Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 17:15:47 Player: 277 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (2534) 2534 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (148) 148 TOTAL SCORE: 5062 Bonus ------- High Alert Combat Kills 148 Cogmind --------- Core Integrity 0/550 Matter 147/300 Energy 53/280 System Corruption 2% Temperature Cool (80) Movement Walking (240) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (6) ------ Cryofiber Web Advanced Heat Sink Large Storage Unit Improved Utility Shielding Medium Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (10) --- Improved Heat Sink Medium Battery (200) Hardlight Generator Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Large Storage Unit Improved Utility Shielding Medium Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Improved Heavy Laser Improved Heavy Laser > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Improved Heat Sink Medium Battery Medium Armor Plating Hardlight Generator Heavy Particle Gun Improved Heavy Laser Missile Launcher Improved Datajack [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Missile Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 77 | 7 8 14 23 25 Power 8 | 1 1 2 2 2 Engine 8 | 1 1 2 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 3 4 3 5 Treads . | . . . . . Leg 17 | 2 3 4 3 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 27 | 2 1 5 13 6 Device 9 | 1 . 2 6 . Storage 2 | . 1 . 1 . Processor 4 | 1 . 3 . . Hackware . | . . . . . Protection 12 | . . . 6 6 Artifact . | . . . . . Weapon 25 | 2 3 3 5 12 Energy Gun 14 | . 3 . 3 8 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 2 1 . Ballistic Cannon . | . . . . . Launcher 6 | . . 1 1 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 24 | . . . 14 10 Power 2 | . . . 1 1 Propulsion 6 | . . . 3 3 Utility 9 | . . . 7 2 Weapon 7 | . . . 3 4 Highest Loss Streak 8 | . . . 8 8 Average Slot Usage (%) 95 | . 99 93 91 96 Engine 10 | . 14 11 8 9 Leg 21 | . 28 22 17 17 Device 16 | . 14 20 14 18 Storage 7 | . 1 11 9 9 Processor 8 | . 12 6 13 . Protection 9 | . . . 13 24 Energy Gun 8 | . 14 2 3 13 Ballistic Gun 9 | . 14 16 7 . Launcher 2 | . . 2 3 4 Naked Turns . | . . . . . Heaviest Build 53 | 10 26 33 48 53 Greatest Support 30 | 20 20 23 25 30 Greatest Overweight (x) 3 | . 1 1 3 3 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 10 | 4 10 10 10 10 Average Capacity 8 | 4 4 10 10 10 Most Carried 10 | 2 5 10 10 10 Average Carried 6 | . 2 6 7 9 Final Capacity 10 | 4 10 10 10 10 Final Carried 10 | 1 3 10 10 4 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 2053 | 378 260 347 492 576 Remotely . | . . . . . Salvage Created 2854 | 233 341 682 573 1025 Parts 189 | 21 25 54 34 55 Haulers Intercepted 4 | . 1 1 1 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 57 | . 8 17 13 19 Guns 42 | . 8 14 9 11 AOE 14 | . . 3 4 7 Classes Destroyed 12 | 3 4 3 . 2 Worker 9 | 2 . 3 . 4 Builder 4 | . . 2 2 . Tunneler 5 | 5 . . . . Hauler 4 | . 1 1 1 1 Recycler 5 | 1 . 1 1 2 Operator 2 | . . 2 . . Watcher 6 | . 1 2 1 2 Swarmer 12 | . 3 6 3 . Grunt 31 | . 5 8 7 11 Brawler 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 12 | . . 3 3 6 Best Kill Streak 12 | 7 3 6 5 12 Combat Bots Only 6 | . 3 6 5 6 Max Kills in Single Turn 3 | 1 1 3 3 2 Gunslinging 1 | . . 1 . 1 Exploded 3 | . . 1 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 4183 | . 480 353 1348 2002 Core 741 | . 130 44 216 351 Absorbed by Shields 12 | . . 12 . . Core Remaining (%) 79 | 100 48 89 . . Volleys Fired 255 | 19 43 50 68 75 Largest 2 | 2 2 2 2 2 Hottest 130 | 40 100 100 79 130 Shots Fired 402 | 36 82 85 78 121 Gun 345 | 36 82 74 52 101 Cannon . | . . . . . Launcher 57 | . . 11 26 20 Special . | . . . . . Kinetic 195 | 36 60 66 33 . Thermal 141 | . 22 8 10 101 Explosive 57 | . . 11 26 20 Electromagnetic 9 | . . . 9 . Robot Hit Streak 15 | 8 12 15 12 14 Robot Miss Streak 7 | 2 4 7 2 5 Penetration Max . | . . . . . Secondary Targets 5 | . . 3 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 250 | 23 54 53 49 71 Core Hits 176 | 9 18 48 45 56 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6832 | 306 737 1329 1315 3145 Guns 4083 | 306 737 898 588 1554 Cannons . | . . . . . Explosions 2749 | . . 431 727 1591 Melee . | . . . . . Ramming . | . . . . . Kinetic 2108 | 306 562 834 406 . Thermal 1880 | . 175 64 87 1554 Explosive 2682 | . . 364 727 1591 Electromagnetic 162 | . . 67 95 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Targeting Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 93 | . . 27 10 56 Projectiles . | . . . . . Explosions 93 | . . 27 10 56 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 237 | . . 56 161 20 Shots 11 | . . 2 7 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 384 | . 384 90 34 163 Average Temperature 102 | . 167 32 14 73 Received Heat Transfer 1583 | . 237 86 531 729 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 10 | . 3 1 . 6 Heat Transferred 3211 | . 518 185 222 2286 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 699 | 40 208 328 490 699 Initial 206 | . 26 29 111 206 Average 230 | 14 63 189 299 411 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 40 | 100 89 46 12 . Level 1 43 | . 10 53 65 53 Level 2 16 | . . . 22 46 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 2 . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . 2 . 2 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 11 | . . 4 4 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 10 23 19 32 Peak Tracking Total 10 | . 5 5 5 10 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 22 | . . 6 8 8 Max in Single Turn 2 | . . 2 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 13 | . 6 2 1 4 Terminals 10 | . 5 1 1 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 53 | . 28 10 1 14 Successful 30 | . 16 5 1 8 Failed 23 | . 12 5 . 6 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 38 | . 21 7 . 10 Terminals 45 | . 27 7 1 10 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units 1 | . 1 . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 10 | . 7 1 1 1 Prototype ID Bank 2 | . 1 . 1 . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 2 | . . 1 . 1 Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 2 | . . 2 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 9 1 . 4 Terminals 13 | . 8 1 . 4 Track 8 | . 4 1 . 3 Botnet 4 | . 3 . . 1 Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 5 2 1 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 11 | . . . . 11 Total Damage 164 | . . . . 164 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2858 | 124 719 621 723 671 Spaces Moved 1321 | 46 439 262 324 250 Core 3 | 3 . . . . Treads . | . . . . . Legs 1318 | 43 439 262 324 250 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 150 Average Speed 140 | 115 121 150 156 150 Slowest Speed 210 | 120 150 150 210 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 57 29 32 54 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 34 | . . . 29 5 Terrain Destroyed 364 | . . 57 210 97 Melee . | . . . . . Projectile 15 | . . . . 15 AOE 349 | . . 57 210 82 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1902 | 78 544 404 455 421 Wait 188 | 4 46 60 25 53 Move 1317 | 45 438 261 323 250 Hop . | . . . . . Pick Up 30 | 2 2 9 10 7 Fast Attach 24 | 7 3 4 7 3 Attach 19 | . 1 1 10 7 Detach 1 | . . 1 . . Swap 34 | . 4 9 6 15 Drop 34 | 1 7 9 6 11 Fire 255 | 19 43 50 68 75 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 14) 757 | -10/Materials | Build established: Scavenger-Mutant 808 | -10/Materials | Core integrity fell below 50% 825 | -10/Materials | Discovered new exit (range 8) 844 | -10/Materials | Entered another Materials area 844 | -9/Materials | Evolved 2 slots: Utility x2 1430 | -9/Materials | Discovered new exit (range 16) 1465 | -9/Materials | Entered another Materials area 1465 | -8/Materials | Evolved 2 slots: Utility x2 1600 | -8/Materials | Lost 8 parts (1p1n4u2w) 1777 | -8/Materials | Discovered new exit (range 16) 2188 | -8/Materials | Entered Storage 2283 | -8/Storage | Repaired Aluminum Leg 2600 | -8/Storage | Core integrity fell below 50% 2775 | -8/Storage | Met a pair of Derelict thieves 2840 | -8/Storage | Core integrity fell below 20% 2859 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02838_ Med. Armor Plating destroyed. 02839_ Imp. Heavy Laser destroyed. 02839_ System corrupted by crushing effect (+1). 02839_ Carbon-fiber Leg destroyed. 02843_ L-31 Rogue destroyed. 02843_ B-36 Bruiser destroyed. 02844_ Acquired 54 matter. 02845_ K-01 Serf collects debris. 02845_ Imp. Heavy Laser destroyed. 02849_ K-01 Serf collects debris. 02850_ Carbon-fiber Leg destroyed. 02852_ K-01 Serf collects debris. 02853_ Missile Launcher destroyed. 02853_ I-25 Savior destroyed. 02854_ G-47 Trooper destroyed. 02854_ Switching to secondary target: G-50 Soldier. 02855_ K-01 Serf collects debris. 02857_ Imp. Heavy Laser destroyed. 02858_ K-01 Serf collects debris. 02858_ R-06 Scavenger collects Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????? ??????????????????? | | ??????????????? ??????????????????? | | ??????????????? ??????????????????? | | ??????????????# ?????????????????? | | ????????????### #????????????????? | | ???????????? ????????????????? | | ????????????# ?????????????????? | | ???????????? % ?????????????????? | | ????????????# ! ??????????????????? | | ????????? #?# ??????????????????? | | ???????? #?? #??????????????????? | | ??????? #??# #??????????????????? | | ??????? ???# #???######?????????? | | ?????? ????# #?### !#?????????? | | ######+####### ###T# !% #?????????? | | %"% # "gg%=#?????????? | | " " %r%=k%=!@#?????????? | | ![ "g!!*#?????????? | | ## #####+###+# #!/!!#?????????? | | = = #?? !%!#########?????????? | | ## """/ ?????????????????? | | #!! #?????????????????? | | ##!! =%!# ????????????????? | | ##!! ???????????????? | | # #" #??????????????? | | = ### ## ##??????????????? | | # ##???????????????? | | = % ????????????????? | | # # ???????????????? | | =%= # ???????????????? | | * %!= ????????????????? | | = "" ?????????????????? | | = = =* """ ?????????????????? | | =% "" ?????????????????? | | ####+ # # # ###??????????????????? | | %% ?????????????????? | | ?????????????????? | | ?????????????????? | | ## ####+"##"#####+??????????????????? | | ??##??? ##??#???????????????????????? | | ??????? #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Base Temperature (-) 100 Armor Coverage 450 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileMyomerScreen Manual? 0 Play Time 00:41:55 Cumulative 203.9 hours Start 2020.09.22 @ 16:34:28 End 2020.09.22 @ 17:15:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 67 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b62c4b0c-c142-4df7-97a3-18812bfd9f2c