Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 19:36:25 Player: Sanae Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (632) 632 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2772 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 100/100 System Corruption 4% Temperature Cool (37) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Treads Experimental Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Machine Analyzer Particle Charger > --- WEAPON ----------- Shock Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Treads Experimental Sensor Array Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Particle Charger Device Particle Charger Storage Medium Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 33 | 8 . 2 8 5 10 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 3 . . 4 . 5 Treads 5 | . . . 4 . 1 Leg 6 | 2 . . . . 4 Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 . 1 2 1 3 Device 4 | 1 . . 1 1 1 Storage 3 | 1 . . 1 . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 11 | 2 . 1 2 4 2 Energy Gun 7 | 1 . 1 2 2 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . . . 2 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 4 | . . . . . 4 Parts Lost 23 | . . 3 4 3 13 Power 1 | . . . . . 1 Propulsion 9 | . . 1 1 2 5 Utility 4 | . . 1 1 . 2 Weapon 9 | . . 1 2 1 5 Highest Loss Streak 12 | . . 2 4 5 12 To Critical Strikes . | . . . . . . Average Backups 5 | 2 4 4 5 5 6 Power 3 | . 1 1 2 4 4 Propulsion . | 1 2 2 . . . Utility . | . . . . . 1 Weapon . | . 1 . 1 . 1 Tool/Special . | . . . . . . Unused Backups 6 | . . . 1 . 5 Power 5 | . . . 1 . 4 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 100 99 95 78 79 Engine 10 | . 14 14 11 11 8 Treads 20 | . . . 33 26 17 Leg 9 | . 28 28 9 . 12 Device 9 | . 14 9 6 10 10 Storage 10 | . 14 14 11 11 9 Processor 1 | . . . . . 5 Protection 1 | . . 3 3 . . Energy Gun 14 | . 14 18 20 13 12 Ballistic Gun 2 | . 14 9 . . 2 Special Weapon 2 | . . . . 5 1 Peak Build Rating 22 | 9 9 9 16 15 22 Average Rating 13 | 4 9 8 13 12 16 On Entrance 6 | . 9 9 6 7 9 Avg Prop Armor Cover (%) 9 | . . . 4 . 13 Naked Turns . | . . . . . . Heaviest Build 35 | 13 13 16 24 24 35 Greatest Support 80 | 20 20 20 80 60 60 Greatest Overweight (x) 6 | . . 1 . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 Average Capacity 10 | 6 8 8 8 10 14 Most Carried 8 | 4 4 5 8 7 8 Average Carried 5 | 2 4 4 5 5 6 Final Capacity 15 | 8 8 8 10 10 15 Final Carried 8 | 4 4 5 8 7 6 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 515 | 271 . 31 65 22 126 Remotely . | . . . . . . Salvage Created 770 | 27 . 101 157 55 430 Parts 47 | 4 . 3 18 5 17 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 21 | . . 4 6 4 7 Guns 20 | . . 4 6 4 6 AOE 1 | . . . . . 1 Classes Destroyed 6 | 1 . 2 1 . 2 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Watcher 1 | . . . . . 1 Swarmer 11 | . . 3 4 4 . Grunt 6 | . . . 1 . 5 Sentry 4 | . . 1 1 . 2 Best Kill Streak 4 | 1 . 3 4 4 3 Combat Bots Only 4 | . . 3 4 4 3 Max Kills in Single Turn 1 | 1 . 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 285 | . . 52 59 33 141 Missed 86 | . . 19 17 10 40 Hits 199 | . . 33 42 23 101 Projectile 199 | . . 33 42 23 101 AOE 3 | . . . . 3 . Critical Strikes 8 | . . . 1 . 7 Damage Taken 2905 | . . 400 562 308 1635 Core 749 | . . 68 60 60 561 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 72 . 70 . Volleys Fired 63 | 2 . 14 10 7 30 Largest 2 | 2 . 2 2 2 2 Hottest 123 | 60 . 80 100 100 123 Shots Fired 113 | 4 . 28 20 14 47 Gun 111 | 4 . 28 20 14 45 Cannon . | . . . . . . Launcher . | . . . . . . Special 2 | . . . . . 2 Kinetic 26 | 2 . 10 . . 14 Thermal 25 | 2 . 14 . . 9 Explosive . | . . . . . . Electromagnetic 62 | . . 4 20 14 24 Robot Hit Streak 14 | 2 . 9 5 8 14 Robot Miss Streak 3 | 1 . 3 3 2 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 76 | 2 . 18 10 8 38 Core Hits 37 | 1 . 7 7 4 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1390 | 16 . 209 227 153 785 Guns 1251 | 16 . 209 218 135 673 Cannons . | . . . . . . Explosions 62 | . . . . . 62 Melee . | . . . . . . Ramming 29 | . . . 9 18 2 Kinetic 264 | 6 . 60 . . 198 Thermal 351 | 10 . 113 . . 228 Explosive . | . . . . . . Electromagnetic 746 | . . 36 218 135 357 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 2 | . . . . . 2 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 9 | . . . 2 5 2 Targets Rammed 10 | . . . 2 5 3 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 282 | 20 . 110 126 180 282 Average Temperature 69 | 15 . 57 42 86 85 Received Heat Transfer 1305 | . . 132 156 . 1017 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 1 . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 1 . . 3 Heat Transferred 634 | 25 . 250 . . 359 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 96 | 5 . 60 90 96 50 Initial 11 | . . . . 11 . Average 15 | . . 16 21 17 10 Influence Increases 575 | 5 . 90 144 120 216 Destroy 0b10 Robot/C 420 | . . 80 120 80 140 Destroy 0b10 Robot/NC 15 | 5 . . . . 10 Destroy Leader 82 | . . 10 20 10 42 Allied During Kill 1 | . . . . . 1 Successful Hack 4 | . . . 4 . . Disable Machine 45 | . . . . 30 15 Destroy Structure 8 | . . . . . 8 Influence Decreases 575 | 5 . 90 114 150 216 Entered New Map 19 | . . . . 19 . Time Decay 374 | 5 . 60 74 121 114 Lost Part 162 | . . 30 40 10 82 Lost Ally 20 | . . . . . 20 Squads Dispatched 5 | . 1 . 1 . 3 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 1 7 12 7 13 Peak Tracking Total 8 | . 1 5 5 4 8 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . . 2 1 Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 4 | . . . 2 1 1 Terminals 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 8 | . . . 5 1 2 Successful 4 | . . . 2 1 1 Failed 4 | . . . 3 . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . . . 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 1 1 . Record 1 | . . . . 1 . Locate Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 1 . 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 13 | . . . . . 13 Total Damage 172 | . . . . . 172 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 563 | 9 21 158 . . 375 Terrain 188 | 9 21 158 . . . Machine Analysis 375 | . . . . . 375 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1898 | 83 21 242 295 700 557 Spaces Moved 1043 | 57 18 161 152 403 252 Core 10 | 8 . . . . 2 Treads 659 | . . . 152 403 104 Legs 371 | 46 18 161 . . 146 Wheels 3 | 3 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 122 Average Speed 153 | 108 120 120 160 160 174 Slowest Speed 350 | 120 120 190 160 160 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 6 43 20 84 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . . . . 8 Melee . | . . . . . . Projectile . | . . . . . . AOE 8 | . . . . . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1200 | 72 17 183 183 436 309 Wait 19 | . . 5 . 9 5 Move 1038 | 56 17 160 151 402 252 Hop . | . . . . . . Pick Up 17 | 4 . 2 7 2 2 Fast Attach 22 | 8 . 1 4 . 9 Attach 12 | . . 1 3 5 3 Detach 3 | 1 . . . 2 . Swap 4 | . . . 1 1 2 Drop 9 | 1 . . 5 . 3 Fire 63 | 2 . 14 10 7 30 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 1 | . . . . . 1 Crush 7 | . . . 2 5 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 3 | . . . . 3 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 84 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 15) 105 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 329 | -10/Mines | Discovered new exit (range 6) 347 | -10/Mines | Entered Materials 347 | -9/Materials | Evolved 2 slots: Propulsion x2 618 | -9/Materials | Discovered new exit (range 16) 642 | -9/Materials | Entered Mines 654 | -9/Mines | Met a Derelict bent on vengeance 677 | -9/Mines | Lost 5 parts (2n1u2w) 845 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 848 | -9/Mines | Found Prototype Device 890 | -9/Mines | Assembled infested the area 915 | -9/Mines | Met 8R-AWN 1008 | -9/Mines | Discovered new exit (range 11) 1136 | -9/Mines | Received a Mining Laser from a helpful Derelict 1326 | -9/Mines | Discovered new exit (range 11) 1342 | -9/Mines | Entered Materials 1342 | -8/Materials | Accompanied by 1 ally 1342 | -8/Materials | Evolved 2 slots: Utility x2 1580 | -8/Materials | Identified Exp. Sensor Array 1888 | -8/Materials | Core integrity fell below 50% 1894 | -8/Materials | Core integrity fell below 20% 1899 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-50 Soldier heat damages Carbon-fiber Leg. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). G-47 Trooper suffers critical hit (Burn). G-50 Soldier overheating. Slammed into G-50 Soldier. G-50 Soldier heat spikes uncontrollably. G-50 Soldier overheating. Critical hit (Burn: +37). G-50 Soldier overheating. G-50 Soldier heat spikes uncontrollably. Slammed into G-50 Soldier. G-50 Soldier overheating. G-50 Soldier heat spikes uncontrollably. Critical hit (Burn: +37). G-50 Soldier heat damages Hvy. Laser, Carbon-fiber Leg, Broken Adv. Heat Sink. G-50 Soldier overheating. System corrupted: Matter fused (-8). G-50 Soldier overheating. Map ----- +----------------------------------------------------+ | | | | | | | ##????????????????????????##############?????????? | | #???????????????????######!! ???"""????? | | #????????????????#####" ""!! 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