Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.27 @ 14:49:02 Player: Dizzar Result: Destroyed by AG-92025 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (59) 295 Value Destroyed (1570) 1570 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2299) 2299 TOTAL SCORE: 9304 Bonus ------- Follower Combat Kills 151 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -152 Cogmind --------- Core Integrity 0/850 Matter 88/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Phase Shifter Makeshift Hacking Suite Magnetic Acceleration Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Signal Interpreter Weapon Cycler Zionite Weapon Casing Thermal Shield > --- WEAPON ----------- Zionite Laser-S Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Light Fission Core Coolant Injector Zionite Biocell Experimental Sensor Array Armor Integrity Analyzer Phase Shifter Makeshift Hacking Suite Heavy Riot Gun Slug Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher Heavy Missile Launcher Remote Datajack Makeshift Sword [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Propulsion Shielding Weapon Light Cannon Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . Utility 4 | . . . 1 . 2 . . . . . 1 . . . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 90 | . 4 4 11 . 14 4 10 4 . 11 11 . 1 16 Power 12 | . 1 2 1 . 3 1 . 1 . 1 1 . . 1 Engine 7 | . 1 2 1 . 2 . . . . . 1 . . . Core 5 | . . . . . 1 1 . 1 . 1 . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 14 | . . . 6 . . 2 . . . 2 4 . . . Treads 4 | . . . . . . . . . . . 4 . . . Leg 10 | . . . 6 . . 2 . . . 2 . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 28 | . 2 . 2 . 9 . 4 1 . 1 3 . . 6 Device 10 | . . . . . 4 . 1 1 . . 1 . . 3 Storage 3 | . 1 . . . 1 . 1 . . . . . . . Processor 2 | . . . . . 1 . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . Protection 13 | . 1 . 2 . 3 . 2 . . 1 1 . . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 36 | . 1 2 2 . 2 1 6 2 . 7 3 . 1 9 Energy Gun 5 | . . . . . 1 . . . . . . . . 4 Energy Cannon 1 | . . . . . . . 1 . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon 20 | . 1 2 2 . 1 1 3 2 . 5 3 . . . Launcher 4 | . . . . . . . . . . . . . . 4 Special Weapon 2 | . . . . . . . 1 . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . 1 . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . . . . . 3 Parts Lost 34 | . . 1 1 . 3 . 3 2 . 9 . . . 15 Power 6 | . . 1 . . 1 . . . . 2 . . . 2 Propulsion 7 | . . . . . . . . . . 3 . . . 4 Utility 12 | . . . 1 . 2 . 3 1 . 1 . . . 4 Weapon 9 | . . . . . . . . 1 . 3 . . . 5 Highest Loss Streak 14 | . . 1 1 . 1 . 2 2 . 9 . . . 14 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 100 100 100 100 90 93 98 76 96 93 93 93 92 Engine 7 | . 14 14 11 11 3 7 7 6 . . 6 6 6 5 Core 5 | . . . . . 5 5 7 7 15 13 6 6 6 6 Treads 8 | . . . . . . . . . . . 26 26 26 24 Leg 17 | . 28 28 33 33 27 23 23 23 23 21 . . . . Device 10 | . . . . . 11 15 9 18 23 23 17 13 13 13 Storage 9 | . 14 14 11 11 12 7 11 10 7 7 6 6 6 5 Processor 3 | . . . . . 9 7 . . . . 5 6 6 5 Protection 9 | . 11 14 22 22 12 4 9 7 7 7 4 6 6 7 Energy Gun 3 | . 8 . . . 6 7 7 2 . . . . . 10 Ballistic Gun 1 | . 14 7 . . . . . . . . . . . . Ballistic Cannon 14 | . 5 20 22 22 11 10 12 11 . 20 16 20 14 4 Slashing Weapon 1 | . . . . . . . 1 7 . 1 2 . 4 1 Naked Turns 9 | . . . . . . . . . . . . . . 9 Heaviest Build 77 | 11 28 30 35 35 43 51 53 60 45 61 73 73 73 77 Greatest Support 80 | 20 20 20 39 39 39 50 50 50 50 50 80 80 80 80 Greatest Overweight (x) 2 | . 1 1 1 . 1 1 1 1 . 2 . . . . Average Overweight (x) . | . . 1 . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 14 11 11 15 15 Average Carried 13 | 6 10 13 13 15 14 14 12 14 15 11 6 11 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 13 15 15 15 14 15 15 15 7 11 11 15 5 Class Distribution -------------------- 46% | Mutant 14% | Tank 14% | Scavenger-Mutant 10% | Derelict-Mutant 9% | Derelict-Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Tank | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Mutant | -6/Zion Derelict-Tank | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Matter Collected 2093 | 193 88 95 413 97 298 2 260 139 . 78 69 20 88 253 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1487 | . 65 66 273 13 338 . 278 141 . 66 . . . 247 Parts 109 | . 14 7 33 2 22 . 10 8 . 1 . . . 12 Haulers Intercepted 2 | . . . 1 . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 9 8 . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Combat Hostiles Destroyed 84 | . 8 5 10 3 7 . 6 7 . 2 . . . 36 Melee 2 | . . . . . . . . 2 . . . . . . Guns 13 | . 3 1 . . 2 . 3 . . . . . . 4 Cannons 37 | . 5 4 10 3 5 . 3 5 . 2 . . . . AOE 32 | . . . . . . . . . . . . . . 32 Classes Destroyed 11 | . 1 1 4 . 2 . 1 . . . . . . 2 Worker 2 | . . . 1 . 1 . . . . . . . . . Hauler 2 | . . . 1 . 1 . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Watcher 3 | . . . 3 . . . . . . . . . . . Swarmer 28 | . 8 3 8 3 . . . 6 . . . . . . Grunt 15 | . . 2 1 . 5 . 5 . . 2 . . . . Brawler 1 | . . . . . . . 1 . . . . . . . Sentry 3 | . . . 1 . 1 . . 1 . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . . . 3 Assembled 33 | . . . . . . . . . . . . . . 33 Best Kill Streak 31 | . 5 3 9 3 5 . 3 4 . 2 . . . 31 Combat Bots Only 31 | . 5 3 7 3 4 . 3 4 . 2 . . . 31 Max Kills in Single Turn 10 | . 1 2 2 2 1 . 1 1 . 1 . . . 10 Gunslinging . | . . . . . . . . . . . . . . . Exploded 10 | . . . . . . . . . . . . . . 10 Melee 1 | . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Hostile Shots Fired 509 | . 49 28 53 12 51 . 39 60 . 69 . . . 148 Missed 139 | . 16 8 13 2 15 . 9 19 . 20 . . . 37 Damage Taken 6853 | . 271 223 330 74 540 . 505 452 . 962 . . . 3496 Core 1413 | . 97 17 67 9 98 . 64 89 . 114 . . . 858 Absorbed by Shields 64 | . . . . . 40 . 24 . . . . . . . Redirected to Shielding 437 | . 10 10 33 7 140 . 106 . . . . . . 131 Ignored by Resistances 331 | . . . . . . . . . . . . . . 331 Regen/Repaired (Parts) 38 | . . . . . . . . . . . 34 . 4 . Core Remaining (%) 75 | 100 . 54 . 81 82 . . . . 61 . . . . Volleys Fired 175 | . 21 13 24 4 28 5 19 16 . 21 . . . 24 Largest 3 | . 2 2 2 2 2 3 3 2 . 3 . . . 3 Hottest 222 | . 55 70 70 70 104 139 173 117 . 159 . . . 222 Shots Fired 351 | . 42 26 48 8 56 12 47 24 . 35 . . . 53 Gun 94 | . 21 9 . . 12 4 16 2 . . . . . 30 Cannon 234 | . 21 17 48 8 44 8 28 22 . 33 . . . 5 Launcher 18 | . . . . . . . . . . . . . . 18 Special 5 | . . . . . . . 3 . . 2 . . . . Kinetic 260 | . 42 26 48 8 44 8 24 22 . 33 . . . 5 Thermal 68 | . . . . . 12 4 19 2 . 2 . . . 29 Explosive 18 | . . . . . . . . . . . . . . 18 Electromagnetic 5 | . . . . . . . 4 . . . . . . 1 Robot Hit Streak 8 | . 8 7 7 1 7 3 5 7 . 7 . . . 5 Robot Miss Streak 6 | . 3 2 4 3 3 3 6 4 . 3 . . . 6 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 194 | . 26 19 20 2 33 5 22 21 . 24 . . . 22 Core Hits 187 | . 11 8 16 3 19 1 13 15 . 17 . . . 84 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 13 | . 1 . 3 . 1 1 2 2 . 1 . . . 2 Burn 3 | . . . . . . 1 . . . . . . . 2 Blast 10 | . 1 . 3 . 1 . 2 2 . 1 . . . . Melee Attacks 13 | . . . . . . . 4 8 . . . . 1 . Impact . | . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . 4 8 . . . . 1 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7210 | . 391 308 463 112 588 87 528 555 . 487 . . . 3691 Guns 956 | . 113 57 . . 137 38 194 19 . . . . . 398 Cannons 2792 | . 278 251 463 112 445 49 334 318 . 476 . . . 66 Explosions 3227 | . . . . . . . . . . . . . . 3227 Melee 218 | . . . . . . . . 218 . . . . . . Ramming 6 | . . . . . 6 . . . . . . . . . Kinetic 2869 | . 391 308 463 112 445 49 241 318 . 476 . . . 66 Thermal 797 | . . . . . 137 38 194 19 . 11 . . . 398 Explosive 3227 | . . . . . . . . . . . . . . 3227 Electromagnetic 93 | . . . . . . . 93 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 218 | . . . . . . . . 218 . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 8 8 8 8 . . . . Average Corruption 8 | . . . . . . . 8 8 8 8 . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 59 | . . . . . . . 16 24 3 16 . . . . Message Errors 12 | . . . . . . . 1 5 2 4 . . . . Matter Fused 8 | . . . . . . . 2 5 . 1 . . . . Heat Flow Errors 5 | . . . . . . . 2 1 . 2 . . . . Energy Discharges 9 | . . . . . . . 2 5 1 1 . . . . Parts Rejected 2 | . . . . . . . . 1 . 1 . . . . Data Loss (minor) 13 | . . . . . . . 5 4 . 4 . . . . Data Loss (major) 2 | . . . . . . . . 1 . 1 . . . . Misfires 4 | . . . . . . . 2 1 . 1 . . . . Alerts 1 | . . . . . . . . 1 . . . . . . Weapon Failures 3 | . . . . . . . 2 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 139 | . . . . . . 1 21 . . . . . . 117 Projectiles 22 | . . . . . . 1 21 . . . . . . . Explosions 117 | . . . . . . . . . . . . . . 117 Melee . | . . . . . . . . . . . . . . . Knockbacks 46 | . 4 3 5 1 8 . 2 4 . 19 . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 42 | . 4 3 4 1 6 . 2 4 . 18 . . . . Secondary 4 | . . . 1 . 2 . . . . 1 . . . . Self-Inflicted Damage 63 | . . . . . . . . . . . . . . 63 Shots 1 | . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 418 | . 28 70 27 38 72 99 418 149 . 188 . . . 237 Average Temperature 85 | . 13 29 9 18 36 40 207 47 . 84 . . . 117 Received Heat Transfer 1582 | . 18 87 9 . 217 . 270 . . 486 . . . 495 Effects 6 | . . . . . . . 6 . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1745 | . . . . . 259 148 370 37 . 80 . . . 851 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Peak Influence 324 | . 162 92 324 165 306 62 . . . . 52 . . . Initial 80 | . . 52 27 80 64 47 . . . . 37 . . . Average 100 | . 59 58 200 163 150 53 . . . . 40 . . . Maximum Alert Level 1 | . . . 1 . 1 . . . . . . . . . Low Security (%) 88 | 100 100 100 44 100 81 100 . . . . 100 . . . Level 1 11 | . . . 55 . 18 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . 2 2 . . . . 1 . . . Investigation 1 | . . . . . . . . . . . 1 . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 4 | . 1 . . . 2 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Distress Signals 5 | . 2 . 1 . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 123 | . 16 5 18 3 11 2 6 9 . 4 1 . . 48 Peak Tracking Total 20 | . 6 3 6 3 4 1 3 4 . 4 1 . . 20 Tactical Retreats 6 | . . . 1 . . . . 4 . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Traps Triggered . | . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Machines Disabled 6 | . 1 . . . 2 . . . . . . . . 3 Max in Single Turn 1 | . 1 . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Machines Accessed 16 | . 5 . 3 . 2 . . . 2 . 4 . . . Terminals 7 | . 4 . 1 . 1 . . . . . 1 . . . Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations 2 | . . . 1 . . . . . . . 1 . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 63 | . 20 . 6 . 4 . . . 22 . 11 . . . Successful 43 | . 12 . 3 . 2 . . . 22 . 4 . . . Failed 20 | . 8 . 3 . 2 . . . . . 7 . . . Catastrophic 6 | . 3 . 1 . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 23 | . 10 . 5 . 2 . . . . . 2 . 4 . Terminals 26 | . 19 . 3 . 2 . . . . . 2 . . . Fabricators 7 | . . . . . . . . . . . 7 . . . Repair Stations 3 | . . . 1 . . . . . . . 2 . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 29 | . 7 . . . . . . . 22 . . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 5 . 3 . . . . . . . 1 . . . Terminals 7 | . 5 . 1 . . . . . . . 1 . . . Track 1 | . 1 . . . . . . . . . . . . . Botnet 3 | . 1 . 1 . . . . . . . 1 . . . Disrupt 2 | . 2 . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 5 . 2 . 2 . . . . . 4 . . . Full Trace Events 3 | . 1 . 1 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 7 . . . 2 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . 1 . . . 12 . . . 12 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . Time 44 | . . . . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Total Allies 1 | . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . 1 1 1 1 1 Highest-Rated Group 96 | . . . . . . . . . . 96 96 96 96 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 96 96 96 96 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 41 | . . . . . . . . . . 2 1 . . 38 Total Damage 1897 | . . . . . . . . . . 92 47 . . 1758 Kills 11 | . . . . . . . . . . 1 1 . . 9 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 1 . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Turns Passed 6871 | 30 477 555 499 338 517 388 485 700 98 493 532 91 1122 546 Spaces Moved 3692 | 26 230 263 268 269 256 262 270 323 78 207 270 54 651 265 Core 11 | . . . . . . . . . . . . . . 11 Treads 1229 | . . . . . . . . . . . 270 54 651 254 Legs 2452 | 26 230 263 268 269 256 262 270 323 78 207 . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 120 120 120 123 126 126 126 195 170 170 170 50 Average Speed 162 | 120 167 190 144 120 147 137 145 195 126 198 170 170 170 165 Slowest Speed 270 | 120 190 190 190 120 190 196 196 196 126 270 170 170 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 46 51 35 66 26 7 43 57 69 37 10 16 76 52 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . 1 . Known Exits Taken 7 | . 1 . . . 1 1 1 . . . 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 . . . 1 1 1 . . . . Scrap Searched 10 | . . . . 1 . . 2 3 . 1 . 1 2 . Spaces Dug 4 | . . . . . . . 4 . . . . . . . Terrain Destroyed 83 | . . . . . . . 4 4 . . . . . 75 Melee 4 | . . . . . . . 4 . . . . . . . Projectile 6 | . . . . . . . . 4 . . . . . 2 AOE 73 | . . . . . . . . . . . . . . 73 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Total 4245 | 25 286 295 337 276 340 280 313 362 77 264 344 53 667 326 Wait 176 | . 14 14 13 2 31 5 4 6 . 25 49 . 3 10 Move 3678 | 25 229 262 267 268 255 261 269 322 77 206 269 53 650 265 Hop . | . . . . . . . . . . . . . . . Pick Up 58 | . 13 . 10 1 6 2 4 . . 1 8 . 8 5 Fast Attach 13 | . . . 1 . 1 . 2 2 . 2 2 . . 3 Attach 41 | . 2 2 2 . 6 2 4 1 . 9 6 . . 7 Detach 9 | . . . . . 2 . 1 3 . . 3 . . . Swap 36 | . 2 2 8 . 7 2 4 1 . . 3 . 1 6 Drop 45 | . 5 2 12 1 3 3 2 3 . . 4 . 4 6 Fire 175 | . 21 13 24 4 28 5 19 16 . 21 . . . 24 Melee 13 | . . . . . . . 4 8 . . . . 1 . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 31 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Identified exit to Mines 159 | -10/Materials | Discovered new exit (range 9) 327 | -10/Materials | Build established: Mutant 508 | -10/Materials | Entered Mines 607 | -10/Mines | Learned Materials emergency access door positions 742 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 867 | -10/Mines | Found a hidden stash of uninstalled traps 884 | -10/Mines | Discovered new exit (range 11) 1063 | -10/Mines | Entered Materials 1063 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1241 | -9/Materials | Destroyed 7 combat bots 1442 | -9/Materials | Discovered new exit (range 10) 1562 | -9/Materials | Entered Mines 1584 | -9/Mines | Met a Derelict bent on vengeance 1669 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1672 | -9/Mines | Found Prototype Device 1890 | -9/Mines | Discovered new exit (range 8) 1900 | -9/Mines | Entered Materials 1900 | -8/Materials | Evolved 2 slots: Utility x2 1902 | -8/Materials | Identified Exp. Sensor Array 2285 | -8/Materials | Discovered new exit (range 10) 2320 | -8/Materials | Identified exit to Factory 2417 | -8/Materials | Entered Factory 2417 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2501 | -7/Factory | Discovered new exit (range 5) 2506 | -7/Factory | Identified exit to Lower Caves 2609 | -7/Factory | Build established: Scavenger-Mutant 2720 | -7/Factory | Garrison activated, responded to threat 2805 | -7/Factory | Entered Lower Caves 2965 | -7/Lower Caves | Identified exit to Lower Caves 3290 | -7/Lower Caves | Entered another Lower Caves area 3347 | -7/Lower Caves | Discovered new exit (range 12) 3462 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3827 | -7/Lower Caves | Discovered new exit (range 15) 3874 | -7/Lower Caves | Build established: Derelict-Mutant 3875 | -7/Lower Caves | Encountered a Warlord checkpoint 3990 | -7/Lower Caves | Entered Data Miner 3990 | -7/Data Miner | Discovered new exit (range 6) 4014 | -7/Data Miner | Met Data Miner 4061 | -7/Data Miner | Received God Mode back door access code from Data Miner 4088 | -7/Data Miner | Entered Proximity Caves 4396 | -6/Proximity Caves | Build established: Derelict-Tank 4514 | -6/Proximity Caves | Escorted by Enhanced Grunt 4527 | -6/Proximity Caves | Discovered new exit (range 9) 4543 | -6/Proximity Caves | Lost 9 parts (2p3n1u3w) 4581 | -6/Proximity Caves | Entered Factory 4581 | -6/Factory | Accompanied by 1 ally 4581 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4776 | -6/Factory | Discovered new exit (range 8) 4779 | -6/Factory | Build established: Derelict-Mutant 4788 | -6/Factory | Found Unknown Protection 4788 | -6/Factory | Identified Hvy. Insulated Plating 4789 | -6/Factory | Identified exit to Lower Caves 4870 | -6/Factory | Repaired Mak. Sword 5113 | -6/Factory | Entered Lower Caves 5113 | -6/Lower Caves | Accompanied by 1 ally 5114 | -6/Lower Caves | Encountered a Warlord checkpoint 5177 | -6/Lower Caves | Build established: Tank 5184 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5202 | -6/Lower Caves | Identified exit to Zion 5204 | -6/Lower Caves | Entered Zion 5204 | -6/Zion | Accompanied by 1 ally 5233 | -6/Zion | Found GAL Module 5336 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5799 | -6/Zion | Build established: Mutant 5892 | -6/Zion | Learned location of 2 exits from Factory 6292 | -6/Zion | Opened final containment barrier to the Deep Caves 6318 | -6/Zion | Discovered new exit (range 3) 6318 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6320 | -6/Zion | Identified exit to Deep Caves 6326 | -6/Zion | Entered Deep Caves 6326 | -6/Deep Caves | Accompanied by 1 ally 6465 | -6/Deep Caves | Attacked by Z-Imprinter 6483 | -6/Deep Caves | Allies destroyed Z-Imprinter 6547 | -6/Deep Caves | Z-Facility disabled 6634 | -6/Deep Caves | Found Prototype Protection 6634 | -6/Deep Caves | Identified Zio. Weapon Casing 6816 | -6/Deep Caves | Spotted AG-92025 6818 | -6/Deep Caves | Exposed GOLEM chamber 6819 | -6/Deep Caves | Triggered Deep Caves wall 6863 | -6/Deep Caves | Released all parts (6) 6863 | -6/Deep Caves | Spotted AS-79090 6865 | -6/Deep Caves | Core integrity fell below 50% 6868 | -6/Deep Caves | Core integrity fell below 20% 6872 | -6/Deep Caves | Destroyed by AG-92025 with Assembled Focal Cannon Last Messages --------------- 06855_ Lgt. Nuclear Core destroyed. 06856_ as-29813 destroyed. 06856_ as-04367 destroyed. 06856_ as-63515 destroyed. 06856_ Knocked back. 06860_ as-07097 destroyed. 06860_ Hvy. Missile Launcher destroyed. 06860_ Destroyed Hvy. Missile Launcher. 06860_ as-28047 destroyed. 06863_ Released Adv. Signal Interpreter. 06863_ Released Lrg. Storage Unit. 06863_ Released Lgt. Fission Core. 06863_ Released Coolant Injector. 06863_ Released Hvy. Riot Gun. 06863_ Released Mak. Sword. 06864_ Dropped Weapon Cycler. 06864_ Acquired Mak. Hacking Suite. 06866_ as-08398 released from Unknown Device. 06866_ Dropped Slug Cannon. 06866_ Acquired Exp. Sensor Array. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????? | | ????????????? ##???????????????????????????? | | ?????????? #????????? ?????????????????? | | ???????? #???????? ????????????????? | | ?????? #???????? #?????????????? | | ?????%* [ #???????? #???????????? | | ????? ! #???????# #???????????? | | ???? [ #???????# #????????????? | | ???? #???????# ####??????????? | | ??? ##??????# ##?????????? | | ??? #?????## #??????????? | | ??? #?????# #???????????? | | ?? a #?????# #????????????? | | ?? a ######## #????????????? | | ?" ! @ #????????????? | | ???" = ! [ #????????????? | | ?" ] !!/ #??????####### | | ??" !|* ##### ##?????# | | ?" % % #???# " #####?# | | ??" ##???# """ ##"### ### | | ?? #????# "" #?## | | ?? #### ## ## #????# ##""###??## | | ???" #????# ?# ?####????##### ######?????? | | ??? ??????#??# ?????????????#########??????????? | | ????????????????#????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 28 Energy Capacity 375 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 20 Resistance: EM 30 Propulsion Shielding 33 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Cryofiber Web | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Plasma Rifle | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Killing Spree Challenges ------------ None Game ------ Seed MappingGlidesysEngine Manual? 0 Play Time 00:54:11 Cumulative 55.6 hours Start 2024.02.27 @ 13:55:12 End 2024.02.27 @ 14:49:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5f40dc2-0d2a-4f6a-a4ff-68112632fd93