Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 17:19:13 Player: maxwell Result: Smashed by cave-in Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (415) 2075 Value Destroyed (16845) 16845 Prototype IDs (38) 760 Alien Tech Used (4) 800 Bonus (4859) 4859 TOTAL SCORE: 34339 Bonus ------- High Alert Combat Kills 3066 Follower Combat Kills 2404 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -1511 Cogmind --------- Core Integrity 0/1450 Matter 228/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Hovering (66) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Leg Improved Antigrav System Improved Antigrav System > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Matter Compressor (250) Phase Armor Long-range Tractor Beam Subatomic Replicator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Biometal Heavy Treads Biometal Leg Zionite Supercomposite Leg > --- UTILITY ---------- Medium Storage Unit Compact Battery Makeshift Trap Scanner Advanced Visual Processing Unit Long-range Sensor Array 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Experimental Target Analyzer Advanced Phase Shifter Zionite Shade Armor Zionite Shade Armor Graphene Brace > --- WEAPON ----------- Zionite Phaser-M Zionite Phaser-M Zionite Alpha Cannon > --- INVENTORY -------- Light Quantum Reactor Advanced Coolant Injector Matter Compressor Advanced Phase Shifter Advanced Force Field Long-range Tractor Beam Transdimensional Reconstructor Zionite Laser-M Zionite Phaser-M Enhanced Quantum Rifle [Rating: 180] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Armor Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . . 2 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . Utility 10 | . . . . . . . . . 1 . . . . 2 1 . . . . 2 . . 2 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 452 | 6 3 2 21 3 1 7 16 27 19 8 14 1 14 84 4 17 17 12 23 44 4 . 31 65 9 Power 49 | 1 . . 2 . . 1 1 2 2 . 1 . 1 8 1 . 2 1 2 8 . . 4 11 1 Engine 17 | 1 . . 2 . . 1 . 2 2 . 1 . 1 6 . . . . . 1 . . . . . Core 5 | . . . . . . . 1 . . . . . . 1 1 . . . . 2 . . . . . Reactor 27 | . . . . . . . . . . . . . . 1 . . 2 1 2 5 . . 4 11 1 Propulsion 129 | 2 . . 7 1 . 2 6 10 7 . 6 1 4 28 1 7 2 . 3 13 . . 6 20 3 Treads 86 | 2 . . 7 1 . 2 6 10 6 . 1 1 2 7 . 6 2 . 2 13 . . 6 12 . Leg 35 | . . . . . . . . . . . 2 . 2 19 1 1 . . 1 . . . . 8 1 Wheel 5 | . . . . . . . . . 1 . 2 . . 2 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 140 | 1 3 . 5 . . . . 3 3 4 2 . 3 24 1 7 11 7 7 15 3 . 16 21 4 Device 76 | . . . . . . . . . 1 3 2 . 2 15 . 6 10 6 2 7 1 . 11 9 1 Storage 18 | 1 2 . 4 . . . . . 1 . . . . 1 . . . . 2 2 1 . . 2 2 Processor 23 | . . . 1 . . . . 1 . 1 . . . 5 1 1 1 . 2 4 . . 3 3 . Hackware 8 | . . . . . . . . 1 1 . . . . 3 . . . . 1 2 . . . . . Protection 14 | . 1 . . . . . . 1 . . . . 1 . . . . 1 . . 1 . 2 7 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 134 | 2 . 2 7 2 1 4 9 12 7 4 5 . 6 24 1 3 2 4 11 8 1 . 5 13 1 Energy Gun 12 | 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . 8 . Energy Cannon 12 | . . . . . . . . 1 . . . . . . . 1 . . 2 2 . . 1 4 1 Ballistic Gun 65 | . . 2 6 1 1 2 7 6 6 2 3 . 4 12 1 1 . 2 5 2 . . 2 . . Ballistic Cannon 9 | . . . . . . . . . . . . . . 1 . . 2 2 1 1 . . 1 1 . Launcher 12 | . . . 1 1 . 2 . 1 . 1 2 . . 2 . . . . 1 . . . 1 . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Impact Weapon 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . 2 4 . . . . 1 6 . 1 . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 1 . . 1 1 . . . . . 1 . . . 3 . 3 . . 4 3 2 Corrupted Parts 5 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 3 . . System Corruption 9 | . . . . . . . . . . . . . . 1 . . . . . 2 . . 6 . . Parts Lost 167 | . . 1 12 2 . 6 7 6 9 4 7 . 9 32 . 1 2 . 19 3 . . 17 27 3 Power 23 | . . . 2 . . 1 1 2 . . 1 . 1 3 . . . . 1 1 . . 4 5 1 Propulsion 64 | . . . 6 1 . 2 4 3 6 4 3 . 5 15 . . 1 . 6 . . . 3 5 . Utility 29 | . . . . . . . . . . . . . 1 4 . 1 . . 4 1 . . 5 11 2 Weapon 51 | . . 1 4 1 . 3 2 1 3 . 3 . 2 10 . . 1 . 8 1 . . 5 6 . Highest Loss Streak 17 | . . 1 2 1 . 2 3 3 6 2 2 . 6 11 . 1 1 . 17 1 . . 5 7 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 98 100 99 99 100 93 95 98 97 68 68 91 87 89 91 94 97 86 45 94 94 94 88 71 18 Engine 4 | . 14 14 10 11 11 10 3 4 6 7 7 7 5 4 . . . . . 1 . . . . . Core 1 | . . . . . . . 4 4 . . . . . . 10 11 3 . . 1 5 5 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . 7 11 4 6 5 5 6 6 2 Treads 20 | . 28 28 32 32 33 32 42 44 43 14 11 14 15 4 . 2 33 35 5 30 31 31 23 8 . Leg 6 | . . . . . . . . . . . 1 7 13 26 34 31 . . . . . . . 4 3 Wheel 1 | . . . . . . . . . . . 2 7 3 3 . . . . . . . . . . . Device 6 | . . . . . . . . . . 6 7 7 5 7 5 11 10 9 3 11 10 10 18 14 1 Storage 7 | . 14 14 11 11 11 11 9 9 6 7 7 7 7 6 5 5 5 5 4 8 7 5 4 4 3 Processor 10 | . . . 10 11 11 11 9 . . 5 7 7 7 14 17 11 17 17 9 12 21 21 16 16 . Hackware 1 | . . . . . . . . 7 14 1 . . . 1 . . . . 2 6 . . . . . Protection 1 | . 12 14 . . . . . . . . . . . . . . . 1 . . 1 5 1 4 . Energy Gun 1 | . 28 10 . . . . . . . . . . . . . . . . . . . . . 6 . Ballistic Gun 15 | . . 17 32 32 33 17 26 19 16 21 18 23 22 12 10 11 9 3 6 6 3 . 4 . . Naked Turns 151 | . . . . . . . . . . . . . . . . . . . 65 . . . . 78 8 Heaviest Build 157 | 11 29 29 96 97 96 97 94 97 104 110 101 99 105 113 109 123 137 136 131 83 89 88 102 157 104 Greatest Support 225 | 40 40 40 63 60 60 60 100 100 120 82 40 40 88 108 108 141 141 133 133 210 186 186 186 225 30 Greatest Overweight (x) 35 | . . 9 1 1 1 1 1 1 9 5 32 6 32 10 1 3 1 1 35 1 . . . 1 3 Average Overweight (x) 1 | . . . . 1 1 1 . . . 2 3 2 3 2 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 25 25 Average Capacity 22 | 7 12 15 22 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 8 8 10 10 10 17 14 Most Carried 25 | 3 9 14 20 21 23 23 25 25 25 23 25 25 25 25 25 25 25 25 24 10 10 10 10 10 6 Average Carried 19 | . 6 11 15 20 21 20 20 23 22 22 23 24 24 21 23 24 24 24 6 7 9 10 8 7 5 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 10 10 10 10 5 5 Final Carried 25 | 3 9 14 19 21 23 21 21 25 21 23 25 25 23 23 25 24 25 24 2 8 10 10 6 5 5 Class Distribution -------------------- 26% | Scavenger-Mutant 19% | Scavenger-Gunner 14% | Gunner 12% | Mutant 7% | Derelict-Gunner 6% | Derelict-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Matter Collected 14305 | 199 86 37 709 115 . 321 895 1090 374 731 621 98 419 1962 . 545 1178 285 527 1030 315 . 1513 1188 67 Remotely 609 | . . . . . . . . . . . . . . 158 . . . . . . . . 451 . . Salvage Created 20325 | . 226 111 1800 220 . 571 1299 1647 498 876 822 97 363 1587 . 690 1249 345 781 2200 242 . 1757 2877 67 Parts 1002 | . 16 4 132 12 . 40 61 85 20 24 36 1 9 94 . 37 45 16 28 98 9 . 90 138 7 Haulers Intercepted 13 | . 1 . 4 . . . 4 2 . . . . . . . . . . . 1 . . 1 . . Recyclers Shooed 20 | . . . 2 . . . 1 2 2 . . . . 3 . . 1 . . 3 . . 4 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 179 | . . . . . . . . . . 22 28 6 12 . . 11 28 9 35 . 28 . . . . Prevented 37 | . . . . . . . . . . . . . 1 . . 5 26 5 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Combat Hostiles Destroyed 320 | . 5 4 35 9 . 28 21 25 6 15 18 . 3 29 . 1 12 . 11 26 4 . 27 40 1 Melee 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Guns 189 | . 4 4 33 9 . 1 21 25 5 13 13 . 3 19 . 1 8 . 6 5 . . 4 15 . Cannons 72 | . . . . . . . . . 1 . . . . 2 . . 4 . 4 18 4 . 15 23 1 AOE 53 | . 1 . 2 . . 27 . . . 2 5 . . 7 . . . . . 1 . . 8 . . Classes Destroyed 24 | . 5 . 5 . . . . 2 1 1 1 . 2 2 . 1 1 . . 1 . . 1 1 . Worker 23 | . 1 . 1 2 . 3 1 1 1 . . . . 3 . . . . . 2 . . 8 . . Builder 12 | . . . 1 . . 2 . 1 1 . . . . 2 . . . . . 1 . . 4 . . Tunneler 5 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . 1 . Hauler 13 | . 1 . 4 . . . 4 2 . . . . . . . . . . . 1 . . 1 . . Recycler 17 | . . . 1 . . 2 1 3 2 . . . . . . . . . . 4 . . 2 2 . Minesweeper 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Operator 8 | . . . . . . . . 4 1 . . . . 2 . . . . . 1 . . . . . Watcher 6 | . 1 . 3 . . . . 1 . . . . . 1 . . . . . . . . . . . Swarmer 62 | . 3 2 6 7 . 16 . 3 1 2 7 . . . . . 2 . 3 . . . 6 4 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Grunt 129 | . 2 2 18 2 . 10 18 13 4 10 8 . . 12 . . 6 . 4 8 1 . 2 9 . Brawler 12 | . . . 1 . . 2 . . . . 1 . . . . . . . 2 1 2 . 2 1 . Duelist 10 | . . . . . . . . . 2 1 . . . 1 . . 1 . 1 2 1 . . 1 . Protector 3 | . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . Sentry 32 | . . . 10 . . . 3 8 . 1 1 . . 2 . 1 2 . 1 1 . . . 2 . Specialist 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hunter 23 | . . . . . . . . 1 . 1 . . 2 4 . . . . . 4 . . 6 5 . Programmer 40 | . . . . . . . . . . . . . 1 6 . . . . . 8 . . 8 16 1 Heavy 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . Samaritan 4 | . . . . . . . . . . 1 1 . . . . . . . 2 . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 22 | . 3 2 7 4 . 7 5 7 3 4 7 . 3 10 . 1 4 . 4 8 4 . 22 8 1 Combat Bots Only 9 | . 3 2 3 4 . 4 4 7 3 4 7 . 3 8 . 1 4 . 4 6 4 . 9 8 1 Max Kills in Single Turn 11 | . 1 2 2 2 . 4 2 2 1 2 2 . 1 4 . 1 2 . 1 2 1 . 11 1 1 Gunslinging 1 | . . 1 1 1 . . 1 1 . 1 . . . . . . . . . . . . 1 . . Exploded 6 | . 1 . 1 . . 3 . . . 1 2 . . 3 . . . . . 1 . . 6 . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Damage Taken 34084 | . 248 58 1567 242 . 598 924 1506 1251 722 1045 . 975 4403 . 171 702 . 2689 2401 265 . 4752 8646 919 Core 4728 | . 12 15 216 13 . 95 111 121 237 83 192 . 89 626 . 37 46 . 814 222 . . 363 1139 297 Absorbed by Shields 878 | . . . . . . . . . . 84 . . . 20 . . 157 . 56 315 80 . 151 15 . Reduced by Siege Mode 1101 | . . . . . . . . . . . . . . . . . . . . . . . 34 1067 . Redirected to Shielding 316 | . . . . . . . . . . . . . 74 . . . . . . . . . . 242 . Regen/Repaired (Parts) 463 | . . . . . . . . 11 248 . . . . . 204 . . . . . . . . . . Core Remaining (%) 51 | 100 . 89 . . . 19 . 57 . . . . 14 26 . . . . 10 . . 80 72 . . Volleys Fired 1141 | . 26 8 113 16 . 32 66 84 39 43 47 8 30 87 . 33 72 49 34 100 14 . 83 142 15 Largest 3 | . 2 2 3 3 . 3 3 3 3 3 3 3 3 3 . 3 3 1 3 3 1 . 3 3 1 Hottest 236 | . 80 80 69 69 . 79 73 125 150 78 75 75 88 135 . 94 134 33 135 211 75 . 153 236 120 Shots Fired 2461 | . 50 15 324 43 . 35 195 214 95 120 118 22 80 203 . 70 126 49 74 209 13 . 125 265 16 Gun 1961 | . 50 15 318 41 . 2 195 212 84 116 111 22 80 174 . 69 98 49 51 92 4 . 50 128 . Cannon 432 | . . . . . . . . 1 11 . . . . 20 . 1 28 . 22 116 8 . 72 137 16 Launcher 66 | . . . 6 2 . 33 . 1 . 4 7 . . 9 . . . . 1 . . . 3 . . Special 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Kinetic 1977 | . . 8 318 41 . 2 195 212 84 116 111 22 80 189 . 69 126 49 64 120 12 . 93 66 . Thermal 256 | . 24 6 . . . . . 1 11 . . . . 5 . 1 . . 9 60 . . 29 94 16 Explosive 63 | . . . 6 2 . 33 . 1 . 4 7 . . 9 . . . . 1 . . . . . . Electromagnetic 68 | . 26 1 . . . . . . . . . . . . . . . . . 28 . . 3 10 . Phasic 95 | . . . . . . . . . . . . . . . . . . . . . . . . 95 . Robot Hit Streak 43 | . 4 7 15 12 . 5 13 14 8 20 24 6 12 15 . 28 19 19 11 8 10 . 13 43 2 Robot Miss Streak 7 | . 2 2 3 3 . 2 6 3 6 3 4 1 3 5 . 1 5 2 2 7 3 . 3 4 . Penetration Max 1 | . . . . . . . . . . 1 . . . 1 . . 1 1 1 1 . . 1 . . Secondary Targets 37 | . 1 1 7 4 . . 5 5 . 4 2 . . 3 . . . . 1 . . . 1 3 . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . 1 1 . . 1 . . . . 1 . . . 1 1 . Capacitor 22 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . Shots Hit Robots 1738 | . 28 12 226 24 . 17 143 152 63 91 81 14 57 160 . 60 91 44 55 128 10 . 81 200 1 Core Hits 874 | 1 12 7 92 12 . 53 63 62 27 42 48 4 16 88 . 22 61 16 30 58 5 . 77 77 1 Critical Kills 42 | . . . 1 . . . 1 . . 1 . . . 10 . 9 13 3 2 1 . . . 1 . Critical Parts Destroyed 58 | . . . . . . . 1 1 1 2 1 . 2 10 . 13 15 7 . . 2 . 3 . . Critical Strikes 148 | . 1 . 2 . . . 2 1 1 3 1 . 2 21 . 26 30 13 4 6 3 . 14 18 . Meltdown 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Destroy 109 | . . . 2 . . . 2 1 1 3 1 . 2 20 . 26 30 13 2 1 2 . 3 . . Blast 21 | . . . . . . . . . . . . . . . . . . . 1 5 1 . 11 3 . Corrupt 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Sever 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intensify 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . Phase 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Melee Attacks 108 | . . . . . . . 8 17 . 2 . . 4 48 . 22 . . . 7 . . . . . Thermal 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . Impact 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Slashing 79 | . . . . . . . 8 17 . . . . 1 31 . 22 . . . . . . . . . Piercing 18 | . . . . . . . . . . . . . 3 8 . . . . . 7 . . . . . Sneak Attacks 12 | . . . . . . . . 4 . . . . . 5 . . . . . 3 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44086 | 7 427 188 2513 412 . 2566 1928 3160 1249 2017 1628 180 987 4310 . 457 926 314 1323 5297 339 . 5608 8199 51 Guns 23243 | . 391 147 2401 388 . 12 1877 2623 891 1681 1360 180 982 2131 . 457 516 314 879 1385 57 . 812 3759 . Cannons 12827 | . . . . . . . . 22 350 . . . . 257 . . 410 . 380 3493 282 . 3172 4410 51 Explosions 6538 | . 36 . 83 . . 2538 . 53 . 336 268 . . 1331 . . . . 64 211 . . 1618 . . Melee 1247 | . . . . . . . . 443 . . . . 5 591 . . . . . 208 . . . . . Ramming 231 | 7 . 41 29 24 . 16 51 19 8 . . . . . . . . . . . . . 6 30 . Kinetic 25766 | . . 80 2401 388 . 12 1877 2623 891 1681 1360 180 982 2268 . 457 926 314 1067 2837 339 . 3360 1723 . Thermal 7106 | . 155 54 . . . . . 22 350 . . . . 263 . . . . 192 1494 . . 1471 3054 51 Explosive 4680 | . . . 83 . . 2538 . 53 . 336 268 . . 1188 . . . . 64 150 . . . . . Electromagnetic 1899 | . 272 13 . . . . . . . . . . . . . . . . . 608 . . 771 235 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1022 | . . . . . . . . 443 . . . . . 579 . . . . . . . . . . . Piercing 225 | . . . . . . . . . . . . . 5 12 . . . . . 208 . . . . . Phasic 3157 | . . . . . . . . . . . . . . . . . . . . . . . . 3157 . Highest Corruption 33 | . . . . . . 1 1 1 . . . . 1 8 . . 1 1 18 9 9 4 18 33 33 Average Corruption 5 | . . . . . . 1 1 1 . . . . 1 3 . . 1 1 17 2 7 4 7 13 33 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . 1 . . 5 . . . . Corruption Blocked 49 | . . . . . . . . . . . . . . . . . . . . 24 . . 25 . . Effects 289 | . . . . . . 8 8 11 . . . . 5 16 . . 11 4 38 13 50 2 40 64 19 Message Errors 55 | . . . . . . 2 1 2 . . . . 1 2 . . 3 2 4 5 11 1 4 12 5 Matter Fused 85 | . . . . . . 4 4 1 . . . . 1 6 . . 4 . 10 5 16 1 14 12 7 Heat Flow Errors 31 | . . . . . . . . 1 . . . . 1 2 . . 1 2 6 1 5 . 4 5 3 Energy Discharges 25 | . . . . . . . 2 3 . . . . . 2 . . 1 . 4 1 5 . 3 3 1 Parts Rejected 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 2 . Data Loss (minor) 35 | . . . . . . . . 1 . . . . . 2 . . . . 8 . 8 . 6 9 1 Data Loss (major) 16 | . . . . . . 1 1 . . . . . 1 1 . . 1 . 1 1 2 . 2 5 . Misfires 10 | . . . . . . 1 . 1 . . . . 1 1 . . . . 1 . 1 . 2 1 1 Alerts 8 | . . . . . . . . . . . . . . . . . 1 . 3 . . . 1 3 . Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 8 1 Weapon Failures 9 | . . . . . . . . 1 . . . . . . . . . . 1 . 2 . 1 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1331 | . . . . . . 116 . 25 . 10 . . . 282 . . . . 51 186 . . 540 121 . Projectiles 739 | . . . . . . . . . . . . . . . . . . . . 149 . . 469 121 . Explosions 342 | . . . . . . 116 . . . 10 . . . 94 . . . . 51 . . . 71 . . Melee 250 | . . . . . . . . 25 . . . . . 188 . . . . . 37 . . . . . Knockbacks 60 | . . . . . . . . . . . . . . 6 . . 10 . 2 9 . . 18 15 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 55 | . . . . . . . . . . . . . . 5 . . 10 . 2 9 . . 15 14 . Secondary 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 1 . Self-Inflicted Damage 800 | . . . 32 14 . 240 . . . 54 40 . . . . . . . 54 . . . 353 13 . Shots 32 | . . . 1 1 . 10 . . . 2 2 . . . . . . . 1 . . . 15 . . Rammed 31 | 1 . 6 4 2 . . 3 1 . . . . . . . . . . . . . . 2 12 . Targets Rammed 38 | 1 . 6 5 3 . 1 5 2 1 . . . . . . . . . . . . . 2 12 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . 1 1 . 1 2 1 1 . . . . . . . . . . . . . . . . Highest Temperature 363 | . 332 45 80 18 . 21 165 300 363 145 350 72 158 321 . 99 328 160 182 351 254 . 215 315 198 Average Temperature 72 | . 95 19 20 5 . 7 35 78 95 52 104 35 51 93 . 49 98 79 32 109 106 . 50 103 73 Received Heat Transfer 6170 | . 111 12 681 36 . 135 567 684 99 255 378 . 12 939 . 48 267 . 664 272 16 . 247 747 . Effects 7 | . 1 . . . . . . 2 1 . . . . 2 . . 1 . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Interference 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 8 . Total Turns 263 | . . . . . . . . . . . . . . . . . . . . . . . 19 244 . Longest Duration 54 | . . . . . . . . . . . . . . . . . . . . . . . 19 54 . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 5 | . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 2 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Parts Melted 30 | . . 2 . . . . . . . . . . 2 1 . . 3 . 3 9 . . 3 7 . Heat Transferred 7292 | . 275 125 . . . . . 25 400 . . . . 350 . . . . 222 1493 . . 1516 2849 37 Parts Sabotaged 12 | . . . . . . . . . . . . . . 4 . . . . 3 3 . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . . . . . . . . . . . . . . . . . 1 . . 5 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Peak Influence 1520 | . 242 65 493 192 . 654 411 589 328 . . . . 494 247 . . . . 1398 . . 947 1520 925 Initial 815 | . . 24 25 192 . . 156 173 200 . . . . . 241 . . . . . . . 398 510 815 Average 308 | . 120 20 311 47 . 424 240 317 217 . . . . 90 245 . . . . 479 . . 447 894 862 Maximum Alert Level 4 | . 1 . 2 . . 2 2 2 1 . . . . 2 1 . . . . 4 . . 3 4 3 Low Security (%) 41 | 100 79 100 10 100 . 10 41 5 30 . . . . 85 . . . . . 32 . . . . . Level 1 29 | . 20 . 75 . . 19 51 70 69 . . . . 3 100 . . . . 20 . . 50 . . Level 2 15 | . . . 14 . . 70 6 23 . . . . . 10 . . . . . 15 . . 43 15 . Level 3 10 | . . . . . . . . . . . . . . . . . . . . 16 . . 5 72 100 Level 4 2 | . . . . . . . . . . . . . . . . . . . . 14 . . . 12 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 1 . 5 1 . 1 5 5 2 . 1 . . 9 . . 1 . 1 12 . . 9 13 4 Investigation 13 | . 1 . 1 1 . . 3 2 . . . . . 2 . . . . . . . . 2 . 1 Extermination 16 | . . . . . . . . . 1 . . . . 5 . . . . . 3 . . 3 4 . Reinforcement 20 | . . . 4 . . 1 2 3 1 . . . . 2 . . . . . 3 . . 3 . 1 Assault 17 | . . . . . . . . . . . 1 . . . . . 1 . 1 4 . . 1 7 2 Garrison 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . 1 . . . . . . . 1 . . . . . 1 . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Active Scanning Responses 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Distress Signals 21 | . 3 1 3 . . . . 2 . . . . . 2 . . . . . 1 . . 4 5 . Communications Jammed 13 | . . . . . . . . . . . . . . 2 . . . . . . . . 11 . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Times Spotted 536 | . 17 8 49 9 . 23 26 41 19 26 21 . 10 47 . 4 25 . 17 47 11 . 48 83 5 Peak Tracking Total 15 | . 4 5 4 4 . 4 4 7 4 5 8 . 3 8 . 4 7 . 8 6 9 . 15 14 5 Tactical Retreats 28 | . . 1 . . . . . 1 . 8 1 . 2 2 . . 6 . 1 3 . . 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Traps Triggered 14 | . . . 1 . . . 1 2 1 . . . . 1 . . 1 . . . . . . 7 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . Traps Extracted 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Installed 15 | . . . . . . . . . . . . . . . . . 15 . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . 2 . . 10 . . . . . . . . Most Traps Carried 7 | . . . . . . . . . . . . . . . . . 7 7 6 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Machines Disabled 36 | . . . 1 1 . 3 1 3 1 . . . . 6 . 1 . . . 11 . . 1 4 3 Max in Single Turn 5 | . . . 1 1 . 2 1 1 1 . . . . 5 . 1 . . . 2 . . 1 1 1 Garrison Access 4 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Machines Accessed 60 | . 7 . 7 2 1 . 7 10 8 1 . . . 5 1 3 1 4 . . 1 . 2 . . Terminals 31 | . 6 . 4 2 . . 5 9 5 . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 1 2 . . . . . 1 . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . Total Hacks 177 | . 20 . 14 9 1 . 33 22 22 3 . . . 17 5 9 1 17 . . 1 . 3 . . Successful 114 | . 9 . 5 6 1 . 19 13 10 3 . . . 15 4 9 1 17 . . 1 . 1 . . Failed 62 | . 10 . 9 3 . . 14 9 12 . . . . 2 1 . . . . . . . 2 . . Catastrophic 5 | . . . 1 . . . 1 2 1 . . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 131 | . 18 . 10 9 . . 18 12 13 . . . . 15 . . . . . 18 . . 7 5 6 Terminals 86 | . 17 . 7 9 . . 20 18 15 . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . Repair Stations 15 | . . . . . . . . 4 6 . . . . . 5 . . . . . . . . . . Recycling Units 9 | . 3 . 4 . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . 3 . . . 11 . . . . . . 9 . . . . . . . . 2 . . Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . Terminal Hacks 55 | . 3 . 2 3 1 . 5 8 2 3 . . . . . 9 1 17 . . 1 . . . . Record 16 | . . . . . 1 . . . . 3 . . . . . 7 . 5 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 9 | . 1 . . 2 . . 2 . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 5 | . . . . . . . 1 . . . . . . . . . . 4 . . . . . . . Open Door 9 | . . . . . . . . 5 . . . . . . . 2 1 . . . 1 . . . . Branch Access Points 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . 2 3 . . . . . 4 . . . . . . . . . . Scan Component 5 | . . . . . . . . 1 2 . . . . . 2 . . . . . . . . . . Repair 4 | . . . . . . . . 1 1 . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 2 . . . 6 . . . . . . 9 . . . . . . . . 1 . . Insert Component 9 | . . . 1 . . . 3 . . . . . . 4 . . . . . . . . 1 . . Analyze 9 | . . . 1 . . . 3 . . . . . . 5 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Unauthorized Hacks 23 | . 5 . 1 3 . . 7 3 4 . . . . . . . . . . . . . . . . Terminals 20 | . 4 . . 3 . . 6 3 4 . . . . . . . . . . . . . . . . Track 5 | . 1 . . 2 . . 2 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . . . . . 3 1 3 . . . . . . . . . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . . . . . 1 1 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 6 . 7 2 . . 6 5 7 . . . . 4 1 . . . . . . . 2 . . Full Trace Events 5 | . . . . 1 . . 1 1 . . . . . 2 . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . 1 . . . 2 . . . . 15 . 4 . . . 4 . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 299 | . . . . . . . . . . . . . . 299 . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . 18 . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 1 1 . . . . . 2 . . . . . . . . . . Time 237 | . . . . . . . . 136 13 . . . . . 88 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . 2 . . . . . . 4 . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . . . 2 . . . . . . 4 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . . . . . . 6 . . . 5 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Programmers 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . 2 . . 1 . . 2 . 2 . 2 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Total Allies 42 | . . . . . . . . 10 . . 2 4 . 2 . . 2 . 2 11 3 . 4 2 . Largest Group 10 | . . . . . . . . 10 8 . 2 6 6 1 . . 2 1 2 8 3 3 4 2 . Highest-Rated Group 600 | . . . . . . . . 173 141 . 32 183 183 27 . . 79 49 94 600 176 169 270 301 . Highest-Rated Ally 269 | . . . . . . . . 29 29 . 16 40 40 27 . . 49 49 49 103 116 109 109 269 . Zionite Dispatches 10 | . . . . . . . . . . . . . . 1 . . . . . 5 . . 2 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 27 | . . . . . . . . . . 1 . . . 2 . 13 8 . . 1 . . 1 1 . STAY 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . DROP 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 . EXPLORE 12 | . . . . . . . . . . 1 . . . . . 7 4 . . . . . . . . RETURN 8 | . . . . . . . . . . . . . . . . 6 2 . . . . . . . . Ally Attacks 388 | . . . . . . . . 30 69 . . . 52 5 . . 5 . 13 128 24 . 37 25 . Total Damage 11544 | . . . . . . . . 466 887 . . . 994 42 . . 168 . 413 3915 984 . 987 2688 . Kills 79 | . . . . . . . . 5 10 . . . 6 . . . 3 . 3 22 9 . 6 15 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Robot Analysis Total 9 | . 1 . . 2 . . 2 . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 19 | . . 1 . 1 . . . . . 2 1 2 2 . . 3 2 . 2 . 3 . . . . Drone Launches 14 | . . . . . . . . . . 2 . . . . . 8 4 . . . . . . . . Drone Recoveries 13 | . . . . . . . . . . 1 . . . . . 8 4 . . . . . . . . Decoded 0b10 Intel 78 | . . . . . . . . . . . . . . . . . . . . 28 . . 15 35 . Garrisons 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Patrols 28 | . . . . . . . . . . . . . . . . . . . . 8 . . 4 16 . Reinforcements 11 | . . . . . . . . . . . . . . . . . . . . 7 . . 4 . . Guards 35 | . . . . . . . . . . . . . . . . . . . . 11 . . 7 17 . Zionite Intel Received 6 | . . . . . . . . . . . . . . 4 . . . . . 1 . . . . 1 Emergency Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Turns Passed 46019 | 110 606 1521 2210 1514 469 1337 1066 1511 1355 5077 3115 3002 3525 3591 328 3063 3709 1138 951 1526 1555 66 1321 2041 312 Spaces Moved 18354 | 64 324 766 850 605 195 525 427 629 719 1354 1087 942 1053 1718 136 1365 1622 304 468 687 778 41 586 871 238 Core 334 | 4 . 54 . . . . . . . . 1 . 15 . . . . . 144 . . . . 102 14 Treads 13446 | 60 324 712 850 605 195 525 427 629 712 1354 578 879 541 16 . 146 1622 304 321 687 778 41 586 554 . Legs 2932 | . . . . . . . . . . . 7 . 229 1068 136 1219 . . 3 . . . . 215 55 Wheels 1473 | . . . . . . . . . 7 . 501 63 268 634 . . . . . . . . . . . Hover 169 | . . . . . . . . . . . . . . . . . . . . . . . . . 169 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 160 160 160 235 190 190 190 120 120 161 161 161 50 160 165 165 165 50 50 Average Speed 213 | 153 160 183 212 240 240 240 180 160 165 359 270 315 296 173 169 190 199 162 169 161 165 165 168 150 109 Slowest Speed 1800 | 160 160 500 240 240 240 240 240 240 240 560 1650 325 1650 540 190 400 242 241 1800 250 165 165 170 270 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 61 | 5 68 98 87 99 57 97 44 93 21 98 99 87 98 42 3 98 98 60 62 19 88 6 27 30 23 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 16 | . 1 1 1 1 1 . 1 . . . . 2 . . . 3 . 3 2 . . . . . . Known Exits Taken 13 | . 1 . . . . . 1 . 1 1 . . . 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 . 1 . . 1 1 1 . . . . . . 1 1 . . . . Scrap Searched 25 | . . 1 . 1 . 1 . . . 2 6 1 2 . . 3 3 . 3 . 2 . . . . Spaces Dug 165 | . . . 18 . . 13 8 15 . 9 . . 1 29 . 13 1 . . 32 . . 9 10 7 Terrain Destroyed 725 | . 7 . 41 19 . 255 8 16 . 38 38 . 1 78 . 15 7 . 21 58 7 . 58 46 12 Melee 49 | . . . . . . . 8 5 . 1 . . 1 21 . 12 . . . 1 . . . . . Projectile 137 | . . . . . . . . 1 . 1 2 . . 2 . 1 3 . 7 23 7 . 32 46 12 AOE 532 | . 7 . 41 19 . 255 . 10 . 36 36 . . 54 . . . . 14 34 . . 26 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Total 23115 | 73 361 859 1048 630 196 568 589 995 821 1501 1207 963 1413 2090 232 1731 1991 904 560 888 1032 40 787 1363 273 Wait 2444 | . 3 72 24 . . . 39 205 15 91 18 3 305 98 90 272 198 507 8 16 199 . 57 220 4 Move 18330 | 63 323 765 849 604 194 524 426 628 718 1353 1086 941 1052 1717 135 1364 1621 303 467 686 777 40 586 870 238 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 219 | 3 5 6 26 4 1 3 19 16 25 4 9 5 2 20 2 5 13 12 5 9 1 . 7 15 2 Fast Attach 232 | 6 2 . 2 . . . 1 7 7 1 6 1 7 40 4 9 4 7 13 30 3 . 21 52 9 Attach 131 | . . 1 13 2 . 6 10 8 9 . 5 . 2 23 . 6 6 2 9 7 . . 9 12 1 Detach 52 | . . . 1 . . 1 . 4 . . 1 . . 15 1 5 3 . . 10 2 . 5 3 1 Swap 93 | . 1 1 6 1 1 1 5 12 3 7 3 . 5 21 . 2 7 4 1 7 1 . 2 2 . Drop 167 | . 1 . 9 . . . 10 12 4 . 3 5 6 11 . 13 14 19 5 16 1 . 16 19 3 Fire 1141 | . 26 8 113 16 . 32 66 84 39 43 47 8 30 87 . 33 72 49 34 100 14 . 83 142 15 Melee 108 | . . . . . . . 8 17 . 2 . . 4 48 . 22 . . . 7 . . . . . Ram 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | 1 . 6 5 3 . 1 5 2 1 . . . . . . . . . . . . . 1 . . Escape Stasis 19 | . . . . . . . . . . . . . . 5 . . . . . . . . . 14 . Rewire 125 | . . . . . . . . . . . 29 . . 5 . . 38 1 18 . 34 . . . . Trap 15 | . . . . . . . . . . . . . . . . . 15 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / War) -3/Research (discovered 4 exits: *Res x2 / Arm / Tes) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 16) 488 | -10/Materials | Discovered new exit (range 15) 644 | -10/Materials | Central database locked down 717 | -10/Materials | Entered Mines 810 | -10/Mines | Met a Derelict bent on vengeance 1187 | -10/Mines | Assembled infested the area 1955 | -10/Mines | Discovered new exit (range 6) 2131 | -10/Mines | Discovered new exit (range 11) 2238 | -10/Mines | Entered Materials 2238 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2679 | -9/Materials | Build established: Gunner 3019 | -9/Materials | Build established: Scavenger-Gunner 3168 | -9/Materials | Discovered new exit (range 4) 3428 | -9/Materials | Discovered new exit (range 16) 3730 | -9/Materials | Core integrity fell below 50% 4356 | -9/Materials | Discovered new exit (range 13) 4448 | -9/Materials | Entered Mines 4511 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4516 | -9/Mines | Found Prototype Device 4759 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5254 | -9/Mines | Learned location of Storage (-8) 5261 | -9/Mines | Discovered new exit (range 11) 5599 | -9/Mines | Discovered new exit (range 9) 5952 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5952 | -9/Mines | Discovered new exit (range 5) 5962 | -9/Mines | Entered Exiles 6024 | -9/Exiles | Met 8R-AWN 6062 | -9/Exiles | Met EX-HEX 6151 | -9/Exiles | Met EX-DEC 6335 | -9/Exiles | Learned location of Zion (-7) 6411 | -9/Exiles | Discovered new exit (range 10) 6431 | -9/Exiles | Entered Mines 6610 | -8/Mines | Discovered new exit (range 12) 6727 | -8/Mines | Build established: Scavenger-Mutant 7177 | -8/Mines | Core integrity fell below 20% 7488 | -8/Mines | Build established: Scavenger-Gunner 7566 | -8/Mines | Discovered new exit (range 5) 7768 | -8/Mines | Entered Materials 7768 | -8/Materials | Evolved 2 slots: Propulsion x2 8227 | -8/Materials | Lost 3 parts (1p1n1w) 8407 | -8/Materials | Identified Exp. Sensor Array 8436 | -8/Materials | Identified exit to Storage 8834 | -8/Materials | Entered Storage 9214 | -8/Storage | Build established: Scavenger-Mutant 9380 | -8/Storage | Repaired Broken Exp. Sensor Array 9412 | -8/Storage | Found Prototype Processor 9972 | -8/Storage | Destroyed 7 combat bots 9977 | -8/Storage | Lost 3 parts (1p2n) 10124 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10290 | -8/Storage | Discovered new exit (range 16) 10345 | -8/Storage | Entered Factory 10345 | -7/Factory | Accompanied by 8 allies 10345 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10671 | -7/Factory | Build established: Commander-Mutant 11010 | -7/Factory | Build established: Scavenger-Gunner 11174 | -7/Factory | Repaired Huge Storage Unit 11272 | -7/Factory | Identified exit to Lower Caves 11520 | -7/Factory | Discovered new exit (range 6) 11593 | -7/Factory | Lost 6 parts (3n3w) 11700 | -7/Factory | Entered Lower Caves 12072 | -7/Lower Caves | Identified exit to Lower Caves 12422 | -7/Lower Caves | Learned Factory stockpile data 12431 | -7/Lower Caves | Build established: Tank 12755 | -7/Lower Caves | Build established: Gunner 13840 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15825 | -7/Lower Caves | Learned location of 1 exit from Research 15825 | -7/Lower Caves | Learned Extension security intel 16100 | -7/Lower Caves | Build established: Mutant 16777 | -7/Lower Caves | Entered another Lower Caves area 16884 | -7/Lower Caves | Discovered new exit (range 5) 16943 | -7/Lower Caves | Core integrity fell below 50% 17792 | -7/Lower Caves | Build established: Gunner 18390 | -7/Lower Caves | Build established: Mutant 18693 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 18759 | -7/Lower Caves | Destroyed 7 combat bots 19010 | -7/Lower Caves | Build established: Gunner 19452 | -7/Lower Caves | Discovered new exit (range 6) 19677 | -7/Lower Caves | Build established: Derelict-Gunner 19892 | -7/Lower Caves | Entered Zion 19892 | -7/Zion | Accompanied by 2 allies 19963 | -7/Zion | Discovered new exit (range 11) 20665 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 21056 | -7/Zion | Learned location of 1 exit from Factory 21188 | -7/Zion | Build established: Derelict-Mutant 22036 | -7/Zion | Learned location of Warlord (-4) 22318 | -7/Zion | Imprinted 22322 | -7/Zion | Declared Zion's savior 22894 | -7/Zion | Entered Proximity Caves 22894 | -6/Proximity Caves | Accompanied by 6 allies 23163 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23218 | -6/Proximity Caves | Build established: Derelict-Gunner 23484 | -6/Proximity Caves | Learned Factory stockpile data 23558 | -6/Proximity Caves | Learned Factory stockpile data 23797 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 23965 | -6/Proximity Caves | Identified Exp. Targeting Computer 24625 | -6/Proximity Caves | Spotted B-75 Beast 24658 | -6/Proximity Caves | Core integrity fell below 20% 24688 | -6/Proximity Caves | Lost 3 parts (1p2n) 24690 | -6/Proximity Caves | Allies destroyed B-75 Beast 24933 | -6/Proximity Caves | Discovered new exit (range 7) 25063 | -6/Proximity Caves | Build established: Gunner 25672 | -6/Proximity Caves | Lost 6 parts (3n1u2w) 26419 | -6/Proximity Caves | Entered Factory 26419 | -6/Factory | Evolved 2 slots: Utility x2 26420 | -6/Factory | Identified exit to Lower Caves 26421 | -6/Factory | Identified exit to Factory 26930 | -6/Factory | Retrieved Zion intel report: Active Garrisons 27362 | -6/Factory | Lost 7 parts (1p3n1u2w) 27614 | -6/Factory | Retrieved Zion intel report: Emergency Access 27643 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 27778 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 27779 | -6/Factory | Zion Hacking Resupply teleported in 27853 | -6/Factory | Terminal network hard line cut 28205 | -6/Factory | Build established: Mutant 28288 | -6/Factory | Cargo convoy interrupted 28589 | -6/Factory | Lost 6 parts (2n1u3w) 28878 | -6/Factory | Build established: Scavenger-Mutant 29450 | -6/Factory | Destroyed 8 combat bots 29470 | -6/Factory | Fabricated Hyp. Gauss Rifle (x2) 29473 | -6/Factory | Core integrity fell below 50% 29536 | -6/Factory | Lost 11 parts (1p6n1u3w) 29545 | -6/Factory | Fabricated Exp. Sensor Array? 30010 | -6/Factory | Entered another Factory area 30010 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 30153 | -5/Factory | Repaired Hyp. Gauss Rifle 30192 | -5/Factory | Repaired Carbon-fiber Leg 30243 | -5/Factory | Discovered new exit (range 15) 30328 | -5/Factory | Identified exit to Upper Caves 30338 | -5/Factory | Entered Upper Caves 30504 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30732 | -5/Upper Caves | Discovered new exit (range 74) 31260 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 31521 | -5/Upper Caves | Learned location of Extension (-4) 31521 | -5/Upper Caves | Learned Armory security intel 31521 | -5/Upper Caves | Learned Research garrison access intel 31555 | -5/Upper Caves | Learned location of Armory (-3) 31566 | -5/Upper Caves | Encountered a Warlord checkpoint 31690 | -5/Upper Caves | Identified exit to Upper Caves 33092 | -5/Upper Caves | Destroyed JK-Q96(g) 33401 | -5/Upper Caves | Entered another Upper Caves area 33488 | -5/Upper Caves | Discovered new exit (range 8) 33500 | -5/Upper Caves | Identified exit to Factory 34330 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 34652 | -5/Upper Caves | Build established: Scavenger-Gunner 34774 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 35101 | -5/Upper Caves | Build established: Scavenger-Skirmisher 35829 | -5/Upper Caves | Learned Factory security intel 36061 | -5/Upper Caves | Discovered new exit (range 5) 36417 | -5/Upper Caves | Build established: Scavenger-Mutant 37103 | -5/Upper Caves | Identified exit to Zhirov 37110 | -5/Upper Caves | Entered Zhirov 37110 | -5/Zhirov | Accompanied by 1 ally 37110 | -5/Zhirov | Discovered new exit (range 3) 37144 | -5/Zhirov | Met Zhirov 37180 | -5/Zhirov | Learned location of Quarantine (-2) 37180 | -5/Zhirov | Learned location of Testing (-3) 37180 | -5/Zhirov | Learned location of Command (-1) 37189 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 37216 | -5/Zhirov | Found Alien Artifact 37216 | -5/Zhirov | Identified Integrated Dissipator 37216 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 37243 | -5/Zhirov | Found Alien Artifact 38243 | -5/Zhirov | Identified exit to Proximity Caves 38248 | -5/Zhirov | Entered Proximity Caves 38248 | -4/Proximity Caves | Accompanied by 1 ally 38277 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 38313 | -4/Proximity Caves | System corruption reached 10% 38366 | -4/Proximity Caves | Lost 17 parts (1p6n4u6w) 38424 | -4/Proximity Caves | Core integrity fell below 50% 38428 | -4/Proximity Caves | Released all parts (3) 38461 | -4/Proximity Caves | Core integrity fell below 20% 38471 | -4/Proximity Caves | Released all parts (2) 38792 | -4/Proximity Caves | Build established: Derelict-Mutant 39199 | -4/Proximity Caves | Entered Factory 39199 | -4/Factory | Evolved 2 slots: Utility x2 39200 | -4/Factory | Identified exit to Research 39348 | -4/Factory | Zion Hacker squad teleported in 39444 | -4/Factory | Discovered exit to Research (range 16) 40072 | -4/Factory | Retrieved Zion intel report: Guard Positions 40073 | -4/Factory | Zion Offense Resupply teleported in 40172 | -4/Factory | Zion Light squad teleported in 40178 | -4/Factory | Zion Fire squad teleported in 40200 | -4/Factory | Spotted B-86 Titan 40203 | -4/Factory | Allies destroyed B-86 Titan 40232 | -4/Factory | First assault squad dispatched 40247 | -4/Factory | Garrison activated, responded to threat 40276 | -4/Factory | Zion Heavy squad teleported in 40698 | -4/Factory | Discovered new exit (range 15) 40725 | -4/Factory | Entered Upper Caves 40726 | -4/Upper Caves | Encountered a Warlord checkpoint 40752 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 40837 | -4/Upper Caves | Build established: Scavenger-Gunner 41458 | -4/Upper Caves | Build established: Scavenger-Mutant 41854 | -4/Upper Caves | Spotted B-86 Titan 41860 | -4/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 41909 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 42050 | -4/Upper Caves | Learned 4 Research zone layouts 42092 | -4/Upper Caves | Discovered new exit (range 8) 42280 | -4/Upper Caves | Entered another Upper Caves area 42280 | -4/Upper Caves | Accompanied by 3 allies 42281 | -4/Upper Caves | Identified exit to Warlord 42310 | -4/Upper Caves | Discovered exit to Research (range 15) 42346 | -4/Upper Caves | Entered Research 42346 | -3/Research | Accompanied by 3 allies 42346 | -3/Research | Evolved 2 slots: Utility x2 42347 | -3/Research | Identified exit to Armory 42348 | -3/Research | Identified exit to Testing 42349 | -3/Research | Identified exit to Research 42350 | -3/Research | Loaded intel: 4 garrison access locations 42373 | -3/Research | Identified Transdimensional Reconstructor 42693 | -3/Research | P-80 Master assimilated allied Warrior 7a 42845 | -3/Research | Lost 3 parts (1p1u1w) 42989 | -3/Research | Zion Infowar Resupply teleported in 43157 | -3/Research | Zion Hacker squad teleported in 43230 | -3/Research | Found Gamma Bomb Array 43337 | -3/Research | Found Prototype Processor 43337 | -3/Research | Identified Spectral Analyzer 43352 | -3/Research | Found Prototype Processor 43352 | -3/Research | Identified Exp. Target Analyzer 43357 | -3/Research | Found Prototype Device 43357 | -3/Research | Identified Exp. Thermal Defense Suite 43379 | -3/Research | Discovered exit to Research (range 15) 43505 | -3/Research | Found Corrupted Prototype Device 43505 | -3/Research | Identified Active Sensor Suite 43550 | -3/Research | System corruption reached 10% 43596 | -3/Research | First assault squad dispatched 43602 | -3/Research | Terminal network hard line cut 43624 | -3/Research | Destroyed 9 combat bots 43636 | -3/Research | Lost 5 parts (1p2n2w) 43667 | -3/Research | Entered another Research area 43667 | -2/Research | Evolved 2 slots: Utility x2 43668 | -2/Research | Identified exit to Quarantine 43694 | -2/Research | Lost 5 parts (2p1n1u1w) 43732 | -2/Research | Zion Experimental squad teleported in 43759 | -2/Research | Zion Zionite Resupply teleported in 43764 | -2/Research | Found Prototype Energy Cannon 43764 | -2/Research | Identified Zio. Alpha Cannon 43894 | -2/Research | Found Prototype Protection 43894 | -2/Research | Identified Zio. Shade Armor 43913 | -2/Research | Found Zio. Shade Armor 43917 | -2/Research | First assault squad dispatched 44182 | -2/Research | Lost 3 parts (2u1w) 44193 | -2/Research | Spotted B-90 Cyclops 44204 | -2/Research | Warped through subspace 44366 | -2/Research | Found Unknown Device 44366 | -2/Research | Identified Quantum Capacitor 44469 | -2/Research | Lost 4 parts (1n2u1w) 44804 | -2/Research | System corruption reached 10% 44842 | -2/Research | Lost 3 parts (1p1u1w) 44943 | -2/Research | Terminal network hard line cut 45019 | -2/Research | Spotted B-90 Cyclops 45108 | -2/Research | Lost 7 parts (2p3n2u) 45197 | -2/Research | Destroyed B-90 Cyclops 45522 | -2/Research | Garrison activated, responded to threat 45545 | -2/Research | System corruption reached 30% 45595 | -2/Research | Destroyed 8 combat bots 45630 | -2/Research | Released all parts (14) 45668 | -2/Research | Core integrity fell below 50% 45699 | -2/Research | Core integrity fell below 20% 45704 | -2/Research | Discovered exit to Quarantine (range 10) 45708 | -2/Research | Entered Quarantine 45918 | -2/Quarantine | Found Alien Artifact 45918 | -2/Quarantine | Identified Phase Armor 45931 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 45937 | -2/Quarantine | Found Alien Artifact 45937 | -2/Quarantine | Identified Subatomic Replicator 45958 | -2/Quarantine | First assault squad dispatched 46021 | -2/Quarantine | Crushed by falling debris 46021 | -2/Quarantine | Smashed by cave-in Last Messages --------------- 45948_ BAXFCEP&09 BV94=PNHL1XLD1 45950_ Slug penetrates Suspension Chamber. 45951_ Penetrated by Slug. 45953_ Slug penetrates Wall. 45958_ ALERT: Significant disruption in Zone 4Q, multiple assault carriers dispatched. 45960_ Slug penetrates Wall. 45964_ System corrupted: Heat flow error (+286). 45965_ K-01 Serf cleans the Deconstruction Unit. 45990_ System corrupted: Heat flow error (+127). 45992_ Detecting system override signal. 45997_ ALERT: Suspicious activity at Terminal Q007. Dispatching Investigation squad. 46006_ System corrupted: Matter fused (-9). 46017_ Penetrated by Slug. 46017_ Sml. Battery destroyed. 46021_ The unstable cave ceiling collapses. 46021_ Crushed by falling debris. 46021_ Mic. Antimatter Reactor destroyed. 46021_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????+???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #######????????????????? | | ????????????????????????#@# """"#????????????????? | | ????????????????????????# #""S""###??????????????? | | ???????????????????????##;#"" ""#"########???????? | | ???????????????????????# *#???????? | | ???????????????????????# " " " #???????? | | ???????????????????????# """ """ """ ####????? | | ???????????????????????# """" """" """" + #????? | | ???????????????????????# """ """ """ ## #????? | | ???????????????????????# ## #????? | | ???????????????????????# ! ## #????? | | ???????????????????????####+####+########## #????? | | ?????????????????????????????????????????##+####?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# " #?? | | ?????????????????????????????????????????# "" #?? | | ???????????????????????????????? ???????# "" #?? | | ???????????????????????????????? ######## "" #?? | | ????????????????????????????????? # " #?? | | ?????????????????????????????????? # "" #?? | | ?????????????????????????????? ?""" " # "" #?? | | ?????????????????????????????# """""" # "" #?? | | ?????????????????????????????# """""" # " #?? | | ?????????????????????????????# """"" # #?? | | ?????????????????????????????# ###+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 100 Energy Generation 43 Energy Capacity 580 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Corruption Containment 8 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 90 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 12 Matter Filtering 50 Salvage Targeting 2 Offensive Hacking 22 Defensive Hacking 11 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Remote Shield | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Antigrav System | -7/Zion | Archive Recalibrator | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Power Maul | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Chainsword | -7/Zion | Archive Fission Core | -7/Zion | Archive Exp. Targeting Computer | -6/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Factory | Scanalyzed Drone Bay | -6/Factory | Scanalyzed Structural Scanner | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Hyp. Gauss Rifle | x2 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Armor Subatomic Replicator Achievements -------------- Decoder Ring Woof! Challenges ------------ None Game ------ Seed AssembledNetworkLance Manual? 0 Play Time 03:12:45 Cumulative 209.8 hours Start 2022.03.18 @ 18:37:54 End 2022.03.19 @ 17:19:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 293 Adventurer 4 Explorer 18 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 68 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 656e87fa-f79f-42fa-a859-9e91a2ea1020