Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 19:32:18 Player: laeb2 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (228) 1140 Value Destroyed (8627) 8627 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (753) 753 TOTAL SCORE: 16680 Bonus ------- High Alert Combat Kills 427 Follower Combat Kills 117 Registered with UFD 300 Friendly Fire -91 Cogmind --------- Core Integrity 227/1300 Matter 82/300 Energy 19/100 System Corruption 23% Temperature Warm (168) Movement Core (700) Ox13 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Coolant Injector (fused) High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Phase Gun Cooled Particle Cannon Advanced Datajack Improved Remote Datajack Improved Plasma Cutter Lance Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads Advanced Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Advanced Transmission Jammer Layered Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Phase Gun Matter Neutralizer > --- INVENTORY -------- Micro Fission Core Micro Fission Core Micro Fission Core Improved Treads Advanced Cryofiber Web Advanced Cooling System Advanced Coolant Injector Enhanced Optical Array Layered Heavy Armor Plating System Restoration Module Phase Gun Cooled Particle Cannon Nova Cannon Nova Cannon Long-range Missile Launcher Advanced Datajack Improved Remote Datajack Improved Plasma Cutter Lance [Rating: 119] Favorites ----------- Power Neutrino Core Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Improved Titanium Leg Wheel Overtuned Scrapsphere Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Cooled Particle Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 . . . 4 . . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . 2 . 1 . . . 1 . . . . Utility 9 | . . . 2 1 . . . 2 . . 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 265 | 7 13 18 39 43 11 . 6 43 16 1 27 41 Power 31 | 1 2 3 3 6 . . 1 4 1 . 5 5 Engine 13 | 1 . 3 2 4 . . 1 1 . . 1 . Core 16 | . 2 . 1 2 . . . 3 1 . 4 3 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 64 | 2 4 7 10 13 1 . 2 11 3 . 7 4 Treads 42 | . . 7 10 3 . . . 8 3 . 7 4 Leg 19 | 2 4 . . 10 1 . 2 . . . . . Wheel 3 | . . . . . . . . 3 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 84 | 2 1 3 10 8 6 . 1 13 7 1 13 19 Device 41 | 1 1 2 3 2 . . . 6 4 1 8 13 Storage 6 | 1 . 1 1 . . . . 1 1 . . 1 Processor 11 | . . . 1 1 3 . . 2 1 . 1 2 Hackware 5 | . . . 1 . . . . 3 . . 1 . Protection 21 | . . . 4 5 3 . 1 1 1 . 3 3 Artifact . | . . . . . . . . . . . . . Weapon 86 | 2 6 5 16 16 4 . 2 15 5 . 2 13 Energy Gun 39 | . 4 2 12 6 3 . . 8 2 . 1 1 Energy Cannon 26 | . 2 3 2 6 1 . 1 2 1 . 1 7 Ballistic Gun 4 | 2 . . 2 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 6 | . . . . . . . . 1 1 . . 4 Special Weapon 1 | . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . 4 . . 1 3 1 . . . Unidentified Prototypes 13 | . . 1 4 3 2 . . . . . 1 2 Parts Lost 85 | . 1 5 10 12 3 . 8 8 8 . 6 24 Power 12 | . 1 1 1 2 . . 1 2 . . . 4 Propulsion 35 | . . 4 6 6 . . 5 . 3 . 4 7 Utility 22 | . . . 2 1 3 . 2 2 3 . 1 8 Weapon 16 | . . . 1 3 . . . 4 2 . 1 5 Highest Loss Streak 19 | . 1 2 3 7 2 . 8 3 8 . 2 19 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 93 | . 98 90 90 93 99 100 99 94 95 94 88 80 Engine 3 | . 3 6 7 5 7 7 7 2 . . . . Core 4 | . 9 4 . 1 . . . 5 11 11 10 4 Treads 20 | . . 29 28 9 . . . 32 32 35 30 19 Leg 10 | . 28 5 . 22 38 38 37 . . . . . Device 7 | . 14 11 8 7 3 . . 4 5 11 16 13 Storage 6 | . 14 11 9 7 7 7 7 5 5 5 5 4 Processor 7 | . . . 4 7 9 15 14 9 5 5 5 13 Hackware 7 | . . . 9 7 7 7 7 17 14 5 1 . Protection 4 | . . . 4 6 8 7 7 . 4 5 8 8 Energy Gun 7 | . 7 14 10 5 5 7 7 7 7 5 3 3 Energy Cannon 4 | . 8 7 6 7 8 7 6 1 . . 4 3 Peak Build Rating 119 | 9 14 15 26 52 52 52 53 88 90 77 103 119 Average Rating 59 | 3 11 12 21 39 51 52 52 72 84 77 95 105 On Entrance 45 | . 9 12 15 24 52 52 52 31 88 77 77 97 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 133 | 13 19 26 36 50 50 46 48 75 95 95 117 133 Greatest Support 162 | 20 20 80 80 108 98 98 98 162 162 141 150 157 Greatest Overweight (x) 11 | 1 . 1 1 1 . . 1 11 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 15 15 15 15 15 20 20 20 20 20 Average Capacity 15 | 7 8 9 11 15 15 15 15 15 20 20 20 20 Most Carried 20 | 7 8 10 15 15 15 15 15 20 20 20 20 20 Average Carried 14 | 3 7 9 11 14 14 15 14 11 19 20 19 19 Final Capacity 20 | 8 8 10 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 3 8 10 15 15 15 15 12 20 20 20 20 13 Class Distribution -------------------- 48% | Scavenger-Mutant 25% | Hacker-Mutant 25% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Matter Collected 3345 | 266 373 180 410 430 92 . 83 481 466 . 307 257 Remotely . | . . . . . . . . . . . . . Salvage Created 9476 | 82 659 1310 1753 1495 518 . 70 1108 490 . 853 1138 Parts 459 | 5 37 78 91 87 24 . 4 43 11 . 27 52 Haulers Intercepted 13 | . 2 3 4 1 1 . . . . . 1 1 Recyclers Shooed 16 | . . 1 3 4 2 . . 2 . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 7 3 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Combat Hostiles Destroyed 164 | . 12 32 26 20 9 . . 18 9 . 11 27 Guns 73 | . 9 23 16 3 5 . . 8 1 . 2 6 Cannons 59 | . 3 8 10 17 4 . . 5 1 . 6 5 AOE 23 | . . . . . . . . 2 6 . . 15 Classes Destroyed 18 | 1 4 3 4 2 . . . 2 1 . . 1 Worker 9 | . . . 2 1 1 . . 2 . . . 3 Builder 6 | . . 1 . 2 . . . 2 . . . 1 Tunneler 4 | 3 1 . . . . . . . . . . . Hauler 13 | . 2 3 4 1 1 . . . . . 1 1 Recycler 13 | . . . 5 5 2 . . . . . . 1 Mechanic 1 | . . . . . . . . 1 . . . . Operator 7 | . 2 1 2 2 . . . . . . . . Watcher 11 | . 1 1 5 2 . . . . . . 1 1 Swarmer 32 | . . 11 3 3 4 . . . 2 . . 9 Cutter 3 | . . . . . . . . . . . . 3 Grunt 58 | . 12 14 16 5 . . . 4 3 . . 4 Brawler 2 | . . . . . . . . 1 1 . . . Duelist 2 | . . . 1 . . . . . 1 . . . Sentry 24 | . . 7 5 3 4 . . 1 1 . 2 1 Specialist 2 | . . . . 2 . . . . . . . . Hunter 14 | . . . 1 2 . . . 2 . . 2 7 Programmer 26 | . . . . 5 1 . . 10 . . 7 3 Behemoth 1 | . . . . . . . . . 1 . . . Best Kill Streak 19 | 3 4 6 4 6 4 . . 5 5 . 2 19 Combat Bots Only 13 | . 4 6 4 3 3 . . 4 5 . 2 13 Max Kills in Single Turn 4 | 1 2 2 2 2 1 . . 1 3 . 1 4 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 3 . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Hostile Shots Fired 1638 | . 79 125 159 177 122 . 96 172 83 3 177 445 Missed 502 | . 19 30 33 60 36 . 31 42 26 1 63 161 Damage Taken 20452 | . 726 1012 1910 2118 870 . 1202 2775 1061 31 2233 6514 Core 2139 | . 139 102 172 279 60 . 81 131 29 . 73 1073 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 71 | 100 44 74 68 . . . 40 . . 84 93 . Volleys Fired 574 | 3 57 69 120 81 37 . 5 62 26 . 50 64 Largest 2 | 2 2 2 2 2 2 . 1 2 2 . 2 2 Hottest 218 | 40 136 136 136 165 165 . 90 170 175 . 178 218 Shots Fired 1047 | 6 109 138 226 148 64 . 5 113 34 2 88 114 Gun 624 | 6 84 98 135 57 34 . 2 92 23 2 48 43 Cannon 402 | . 25 40 91 91 30 . 3 18 4 . 40 60 Launcher 21 | . . . . . . . . 3 7 . . 11 Special . | . . . . . . . . . . . . . Kinetic 97 | 6 76 . 15 . . . . . . . . . Thermal 928 | . 33 138 211 148 64 . 5 109 27 2 88 103 Explosive 21 | . . . . . . . . 3 7 . . 11 Electromagnetic 1 | . . . . . . . . 1 . . . . Robot Hit Streak 35 | 2 7 21 14 14 35 . 3 18 6 . 9 12 Robot Miss Streak 8 | 1 3 4 8 3 7 . . 4 3 . 3 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 1 2 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . Shots Hit Robots 746 | 3 70 95 168 106 53 . 2 90 21 . 64 74 Core Hits 480 | 3 28 44 118 68 47 . 1 49 20 . 29 73 Critical Kills 2 | . . 1 . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 34 | . . 10 7 3 . . . 5 2 . 6 1 Burn 31 | . . 9 6 2 . . . 5 2 . 6 1 Meltdown 2 | . . 1 . 1 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . Melee Attacks 9 | . . . . 1 . . 1 4 3 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 1 . . . 1 3 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 22260 | 36 1070 1675 3318 2839 1406 . 52 2804 1226 18 2154 5662 Guns 9380 | 36 735 1143 1914 995 677 . 47 1875 349 18 815 776 Cannons 8488 | . 328 532 1385 1833 729 . . 466 160 . 1304 1751 Explosions 4331 | . . . . . . . . 450 717 . 35 3129 Melee . | . . . . . . . . . . . . . Ramming 61 | . 7 . 19 11 . . 5 13 . . . 6 Kinetic 832 | 36 658 . 138 . . . . . . . . . Thermal 17031 | . 405 1675 3161 2828 1406 . 47 2336 509 18 2119 2527 Explosive 4296 | . . . . . . . . 450 717 . . 3129 Electromagnetic 40 | . . . . . . . . 5 . . 35 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 31 | . . . . 5 6 6 . 17 31 31 2 23 Average Corruption 9 | . . . . 3 5 6 . 7 19 31 1 17 Corruption Purged 4 | . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . Effects 229 | . . . . 27 20 4 . 37 100 7 13 21 Message Errors 47 | . . . . 9 1 3 . 6 24 . 1 3 Matter Fused 58 | . . . . 5 5 . . 13 27 1 5 2 Heat Flow Errors 25 | . . . . 2 2 . . 6 9 1 1 4 Energy Discharges 21 | . . . . 2 1 . . 2 14 1 1 . Parts Rejected 4 | . . . . . 1 . . . . 1 . 2 Parts Fused 6 | . . . . 1 . . . . 4 . . 1 Data Loss (minor) 26 | . . . . 5 5 . . 5 7 1 . 3 Data Loss (major) 20 | . . . . 1 2 . . 3 8 . 5 1 Misfires 8 | . . . . 1 1 . . . 3 2 . 1 Alerts 5 | . . . . 1 . 1 . 1 . . . 2 Weapon Failures 9 | . . . . . 2 . . 1 4 . . 2 Overload Shots 62 | . . . . 3 6 . 4 15 8 . 22 4 Effects 3 | . . . . . . . . 2 . . 1 . Energy Bleed 1 | . . . . . . . . 1 . . . . Heat Surge 2 | . . . . . . . . 1 . . 1 . Overflow Damage 455 | . 14 6 10 126 17 . . 21 . . 24 237 Projectiles 261 | . 14 6 10 126 17 . . 21 . . 24 43 Explosions 194 | . . . . . . . . . . . . 194 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 211 | . . . . . . . . . . . 44 167 Shots 6 | . . . . . . . . . . . 2 4 Rammed 9 | . . . 7 . . . . 1 . . . 1 Targets Rammed 13 | . 1 . 7 1 . . 2 1 . . . 1 Kicked 4 | . 1 . . 1 . . 2 . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 462 | . 285 216 455 203 303 . 64 312 284 191 462 408 Average Temperature 98 | . 108 54 106 41 122 . 25 82 86 69 148 127 Received Heat Transfer 3193 | . 405 288 1107 267 144 . 361 216 135 . 84 186 Effects 19 | . 2 . 7 . . . . . 3 . 2 5 Shutdowns 4 | . . . . . . . . . . . 2 2 Energy Bleed 3 | . . . 2 . . . . . . . . 1 Interference 7 | . 2 . 2 . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 3 | . . . 2 . . . . . . . . 1 Damage (minor) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 10 | . . 1 . 1 . . . 3 1 . 3 1 Combat Hostiles 9 | . . 1 . . . . . 3 1 . 3 1 Parts Melted 88 | . 3 12 9 17 4 . . 18 1 . 21 3 Heat Transferred 28152 | . 740 4366 5779 4080 1463 . 50 4085 1137 50 3625 2777 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Peak Influence 733 | 15 282 674 638 469 473 137 . 207 . . 128 733 Initial 289 | . 9 87 261 289 183 125 . . . . 37 22 Average 199 | 3 155 359 380 317 288 131 . 44 . . 49 150 Maximum Alert Level 3 | . 1 2 2 2 2 . . 1 . . . 3 Low Security (%) 51 | 100 63 21 1 . 21 100 . 99 . . 100 72 Level 1 35 | . 36 36 57 92 63 . . . . . . 16 Level 2 12 | . . 42 41 7 14 . . . . . . 8 Level 3 . | . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 42 | . 3 4 3 12 2 . . 7 . . 6 5 Investigation 6 | . 1 2 . 1 . . . 2 . . . . Extermination 17 | . . . . 6 1 . . 4 . . 4 2 Reinforcement 17 | . 2 2 3 3 1 . . 1 . . 2 3 Assault 1 | . . . . 1 . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Distress Signals 12 | . 1 1 5 . 2 . . . . . 2 1 Communications Jammed 93 | . . . . . . . . . . . . 93 Distress Signals 84 | . . . . . . . . . . . . 84 Times Spotted 268 | . 20 38 42 34 14 . 13 22 12 1 18 54 Peak Tracking Total 18 | . 4 7 5 3 5 . 13 5 9 1 3 18 Tactical Retreats 16 | . 2 . 1 3 3 . . 1 3 . 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Traps Triggered 10 | . . 2 . 1 2 . . 4 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 179 | . . . . 153 . . . 26 . . . . Triggered . | . . . . . . . . . . . . . Disarmed 8 | . . . . 7 . . . 1 . . . . Reprogrammed 18 | . . . . 12 . . . 6 . . . . Reused 7 | . . . . 5 . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 7 | . . . . 5 . . . 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Machines Disabled 10 | . . 1 1 1 2 . . 2 . . 3 . Max in Single Turn 2 | . . 1 1 1 1 . . 1 . . 2 . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Machines Accessed 41 | . 2 1 3 10 4 5 2 9 . . 3 2 Terminals 23 | . 2 1 3 6 3 1 . 3 . . 2 2 Fabricators 7 | . . . . 3 . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . . . . 1 4 . 2 . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 91 | . 10 4 11 19 6 7 10 14 . . 7 3 Successful 52 | . 4 1 6 10 2 5 10 10 . . 3 1 Failed 37 | . 6 3 4 8 4 2 . 4 . . 4 2 Catastrophic 6 | . . 1 . 2 1 1 . . . . 1 . Database Lockouts 2 | . . . 1 1 . . . . . . . . Manual 47 | . 10 5 10 10 . 2 . 6 . . 3 1 Terminals 57 | . 10 4 11 12 4 3 . 7 . . 3 3 Fabricators 8 | . . . . 4 . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . . . . . 2 4 . 3 . . . . Scanalyzers 4 | . . . . . . . . . . . 4 . Garrison Access 3 | . . . . 3 . . . . . . . . Terminal Hacks 26 | . 3 1 3 4 2 . 10 2 . . . 1 Record 11 | . . . . . . . 10 . . . . 1 Robot Analysis 9 | . 3 1 3 2 . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . Locate Traps 2 | . . . . 1 1 . . . . . . . Fabricator Hacks 5 | . . . . 1 . . . 4 . . . . Network Status 4 | . . . . 1 . . . 3 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 4 . 1 . . . . Report Inventory 5 | . . . . . . 4 . 1 . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 12 | . 1 . 3 4 . 1 . 2 . . 1 . Terminals 10 | . 1 . 3 3 . 1 . 1 . . 1 . Assimilate 1 | . . . . . . . . . . . 1 . Botnet 7 | . 1 . 3 2 . 1 . . . . . . Operators 2 | . . . . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 2 1 1 7 4 1 . 5 . . 3 1 Full Trace Events 4 | . 1 1 . 1 . . . 1 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . Time 152 | . . . . . . . . 152 . . . . Total Robot Build Rating 15 | . . . . . . . . 15 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . 1 . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 1 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Total Allies 6 | . . . . . . . . 4 2 . . . Largest Group 3 | . . . . . . . . 3 3 2 2 . Highest-Rated Group 87 | . . . . . . . . 87 87 79 79 . Highest-Rated Ally 49 | . . . . . . . . 29 49 49 49 . Total Orders 6 | . . . . . . . . . 6 . . . STAY 4 | . . . . . . . . . 4 . . . FOLLOW 2 | . . . . . . . . . 2 . . . Ally Attacks 25 | . . . . . . . . 5 10 2 8 . Total Damage 525 | . . . . . . . . 43 152 70 260 . Kills 3 | . . . . . . . . . 1 1 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Robot Analysis Total 9 | . 3 1 3 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Turns Passed 15041 | 70 695 901 1518 2126 600 160 1639 2294 2083 157 1756 1042 Spaces Moved 6811 | 46 361 403 588 954 249 126 1159 788 864 95 760 418 Core 32 | 31 . . . . . . . 1 . . . . Treads 4102 | . . 295 588 384 . . . 698 864 95 760 418 Legs 2592 | 15 361 108 . 570 249 126 1159 4 . . . . Wheels 85 | . . . . . . . . 85 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 125 128 128 123 95 165 165 157 152 Average Speed 151 | 93 120 149 163 146 128 128 128 163 175 165 161 176 Slowest Speed 600 | 120 120 190 240 240 128 128 190 600 250 165 236 305 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 31 | 4 40 41 46 24 33 17 79 21 63 17 11 14 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 6 | . . . . . . . 4 . 2 . . . Spaces Dug 6 | . . . . 1 . . 3 . . . 2 . Terrain Destroyed 199 | . . . . 8 4 . 3 11 65 . 6 102 Melee . | . . . . . . . . . . . . . Projectile 35 | . . . . 8 4 . 3 2 2 . 6 10 AOE 164 | . . . . . . . . 9 63 . . 92 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Total 10510 | 66 515 566 916 1533 465 125 1308 1674 1391 95 1232 624 Wait 2372 | 2 60 52 119 261 155 . 125 706 466 . 360 66 Move 6799 | 45 360 402 587 953 248 125 1158 787 863 94 759 418 Hop . | . . . . . . . . . . . . . Pick Up 149 | 9 11 9 18 21 8 . 6 34 8 . 11 14 Fast Attach 83 | 1 5 9 18 9 2 . . 2 8 1 14 14 Attach 77 | 6 . 1 3 15 4 . 3 24 3 . 2 16 Detach 1 | . . . . . . . . . . . 1 . Swap 105 | . 8 8 18 19 5 . 3 17 5 . 11 11 Drop 149 | . 13 16 26 19 6 . 5 11 9 . 24 20 Fire 574 | 3 57 69 120 81 37 . 5 62 26 . 50 64 Melee 9 | . . . . 1 . . 1 4 3 . . . Ram . | . . . . . . . . . . . . . Kick 4 | . 1 . . 1 . . 2 . . . . . Crush 9 | . . . 7 . . . . 1 . . . 1 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 179 | . . . . 153 . . . 26 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 527 | -10/Materials | Core integrity fell below 50% 679 | -10/Materials | Build established: Scavenger-Mutant 760 | -10/Materials | Discovered new exit (range 6) 766 | -10/Materials | Entered another Materials area 766 | -9/Materials | Evolved 2 slots: Propulsion x2 1223 | -9/Materials | Discovered new exit (range 9) 1638 | -9/Materials | Discovered new exit (range 15) 1667 | -9/Materials | Entered another Materials area 1667 | -8/Materials | Evolved 2 slots: Utility x2 1956 | -8/Materials | Lost 3 parts (1p2n) 2225 | -8/Materials | Lost 3 parts (2n1w) 3079 | -8/Materials | Central database locked down 3179 | -8/Materials | Discovered new exit (range 3) 3185 | -8/Materials | Entered Factory 3185 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3538 | -7/Factory | Discovered new exit (range 5) 3585 | -7/Factory | Central database locked down 3904 | -7/Factory | Lost 7 parts (2p2n1u2w) 4947 | -7/Factory | Identified exit to Storage 4947 | -7/Factory | Identified exit to Lower Caves 5058 | -7/Factory | Build established: Mutant 5064 | -7/Factory | Garrison activated, responded to threat 5311 | -7/Factory | Entered Storage 5742 | -7/Storage | Discovered new exit (range 4) 5747 | -7/Storage | Identified exit to Recycling 5911 | -7/Storage | Entered Recycling 6032 | -7/Recycling | Scanned before Scraplab entrance 6050 | -7/Recycling | Entered Scraplab 6060 | -7/Recycling | Discovered new exit (range 2) 6060 | -7/Recycling | Identified exit to Scraptown 6071 | -7/Recycling | Entered Scraptown 6071 | -7/Scraptown | System corruption cleaned by C-Scrubber 6548 | -7/Scraptown | Discovered new exit (range 9) 6557 | -7/Scraptown | Identified exit to Factory 6639 | -7/Scraptown | Visited CPS Storage 6649 | -7/Scraptown | Visited Red Mages 6685 | -7/Scraptown | Visited Junk Repository 6709 | -7/Scraptown | Visited The Evicted 6739 | -7/Scraptown | Visited Cave Peace 7065 | -7/Scraptown | Visited Comm Corps 7101 | -7/Scraptown | Visited IN-MT5's Study 7296 | -7/Scraptown | Visited UFD Registry 7296 | -7/Scraptown | Registered with UFD as "Metalpod" 7344 | -7/Scraptown | Visited Junk Repository 7378 | -7/Scraptown | Visited Research Penetration Think Tank 7409 | -7/Scraptown | Visited LU-1G1's Boring Crew 7505 | -7/Scraptown | Visited Curators Association 7549 | -7/Scraptown | Visited Scrap Suit Storage 7593 | -7/Scraptown | Visited Supply Room 7629 | -7/Scraptown | Visited Scrapoid Research Area 7643 | -7/Scraptown | Attacked by Scraptown defenders 7655 | -7/Scraptown | Core integrity fell below 50% 7699 | -7/Scraptown | Discovered exit to Factory (range 6) 7710 | -7/Scraptown | Entered Factory 7710 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7741 | -5/Factory | Lost 8 parts (1p5n2u) 7766 | -5/Factory | System Shield fried by hacking feedback 8063 | -5/Factory | Lost 3 parts (1p2w) 8135 | -5/Factory | Build established: Hacker-Mutant 8341 | -5/Factory | Discovered new exit (range 6) 8358 | -5/Factory | Identified exit to Upper Caves 8568 | -5/Factory | Discovered new exit (range 10) 9782 | -5/Factory | System corruption reached 10% 9890 | -5/Factory | Fabricated G-50 Soldier? 9968 | -5/Factory | Discovered exit to Upper Caves (range 15) 10004 | -5/Factory | Entered Upper Caves 10004 | -5/Upper Caves | Accompanied by 3 allies 10014 | -5/Upper Caves | Encountered a Warlord checkpoint 10236 | -5/Upper Caves | Spotted B-75 Beast 11156 | -5/Upper Caves | Destroyed B-75 Beast 11595 | -5/Upper Caves | Found DCF Scrap (13 items) 11662 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11706 | -5/Upper Caves | Lost 3 allies 11714 | -5/Upper Caves | System corruption reached 30% 11744 | -5/Upper Caves | Lost 8 parts (3n3u2w) 11811 | -5/Upper Caves | Discovered new exit (range 12) 11839 | -5/Upper Caves | Identified exit to Upper Caves 12087 | -5/Upper Caves | Entered another Upper Caves area 12087 | -5/Upper Caves | Accompanied by 2 allies 12229 | -5/Upper Caves | Discovered new exit (range 10) 12242 | -5/Upper Caves | Identified exit to Factory 12244 | -5/Upper Caves | Entered Factory 12244 | -4/Factory | Accompanied by 2 allies 12244 | -4/Factory | Evolved 2 slots: Utility x2 12262 | -4/Factory | Build established: Scavenger-Mutant 13260 | -4/Factory | Spotted B-86 Titan 13925 | -4/Factory | Discovered new exit (range 14) 13947 | -4/Factory | Identified exit to Research 14000 | -4/Factory | Entered Research 14000 | -3/Research | Evolved 2 slots: Utility x2 14685 | -3/Research | System corruption reached 10% 14737 | -3/Research | Destroyed 7 combat bots 14745 | -3/Research | Lost 3 parts (1p1n1u) 14949 | -3/Research | Crushed by falling debris 15020 | -3/Research | Destroyed 13 combat bots 15037 | -3/Research | Cargo convoy interrupted 15037 | -3/Research | Core integrity fell below 50% 15041 | -3/Research | Core integrity fell below 20% 15042 | -3/Research | Self-destructed Last Messages --------------- Nova Cannon destroyed. Wall collapses. System corrupted: Heat flow error (+236). K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. X-87 Electro unfolds itself. H-77 Assassin unfolds itself. P-80 Master unfolds itself. M-36 Artificer unfolds itself. U-05 Engineer builds a Wall. Penetrated by Slug. H-77 Assassin suffers critical hit (Destroy). H-77 Assassin destroyed. Knocked back. Adv. Signal Interpreter broken. Overheating: Short circuit. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-10 Processor collects Imp. Targeting Computer. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ?# ???????##?#???#######?###??????????????????? | | ?# ???????? ? ??+" """"" #??????????????????? | | ?# ????????? ? ??#%"""""" #??????????????????? | | ?# ?????????? ? ?#h """"" #??????????????????? | | ?# ??#????????!!?# h ##?????????????????? | | ?# ??# ????????!!# /??????????????????? | | ?? ??# ????????!#hx #??????????????????? | | ?? #?# ????????i![u= #??????????????????? | | ?? T?# ??????##%hp! ###????????????????? | | ??? "?# ########!#p#######;##########???????? | | ??? #?# [k!|![ #???????? | | ??? #?# *=%A! = #???????? | | ???? #?# u [ ! #???????? | | ???? #?# % u * %@% #???????? | | ????# #??#"############g #???????? | | ????# # # !!! # % % #???????? | | ???## ###" !!! # # ###########???????? | | #### ! ### % ! *H/gw%%h ########???????? | | + %| u#[ gh%% ; #????? | | #### ### %! u # =% %R% # #????? | | #?##+###########% # # % %w #? ?????? | | #### #????# ;########### #??? """ ??????? | | " / #????# ## ??? ??? #?????"????????? | | #### #????# ?# ???? ??? #??????????????? | | /! / #????#??#?????"" ??? +??????????????? | | ## # #?????????????? ???? # ?????????????? | | !![ # #?????????????? #??? #?#????????????? | | [ = #### ###?????????????? #????#??????????????? | | %=%[#?####???????????????? #???????????????????? | | =![ #?????????????????????? #???????????????????? | | #??????????????????????###???????????????????? | | #????????????????????????????????????????????? | | ###??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 100 Energy Generation 37 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Armor Coverage 1200 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 12 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Med. Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance \\IAMDERELICT Challenges ------------ None Game ------ Seed ReactionSignalKatana Manual? 0 Play Time 02:12:44 Cumulative 50.4 hours Start 2024.10.13 @ 16:43:47 End 2024.10.13 @ 19:32:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 42 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1331a9b9-584d-49f4-be6f-5ac15d8ac808