Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 23:30:56 Player: DGSTER Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (2565) 2565 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2322) 2322 TOTAL SCORE: 7487 Bonus ------- High Alert Combat Kills 622 Follower Combat Kills 322 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -22 Cogmind --------- Core Integrity 0/550 Matter 112/300 Energy 87/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Minigun > --- INVENTORY (5) ---- Relay Coupler [Grunt] (41) Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (18) Minigun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Improved Targeting Computer Medium Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Minigun Remote Datajack > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Minigun Minigun High-powered Shotgun Precision Rocket Launcher [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Precision Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Slots Evolved 4 | . . 2 . . 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . 2 . . 1 . Weapon . | . . . . . . . Parts Attached 73 | 4 19 4 10 22 9 5 Power 13 | 1 2 . 4 3 3 . Engine 9 | 1 2 . 4 2 . . Core 4 | . . . . 1 3 . Reactor . | . . . . . . . Propulsion 21 | 2 4 1 2 9 2 1 Treads . | . . . . . . . Leg 21 | 2 4 1 2 9 2 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 2 1 1 3 2 1 Device 3 | . 1 1 1 . . . Storage 3 | 1 1 . . 1 . . Processor 1 | . . . . 1 . . Hackware 1 | . . . . . 1 . Protection 3 | . . . . 1 1 1 Artifact . | . . . . . . . Weapon 28 | . 11 2 3 7 2 3 Energy Gun 6 | . 6 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 14 | . 4 1 2 5 1 1 Ballistic Cannon . | . . . . . . . Launcher 6 | . 1 1 1 2 . 1 Special Weapon 2 | . . . . . 1 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 15 | . 3 . . 1 . 11 Power 2 | . 1 . . . . 1 Propulsion 4 | . . . . . . 4 Utility 4 | . . . . 1 . 3 Weapon 5 | . 2 . . . . 3 Highest Loss Streak 11 | . 2 . . 1 . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 89 85 88 99 96 28 Engine 9 | . 13 11 11 8 . . Core 1 | . . . . 2 8 2 Leg 23 | . 28 22 22 22 26 8 Device 15 | . 5 19 22 19 9 2 Storage 11 | . 14 11 11 11 9 3 Processor 6 | . . . . 10 9 3 Protection 1 | . . . . 2 12 . Energy Gun 3 | . 15 . . . . . Ballistic Gun 18 | . 10 22 16 21 12 3 Peak Build Rating 29 | 4 12 14 20 22 29 28 Average Rating 16 | 3 7 13 17 19 25 9 On Entrance 14 | . 4 12 14 20 22 26 Naked Turns 52 | . . . . . . 52 Heaviest Build 41 | 8 26 25 31 38 41 31 Greatest Support 36 | 20 20 26 26 26 36 36 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 Average Capacity 10 | 7 9 10 10 11 15 8 Most Carried 15 | 4 10 10 10 14 15 15 Average Carried 9 | 2 6 10 9 9 13 8 Final Capacity 15 | 8 10 10 10 15 15 5 Final Carried 15 | 4 10 10 9 14 15 4 Class Distribution -------------------- 75% | Mutant 13% | Bothacker-Mutant 7% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Gar Matter Collected 1807 | 137 269 100 162 1139 . . Remotely . | . . . . . . . Salvage Created 2270 | . 541 110 235 1374 . 10 Parts 137 | . 27 13 17 77 . 3 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Combat Hostiles Destroyed 59 | . 15 6 4 33 . 1 Guns 47 | . 12 2 3 30 . . AOE 12 | . 3 4 1 3 . 1 Classes Destroyed 6 | . 2 1 1 1 . 1 Hauler 1 | . . . 1 . . . Swarmer 18 | . 3 4 . 11 . . Cutter 1 | . . . . . . 1 Grunt 31 | . 12 1 2 16 . . Sentry 6 | . . 1 2 3 . . Programmer 3 | . . . . 3 . . Best Kill Streak 9 | . 4 6 3 9 . 1 Combat Bots Only 9 | . 4 6 2 9 . 1 Max Kills in Single Turn 2 | . 2 2 1 2 . 1 Gunslinging 1 | . . . . 1 . . Exploded 2 | . 2 2 1 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Hostile Shots Fired 328 | . 84 19 13 121 . 91 Missed 97 | . 22 4 3 34 . 34 Damage Taken 3667 | . 809 163 136 1204 . 1355 Core 1067 | . 197 7 24 282 . 557 Absorbed by Shields 42 | . . . . . . 42 Core Remaining (%) 47 | 100 21 . . 21 . . Volleys Fired 206 | . 47 7 14 133 1 4 Largest 2 | . 2 2 2 2 1 1 Hottest 105 | . 105 46 66 50 5 43 Shots Fired 389 | . 91 12 27 254 1 4 Gun 370 | . 89 10 26 244 . 1 Cannon . | . . . . . . . Launcher 18 | . 2 2 1 10 . 3 Special 1 | . . . . . 1 . Kinetic 307 | . 26 10 26 244 . 1 Thermal 57 | . 57 . . . . . Explosive 18 | . 2 2 1 10 . 3 Electromagnetic 6 | . 6 . . . . . Robot Hit Streak 40 | . 18 7 14 40 2 2 Robot Miss Streak 3 | . 2 1 3 3 . 1 Penetration Max . | . . . . . . . Secondary Targets 11 | . 1 . . 10 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 289 | . 70 6 20 190 1 2 Core Hits 132 | . 34 8 11 77 . 2 Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 2 . . Destroy 2 | . . . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5379 | 1 951 377 370 3518 . 162 Guns 3390 | . 735 90 282 2283 . . Cannons . | . . . . . . . Explosions 1925 | . 200 273 66 1224 . 162 Melee . | . . . . . . . Ramming 64 | 1 16 14 22 11 . . Kinetic 2843 | . 188 90 282 2283 . . Thermal 482 | . 482 . . . . . Explosive 1925 | . 200 273 66 1224 . 162 Electromagnetic 65 | . 65 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 24 | . . . . 2 . 24 Average Corruption 4 | . . . . 1 . 22 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . 8 . 5 Message Errors 2 | . . . . 2 . . Matter Fused 2 | . . . . 2 . . Heat Flow Errors 3 | . . . . 2 . 1 Energy Discharges 2 | . . . . 1 . 1 Data Loss (minor) 1 | . . . . 1 . . Misdirections 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 66 | . 7 1 . 5 . 53 Projectiles . | . . . . . . . Explosions 66 | . 7 1 . 5 . 53 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 251 | . . . . 58 . 193 Shots 4 | . . . . 1 . 3 Rammed . | . . . . . . . Targets Rammed 13 | 1 6 1 4 1 . . Kicked 13 | 1 6 1 4 1 . . Crushed . | . . . . . . . Highest Temperature 229 | . 136 . . 229 . 217 Average Temperature 71 | . 61 . . 88 . 124 Received Heat Transfer 783 | . 426 33 36 288 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 5 . . . . . Heat Transferred 1099 | . 1099 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Peak Influence 2546 | . 298 294 547 2546 1255 835 Initial 1240 | . . 96 124 355 1240 815 Average 993 | . 119 134 249 1498 1245 787 Maximum Alert Level 5 | . 1 1 2 5 4 3 Low Security (%) 24 | 100 73 86 31 . . . Level 1 11 | . 26 13 49 1 . . Level 2 6 | . . . 18 9 . . Level 3 19 | . . . . 28 . 100 Level 4 10 | . . . . 11 100 . Level 5 28 | . . . . 48 . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 3 1 3 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 1 . . . . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 27 7 7 48 1 17 Peak Tracking Total 16 | . 4 4 3 7 1 16 Tactical Retreats 5 | . 1 . . 1 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Traps Triggered 13 | . 2 . . 9 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Gar Machines Disabled 6 | . . . 1 4 . 1 Max in Single Turn 1 | . . . 1 1 . 1 Garrison Relay 4 | . . . . 4 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Machines Accessed 12 | . 4 2 4 1 1 . Terminals 10 | . 4 2 3 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 23 | . 9 4 6 3 1 . Successful 12 | . 4 3 3 1 1 . Failed 11 | . 5 1 3 2 . . Catastrophic 2 | . . . 1 1 . . Database Lockouts . | . . . . . . . Manual 8 | . 5 3 . . . . Terminals 21 | . 9 4 5 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 7 | . 3 1 2 1 . . Record 1 | . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . Open Door 2 | . . . 2 . . . Emergency Access Points 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 3 | . 1 2 . . . . Terminals 3 | . 1 2 . . . . Botnet 3 | . 1 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 2 2 1 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Gar Used RIF Installer 2 | . . . . 2 . . Structural Interface 1 | . . . . 1 . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . formatsys_high 1 | . . . . . 1 . Relay Couplers Released 17 | . . . . 17 . . Machine Destruction 17 | . . . . 17 . . Attached 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Total Allies 11 | . . . 10 . 1 . Largest Group 10 | . . . 10 10 1 1 Highest-Rated Group 88 | . . . 88 88 15 15 Highest-Rated Ally 16 | . . . 16 16 15 15 Total Orders . | . . . . . . . Ally Attacks 98 | . . . 24 73 . 1 Total Damage 865 | . . . 204 627 . 34 Kills 18 | . . . 6 12 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Gar Turns Passed 4278 | 68 943 221 283 2536 131 96 Spaces Moved 2528 | 49 553 121 129 1503 58 115 Core 98 | 2 . . . . . 96 Treads . | . . . . . . . Legs 2430 | 47 553 121 129 1503 58 19 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 131 | 117 129 136 151 134 182 62 Slowest Speed 260 | 120 190 190 190 190 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 34 | 3 67 13 16 92 9 40 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 120 | . 12 23 18 34 . 33 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 120 | . 12 23 18 34 . 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Total 3092 | 57 693 163 188 1777 79 135 Wait 153 | . 44 30 20 49 10 . Move 2521 | 48 552 120 128 1501 57 115 Hop . | . . . . . . . Pick Up 37 | 4 15 . 4 14 . . Fast Attach 12 | 4 . 1 2 1 4 . Attach 15 | . 9 . . 1 1 4 Detach 2 | . . . . . 2 . Swap 46 | . 10 3 8 20 4 1 Drop 40 | . 10 1 8 19 . 2 Fire 206 | . 47 7 14 133 1 4 Melee . | . . . . . . . Ram . | . . . . . . . Kick 13 | 1 6 1 4 1 . . Crush . | . . . . . . . Escape Stasis 39 | . . . . 30 . 9 Rewire 8 | . . . . 8 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 4) 626 | -10/Materials | Core integrity fell below 50% 665 | -10/Materials | Discovered new exit (range 13) 1012 | -10/Materials | Entered another Materials area 1012 | -9/Materials | Evolved 2 slots: Utility x2 1140 | -9/Materials | Discovered new exit (range 16) 1233 | -9/Materials | Entered Storage 1242 | -9/Storage | Identified exit to Garrison 1312 | -9/Storage | Garrison activated, responded to threat 1427 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1516 | -9/Storage | Entered Garrison 1516 | -9/Garrison | Accompanied by 10 allies 1674 | -9/Garrison | Lost 4 allies 1718 | -9/Garrison | Build established: Commander-Mutant 1726 | -9/Garrison | Triggered checkpoint 1770 | -9/Garrison | Triggered checkpoint 1798 | -9/Garrison | Triggered checkpoint 1806 | -9/Garrison | Triggered checkpoint 1994 | -9/Garrison | Discovered new exit (range 13) 2010 | -9/Garrison | Triggered checkpoint 2037 | -9/Garrison | Build established: Mutant 2180 | -9/Garrison | Discovered new exit (range 13) 2210 | -9/Garrison | Triggered checkpoint 2478 | -9/Garrison | Triggered checkpoint 2511 | -9/Garrison | Installed Relay Interface Framework 2518 | -9/Garrison | Triggered checkpoint 2568 | -9/Garrison | Discovered new exit (range 14) 2576 | -9/Garrison | Triggered checkpoint 2621 | -9/Garrison | Core integrity fell below 50% 2648 | -9/Garrison | Destroyed 9 combat bots 2894 | -9/Garrison | Garrison Relay disabled 3013 | -9/Garrison | Expanded RIF knowledge: Structural Interface 3574 | -9/Garrison | Garrison Relay disabled 3614 | -9/Garrison | Garrison Relay disabled 3845 | -9/Garrison | Garrison Relay disabled 3922 | -9/Garrison | Build established: Bothacker-Mutant 4052 | -9/Garrison | Entered Materials 4052 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4143 | -8/Materials | Identified exit to Garrison 4183 | -8/Materials | Entered Garrison 4183 | -8/Garrison | Accompanied by 1 ally 4212 | -8/Garrison | Crushed by falling debris 4216 | -8/Garrison | Crushed by falling debris 4216 | -8/Garrison | System corruption reached 10% 4249 | -8/Garrison | Triggered checkpoint 4250 | -8/Garrison | Core integrity fell below 50% 4256 | -8/Garrison | Lost 11 parts (1p4n3u3w) 4265 | -8/Garrison | Core integrity fell below 20% 4271 | -8/Garrison | Triggered checkpoint 4279 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04249_ Beams of light sweep through the air. An alarm sounds. 04249_ RIF reveals location of phase wall. 04256_ Triggered Stasis Trap. 04256_ A bubble of rippling energy engulfs the area. 04256_ Field strength at 94. 04256_ Field strength at 88. 04257_ Field strength at 77. 04258_ Field strength at 71. 04259_ Field strength at 61. 04260_ Field strength at 52. 04261_ Field strength at 39. 04262_ Field strength at 28. 04263_ Field strength at 10. 04264_ Field strength at 1. 04264_ Stasis field depleted. 04271_ Beams of light sweep through the air. An alarm sounds. 04271_ System corrupted: Energy discharge (-20). 04271_ RIF reveals location of phase wall. 04273_ S-10 Pest destroyed. 04278_ Machine disabled. 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