Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.01 @ 21:20:21 Player: eveschains Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (38) 190 Value Destroyed (1617) 1617 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (721) 721 TOTAL SCORE: 9168 Bonus ------- Follower Combat Kills 21 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Melee Analysis Suite Advanced Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Hacking Suite Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Railgun Mass Driver > --- INVENTORY -------- Improved Antigrav System Advanced Melee Analysis Suite Advanced Field Recycling Unit Improved KE Penetrator Tri-rail Accelerator [Rating: 155] Favorites ----------- Power Fusion Compressor Engine Ion Engine Power Core Fusion Compressor Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Biometal Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Advanced ECM Suite Storage Medium Storage Unit Processor Improved Armor Integrity Analyzer Hackware Hacking Suite Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Impact Weapon Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Sub Mat Fac Fac Fac Fac Res DSF Res Gar Slots Evolved 16 | . . . . 4 2 2 2 2 2 . 2 . Power 1 | . . . . . . . . 1 . . . . Propulsion 6 | . . . . 3 . . 1 . 1 . 1 . Utility 8 | . . . . 1 2 2 1 1 1 . . . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 129 | 7 7 4 2 12 20 3 6 24 4 . 40 . Power 14 | 1 1 . . 1 1 1 . 5 . . 4 . Engine 4 | 1 1 . . . . . . 2 . . . . Core 6 | . . . . 1 1 1 . 3 . . . . Reactor 4 | . . . . . . . . . . . 4 . Propulsion 43 | 3 1 1 . 5 7 . 1 10 1 . 14 . Treads 6 | 1 . 1 . . . . . . . . 4 . Leg 2 | . . . . . . . . . . . 2 . Wheel 8 | 2 1 . . 2 . . . . . . 3 . Hover 9 | . . . . . . . 1 5 . . 3 . Flight 18 | . . . . 3 7 . . 5 1 . 2 . Utility 36 | 1 2 . 1 3 7 2 2 5 2 . 11 . Device 11 | . . . . 1 1 1 1 2 1 . 4 . Storage 7 | 1 1 . . . 2 1 . 1 . . 1 . Processor 4 | . . . . 1 . . . 1 . . 2 . Hackware 6 | . . . . . . . . 1 1 . 4 . Protection 8 | . 1 . 1 1 4 . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 3 3 1 3 5 . 3 4 1 . 11 . Energy Gun 13 | 1 2 3 . 2 2 . . . . . 3 . Energy Cannon 6 | . . . . . 1 . 1 2 . . 2 . Ballistic Gun 4 | 1 . . . . . . . 1 . . 2 . Ballistic Cannon 6 | . . . . . . . 2 1 1 . 2 . Launcher 2 | . . . 1 . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 3 | . . . . 1 2 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 3 . . 2 1 . 2 . Parts Lost 52 | . 1 . . . 2 . 3 2 . 5 36 3 Power 4 | . . . . . . . . . . 1 3 . Propulsion 24 | . 1 . . . 1 . 2 1 . 2 15 2 Utility 15 | . . . . . 1 . 1 1 . 2 9 1 Weapon 9 | . . . . . . . . . . . 9 . Highest Loss Streak 9 | . 1 . . . 2 . 3 2 . 3 9 3 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 84 | . 85 100 100 89 87 92 87 85 86 78 74 32 Engine 4 | . 14 14 14 3 . . . 2 4 3 . . Core 3 | . . . . 6 7 6 5 6 4 4 2 . Treads 5 | . 14 14 14 4 . . . . . . 2 . Wheel 7 | . 11 14 14 13 8 6 3 . . . 6 . Hover 1 | . . . . . . . . 7 . . 2 3 Flight 12 | . . . . 27 25 26 23 21 33 33 7 3 Device 7 | . . . . 4 15 20 16 17 14 10 8 . Storage 9 | . 14 14 14 9 7 12 11 10 9 9 4 . Processor 4 | . . . . 4 7 6 5 4 4 4 9 8 Hackware 5 | . . . . . . . . 4 9 9 14 17 Protection 5 | . 2 14 14 4 4 6 11 5 4 1 . . Energy Gun 9 | . 20 27 24 7 3 . . . . . 4 . Ballistic Gun 1 | . 6 . . . . . . 1 . . 1 . Piercing Weapon 1 | . . . . 4 3 6 2 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 72 | 11 21 21 22 39 28 26 41 51 38 38 72 . Greatest Support 160 | 20 20 10 10 18 28 26 26 46 38 38 160 6 Greatest Overweight (x) 4 | 1 2 2 2 3 1 . 2 1 . . 4 . Average Overweight (x) . | . 1 1 1 . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 6 9 10 10 10 10 10 10 10 10 10 10 3 Average Carried 8 | 3 7 9 9 9 9 9 9 9 8 9 6 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 6 9 9 10 10 10 10 10 10 10 10 3 3 Class Distribution -------------------- 52% | Mutant 13% | Sprinter 11% | Hacker-Mutant 11% | Hacker-Gunner 3% | Hacker-Sprinter 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/DSF Hacker-Gunner | -2/Research Hacker-Mutant | -2/Garrison Resources | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Min Sub Mat Fac Fac Fac Fac Res DSF Res Gar Matter Collected 1852 | 173 140 70 42 42 273 10 123 178 . 3 798 . Remotely . | . . . . . . . . . . . . . Salvage Created 1844 | . 277 100 69 42 311 . 119 116 . . 810 . Parts 87 | . 11 5 8 4 14 . 9 10 . . 26 . Haulers Intercepted 5 | . 1 . . 1 3 . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 . Parts Field Recycled 16 | . . . . . . . . 16 . . . . Retrieved Matter 417 | . . . . . . . . 417 . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Sub Mat Fac Fac Fac Fac Res DSF Res Gar Combat Hostiles Destroyed 30 | . 3 2 2 . 6 . 2 4 . . 11 . Melee 5 | . . . . . 5 . . . . . . . Guns 12 | . 3 . . . . . . 3 . . 6 . Cannons 5 | . . . . . 1 . 1 1 . . 2 . AOE 6 | . . 2 2 . . . . . . . 2 . Classes Destroyed 10 | . 3 . 1 . 2 . 1 . . . 3 . Tunneler 1 | . . . . . . . . . . . 1 . Hauler 5 | . 1 . . 1 3 . . . . . . . Recycler 2 | . 1 . . . . . . . . . 1 . Swarmer 10 | . . . . . 5 . . 4 . . 1 . Grunt 5 | . 3 2 . . . . . . . . . . Sentry 2 | . . . . . . . . . . . 2 . Hunter 4 | . . . . . . . 2 . . . 2 . Programmer 6 | . . . . . 1 . . . . . 5 . Behemoth 1 | . . . . . . . . . . . 1 . Subdweller 2 | . . . 2 . . . . . . . . . Best Kill Streak 5 | . 3 2 2 1 4 . 1 4 . . 5 . Combat Bots Only 4 | . 3 2 2 . 4 . 1 4 . . 4 . Max Kills in Single Turn 2 | . 1 2 1 1 1 . 1 1 . . 2 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 1 . . . . . . . 2 . Melee 1 | . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Sub Mat Fac Fac Fac Fac Res DSF Res Gar Damage Taken 9647 | . 206 53 170 123 534 44 287 798 . 338 6671 423 Core 2318 | . 18 . 43 31 208 6 19 448 . 94 1132 319 Absorbed by Shields 41 | . . . . . . . . . . 41 . . Redirected to Shielding 114 | . . 17 20 . 30 1 8 18 . 20 . . Core Remaining (%) 86 | 100 . . 75 94 70 99 98 61 . 92 . . Volleys Fired 98 | . 16 1 3 1 6 . 5 18 . . 48 . Largest 3 | . 2 2 2 2 2 . 2 2 . . 3 . Hottest 242 | . 115 105 90 105 140 . 122 145 . . 242 . Shots Fired 209 | . 32 2 6 2 12 . 10 26 . . 119 . Gun 132 | . 32 2 4 2 6 . . 15 . . 71 . Cannon 75 | . . . . . 6 . 10 11 . . 48 . Launcher 2 | . . . 2 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 82 | . 8 . . . . . 5 16 . . 53 . Thermal 106 | . 24 1 1 1 12 . 5 . . . 62 . Explosive 2 | . . . 2 . . . . . . . . . Electromagnetic 19 | . . 1 3 1 . . . 10 . . 4 . Robot Hit Streak 22 | . 5 3 5 4 4 . 5 4 . . 22 . Robot Miss Streak 4 | . 3 . 1 . 4 . 1 3 . . 4 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 164 | . 21 2 5 2 26 . 8 13 . . 87 . Core Hits 65 | . 10 3 2 1 13 . 2 4 . . 30 . Critical Kills 2 | . . . . . . . 1 . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 8 | . . . . . 1 . 1 . . . 6 . Meltdown 2 | . . . . . . . 1 . . . 1 . Destroy 1 | . . . . . . . . . . . 1 . Blast 3 | . . . . . . . . . . . 3 . Corrupt 1 | . . . . . . . . . . . 1 . Impale 1 | . . . . . 1 . . . . . . . Melee Attacks 34 | . 4 . . 1 25 . 4 . . . . . Impact 4 | . 4 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 30 | . . . . 1 25 . 4 . . . . . Sneak Attacks 4 | . . . . 1 3 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5220 | . 275 129 203 98 727 . 221 353 . . 3202 12 Guns 2192 | . 275 27 34 15 60 . . 214 . . 1567 . Cannons 1677 | . . . . . 75 . 182 139 . . 1281 . Explosions 625 | . . 102 169 . . . . . . . 354 . Melee 714 | . . . . 83 592 . 39 . . . . . Ramming 12 | . . . . . . . . . . . . 12 Kinetic 1669 | . 53 . . . . . 77 255 . . 1284 . Thermal 2097 | . 222 116 13 . 135 . 105 . . . 1506 . Explosive 523 | . . . 169 . . . . . . . 354 . Electromagnetic 205 | . . 13 21 15 . . . 98 . . 58 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 714 | . . . . 83 592 . 39 . . . . . Highest Corruption 25 | . . . . . 4 . . . . . 25 25 Average Corruption 10 | . . . . . 4 . . . . . 10 25 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 39 | . . . . . 3 . . . . . 32 4 Message Errors 6 | . . . . . 1 . . . . . 5 . Matter Fused 8 | . . . . . 1 . . . . . 7 . Heat Flow Errors 6 | . . . . . . . . . . . 4 2 Energy Discharges 5 | . . . . . 1 . . . . . 4 . Parts Rejected 2 | . . . . . . . . . . . 2 . Data Loss (minor) 5 | . . . . . . . . . . . 4 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . 3 1 Weapon Failures 2 | . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 215 | . . . . 33 35 . . . . . 147 . Projectiles 62 | . . . . . . . . . . . 62 . Explosions 85 | . . . . . . . . . . . 85 . Melee 68 | . . . . 33 35 . . . . . . . Knockbacks 11 | . . . . . . . 1 . . . 10 . Impact . | . . . . . . . . . . . . . Kinetic 10 | . . . . . . . 1 . . . 9 . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 57 | . . 53 . . . . . . . . . 4 Shots 1 | . . 1 . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 693 | . 355 57 . 33 202 . 204 693 312 2 558 76 Average Temperature 144 | . 134 36 . 18 80 . 110 173 134 2 135 43 Received Heat Transfer 1499 | . 117 . 36 72 . 6 . 18 . 9 1169 72 Effects 32 | . 1 . . . . . . 25 . . 6 . Shutdowns 9 | . . . . . . . . 7 . . 2 . Energy Bleed 2 | . . . . . . . . . . . 2 . Interference 8 | . . . . . . . . 8 . . . . Matter Decay 2 | . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . 1 . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . Damage (major) 7 | . . . . . . . . 7 . . . . Damage (core) 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . . . . 1 . . . 1 . Parts Melted 2 | . 1 . . . . . 1 . . . . . Heat Transferred 2858 | . 592 87 37 . 181 . 148 . . . 1813 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Sub Mat Fac Fac Fac Fac Res DSF Res Gar Peak Influence 236 | . 109 176 . 82 236 132 148 187 7 15 169 24 Initial 115 | . . 42 . . 37 115 64 72 7 5 . 9 Average 75 | . 57 86 . 21 123 123 104 117 7 5 70 9 Maximum Alert Level 1 | . . . . . 1 . . . . . . . Low Security (%) 97 | 100 100 100 . 100 75 100 100 100 100 100 100 100 Level 1 2 | . . . . . 24 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . 2 3 . 1 1 . 1 4 . Investigation 1 | . . . . . . . . 1 . . . . Extermination 3 | . . . . . 1 . . . . . 2 . Reinforcement 9 | . 1 . . 2 2 . 1 . . 1 2 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Sub Mat Fac Fac Fac Fac Res DSF Res Gar Distress Signals 3 | . . . . . . . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 108 | . 7 3 6 14 9 3 4 14 . 5 31 12 Peak Tracking Total 14 | . 2 3 4 11 5 3 3 8 . 4 11 14 Tactical Retreats 6 | . . . . 1 1 . . . . 1 3 . Traps | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Sub Mat Fac Fac Fac Fac Res DSF Res Gar Traps Triggered 4 | . . . . . . . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Min Sub Mat Fac Fac Fac Fac Res DSF Res Gar Machines Disabled 2 | . . . . . . . . 1 . . 1 . Max in Single Turn 1 | . . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Sub Mat Fac Fac Fac Fac Res DSF Res Gar Machines Accessed 19 | . 3 1 . . 4 2 . 3 2 . 4 . Terminals 14 | . 3 1 . . 2 1 . 2 2 . 3 . Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . Total Hacks 46 | . 7 3 . . 10 5 . 7 3 . 11 . Successful 22 | . 3 3 . . 4 4 . 2 1 . 5 . Failed 24 | . 4 . . . 6 1 . 5 2 . 6 . Catastrophic 2 | . . . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . . . 2 . . . . . . . Terminals 38 | . 7 3 . . 7 3 . 5 3 . 10 . Fabricators 3 | . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . Garrison Access 3 | . . . . . . . . 2 . . 1 . Terminal Hacks 18 | . 3 3 . . 3 2 . 2 1 . 4 . Record 5 | . . 3 . . . 2 . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . Open DSF 3 | . . . . . . . . 1 1 . 1 . Branch Access Points 1 | . . . . . . . . . . . 1 . Alert Level 3 | . . . . . 2 . . 1 . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . Zone Layout 2 | . 2 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 1 1 . . 3 1 . 3 1 . 2 . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 117 | . . . . . 117 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Min Sub Mat Fac Fac Fac Fac Res DSF Res Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Sub Mat Fac Fac Fac Fac Res DSF Res Gar Total Allies 1 | . . 1 . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 7 | . . 7 . . . . . . . . . . Total Damage 123 | . . 123 . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Sub Mat Fac Fac Fac Fac Res DSF Res Gar Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Min Sub Mat Fac Fac Fac Fac Res DSF Res Gar Turns Passed 3437 | 56 371 543 70 360 367 98 90 419 54 56 874 79 Spaces Moved 3595 | 46 181 423 57 381 456 290 152 531 126 139 639 174 Core 42 | 3 . . . . . . . . . . . 39 Treads 28 | . 27 . . . . . . . . . 1 . Legs . | . . . . . . . . . . . . . Wheels 1312 | 43 154 423 57 102 73 . 10 . . . 450 . Hover 161 | . . . . . . . . 145 . . 16 . Flight 2052 | . . . . 279 383 290 142 386 126 139 172 135 Fastest Speed 19 | 50 95 95 95 39 31 31 26 22 19 19 25 40 Average Speed 61 | 88 107 95 97 65 42 31 35 37 19 19 92 42 Slowest Speed 180 | 95 160 110 110 125 95 31 110 116 19 25 180 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 13 | . . . . 1 1 . 2 2 . . 2 5 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . Exploration Rate (%) 26 | 4 45 76 3 38 16 11 6 17 6 85 21 17 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 5 | . 2 . . . 2 . . . . . 1 . Terrain Destroyed 57 | . 2 10 20 . 2 . 1 1 . . 21 . Melee 4 | . 2 . . . 2 . . . . . . . Projectile 17 | . . . . . . . 1 1 . . 15 . AOE 36 | . . 10 20 . . . . . . . 6 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Sub Mat Fac Fac Fac Fac Res DSF Res Gar Total 4598 | 58 319 561 65 490 595 298 173 726 155 169 815 174 Wait 587 | . 104 121 1 79 52 . . 125 20 19 66 . Move 3558 | 45 180 422 56 378 453 289 147 526 125 138 634 165 Hop 12 | . . . . 1 1 . 2 2 . . 2 4 Pick Up 73 | 5 4 6 1 7 13 3 3 7 3 4 17 . Fast Attach 56 | 7 2 1 . 4 7 1 2 14 2 . 16 . Attach 49 | . 1 . . 5 6 1 3 7 2 . 24 . Detach 20 | 1 1 . . 2 5 . 3 6 . . 2 . Swap 24 | . 4 3 2 3 7 1 1 3 . . . . Drop 78 | . 3 7 2 9 20 3 3 18 3 4 6 . Fire 98 | . 16 1 3 1 6 . 5 18 . . 48 . Melee 34 | . 4 . . 1 25 . 4 . . . . . Ram 5 | . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . 4 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -3/DSF -2/Research (discovered 3 exits: Tes x2 / Gar) -2/Garrison History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 57 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 15) 428 | -10/Materials | Entered Mines 460 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 503 | -10/Mines | Discovered new exit (range 14) 561 | -10/Mines | Learned Materials stockpile data 674 | -10/Mines | Received a Mining Laser from a helpful Derelict 700 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 782 | -10/Mines | Learned 2 Materials zone layouts 798 | -10/Mines | Discovered new exit (range 14) 971 | -10/Mines | Entered Subcaves 983 | -10/Subcaves | Discovered new exit (range 12) 1041 | -10/Subcaves | Entered Materials 1041 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1398 | -8/Materials | Discovered new exit (range 8) 1401 | -8/Materials | Entered Factory 1401 | -7/Factory | Evolved 2 slots: Utility x2 1588 | -7/Factory | Crushed by falling debris 1720 | -7/Factory | Discovered new exit (range 20) 1768 | -7/Factory | Entered another Factory area 1768 | -6/Factory | Evolved 2 slots: Utility x2 1828 | -6/Factory | Discovered new exit (range 11) 1866 | -6/Factory | Entered another Factory area 1866 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1947 | -5/Factory | Discovered new exit (range 6) 1956 | -5/Factory | Entered another Factory area 1956 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1960 | -4/Factory | Spotted B-86 Titan 1966 | -4/Factory | Lost 3 parts (2n1u) 2372 | -4/Factory | Discovered new exit (range 15) 2375 | -4/Factory | Entered Research 2375 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2429 | -3/Research | Identified exit to DSF 2429 | -3/Research | Entered DSF 2449 | -3/DSF | Additional patrols routed to DSF 2479 | -3/DSF | Discovered new exit (range 15) 2485 | -3/DSF | Entered Research 2485 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 2512 | -2/Research | Spotted B-90 Cyclops 2514 | -2/Research | Lost 3 parts (1p2n) 2655 | -2/Research | Lost 5 parts (3n2u) 2782 | -2/Research | Identified exit to Testing 2972 | -2/Research | Lost 5 parts (1n1u3w) 3053 | -2/Research | Destroyed B-90 Cyclops 3086 | -2/Research | System corruption reached 10% 3147 | -2/Research | Lost 9 parts (2p4n1u2w) 3151 | -2/Research | Spotted B-90 Cyclops 3224 | -2/Research | Core integrity fell below 50% 3246 | -2/Research | Found Fusion Bomb Launcher 3256 | -2/Research | Lost 8 parts (5n1u2w) 3358 | -2/Research | Identified exit to Garrison 3359 | -2/Research | Entered Garrison 3382 | -2/Garrison | Spotted B-90 Cyclops 3387 | -2/Garrison | Lost 6 parts (1p1n3u1w) 3400 | -2/Garrison | Triggered checkpoint 3413 | -2/Garrison | Core integrity fell below 20% 3438 | -2/Garrison | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- GOAL=ESCAPE 03360_ System corrupted: Heat flow error (+116). 03400_ Beams of light sweep through the air. An alarm sounds. 03410_ Penetrated by Slug. 03410_ Imp. Antigrav System destroyed. 03411_ System corrupted: Heat flow error (+121). 03412_ Slug penetrates Wall. 03413_ Xenon Bombardment Thruster destroyed. 03413_ Penetrated by Slug. 03413_ Slug penetrates Wall. 03414_ Slammed into Y-72 Warden. 03414_ Adv. Targeting Computer broken. 03414_ Destabilizing: Short circuit. 03415_ Slammed into Y-72 Warden. 03415_ Penetrated by Slug. 03416_ Slammed into Y-72 Warden. 03418_ Destabilizing: Core damaged (-43). 03418_ Penetrated by Slug. 03429_ System corrupted: Component data lost. 03437_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# #??? | | ??????????????????????????????????# ######### #??? | | ????????????????????????????????### #?????????#### | | ???????????????????????????###### #?????????# | | ???????????????????????????# %%+%% #?????????# | | ???????????????????????????# #### #?????????# | | ???????????????????????????# #??### #?????????# # | | ???????????????????????????# #????# #?????????# # | | ???????????????????????????# #????# #?????????# # | | ???????????????????????????# #????# #####?????# # | | ???????????????????????????# #????# #?????# # | | ???????????????????????????# #????##### #?????# # | | ???????????????????????????# #????????# #?????# # | | ???????????????????????????# #????????# #?????# # | | ???????????????????????????# #????????# #?????# # | | ??????????????????????????##"########## ####### # | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# ######### ########## | | ??????????????????????????# #???????# #????????? | | ??????????????????????????# #???????# #????????? | | ??????????????????????????# #???????# #????????? | | ??????????????????????????# #???????# #????????? | | ??????????????????????????# #???????# #????????? | | ???????????????## ##""""## ##??????# #????????? | | ???????????????# @ ######## #????????? | | ?????????? #????????? | | ?????????? #????????? | | ???????????##### ## ;# ###########????????? | | ???????????????# ???# ;# #??????????????????? | | ??????????????????? ggg "??????????????????? | | ????????????????? BB "??????????????????? | | ???????????????" gBB s s"??????????????????? | | ???????????????" s"??????????????????? | | ???????????????# ## ## #??????????????????? | | ???????????????# ?# ?# #??????????????????? | | ???????????????# ? ? ??????????????????? | | ???????????????? ?? ? ??????????????????? | | ??????????????????? ? ??????????????????? | | ?????????????????????""""?#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 45 Energy Capacity 685 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 800 Resistance: TH 25 Utility Shielding 33 Weapon Shielding 33 Phase Shifting 15 Evasion (%) 71 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 22 Defensive Hacking 34 Item Schematics ----------------- Med. Storage Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeStealthCanceller Manual? 0 Play Time 01:23:33 Cumulative 85.9 hours Start 2023.10.01 @ 14:50:57 End 2023.10.01 @ 21:20:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 947529e9-ceeb-4070-b2a3-c2d7ad8472c0