Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 19:26:31 Player: obl-vn Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (61) 305 Value Destroyed (1659) 1659 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 9304 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 863/1000 Matter 19/300 Energy 13/100 System Corruption 0% Temperature Cool (19) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- Heavy Phase Cannon > --- INVENTORY (5) ---- Huge Storage Unit AWS/Autocannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Signal Interpreter Improved Salvage Targeting Computer > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Huge Storage Unit AWS/Autocannon [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Improved Gravmag System Utility Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . 2 . . Utility 4 | . . . . . . . 2 2 . . . . . . . Weapon 3 | . . . 2 . . . . . . . . . . . 1 Parts Attached 64 | 4 7 . 8 . 1 . 6 10 7 . 1 3 . 16 1 Power 5 | . 1 . 2 . . . 1 . 1 . . . . . . Engine 5 | . 1 . 2 . . . 1 . 1 . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 19 | 2 . . 2 . . . . . 3 . . . . 12 . Treads 11 | 2 . . 2 . . . . . 3 . . . . 4 . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . 8 . Flight . | . . . . . . . . . . . . . . . . Utility 20 | . 4 . . . 1 . 3 5 3 . 1 3 . . . Device 5 | . . . . . . . 1 2 . . 1 1 . . . Storage 1 | . . . . . 1 . . . . . . . . . . Processor 9 | . 4 . . . . . 1 1 1 . . 2 . . . Hackware . | . . . . . . . . . . . . . . . . Protection 5 | . . . . . . . 1 2 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 20 | 2 2 . 4 . . . 2 5 . . . . . 4 1 Energy Gun 6 | . . . 4 . . . 2 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 3 | 2 1 . . . . . . . . . . . . . . Ballistic Cannon 10 | . 1 . . . . . . 5 . . . . . 4 . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 1 . . . . . . . Parts Lost 18 | . . . . . . . 1 . 3 . 9 . . 5 . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 7 | . . . . . . . . . 2 . 2 . . 3 . Utility 8 | . . . . . . . . . 1 . 6 . . 1 . Weapon 2 | . . . . . . . 1 . . . . . . 1 . Highest Loss Streak 9 | . . . . . . . 1 . 3 . 9 . . 3 . To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Backups 7 | 1 4 5 3 5 5 5 9 12 12 10 11 3 3 2 2 Power . | . . 1 . 1 1 1 1 1 1 1 . . . . . Propulsion . | . . . . 1 1 1 1 2 1 . . . . . . Utility 3 | . 1 2 2 3 2 2 3 5 4 4 3 1 1 1 1 Weapon 2 | . 1 2 . . . 1 2 3 5 5 6 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 9 | . . . . 1 . . 1 . . . 3 . . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 . Utility 5 | . . . . 1 . . 1 . . . 2 . . . 1 Weapon 3 | . . . . . . . . . . . 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 65 71 88 100 100 100 88 94 99 100 72 12 20 40 1 Engine 7 | . . . 9 11 11 11 9 7 7 7 6 . . . . Treads 18 | . 28 28 21 22 22 22 18 15 14 15 12 . . 11 . Device 3 | . . . . . . . 5 7 7 7 5 5 6 . . Storage 4 | . . . . . 4 11 9 7 7 7 6 . . . . Processor 13 | . 15 28 22 22 17 11 17 17 7 . . 6 13 12 . Protection 6 | . . . . . . . . 7 21 30 23 . . . . Energy Gun 17 | . . . 20 44 44 44 29 21 . . . . . . . Ballistic Gun 1 | . 9 . 8 . . . . . . . . . . . . Ballistic Cannon 10 | . 10 14 5 . . . . 8 30 30 15 . . 8 . Peak Build Rating 56 | 4 7 5 15 15 18 18 25 45 48 48 48 17 17 56 9 Average Rating 24 | 1 5 5 10 15 16 18 20 33 47 48 35 10 17 36 5 On Entrance 17 | . 4 5 5 15 15 18 18 25 45 48 48 3 17 17 3 Avg Prop Armor Cover (%) 28 | 29 28 28 28 . . . . . . . . . . 31 . Naked Turns 106 | . . . . . . . . . . . 13 44 . 10 39 Heaviest Build 69 | 2 9 3 20 20 40 40 40 49 69 65 65 1 1 40 . Greatest Support 120 | 3 40 3 40 40 40 40 40 40 43 43 43 3 3 120 3 Greatest Overweight (x) 3 | . . . . . . . . 1 1 1 2 . . 3 . Average Overweight (x) . | . . . . . . . . . 1 1 . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 10 | 5 5 5 5 5 9 15 15 15 15 15 14 5 5 5 5 Most Carried 15 | 4 5 5 5 5 7 7 15 15 15 12 15 5 5 5 5 Average Carried 8 | 1 4 5 3 5 5 7 11 14 14 12 13 5 5 4 4 Final Capacity 15 | 5 5 5 5 5 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 2 5 5 5 5 7 7 15 15 12 12 5 5 5 4 4 Class Distribution -------------------- 28% | Skirmisher 25% | Gunner 25% | Tank 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Matter Collected 2054 | 226 227 . 351 . . 10 55 114 642 95 80 176 . 78 . Remotely 63 | . . . . . . . . . . . 63 . . . . Salvage Created 1760 | . 225 . 704 59 . 48 165 130 213 24 20 . . 172 . Parts 109 | . 20 . 37 9 . 9 14 5 9 1 . . . 5 . Haulers Intercepted 5 | . 1 . 2 . . . 2 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 21 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 48 | . 7 . 16 3 . 3 3 3 10 1 1 . . 1 . Guns 19 | . 2 . 9 3 . 3 1 1 . . . . . . . Cannons 27 | . 5 . 7 . . . . 2 10 1 1 . . 1 . AOE 2 | . . . . . . . 2 . . . . . . . . Classes Destroyed 12 | . 5 . 3 1 . . . 1 . 1 . . . 1 . Worker 1 | . . . . 1 . . . . . . . . . . . Hauler 5 | . 1 . 2 . . . 2 . . . . . . . . Recycler 2 | . . . 2 . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 4 | . 2 . . . . . 1 1 . . . . . . . Swarmer 21 | . 3 . 6 3 . 3 3 . 3 . . . . . . Grunt 17 | . 4 . 6 . . . . 1 6 . . . . . . Brawler 2 | . . . 1 . . . . . 1 . . . . . . Sentry 4 | . . . 3 . . . . 1 . . . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . . 1 . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | . 3 . 8 3 . 3 4 1 4 1 1 . . 1 . Combat Bots Only 7 | . 3 . 7 3 . 3 3 1 4 1 1 . . 1 . Max Kills in Single Turn 3 | . 1 . 1 1 . 2 3 1 1 1 1 . . 1 . Gunslinging 1 | . . . . . . 1 . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Hostile Shots Fired 334 | . 19 2 60 3 . 4 7 35 68 4 40 . . 76 16 Missed 89 | . 9 1 15 1 . 1 3 8 11 . 10 . . 25 5 Hits 245 | . 10 1 45 2 . 3 4 27 57 4 30 . . 51 11 Melee 7 | . . . . . . . . . 4 . . . . 3 . Projectile 238 | . 10 1 45 2 . 3 4 27 53 4 30 . . 48 11 Critical Strikes 11 | . . . . . . . . 1 4 . . . . 6 . Part Disruptions 1 | . . . . . . . . . . . 1 . . . . Damage Taken 4952 | . 91 10 497 15 . 23 94 359 921 49 1369 . . 1262 262 Core 1174 | . 25 . 80 9 . 6 6 34 123 . 336 . . 418 137 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 53 | . . . . . . . . . 38 15 . . . . . Regen/Repaired (Parts) 93 | . . . 93 . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 90 . . . 76 98 . . . . 29 . 50 . Volleys Fired 155 | . 35 . 41 4 . 3 7 18 23 2 13 . . 3 6 Largest 4 | . 2 . 4 4 . 2 3 4 4 4 4 . . 4 1 Hottest 204 | . 50 . 180 180 . 90 135 185 160 160 160 . . 204 90 Shots Fired 413 | . 66 . 123 10 . 6 17 37 83 8 47 . . 10 6 Gun 183 | . 47 . 87 10 . 6 17 16 . . . . . . . Cannon 230 | . 19 . 36 . . . . 21 83 8 47 . . 10 6 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 338 | . 66 . 103 . . . . 21 83 8 47 . . 10 . Thermal 6 | . . . . . . . . . . . . . . . 6 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 69 | . . . 20 10 . 6 17 16 . . . . . . . Robot Hit Streak 14 | . 10 . 12 10 . 11 9 13 14 4 12 . . 4 10 Robot Miss Streak 4 | . 3 . 3 . . 1 1 2 4 1 4 . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . 2 1 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 1 . . . . . . . Shots Hit Robots 263 | . 42 . 80 6 . 3 14 29 40 5 30 . . 8 6 Core Hits 101 | . 15 . 31 4 . 3 5 11 16 2 10 . . 3 1 Critical Kills 3 | . 1 . . . . . . . . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 12 | . 2 . 1 . . . . . 5 1 1 . . 2 . Destroy 3 | . 1 . . . . . . . . . . . . 2 . Blast 9 | . 1 . 1 . . . . . 5 1 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5236 | . 492 . 1060 81 . 38 425 659 1224 98 807 . . 140 212 Guns 1293 | . 197 . 543 81 . 38 215 219 . . . . . . . Cannons 3675 | . 295 . 471 . . . . 432 1224 98 807 . . 136 212 Explosions 256 | . . . 46 . . . 210 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 12 | . . . . . . . . 8 . . . . . 4 . Kinetic 4003 | . 492 . 814 . . . . 432 1224 98 807 . . 136 . Thermal 468 | . . . 46 . . . 210 . . . . . . . 212 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 753 | . . . 200 81 . 38 215 219 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 3 5 5 5 5 . . . Average Corruption 3 | . . . . . . . . 2 3 5 5 5 . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 39 | . . . . . . . . 6 15 6 6 6 . . . Message Errors 7 | . . . . . . . . 1 1 2 2 1 . . . Matter Fused 10 | . . . . . . . . 1 6 2 . 1 . . . Heat Flow Errors 4 | . . . . . . . . 2 . . 1 1 . . . Energy Discharges 7 | . . . . . . . . 1 2 2 1 1 . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 6 | . . . . . . . . . 4 . 1 1 . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 141 | . . . . . . . 113 . 20 . 8 . . . . Projectiles 28 | . . . . . . . . . 20 . 8 . . . . Explosions 113 | . . . . . . . 113 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 21 | . 1 . 6 . . . . . 9 2 2 . . 1 . Impact . | . . . . . . . . . . . . . . . . Kinetic 20 | . 1 . 6 . . . . . 8 2 2 . . 1 . Secondary 1 | . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 69 | . . . . . . . 69 . . . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . . Rammed 3 | . . . . . . . . 2 . . . . . 1 . Targets Rammed 3 | . . . . . . . . 2 . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 405 | . 16 . 238 96 . 72 72 153 252 27 405 68 . 33 117 Average Temperature 77 | . 8 . 51 27 . 37 31 56 109 18 164 51 . 22 63 Received Heat Transfer 855 | . 12 6 126 . . . . 36 396 . . . . 216 63 Effects 6 | . . . . . . . . . . . 6 . . . . Interference 6 | . . . . . . . . . . . 6 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 2 . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 472 | . . . 50 . . . 200 . . . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . Low Security (%) 96 | 100 100 100 76 100 . 100 100 100 . . . . 100 100 100 Level 1 3 | . . . 23 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 295 | . 78 30 295 77 . 70 119 37 . . . . . 40 15 Initial 30 | . . 30 7 20 . . . . . . . . . . 15 Average 25 | . 10 28 116 10 . 14 13 6 . . . . . 14 5 Influence Increases 1478 | . 218 . 495 90 . 70 143 112 220 30 . 60 . 40 . Destroy 0b10 Robot/C 940 | . 140 . 320 60 . 60 60 60 200 20 . . . 20 . Destroy 0b10 Robot/NC 70 | . 20 . 20 5 . . 15 5 . . . . . 5 . Destroy Leader 198 | . 36 . 64 10 . 10 16 32 20 10 . . . . . Successful Hack 22 | . 22 . . . . . . . . . . . . . . Disable Machine 75 | . . . 30 15 . . 15 15 . . . . . . . Destroy Structure 38 | . . . 1 . . . 37 . . . . . . . . Lose Combat Pursuer 135 | . . . 60 . . . . . . . . 60 . 15 . Influence Decreases 1478 | . 140 58 462 143 . 70 143 112 218 32 . 60 . 10 30 Entered New Map 111 | . . 48 13 33 . . . . . 2 . . . . 15 Time Decay 1187 | . 140 10 299 110 . 70 133 112 208 30 . 60 . . 15 Lost Part 30 | . . . . . . . 10 . 10 . . . . 10 . Purge Threat 150 | . . . 150 . . . . . . . . . . . . Squads Dispatched 11 | . 2 . 1 . . . 5 2 . . . . . 1 . Investigation 1 | . 1 . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . . . Reinforcement 6 | . 1 . 1 . . . 2 1 . . . . . 1 . Assault 2 | . . . . . . . 2 . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Distress Signals 5 | . 2 . 3 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 84 | . 11 4 23 3 . 2 5 8 11 1 4 2 . 9 1 Peak Tracking Total 7 | . 3 4 7 3 . 2 5 4 4 1 3 4 . 7 1 Tactical Retreats 4 | . . . 2 . . . . . . . . 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Traps Triggered 2 | . 1 . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Machines Disabled 6 | . . . 2 1 . . 1 1 . . 1 . . . . Max in Single Turn 1 | . . . 1 1 . . 1 1 . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Machines Accessed 20 | . 7 . 4 1 1 . 2 . . . 4 . 1 . . Terminals 12 | . 7 . 2 1 . . 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 63 | . 15 . 11 2 1 . 2 . . . 31 . 1 . . Successful 47 | . 7 . 5 . 1 . 2 . . . 31 . 1 . . Failed 16 | . 8 . 6 2 . . . . . . . . . . . Catastrophic 3 | . 1 . 2 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 20 | . 14 . 5 . 1 . . . . . . . . . . Terminals 23 | . 15 . 4 2 . . 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 4 . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 36 | . 1 . 1 . 1 . 1 . . . 31 . 1 . . Record 11 | . . . . . . . . . . . 11 . . . . Part Schematic 11 | . . . . . . . . . . . 11 . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . 1 . . . . . . . . Retrieve Study 3 | . . . 2 . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 6 . . . . . . . . . . . . . . Terminals 6 | . 6 . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . 7 . 3 1 . . 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . 1 . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Active Infowar (turns) 2628 | . 591 . . . . . 1108 664 119 . . 138 8 . . Optics 591 | . 591 . . . . . . . . . . . . . . Machine Analysis 1891 | . . . . . . . 1108 664 119 . . . . . . Cloaking 146 | . . . . . . . . . . . . 138 8 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Turns Passed 7444 | 30 858 22 661 885 331 379 1162 664 1246 451 231 285 10 157 72 Spaces Moved 4157 | 40 581 39 335 546 206 132 439 305 567 211 104 448 15 123 66 Core 1394 | 40 575 39 108 . . . . . . . 27 448 15 76 66 Treads 2736 | . 6 . 227 546 206 132 439 305 567 211 77 . . 20 . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 27 | . . . . . . . . . . . . . . 27 . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 50 50 50 160 160 160 160 160 200 200 50 50 50 40 50 Average Speed 132 | 50 51 50 124 160 160 160 160 185 200 200 162 50 50 71 50 Slowest Speed 240 | 50 160 50 160 160 160 160 160 200 200 200 240 50 50 240 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 85 11 37 99 60 36 42 10 72 44 80 63 1 87 3 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . Known Exits Taken 5 | . . 1 . . . . 1 1 . . . 1 1 . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 . . 1 1 1 . . . . Scrap Searched 10 | . . . . 2 . . . . 3 1 . 4 . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 59 | . . . . . . . 36 . 20 2 1 . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 23 | . . . . . . . . . 20 2 1 . . . . AOE 36 | . . . . . . . 36 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Total 5794 | 49 1086 40 504 551 208 294 887 375 626 236 135 506 16 182 99 Wait 1329 | . 451 2 99 . . 160 417 31 23 24 9 56 2 30 25 Move 4142 | 39 580 38 334 545 205 131 438 304 566 210 103 447 14 122 66 Hop . | . . . . . . . . . . . . . . . . Pick Up 44 | 6 4 . 7 1 1 . 13 4 1 . 3 . . 3 1 Fast Attach 24 | . 3 . 2 . . . 1 4 1 . . 3 . 10 . Attach 36 | 4 5 . 9 . 1 . 5 2 3 . 4 . . 2 1 Detach 8 | . 4 . 2 . . . 2 . . . . . . . . Swap 19 | . 1 . 3 . . . 1 4 6 . . . . 4 . Drop 34 | . 3 . 7 1 1 . 3 6 3 . 3 . . 7 . Fire 155 | . 35 . 41 4 . 3 7 18 23 2 13 . . 3 6 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . 2 . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 14) 165 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 531 | -10/Materials | Derelicts attacked the area 611 | -10/Materials | Discovered new exit (range 7) 842 | -10/Materials | Discovered new exit (range 10) 872 | -10/Materials | Identified exit to Materials 889 | -10/Materials | Entered Mines 908 | -10/Mines | Discovered exit to Materials (range 8) 911 | -10/Mines | Entered Materials 911 | -9/Materials | Evolved 2 slots: Weapon x2 911 | -9/Materials | Discovered new exit (range 15) 1209 | -9/Materials | Destroyed 7 combat bots 1323 | -9/Materials | Build established: Gunner 1458 | -9/Materials | Repaired Lgt. Treads+ 1550 | -9/Materials | Discovered new exit (range 12) 1572 | -9/Materials | Entered Mines 1658 | -9/Mines | Learned location of 1 exit from Materials 1750 | -9/Mines | Discovered new exit (range 4) 2070 | -9/Mines | Discovered new exit (range 12) 2449 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2451 | -9/Mines | Discovered new exit (range 5) 2457 | -9/Mines | Entered Exiles 2496 | -9/Exiles | Met 8R-AWN 2523 | -9/Exiles | Met EX-HEX 2566 | -9/Exiles | Met EX-BIN 2585 | -9/Exiles | Aligned with FarCom system 2587 | -9/Exiles | Given EX-Vault access code 2625 | -9/Exiles | Opened EX-Vault 2635 | -9/Exiles | Found AWS/Autocannon 2671 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2713 | -9/Exiles | Met EX-DEC 2772 | -9/Exiles | Discovered new exit (range 11) 2788 | -9/Exiles | Left Exiles lab with AWS/Autocannon 2788 | -9/Exiles | Entered Mines 3090 | -8/Mines | Build established: Skirmisher 3141 | -8/Mines | Discovered new exit (range 14) 3167 | -8/Mines | Entered Materials 3167 | -8/Materials | Evolved 2 slots: Utility x2 3168 | -8/Materials | Identified exit to Factory 3617 | -8/Materials | Garrison activated, responded to threat 4133 | -8/Materials | Met 7R-MNS 4191 | -8/Materials | Discovered exit to Factory (range 14) 4329 | -8/Materials | Entered Factory 4329 | -7/Factory | Evolved 2 slots: Utility x2 4330 | -7/Factory | Caught up to 7R-MNS 4687 | -7/Factory | Discovered new exit (range 15) 4782 | -7/Factory | Identified exit to Lower Caves 4993 | -7/Factory | Entered Lower Caves 5134 | -7/Lower Caves | Entered a destroyed Warlord outpost 5419 | -7/Lower Caves | Build established: Tank 5428 | -7/Lower Caves | Encountered a Warlord checkpoint 5830 | -7/Lower Caves | Learned 8 Factory zone layouts 6120 | -7/Lower Caves | Lost 3 parts (2n1u) 6217 | -7/Lower Caves | Discovered new exit (range 13) 6239 | -7/Lower Caves | Entered another Lower Caves area 6240 | -7/Lower Caves | Encountered a Warlord checkpoint 6255 | -7/Lower Caves | Discovered new exit (range 9) 6664 | -7/Lower Caves | Discovered new exit (range 15) 6690 | -7/Lower Caves | Entered Data Miner 6690 | -7/Data Miner | Discovered new exit (range 6) 6737 | -7/Data Miner | Met Data Miner 6771 | -7/Data Miner | Learned location of Section 7 (-2) 6771 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6809 | -7/Data Miner | Received God Mode back door access code from Data Miner 6834 | -7/Data Miner | Data Conduit disabled 6908 | -7/Data Miner | Released all parts (5) 6914 | -7/Data Miner | Core integrity fell below 50% 6921 | -7/Data Miner | Entered Proximity Caves 6933 | -6/Proximity Caves | Lost 9 parts (1p2n6u) 7204 | -6/Proximity Caves | Discovered new exit (range 5) 7205 | -6/Proximity Caves | Identified exit to Factory 7206 | -6/Proximity Caves | Entered Factory 7206 | -6/Factory | Evolved 2 slots: Propulsion x2 7207 | -6/Factory | Identified exit to Factory 7208 | -6/Factory | Build established: Mutant 7214 | -6/Factory | Identified exit to DSF 7216 | -6/Factory | Entered DSF 7238 | -6/DSF | Additional patrols routed to DSF 7292 | -6/DSF | Discovered exit to Factory (range 16) 7299 | -6/DSF | Lost 3 parts (3n) 7363 | -6/DSF | Released all parts (7) 7373 | -6/DSF | Entered Factory 7373 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7445 | -5/Factory | Self-destructed Last Messages --------------- 07363_ Released Hyp. Gauss Cannon. 07363_ Released Imp. Medium Treads. 07363_ Released Imp. Salvage Targeting Computer. 07363_ Released Adv. Signal Interpreter. 07363_ Released Imp. Medium Treads. 07363_ Critical hit (Burn: +37). PARAMETERS=POWER+1,WEAPON+1 LOCATION=FACTORY GOAL=ESCAPE 07373_ Receiving FarCom transmissions... 07388_ Acquired Hvy. Phase Cannon. 07393_ Slug penetrates Wall. 07431_ Penetrated by Slug. 07433_ Slug penetrates Wall. 07438_ U-05 Engineer builds a Door. 07439_ Y-64 Sentinel heat damages Adv. Heat Sink. 07439_ Penetrated by Slug. 07442_ U-05 Engineer builds a Door. 07445_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????Y????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????################????????????????? | | ??????????????????u; ????????????????? | | ???????????????????# """""???????????????? | | ???????????????????# """""???????????????? | | ???????????????????+ !! """""""?????????????? | | ???????????????????# !! """"""" #???????????? | | ???????????????????# [ !! #???????????? | | ???????????????????# @ ! #???????????? | | ???????????????????#######Y#+#########???????????? | | ?????????????????????????# t #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# ##+##+#???????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# +?????????????????? | | ?????????????????????????# #?????????????????? | | ????????????????####+###?# #?????????????????? | | ????????????????# ## #?????????????????? | | ???????????????## #?????????????????? | | ????????????? #?????????????????? | | ????????????? #?????????????????? | | ????????????? = #??????????######## | | ??????????????### #????????? | | ????????????????# #### ##########?? | | ????????????????########???# #??# #? | | ???????????????????#########+#### #? | | ???????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Magnetic Acceleration Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 33% | -9/Materials Studied --------- Hvy. EM Pulse Gun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackLaserCartridge Manual? 0 Play Time 00:51:47 Cumulative 102.3 hours Start 2026.04.03 @ 15:01:26 End 2026.04.03 @ 19:26:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 50 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 416df52e-e4f6-4ee9-b61c-bd0e1a1224ea