Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.22 @ 14:34:14 // Winter2019/RPGLIKE Player: 277 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (774) 774 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1879 Bonus ------- None Cogmind --------- Core Integrity 0/650 Matter 300/300 Energy 230/250 System Corruption 0% Temperature Cool (26) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Improved Terrain Scanner Terrain Scan Processor Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- EM Pulse Gun Improved EM Shotgun > --- INVENTORY (2) ---- Light Armor Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Seismic Analyzer Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Visual Processing Unit Light Armor Plating [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Seismic Analyzer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 5 | 4 . 1 Power . | . . . Propulsion 1 | 1 . . Utility 3 | 3 . . Weapon 1 | . . 1 Parts Attached 20 | 6 7 7 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 2 5 2 Device 2 | 1 1 . Storage . | . . . Processor 5 | 1 3 1 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 4 | 1 . 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 96 | . 97 95 Engine 6 | . 6 5 Core 5 | . 5 5 Leg 23 | . 25 22 Device 12 | . 14 11 Processor 23 | . 23 22 Protection 9 | . 9 11 Energy Gun 13 | . 12 16 Naked Turns . | . . . Heaviest Build 17 | 8 11 17 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 2 | . . 2 Average Capacity . | . . 1 Most Carried 2 | . . 2 Average Carried . | . . 1 Final Capacity 2 | . . 2 Final Carried 2 | . . 2 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 402 | 260 60 82 Remotely . | . . . Salvage Created 1475 | 210 327 938 Parts 91 | 9 21 61 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . 4 9 Guns 11 | . 4 7 AOE 2 | . . 2 Classes Destroyed 10 | 3 3 4 Worker 6 | 2 1 3 Builder 1 | . . 1 Tunneler 4 | 4 . . Hauler 2 | . 1 1 Recycler 4 | 1 . 3 Operator 1 | . . 1 Watcher 6 | . 3 3 Grunt 5 | . 4 1 Duelist 1 | . . 1 Sentry 7 | . . 7 Best Kill Streak 6 | 3 3 6 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1070 | 23 122 925 Core 867 | 18 99 750 Absorbed by Shields . | . . . Redirected to Core 707 | 18 73 616 Core Remaining (%) 92 | 97 88 . Volleys Fired 138 | 27 44 67 Largest 2 | 1 1 2 Hottest 85 | 40 40 85 Shots Fired 162 | 27 44 91 Gun 162 | 27 44 91 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 162 | 27 44 91 Robot Hit Streak 14 | 6 4 14 Robot Miss Streak 5 | 2 5 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 110 | 17 22 71 Core Hits 60 | 7 14 39 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2209 | 333 597 1279 Guns 1637 | 262 356 1019 Cannons . | . . . Explosions 572 | 71 241 260 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 377 | 71 58 248 Explosive 183 | . 183 . Electromagnetic 1649 | 262 356 1031 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 90 | . 84 6 Projectiles . | . . . Explosions 90 | . 84 6 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 220 | 23 . 197 Shots 6 | 1 . 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 203 | 12 81 203 Average Temperature 43 | 12 20 54 Received Heat Transfer 327 | . 72 255 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 9 | 2 1 6 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 550 | 100 100 350 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 11 | 2 1 8 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 361 | 35 203 361 Average Influence 100 | 15 75 158 Maximum Alert Level 1 | . 1 1 Low Security (%) 81 | 100 92 62 Level 1 18 | . 7 37 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 9 21 Peak Tracking Total 5 | . 3 5 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 5 | . 2 3 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 6 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 26 5 Successful 22 | . 18 4 Failed 9 | . 8 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 21 | . 16 5 Terminals 27 | . 22 5 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 35 | . 26 9 Terminals 15 | . 11 4 Track 6 | . 4 2 Assimilate 1 | . 1 . Botnet 6 | . 4 2 Detonate 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 5 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1333 | 164 649 520 Spaces Moved 664 | 70 387 207 Core 10 | 10 . . Treads . | . . . Legs 654 | 60 387 207 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 115 120 120 Slowest Speed 150 | 150 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 5 71 36 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 29 | 2 4 23 Melee . | . . . Projectile . | . . . AOE 29 | 2 4 23 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1038 | 123 527 388 Wait 194 | 21 83 90 Move 662 | 69 386 207 Hop . | . . . Pick Up 3 | . . 3 Fast Attach 16 | 6 6 4 Attach . | . . . Detach 1 | . . 1 Swap 4 | . 1 3 Drop 10 | . 5 5 Fire 138 | 27 44 67 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 10 | . 2 8 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x3) 10 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Identified exit to Mines 370 | -10/Materials | Discovered new exit (range 13) 422 | -10/Materials | Discovered new exit (range 19) 787 | -10/Materials | Discovered new exit (range 15) 802 | -10/Materials | Build established: Scavenger-Mutant 814 | -10/Materials | Entered another Materials area 816 | -9/Materials | Reached level 2 828 | -9/Materials | Upgraded with Weapon slot (x1) 978 | -9/Materials | Reached level 3 1078 | -9/Materials | Core integrity fell below 50% 1135 | -9/Materials | Discovered new exit (range 15) 1169 | -9/Materials | Core integrity fell below 20% 1334 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01279_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 01282_ K-01 Serf collects debris. 01289_ Triggered Alarm Trap. 01289_ An alarm sounds. 01289_ ALERT: Alarm triggered, dispatching investigation squad. 01318_ Chain reaction triggered in Imp. Ion Engine. 01320_ U-05 Engineer lays Concrete. 01321_ Heat Sink fried. 01321_ Y-45 Defender destroyed. 01322_ K-01 Serf collects debris. 01324_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????? ## # ######?? ??? ##### # | | ????????? ?# T + ## " ?" ? ###?# ? # | | ?????#??#? / # + ????? ?###??#?### | | ?????????### # ## ????????? ""? ?#### | | ?????##????# # ## ??? ? ?? """"" ?##? | | ????#??###?# # ###+###+#??? 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Utility Slot 3 | 3 . . Weapon Slot 1 | . . 1 Core Integrity 1 | . . 1 Heat Dissipation 1 | . . 1 Inventory Capacity 2 | . . 2 Sight Range 1 | 1 . . Sensor Range 2 | . . 2 Terrain Scan Density 1 | . . 1 Protomatter Created 197 | . 48 149 Integrity Restored 210 | . 48 162 Core 210 | . 48 162 Protomatter Decayed 32 | . 32 . Game ------ Seed ComponentUtilityMaul Manual? 0 Play Time 00:21:43 Cumulative 174.1 hours Start 2019.12.22 @ 14:11:21 End 2019.12.22 @ 14:34:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 50 Gallery% 66 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a769259-8ae6-40e8-8665-cf08be07ff1f