Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 00:47:12 Player: PieTheDye Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (53) 265 Value Destroyed (1102) 1102 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 7187 Bonus ------- Met Imprinter 300 Was Imprinted 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/850 Matter 286/300 Energy 100/100 System Corruption 1% Temperature Cool (27) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Bomb Factory No. 2 Chainsword Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Power Amplifier Improved Cooling System Advanced Signal Interpreter Improved Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Zionite Laser-S Long-range Missile Launcher > --- INVENTORY -------- Bomb Factory No. 2 Heavy Rocket Launcher Chainsword [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Improved Melee Analysis Suite Device Improved Cooling System Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 2 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . Utility 6 | . . . 1 1 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 59 | 8 3 4 13 14 5 5 . . 4 3 Power 8 | 1 1 . 1 2 1 . . . 1 1 Engine 7 | 1 1 . 1 1 1 . . . 1 1 Core 1 | . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 1 2 3 4 1 . . . 1 . Treads 5 | 2 . . 3 . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . 1 . . 4 1 . . . 1 . Utility 19 | 2 1 1 4 3 2 4 . . 2 . Device 9 | 1 . . 1 2 1 2 . . 2 . Storage 4 | 1 1 . 2 . . . . . . . Processor 2 | . . . . . 1 1 . . . . Hackware 1 | . . . . . . 1 . . . . Protection 3 | . . 1 1 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 18 | 3 . 1 5 5 1 1 . . . 2 Energy Gun 5 | 1 . . 1 2 . . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . . . . . Ballistic Cannon 4 | . . . 2 2 . . . . . . Launcher 4 | . . 1 . 1 . 1 . . . 1 Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . . . . 1 1 Parts Lost 30 | . 1 5 1 7 1 2 1 3 . 9 Power 5 | . 1 . . 1 . . 1 1 . 1 Propulsion 9 | . . 2 . 1 1 1 . 1 . 3 Utility 7 | . . 1 1 2 . . . 1 . 2 Weapon 9 | . . 2 . 3 . 1 . . . 3 Highest Loss Streak 7 | . 1 3 1 3 1 2 1 3 . 7 To Critical Strikes 2 | . . 1 . . . . 1 . . . Average Backups 5 | 1 6 6 5 4 2 4 4 4 3 3 Power . | . 1 . . . . 1 . 1 . . Propulsion 2 | . 3 4 4 1 . . . . . . Utility . | . 1 1 1 . . . . . . 1 Weapon 1 | . 1 . . 1 1 3 4 3 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 1 | . 1 . . . . . . . . . Power 1 | . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 73 | . 99 81 78 64 61 52 60 58 57 46 Engine 8 | . 13 14 11 4 3 6 2 . 4 2 Treads 12 | . 28 14 25 . . . . . . . Wheel 1 | . . 1 6 . . . . . . . Flight 10 | . . . . 34 29 21 20 18 16 13 Device 7 | . 14 8 . 1 5 8 13 11 8 5 Storage 6 | . 14 14 10 2 . . . . . . Processor 4 | . . . . . 4 6 13 13 13 13 Hackware 1 | . . . . . . 1 6 6 6 6 Protection 2 | . . 5 5 4 . . . . . . Energy Gun 2 | . . 5 3 4 7 1 . . . 1 Ballistic Gun 7 | . 28 11 . . . . . . . . Ballistic Cannon 3 | . . . 14 8 . . . . . . Launcher 1 | . . 3 . . . 1 . 2 6 3 Peak Build Rating 48 | 7 9 8 14 26 30 34 34 43 43 48 Average Rating 19 | 5 7 7 11 20 26 28 34 33 36 30 On Entrance 20 | . 7 8 8 12 18 30 34 34 28 43 Naked Turns . | . . . . . . . . . . . Heaviest Build 35 | 13 30 34 35 25 14 14 12 23 26 17 Greatest Support 63 | 40 40 40 63 20 20 20 15 15 16 16 Greatest Overweight (x) 11 | 3 1 11 1 1 . . . 2 2 1 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 5 5 5 5 5 5 Average Capacity 8 | 7 12 15 8 5 5 5 5 5 5 5 Most Carried 9 | 2 8 9 7 8 3 5 5 5 5 5 Average Carried 5 | 1 6 6 5 4 2 4 4 4 4 3 Final Capacity 15 | 8 15 15 8 5 5 5 5 5 5 5 Final Carried 7 | 2 7 5 7 2 3 5 5 4 5 3 Class Distribution -------------------- 88% | Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Matter Collected 1743 | 262 169 295 382 210 . 83 97 112 133 . Remotely . | . . . . . . . . . . . Salvage Created 1121 | 40 375 80 320 161 . 42 . 50 . 53 Parts 87 | 4 35 . 36 5 . 3 . 4 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 7 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 52 | . 11 8 18 6 . 1 . 4 . 4 Melee 1 | . . . . . . . . 1 . . Guns 19 | . 11 5 1 2 . . . . . . Cannons 19 | . . . 16 3 . . . . . . AOE 11 | . . 3 . . . 1 . 3 . 4 Classes Destroyed 9 | 1 5 1 2 . . . . . . . Worker 7 | . 1 . 4 1 . 1 . . . . Builder 1 | . 1 . . . . . . . . . Tunneler 3 | 2 1 . . . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . Swarmer 24 | . 6 . 13 . . 1 . 4 . . Grunt 10 | . 5 . 1 4 . . . . . . Brawler 1 | . . . 1 . . . . . . . Sentry 5 | . . . 3 2 . . . . . . Assembled 12 | . . 8 . . . . . . . 4 Best Kill Streak 7 | 1 4 3 7 2 . 1 . 4 . 4 Combat Bots Only 4 | . 3 3 4 2 . 1 . 4 . 4 Max Kills in Single Turn 4 | 1 2 2 2 1 . 1 . 2 . 4 Gunslinging 1 | . 1 . . . . . . . . . Exploded 4 | . . 2 . . . 1 . 2 . 4 Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Hostile Shots Fired 441 | . 54 37 89 104 44 11 4 10 . 88 Missed 172 | . 17 15 27 40 24 7 2 . . 40 Hits 269 | . 37 22 62 64 20 4 2 10 . 48 Melee 4 | . . 3 1 . . . . . . . Projectile 265 | . 37 19 61 64 20 4 2 10 . 48 Critical Strikes 9 | . . 1 1 5 . . 1 . . 1 Damage Taken 4301 | . 360 472 622 1054 205 62 49 202 . 1275 Core 1423 | . 69 113 100 186 84 31 . 15 . 825 Absorbed by Shields 39 | . . . . . 39 . . . . . Regen/Repaired (Parts) 7 | . . . . . . . . . 7 . Core Remaining (%) 71 | 100 . 27 75 66 88 . . . . . Volleys Fired 171 | 3 41 24 48 47 2 3 . 2 . 1 Largest 2 | 2 2 2 2 2 1 1 . 1 . 1 Hottest 126 | 70 40 50 66 126 63 63 . 43 . 39 Shots Fired 288 | 6 83 35 88 68 2 3 . 2 . 1 Gun 166 | 6 83 32 8 34 2 1 . . . . Cannon 113 | . . . 80 33 . . . . . . Launcher 9 | . . 3 . 1 . 2 . 2 . 1 Special . | . . . . . . . . . . . Kinetic 219 | 4 83 19 80 33 . . . . . . Thermal 60 | 2 . 13 8 34 2 1 . . . . Explosive 9 | . . 3 . 1 . 2 . 2 . 1 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | 2 11 3 10 9 6 1 . 2 . . Robot Miss Streak 5 | 2 5 3 4 4 1 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 170 | 3 50 16 49 48 1 1 . 2 . . Core Hits 100 | 2 21 15 25 15 . 2 . 4 . 16 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | 1 . . 3 2 . . . . . . Burn 3 | 1 . . 1 1 . . . . . . Blast 3 | . . . 2 1 . . . . . . Melee Attacks 1 | . . . . . . . . 1 . . Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4182 | 37 702 334 1124 947 18 202 . 365 . 453 Guns 1578 | 37 697 200 113 495 18 18 . . . . Cannons 1420 | . . . 1001 419 . . . . . . Explosions 1125 | . . 134 . 33 . 184 . 323 . 451 Melee 42 | . . . . . . . . 42 . . Ramming 17 | . 5 . 10 . . . . . . 2 Kinetic 2269 | 25 697 127 1001 419 . . . . . . Thermal 729 | 12 . 73 113 495 18 18 . . . . Explosive 1125 | . . 134 . 33 . 184 . 323 . 451 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 42 | . . . . . . . . 42 . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 3 3 . . . . . . . 1 Average Corruption 2 | . 2 3 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . 14 13 . . . . . . . . Message Errors 5 | . 3 2 . . . . . . . . Matter Fused 5 | . 2 3 . . . . . . . . Heat Flow Errors 6 | . 4 2 . . . . . . . . Energy Discharges 1 | . 1 . . . . . . . . . Parts Fused 1 | . 1 . . . . . . . . . Data Loss (minor) 4 | . 2 2 . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . Misfires 3 | . 1 2 . . . . . . . . Alerts 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 113 | . . 31 14 . . 6 . 28 . 34 Projectiles 14 | . . . 14 . . . . . . . Explosions 99 | . . 31 . . . 6 . 28 . 34 Melee . | . . . . . . . . . . . Knockbacks 7 | . . . 5 2 . . . . . . Impact . | . . . . . . . . . . . Kinetic 6 | . . . 4 2 . . . . . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 180 | . . 114 . 17 . . . 48 . 1 Shots 5 | . . 3 . 1 . . . 1 . . Rammed 6 | . 3 . 2 . . . . . . 1 Targets Rammed 6 | . 3 . 2 . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 514 | 18 378 261 123 514 28 16 . . . 27 Average Temperature 104 | 10 168 78 37 119 12 14 . . . 17 Received Heat Transfer 1098 | . 96 . 102 612 24 . 9 . . 255 Effects 5 | . 2 . . 3 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . Parts Melted 1 | . . . . 1 . . . . . . Heat Transferred 1924 | 111 . 222 370 1147 37 37 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Maximum Alert Level 1 | . . . 1 . . . . . . . Low Security (%) 91 | 100 100 100 71 100 100 100 . . . . Level 1 8 | . . . 28 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 298 | 5 140 13 298 157 117 115 . . . . Initial 101 | . . 7 . 101 62 56 . . . . Average 68 | . 45 . 115 107 70 81 . . . . Influence Increases 1690 | 10 361 19 550 286 135 134 105 90 . . Destroy 0b10 Robot/C 840 | . 220 . 360 120 . 60 . 80 . . Destroy 0b10 Robot/NC 65 | 10 20 . 25 5 . 5 . . . . Destroy Leader 194 | . 52 . 82 40 . 10 . 10 . . Allied During Kill 1 | . . . . . . 1 . . . . Successful Hack 71 | . 24 . 31 4 . 12 . . . . Disable Machine 60 | . 30 . 15 15 . . . . . . Destroy Structure 54 | . . 19 7 12 . 16 . . . . Partial Spotted 45 | . . . . . 30 15 . . . . Lose Combat Pursuer 360 | . 15 . 30 90 105 15 105 . . . Influence Decreases 1690 | 10 341 39 310 389 155 181 140 75 50 . Entered New Map 372 | . . 13 . 139 75 61 26 8 50 . Time Decay 1172 | 10 331 20 300 180 70 100 114 47 . . Lost Part 146 | . 10 6 10 70 10 20 . 20 . . Squads Dispatched 4 | . 2 . . . 1 1 . . . . Investigation 1 | . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 . . . 1 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Distress Signals 6 | . 2 . 1 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 139 | . 20 8 25 21 11 7 2 4 . 41 Peak Tracking Total 39 | . 5 3 5 7 7 4 7 4 . 39 Tactical Retreats 16 | . 1 . 2 5 3 1 3 . . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Traps Triggered 7 | . 4 . 1 . 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Machines Disabled 5 | . 2 . 1 1 . . . . . 1 Max in Single Turn 1 | . 1 . 1 1 . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Machines Accessed 19 | . 6 . 6 1 . 6 . . . . Terminals 15 | . 6 . 5 1 . 3 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 58 | . 19 . 24 4 . 11 . . . . Successful 33 | . 13 . 15 1 . 4 . . . . Failed 25 | . 6 . 9 3 . 7 . . . . Catastrophic 4 | . . . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 49 | . 19 . 18 4 . 4 . . 4 . Terminals 47 | . 19 . 20 4 . 4 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 4 | . . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 4 | . . . . . . 4 . . . . Terminal Hacks 8 | . 3 . 5 . . . . . . . Prototype ID Bank 7 | . 3 . 4 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 20 | . 10 . 9 1 . . . . . . Terminals 20 | . 10 . 9 1 . . . . . . Botnet 9 | . 5 . 4 . . . . . . . Skim 11 | . 5 . 5 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 6 . 5 1 . 5 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Total Allies 5 | . . . . . . 1 . . 4 . Largest Group 4 | . . . . . . 1 . . 4 . Highest-Rated Group 154 | . . . . . . 41 . . 154 . Highest-Rated Ally 41 | . . . . . . 41 . . 41 . Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . . . 6 . . . . Total Damage 127 | . . . . . . 127 . . . . Kills 2 | . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Active Infowar (turns) 1653 | 8 930 238 . 1 . 88 268 120 . . Traps 476 | . . . . . . 88 268 120 . . Seismic 1176 | 8 930 238 . . . . . . . . ECM 1 | . . . . 1 . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 2 2 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Turns Passed 4239 | 91 930 423 852 361 149 207 268 169 679 110 Spaces Moved 4642 | 48 480 167 435 473 406 544 781 395 644 269 Core 16 | 10 . 2 . . . . . . . 4 Treads 1017 | 38 480 128 371 . . . . . . . Legs . | . . . . . . . . . . . Wheels 101 | . . 37 64 . . . . . . . Hover . | . . . . . . . . . . . Flight 3508 | . . . . 473 406 544 781 395 644 265 Fastest Speed 29 | 50 160 105 90 29 29 29 34 34 37 34 Average Speed 72 | 143 162 201 155 32 29 32 34 40 85 37 Slowest Speed 600 | 200 240 600 240 101 32 34 34 177 177 107 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 14 | . . . . 2 3 7 . 2 . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 5 85 33 41 26 18 16 94 52 70 65 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 6 | . . 1 1 . . . 1 1 2 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 5 | . . . . . . . 2 1 2 . Spaces Dug 11 | . . 11 . . . . . . . . Terrain Destroyed 96 | . . 36 4 12 . 16 . 28 . . Melee . | . . . . . . . . . . . Projectile 4 | . . . 4 . . . . . . . AOE 92 | . . 36 . 12 . 16 . 28 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Total 5180 | 60 548 220 521 615 429 560 782 398 769 278 Wait 215 | . 12 22 10 56 . . . . 114 1 Move 4605 | 47 479 166 434 468 399 530 780 390 643 269 Hop 13 | . . . . 2 3 6 . 2 . . Pick Up 16 | 2 6 2 1 1 1 2 1 . . . Fast Attach 40 | 7 1 1 12 8 3 3 . . 4 1 Attach 29 | . 1 4 1 14 1 1 1 2 2 2 Detach 16 | . 1 1 . 9 . 1 . 1 3 . Swap 9 | 1 2 . 2 1 1 1 . . 1 . Drop 26 | . 2 . 11 9 . 1 . . 2 1 Fire 171 | 3 41 24 48 47 2 3 . 2 . 1 Melee 1 | . . . . . . . . 1 . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 5 | . 3 . 2 . . . . . . . Escape Stasis 19 | . . . . . 19 . . . . . Rewire 14 | . . . . . . 12 . . . 2 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 5) 319 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 12) 788 | -10/Materials | Discovered new exit (range 8) 930 | -10/Materials | Discovered new exit (range 8) 1022 | -10/Materials | Entered Mines 1036 | -10/Mines | Assembled infested the area 1041 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1053 | -10/Mines | Learned location of Recycling (-8) 1260 | -10/Mines | Core integrity fell below 50% 1291 | -10/Mines | Lost 3 parts (1u2w) 1366 | -10/Mines | Discovered new exit (range 15) 1445 | -10/Mines | Entered Materials 1445 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2162 | -9/Materials | Learned Storage garrison access intel 2230 | -9/Materials | Learned location of Zion (-6) 2269 | -9/Materials | Discovered new exit (range 15) 2290 | -9/Materials | Learned Storage trap positions 2297 | -9/Materials | Entered another Materials area 2297 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2657 | -8/Materials | Discovered new exit (range 5) 2658 | -8/Materials | Entered Factory 2658 | -7/Factory | Evolved 2 slots: Utility x2 2680 | -7/Factory | Lost 3 parts (1n1u1w) 2803 | -7/Factory | Discovered new exit (range 12) 2807 | -7/Factory | Entered another Factory area 2807 | -6/Factory | Evolved 2 slots: Utility x2 2965 | -6/Factory | Discovered new exit (range 12) 3013 | -6/Factory | Identified exit to Lower Caves 3014 | -6/Factory | Entered Lower Caves 3105 | -6/Lower Caves | Learned Factory stockpile data 3113 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3151 | -6/Lower Caves | Learned location of Extension (-5) 3247 | -6/Lower Caves | Discovered new exit (range 13) 3250 | -6/Lower Caves | Identified exit to Lower Caves 3282 | -6/Lower Caves | Entered another Lower Caves area 3312 | -6/Lower Caves | Discovered new exit (range 8) 3314 | -6/Lower Caves | Identified exit to Factory 3316 | -6/Lower Caves | Learned 4 Factory zone layouts 3441 | -6/Lower Caves | Lost 3 parts (1p1n1u) 3449 | -6/Lower Caves | Discovered new exit (range 6) 3451 | -6/Lower Caves | Identified exit to Zion 3451 | -6/Lower Caves | Entered Zion 3512 | -6/Zion | Given A8's code to call for help 3521 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3608 | -6/Zion | Found Prototype Device 3608 | -6/Zion | Identified Bomb Factory No. 2 3686 | -6/Zion | Opened final containment barrier to the Deep Caves 3869 | -6/Zion | Learned location of Armory (-3) 3923 | -6/Zion | Met Imprinter 3943 | -6/Zion | Imprinted 3945 | -6/Zion | Declared Zion's savior 4054 | -6/Zion | Discovered new exit (range 3) 4054 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4057 | -6/Zion | Identified exit to Deep Caves 4130 | -6/Zion | Entered Deep Caves 4130 | -6/Deep Caves | Accompanied by 4 allies 4179 | -6/Deep Caves | Attacked by Z-Imprinter 4231 | -6/Deep Caves | Spotted AG-87632 4232 | -6/Deep Caves | Lost 7 parts (1p2n2u2w) 4234 | -6/Deep Caves | Triggered Deep Caves wall 4235 | -6/Deep Caves | Core integrity fell below 50% 4235 | -6/Deep Caves | Exposed GOLEM chamber 4239 | -6/Deep Caves | Core integrity fell below 20% 4240 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 04201_ Zio. Laser-S destroyed. 04233_ AG-87632: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 04234_ The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] 04235_ FV-VGJ(h) destroyed. 04235_ Wall Chamber breached. 04235_ A GOLEM Unit tumbles out of the Wall Chamber. 04235_ Destroyed Asb. Hover Unit. 04235_ as-42246 destroyed. 04235_ as-41694 destroyed. 04235_ Destroyed Asb. Hover Unit. 04235_ as-69399 destroyed. 04235_ as-73437 destroyed. 04236_ Hvy. Rocket Launcher destroyed. 04236_ Imp. Flight Unit destroyed. 04237_ as-12834 destroyed. 04239_ Attempting to rewire 18-Y0X(h). 04239_ 18-Y0X(h) is broken beyond repair. 04240_ Attempting to rewire 18-Y0X(h). 04240_ 18-Y0X(h) is broken beyond repair. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ????????????????????????????????????? ???# | | ????????????????????????????????????# ??# | | ????????????????? ??????????????# #?# | | ??????????????? ?????????????# ## | | ???????????? ?????????????# # | | ?????????? #???#?????????# | | ????????"" M #?? #?????????# | | ???????## ### ##?????????# | | ???????a =] # ??????????# | | ?????? h ##?????????# | | ?????? aa ###???????# | | ????? aa = ????????## | | ????? aaa = ! #??????????## | | ????? a = ! ##??????????## | | ???? aaaa = = #???????????# | | ????aaaa aa a ! #?????####### | | ??????" a a aa !h #?????# | | ???????##a aa@ = = #?????# | | ???????"!! a #?????# ##### | | ???????""" l #?????# #???### | | ?????????" l= ##????# #?????? | | ?????????" ! ! ;#????" #?????? | | ?????????" #????# ##????? | | ????????# !* * #????# "#????? | | ????????" * * #????" #????? | | ????????" Gs ** * ###### ##???? | | ????????" h h I ## | | ????????""" * | | ????????" | | ????????"" l ## | | ????????" ### | | ????????"" ##?######## | | ????????? # # #??????????## | | ????????? #### ## ## ##????????????### | | ??????????" ##???# ## ####???????????????? | | ??????????? ?????##?# #??????????????????? | | ???????????????????????#???????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 225 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Nuclear Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed PulseCommMegatreads Manual? 0 Play Time 00:50:22 Cumulative 45.7 hours Start 2025.05.26 @ 23:58:46 End 2025.05.27 @ 00:47:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df5e7852-654a-4809-a02f-19eab649430c