Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.03.31 @ 00:02:17 // Winter2019/RPGLIKE Player: Gnomed! Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (17) 85 Value Destroyed (382) 382 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (43041) 43041 TOTAL SCORE: 51008 Bonus ------- Entered DSFs 1500 Win 3000 Win Speed 38541 Cogmind --------- Core Integrity 10545/10850 Matter 92/3850 Energy 10540/10640 System Corruption 0% Temperature Hot (200) Movement Flying (10) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (20) -- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Surge Thruster Surge Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster > --- UTILITY (2) ------ Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON (3) ------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (110) -- Deuterium Engine Light Deuterium Engine Light Deuterium Engine Flight Unit VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Surge Thruster Surge Thruster Pulse Rifle Heavy Assault Rifle Gauss Rifle Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon Gauss Cannon Shock Bomb Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Surge Thruster Surge Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster > --- UTILITY ---------- Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Light Deuterium Engine Flight Unit VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Surge Thruster Surge Thruster Pulse Rifle Heavy Assault Rifle Gauss Rifle Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon Gauss Cannon Shock Bomb Launcher Rocket Launcher Rocket Launcher [Rating: 108] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Reactor Light Quantum Reactor Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac Res DSF Res Acc Slots Evolved 22 | 22 . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 19 | 19 . . . . . . . . . . . . . . . Utility 1 | 1 . . . . . . . . . . . . . . . Weapon 2 | 2 . . . . . . . . . . . . . . . Parts Attached 41 | 6 . 3 3 . 24 . . . . 3 . . . 2 . Power 5 | 1 . . 2 . 1 . . . . . . . . 1 . Engine 4 | 1 . . 2 . 1 . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 27 | . . 2 1 . 23 . . . . . . . . 1 . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 27 | . . 2 1 . 23 . . . . . . . . 1 . Utility 3 | 2 . 1 . . . . . . . . . . . . . Device 1 | 1 . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 2 | 1 . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 6 | 3 . . . . . . . . . 3 . . . . . Energy Gun 2 | 2 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . 3 . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 1 | . 1 . . . . . . . . . . . . . . Power 1 | . 1 . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . 1 . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 11 | . . 1 3 4 13 27 27 27 27 25 24 24 24 25 26 Power 1 | . . . . 1 1 2 2 2 2 2 2 2 2 2 3 Propulsion 2 | . . . . . 2 6 6 6 6 6 6 6 6 6 7 Utility . | . . . . . . . . . . . . . . . . Weapon 8 | . . 1 3 3 9 19 19 19 19 17 16 16 16 16 16 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 16 | . . . . . . . . . . . . . . . 16 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon 16 | . . . . . . . . . . . . . . . 16 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 23 23 28 34 79 100 100 100 100 98 100 100 100 99 100 Engine 1 | . 3 . . 3 3 3 3 3 3 3 3 3 3 1 . Flight 40 | . . 3 8 11 56 76 76 76 76 76 76 76 76 76 76 Device 3 | . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Protection 3 | . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Energy Gun 4 | . 7 7 7 7 7 7 7 7 7 . . . . . . Ballistic Gun 2 | . 3 3 3 3 3 3 3 3 3 . . . . . . Ballistic Cannon 3 | . . . . . . . . . . 8 11 11 11 10 11 Peak Build Rating 108 | 8 8 12 18 18 90 90 90 90 90 97 97 97 97 108 108 Average Rating 46 | 4 7 9 13 18 70 90 90 90 90 96 97 97 97 103 108 On Entrance 63 | . 8 7 12 18 18 90 90 90 90 89 97 97 97 97 108 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 42 | 12 12 14 19 19 23 23 23 23 23 36 36 36 36 42 42 Greatest Support 1138 | 1033 1033 1038 1041 1041 1137 1136 1136 1136 1136 1136 1136 1136 1136 1138 1138 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 110 | 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110 Average Capacity 110 | 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110 Most Carried 27 | . . 3 4 4 27 27 27 27 27 27 24 24 24 26 26 Average Carried 10 | . . 1 3 4 13 27 27 27 27 24 24 24 24 25 26 Final Capacity 110 | 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110 Final Carried 27 | . . 3 4 4 27 27 27 27 27 24 24 24 24 26 26 Class Distribution -------------------- 100% | Wizard-Scout Dominant Class ---------------- Wizard-Scout | -10/Materials Wizard-Scout | -9/Materials Wizard-Scout | -8/Materials Wizard-Scout | -7/Factory Wizard-Scout | -7/DSF Wizard-Scout | -6/Factory Wizard-Scout | -6/Waste Wizard-Scout | -6/Factory Wizard-Scout | -6/DSF Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -3/DSF Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac Res DSF Res Acc Matter Collected 924 | 216 149 362 . . 66 . . . . . 24 . . 107 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 489 | 134 11 181 . . 33 . . . . . 21 11 . 98 . Parts 33 | 4 . 16 . . 5 . . . . . 3 1 . 4 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 10 | . . 6 . . 3 . . . . . . . . 1 . Guns 9 | . . 6 . . 3 . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . 1 . Classes Destroyed 8 | 2 1 3 . . 1 . . . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Recycler 2 | 1 . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . . . . . 1 1 . . . Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 3 | . . 3 . . . . . . . . . . . . . Cutter 3 | . . . . . 3 . . . . . . . . . . Grunt 2 | . . 1 . . . . . . . . . . . 1 . Sentry 2 | . . 2 . . . . . . . . . . . . . Best Kill Streak 4 | 2 1 4 . . 3 . . . . . 1 1 . 2 . Combat Bots Only 4 | . . 4 . . 3 . . . . . . . . 1 . Max Kills in Single Turn 2 | 1 1 2 . . 1 . . . . . 1 1 . 2 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac Res DSF Res Acc Hostile Shots Fired 109 | . . 13 12 . 26 . . . 2 5 15 . . 24 12 Missed 60 | . . 4 6 . 21 . . . 1 2 7 . . 12 7 Hits 49 | . . 9 6 . 5 . . . 1 3 8 . . 12 5 Melee 3 | . . . . . 2 . . . 1 . . . . . . Projectile 46 | . . 9 6 . 3 . . . . 3 8 . . 12 5 AOE 1 | . . . . . 1 . . . . . . . . . . Critical Strikes 5 | . . 1 1 . 1 . . . 1 . 1 . . . . Damage Taken 433 | . 40 36 37 . 46 . . . 11 23 53 . . 157 30 Core 305 | . 21 22 24 . 30 . . . 8 17 40 . . 120 23 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Core 272 | . 21 15 24 . 24 . . . 8 17 40 . . 100 23 Ignored by Resistances 450 | . 42 50 50 . 45 . . . 6 29 69 . . 119 40 Core Remaining (%) 98 | 100 99 99 99 . 99 . . . 99 98 98 . 98 97 97 Volleys Fired 38 | 3 1 5 1 . 5 . . . 1 3 1 1 . 5 12 Largest 3 | 3 3 3 3 . 3 . . . 3 3 3 3 . 3 3 Hottest 120 | 110 110 110 110 . 110 . . . 110 120 120 120 . 120 120 Shots Fired 114 | 9 3 15 3 . 15 . . . 3 9 3 3 . 15 36 Gun 48 | 9 3 15 3 . 15 . . . 3 . . . . . . Cannon 66 | . . . . . . . . . . 9 3 3 . 15 36 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 82 | 3 1 5 1 . 5 . . . 1 9 3 3 . 15 36 Thermal 16 | 3 1 5 1 . 5 . . . 1 . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 16 | 3 1 5 1 . 5 . . . 1 . . . . . . Robot Hit Streak 29 | 6 8 11 12 . 15 . . . 13 . 14 17 . 29 . Robot Miss Streak 1 | . . 1 . . 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 2 . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . Shots Hit Robots 55 | 6 2 12 3 . 13 . . . 3 . 1 3 . 12 . Core Hits 26 | 3 1 8 1 . 6 . . . 1 . 1 1 . 4 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 2 | . . 2 . . . . . . . . . . . . . Burn 1 | . . 1 . . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1126 | 93 74 155 46 . 152 . . . 35 . 37 96 . 438 . Guns 471 | 61 22 155 46 . 152 . . . 35 . . . . . . Cannons 571 | . . . . . . . . . . . 37 96 . 438 . Explosions 84 | 32 52 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 670 | 10 . 34 8 . 37 . . . 10 . 37 96 . 438 . Thermal 271 | 47 52 72 14 . 71 . . . 15 . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 185 | 36 22 49 24 . 44 . . . 10 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 10 | . . . . . . . . . . . . 10 . . . Projectiles 10 | . . . . . . . . . . . . 10 . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . 1 . 2 . Impact . | . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . 1 . 2 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 9 | . 9 . . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . . Received Heat Transfer 157 | . . . 54 . 12 . . . . 18 55 . . 18 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 605 | 87 . 259 37 . 185 . . . 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac Res DSF Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 90 | 10 10 90 22 4 86 33 7 3 . 12 10 5 2 25 15 Initial 33 | . . . 22 4 1 33 7 3 . . 1 . 2 . . Average 16 | 2 1 57 8 4 17 33 7 3 . 4 9 1 2 6 3 Influence Increases 399 | 15 10 150 30 . 85 . . . . 16 9 5 . 43 36 Destroy 0b10 Robot/C 200 | . . 120 . . 60 . . . . . . . . 20 . Destroy 0b10 Robot/NC 35 | 15 5 . . . . . . . . . 5 5 . 5 . Destroy Leader 42 | . 2 30 . . 10 . . . . . . . . . . Disable Machine 4 | . . . . . . . . . . 4 . . . . . Destroy Structure 43 | . 3 . . . . . . . . 12 4 . . 3 21 Partial Spotted 45 | . . . 15 . . . . . . . . . . 15 15 Lose Combat Pursuer 30 | . . . 15 . 15 . . . . . . . . . . Influence Decreases 399 | 15 10 75 90 11 3 53 26 4 3 12 13 . 3 45 36 Entered New Map 161 | . . . 53 11 3 53 26 4 3 . 3 . 3 2 . Time Decay 213 | 15 10 75 37 . . . . . . 12 10 . . 18 36 Purge Threat 25 | . . . . . . . . . . . . . . 25 . Squads Dispatched 7 | . . 1 1 . 1 . . . 1 1 . 1 . 1 . Investigation 1 | . . . . . . . . . . . . . . 1 . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 5 | . . 1 1 . 1 . . . 1 1 . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac Res DSF Res Acc Distress Signals . | . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 56 | . 2 9 7 . 5 . 2 . 3 6 13 . . 7 2 Peak Tracking Total 14 | . 1 6 5 . 5 . 2 . 3 6 14 . . 6 2 Tactical Retreats 2 | . . . 1 . 1 . . . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac Res DSF Res Acc Traps Triggered 17 | . 1 1 1 . 6 1 . . 2 . . . 2 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac Res DSF Res Acc Machines Disabled 1 | . . . . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac Res DSF Res Acc Machines Accessed 14 | . 1 1 1 1 . 1 . 1 . 1 2 2 . 1 2 Terminals 13 | . 1 1 . 1 . 1 . 1 . 1 2 2 . 1 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Total Hacks 17 | . 1 1 1 1 . 1 . 1 . 1 2 2 . 4 2 Successful 17 | . 1 1 1 1 . 1 . 1 . 1 2 2 . 4 2 Failed . | . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 9 | . 1 1 . . . . . . . 1 1 1 . 3 1 Terminals 16 | . 1 1 . 1 . 1 . 1 . 1 2 2 . 4 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Terminal Hacks 16 | . 1 1 . 1 . 1 . 1 . 1 2 2 . 4 2 Record 1 | . . . . . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 5 | . . . . 1 . 1 . 1 . . 1 1 . . . Level Access Points 7 | . 1 1 . . . . . . . 1 1 1 . 1 1 Unreport Threat 2 | . . . . . . . . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . 1 . . . . Hacking Detections 1 | . . . . . . . . . . . . . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac Res DSF Res Acc Active Infowar (turns) 630 | 3 72 121 118 5 96 11 7 1 9 32 20 14 3 54 64 Terrain 630 | 3 72 121 118 5 96 11 7 1 9 32 20 14 3 54 64 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac Res DSF Res Acc Turns Passed 688 | 61 72 121 118 5 96 11 7 1 9 32 20 14 3 54 64 Spaces Moved 2237 | 53 138 242 324 15 240 109 62 7 60 175 160 105 30 267 250 Core 244 | 53 138 53 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1993 | . . 189 324 15 240 109 62 7 60 175 160 105 30 267 250 Fastest Speed 10 | 50 50 34 30 30 10 10 10 10 10 10 10 10 10 10 10 Average Speed 20 | 50 50 39 32 30 11 10 10 10 10 10 10 10 10 10 10 Slowest Speed 50 | 50 50 50 35 30 30 10 10 10 10 10 10 10 10 10 10 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 20 | . . 7 5 . . . . . 2 1 . 2 . 2 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 38 35 23 1 96 4 88 . 80 11 9 3 58 12 8 Regions Visited 15 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 . . . 1 . 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 9 | . . . . . . . . . . 4 . . . . 5 Terrain Destroyed 19 | 1 2 . . . . . . . . 6 2 . . 1 7 Melee . | . . . . . . . . . . . . . . . . Projectile 16 | . . . . . . . . . . 6 2 . . 1 7 AOE 3 | 1 2 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac Res DSF Res Acc Total 2330 | 77 138 248 325 14 285 109 61 6 58 181 160 103 29 276 260 Wait 16 | 16 . . . . . . . . . . . . . . . Move 2183 | 52 137 227 313 14 239 109 61 6 56 172 159 100 29 262 247 Hop 19 | . . 7 5 . . . . . 1 1 . 2 . 2 1 Pick Up 19 | . . 3 . . 16 . . . . . . . . . . Fast Attach 39 | 6 . 5 5 . 18 . . . . . . . . 5 . Attach 3 | . . . . . . . . . . 3 . . . . . Detach . | . . . . . . . . . . . . . . . . Swap 10 | . . . 1 . 7 . . . . . . . . 2 . Drop 3 | . . 1 . . . . . . . 2 . . . . . Fire 38 | 3 1 5 1 . 5 . . . 1 3 1 1 . 5 12 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: Res x3 / DSF) -3/DSF -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x19) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 19) 62 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Identified exit to Materials 98 | -10/Materials | Identified exit to Mines 98 | -10/Materials | Discovered exit to Mines (range 15) 134 | -10/Materials | Entered another Materials area 136 | -9/Materials | Reached level 2 136 | -9/Materials | Reached level 3 142 | -9/Materials | Identified exit to Materials 145 | -9/Materials | Identified exit to Mines 145 | -9/Materials | Discovered exit to Mines (range 26) 255 | -9/Materials | Entered another Materials area 257 | -8/Materials | Reached level 4 257 | -8/Materials | Reached level 5 257 | -8/Materials | Reached level 6 317 | -8/Materials | Build established: Wizard-Scout 365 | -8/Materials | Identified exit to Factory 365 | -8/Materials | Discovered exit to Factory (range 15) 373 | -8/Materials | Entered Factory 375 | -7/Factory | Reached level 7 375 | -7/Factory | Reached level 8 375 | -7/Factory | Reached level 9 377 | -7/Factory | Identified exit to DSF 378 | -7/Factory | Entered DSF 378 | -7/DSF | Identified exit to Factory 378 | -7/DSF | Discovered exit to Factory (range 29) 380 | -7/DSF | Reached level 10 422 | -7/DSF | Additional patrols routed to DSF 474 | -7/DSF | Entered Factory 476 | -6/Factory | Reached level 11 476 | -6/Factory | Reached level 12 476 | -6/Factory | Reached level 13 485 | -6/Factory | Sucked down chute 485 | -6/Factory | Entered Waste 485 | -6/Waste | Spotted C-40 Crusher 485 | -6/Waste | Spotted C-40 Crusher 485 | -6/Waste | Spotted C-40 Crusher 485 | -6/Waste | Identified exit to Factory 485 | -6/Waste | Discovered exit to Factory (range 59) 489 | -6/Waste | Spotted C-40 Crusher 489 | -6/Waste | Spotted C-40 Crusher 490 | -6/Waste | Spotted C-40 Crusher 492 | -6/Waste | Entered Factory 493 | -6/Factory | Identified exit to DSF 493 | -6/Factory | Entered DSF 495 | -6/DSF | Reached level 14 496 | -6/DSF | Identified exit to Factory 496 | -6/DSF | Discovered exit to Factory (range 31) 502 | -6/DSF | Entered Factory 504 | -5/Factory | Reached level 15 508 | -5/Factory | Identified exit to Factory 520 | -5/Factory | Spotted B-75 Beast 534 | -5/Factory | Entered another Factory area 536 | -4/Factory | Reached level 16 536 | -4/Factory | Reached level 17 536 | -4/Factory | Reached level 18 541 | -4/Factory | Identified exit to Research 549 | -4/Factory | Spotted B-86 Titan 554 | -4/Factory | Entered Research 556 | -3/Research | Reached level 19 556 | -3/Research | Reached level 20 556 | -3/Research | Reached level 21 556 | -3/Research | Reached level 22 562 | -3/Research | Identified exit to Research 564 | -3/Research | Garrison activated, responded to threat 568 | -3/Research | Identified exit to DSF 568 | -3/Research | Entered DSF 568 | -3/DSF | Discovered exit to Research (range 29) 570 | -3/DSF | Reached level 23 571 | -3/DSF | Entered Research 573 | -2/Research | Reached level 24 573 | -2/Research | Reached level 25 600 | -2/Research | Identified exit to Access 625 | -2/Research | Entered Access 627 | -1/Access | Reached level 26 627 | -1/Access | Reached level 27 627 | -1/Access | Reached level 28 629 | -1/Access | Identified exit to Surface 641 | -1/Access | Spotted B-99 Colossus 689 | *** | Escaped! Last Messages --------------- LOCATION=ACCESS GOAL=ESCAPE 00627_ Reached level 26. 00627_ Reached level 27. 00627_ Reached level 28. 00629_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (256,108) Map updated. [CShell_errno=`10`] 00663_ Penetrated by Slug. 00667_ U-05 Engineer builds a Wall. 00677_ Slug penetrates Wall. 00680_ Slug penetrates Spectral Interrupter. 00684_ Slug penetrates Wall. 00688_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 00689_ The Access Shell folds into the floor. 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""" """ ########## | | # # "?"" """T""" ########## | | # #########?########### ####### ########## | | # #####??????################## #########? | | # ###????????################## #########? | | + " ??????????????################# ########?? | | ? ???????????????????### # ## ?? | | ??????????????????????## # ## ??? | | ???????????????????????# " # ## ???? | | ???????????????????????? """ # ## "????? | | ????????????????????????? """ # ## ?????? | | ??????????????????????????? " # ##???????? | | ????????????????????????????? # #????????? | | ?????????????????????????????????? ??# #????????? | | ?????????????????????????????????????+ #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ????????? | | ??????????????????????????????????????" ????????? | | ?????????????????????????????????????? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 595 Energy Generation 1075 Energy Capacity 10725 Matter Stores 708 Matter Capacity 3850 Sight Range 134 Robot Scan Range 262 Terrain Scan Range 16 Terrain Scan Density 10810 Armor Coverage 225 Resistance: KI 55 Resistance: TH 55 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 68 Offensive Hacking 1040 Defensive Hacking 1055 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac Res DSF Res Acc Levels Raised 27 | . . 2 3 3 1 3 . . 1 1 3 4 1 2 3 XP Earned 47170 | 6000 . 4258 4279 4279 1973 3292 200 . 1250 2533 4279 5708 1250 3478 4391 XP Spent -966506354 | -966506354 . . . . . . . . . . . . . . . Upgrades 2125 | 2125 . . . . . . . . . . . . . . . Propulsion Slot 19 | 19 . . . . . . . . . . . . . . . Utility Slot 1 | 1 . . . . . . . . . . . . . . . Weapon Slot 2 | 2 . . . . . . . . . . . . . . . Core Integrity 205 | 205 . . . . . . . . . . . . . . . Heat Dissipation 95 | 95 . . . . . . . . . . . . . . . Energy Generation 210 | 210 . . . . . . . . . . . . . . . Energy Storage 209 | 209 . . . . . . . . . . . . . . . Matter Storage 71 | 71 . . . . . . . . . . . . . . . Mass Support 206 | 206 . . . . . . . . . . . . . . . Inventory Capacity 110 | 110 . . . . . . . . . . . . . . . Sight Range 118 | 118 . . . . . . . . . . . . . . . Sensor Range 131 | 131 . . . . . . . . . . . . . . . Terrain Scan Density 108 | 108 . . . . . . . . . . . . . . . Ranged Accuracy 200 | 200 . . . . . . . . . . . . . . . Melee Accuracy 1 | 1 . . . . . . . . . . . . . . . Hack Attack % 204 | 204 . . . . . . . . . . . . . . . Hack Defense % 211 | 211 . . . . . . . . . . . . . . . KI Resistance % 4 | 4 . . . . . . . . . . . . . . . TH Resistance % 4 | 4 . . . . . . . . . . . . . . . EX Resistance % 4 | 4 . . . . . . . . . . . . . . . KI Damage % 4 | 4 . . . . . . . . . . . . . . . TH Damage % 4 | 4 . . . . . . . . . . . . . . . EX Damage % 4 | 4 . . . . . . . . . . . . . . . Protomatter Created 158 | . . 67 . . 35 . . . . . . . . 56 . Protomatter Decayed 67 | . . 67 . . . . . . . . . . . . . Game ------ Seed DisruptorShiftGriptreads Manual? 0 Play Time 00:16:21 Cumulative 76.7 hours Start 2026.03.30 @ 23:46:55 End 2026.03.31 @ 00:02:17 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 73 Rogue 0 Adventurer 6 Explorer 67 Win Type 0 Total 27 Types 11/3/3/5/1/1/2/0/0/1 Lore% 51 Gallery% 58 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 72% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6782f8ce-a999-4cf1-bc3f-d84b9c3f52e9