Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.31 @ 22:20:05 Player: NextToZero Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (74) 370 Value Destroyed (3185) 3185 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 7775 Bonus ------- High Alert Combat Kills 389 Follower Combat Kills 311 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 207/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) Relay Coupler [Swarmer] (43) Relay Coupler [Hunter] (19) Enhanced Autogun Great Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite > --- WEAPON ----------- Enhanced Autogun Great Maul > --- INVENTORY -------- Gravity Neutralizer Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Mini Grenade Launcher [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved Flight Unit Utility Melee Analysis Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Melee Analysis Suite Hackware Relay Coupler [Swarmer] Protection Light Armor Plating Weapon Great Maul Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Slots Evolved 4 | . . . 2 . . 2 . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . . 2 . Weapon . | . . . . . . . . Parts Attached 86 | 7 2 6 10 19 7 23 12 Power 10 | 1 1 1 . 2 . 2 3 Engine 7 | 1 1 1 . 2 . 1 1 Core 3 | . . . . . . 1 2 Reactor . | . . . . . . . . Propulsion 22 | 2 . 2 3 7 2 5 1 Treads . | . . . . . . . . Leg 4 | 2 . . . . 2 . . Wheel . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight 17 | . . 2 3 7 . 4 1 Utility 23 | 2 . 1 3 4 1 10 2 Device 8 | 1 . 1 1 2 1 1 1 Storage 2 | 1 . . . . . 1 . Processor 6 | . . . 2 . . 4 . Hackware 4 | . . . . . . 3 1 Protection 3 | . . . . 2 . 1 . Artifact . | . . . . . . . . Weapon 31 | 2 1 2 4 6 4 6 6 Energy Gun 2 | 1 . 1 . . . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 11 | 1 . 1 3 3 1 1 1 Ballistic Cannon 1 | . 1 . . . . . . Launcher 4 | . . . . 1 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon 9 | . . . 1 1 1 3 3 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . . . 2 1 Unidentified Prototypes 8 | . . . 1 6 . 1 . Parts Lost 15 | . . . . 2 2 3 8 Power 3 | . . . . . . 1 2 Propulsion 9 | . . . . 2 1 2 4 Utility . | . . . . . . . . Weapon 3 | . . . . . 1 . 2 Highest Loss Streak 5 | . . . . 1 1 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 100 93 92 97 99 94 98 Engine 8 | . 14 14 11 11 11 5 . Core 2 | . . . . . . 3 8 Leg 6 | . 28 17 . . 6 1 . Flight 28 | . . 9 37 41 37 30 34 Device 8 | . 14 17 13 4 10 3 4 Storage 5 | . 14 9 . . . 4 9 Processor 12 | . . . 8 11 11 22 18 Hackware 1 | . . . . . . 2 4 Protection 1 | . . . . 6 . 1 . Energy Gun 3 | . 14 12 7 . . . . Ballistic Gun 3 | . . 2 14 11 . 4 1 Ballistic Cannon 2 | . 13 9 . . . . . Launcher 2 | . . . . . 10 . . Impact Weapon 7 | . . . . 5 10 10 16 Peak Build Rating 37 | 9 9 9 20 30 27 37 33 Average Rating 22 | 5 9 8 13 23 25 31 30 On Entrance 16 | . 9 9 9 18 26 24 33 Naked Turns 4 | . . . . . . . 4 Heaviest Build 19 | 15 16 16 11 18 19 17 18 Greatest Support 26 | 20 20 20 16 20 20 26 19 Greatest Overweight (x) 4 | 4 . 3 . . 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 8 8 Average Capacity 6 | 7 8 6 5 5 5 6 7 Most Carried 8 | 3 8 8 5 5 5 8 8 Average Carried 5 | 1 5 6 4 4 4 6 7 Final Capacity 8 | 8 8 5 5 5 5 8 5 Final Carried 8 | 2 8 5 5 5 4 8 5 Class Distribution -------------------- 54% | Sprinter 37% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -9/Storage Sprinter | -9/Garrison Sprinter | -8/Materials Sprinter | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Matter Collected 1616 | 288 104 80 221 210 300 261 152 Remotely . | . . . . . . . . Salvage Created 2395 | 79 169 63 231 67 390 1060 336 Parts 111 | 6 17 10 13 6 20 30 9 Haulers Intercepted 4 | . . . 1 . . 3 . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Combat Hostiles Destroyed 48 | . 4 3 3 5 16 11 6 Melee 4 | . . . . . . 2 2 Guns 7 | . 1 2 3 . . . 1 Cannons 7 | . 3 1 . 3 . . . AOE 20 | . . . . 2 14 1 3 Classes Destroyed 16 | 2 3 2 2 . 3 4 . Worker 5 | . . 1 . . . 4 . Builder 2 | . . . . . . 2 . Tunneler 3 | 1 . . . . . 2 . Hauler 4 | . . . 1 . . 3 . Recycler 3 | 1 . . . . . 2 . Mechanic 2 | . . . . . . 2 . Operator 4 | . 1 . 1 . . 2 . Watcher 3 | . 2 . . . . 1 . Swarmer 10 | . . 3 . 4 3 . . Grunt 23 | . 4 . 1 1 7 6 4 Brawler 4 | . . . . . 3 . 1 Duelist 2 | . . . . . 2 . . Sentry 5 | . . . 2 . . 3 . Specialist 1 | . . . . . 1 . . Hunter 2 | . . . . . . 1 1 Heavy 1 | . . . . . . 1 . Best Kill Streak 8 | 1 2 3 1 5 4 8 3 Combat Bots Only 5 | . 1 3 1 5 4 3 3 Max Kills in Single Turn 2 | 1 1 1 1 2 2 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 2 1 2 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Hostile Shots Fired 258 | . 19 11 16 27 33 78 74 Missed 106 | . 4 6 10 12 16 34 24 Damage Taken 2266 | . 185 42 79 190 388 617 765 Core 700 | . 29 16 20 19 59 238 319 Absorbed by Shields 62 | . . . . . . . 62 Core Remaining (%) 85 | 100 . 82 . . 75 . . Volleys Fired 106 | 6 21 5 20 8 23 . 23 Largest 2 | 2 2 2 2 2 1 . 1 Hottest 123 | 70 85 85 60 123 33 . 36 Shots Fired 166 | 12 42 10 40 16 23 . 23 Gun 102 | 12 21 5 40 6 1 . 17 Cannon 34 | . 21 5 . 8 . . . Launcher 30 | . . . . 2 22 . 6 Special . | . . . . . . . . Kinetic 84 | 6 21 5 28 6 1 . 17 Thermal 40 | 6 21 5 . 8 . . . Explosive 30 | . . . . 2 22 . 6 Electromagnetic 12 | . . . 12 . . . . Robot Hit Streak 11 | 3 5 8 11 6 4 . 8 Robot Miss Streak 3 | 3 3 . 3 2 2 . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 170 | 7 25 7 24 10 13 62 22 Core Hits 74 | 3 9 4 10 5 20 8 15 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 9 | . . . . . 1 7 1 Critical Strikes 12 | 1 . . . . 1 9 1 Burn 1 | 1 . . . . . . . Smash 11 | . . . . . 1 9 1 Melee Attacks 99 | . . . . 5 7 77 10 Impact 89 | . . . . 5 7 68 9 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 20 | . . . . . . 20 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks 1 | . . . . . . 1 . Damage Inflicted 7253 | 92 388 101 340 347 1227 3645 1113 Guns 937 | 92 148 62 320 51 20 . 244 Cannons 442 | . 240 39 . 163 . . . Explosions 1914 | . . . 20 133 1126 . 635 Melee 3960 | . . . . . 81 3645 234 Ramming . | . . . . . . . . Kinetic 855 | 68 240 39 193 51 20 . 244 Thermal 417 | 24 148 62 20 163 . . . Explosive 1894 | . . . . 133 1126 . 635 Electromagnetic 127 | . . . 127 . . . . Impact 3960 | . . . . . 81 3645 234 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . 1 1 1 Average Corruption 1 | . 1 1 . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . 1 1 Message Errors 1 | . . . . . . 1 . Matter Fused 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1443 | . 8 . 2 . 49 1333 51 Projectiles 8 | . 8 . . . . . . Explosions 10 | . . . 2 . 8 . . Melee 1425 | . . . . . 41 1333 51 Knockbacks 16 | . 4 . . . . 12 . Impact 11 | . . . . . . 11 . Kinetic 4 | . 4 . . . . . . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 133 | . . . . . 117 . 16 Shots 5 | . . . . . 4 . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 393 | 27 150 96 393 252 3 5 74 Average Temperature 63 | 11 44 41 110 93 2 4 24 Received Heat Transfer 872 | . 102 . 30 51 18 225 446 Effects 4 | . . . 4 . . . . Energy Bleed 3 | . . . 3 . . . . Interference 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 14 | . . . . . 2 12 . Combat Hostiles 10 | . . . . . 2 8 . Parts Fried 30 | . . . . . 1 28 1 Impact Corruptions 50 | . . . . . 3 46 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1049 | 148 444 185 50 222 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Peak Influence 1015 | 10 140 189 142 521 1015 681 737 Initial 489 | . 6 54 73 59 341 489 452 Average 410 | 3 74 106 43 280 727 539 564 Maximum Alert Level 3 | . . . . 2 3 2 3 Low Security (%) 35 | 100 100 100 100 43 . . . Level 1 4 | . . . . 21 2 8 . Level 2 50 | . . . . 34 47 91 96 Level 3 10 | . . . . . 49 . 3 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 3 . . 3 . 6 . Investigation 5 | . 2 . . . . 3 . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . 1 . 2 . Assault 3 | . . . . 2 . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Distress Signals 7 | . 1 . 2 2 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 11 6 9 23 20 36 16 Peak Tracking Total 10 | . 3 3 4 8 4 10 8 Tactical Retreats 9 | . . 1 . 4 . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Traps Triggered 17 | . 1 . . 1 7 . 8 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Machines Disabled 9 | . . 1 . 1 5 . 2 Max in Single Turn 1 | . . 1 . 1 1 . 1 Garrison Relay 7 | . . . . . 5 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Machines Accessed 28 | . 1 . 7 9 1 9 1 Terminals 20 | . 1 . 4 8 1 5 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 2 | . . . 1 . . 1 . Scanalyzers 3 | . . . 2 . . 1 . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 70 | . 2 . 18 19 2 27 2 Successful 36 | . 1 . 11 10 . 14 . Failed 34 | . 1 . 7 9 2 13 2 Catastrophic 4 | . 1 . 1 . . 2 . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . . 1 . Terminals 53 | . 2 . 11 18 2 18 2 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . 3 . Recycling Units 4 | . . . 3 . . 1 . Scanalyzers 8 | . . . 4 . . 4 . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 24 | . 1 . 5 9 . 9 . Robot Analysis 3 | . . . . 1 . 2 . Prototype ID Bank 2 | . . . . . . 2 . Open Door 4 | . . . . 4 . . . Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 2 | . . . 1 . . 1 . Alert Level 1 | . 1 . . . . . . Unreport Threat 4 | . . . 1 1 . 2 . Locate Traps 1 | . . . 1 . . . . Patrol Status 2 | . . . 1 1 . . . Transport Status 1 | . . . . 1 . . . Registered Components 2 | . . . . 1 . 1 . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . Scan Component 1 | . . . . . . 1 . Recycling Unit Hacks 3 | . . . 2 . . 1 . Process 1 | . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . Retrieve Matter 1 | . . . 1 . . . . Scanalyzer 6 | . . . 4 . . 2 . Insert Component 4 | . . . 2 . . 2 . Analyze 2 | . . . 2 . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . 1 . . 2 . Used 2 | . . . 1 . . 1 . Hacking Detections 23 | . 1 . 5 7 1 8 1 Full Trace Events 6 | . 1 . 1 . . 3 1 Feedback Events 2 | . 1 . . . . 1 . Corruption 2 | . 1 . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 36 | . . . 36 . . . . Retrieved Matter 36 | . . . 36 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . 1 . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 8 | . . . . . . 7 1 Non-combat 1 | . . . . . . 1 . Combat 7 | . . . . . . 6 1 Robot Hacks Applied 8 | . . . . . . 7 1 ignore_repairs 1 | . . . . . . 1 . overload_power 1 | . . . . . . 1 . overwrite_iff 1 | . . . . . . 1 . streamctrl_high 1 | . . . . . . 1 . formatsys_high 4 | . . . . . . 3 1 Relay Couplers Released 33 | . . . . . 24 . 9 Machine Destruction 33 | . . . . . 24 . 9 Attached 4 | . . . . . . 3 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Total Allies 8 | . . . . 2 . 5 1 Largest Group 2 | . . . . 2 . 2 1 Highest-Rated Group 62 | . . . . 62 . 44 16 Highest-Rated Ally 31 | . . . . 31 . 29 16 Total Orders . | . . . . . . . . Ally Attacks 68 | . . . . 29 . 32 7 Total Damage 890 | . . . . 419 . 413 58 Kills 14 | . . . . 8 . 5 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Robot Analysis Total 3 | . . . . 1 . 2 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Turns Passed 2406 | 81 354 123 204 187 485 644 328 Spaces Moved 2744 | 40 223 133 379 337 595 861 176 Core 17 | 9 . . . . . . 8 Treads . | . . . . . . . . Legs 433 | 31 223 48 . . 97 34 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2294 | . . 85 379 337 498 827 168 Fastest Speed 27 | 50 120 37 29 29 31 27 27 Average Speed 45 | 127 120 68 32 30 46 33 31 Slowest Speed 280 | 250 120 280 34 34 190 120 103 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . 1 . . 2 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 34 22 36 57 68 56 22 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 14 | . . . . 3 5 6 . Terrain Destroyed 157 | . . . 3 27 95 6 26 Melee 9 | . . . . 3 . 6 . Projectile 2 | . . . . 2 . . . AOE 146 | . . . 3 22 95 . 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Total 3572 | 55 267 156 429 398 770 1080 417 Wait 178 | . 14 . 3 7 2 99 53 Move 2733 | 39 222 132 376 337 594 857 176 Hop 3 | . . . 1 . . 2 . Pick Up 43 | 3 6 5 6 5 5 8 5 Fast Attach 49 | 6 1 3 7 13 2 15 2 Attach 16 | 1 . 3 2 2 1 2 5 Detach 5 | . . . 2 . . 1 2 Swap 21 | . 1 . 1 4 4 6 5 Drop 63 | . 2 8 11 17 6 14 5 Fire 106 | 6 21 5 20 8 23 . 23 Melee 95 | . . . . 5 7 75 8 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 259 | . . . . . 126 . 133 Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 9) 436 | -10/Materials | Entered Mines 555 | -10/Mines | Discovered new exit (range 9) 559 | -10/Mines | Entered Materials 559 | -9/Materials | Evolved 2 slots: Propulsion x2 722 | -9/Materials | Discovered new exit (range 5) 750 | -9/Materials | Discovered new exit (range 8) 763 | -9/Materials | Entered Storage 820 | -9/Storage | Met a pair of Derelict thieves 950 | -9/Storage | Identified exit to Garrison 950 | -9/Storage | Entered Garrison 958 | -9/Garrison | Triggered checkpoint 978 | -9/Garrison | Build established: Sprinter 978 | -9/Garrison | Garrison Relay disabled 1096 | -9/Garrison | Triggered checkpoint 1109 | -9/Garrison | Discovered new exit (range 13) 1124 | -9/Garrison | Garrison Relay disabled 1163 | -9/Garrison | Triggered checkpoint 1181 | -9/Garrison | Installed Relay Interface Framework 1183 | -9/Garrison | Discovered new exit (range 13) 1196 | -9/Garrison | Garrison Relay disabled 1276 | -9/Garrison | Triggered checkpoint 1344 | -9/Garrison | Triggered checkpoint 1383 | -9/Garrison | Garrison Relay disabled 1411 | -9/Garrison | Discovered new exit (range 10) 1435 | -9/Garrison | Entered Materials 1435 | -8/Materials | Evolved 2 slots: Utility x2 1564 | -8/Materials | Build established: Mutant 1835 | -8/Materials | First assault squad dispatched 1885 | -8/Materials | Build established: Sprinter 2079 | -8/Materials | Identified exit to Garrison 2079 | -8/Materials | Entered Garrison 2079 | -8/Garrison | Accompanied by 1 ally 2087 | -8/Garrison | Triggered checkpoint 2097 | -8/Garrison | Core integrity fell below 50% 2210 | -8/Garrison | Garrison Relay disabled 2211 | -8/Garrison | Triggered checkpoint 2371 | -8/Garrison | Garrison Relay disabled 2377 | -8/Garrison | Triggered checkpoint 2395 | -8/Garrison | Triggered checkpoint 2400 | -8/Garrison | Core integrity fell below 20% 2403 | -8/Garrison | Released all parts (5) 2407 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02390_ C-30 ARC bursts open, deploying its payload. 02390_ G-50 Soldier unfolds itself. 02390_ G-47 Trooper unfolds itself. 02395_ Beams of light sweep through the air. An alarm sounds. 02395_ The unstable cave ceiling collapses. 02395_ Flight Unit destroyed. 02396_ Missile Launcher destroyed. 02396_ Lgt. Deuterium Engine destroyed. 02396_ Critical hit (Burn: +37). 02400_ Imp. VTOL Module destroyed. 02401_ G-47 Trooper suffers critical hit (Burn). 02402_ Dropped Hvy. Mace. 02403_ Flight Unit destroyed. 02403_ Critical hit (Burn: +37). 02403_ Released Imp. Terrain Scanner. 02403_ Released Sml. Storage Unit. 02403_ Released Melee Analysis Suite. 02403_ Released Imp. VTOL Module. 02403_ Released Melee Analysis Suite. 02407_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????# ##???????????????????? | | ????????????????????????# ?? ???????????????? | | ???????????????????????? ?? ?????????????? | | ???????????????????????? ?? ??????????????? | | ????????????????????????# #? #? ??????????? | | ????????????????????????# ## ## ??????????? | | ????????????????????????" "?????????? | | ????????????????????????" ??????????? | | ????????????????????????" ???????????? | | ???????#######??????###?" % ????????????? | | ???????#""!""#???#### ### #?? #?????????? | | ???????## !###### gg # # ##????????? | | ???????# != =!% g ????????? | | ???????# *!/!= g%* % ????????? | | ???????####### !## [ [%[ ????????? | | ?????????????# ?## # #@ # ###????????????? | | ?????????????###???####### #????#??????????????? | | ?????????????????????????# ##???????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ????###################### ^#????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# ######################????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# ###???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# ###???????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 20 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Error 47 Challenges ------------ None Game ------ Seed HypervelocityChainTendrils Manual? 0 Play Time 01:00:24 Cumulative 27.9 hours Start 2024.10.31 @ 21:13:28 End 2024.10.31 @ 22:20:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 35 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 364f591f-a9bb-4026-9497-04d37a12e4f0