230 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7259 | -7/Lower Caves | Learned Factory stockpile data 7393 | -7/Lower Caves | Encountered a Warlord checkpoint 7437 | -7/Lower Caves | Build established: Derelict-Tank 7722 | -7/Lower Caves | Found Prototype Device 7722 | -7/Lower Caves | Identified Heart of Steel 8004 | -7/Lower Caves | Build established: Derelict-Gunner 9151 | -7/Lower Caves | Entered another Lower Caves area 9497 | -7/Lower Caves | Discovered new exit (range 7) 9509 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9722 | -7/Lower Caves | Learned Factory stockpile data 9841 | -7/Lower Caves | Attracted the attention of an 0b10 base 10261 | -7/Lower Caves | Discovered new exit (range 14) 10305 | -7/Lower Caves | Identified exit to Factory 10458 | -7/Lower Caves | Heart of Steel transformed into Warbot 10859 | -7/Lower Caves | Identified exit to Zion 10861 | -7/Lower Caves | Entered Zion 10861 | -7/Zion | Accompanied by 1 ally (Warbot) 10888 | -7/Zion | Given the Hacking Drone Bay 10939 | -7/Zion | Found Prototype Device 11062 | -7/Zion | System corruption cleaned by Quarantine Array 11070 | -7/Zion | RIF detected upon attempting to enter Zion 11070 | -7/Zion | Attacked by Zionites 11071 | -7/Zion | Spotted KJ-D01(B) 11071 | -7/Zion | Spotted 5J-5B9(B) 11082 | -7/Zion | Allies destroyed KJ-D01(B) 11101 | -7/Zion | Destroyed 5J-5B9(B) 11183 | -7/Zion | Build established: Derelict-Tank 11503 | -7/Zion | Lost 4 parts (1n2u1w) 11630 | -7/Zion | Core integrity fell below 50% 11742 | -7/Zion | Lost 9 parts (1p3n2u3w) 12133 | -7/Zion | Discovered new exit (range 15) 12154 | -7/Zion | Entered Proximity Caves 12253 | -6/Proximity Caves | Build established: Scavenger-Tank 12305 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12367 | -6/Proximity Caves | Learned Factory stockpile data 12408 | -6/Proximity Caves | Found DCF Scrap (10 items) 12628 | -6/Proximity Caves | Spotted B-75 Beast 12870 | -6/Proximity Caves | Discovered exit to Factory (range 7) 12883 | -6/Proximity Caves | Entered Factory 12883 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12948 | -6/Factory | Identified exit to Garrison 12948 | -6/Factory | Entered Garrison 12975 | -6/Garrison | Expanded RIF knowledge: Structural Interface 13013 | -6/Garrison | Spotted Executioner 13028 | -6/Garrison | Destroyed Executioner 13049 | -6/Garrison | Rewired Executioner 13074 | -6/Garrison | Rewired Executioner 13156 | -6/Garrison | Spotted B-75 Beast 13166 | -6/Garrison | Allies destroyed Executioner 13166 | -6/Garrison | Allies destroyed B-75 Beast 13185 | -6/Garrison | Found Prototype Processor 13185 | -6/Garrison | Identified Exp. Targeting Computer 13188 | -6/Garrison | Found Prototype Processor 13188 | -6/Garrison | Identified Exp. Core Analyzer 13218 | -6/Garrison | Found Fusion Bomb Launcher 13308 | -6/Garrison | Triggered checkpoint 13309 | -6/Garrison | Destroyed Executioner 13311 | -6/Garrison | Triggered checkpoint 13374 | -6/Garrison | Destroyed 11 combat bots 13450 | -6/Garrison | Triggered checkpoint 13548 | -6/Garrison | Discovered new exit (range 13) 13786 | -6/Garrison | Triggered checkpoint 13879 | -6/Garrison | Garrison Relay disabled 13904 | -6/Garrison | Discovered new exit (range 8) 13927 | -6/Garrison | Triggered checkpoint 13974 | -6/Garrison | Discovered new exit (range 6) 14002 | -6/Garrison | Entered Factory 14002 | -6/Factory | Accompanied by 3 allies 14064 | -6/Factory | Identified Hacking Drone Bay 14180 | -6/Factory | Identified exit to Garrison 14186 | -6/Factory | Entered Garrison 14186 | -6/Garrison | Accompanied by 3 allies 14216 | -6/Garrison | Triggered checkpoint 14277 | -6/Garrison | Garrison Relay disabled 14311 | -6/Garrison | Rescued a captive Derelict 14415 | -6/Garrison | Triggered checkpoint 14487 | -6/Garrison | Destroyed 10 combat bots 14532 | -6/Garrison | Triggered checkpoint 14570 | -6/Garrison | Spotted B-75 Beast 14636 | -6/Garrison | Triggered checkpoint 14727 | -6/Garrison | Lost 4 parts (2n2u) 14798 | -6/Garrison | Discovered new exit (range 15) 14910 | -6/Garrison | Triggered checkpoint 15173 | -6/Garrison | Discovered new exit (range 12) 15270 | -6/Garrison | Triggered checkpoint 15346 | -6/Garrison | Triggered checkpoint 15494 | -6/Garrison | Expanded RIF knowledge: Command Fork 15685 | -6/Garrison | Entered Factory 15685 | -5/Factory | Evolved 2 slots: Utility x2 16361 | -5/Factory | Identified exit to Garrison 16361 | -5/Factory | Entered Garrison 16409 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 16425 | -5/Garrison | Build established: Scavenger-Gunner 16495 | -5/Garrison | Triggered checkpoint 16518 | -5/Garrison | Triggered checkpoint 16613 | -5/Garrison | Triggered checkpoint 16683 | -5/Garrison | Triggered checkpoint 16732 | -5/Garrison | Lost 4 parts (2n2u) 16761 | -5/Garrison | Discovered new exit (range 12) 16781 | -5/Garrison | Entered Factory 17141 | -5/Factory | Identified exit to Garrison 17141 | -5/Factory | Entered Garrison 17243 | -5/Garrison | Build established: Scavenger-Tank 17259 | -5/Garrison | Spotted B-75 Beast 17300 | -5/Garrison | Destroyed B-75 Beast 17509 | -5/Garrison | Triggered checkpoint 17513 | -5/Garrison | Triggered checkpoint 17627 | -5/Garrison | Discovered new exit (range 10) 17677 | -5/Garrison | Triggered checkpoint 17703 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 17787 | -5/Garrison | Entered Factory 17787 | -4/Factory | Evolved 2 slots: Utility x2 17869 | -4/Factory | Found Imp. Powered Armor 18212 | -4/Factory | Discovered new exit (range 14) 18544 | -4/Factory | Identified exit to Garrison 18544 | -4/Factory | Entered Garrison 18584 | -4/Garrison | Triggered checkpoint 18693 | -4/Garrison | Spotted B-86 Titan 18710 | -4/Garrison | Triggered checkpoint 18744 | -4/Garrison | Destroyed B-86 Titan 18769 | -4/Garrison | Lost 5 parts (2n3u) 18812 | -4/Garrison | Garrison Relay disabled 18908 | -4/Garrison | Lost 3 parts (2p1w) 18944 | -4/Garrison | Discovered new exit (range 13) 18956 | -4/Garrison | Expanded RIF knowledge: Hotswap 19000 | -4/Garrison | Triggered checkpoint 19079 | -4/Garrison | Entered Research 19079 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19253 | -3/Research | Build established: Botlord-Tank 19589 | -3/Research | Lost 4 parts (1n1u2w) 19694 | -3/Research | Spotted B-86 Titan 19698 | -3/Research | Lost 4 parts (2u2w) 19813 | -3/Research | Spotted B-86 Titan 19830 | -3/Research | Found Gamma Bomb Array 19938 | -3/Research | System corruption reached 10% 20183 | -3/Research | Spotted B-86 Titan 20251 | -3/Research | Build established: Bothacker-Tank 20628 | -3/Research | Build established: Scavenger-Tank 20703 | -3/Research | Discovered new exit (range 3) 20889 | -3/Research | Garrison activated, responded to threat 20919 | -3/Research | Released all parts (12) 20924 | -3/Research | Core integrity fell below 50% 20924 | -3/Research | System corruption reached 30% 20930 | -3/Research | Core integrity fell below 20% 20934 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 20919_ Released Adv. Cooling System. 20919_ Released Mic. Antimatter Reactor. 20919_ Released Lrg. Storage Unit. 20919_ Released Myomer Leg. 20921_ Slammed into P-80 Master. 20921_ P-80 Master resets P-80 Master, system corruption cleaned. 20922_ Slammed into Y-72 Warden. 20923_ P-80 Master resets P-80 Master, system corruption cleaned. 20924_ System corrupted: Component data lost. 20924_ C-45 Heavy ARC bursts open, deploying its payload. 20924_ G-73 Enforcer unfolds itself. 20924_ G-67 Veteran unfolds itself. 20924_ B-74 Champion unfolds itself. 20924_ I-47 Archangel unfolds itself. 20924_ G-67 Veteran suffers critical hit (Burn). 20925_ Slug penetrates I-47 Archangel. 20927_ Critical hit (Burn: +37). 20928_ Slug penetrates Wall. 20929_ P-80 Master resets Y-72 Warden, system corruption cleaned. 20932_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? #????????????????? | | ???????????????????????????# +????????????????? | | ???????????????????????????# ! #????????????????? | | ???????????????????????????#*%! #????????????????? | | ???????????????????????????# [ #??""????????????? | | ???????????????????????????# #? 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A % pY * gi!#????????????????? | | ?????????#####+######g#########%#???########????## | | ????????????????????# % ##%#???# = == #????#! | | ????????????????????# | ##!#???# = #????#! | | ????????????????????#=!=!!" ## #???# ! #????#! | | ????????????????????#==[!G" ## #???# < #????# | | ????????????????????#!*%!|" ## #???# [ * #????# | | ????????????????????# *== ## #???# != !#????# | | ????????????????????# ## ########+######### | | ????????????????????# = ## =%%[! | | ????????????????????# ##+########+######### | | ????????????????????########## #??[[[???????? | | ?????????????????????????????# #?? ???????? | | ?????????????????????????????# #? ???????? | | ?????????????????????????????# #? ???????? | | ?????????????????????????????# #? ??????? | | ?????????????????????????????# ######+??????? | | ?????????????????????????????########????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 180 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1000 Resistance: KI 30 Resistance: TH 20 Core Shielding 30 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 4 Relay Coupler Types 2 Relay Coupler Value 49 Authchip Count 2 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Centrium Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 43% | -9/Materials Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked Phase Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Brother of Steel Bumper Bots Gun Specialist Hackerman Immobile And Lovin' It Monster You Will Be Upgraded Challenges ------------ None Game ------ Seed GaussLightpackGutpuncher Manual? 0 Play Time 03:46:57 Cumulative 86.2 hours Start 2026.08.29 @ 14:53:48 End 2026.09.02 @ 16:18:05 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 33 Adventurer 40 Explorer 0 Win Type - Total 4 Types 2/1/0/1/0/0/0/0/0/0 Lore% 40 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc7e140b-4db8-43c5-929d-6dbae2eb5958