Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 16:41:07 Player: Jason Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (94) 470 Value Destroyed (3271) 3271 Prototype IDs (53) 1060 Alien Tech Used (3) 600 Bonus (8230) 8230 TOTAL SCORE: 23131 Bonus ------- Follower Combat Kills 330 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Cogmind --------- Core Integrity 0/1600 Matter 225/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Spectral Analyzer Advanced Signal Interpreter Improved Targeting Computer Deep Network Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Graphene Brace Advanced Field Recycling Unit (16) Quantum Rifle HERF Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Makeshift Transmission Jammer Light Regenerative Plating Improved Force Field Hacking Suite Deep Network Scanner System Shield > --- WEAPON ----------- Guided Remote Datajack Ripper > --- INVENTORY -------- Advanced Power Amplifier Advanced Targeting Computer Reaction Control System Graphene Brace Point Defense System Transdimensional Reconstructor Core Regenerator Tesla Rifle Enhanced Quantum Rifle Micro-nuke Launcher [Rating: 135] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Makeshift Transmission Jammer Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Makeshift Medium Armor Plating Weapon Ripper Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Guided Remote Datajack Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . . . . . 1 . 1 . . 2 . . Utility 11 | . . . . . 2 2 . . . . 2 . . . . . . 1 . . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 215 | 6 10 4 3 6 19 38 . 2 . 11 9 . 2 1 2 8 6 14 6 23 3 7 19 8 8 Power 33 | 1 2 . 1 1 3 5 . . . 2 1 . . . . . . 4 2 3 . 1 6 . 1 Engine 6 | 1 . . 1 . 1 2 . . . . . . . . . . . . 1 . . . . . . Core 20 | . 2 . . 1 2 3 . . . 2 1 . . . . . . 4 1 2 . . 2 . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . 1 . 1 4 . 1 Propulsion 42 | 2 2 . . 4 6 9 . . . . . . . . . . . 2 . 7 2 1 4 1 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 22 | 2 2 . . 4 6 8 . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . 1 . . . . . . . . . . . 2 . 6 2 1 4 1 2 Utility 90 | 1 4 2 1 1 5 12 . . . 3 4 . 2 1 2 5 4 6 4 11 1 4 6 7 4 Device 45 | . 1 1 . . 2 2 . . . . 2 . . 1 2 4 2 3 3 5 . 3 4 7 3 Storage 6 | 1 1 1 1 . . . . . . . . . . . . . . . 1 . . . 1 . . Processor 9 | . . . . . . 3 . . . . 1 . . . . . . 2 . 1 . . 1 . 1 Hackware 6 | . . . . . . 1 . . . . . . 1 . . . . . . 3 . 1 . . . Protection 24 | . 2 . . 1 3 6 . . . 3 1 . 1 . . 1 2 1 . 2 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 2 2 1 . 5 12 . 2 . 6 4 . . . . 3 2 2 . 2 . 1 3 . 1 Energy Gun 16 | . 2 . . . 2 6 . 1 . 3 1 . . . . . . . . . . . 1 . . Energy Cannon 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . 1 Ballistic Gun 11 | 2 . 1 1 . 1 2 . . . . 1 . . . . 1 1 1 . . . . . . . Ballistic Cannon 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Launcher 11 | . . 1 . . 1 2 . 1 . 3 . . . . . 1 1 . . 1 . . . . . Special Weapon 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 2 1 . . . . . . . . . 1 . 1 1 . . 4 2 . 1 Parts Lost 60 | . 2 5 . . 1 16 . . . 3 . . . . . . 1 . 1 3 1 . 11 . 16 Power 10 | . . 1 . . 1 4 . . . . . . . . . . . . . . 1 . 2 . 1 Propulsion 17 | . . 2 . . . 4 . . . . . . . . . . . . . 2 . . 4 . 5 Utility 21 | . . 1 . . . 4 . . . 1 . . . . . . 1 . 1 1 . . 3 . 9 Weapon 12 | . 2 1 . . . 4 . . . 2 . . . . . . . . . . . . 2 . 1 Highest Loss Streak 12 | . 2 3 . . 1 8 . . . 2 . . . . . . 1 . 1 3 1 . 7 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 98 39 85 95 95 76 76 76 74 73 80 80 80 80 79 79 75 81 79 76 75 75 72 63 Engine 1 | . 1 . 5 12 . 4 7 7 7 1 . . . . . . . . . . . . . . . Core 5 | . 12 13 . 1 8 2 . . . 5 6 6 6 6 6 6 6 4 5 5 8 5 . . . Leg 11 | . 28 27 . 13 34 27 . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . 7 7 7 7 6 6 6 6 6 6 6 5 11 13 14 14 20 16 12 Device 7 | . 2 12 . . 8 2 . . . . 3 6 . . 6 6 16 17 16 12 10 7 8 16 16 Storage 7 | . 14 14 10 14 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 4 4 3 Processor 9 | . . . . . . 19 23 23 23 21 18 20 15 13 13 12 6 10 11 10 10 10 10 13 13 Hackware 6 | . . . . . . 6 7 7 7 7 6 6 13 13 13 13 13 11 11 10 10 12 14 13 11 Protection 8 | . 10 . . 14 16 7 7 7 7 8 13 13 17 18 13 12 9 4 5 6 10 10 2 . . Energy Gun 5 | . 11 14 14 14 9 6 7 7 7 5 2 . . . . . . . . . . . . . . Ballistic Gun 6 | . 15 13 9 14 8 5 . . . . 4 6 6 6 6 6 5 4 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 6 6 6 6 5 6 5 5 5 5 5 2 4 3 Peak Build Rating 135 | 6 12 12 12 17 47 60 60 60 60 61 78 77 77 75 75 78 80 91 96 107 93 113 135 117 130 Average Rating 57 | 4 10 11 8 14 40 49 60 60 60 60 72 77 75 74 74 74 78 83 88 93 91 100 120 112 99 On Entrance 61 | . 6 11 5 12 17 47 60 60 60 60 57 77 77 75 75 75 78 79 89 84 73 91 113 100 111 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 14 23 31 23 23 48 49 39 42 39 42 54 50 50 49 43 50 48 50 49 59 43 51 52 50 40 Greatest Support 80 | 20 20 20 3 20 80 80 50 50 50 50 50 50 50 50 50 50 50 56 56 68 43 43 58 43 60 Greatest Overweight (x) 15 | 2 1 7 7 7 1 . . . . . 1 . . . . . . . . 4 . 1 15 1 . Average Overweight (x) . | . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 7 8 13 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 15 | 7 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 5 8 13 8 9 9 9 10 9 10 9 10 10 9 9 10 9 9 9 9 9 9 9 9 9 8 Final Capacity 15 | 8 10 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 7 10 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 9 5 Class Distribution -------------------- 34% | Hacker-Mutant 34% | Mutant 11% | Skirmisher 8% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -4/Lab Hacker-Sprinter | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Acc Matter Collected 3658 | 241 361 208 10 117 370 639 61 34 . 243 94 . 24 38 78 75 137 102 219 67 . 89 330 11 110 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2665 | 50 411 54 . 95 510 610 58 44 . 88 . . . 45 145 . 34 12 15 96 . 89 188 11 110 Parts 167 | 9 17 13 . 4 28 33 . 4 . 15 . . . 1 6 . 1 3 4 9 . 2 11 4 3 Haulers Intercepted 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 2 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Retrieved Matter 46 | . . . . . . . . . . . . . . . . . . . . . . . . 46 . Parts Self-Destructed 23 | . . . . . . . . 4 . 11 . . . 1 5 . 2 . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Acc Combat Hostiles Destroyed 74 | . 8 4 . 3 12 22 . 3 . 10 . . . 1 2 . 3 . 1 4 . 1 . . . Melee 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Guns 38 | . 8 1 . 3 12 11 . . . . . . . 1 2 . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . AOE 33 | . . 3 . . . 11 . 3 . 10 . . . . . . 3 . . 3 . . . . . Classes Destroyed 16 | 1 2 1 . . 4 5 . . . . . . . . 1 . . . 1 . . . 1 . . Worker 5 | . . . . . . 1 . . . . . . . . . . . . . 2 . . 2 . . Builder 4 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . Tunneler 4 | 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Swarmer 24 | . . 3 . . 2 3 . 3 . 10 . . . . . . . . . 3 . . . . . Grunt 24 | . 8 1 . 3 5 5 . . . . . . . . 2 . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . 1 5 . . . . . . . 1 . . 1 . . . . . . . . Programmer 8 | . . . . . . 5 . . . . . . . . . . 2 . . 1 . . . . . Best Kill Streak 9 | 3 4 3 . 3 3 9 . 3 . 4 . . . 1 1 . 3 1 1 3 . 1 2 1 1 Combat Bots Only 8 | . 4 3 . 3 3 8 . 3 . 4 . . . 1 1 . 3 . 1 3 . 1 . . . Max Kills in Single Turn 3 | 1 1 3 . 1 2 3 . 3 . 2 . . . 1 1 . 1 1 1 2 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . 3 . 3 . 2 . . . . . . 1 . . 2 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Acc Hostile Shots Fired 1604 | . 50 54 . 10 91 382 62 18 . 224 36 . 1 3 6 . 102 31 45 64 73 18 121 8 205 Missed 705 | . 12 18 . 1 31 144 32 16 . 140 19 . . 1 3 . 46 23 21 39 40 8 34 6 71 Damage Taken 14106 | . 496 464 . 129 774 3247 287 15 . 931 118 45 159 39 59 . 1034 195 509 596 460 256 1671 47 2575 Core 3248 | . 108 67 . . 69 403 23 5 . 45 5 . 27 . . . 129 . 67 157 68 25 390 23 1637 Absorbed by Shields 187 | . . . . . . . . . . . . . . . . . . . . . . . 187 . . Redirected to Shielding 155 | . . . . . . . . . . . . . 21 10 13 . 111 . . . . . . . . Ignored by Resistances 197 | . . . . . 102 95 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2090 | . . . . . 11 106 . . . . . 35 . . . 1085 . 530 . . 107 76 116 . 24 Core Remaining (%) 73 | 100 . . . 30 87 . . . . 32 . . . . . . 81 . 93 . . 78 63 98 . Volleys Fired 272 | 5 53 8 . 6 42 83 6 1 . 11 1 . 1 2 12 . 8 7 8 11 . 1 5 . 1 Largest 2 | 2 2 2 . 2 2 2 1 2 . 2 1 . 1 1 1 . 1 1 1 1 . 1 1 . 1 Hottest 160 | 40 85 85 . 89 89 160 80 104 . 104 30 . 30 30 30 . 49 30 57 90 . 10 94 . 88 Shots Fired 411 | 10 87 14 . 12 84 125 6 3 . 12 1 . 1 3 12 . 9 7 8 10 . 1 5 . 1 Gun 326 | 10 87 13 . 12 83 92 1 1 . . 1 . 1 3 12 . 1 7 . . . . 2 . . Cannon 50 | . . . . . . 22 5 1 . 3 . . . . . . . . 8 8 . . 2 . 1 Launcher 32 | . . 1 . . 1 10 . 1 . 9 . . . . . . 8 . . 2 . . . . . Special 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Kinetic 211 | 10 67 6 . 6 41 48 . . . . 1 . 1 3 12 . 1 7 8 . . . . . . Thermal 156 | . 13 7 . 6 42 67 6 2 . 3 . . . . . . . . . 8 . . 2 . . Explosive 32 | . . 1 . . 1 10 . 1 . 9 . . . . . . 8 . . 2 . . . . . Electromagnetic 10 | . 7 . . . . . . . . . . . . . . . . . . . . . 2 . 1 Robot Hit Streak 19 | 6 9 6 . 6 10 19 5 . . 2 . . 3 1 3 . 3 . 8 5 . . 8 . 9 Robot Miss Streak 15 | 1 5 4 . 4 5 15 1 . . 3 . . . 1 2 . 2 . 1 2 . . . . . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 301 | 8 65 11 . 11 63 75 1 . . 2 . . 1 1 7 . 5 1 6 10 . 19 9 1 5 Core Hits 233 | 4 33 13 . 12 41 82 1 4 . 12 . . . 1 3 . 8 1 2 4 . 6 3 . 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . 2 1 . . . . . . . . . . . . 1 . . 2 . . . Burn 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 202 | . . . . . . . . . . . 1 . 3 7 5 . 4 31 1 20 22 42 33 23 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 202 | . . . . . . . . . . . 1 . 3 7 5 . 4 31 1 20 22 42 33 23 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . . . . . 1 . . 1 1 2 . . 4 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10805 | 99 848 278 . 227 1128 3609 10 126 . 807 . . . 13 194 . 487 77 353 882 . 830 430 110 297 Guns 4096 | 99 840 126 . 226 1128 1472 10 . . . . . . 13 124 . . . . . . . 58 . . Cannons 385 | . . . . . . . . . . . . . . . . . . . 158 211 . . . . 16 Explosions 4321 | . . 137 . . . 2128 . 126 . 807 . . . . . . 487 . 139 497 . . . . . Melee 1966 | . . . . . . . . . . . . . . . 70 . . 77 56 174 . 830 372 110 277 Ramming 37 | . 8 15 . 1 . 9 . . . . . . . . . . . . . . . . . . 4 Kinetic 2666 | 99 639 33 . 159 718 723 . . . . . . . 13 124 . . . 158 . . . . . . Thermal 1874 | . 137 93 . 67 410 749 10 . . . . . . . . . . . 139 211 . . 58 . . Explosive 4182 | . . 137 . . . 2128 . 126 . 807 . . . . . . 487 . . 497 . . . . . Electromagnetic 80 | . 64 . . . . . . . . . . . . . . . . . . . . . . . 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1966 | . . . . . . . . . . . . . . . 70 . . 77 56 174 . 830 372 110 277 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 3 3 3 3 3 . . 1 1 1 1 2 2 2 5 6 12 . . 4 Average Corruption 3 | . . . . . . 2 3 3 3 3 . . 1 1 1 1 1 1 2 3 5 11 . . 1 Corruption Purged 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 94 | . . . . . . 13 6 3 2 10 . . . 7 2 1 4 4 4 10 19 8 . . 1 Message Errors 30 | . . . . . . 4 3 2 1 3 . . . 2 . . 1 . 3 2 4 4 . . 1 Matter Fused 17 | . . . . . . 2 1 . . 2 . . . 2 . 1 . 2 . 2 4 1 . . . Heat Flow Errors 13 | . . . . . . 1 . . . 2 . . . 1 2 . . . . 1 5 1 . . . Energy Discharges 13 | . . . . . . . 1 . 1 2 . . . . . . 1 . 1 2 4 1 . . . Parts Rejected 4 | . . . . . . 1 . . . 1 . . . . . . . . . 1 . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 8 | . . . . . . 4 1 . . . . . . . . . 1 1 . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Misfires 4 | . . . . . . 1 . 1 . . . . . 1 . . 1 . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 504 | . . . . . . 86 . . . 44 . . . . . . 34 . . 183 . . 87 70 . Projectiles 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . Explosions 308 | . . . . . . 86 . . . 44 . . . . . . 34 . . 144 . . . . . Melee 184 | . . . . . . . . . . . . . . . . . . . . 27 . . 87 70 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . . . . . 1 84 . . . . . . . . . . 51 . . . . . . . 2 Shots 6 | . . . . . 1 2 . . . . . . . . . . 3 . . . . . . . . Rammed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 12 | . 2 5 . 1 . 3 . . . . . . . . . . . . . . . . . . 1 Kicked 10 | . 2 5 . . . 3 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 463 | . 132 271 . 273 234 463 170 54 . 283 11 . 11 271 107 . 154 . 142 396 271 287 68 . . Average Temperature 88 | . 46 125 . 140 66 92 83 30 . 79 5 . 5 112 66 . 68 . 47 111 113 150 32 . . Received Heat Transfer 2581 | . 321 270 . 75 234 840 120 6 . 231 24 . 9 . 18 . . 9 114 27 27 . 112 . 144 Effects 5 | . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Heat Transferred 3543 | . 180 120 . 85 1054 1670 25 . . . . . . . . . . . 150 185 . . 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Acc Peak Influence 433 | 15 149 75 . 70 192 433 . . . . 118 100 193 . . . . 293 186 348 411 . 241 149 232 Initial 165 | . 9 . . . 27 86 . . . . 86 41 9 . . . . 9 88 9 165 . . 105 55 Average 75 | 4 31 16 . 18 50 111 . . . . 100 54 72 . . . . 38 124 170 174 . 56 86 129 Maximum Alert Level 2 | . . . . . . 2 . . . . . . . . . . . 1 . 1 2 . 1 . 1 Low Security (%) 90 | 100 100 100 . 100 100 85 . . . . 100 100 100 . . . . 94 100 79 40 . 93 100 82 Level 1 8 | . . . . . . 10 . . . . . . . . . . . 5 . 20 58 . 6 . 17 Level 2 . | . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . . 1 7 8 . . . . . . . . . . . 3 2 1 5 . 4 . 5 Investigation 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 Extermination 8 | . . . . . . 3 . . . . . . . . . . . 2 . 1 1 . 1 . . Reinforcement 13 | . 1 . . 1 3 2 . . . . . . . . . . . . 2 . 4 . . . . Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison 6 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 3 | . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Acc Distress Signals 10 | . 1 . . . 3 . . . . 1 . . . . . . . 1 . 1 . . 2 . 1 Communications Jammed 96 | . . . . . . . . . . . . . . . . . 3 13 16 6 49 . 8 . 1 Distress Signals 93 | . . . . . . . . . . . . . . . . . . 13 16 6 49 . 8 . 1 Times Spotted 338 | . 18 7 . 3 27 46 6 6 . 34 2 9 2 1 8 . 8 18 19 27 32 1 28 2 34 Peak Tracking Total 20 | . 5 3 . 3 8 10 3 5 . 13 2 6 2 1 3 . 4 16 9 15 12 1 10 2 20 Tactical Retreats 58 | . . 1 . . 4 8 2 2 . 4 1 1 . . 3 . 3 4 2 4 7 . 7 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Acc Traps Triggered 10 | . 1 . . . 1 3 . . . . 1 . 1 . . . . . . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 8 | . . . . . . . . . . . . . . . . . . 4 . . . . 4 . . Reprogrammed 10 | . . . . . . 4 . . . . . . . . . . . . . . . . . . 6 Reused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Traps Extracted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Installed 11 | . . . . . . . . . . . . . . . 7 . 4 . . . . . . . . Triggered 8 | . . . . . . 3 . . . . . . . . . . 1 . . . . . . . 4 Most Traps Carried 5 | . . 5 5 . . . . . . . . . . . 5 5 5 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Acc Machines Disabled 16 | . . . . . 1 4 . . . . . . 1 . . . . 1 3 1 4 1 . . . Max in Single Turn 3 | . . . . . 1 3 . . . . . . . . . . . 1 3 1 1 1 . . . Garrison Access 7 | . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . 1 1 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Acc Machines Accessed 78 | . 8 . 2 . 3 10 . . 4 1 1 . 7 . . . . 8 4 5 7 2 8 4 4 Terminals 39 | . 6 . . . 2 5 . . . . 1 . 3 . . . . 5 4 2 4 . 3 2 2 Fabricators 4 | . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . . . . Repair Stations 8 | . . . . . 1 1 . . . . . . 1 . . . . 1 . 1 1 . 1 . 1 Recycling Units 7 | . 2 . . . . 1 . . . . . . 2 . . . . . . . 1 . 1 . . Scanalyzers 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . Garrison Access 8 | . . . . . . 2 . . . . . . 1 . . . . 1 . 1 . . 1 1 1 Total Hacks 283 | . 27 . 24 . 9 40 . . 31 3 3 . 15 . . . . 33 10 18 14 3 36 9 8 Successful 169 | . 11 . 24 . 4 20 . . 31 1 1 . 5 . . . . 13 6 8 9 3 23 6 4 Failed 114 | . 16 . . . 5 20 . . . 2 2 . 10 . . . . 20 4 10 5 . 13 3 4 Catastrophic 22 | . 4 . . . 1 7 . . . . 1 . 2 . . . . 2 . . 2 . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 48 | . 7 . 1 . 2 4 . . . 2 . . 2 . . 2 . 11 5 1 1 . 5 2 3 Terminals 125 | . 23 . . . 7 15 . . . . 3 . 8 . . . . 22 10 3 7 . 17 6 4 Fabricators 12 | . . . . . . . . . . 3 . . . . . . . 1 . 7 1 . . . . Repair Stations 34 | . . . . . 2 5 . . . . . . 1 . . . . 9 . 7 3 . 4 . 3 Recycling Units 18 | . 4 . . . . 3 . . . . . . 5 . . . . . . . 3 . 3 . . Scanalyzers 26 | . . . . . . 13 . . . . . . . . . . . . . . . . 11 2 . Garrison Access 10 | . . . . . . 4 . . . . . . 1 . . . . 1 . 1 . . 1 1 1 Terminal Hacks 98 | . 8 . 24 . 1 3 . . 31 . 1 . 1 . . . . 5 4 . 3 3 9 4 1 Record 38 | . . . 23 . . . . . 11 . . . . . . . . . 1 . . 3 . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . 3 . . . . . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 4 | . . . . . . 1 . . . . . . . . . . . 2 . . 1 . . . . Unreport Threat 8 | . 1 . . . . . . . . . . . 1 . . . . . 1 . 1 . 3 1 . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Reprogram Traps 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . 1 . . . . . . . . . 6 1 . . . . Network Status 3 | . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Repair Station Hacks 17 | . . . . . 2 2 . . . . . . . . . . . 6 . 1 2 . 2 . 2 Scan Component 10 | . . . . . 1 1 . . . . . . . . . . . 3 . 1 1 . 2 . 1 Repair 7 | . . . . . 1 1 . . . . . . . . . . . 3 . . 1 . . . 1 Recycling Unit Hacks 8 | . 1 . . . . 1 . . . . . . 1 . . . . . . . 3 . 2 . . Process 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Report Inventory 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 3 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzer 20 | . . . . . . 12 . . . . . . . . . . . . . . . . 7 1 . Insert Component 13 | . . . . . . 6 . . . . . . . . . . . . . . . . 6 1 . Analyze 7 | . . . . . . 6 . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 6 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 1 1 Seal Access 6 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 1 1 Unauthorized Hacks 12 | . 2 . . . 1 1 . . . . . . 2 . . . . 2 2 . . . 2 . . Terminals 12 | . 2 . . . 1 1 . . . . . . 2 . . . . 2 2 . . . 2 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 11 | . 2 . . . 1 1 . . . . . . 2 . . . . 2 2 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 8 . . . 3 8 . . . 1 1 . 5 . . . . 7 3 3 4 . 7 3 3 Full Trace Events 5 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . 6 . . 12 . . . . . . 15 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Time 258 | . . . . . . . . . . . . . . . . . . . . 258 . . . . . Total Part Build Rating 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . Parts Repaired 7 | . . . . . 1 1 . . . . . . . . . . . 3 . . 1 . . . 1 Time 323 | . . . . . 108 16 . . . . . . . . . . . 150 . . 31 . . . 18 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 24 | . . . . . . . . . . . . . . . . . . . . . 13 . 11 . . Retrieved Matter 13 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . Retrieved Components 10 | . 9 . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . 6 . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 7 | . . . . . . 4 . . . . . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Acc Total Allies 38 | . . 1 . 3 . . . . . 1 . 19 . . . . . . 2 . . . . . 12 Largest Group 19 | . . 1 . 3 . . . . . 1 . 19 13 3 . . . . 1 . . . . . 6 Highest-Rated Group 702 | . . 31 . 40 . . . . . 89 . 702 501 131 . . . . 138 . . . . . 86 Highest-Rated Ally 138 | . . 31 . 16 . . . . . 89 . 50 50 46 . . . . 138 . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 152 | . . . . 28 . . . . . 2 . 73 14 3 . . . . 3 . . . . . 29 Total Damage 6426 | . . . . 248 . . . . . 92 . 4731 486 106 . . . . 54 . . . . . 709 Kills 15 | . . . . 2 . . . . . 1 . 7 3 . . . . . . . . . . . 2 Allies Corrupted 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . 1 . 2 . . . . 1 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 62 | . . . . . . . . . . . . . . . . . . 12 1 9 15 . 14 6 5 Traps 25 | . . . . . . . . . . . . . . . . . . . 1 . 8 . 12 2 2 Emergency Access 33 | . . . . . . . . . . . . . . . . . . 10 . 9 7 . 2 3 2 Garrisons 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Exits 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Acc Turns Passed 17945 | 129 1278 1451 1051 580 1750 2412 265 263 57 444 218 174 251 594 539 693 542 1204 448 748 893 363 997 321 280 Spaces Moved 18198 | 83 726 735 829 192 652 1627 502 507 115 751 382 261 369 1095 893 1320 969 1246 488 1067 897 460 1170 426 436 Core 1054 | 24 . 1 829 66 . . . . . . . . . . . . . . . . . . 5 . 129 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3650 | 59 726 734 . 126 652 1353 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13494 | . . . . . . 274 502 507 115 751 382 261 369 1095 893 1320 969 1246 488 1067 897 460 1165 426 307 Fastest Speed 29 | 50 120 190 50 190 120 50 50 50 50 50 50 50 50 50 50 50 50 42 42 31 34 34 29 33 30 Average Speed 71 | 119 145 191 125 263 130 114 50 50 50 50 51 50 50 50 50 50 50 49 42 46 34 49 34 33 37 Slowest Speed 800 | 150 190 400 400 400 190 130 50 50 50 50 150 50 50 50 50 50 50 50 42 357 34 117 800 113 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . . . . . . 6 4 . . 7 4 . . 1 . . . 13 6 10 9 . 7 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 56 | 6 88 94 82 25 45 36 65 62 74 86 10 92 11 99 84 84 89 28 55 27 56 96 40 13 16 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 4 | . . 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . . Known Exits Taken 18 | . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . . . . 2 4 . 4 . . . 4 1 2 2 . . . . . . . . Spaces Dug 197 | . . . . . . 44 1 . . 30 1 . 3 7 4 . 3 28 . 16 9 2 21 22 6 Terrain Destroyed 550 | . . 5 . . 9 96 1 10 . 140 1 . 3 7 4 . 95 28 27 64 9 2 21 22 6 Melee 121 | . . . . . . . . . . . 1 . 3 7 4 . 3 28 . 15 9 2 21 22 6 Projectile 16 | . . . . . . 7 1 . . . . . . . . . . . 5 3 . . . . . AOE 413 | . . 5 . . 9 89 . 10 . 140 . . . . . . 92 . 22 46 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Acc Total 22356 | 100 866 764 843 253 1469 2043 505 513 114 797 397 304 429 1126 963 1351 1009 1768 714 1265 1443 532 1701 556 531 Wait 3241 | . 51 4 . 43 736 261 2 . . 24 1 42 51 17 43 16 19 470 212 127 502 8 452 90 70 Move 18048 | 82 725 734 828 191 651 1615 493 506 114 738 374 260 368 1092 892 1319 968 1221 475 1047 880 459 1155 425 436 Hop 59 | . . . . . . 5 4 . . 5 4 . . 1 . . . 11 6 9 7 . 7 . . Pick Up 118 | 7 11 7 7 2 6 17 . 2 . 3 2 1 2 3 1 2 . 6 1 10 7 5 11 4 1 Fast Attach 92 | 6 3 . 2 2 6 13 . . . 1 6 . . . . 4 . 7 4 10 1 7 12 3 5 Attach 38 | . 1 . 1 1 2 9 . . . 1 . . 1 . . 1 1 . . 4 2 . 8 3 3 Detach 15 | . . . . . . 1 . . . . . . 1 . . 1 . 1 . 2 . . 6 1 2 Swap 88 | . 6 4 . 3 11 16 . 2 . 9 3 . 1 1 2 3 5 7 2 9 . . 2 2 . Drop 142 | . 14 2 5 4 15 20 . 2 . 5 5 1 1 3 1 5 . 7 5 16 4 10 10 5 2 Fire 272 | 5 53 8 . 6 42 83 6 1 . 11 1 . 1 2 12 . 8 7 8 11 . 1 5 . 1 Melee 202 | . . . . . . . . . . . 1 . 3 7 5 . 4 31 1 20 22 42 33 23 10 Ram 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Kick 10 | . 2 5 . . . 3 . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 11 | . . . . . . . . . . . . . . . 7 . 4 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / Cet) -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory -4/Lab -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 408 | -10/Materials | Discovered new exit (range 9) 554 | -10/Materials | Identified exit to Mines 586 | -10/Materials | Discovered new exit (range 16) 725 | -10/Materials | Build established: Mutant 851 | -10/Materials | Discovered new exit (range 15) 1343 | -10/Materials | Discovered new exit (range 16) 1408 | -10/Materials | Entered Mines 1469 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1473 | -10/Mines | Found Prototype Device 1495 | -10/Mines | Discovered new exit (range 9) 1682 | -10/Mines | Discovered new exit (range 14) 1704 | -10/Mines | Received a Mining Laser from a helpful Derelict 1749 | -10/Mines | Build established: Scavenger-Mutant 1788 | -10/Mines | Learned location of Storage (-7) 1938 | -10/Mines | Found a hidden stash of uninstalled traps 2306 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2480 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2545 | -10/Mines | Learned 2 Materials zone layouts 2787 | -10/Mines | Core integrity fell below 50% 2848 | -10/Mines | Discovered new exit (range 5) 2859 | -10/Mines | Entered Exiles 2875 | -10/Exiles | Discovered new exit (range 14) 2887 | -10/Exiles | Met 8R-AWN 2889 | -10/Exiles | Lost 3 parts (1p2n) 2901 | -10/Exiles | Met EX-HEX 2930 | -10/Exiles | Met EX-DEC 2948 | -10/Exiles | Visited The Gauntlet 3008 | -10/Exiles | Learned location of Zion (-6) 3025 | -10/Exiles | Met EX-BIN 3036 | -10/Exiles | Aligned with FarCom system 3037 | -10/Exiles | Given EX-Vault access code 3057 | -10/Exiles | Opened EX-Vault 3078 | -10/Exiles | Build established: Mutant 3080 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3482 | -10/Exiles | Found Flying Fortress v7 3910 | -10/Exiles | Left Exiles lab with Flying Fortress v7 3910 | -10/Exiles | Entered Mines 3936 | -9/Mines | Met a Derelict bent on vengeance 4033 | -9/Mines | Discovered new exit (range 5) 4089 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4243 | -9/Mines | Learned Materials security intel 4490 | -9/Mines | Entered Materials 4490 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4529 | -8/Materials | Identified Exp. Sensor Array 5071 | -8/Materials | Build established: Skirmisher 5446 | -8/Materials | Garrison activated, responded to threat 5897 | -8/Materials | Repaired Exp. Sensor Array 6163 | -8/Materials | Discovered new exit (range 11) 6240 | -8/Materials | Entered Factory 6240 | -7/Factory | Evolved 2 slots: Utility x2 6270 | -7/Factory | Discovered new exit (range 10) 6281 | -7/Factory | Identified exit to Lower Caves 6498 | -7/Factory | Repaired Med. Armor Plating 6718 | -7/Factory | Garrison activated, responded to threat 7274 | -7/Factory | Build established: Mutant 7479 | -7/Factory | Cargo convoy interrupted 7493 | -7/Factory | Discovered new exit (range 8) 7504 | -7/Factory | Identified exit to Factory 8360 | -7/Factory | Lost 3 parts (1p1u1w) 8375 | -7/Factory | Destroyed 8 combat bots 8432 | -7/Factory | Core integrity fell below 50% 8462 | -7/Factory | Lost 8 parts (1p3n1u3w) 8652 | -7/Factory | Entered Lower Caves 8703 | -7/Lower Caves | Spotted B-75 Beast 8811 | -7/Lower Caves | Discovered new exit (range 15) 8859 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8912 | -7/Lower Caves | Identified exit to Lower Caves 8917 | -7/Lower Caves | Entered another Lower Caves area 8966 | -7/Lower Caves | Learned Factory terminal intel 8974 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8974 | -7/Lower Caves | Discovered exit to Factory (range 13) 9130 | -7/Lower Caves | Discovered new exit (range 8) 9135 | -7/Lower Caves | Identified exit to Data Miner 9180 | -7/Lower Caves | Entered Data Miner 9180 | -7/Data Miner | Discovered new exit (range 6) 9183 | -7/Data Miner | Identified exit to Proximity Caves 9192 | -7/Data Miner | Met Data Miner 9211 | -7/Data Miner | Learned location of Section 7 (-2) 9211 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9222 | -7/Data Miner | Received God Mode back door access code from Data Miner 9237 | -7/Data Miner | Entered Proximity Caves 9247 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 9287 | -6/Proximity Caves | Learned Factory emergency access door positions 9487 | -6/Proximity Caves | Spotted B-75 Beast 9673 | -6/Proximity Caves | Discovered exit to Factory (range 16) 9681 | -6/Proximity Caves | Entered Factory 9681 | -6/Factory | Evolved 2 slots: Utility x2 9683 | -6/Factory | Loaded intel: 25 terminal locations 9899 | -6/Factory | Sucked down chute 9899 | -6/Factory | Entered Waste 9905 | -6/Waste | Spotted C-40 Crusher 9915 | -6/Waste | Spotted C-40 Crusher 9915 | -6/Waste | Spotted C-40 Crusher 9915 | -6/Waste | Spotted C-40 Crusher 9936 | -6/Waste | Spotted C-40 Crusher 9937 | -6/Waste | Spotted C-40 Crusher 9949 | -6/Waste | Warlord forces began an assault 9990 | -6/Waste | Allies destroyed C-40 Crusher 9995 | -6/Waste | Allies destroyed C-40 Crusher 9995 | -6/Waste | Allies destroyed C-40 Crusher 10000 | -6/Waste | Allies destroyed C-40 Crusher 10016 | -6/Waste | Discovered new exit (range 12) 10030 | -6/Waste | Identified exit to Factory 10073 | -6/Waste | Entered Factory 10073 | -6/Factory | Accompanied by 13 allies 10274 | -6/Factory | Discovered new exit (range 11) 10279 | -6/Factory | Lost 10 allies 10282 | -6/Factory | Identified exit to Lower Caves 10324 | -6/Factory | Entered Lower Caves 10324 | -6/Lower Caves | Accompanied by 3 allies 10382 | -6/Lower Caves | Build established: Hacker-Mutant 10400 | -6/Lower Caves | Lost 3 allies 10438 | -6/Lower Caves | Discovered new exit (range 13) 10456 | -6/Lower Caves | Identified exit to Lower Caves 10918 | -6/Lower Caves | Entered another Lower Caves area 10932 | -6/Lower Caves | Discovered new exit (range 13) 10937 | -6/Lower Caves | Identified exit to Factory 10963 | -6/Lower Caves | Encountered a Warlord checkpoint 11353 | -6/Lower Caves | Discovered new exit (range 7) 11357 | -6/Lower Caves | Identified exit to Zion 11457 | -6/Lower Caves | Entered Zion 11506 | -6/Zion | Discovered new exit (range 11) 11511 | -6/Zion | Identified exit to Proximity Caves 11556 | -6/Zion | System corruption cleaned by Quarantine Array 11698 | -6/Zion | Found Prototype Device 11698 | -6/Zion | Identified Bomb Factory No. 2 11733 | -6/Zion | Received a hallucinogenic algorithm 11749 | -6/Zion | Visited the Megawrench Repair Shop 11754 | -6/Zion | Megawrench repaired 9 parts 11918 | -6/Zion | Rebuked by Imprinter 11964 | -6/Zion | Identified exit to Deep Caves 12026 | -6/Zion | Learned Factory trap positions 12150 | -6/Zion | Entered Proximity Caves 12203 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12279 | -5/Proximity Caves | Spotted B-75 Beast 12664 | -5/Proximity Caves | Learned Factory trap positions 12667 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12681 | -5/Proximity Caves | Discovered exit to Factory (range 9) 12692 | -5/Proximity Caves | Entered Factory 12692 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12693 | -5/Factory | Identified exit to Extension 12694 | -5/Factory | Loaded intel: 121 trap records 12848 | -5/Factory | Repaired Fission Core 12905 | -5/Factory | Repaired Coil Gun 12960 | -5/Factory | Repaired Mak. Medium Armor Plating 13123 | -5/Factory | Identified exit to Factory 13896 | -5/Factory | Entered Extension 13938 | -5/Extension | Rescued a captive Derelict 13963 | -5/Extension | Energy Cycler disabled 13963 | -5/Extension | Rescued a captive Derelict 13965 | -5/Extension | Rescued a captive Derelict 13966 | -5/Extension | Rescued a captive Derelict 13972 | -5/Extension | Rescued a captive Derelict 13972 | -5/Extension | Rescued a captive Derelict 14005 | -5/Extension | Identified exit to Cetus 14021 | -5/Extension | Rescued A7 14036 | -5/Extension | Spotted B-75 Beast 14037 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 14039 | -5/Extension | Discovered exit to Factory (range 15) 14344 | -5/Extension | Entered Factory 14344 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14345 | -4/Factory | Loaded intel: 126 trap records 14764 | -4/Factory | Discovered new exit (range 9) 14768 | -4/Factory | Identified exit to Research 14840 | -4/Factory | Fabricated Nuclear Pulse Array (x1) 14997 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 15083 | -4/Factory | Discovered new exit (range 10) 15090 | -4/Factory | Cargo convoy interrupted 15091 | -4/Factory | Identified exit to Armory 15092 | -4/Factory | Entered Armory 15123 | -4/Armory | Lost 3 parts (2n1u) 15137 | -4/Armory | Repaired Field Propulsion Array 15949 | -4/Armory | Discovered new exit (range 3) 15949 | -4/Armory | Identified exit to Lab 15985 | -4/Armory | Entered Lab 15985 | -4/Lab | Discovered exit to Research (range 10) 15989 | -4/Lab | Hidden lab's door opened automatically 15989 | -4/Lab | Sensor layout match revealed 15990 | -4/Lab | Gained access to the hidden lab's interior 15990 | -4/Lab | Unable to decrypt terminal 15990 | -4/Lab | Detected by scanners 16004 | -4/Lab | Unable to decrypt terminal 16007 | -4/Lab | Confronted by A5 16031 | -4/Lab | System corruption reached 10% 16103 | -4/Lab | Destroyed A5 16158 | -4/Lab | Unable to decrypt terminal 16189 | -4/Lab | Found Prototype Hackware 16189 | -4/Lab | Identified Deep Network Scanner 16225 | -4/Lab | Unable to decrypt terminal 16226 | -4/Lab | Unable to decrypt terminal 16234 | -4/Lab | Found Prototype Special Weapon 16234 | -4/Lab | Identified Gui. Remote Datajack 16266 | -4/Lab | Found Alien Artifact 16275 | -4/Lab | Found Alien Artifact 16283 | -4/Lab | Found Alien Artifact 16289 | -4/Lab | Found Alien Artifact 16348 | -4/Lab | Entered Research 16348 | -3/Research | Evolved 2 slots: Propulsion x2 16354 | -3/Research | Identified Core Reset Matrix 16354 | -3/Research | Identified Integrated Reactor 16354 | -3/Research | Identified Core Regenerator 16354 | -3/Research | Identified Transdimensional Reconstructor 16354 | -3/Research | Used Core Reset Matrix 16358 | -3/Research | Installed Integrated Reactor, increased core energy generation (+10) 16440 | -3/Research | Lost 3 parts (1p1n1u) 16650 | -3/Research | Build established: Hacker-Sprinter 16936 | -3/Research | Intercept squad dispatched 16946 | -3/Research | Discovered new exit (range 11) 16964 | -3/Research | Spotted Tracker 16967 | -3/Research | Identified exit to Testing 17011 | -3/Research | Warped through subspace 17023 | -3/Research | Identified exit to Research 17036 | -3/Research | Found Prototype Processor 17036 | -3/Research | Identified Spectral Analyzer 17041 | -3/Research | Lost 7 parts (1p2n2u2w) 17228 | -3/Research | Incoming investigation squad redirected 17345 | -3/Research | Entered another Research area 17345 | -2/Research | Evolved 2 slots: Utility x2 17594 | -2/Research | Build established: Hacker-Ninja 17623 | -2/Research | Identified exit to Access 17666 | -2/Research | Entered Access 17666 | -1/Access | Evolved 2 slots: Utility x2 17737 | -1/Access | Spotted B-99 Colossus 17775 | -1/Access | Repaired Field Propulsion Drive 17845 | -1/Access | Intercept squad dispatched 17869 | -1/Access | Spotted Tracker 17869 | -1/Access | Spotted Tracker 17890 | -1/Access | Spotted Combat Programmer 17894 | -1/Access | Core integrity fell below 50% 17897 | -1/Access | Emitted hypermatrix ping 17902 | -1/Access | Assembled emerged from beneath the floor 17920 | -1/Access | Assembled emerged from beneath the floor 17920 | -1/Access | Core integrity fell below 20% 17921 | -1/Access | Spotted Combat Programmer 17923 | -1/Access | Lost 12 parts (1p4n6u1w) 17943 | -1/Access | Incoming investigation squad redirected 17946 | -1/Access | Destroyed by Combat Programmer with EMDS Last Messages --------------- 17917_ Connecting with Terminal... 17917_ ALERT: Suspicious activity at Terminal A015. Dispatching Investigation squad. 17920_ Assembled emerge from beneath the floor. 17921_ Slug penetrates Wall. 17923_ Slug penetrates Combat Programmer. 17929_ Penetrated by EMDS Slug. 17929_ 0b10 Decoder Chip [Scout] destroyed. 17929_ Hacking Suite destroyed. 17932_ U-05 Engineer works on Longscan Aggregator. 17933_ K-01 Serf collects debris. 17934_ U-05 Engineer works on Longscan Aggregator. 17943_ ALERT: Higher priority target reported, redirecting investigation. 17944_ EMDS Slug penetrates Wall. 17944_ Penetrated by EMDS Slug. 17945_ Combat Programmer heat damages Prototype Hover Unit, Prototype Device, Prototype Energy Cannon, Prototype Protection. 17946_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###################??????????????? | | ???????????????? #??????????????? | | ????????????????? #??????????????? | | ????????????????? #??????????????? | | ?????????????????? #??????????????? | | ??????????????????? #??????????????? | | ???????????????????? ^ #??????????????? | | ???????????????????? #??????????????? | | ????????????????????? ! #??????????????? | | ?????????????????????? #??????????????? | | ??????????????????????? #??????????????? | | ???????????????????????? [ ######?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????#@ ########### | | ???????????????????###### | | ???????????????????# =# | | ???????????????????# # | | ???????????????????# + | | ???????????????????# # | | ???????????????????# # # | | ???????????????????# + p # | | ???????????????????# # ##### ############## # | | ???????????????????# # #???# #????????????????? | | ???????????????????# # #???# #????????????????? | | ???????????????????######p#####+####?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# g #?????????????? | | ??????????????????????# g #?????????????? | | ??????????????????????# g #?????????????? | | ??????????????????????# < #?????????????? | | ??????????????????????# u #?????????????? | | ??????????????????????# "" #?????????????? | | ??????????????????????# "" #?????????????? | | ??????????????????????# #########?????? | | ??????????????????????# / """T""????? | | ??????????????????????# # """ """ # | | ????????????#################+###### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 51 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 20 Resistance: TH 25 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 8 Core Analysis 6 Energy Filtering 50 Offensive Hacking 35 Defensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x1 | -4/Factory | Authchip Lgt. Regenerative Plating | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Core Reset Matrix Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Roots Anyone Home? Decoder Ring Prison Break Challenges ------------ None Game ------ Seed LightpackThrusterWings Manual? 0 Play Time 06:28:12 Cumulative 126.0 hours Start 2024.09.09 @ 16:54:08 End 2025.02.19 @ 16:41:07 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f0cc208-d86c-451e-a229-4cbfd9b99c4d