Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 22:38:40 Player: CoolCatCid Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (8) 40 Value Destroyed (218) 218 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6378 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Neutrino Core > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Structural Scanner Improved Trap Scanner Enhanced Optical Array Advanced Sensor Array Improved Transmission Jammer Improved Phase Shifter Graphene Brace > --- WEAPON ----------- (None) > --- INVENTORY -------- Fission Core Micro Antimatter Reactor Improved Thermal Shield Improved Recalibrator Mini Assault Cannon [Rating: 89] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 2 2 2 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 6 | . . 2 . 2 . 1 . . . . . 1 Utility 7 | . . . 2 . 1 1 2 . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 45 | 6 3 5 6 . 6 2 6 2 . . 1 8 Power 7 | 1 1 . 1 . 1 1 . . . . . 2 Engine 3 | 1 1 . 1 . . . . . . . . . Core 3 | . . . . . 1 1 . . . . . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 12 | 2 . 5 1 . 2 . 1 . . . . 1 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 10 | . . 5 1 . 2 . 1 . . . . 1 Utility 21 | 1 1 . 3 . 2 1 5 2 . . 1 5 Device 16 | . 1 . 2 . 1 1 4 2 . . . 5 Storage 1 | 1 . . . . . . . . . . . . Processor 3 | . . . 1 . . . 1 . . . 1 . Hackware . | . . . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 5 | 2 1 . 1 . 1 . . . . . . . Energy Gun 3 | 2 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . . . . . . Parts Lost 26 | . . . . . . . 3 . . . . 23 Power 4 | . . . . . . . . . . . . 4 Propulsion 9 | . . . . . . . . . . . . 9 Utility 12 | . . . . . . . 3 . . . . 9 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 22 | . . . . . . . 2 . . . . 22 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | 2 7 7 7 3 4 4 4 3 4 5 5 4 Power 1 | . 1 1 1 1 1 . 1 1 1 1 1 1 Propulsion 1 | 1 3 2 1 . . . . 1 1 1 1 . Utility 1 | . . . . 1 2 3 2 . 1 2 2 1 Weapon 1 | . 2 3 3 1 . . 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 14 | . 6 . 6 . 1 1 . . . . . . Power 2 | . . . 1 . . 1 . . . . . . Propulsion 5 | . 5 . . . . . . . . . . . Utility 1 | . . . 1 . . . . . . . . . Weapon 6 | . 1 . 4 . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 86 98 94 98 86 87 86 88 89 89 89 66 Engine 4 | . 14 11 9 7 2 . . . . . . . Core 4 | . . . . . 3 6 10 10 10 10 10 6 Wheel 5 | . 28 2 . . . . . . . . . . Flight 29 | . . 40 36 44 40 41 36 36 36 36 36 23 Device 21 | . 1 11 18 23 20 22 31 35 36 36 36 30 Storage 3 | . 14 11 8 . . . . . . . . . Processor 4 | . . . 8 7 6 5 5 5 5 5 5 3 Protection 1 | . . . . . 6 5 1 . . . . . Energy Gun 7 | . 28 22 13 15 . . . . . . . . Ballistic Cannon 1 | . . . . . 5 4 . . . . . . Peak Build Rating 89 | 6 7 11 22 24 41 54 73 74 75 75 77 89 Average Rating 42 | 4 6 10 14 23 39 47 64 73 74 75 75 69 On Entrance 40 | . 6 7 11 22 24 41 50 63 74 75 75 77 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 32 | 11 15 15 20 20 27 30 32 28 28 28 28 29 Greatest Support 39 | 20 20 16 17 25 29 33 35 35 35 35 35 39 Greatest Overweight (x) 3 | 2 . . 1 . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 4 5 5 5 5 5 5 5 5 Average Carried 5 | 2 7 7 7 3 4 4 4 3 4 5 5 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 5 4 5 5 5 4 5 5 5 . Class Distribution -------------------- 53% | Infiltrator-Sprinter 22% | Mutant 20% | Infiltrator-Scout Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Infiltrator-Sprinter | -8/Materials Infiltrator-Sprinter | -7/Factory Infiltrator-Sprinter | -6/Factory Infiltrator-Sprinter | -5/Factory Infiltrator-Sprinter | -4/Factory Infiltrator-Scout | -4/Upper Caves Infiltrator-Scout | -4/Upper Caves Infiltrator-Scout | -4/Zhirov Infiltrator-Scout | -3/Proximity Caves Infiltrator-Scout | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 778 | 217 63 . . . 160 . 125 72 . . 17 124 Remotely . | . . . . . . . . . . . . . Salvage Created 228 | . 177 . . . . . . . . . . 51 Parts 17 | . 14 . . . . . . . . . . 3 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 8 | . 6 . . . . . . . . . . 2 Guns 6 | . 6 . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . 2 Classes Destroyed 2 | . 2 . . . . . . . . . . . Swarmer 5 | . 3 . . . . . . . . . . 2 Grunt 3 | . 3 . . . . . . . . . . . Best Kill Streak 4 | . 4 . . . . . . . . . . 2 Combat Bots Only 4 | . 4 . . . . . . . . . . 2 Max Kills in Single Turn 1 | . 1 . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 282 | . 8 4 . . 71 . 25 4 2 . 19 149 Missed 128 | . 1 3 . . 42 . 17 2 2 . 15 46 Hits 154 | . 7 1 . . 29 . 8 2 . . 4 103 Melee 6 | . . . . . . . . . . . . 6 Projectile 148 | . 7 1 . . 29 . 8 2 . . 4 97 AOE 2 | . . . . . . . . . . . . 2 Critical Strikes 4 | . . . . . . . . . . . . 4 Actively Blocked 4 | . . . . . . . . . . . . 4 Damage Taken 3086 | . 58 15 . . 365 . 155 50 . . 23 2420 Core 1441 | . . 15 . . 54 . 16 50 . . . 1306 Absorbed by Shields 28 | . . . . . 28 . . . . . . . Core Remaining (%) 97 | 100 100 96 100 100 93 100 . . . . 94 . Volleys Fired 32 | . 7 . 3 . 2 . . . . . . 20 Largest 2 | . 2 . 2 . 1 . . . . . . 1 Hottest 90 | . 90 . 90 . 40 . . . . . . 40 Shots Fired 41 | . 14 . 5 . 2 . . . . . . 20 Gun 19 | . 14 . 5 . . . . . . . . . Cannon 22 | . . . . . 2 . . . . . . 20 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 22 | . . . . . 2 . . . . . . 20 Thermal 9 | . 7 . 2 . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 10 | . 7 . 3 . . . . . . . . . Robot Hit Streak 3 | . 3 . 2 . 1 . . . . . . 3 Robot Miss Streak 4 | . 2 . 1 . 1 . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 19 | . 7 . 3 . 1 . . . . . . 8 Core Hits 13 | . 7 . . . . . . . . . . 6 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . 1 . . . . . . . . . . 1 Blast 1 | . . . . . . . . . . . . 1 Corrupt 1 | . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 496 | . 103 . 49 . 25 . . . . . . 319 Guns 152 | . 103 . 49 . . . . . . . . . Cannons 298 | . . . . . 25 . . . . . . 273 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 46 | . . . . . . . . . . . . 46 Kinetic 298 | . . . . . 25 . . . . . . 273 Thermal 63 | . 38 . 25 . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 89 | . 65 . 24 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 6 . 1 1 1 1 1 4 Average Corruption 1 | . . . . . 2 . 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 8 | . . . . . 6 . . . 1 . 1 . Message Errors 3 | . . . . . 2 . . . . . 1 . Matter Fused 3 | . . . . . 2 . . . 1 . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 14 | . . . . . . . . . . . . 14 Projectiles 14 | . . . . . . . . . . . . 14 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . 5 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 20 | . . . . . . . . . . . . 20 Shots . | . . . . . . . . . . . . . Rammed 14 | . . . . . . . . . . . . 14 Targets Rammed 14 | . . . . . . . . . . . . 14 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 323 | . 90 2 28 48 203 33 68 323 300 . 290 199 Average Temperature 79 | . 41 2 14 21 51 18 16 155 142 . 114 84 Received Heat Transfer 66 | . 12 9 . . 6 . 21 9 . . . 9 Effects 4 | . . . . . . . . . 2 . 2 . Interference 4 | . . . . . . . . . 2 . 2 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 185 | . 111 . 74 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . . . 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 177 | . 117 29 35 . 177 82 100 . . . . 75 Initial 82 | . . 29 3 . . 82 30 . . . . 13 Average 32 | . 34 17 11 . 30 72 47 . . . . 21 Influence Increases 1101 | . 152 20 70 . 288 . 236 15 . . 60 260 Destroy 0b10 Robot/C 160 | . 120 . . . . . . . . . . 40 Destroy Leader 30 | . 20 . . . . . . . . . . 10 Successful Hack 55 | . 12 5 10 . 2 . 26 . . . . . Destroy Structure 1 | . . . . . 1 . . . . . . . Partial Spotted 255 | . . 15 60 . 90 . 90 . . . . . Lose Combat Pursuer 600 | . . . . . 195 . 120 15 . . 60 210 Influence Decreases 1086 | . 82 81 79 . 119 107 280 28 5 . 40 265 Entered New Map 183 | . . 41 6 . . 87 32 8 2 . . 7 Time Decay 697 | . 82 40 73 . 119 20 222 20 3 . 40 78 Lost Part 206 | . . . . . . . 26 . . . . 180 Squads Dispatched 11 | . 1 . 2 . 4 . 3 . . . . 1 Investigation 2 | . 1 . . . 1 . . . . . . . Extermination 3 | . . . . . 2 . 1 . . . . . Reinforcement 6 | . . . 2 . 1 . 2 . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 3 | . . . . . 1 . 2 . . . . . Communications Jammed 8 | . . . . . . . 8 . . . . . Distress Signals 8 | . . . . . . . 8 . . . . . Times Spotted 109 | . 6 3 5 . 34 1 27 1 1 . 8 23 Peak Tracking Total 12 | . 3 5 3 . 9 1 11 1 1 . 4 12 Tactical Retreats 22 | . . . . . 8 . 4 1 . . 3 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 8 | . 1 1 . . 4 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 20 | . 4 4 3 . 4 1 3 1 . . . . Terminals 17 | . 4 4 3 . 3 . 3 . . . . . Fabricators 2 | . . . . . 1 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 34 | . 5 7 5 . 5 2 9 1 . . . . Successful 18 | . 3 3 2 . 3 1 5 1 . . . . Failed 16 | . 2 4 3 . 2 1 4 . . . . . Catastrophic 3 | . 1 1 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 30 | . 5 7 5 . 4 . 9 . . . . . Fabricators 3 | . . . . . 1 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 17 | . 3 3 2 . 3 . 5 1 . . . . Record 7 | . . . . . 2 . 5 . . . . . Prototype ID Bank 4 | . . 2 2 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 1 3 2 . 4 1 3 . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 222 | . . . . . . 222 . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Active Infowar (turns) 2045 | . 56 93 187 27 589 57 473 128 87 1 179 168 Optics 1733 | . . . 186 27 589 57 473 128 39 1 88 145 Sensors 1454 | . . . . . 563 57 472 83 38 1 88 152 Structural 1939 | . 56 93 180 27 589 57 473 128 39 1 179 117 Traps 393 | . . . . . . . . 123 87 1 90 92 Jamming 842 | . . . . . . . 473 83 38 1 88 159 ECM 541 | . . . 21 . 274 20 226 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 2534 | 49 473 93 187 27 589 57 473 128 87 1 179 191 Spaces Moved 4665 | 44 261 225 381 51 1224 150 896 360 244 4 455 370 Core 10 | 7 . . . . . . . . . . . 3 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 298 | 37 261 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4357 | . . 225 381 51 1224 150 896 360 244 4 455 367 Fastest Speed 17 | 50 80 29 28 23 22 19 19 19 19 19 19 17 Average Speed 25 | 77 80 29 29 23 22 19 19 19 19 19 19 20 Slowest Speed 200 | 150 80 31 108 23 23 19 19 19 19 19 19 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 29 | . . 1 2 . 10 4 9 1 . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 31 29 30 1 38 7 24 64 49 7 75 10 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . . . . . . 3 1 . 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 1 | . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total 5933 | 55 512 249 449 65 1531 174 1187 417 283 3 546 462 Wait 1123 | . 227 12 46 12 284 22 290 56 39 . 90 45 Move 4596 | 43 260 222 376 50 1204 141 877 357 243 3 454 366 Hop 28 | . . 1 2 . 9 4 9 1 . . . 2 Pick Up 38 | 6 8 5 5 1 5 2 3 1 1 . . 1 Fast Attach 23 | 6 2 1 2 . 3 1 3 . . . 1 4 Attach 21 | . . 2 3 2 1 2 3 2 . . . 6 Detach 3 | . . . 1 . 1 1 . . . . . . Swap 11 | . 1 3 3 . 2 . 1 . . . . 1 Drop 31 | . 7 3 8 . 7 1 1 . . . 1 3 Fire 32 | . 7 . 3 . 2 . . . . . . 20 Melee . | . . . . . . . . . . . . . Ram 14 | . . . . . . . . . . . . 14 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 8) 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Propulsion x2 611 | -9/Materials | Discovered new exit (range 10) 616 | -9/Materials | Entered another Materials area 616 | -8/Materials | Evolved 2 slots: Utility x2 787 | -8/Materials | Discovered new exit (range 9) 803 | -8/Materials | Entered Factory 803 | -7/Factory | Evolved 2 slots: Propulsion x2 822 | -7/Factory | Discovered new exit (range 7) 830 | -7/Factory | Entered another Factory area 830 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1068 | -6/Factory | Build established: Infiltrator-Sprinter 1406 | -6/Factory | Discovered new exit (range 4) 1419 | -6/Factory | Entered another Factory area 1419 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1475 | -5/Factory | Discovered new exit (range 10) 1476 | -5/Factory | Entered another Factory area 1476 | -4/Factory | Evolved 2 slots: Utility x2 1708 | -4/Factory | Allied Derelicts emerged from ambush trap array 1879 | -4/Factory | P-70 Sage assimilated allied WW-JKN(g) 1947 | -4/Factory | Discovered new exit (range 10) 1949 | -4/Factory | Entered Upper Caves 1982 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1999 | -4/Upper Caves | Learned Research terminal intel 2000 | -4/Upper Caves | Identified exit to Upper Caves 2077 | -4/Upper Caves | Entered another Upper Caves area 2087 | -4/Upper Caves | Learned Research emergency access door positions 2099 | -4/Upper Caves | Encountered a Warlord checkpoint 2163 | -4/Upper Caves | Discovered new exit (range 6) 2163 | -4/Upper Caves | Learned 4 Research zone layouts 2164 | -4/Upper Caves | Entered Zhirov 2164 | -4/Zhirov | Discovered new exit (range 3) 2165 | -4/Zhirov | Entered Proximity Caves 2224 | -3/Proximity Caves | Spotted B-86 Titan 2242 | -3/Proximity Caves | Build established: Infiltrator-Scout 2343 | -3/Proximity Caves | Discovered new exit (range 5) 2344 | -3/Proximity Caves | Entered Research 2344 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2347 | -3/Research | Loaded intel: 25 terminal locations 2417 | -3/Research | Discovered new exit (range 8) 2521 | -3/Research | Core integrity fell below 50% 2531 | -3/Research | Core integrity fell below 20% 2535 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02513_ Acquired Xenon Bombardment Thruster. 02514_ Mic. Antimatter Reactor destroyed. 02517_ Acquired 25 matter. 02518_ Xenon Bombardment Thruster destroyed. 02519_ Slammed into S-43 Plague. 02522_ Acquired 4 matter. 02522_ Adv. Cryofiber Web destroyed. 02522_ Imp. Recalibrator destroyed. 02523_ Slammed into S-43 Plague. 02525_ Slammed into C-35 Carver. 02525_ Imp. Thermal Shield broken. 02525_ Destabilizing: Short circuit. 02526_ Slammed into C-35 Carver. 02527_ Slammed into S-43 Plague. 02527_ C-35 Carver destroyed. 02528_ Broken Imp. Thermal Shield destroyed. 02528_ Slammed into S-43 Plague. 02531_ Destabilizing: System corrupted (+2). 02532_ Slammed into S-43 Plague. 02534_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | ??????????????????# #??##?????????????????? | | ?????????########## #?????????????????????? | | ?????????# # #??????## ????????????? | | ?????????# # #??????## ????????????? | | ?????????# "" # ###??#### # ## | | ?????????#""" # ######### #####+###### | | ?????????#"R + | | ?????????#""" # ? ^ | | ?????????#""" # ####??????### | | ?????????# # ## ?????? # | | ?????????# # ## ??????? # === | | ?????????########## ## ??????? # === | | ????????########### ## ??????? # === | | ????????########### ## ??????? # ####### | | ????????## ### ## ??????? # ## | | ????????## ### ## # ## | | ????????## ### ############# ## | | ????????## ### #### # ## !! | | ????????## # ## # ## != | | ????????## # ## """ # ## != | | ????????## + " ## """ # ## | | ????????## # + """ + ## | | ????????## # ! ## """ # ####### | | ????????## # ## """ # ####### | | ????????## ###s##### ! # ##????? | | ????????## #%@s ### # ????? | | ????????## #%% ############ ##??? | | ????????#####+### %% ############ ##+##??? | | ????????##### ### % % ##????????## # ??? | | ???????????## ### %% ##????????## # ?????? | | ???????????## ### ##????????## # ?????? | | ???????????## + % #######???## + ?????? | | ???????????###### ########?? # # ?????? | | ???????????###### ## ###?? # ???????? | | ???????????????## ss ## +?? # ?? ??? | | ???????????????## s s/ ##?? # ? ##??? | | ???????????????## %[%%# ##?? # ##??? | | ???????????????#####+## ##?? # ##??? | | ???????????????##### ## ## # ##??? | | ??????????????????## ## ###+## ##??? | | ??????????????????##%## ##??? | | ??????????????????##%## ##### | | ??????????????????##=## ##### | | ??????????????????## ## | | ??????????????????## ## ? | | ??????????????????## ? | | ??????????????????## ? | | ???????????######### ####+##+#???? | | ???????????# * ## # # ???? | | ???????????# ## / ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 41 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 225 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 76 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Dodgeball, But With Guns Leap Before You Look Challenges ------------ None Game ------ Seed NetworkedSupersonicBattery Manual? 0 Play Time 01:44:22 Cumulative 18.2 hours Start 2025.08.09 @ 15:53:27 End 2025.08.09 @ 22:38:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cd981c2-f78a-4e03-ac53-3d2df075b324