Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 23:18:09 Player: GiggleBox Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (114) 570 Value Destroyed (3992) 3992 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (623) 623 TOTAL SCORE: 9865 Bonus ------- Follower Combat Kills 323 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 239/300 Energy 78/100 System Corruption 4% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink Large Battery (200) Compact Matter Pod (150) Experimental Sensor Array Improved Weapon Cycler Hacking Suite Gauss Rifle Gauss Rifle Advanced Assault Cannon Mini Smartbomb Launcher Mini Smartbomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Improved Kinecellerator Improved Transmission Jammer Force Field > --- WEAPON ----------- Improved Heavy Machine Gun Mini Assault Cannon Mini Smartbomb Launcher > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Neutrino Core Advanced Treads Improved Medium Treads Improved Cooling System Large Battery Compact Matter Pod Experimental Sensor Array Improved Targeting Computer Improved Weapon Cycler Hardlight Generator Hacking Suite Gauss Rifle Gauss Rifle Heavy Machine Gun Advanced Assault Cannon Mini Smartbomb Launcher Improved Remote Datajack Heavy Hammer [Rating: 73] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Hover Unit Antigrav System Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Machine Analyzer Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . . Utility 6 | . . . . . 2 1 1 2 Weapon 1 | . . . . . 1 . . . Parts Attached 130 | 7 17 . . 5 27 11 10 53 Power 12 | 1 1 . . 1 1 1 1 6 Engine 8 | 1 1 . . 1 1 1 1 2 Core 4 | . . . . . . . . 4 Reactor . | . . . . . . . . . Propulsion 23 | 2 . . . 1 8 1 1 10 Treads 18 | 2 . . . 1 8 1 1 5 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 5 | . . . . . . . . 5 Flight . | . . . . . . . . . Utility 35 | 2 6 . . . 5 3 7 12 Device 24 | 1 2 . . . 3 1 6 11 Storage 4 | 1 3 . . . . . . . Processor 7 | . 1 . . . 2 2 1 1 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 60 | 2 10 . . 3 13 6 1 25 Energy Gun 2 | 2 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 27 | . 4 . . . 9 3 1 10 Ballistic Cannon 12 | . 2 . . 2 2 2 . 4 Launcher 8 | . 1 . . . 1 . . 6 Special Weapon 2 | . . . . 1 . 1 . . Impact Weapon 7 | . 1 . . . 1 . . 5 Slashing Weapon 2 | . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . 1 1 1 1 Parts Lost 26 | . 1 . . . 6 . . 19 Power 5 | . . . . . . . . 5 Propulsion 10 | . . . . . 4 . . 6 Utility 6 | . 1 . . . . . . 5 Weapon 5 | . . . . . 2 . . 3 Highest Loss Streak 6 | . 1 . . . 2 . . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 100 99 96 99 100 93 Engine 10 | . 14 14 14 13 8 7 13 7 Treads 25 | . 28 28 28 28 24 30 26 17 Device 8 | . 11 . . . 4 6 10 15 Storage 9 | . 14 14 14 14 9 7 6 5 Processor 17 | . 2 14 14 14 22 23 21 23 Ballistic Gun 11 | . 18 . . . 15 15 7 9 Ballistic Cannon 9 | . 4 28 28 27 10 6 11 4 Peak Build Rating 73 | 7 12 12 12 21 33 53 60 73 Average Rating 34 | 5 9 12 12 12 26 46 55 64 On Entrance 21 | . 7 12 12 12 14 33 48 56 Naked Turns . | . . . . . . . . . Heaviest Build 84 | 14 54 54 54 54 65 67 80 84 Greatest Support 96 | 40 40 40 40 40 66 88 88 96 Greatest Overweight (x) 6 | . 1 1 1 1 1 . . 6 Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 Most Carried 20 | 2 20 20 20 20 20 20 20 20 Average Carried 17 | 1 10 20 20 19 18 19 19 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 2 20 20 20 19 20 20 20 12 Class Distribution -------------------- 35% | Mutant 30% | Gunner 20% | Skirmisher 9% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Commander-Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 4005 | 270 583 57 . 60 912 432 282 1409 Remotely 21 | . . . . . . . . 21 Salvage Created 4131 | 87 869 85 . 105 808 410 150 1617 Parts 199 | 5 45 2 . 3 53 22 9 60 Haulers Intercepted 4 | . 2 . . . . . . 2 Recyclers Shooed 9 | 1 4 . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 79 | . 12 2 . 1 21 9 4 30 Guns 37 | . 8 . . . 12 5 1 11 Cannons 29 | . 2 2 . 1 7 4 3 10 AOE 13 | . 2 . . . 2 . . 9 Classes Destroyed 15 | 2 6 . . . 3 3 . 1 Worker 7 | . . . . . . 2 . 5 Builder 2 | . 1 . . . . . . 1 Tunneler 3 | 2 . . . . . . . 1 Hauler 4 | . 2 . . . . . . 2 Recycler 9 | 1 4 . . 1 . . . 3 Mechanic 1 | . . . . . . . . 1 Operator 2 | . 1 . . . . . 1 . Watcher 7 | . 3 . . . 1 1 1 1 Swarmer 17 | . 3 . . . 5 . . 9 Grunt 32 | . 9 2 . 1 7 5 2 6 Duelist 1 | . . . . . . 1 . . Sentry 5 | . . . . . 5 . . . Specialist 5 | . . . . . 2 . . 3 Hunter 7 | . . . . . 2 . . 5 Programmer 12 | . . . . . . 3 2 7 Best Kill Streak 8 | 2 5 2 . 1 4 3 2 8 Combat Bots Only 7 | . 3 2 . 1 4 3 2 7 Max Kills in Single Turn 3 | 1 2 1 . 1 2 2 1 3 Gunslinging 1 | . . . . . . 1 . . Exploded 2 | . 2 . . . 2 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 564 | . 40 2 . . 129 31 27 335 Missed 181 | . 10 . . . 41 13 9 108 Damage Taken 5800 | . 345 26 . . 1387 224 254 3564 Core 1298 | . 83 . . . 129 29 48 1009 Absorbed by Shields 426 | . . . . . . . 57 369 Regen/Repaired (Parts) 210 | . . . . . 210 . . . Core Remaining (%) 86 | 100 . . . 66 76 95 94 . Volleys Fired 244 | 6 56 2 . 3 51 30 20 76 Largest 3 | 2 2 2 . 2 3 3 3 3 Hottest 124 | 90 90 70 . 70 105 124 124 106 Shots Fired 565 | 12 110 4 . 5 148 80 51 155 Gun 368 | 12 102 . . . 96 45 19 94 Cannon 178 | . 6 4 . 5 51 30 32 50 Launcher 14 | . 2 . . . 1 . . 11 Special 5 | . . . . . . 5 . . Kinetic 507 | . 81 4 . 5 147 75 51 144 Thermal 39 | 12 27 . . . . . . . Explosive 14 | . 2 . . . 1 . . 11 Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 4 10 6 . 3 11 10 10 14 Robot Miss Streak 4 | 1 3 1 . 1 3 3 4 3 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 3 | . 1 . . . 1 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . Shots Hit Robots 366 | 8 71 3 . 3 102 50 32 97 Core Hits 197 | 4 37 3 . 2 41 21 14 75 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 5 | . . . . . 1 . . 4 Critical Strikes 11 | 3 2 . . . 1 1 . 4 Burn 4 | 3 1 . . . . . . . Destroy 3 | . . . . . 1 1 . 1 Blast 1 | . 1 . . . . . . . Smash 3 | . . . . . . . . 3 Melee Attacks 17 | . 6 . . . 2 . . 9 Impact 12 | . 1 . . . 2 . . 9 Slashing 5 | . 5 . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10609 | 97 1050 50 . 70 1895 880 884 5683 Guns 4211 | 95 788 . . . 1083 497 327 1421 Cannons 2564 | . 76 50 . 60 664 348 530 836 Explosions 3120 | . 148 . . . 148 . . 2824 Melee 554 | . . . . . . . . 554 Ramming 160 | 2 38 . . 10 . 35 27 48 Kinetic 6458 | . 642 50 . 60 1747 845 857 2257 Thermal 317 | 95 222 . . . . . . . Explosive 3025 | . 148 . . . 148 . . 2729 Electromagnetic 95 | . . . . . . . . 95 Impact 554 | . . . . . . . . 554 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 4 Average Corruption 2 | . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . . . . . 4 15 Message Errors 5 | . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . 1 1 Energy Discharges 5 | . . . . . . . 2 3 Parts Rejected 2 | . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 449 | . 5 . . . 11 . 1 432 Projectiles 50 | . . . . . 10 . 1 39 Explosions 95 | . 5 . . . 1 . . 89 Melee 304 | . . . . . . . . 304 Knockbacks 19 | . 1 . . . 2 2 4 10 Impact 4 | . . . . . . . . 4 Kinetic 15 | . 1 . . . 2 2 4 6 Secondary . | . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . 10 Shots . | . . . . . . . . . Rammed 24 | 1 7 . . 3 2 2 4 5 Targets Rammed 27 | 1 8 . . 3 2 3 4 6 Kicked . | . . . . . . . . . Crushed 3 | . 1 . . . . 1 . 1 Highest Temperature 361 | 120 187 39 . 12 255 180 361 194 Average Temperature 63 | 48 56 23 . 8 69 59 113 49 Received Heat Transfer 1070 | . 171 15 . . 477 63 68 276 Effects 5 | . . . . . . . 5 . Shutdowns 2 | . . . . . . . 2 . Interference 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . Parts Fried 9 | . . . . . . . . 9 Impact Corruptions 13 | . . . . . . . . 13 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | 2 . . . . . . . . Heat Transferred 1198 | 470 728 . . . . . . . Parts Sabotaged 3 | . . . . . . . . 3 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 398 | 15 161 72 . 56 363 193 109 398 Initial 74 | . 9 22 . . 14 33 74 . Average 97 | 6 63 52 . 28 153 82 58 150 Maximum Alert Level 1 | . . . . . 1 . . 1 Low Security (%) 85 | 100 100 100 . 100 60 100 100 66 Level 1 14 | . . . . . 39 . . 33 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 2 . . 1 4 2 3 5 Investigation 2 | . 1 . . . 1 . . . Extermination 7 | . . . . . . 2 2 3 Reinforcement 7 | . 1 . . 1 2 . 1 2 Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 2 | . . . . . 2 . . . Communications Jammed 46 | . . . . . . 1 3 42 Distress Signals 46 | . . . . . . 1 3 42 Times Spotted 121 | . 18 2 . 2 32 20 8 39 Peak Tracking Total 10 | . 4 2 . 2 3 4 3 10 Tactical Retreats 2 | . . . . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 8 | . 1 . . 1 . . . 6 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 6 | . . . . . 1 . 2 3 Max in Single Turn 1 | . . . . . . . 1 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 43 | . 8 . 1 1 15 10 6 2 Terminals 27 | . 7 . . . 11 4 4 1 Fabricators 3 | . . . . . . 2 . 1 Repair Stations 1 | . . . . . 1 . . . Recycling Units 4 | . 1 . . . 1 . 2 . Scanalyzers 3 | . . . . . 1 2 . . Garrison Access 3 | . . . . . 1 2 . . Total Hacks 111 | . 28 . 1 1 50 21 8 2 Successful 70 | . 14 . 1 1 39 8 5 2 Failed 40 | . 13 . . . 11 13 3 . Catastrophic 5 | . 1 . . . . 3 1 . Database Lockouts 1 | . 1 . . . . . . . Manual 56 | . 24 . 1 . 20 7 4 . Terminals 70 | . 27 . . . 28 8 6 1 Fabricators 4 | . . . . . . 3 . 1 Repair Stations 8 | . . . . . 8 . . . Recycling Units 5 | . 1 . . . 2 . 2 . Scanalyzers 17 | . . . . . 11 6 . . Garrison Access 5 | . . . . . 1 4 . . Terminal Hacks 16 | . 4 . 1 1 7 1 1 1 Record 1 | . . . . . 1 . . . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 2 | . 1 . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . Alert Level 3 | . . . . . 3 . . . Unreport Threat 3 | . . . . . 2 . 1 . Registered Components 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 1 . 1 Load Schematic 2 | . . . . . . 1 . 1 Repair Station Hacks 7 | . . . . . 7 . . . Scan Component 4 | . . . . . 4 . . . Repair 3 | . . . . . 3 . . . Recycling Unit Hacks 4 | . 1 . . . 1 . 2 . Report Inventory 3 | . 1 . . . . . 2 . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 12 | . . . . . 10 2 . . Insert Component 5 | . . . . . 4 1 . . Analyze 7 | . . . . . 6 1 . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 28 | . 9 . . . 13 4 2 . Terminals 28 | . 9 . . . 13 4 2 . Assimilate 1 | . . . . . 1 . . . Botnet 12 | . 3 . . . 5 2 2 . Operators 3 | . 1 . . . 1 1 . . Skim 12 | . 5 . . . 6 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . Used 1 | . . . . . 1 . . . Hacking Detections 34 | . 7 . . . 13 10 4 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . . . 4 2 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . Time 139 | . . . . . 139 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . Parts Scanalyzed 5 | . . . . . 4 1 . . Part Schematics Acquired 5 | . . . . . 4 1 . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 8 | . . . . 2 1 5 . . Largest Group 6 | . . . . 2 1 6 . . Highest-Rated Group 106 | . . . . 47 31 106 . . Highest-Rated Ally 32 | . . . . 31 31 32 . . Total Orders . | . . . . . . . . . Ally Attacks 68 | . . . . 5 41 22 . . Total Damage 1384 | . . . . 84 646 654 . . Kills 18 | . . . . 2 10 6 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Field Lobotomies 5 | . . . . . . 5 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 2 | . 1 . . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 10508 | 161 1964 71 615 729 2088 1907 1174 1799 Spaces Moved 5161 | 84 777 28 256 286 894 1218 739 879 Core 4 | 4 . . . . . . . . Treads 5072 | 80 777 28 256 286 894 1218 739 794 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 85 | . . . . . . . . 85 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 145 145 145 111 Average Speed 175 | 154 207 240 240 240 187 145 145 160 Slowest Speed 440 | 160 240 240 240 240 240 145 145 440 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 6 96 9 42 50 82 36 15 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . 1 . . 1 2 . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 8 | . 5 . . . 2 1 . . Terrain Destroyed 112 | . 22 . . . 18 6 4 62 Melee 7 | . 5 . . . 2 . . . Projectile 31 | . . . . . . 6 4 21 AOE 74 | . 17 . . . 16 . . 41 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 6121 | 99 1005 29 258 323 1192 1291 798 1126 Wait 424 | . 105 . 1 16 179 16 22 85 Move 5153 | 83 776 27 255 285 893 1217 738 879 Hop . | . . . . . . . . . Pick Up 82 | 2 27 . 1 6 23 9 3 11 Fast Attach 26 | 7 1 . . 1 1 . 1 15 Attach 32 | . 1 . . 2 11 3 2 13 Detach . | . . . . . . . . . Swap 72 | . 15 . . 2 15 8 7 25 Drop 44 | . 10 . 1 5 15 5 1 7 Fire 244 | 6 56 2 . 3 51 30 20 76 Melee 17 | . 6 . . . 2 . . 9 Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush 24 | 1 8 . . 3 2 3 4 3 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 696 | -10/Materials | Discovered new exit (range 14) 1107 | -10/Materials | Discovered new exit (range 16) 1355 | -10/Materials | Central database locked down 1727 | -10/Materials | Loaded intel: 1 repair station location 1774 | -10/Materials | Discovered new exit (range 4) 1863 | -10/Materials | Learned 4 Subcaves zone layouts 1916 | -10/Materials | Learned location of 2 exits from Subcaves 2006 | -10/Materials | Learned 2 Storage zone layouts 2063 | -10/Materials | Learned location of Recycling (-9) 2126 | -10/Materials | Entered Mines 2162 | -10/Mines | Met a Derelict bent on vengeance 2188 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2188 | -10/Mines | Discovered new exit (range 5) 2197 | -10/Mines | Entered Exiles 2233 | -10/Exiles | Discovered new exit (range 14) 2262 | -10/Exiles | Met 8R-AWN 2305 | -10/Exiles | Met EX-HEX 2368 | -10/Exiles | Met EX-BIN 2496 | -10/Exiles | Aligned with FarCom system 2498 | -10/Exiles | Given EX-Vault access code 2554 | -10/Exiles | Opened EX-Vault 2566 | -10/Exiles | Found Field Lobotomy Kit 2618 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2812 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2812 | -10/Exiles | Entered Mines 3074 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3080 | -9/Mines | Found Prototype Device 3090 | -9/Mines | Discovered new exit (range 5) 3165 | -9/Mines | Discovered new exit (range 14) 3344 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3541 | -9/Mines | Entered Materials 3541 | -8/Materials | Accompanied by 1 ally 3541 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3544 | -8/Materials | Identified Exp. Sensor Array 3546 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4092 | -8/Materials | Build established: Gunner 4190 | -8/Materials | Garrison activated, responded to threat 4270 | -8/Materials | Discovered new exit (range 10) 5025 | -8/Materials | Learned Storage stockpile data 5057 | -8/Materials | Learned 2 Storage zone layouts 5079 | -8/Materials | Identified exit to Factory 5090 | -8/Materials | Learned Storage security intel 5309 | -8/Materials | Repaired Kinecellerator 5361 | -8/Materials | Repaired Hvy. Ion Engine 5407 | -8/Materials | Repaired Gauss Rifle 5629 | -8/Materials | Entered Factory 5629 | -7/Factory | Accompanied by 1 ally 5629 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5630 | -7/Factory | Identified exit to Factory 5940 | -7/Factory | Discovered new exit (range 19) 5947 | -7/Factory | Build established: Skirmisher 6298 | -7/Factory | Assimilated Y-54 Guardian with FLK Orb 6347 | -7/Factory | Assimilated H-55 Commando with FLK Orb 6356 | -7/Factory | Assimilated U-05 Engineer with FLK Orb 6514 | -7/Factory | Assimilated A-02 Transporter with FLK Orb 6599 | -7/Factory | Assimilated H-55 Commando with FLK Orb 6628 | -7/Factory | Build established: Commander-Skirmisher 7462 | -7/Factory | Lost 4 allies 7536 | -7/Factory | Entered another Factory area 7536 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7672 | -6/Factory | Build established: Skirmisher 8591 | -6/Factory | Discovered new exit (range 5) 8710 | -6/Factory | Entered another Factory area 8710 | -5/Factory | Evolved 2 slots: Utility x2 8993 | -5/Factory | Build established: Gunner 9225 | -5/Factory | Found Prototype Launcher 9226 | -5/Factory | Identified Mni. Smartbomb Launcher 9242 | -5/Factory | Found Mni. Smartbomb Launcher 9877 | -5/Factory | Cargo convoy interrupted 9925 | -5/Factory | Destroyed 7 combat bots 9932 | -5/Factory | Lost 5 parts (2p1n2u) 10077 | -5/Factory | Lost 6 parts (1p3n1u1w) 10475 | -5/Factory | Core integrity fell below 50% 10503 | -5/Factory | Core integrity fell below 20% 10509 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 10489_ Penetrated by Slug. 10489_ Antigrav System destroyed. 10489_ K-01 Serf destroyed. 10489_ Mni. Assault Cannon destroyed. 10489_ Penetrated by Slug. 10490_ Extracted 100 matter. 10491_ R-10 Processor collects Med. Matter Pod. 10493_ Penetrated by Slug. 10493_ Adv. Visual Processing Unit destroyed. 10493_ Penetrated by Slug. 10493_ Slug penetrates Wall. 10493_ Penetrated by Slug. 10496_ R-10 Processor collects Sml. Matter Pod. 10496_ Penetrated by Slug. 10496_ U-05 Engineer destroyed. 10496_ Penetrated by Slug. 10499_ R-10 Processor collects Structural Scanner. 10499_ Penetrated by Slug. 10499_ Imp. Cooling System destroyed. 10499_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ??????????# !????????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ???????????????? ??Y???????????"""??????????????? | | ???????? ###+####+#########??"""""??????????????? | | ???????? #??"""""??????????????? | | ???????????? != #?????????????????????? | | ?????????????????? u * =#????"""??????????????? | | ?????????????T?????????# @!#??"""""??????????????? | | ???????????????????????# h^#??"""""??????????????? | | ???????????????????????# ^#?????????????????????? | | ?????????############### /h#####+#####???????????? | | ?????????# = #???????? | | ?????????# #???????? | | ?????????# #???????? | | ?????????###########+######+########## #???????? | | ###?###????????# # #????????????????? | | ? ????????# # """" #????????????????? | | """ """?"""??# # """" #????????????????? | | """ """ """ ?#"""" = # """" #????????????????? | | """ """ """ ?#"""" # """" #????????????????? | | ?#"""" # """" #????????????????? | | """ """ """??#"""" + """" #????????????????? | | ! """ """ """ ?#"""" # """" #????????????????? | | """ """ """ ##"""" # #????????????????? | | ??#"""" ##"#######????????????????? | | [ ?????# ## #??????????????????????? | | ##################+###### #??????????????????????? | | ######### =#????# #??????????????????????? | | ! #???## ##?????????????????????? | | = = #???#" ##?????????????????????? | | ###### ##?????????????????????? | | ###????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 28 Energy Capacity 470 Matter Stores 315 Matter Capacity 400 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 18 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Imp. Deuterium Engine | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Adv. System Restoration Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredSuperdenseMeganuke Manual? 0 Play Time 01:54:48 Cumulative 37.8 hours Start 2025.03.24 @ 18:45:12 End 2025.03.24 @ 23:18:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34892bef-b5f2-4aed-8445-8f6bfed201ce