Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.28 @ 05:03:24 Player: zidji Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (606) 606 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2151 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 235/300 Energy 28/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (16) --- Heavy Ion Engine Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Battle Cannon Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Aluminum Leg Armored Wheel EM Pulse Gun EM Pulse Gun EM Pulse Gun Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Battle Cannon Grenade Launcher Rocket Launcher Mining Claw [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 28 | . 1 4 15 8 Power 3 | . . . 2 1 Engine 3 | . . . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . . . 3 2 Treads 1 | . . . 1 . Leg 2 | . . . 1 1 Wheel 1 | . . . . 1 Hover . | . . . . . Flight 1 | . . . 1 . Utility 5 | . . 2 3 . Device 2 | . . . 2 . Storage 2 | . . 2 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 15 | . 1 2 7 5 Energy Gun 4 | . . . 1 3 Energy Cannon 2 | . . . 1 1 Ballistic Gun 6 | . 1 1 4 . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 15 | . . . 1 14 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 2 | . . . 1 1 Weapon 6 | . . . . 6 Highest Loss Streak 13 | . . . 1 13 Average Slot Usage (%) 96 | . 85 97 99 89 Engine 12 | . 14 14 11 10 Leg 28 | . 28 28 29 27 Device 1 | . . . 1 10 Storage 23 | . 14 25 22 22 Protection 3 | . . . 9 . Energy Cannon 1 | . . . 2 . Ballistic Gun 22 | . 28 27 17 16 Naked Turns . | . . . . . Heaviest Build 57 | 12 11 47 57 55 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 4 | . . 2 2 4 Average Overweight (x) 1 | . . . 1 1 Largest Inventory Capacity 16 | . 6 16 16 16 Average Capacity 13 | . 6 12 16 16 Most Carried 16 | . 6 11 16 16 Average Carried 11 | . 4 8 14 14 Final Capacity 16 | 6 6 16 16 16 Final Carried 16 | 6 6 10 16 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 769 | 200 . 78 457 34 Remotely . | . . . . . Salvage Created 778 | . . 27 681 70 Parts 66 | . . 4 55 7 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 26 | . . 3 19 4 Guns 12 | . . . 9 3 Cannons 11 | . . . 10 1 AOE 3 | . . 3 . . Classes Destroyed 10 | . . 2 7 1 Worker 2 | . . . 2 . Tunneler 1 | . . 1 . . Hauler 2 | . . . 2 . Recycler 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 17 | . . 3 11 3 Grunt 4 | . . . 4 . Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Demolisher 1 | . . . . 1 Best Kill Streak 8 | . . 4 8 3 Combat Bots Only 8 | . . 3 8 3 Max Kills in Single Turn 2 | . . 2 2 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1889 | . 19 43 607 1220 Core 411 | . . 10 92 309 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 . 96 . . Volleys Fired 73 | . . 3 61 9 Largest 2 | . . 1 2 2 Hottest 91 | . . 30 91 80 Shots Fired 141 | . . 3 122 16 Gun 96 | . . . 82 14 Cannon 41 | . . . 40 1 Launcher 4 | . . 3 . 1 Special . | . . . . . Kinetic 121 | . . . 111 10 Thermal 11 | . . . 11 . Explosive 4 | . . 3 . 1 Electromagnetic 5 | . . . . 5 Robot Hit Streak 14 | . . 2 14 3 Robot Miss Streak 3 | . . 1 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 87 | . . 2 75 10 Core Hits 40 | . . 4 30 6 Critical Hits 2 | . . . 2 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1723 | . 3 264 1284 172 Guns 969 | . . . 835 134 Cannons 468 | . . . 449 19 Explosions 283 | . . 264 . 19 Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic 1231 | . . . 1141 90 Thermal 143 | . . . 143 . Explosive 283 | . . 264 . 19 Electromagnetic 63 | . . . . 63 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 43 | . . 42 1 . Projectiles 1 | . . . 1 . Explosions 42 | . . 42 . . Melee . | . . . . . Knockbacks 4 | . . . 4 . Impact . | . . . . . Kinetic 4 | . . . 4 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 240 | . . . 240 8 Average Temperature 64 | . . . 67 4 Received Heat Transfer 150 | . . . 138 12 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 259 | . . . 259 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 403 | . 30 101 403 158 Average Influence 97 | . 19 43 159 133 Maximum Alert Level 2 | . . . 2 . Low Security (%) 78 | . 100 100 49 100 Level 1 19 | . . . 46 . Level 2 1 | . . . 3 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . 1 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 6 3 29 6 Peak Tracking Total 5 | . 4 3 5 3 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 4 | . 2 1 1 . Terminals 4 | . 2 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 8 2 3 . Successful 4 | . 2 1 1 . Failed 9 | . 6 1 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . 7 1 1 . Terminals 13 | . 8 2 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 9 2 1 . Terminals 3 | . 2 1 . . Track 2 | . 1 1 . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1925 | . 118 857 822 128 Spaces Moved 1061 | 1 90 564 343 63 Core . | . . . . . Treads 6 | . . . 6 . Legs 1050 | 1 90 564 337 58 Wheels 5 | . . . . 5 Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 150 130 Average Speed 150 | 120 120 148 160 150 Slowest Speed 200 | 120 120 180 200 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 2 32 95 27 19 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 29 | . . 20 4 5 Melee . | . . . . . Projectile 4 | . . . 4 . AOE 25 | . . 20 . 5 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1258 | . 101 581 494 82 Wait 57 | . 2 4 49 2 Move 1057 | . 89 563 342 63 Hop . | . . . . . Pick Up 19 | . 4 5 10 . Fast Attach 10 | . . 1 9 . Attach 10 | . . . 2 8 Detach 5 | . . . 5 . Swap 8 | . 1 3 4 . Drop 18 | . 4 2 12 . Fire 73 | . . 3 61 9 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 12) 119 | -10/Materials | Entered Mines 131 | -10/Mines | Learned Materials garrison access intel 306 | -10/Mines | Build established: Mutant 316 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 507 | -10/Mines | Discovered new exit (range 7) 764 | -10/Mines | Learned location of Zion (-7) 811 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 868 | -10/Mines | Discovered new exit (range 6) 976 | -10/Mines | Entered Materials 976 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1313 | -9/Materials | Destroyed 8 combat bots 1424 | -9/Materials | Discovered new exit (range 13) 1539 | -9/Materials | Identified exit to Mines 1539 | -9/Materials | Identified exit to Storage 1798 | -9/Materials | Entered Mines 1805 | -9/Mines | Assembled infested the area 1841 | -9/Mines | Learned location of 1 exit from Lower Caves 1911 | -9/Mines | Core integrity fell below 50% 1922 | -9/Mines | Core integrity fell below 20% 1926 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01894_ Aluminum Leg destroyed. 01894_ Hvy. Assault Rifle destroyed. 01896_ Imp. Assault Rifle destroyed. 01898_ Rocket Launcher destroyed. 01900_ The unstable cave ceiling collapses. 01905_ Aluminum Leg destroyed. 01906_ The unstable cave ceiling collapses. 01907_ Aluminum Leg destroyed. 01907_ Plasma Injector explodes. 01908_ The unstable cave ceiling collapses. 01913_ Heat Sink destroyed. 01914_ The unstable cave ceiling collapses. 01917_ Arm. Wheel destroyed. 01917_ Hvy. Ion Engine destroyed. 01920_ EM Pulse Gun destroyed. 01922_ The unstable cave ceiling collapses. 01925_ Lgt. Ion Engine destroyed. 01925_ EM Pulse Gun destroyed. 01926_ Launcher Guidance Computer fried. 01926_ D-53 Grenadier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##??? | | ????????????????????###########????????????? ##?? | | ????????????????????# = ###?????????? ##? | | ????????????????????# ##### ##????????# ## | | ????????????????????#*#???# ###?##### | | ????????????????##### #???# #?# ""? | | ????????????????# =* [#???## ### "?? | | ????????????????# #####????# #????????? | | ????????????????# ########### ## #????????? | | ????????????????# # # ## #????????? | | ??????????# ##### # # #### | | ??????????# # | | ??????????# ####### !% ##### ### | | ?????????????????#; d = ##? #??????? | | ??????????????????# @ #??#??????? | | ?????????????????## # #?????????? | | ?????????????????# #?????????? | | ?????????????????## # # #?????????? | | ?????????????????#; ##?????????? | | ?????????????????## # # #??????????? | | ??????????????????#;;;;; # ##??????????? | | ??????????????????### ## # ##???????????? | | ????????????????????##?######## ##????????????? | | ??????????????????????????????######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingTacticalWell Manual? 0 Play Time 00:17:17 Cumulative 114.3 hours Start 2019.11.28 @ 04:43:40 End 2019.11.28 @ 05:03:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 39 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1c5f1f6-4381-457e-bc50-ff0d0ed952e2