Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 20:54:04 Player: The Overplayer Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (94) 470 Value Destroyed (3287) 3287 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (5077) 5077 TOTAL SCORE: 16154 Bonus ------- Follower Combat Kills 98 Entered DSFs 500 Met MAIN.C 5000 Friendly Fire -521 Cogmind --------- Core Integrity 0/1600 Matter 173/300 Energy 75/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer Hacking Suite Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Backup Power III Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Backup Power III Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Visual Processing Unit Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Improved Reaction Control System Hacking Suite System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Hypervelocity Railgun > --- INVENTORY -------- Advanced Force Field Advanced Point Defense System Gamma Bomb Array Micro-nuke Launcher Micro-nuke Launcher [Rating: 127] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Flight Unit Q-thruster Utility Improved Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Com Slots Evolved 18 | . . 2 2 2 2 2 2 . 2 2 . 2 . Power 2 | . . . . . 1 . . . . 1 . . . Propulsion 7 | . . . 1 1 1 . . . 1 1 . 2 . Utility 7 | . . . 1 1 . 2 2 . 1 . . . . Weapon 2 | . . 2 . . . . . . . . . . . Parts Attached 107 | 6 9 6 7 7 7 5 17 11 16 2 4 6 4 Power 15 | 1 1 . 1 . 4 1 3 . 2 1 . 1 . Engine 5 | 1 1 . 1 . 2 . . . . . . . . Core 4 | . . . . . 1 . 2 . 1 . . . . Reactor 6 | . . . . . 1 1 1 . 1 1 . 1 . Propulsion 33 | 2 2 4 3 2 2 . 5 4 8 . . . 1 Treads . | . . . . . . . . . . . . . . Leg 25 | 2 2 4 3 2 2 . 5 4 1 . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . 7 . . . 1 Utility 36 | 1 2 . 3 2 . 2 6 5 5 . 4 4 2 Device 16 | . . . . 1 . 1 4 3 5 . . . 2 Storage 3 | 1 . . 2 . . . . . . . . . . Processor 10 | . 2 . 1 1 . . . 1 . . 4 1 . Hackware 4 | . . . . . . . . 1 . . . 3 . Protection 3 | . . . . . . 1 2 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 23 | 2 4 2 . 3 1 2 3 2 1 1 . 1 1 Energy Gun 4 | 1 . . . 2 . . . . . 1 . . . Energy Cannon 3 | . . . . . . 2 1 . . . . . . Ballistic Gun 11 | 1 2 2 . 1 1 . 1 2 1 . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . Launcher 3 | . 1 . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 1 . 3 . . . . Parts Lost 37 | . . . . 3 . . 2 1 14 . . 1 16 Power 4 | . . . . . . . . . 2 . . . 2 Propulsion 14 | . . . . . . . 1 1 5 . . 1 6 Utility 11 | . . . . 1 . . 1 . 4 . . . 5 Weapon 8 | . . . . 2 . . . . 3 . . . 3 Highest Loss Streak 16 | . . . . 3 . . 1 1 11 . . 1 16 To Critical Strikes 1 | . . . . . . . 1 . . . . . . Average Backups 7 | 1 6 7 8 6 7 8 8 9 5 4 5 5 4 Power . | . . . . . . . . 2 1 . . . 1 Propulsion 1 | . 1 1 2 2 1 1 1 3 . . . . . Utility 3 | . 1 6 3 3 4 5 4 2 3 2 2 2 1 Weapon 1 | . 2 . 2 1 1 2 2 . . 1 3 2 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 26 | . 6 3 7 . . . 2 . 6 1 . 1 . Power 4 | . 1 . 1 . . . . . 2 . . . . Propulsion 3 | . 1 . 2 . . . . . . . . . . Utility 12 | . 2 3 2 . . . 1 . 3 1 . . . Weapon 7 | . 2 . 2 . . . 1 . 1 . . 1 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 93 99 99 98 97 94 86 93 69 66 68 72 61 Engine 5 | . 14 11 9 7 6 4 . . 2 4 4 1 . Core 1 | . . . . . . . 4 5 4 . . . . Reactor 3 | . . . . . 3 5 5 5 . 6 8 8 6 Leg 25 | . 28 22 26 30 33 29 25 26 14 . . . . Flight 1 | . . . . . . . . . 7 26 26 21 18 Device 5 | . . . . 2 . 3 10 14 11 8 8 8 6 Storage 6 | . 14 11 9 7 6 5 5 5 2 . . . . Processor 11 | . 7 11 17 19 20 12 5 5 4 4 7 15 10 Hackware 1 | . . . . . . . . 4 4 4 4 12 15 Protection 2 | . . . . . . 5 9 5 1 . . . . Energy Gun 5 | . 1 . . 8 13 11 5 5 5 6 4 3 2 Energy Cannon 2 | . . . . . . 8 10 1 . . . . . Ballistic Gun 12 | . 6 43 36 20 12 2 1 8 4 4 4 1 . Launcher 1 | . 12 . . . . . . . . . . . . Peak Build Rating 127 | 6 11 15 31 43 59 78 108 114 125 98 124 127 112 Average Rating 62 | 4 6 14 29 39 54 72 94 111 85 92 101 105 86 On Entrance 61 | . 6 11 15 31 43 59 78 108 112 84 96 124 95 Avg Prop Armor Cover (%) 25 | . . . . . . . . . 27 . . . 19 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 103 | 14 15 20 31 34 53 80 103 99 95 46 46 46 55 Greatest Support 134 | 20 20 20 54 72 90 90 108 111 134 46 46 46 55 Greatest Overweight (x) 15 | 1 . . 1 . . . 1 . . . . . 15 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 7 5 5 5 5 Most Carried 10 | 2 8 8 10 9 10 10 10 10 9 5 5 5 5 Average Carried 7 | 1 6 7 8 6 8 8 9 9 5 4 4 5 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 2 8 8 10 6 10 10 8 9 4 5 5 5 2 Class Distribution -------------------- 30% | Gunner 25% | Scavenger-Tank 19% | Scavenger-Gunner 11% | Mutant 5% | Tank 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Extension Mutant | -3/Research Mutant | -2/Research Scavenger-Sprinter | -2/DSF Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Com Matter Collected 3197 | 260 142 443 631 160 140 117 232 670 280 122 . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 4440 | . 348 675 570 102 197 216 685 1248 399 . . . . Parts 218 | . 21 44 34 4 10 8 34 33 30 . . . . Haulers Intercepted 11 | . 2 . 5 . 1 1 1 1 . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Com Combat Hostiles Destroyed 56 | . 9 10 6 1 1 2 10 9 8 . . . . Guns 35 | . . 10 6 1 1 2 3 7 5 . . . . Cannons 10 | . . . . . . . 5 2 3 . . . . AOE 9 | . 9 . . . . . . . . . . . . Classes Destroyed 14 | . 3 4 3 1 . . 3 . . . . . . Worker 5 | . . . 1 . 2 1 1 . . . . . . Builder 7 | . 2 . . . 1 1 . 1 2 . . . . Hauler 11 | . 2 . 5 . 1 1 1 1 . . . . . Recycler 7 | . . 2 . 1 . . . 3 1 . . . . Operator 2 | . . 1 1 . . . . . . . . . . Watcher 5 | . . 2 . . . . . 3 . . . . . Swarmer 12 | . . . . 1 . 2 2 . 7 . . . . Grunt 24 | . 9 4 4 . 1 . 1 5 . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 9 | . . 6 . . . . . 3 . . . . . Specialist 2 | . . . . . . . 2 . . . . . . Hunter 4 | . . . . . . . 3 . 1 . . . . Programmer 2 | . . . . . . . 2 . . . . . . Thug 2 | . . . . . . . . 2 . . . . . Best Kill Streak 6 | . 6 4 4 1 2 3 3 4 6 . . . . Combat Bots Only 5 | . 4 3 3 1 1 2 3 3 5 . . . . Max Kills in Single Turn 2 | . 2 1 2 1 1 2 1 2 2 . . . . Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Com Hostile Shots Fired 733 | . 19 27 16 28 17 20 178 87 219 . 1 21 100 Missed 274 | . 10 7 5 13 7 7 70 33 81 . 1 15 25 Intercepted 3 | . . . . . . . . . . . . . 3 Hits 459 | . 9 20 11 15 10 13 108 54 138 . . 6 75 Projectile 459 | . 9 20 11 15 10 13 108 54 138 . . 6 75 AOE 1 | . . . . 1 . . . . . . . . . Critical Strikes 18 | . . 2 . . . . 4 . 2 . . . 10 Part Disruptions 2 | . . . . . . . . . . . . . 2 Damage Taken 9575 | . 196 291 164 277 116 194 2179 1125 2268 . . 110 2655 Core 2596 | . 28 39 13 12 . 37 145 104 593 . . 20 1605 Absorbed by Shields 371 | . . . . . . . 18 73 216 . . . 64 Ignored by Resistances 5 | . . . . . . . 5 . . . . . . Core Remaining (%) 90 | 100 88 90 97 98 100 96 . 78 54 . 100 . . Volleys Fired 197 | . 23 24 27 7 6 10 45 36 17 . . 1 1 Largest 4 | . 2 4 4 4 4 4 4 4 4 . . 1 1 Hottest 335 | . 50 92 92 89 96 210 335 225 173 . . 49 49 Shots Fired 660 | . 30 96 108 22 24 40 156 122 60 . . 1 1 Gun 467 | . 19 96 108 22 24 22 52 80 44 . . . . Cannon 180 | . . . . . . 18 104 42 16 . . . . Launcher 13 | . 11 . . . . . . . . . . 1 1 Special . | . . . . . . . . . . . . . . Kinetic 423 | . 19 96 108 17 12 2 45 78 46 . . . . Thermal 224 | . . . . 5 12 38 111 44 14 . . . . Explosive 13 | . 11 . . . . . . . . . . 1 1 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 27 | . 5 17 27 10 14 11 8 10 4 . . . . Robot Miss Streak 4 | . 3 2 2 1 2 1 4 4 4 . . . . Penetration Max 1 | . . . . . . . 1 1 1 . . . . Secondary Targets 3 | . . 1 . . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 1 . . . . . . Shots Hit Robots 398 | . 21 63 76 16 16 29 87 67 23 . . . . Core Hits 181 | . 20 24 26 5 17 10 20 40 18 . . . 1 Critical Kills 4 | . . . 1 . . . 2 1 . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . 2 . . . . . Critical Strikes 12 | . 1 . 1 . . 1 2 5 2 . . . . Burn 2 | . . . . . . 1 . . 1 . . . . Meltdown 2 | . . . . . . . 2 . . . . . . Destroy 5 | . . . 1 . . . . 4 . . . . . Blast 2 | . . . . . . . . 1 1 . . . . Smash 1 | . 1 . . . . . . . . . . . . Melee Attacks 2 | . 2 . . . . . . . . . . . . Impact 2 | . 2 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10065 | . 873 906 1103 250 322 686 2649 2130 1013 . . . 133 Guns 5700 | . 137 906 1103 250 322 374 651 1288 669 . . . . Cannons 3279 | . . . . . . 312 1791 842 334 . . . . Explosions 990 | . 701 . . . . . 207 . . . . . 82 Melee 35 | . 35 . . . . . . . . . . . . Ramming 61 | . . . . . . . . . 10 . . . 51 Kinetic 5350 | . 137 906 1103 193 150 43 564 1539 715 . . . . Thermal 3629 | . . . . 57 172 643 1878 591 288 . . . . Explosive 990 | . 701 . . . . . 207 . . . . . 82 Electromagnetic . | . . . . . . . . . . . . . . Impact 35 | . 35 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . . 1 . . . 1 . . . . . . 27 Average Corruption 4 | . . 1 . . . 1 . . . . . . 14 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 3 | . . 1 . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . 1 . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . 1 Overload Shots 31 | . . . . . . . 7 12 12 . . . . Effects 1 | . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Overflow Damage 183 | . 38 . . . . 24 68 . 53 . . . . Projectiles 145 | . . . . . . 24 68 . 53 . . . . Explosions 3 | . 3 . . . . . . . . . . . . Melee 35 | . 35 . . . . . . . . . . . . Knockbacks 8 | . . . . . . . 3 1 4 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . 3 1 4 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 210 | . 88 . . . . . 101 . . . . . 21 Shots 3 | . 2 . . . . . 1 . . . . . . Rammed 18 | . . . . . . . . . . . . . 18 Targets Rammed 19 | . . . . . . . . . 1 . . . 18 Kicked 1 | . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 595 | . 9 235 324 32 84 471 595 84 36 13 . 18 162 Average Temperature 120 | . 4 73 94 13 28 195 168 37 21 7 . 9 69 Received Heat Transfer 1041 | . 63 156 99 30 30 . 222 190 81 . . . 170 Effects 16 | . . . . . . 7 9 . . . . . . Shutdowns 8 | . . . . . . 5 3 . . . . . . Energy Bleed 3 | . . . . . . 1 2 . . . . . . Matter Decay 2 | . . . . . . 1 1 . . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 2 | . 2 . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . Parts Melted 12 | . . . . . 3 1 8 . . . . . . Heat Transferred 5253 | . . . . 111 333 1073 2333 916 487 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Com Maximum Alert Level 1 | . 1 . . . . . 1 1 1 . . . . Low Security (%) 84 | 100 76 100 100 100 100 100 87 35 59 100 100 100 100 Level 1 15 | . 23 . . . . . 12 64 40 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 324 | . 230 191 124 33 20 50 271 308 324 190 138 157 185 Initial 190 | . . 64 66 29 . . . 122 106 190 138 82 100 Average 86 | . 150 108 68 4 . 4 67 212 176 189 138 101 110 Influence Increases 3024 | . 383 333 227 57 40 94 450 533 583 4 . 155 165 Destroy 0b10 Robot/C 1160 | . 180 200 120 20 20 40 200 220 160 . . . . Destroy 0b10 Robot/NC 190 | . 20 25 35 5 20 15 10 45 15 . . . . Destroy Leader 248 | . 34 84 30 . . 12 22 36 30 . . . . Allied During Kill 78 | . . . . . . . . 78 . . . . . Successful Hack 142 | . 4 5 12 32 . 4 4 6 24 4 . 47 . Disable Machine 210 | . 75 . . . . . 60 45 15 . . . 15 Destroy Structure 366 | . 70 4 . . . 8 154 58 24 . . 48 . Partial Spotted 150 | . . . . . . . . . 75 . . . 75 Lose Combat Pursuer 480 | . . 15 30 . . 15 . 45 240 . . 60 75 Influence Decreases 2989 | . 230 327 320 121 42 94 199 581 447 159 46 136 287 Entered New Map 755 | . . 89 93 37 2 . . 129 97 149 46 56 57 Time Decay 1784 | . 230 238 227 84 40 94 189 342 190 10 . 70 70 Lost Part 330 | . . . . . . . 10 10 140 . . 10 160 Lost Ally 120 | . . . . . . . . 100 20 . . . . Squads Dispatched 36 | . 2 1 4 4 1 4 11 1 4 . . 1 3 Investigation 5 | . 1 . . 1 . 1 . 1 1 . . . . Extermination 7 | . . . . . 1 1 2 . 1 . . 1 1 Reinforcement 15 | . 1 1 1 . . 2 6 . 2 . . . 2 Assault 2 | . . . . 2 . . . . . . . . . Garrison 7 | . . . 3 1 . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Com Distress Signals 12 | . . 1 3 1 . 2 . 1 2 1 . 1 . Communications Jammed 20 | . . . . . . . . 1 10 . . 2 7 Distress Signals 18 | . . . . . . . . 1 10 . . . 7 Times Spotted 202 | . 16 13 8 12 16 19 42 25 29 1 1 7 13 Peak Tracking Total 8 | . 5 4 3 5 4 6 5 8 8 3 1 4 7 Tactical Retreats 17 | . . 1 1 . . 1 . 3 6 . . 2 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Com Traps Triggered 7 | . 1 1 . 2 . . . 1 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Com Machines Disabled 14 | . 5 . . . . . 4 3 1 . . . 1 Max in Single Turn 2 | . 2 . . . . . 1 1 1 . . . 1 Garrison Access 2 | . . . . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Com Machines Accessed 46 | . 6 3 3 2 1 1 2 5 7 1 . 8 7 Terminals 31 | . 4 2 2 1 1 1 1 5 3 1 . 5 5 Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units 6 | . 2 . . . . . . . 2 . . . 2 Scanalyzers 5 | . . 1 1 . . . . . 1 . . 2 . Garrison Access 2 | . . . . . . . 1 . . . . 1 . Total Hacks 87 | . 14 7 7 3 2 3 3 10 16 2 . 11 9 Successful 48 | . 10 4 6 2 1 1 1 6 7 1 . 6 3 Failed 39 | . 4 3 1 1 1 2 2 4 9 1 . 5 6 Catastrophic 10 | . . 1 . 1 . . . 1 4 . . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . 1 Terminals 59 | . 11 5 3 2 2 3 1 10 9 2 . 6 5 Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . Recycling Units 10 | . 3 . . . . . . . 3 . . . 4 Scanalyzers 12 | . . 2 4 . . . . . 2 . . 4 . Garrison Access 3 | . . . . . . . 2 . . . . 1 . Terminal Hacks 34 | . 7 3 3 1 1 1 1 6 5 1 . 4 1 Record 16 | . 7 . 3 . . 1 . 1 4 . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . Prototype ID Bank 2 | . . 1 . . . . . . 1 . . . . Open Door 8 | . . . . . . . 1 3 . . . 3 1 Open DSF 2 | . . . . . 1 . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . 1 . Alert Level 2 | . . 1 . . . . . 1 . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks 5 | . 3 . . . . . . . . . . . 2 Report Inventory 2 | . 2 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . . . . . . 1 Scanalyzer 6 | . . 1 3 . . . . . 1 . . 1 . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Retrieve Study 4 | . . 1 1 . . . . . 1 . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 . . . 1 2 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . 4 3 2 1 . 1 1 3 7 . . 4 7 Full Trace Events 4 | . . . . 1 . 1 . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . 58 . . . . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . . . . Part Studies Acquired 3 | . . 1 . . . . . . 1 . . 1 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . 1 . . . . . . . . . . . 1 Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Com Total Allies 7 | . . . . . . . . 7 . . . . . Largest Group 4 | . . . . . . . . 4 . . . . . Highest-Rated Group 160 | . . . . . . . . 160 . . . . . Highest-Rated Ally 51 | . . . . . . . . 51 . . . . . Total Orders 2 | . . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . Ally Attacks 34 | . . . . . . . . 34 . . . . . Total Damage 817 | . . . . . . . . 817 . . . . . Kills 3 | . . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Com Active Infowar (turns) 1429 | . . . . . . . . 738 357 22 39 150 123 Optics 1429 | . . . . . . . . 738 357 22 39 150 123 Jamming 1188 | . . . . . . . . 736 175 . 39 148 90 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . 6 . . . . Drone Recoveries 4 | . . . . . . . . . 4 . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Com Turns Passed 6057 | 54 589 505 508 513 688 734 949 773 389 22 39 150 144 Spaces Moved 4831 | 38 410 347 337 342 414 409 559 548 545 66 57 412 347 Core 58 | 4 . . . . . . . . 43 . . . 11 Treads . | . . . . . . . . . . . . . . Legs 3515 | 34 410 347 337 342 414 409 559 548 115 . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1258 | . . . . . . . . . 387 66 57 412 336 Fastest Speed 25 | 50 120 120 120 120 124 124 108 108 25 25 25 25 26 Average Speed 94 | 115 120 120 120 120 124 124 120 108 48 25 25 27 30 Slowest Speed 800 | 120 120 120 190 120 124 124 194 108 110 25 25 29 800 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . 1 2 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 77 38 28 11 11 10 20 53 19 2 59 13 20 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 7 | . 7 . . . . . . . . . . . . Terrain Destroyed 223 | . 77 . . . . 5 82 32 11 . . 16 . Melee . | . . . . . . . . . . . . . . Projectile 89 | . . . . . . 5 41 32 11 . . . . AOE 134 | . 77 . . . . . 41 . . . . 16 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Com Total 5927 | 45 476 398 398 430 573 611 733 651 632 71 79 447 383 Wait 547 | . 4 10 1 70 136 181 83 28 15 . . 7 12 Move 4812 | 37 409 346 336 341 413 408 558 547 544 65 56 409 343 Hop 3 | . . . . . . . . . . . . 1 2 Pick Up 74 | 2 14 5 13 2 5 3 9 5 13 1 2 . . Fast Attach 57 | 6 6 . 3 3 4 3 5 5 11 1 4 5 1 Attach 41 | . . 2 3 6 3 1 7 4 10 1 . . 4 Detach 10 | . . . . . 1 1 1 1 2 2 . 1 1 Swap 26 | . 4 4 2 1 1 1 8 3 . . . 2 . Drop 97 | . 14 7 13 . 4 3 17 10 19 1 2 6 1 Fire 197 | . 23 24 27 7 6 10 45 36 17 . . 1 1 Melee 2 | . 2 . . . . . . . . . . . . Ram 18 | . . . . . . . . . . . . . 18 Kick 1 | . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . 15 15 . Rewire 12 | . . . . . . . . 12 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Extension -3/Research -2/Research -2/DSF -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 3) 594 | -10/Materials | Discovered new exit (range 13) 644 | -10/Materials | Entered another Materials area 644 | -9/Materials | Evolved 2 slots: Weapon x2 902 | -9/Materials | Build established: Gunner 1101 | -9/Materials | Discovered new exit (range 13) 1149 | -9/Materials | Entered another Materials area 1149 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1166 | -8/Materials | Garrison activated, responded to threat 1597 | -8/Materials | Met 7R-MNS 1638 | -8/Materials | Discovered new exit (range 11) 1657 | -8/Materials | Entered Factory 1657 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1658 | -7/Factory | Caught up to 7R-MNS 1749 | -7/Factory | Fabricated Quantum Capacitor? 1775 | -7/Factory | Garrison activated, responded to threat 1928 | -7/Factory | Lost 3 parts (1u2w) 2157 | -7/Factory | Discovered new exit (range 8) 2170 | -7/Factory | Entered another Factory area 2170 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2171 | -6/Factory | Caught up to 7R-MNS 2175 | -6/Factory | Identified exit to DSF 2263 | -6/Factory | Discovered new exit (range 16) 2667 | -6/Factory | Build established: Scavenger-Gunner 2858 | -6/Factory | Entered another Factory area 2858 | -5/Factory | Evolved 2 slots: Utility x2 2859 | -5/Factory | Caught up to 7R-MNS 3581 | -5/Factory | Discovered new exit (range 10) 3592 | -5/Factory | Entered another Factory area 3592 | -4/Factory | Evolved 2 slots: Utility x2 3593 | -4/Factory | Caught up to 7R-MNS 3916 | -4/Factory | Build established: Tank 4223 | -4/Factory | Build established: Scavenger-Tank 4378 | -4/Factory | 7R-MNS successfully reached the Upper Caves 4509 | -4/Factory | Discovered new exit (range 6) 4541 | -4/Factory | Entered Extension 4654 | -4/Extension | Rescued a captive Derelict 4654 | -4/Extension | Rescued a captive Derelict 4925 | -4/Extension | Rescued a captive Derelict 4926 | -4/Extension | Rescued a captive Derelict 4975 | -4/Extension | Spotted B-86 Titan 5124 | -4/Extension | Rescued a captive Derelict 5216 | -4/Extension | Disrupted transfer network 5297 | -4/Extension | Spotted B-86 Titan 5312 | -4/Extension | Discovered new exit (range 3) 5314 | -4/Extension | Entered Research 5314 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5471 | -3/Research | Spotted B-86 Titan 5581 | -3/Research | Lost 11 parts (1p5n3u2w) 5620 | -3/Research | Found Gamma Bomb Array 5693 | -3/Research | Discovered new exit (range 12) 5703 | -3/Research | Entered another Research area 5703 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 5723 | -2/Research | Identified exit to DSF 5725 | -2/Research | Entered DSF 5744 | -2/DSF | Discovered new exit (range 19) 5764 | -2/DSF | Entered Access 5764 | -1/Access | Evolved 2 slots: Propulsion x2 5882 | -1/Access | Identified exit to Surface 5903 | -1/Access | Discovered new exit (range 7) 5914 | -1/Access | Entered Command 5982 | -1/Command | Spotted M Guard 5982 | -1/Command | Spotted M Guard 5982 | -1/Command | Spotted Combat Programmer 6006 | -1/Command | Spotted Combat Programmer 6017 | -1/Command | Met MAIN.C 6021 | -1/Command | 0b10 Conduit disabled 6028 | -1/Command | System corruption reached 10% 6047 | -1/Command | Core integrity fell below 50% 6053 | -1/Command | Core integrity fell below 20% 6058 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- disabled. 06048_ Penetrated by EMDS Slug. 06049_ Slammed into MAIN.C. 06050_ Destabilizing: System corrupted (+1). 06050_ Penetrated by EMDS Slug. 06051_ Slammed into MAIN.C. 06051_ Imp. Targeting Computer broken. 06051_ Destabilizing: Short circuit. 06051_ Penetrated by EMDS Slug. 06052_ Slammed into MAIN.C. 06052_ Destabilizing: System corrupted (+1). 06052_ Penetrated by EMDS Slug. 06053_ Slammed into MAIN.C. 06055_ System corrupted: Energy discharge (-40). 06055_ Slammed into MAIN.C. 06056_ Penetrated by EMDS Slug. 06056_ Slammed into MAIN.C. 06056_ Destabilizing: System corrupted (+1). 06057_ Slammed into MAIN.C. 06057_ Destabilizing: Core damaged (-64). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????######################????????????? | | ??????????????#""""""" "" " #????????????? | | ??????????????#"" #????????????? | | ??????????????#""""" " ############## | | ??????????????#"""""""""" / | | ??????????????#" " " / | | ??????????????#"" """ YY / | | ??????????????#"" """ ############## | | ??????????????# " """ #????????????? | | ??????????????# " #????????????? | | ??????????????# " MMM ""#????????????? | | ??????????????#"""""""" MMM """#????????????? | | ??????????????#"" p MMM """"#????????????? | | ??????????????# p@ ""#????????????? | | ??????????????# " #????????????? | | ??????????????# " #????????????? | | ??????????????" " " #????????????? | | ??????????????" """ " " "" #????????????? | | ??????????????" " " " " ?????????????? | | ??????????????# """""""""" " #????????????? | | ??????????????# " """ " """ """#????????????? | | ??????????????# """ " " ??????????????? | | ??????????????######?###############?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 53 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: TH 20 Point Defense Rating 240 Evasion (%) 75 Targeting Accuracy 18 Armor Integrity Analysis 40 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Cld. Pulse Rifle | -8/Materials | Scanalyzed Remote Force Field | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Quantum Capacitor | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Autogun | -9/Materials | Hacked Q-thruster | -3/Research | Hacked Xenon Bombardment Thruster | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Denied? Dodgeball, But With Guns Escorted To Danger Ghost 'Em Into The Breach Leap Before You Look Meet Your Maker No Explosion For You Throw Away The Key Total Silence Window Shopping Challenges ------------ None Game ------ Seed TargetingMetamassMultirail Manual? 0 Play Time 02:07:06 Cumulative 30.0 hours Start 2025.11.25 @ 14:09:56 End 2025.11.25 @ 20:54:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6343a67-7e31-4a26-a975-5f61b1a27c48