Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 13:35:46 Player: darki Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (218) 1090 Value Destroyed (8980) 8980 Prototype IDs (47) 940 Alien Tech Used (7) 1400 Bonus (14493) 14493 TOTAL SCORE: 37603 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 222 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1870 Met Warlord at Research 2000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -1342 Cogmind --------- Core Integrity 1520/1600 Matter 119/300 Energy 212/220 System Corruption 0% Temperature Cool (24) Movement Flying (21) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Micro Antimatter Reactor > --- PROPULSION (2) --- Cooled Q-thruster Cooled Q-thruster > --- UTILITY (18) ----- Advanced Power Amplifier Advanced Weight Redist. System Quantum Shading Machine Structural Scanner Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Improved Cloaking Device Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Power Maul Vortex Lance > --- INVENTORY (5) ---- Transdimensional Reconstructor Sigix Containment Pod Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Structural Scanner Advanced Signal Interpreter Salvage Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Shielding Improved Heavy Armor Plating Reactive Plating Thermal Barrier > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Heavy Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Armored Huge Wheel Advanced Power Amplifier High-capacity Matter Pod Improved Matter Compressor Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating EM Disruption Field Authchip [R/Combat] Dimensional Node Initializer Transdimensional Reconstructor Variable Charge Gun Variable Charge Gun Helical Railgun Heavy Rocket Launcher Power Maul Vortex Lance Fire Trap Fire Trap [Rating: 145] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Wheel Treads Advanced Heavy Treads Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Q-thruster Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Reactive Plating Artifact Phase Armor Weapon Enhanced Coil Gun Energy Gun Improved Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 1 . . . 2 2 . . . . 2 . . . . 2 . . . . 1 . . . . 2 2 . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 237 | . 8 5 18 1 . . 5 16 1 . 3 5 22 1 . 8 5 19 2 . 20 4 8 2 . 4 6 27 30 10 7 Power 18 | . 1 . 4 . . . . 2 . . . . 2 . . . . . . . 1 . 1 . . . . 2 3 1 1 Engine 7 | . . . 3 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Core 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 3 1 1 Propulsion 22 | . 2 2 2 . . . . . 1 . . 1 1 . . 1 . . . . . 1 . . . . . 7 2 2 . Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Leg 5 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Wheel 9 | . . . 2 . . . . . 1 . . 1 1 . . 1 . . . . . 1 . . . . . 2 . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Utility 97 | . 3 . 3 1 . . 3 9 . . . 1 14 1 . . . 6 1 . 11 1 1 . . 4 4 8 16 5 5 Device 52 | . 2 . 3 1 . . 1 7 . . . . 5 . . . . 3 . . 7 . 1 . . 1 2 4 7 3 5 Storage 4 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Processor 18 | . . . . . . . 1 1 . . . . 6 . . . . 1 . . 4 . . . . . . . 5 . . Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Protection 18 | . . . . . . . 1 1 . . . 1 3 1 . . . 2 . . . 1 . . . 2 2 4 . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 100 | . 2 3 9 . . . 2 5 . . 3 3 5 . . 7 5 13 1 . 8 2 6 2 . . 2 10 9 2 1 Energy Gun 18 | . 2 3 3 . . . 1 . . . . . . . . . 1 6 . . . . . . . . . 2 . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . Ballistic Gun 25 | . . . 3 . . . . . . . . . 2 . . 1 2 3 . . 5 1 4 1 . . 1 2 . . . Ballistic Cannon 20 | . . . 3 . . . 1 4 . . 3 2 1 . . 3 2 . . . 1 . . . . . . . . . . Launcher 15 | . . . . . . . . 1 . . . 1 2 . . 1 . 1 . . 1 1 2 . . . 1 3 1 . . Special Weapon 4 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . 1 . . Impact Weapon 9 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . 2 4 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . 1 . 3 . . . 1 1 . . . . . . . 2 . 1 . . 7 . 1 . . 3 . . 4 6 1 Parts Lost 53 | . . 4 3 . . . . . 1 . . 6 10 . . . . . . . . 2 . . . . 1 18 4 2 2 Power 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 . . Propulsion 11 | . . 2 . . . . . . 1 . . 1 1 . . . . . . . . 1 . . . . . 5 . . . Utility 25 | . . . . . . . . . . . . 2 6 . . . . . . . . 1 . . . . 1 8 3 2 2 Weapon 13 | . . 2 3 . . . . . . . . 2 3 . . . . . . . . . . . . . . 3 . . . Highest Loss Streak 12 | . . 4 1 . . . . . 1 . . 6 4 . . . . . . . . 2 . . . . 1 12 2 2 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 90 | . 98 96 98 100 100 100 100 99 100 100 78 88 96 100 100 76 92 91 94 94 93 89 83 84 84 83 83 76 54 79 81 Engine 4 | . 7 . 6 11 11 11 9 7 7 7 7 2 5 6 6 6 6 5 5 5 4 . . . . . . . . . . Core 1 | . 6 14 3 . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Leg 3 | . 28 28 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . 7 22 22 22 18 15 15 15 15 14 12 13 13 6 6 5 5 5 5 4 5 5 5 5 5 1 . . . Device 15 | . 12 14 21 22 22 22 18 18 30 30 30 25 13 6 6 6 6 16 21 17 19 12 14 15 15 13 9 11 11 18 26 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 6 11 6 5 5 5 5 5 5 3 . . . Processor 21 | . . . . . . . 9 14 7 7 7 7 29 36 33 33 33 29 29 29 30 35 31 31 31 31 31 28 32 31 23 Protection 6 | . . . . . . . 9 11 7 7 7 7 5 9 13 13 13 10 5 5 5 5 5 5 5 6 10 11 . . . Energy Gun 4 | . 26 24 20 . . . . . . . . . . . . . 5 8 . . . . . . . . . 1 . . . Ballistic Gun 5 | . 1 . 9 . . . . . . . . . 5 6 6 . 12 4 13 11 10 7 9 9 10 10 9 5 . . . Ballistic Cannon 7 | . . . 2 33 33 33 27 22 23 23 2 15 13 13 13 1 . . . . 3 5 5 5 5 5 5 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 13 92 92 108 108 108 108 118 134 128 128 128 128 138 125 125 125 121 136 137 137 148 142 155 155 155 155 164 173 17 24 29 Greatest Support 70 | 20 26 26 26 24 24 24 24 24 24 24 24 24 24 24 24 28 28 28 28 28 28 28 28 28 28 28 28 70 30 34 40 Greatest Overweight (x) 11 | . 3 3 8 4 4 4 4 5 5 5 5 5 10 5 5 4 4 4 4 4 5 5 5 5 5 5 5 11 5 2 . Average Overweight (x) 3 | . 1 3 3 4 4 4 4 4 5 5 4 5 5 5 5 3 3 4 4 4 4 4 5 5 5 5 5 2 . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 23 | . 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 5 5 5 Most Carried 25 | . 20 20 25 25 25 25 25 25 25 24 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 5 Average Carried 20 | . 10 17 17 24 24 25 24 24 24 24 24 19 18 24 25 24 23 24 24 25 24 21 22 24 25 24 23 17 4 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 6 20 15 25 25 25 25 25 25 24 24 24 18 25 25 25 25 25 25 25 25 25 21 25 25 25 25 25 5 4 5 3 Class Distribution -------------------- 65% | Gunner 20% | Mutant 5% | Infiltrator-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Zion Gunner | -5/Proximity Caves Infiltrator-Gunner | -5/Factory Infiltrator-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Zhirov Gunner | -3/Proximity Caves Gunner | -3/Research Mutant | -2/Research Hacker-Scout | -2/Quarantine Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Matter Collected 6803 | 200 80 50 317 64 . . 163 635 182 135 . 408 735 141 119 127 69 220 136 40 480 368 114 257 104 150 468 622 405 12 2 Remotely 1133 | . . . . . . . . 228 182 135 . 408 180 . . . . . . . . . . . . . . . . . . Salvage Created 8170 | . 562 135 760 23 . . 258 157 89 . . 592 741 . 152 . . 417 241 112 820 474 216 345 75 . 480 1447 62 12 . Parts 452 | . 39 7 62 4 . . 11 14 1 . . 12 41 . 10 . . 20 14 10 32 32 13 9 1 . 31 81 8 . . Haulers Intercepted 9 | . 2 . 1 . . . 2 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 120 | . . . . . . . . . 1 4 . 13 . . 9 . 3 . 14 10 . 27 . 8 1 . 30 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Combat Hostiles Destroyed 174 | . 11 7 15 2 . . 6 7 3 . . 21 12 . 5 . . 7 6 2 14 13 9 5 1 . 9 19 . . . Guns 73 | . 11 7 15 . . . . . . . . . 3 . . . . 3 4 1 6 5 2 2 1 . 5 8 . . . Cannons 55 | . . . . 2 . . 6 7 3 . . 1 9 . 5 . . . 2 1 2 4 . 3 . . 3 7 . . . AOE 46 | . . . . . . . . . . . . 20 . . . . . 4 . . 6 4 7 . . . 1 4 . . . Classes Destroyed 25 | . 5 2 2 . . . . 2 2 . . 2 1 . . . . 1 . 1 4 1 . . . . 1 1 . . . Worker 13 | . . 1 . . . . . . . . . . 2 . . . . 1 . . . . 3 . . . . 5 . 1 . Builder 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 9 | . 2 . 1 . . . 2 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 4 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Watcher 10 | . 3 . 3 . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . . . Swarmer 42 | . 3 2 3 . . . . 3 . . . 3 2 . 4 . . 5 4 . . 5 8 . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Grunt 61 | . 8 . 5 2 . . 6 . 2 . . 12 1 . . . . 1 1 . 5 4 . 3 . . 4 7 . . . Brawler 7 | . . . 1 . . . . . . . . 3 . . . . . . . . 3 . . . . . . . . . . Duelist 5 | . . . . . . . . . 1 . . 3 . . . . . 1 . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Sentry 19 | . . . 6 . . . . 2 . . . 1 4 . 1 . . . 1 . . . 1 . 1 . 1 1 . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 . . . Programmer 16 | . . . . . . . . 2 . . . . 4 . . . . . . . . 2 . 2 . . 2 4 . . . Behemoth 3 | . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Samaritan 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | . 4 6 4 2 . . 2 4 3 . . 12 4 . 4 . . 5 4 1 5 5 6 2 1 . 7 9 1 1 . Combat Bots Only 12 | . 3 5 4 2 . . 2 3 3 . . 12 4 . 4 . . 4 4 1 5 5 4 2 1 . 7 4 . . . Max Kills in Single Turn 6 | . 2 2 1 1 . . 2 1 1 . . 5 1 . 2 . . 3 1 1 3 4 6 1 1 . 2 3 1 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . 5 . . . . . 3 . . 3 4 4 . . . 1 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Hostile Shots Fired 1160 | . 48 37 56 3 . . 18 56 16 . . 54 148 . 17 . 1 35 9 15 21 59 17 22 4 . 46 406 36 6 30 Missed 335 | . 15 8 15 1 . . 6 22 5 . . 17 51 . 5 . . 14 4 4 4 15 7 10 1 . 13 83 12 1 22 Damage Taken 11878 | . 334 367 517 23 . . 190 487 238 . . 1186 1224 . 102 . 22 301 67 86 446 579 161 153 57 . 646 3734 639 138 181 Core 1696 | . 52 49 47 . . . 14 35 18 . . 153 164 . 22 . . 31 34 . 26 64 13 39 . . 72 350 390 43 80 Absorbed by Shields 119 | . . . . . . . . . . . . . . . . . . . . 83 36 . . . . . . . . . . Reduced by Siege Mode 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 . . . Redirected to Shielding 254 | . . . . . . . . . . . . . . . 23 . . 75 . . . . . . . . 96 60 . . . Ignored by Resistances 2079 | . . . . . . . . 9 . . . . 107 . 29 . . 50 13 46 73 266 24 97 12 . 100 1253 . . . Regen/Repaired (Parts) 74 | . . . . . . . . . . . . . . . . . . . . . 74 . . . . . . . . . . Core Remaining (%) 81 | 100 . 59 . . . 88 97 . . . . 70 . . . . 78 . . . . 84 . . . . 89 73 . 65 95 Volleys Fired 375 | . 30 13 43 3 . . 15 24 13 . . 16 39 . 3 . 1 18 11 6 20 22 9 22 2 . 14 51 . . . Largest 3 | . 2 2 3 3 . . 3 3 3 . . 3 3 . 3 . 1 3 3 3 3 3 3 3 3 . 3 3 . . . Hottest 324 | . 112 112 135 132 . . 132 144 144 . . 141 144 . 119 . 48 185 150 150 130 121 121 121 121 . 130 324 . . . Shots Fired 914 | . 60 26 113 9 . . 45 57 39 . . 26 106 . 9 . 1 32 24 16 57 59 15 50 6 . 42 122 . . . Gun 504 | . 60 26 113 . . . . . . . . . 35 . 3 . . 28 14 10 33 38 6 28 4 . 26 80 . . . Cannon 371 | . . . . 9 . . 45 57 39 . . 10 68 . 6 . 1 . 10 6 20 19 7 22 2 . 14 36 . . . Launcher 35 | . . . . . . . . . . . . 16 3 . . . . 2 . . 2 2 2 . . . 2 6 . . . Special 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . Kinetic 659 | . . . 49 9 . . 45 57 39 . . 10 103 . 9 . 1 12 14 10 53 57 13 50 6 . 40 82 . . . Thermal 140 | . 60 8 30 . . . . . . . . . . . . . . 3 10 6 . . . . . . . 23 . . . Explosive 39 | . . . . . . . . . . . . 16 3 . . . . 4 . . 4 2 2 . . . 2 6 . . . Electromagnetic 76 | . . 18 34 . . . . . . . . . . . . . . 13 . . . . . . . . . 11 . . . Robot Hit Streak 26 | . 15 7 15 4 . . 7 9 4 . . 12 8 . 3 . . 10 11 8 22 14 6 9 7 . 13 26 . . . Robot Miss Streak 14 | . 3 4 3 4 . . 14 5 5 . . 5 3 . 1 . . 5 2 1 2 4 2 2 1 . 1 2 . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . 1 1 . . . Secondary Targets 5 | . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 585 | . 36 16 71 7 . . 31 31 16 . . 22 67 . 5 . . 24 10 9 39 35 7 29 4 . 30 92 3 1 . Core Hits 479 | . 19 15 33 6 . . 40 26 3 . . 92 34 . 7 . . 21 8 4 36 20 15 14 2 . 23 59 2 . . Critical Kills 13 | . . . . . . . . . . . . . 1 . . . . . 1 1 3 2 . . . . 2 3 . . . Critical Parts Destroyed 11 | . . . . . . . . . . . . . 1 . . . . 1 . 1 2 2 . . . . . 4 . . . Critical Strikes 59 | . 3 1 1 . . . . 1 2 . . 1 16 . . . . 1 1 2 10 5 . 1 . . 4 9 1 . . Burn 5 | . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 24 | . . . . . . . . . . . . . 2 . . . . 1 1 2 6 4 . . . . 2 6 . . . Blast 27 | . . . . . . . . 1 2 . . 1 14 . . . . . . . 3 1 . 1 . . 2 2 . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 52 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 11 . . . 1 8 13 17 Impact 47 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 11 . . . 1 5 13 15 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24358 | . 596 246 1065 129 . . 579 948 559 . . 3694 2016 . 165 . . 1010 346 241 3272 1802 868 936 120 . 1315 3904 435 112 . Guns 8903 | . 596 246 1065 . . . . . . . . . 423 . 33 . . 430 170 106 1257 1088 148 527 86 . 717 2011 . . . Cannons 6943 | . . . . 129 . . 579 875 559 . . 233 1263 . 132 . . . 176 135 550 426 74 409 34 . 343 1026 . . . Explosions 7711 | . . . . . . . . 73 . . . 3461 330 . . . . 497 . . 1397 288 646 . . . 255 764 . . . Melee 650 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 435 112 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13158 | . . . 333 129 . . 579 875 559 . . 233 1686 . 165 . . 175 170 106 1807 1514 222 936 120 . 1060 2489 . . . Thermal 1999 | . 596 54 367 . . . . . . . . . . . . . . 62 176 135 . . 219 . . . . 390 . . . Explosive 7492 | . . . . . . . . 73 . . . 3461 330 . . . . 497 . . 1397 288 427 . . . 255 764 . . . Electromagnetic 908 | . . 192 365 . . . . . . . . . . . . . . 193 . . . . . . . . . 158 . . . Impact 215 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 . 112 . Slashing 151 | . . . . . . . . . . . . . . . . . . 83 . . 68 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 435 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 435 . . Highest Corruption 8 | . . . . . . . . 1 1 1 1 1 4 4 4 4 4 . . . . 3 . . . . 1 4 . 8 . Average Corruption 2 | . . . . . . . . 1 1 1 1 1 2 4 4 4 4 . . . . 2 . . . . 1 3 . 7 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 23 . Effects 113 | . . . . . . . . 6 1 2 2 4 11 10 3 31 13 . . . . 14 . . . . 5 7 . 4 . Message Errors 28 | . . . . . . . . 1 . . . 1 4 2 1 7 4 . . . . 4 . . . . 2 . . 2 . Matter Fused 27 | . . . . . . . . 2 . . 1 1 5 3 . 6 4 . . . . 2 . . . . . 2 . 1 . Heat Flow Errors 14 | . . . . . . . . 1 . . . 1 . 1 . 6 1 . . . . 1 . . . . . 2 . 1 . Energy Discharges 15 | . . . . . . . . . 1 1 . . 1 1 1 3 4 . . . . 1 . . . . 1 1 . . . Parts Fused 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . . . . . . . . . . 1 . 1 1 2 . . . . . 5 . . . . 1 2 . . . Data Loss (major) 8 | . . . . . . . . 1 . 1 . . . 2 . 3 . . . . . 1 . . . . . . . . . Misfires 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Overflow Damage 625 | . . . . . . . . 26 87 . . 31 33 . . . . . 8 . 15 16 100 . . . 21 191 . 97 . Projectiles 217 | . . . . . . . . 7 87 . . 25 33 . . . . . 8 . 2 16 . . . . 21 18 . . . Explosions 208 | . . . . . . . . 19 . . . 6 . . . . . . . . 13 . 100 . . . . 70 . . . Melee 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 . 97 . Knockbacks 65 | . . . . 1 . . 23 3 5 . . 1 6 . . . . . . . 2 6 . 4 . . 1 13 . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 58 | . . . . 1 . . 22 3 5 . . 1 6 . . . . . . . 2 5 . 4 . . 1 8 . . . Secondary 6 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 4 . . . Self-Inflicted Damage 563 | . . . . . . . . 71 . . . 360 . . . . . . . . . . 10 . . . . 122 . . . Shots 22 | . . . . . . . . 1 . . . 18 . . . . . . . . . . 1 . . . . 2 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 575 | . 330 74 45 30 . . 45 575 48 . . 283 131 159 102 249 229 42 . . 225 156 . . . . . 355 . 144 . Average Temperature 74 | . 73 18 17 20 . . 22 140 16 . . 91 36 82 45 110 101 22 . . 105 48 . . . . . 110 . 100 . Received Heat Transfer 2356 | . 99 60 117 12 . . 126 36 72 . . 525 189 . 6 . 9 63 9 . 18 132 18 54 9 . 81 622 99 . . Effects 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Total Turns 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 . . . Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . . Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Heat Transferred 3691 | . 1517 185 851 . . . . . . . . . . . . . . 111 185 148 . . 150 . . . . 544 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Peak Influence 588 | . 200 76 271 95 . . 144 168 . . . . 466 . . . . 241 . . . . 374 . . . . 482 588 574 534 Initial 344 | . . 26 15 95 . . . 7 . . . . 233 . . . . . . . . . 150 . . . . 166 270 238 344 Average 181 | . 93 50 130 83 . . 63 48 . . . . 330 . . . . 73 . . . . 234 . . . . 334 392 380 378 Maximum Alert Level 2 | . 1 . 1 . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 2 2 2 Low Security (%) 58 | . 92 100 70 100 . 100 100 100 . . . . . . . . . 82 . . . . 43 . . . . 13 . . . Level 1 33 | . 7 . 29 . . . . . . . . . 79 . . . . 17 . . . . 56 . . . . 64 62 60 87 Level 2 8 | . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . 22 37 39 12 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . 1 . . . . 3 . . . 1 3 . . . . 1 . . . . . . . . . 4 3 7 1 Investigation 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Extermination 5 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . 1 . . . Reinforcement 10 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 3 2 2 . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Distress Signals 20 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 3 7 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 21 9 23 3 . . 7 10 3 . . 25 16 . 5 . 3 7 4 2 30 13 9 6 1 . 9 28 22 14 15 Peak Tracking Total 13 | . 6 4 5 3 . . 3 3 3 . . 13 4 . 4 . 5 4 1 1 13 5 4 3 1 . 5 9 11 13 13 Tactical Retreats 19 | . . 1 1 . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . 2 5 5 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Traps Triggered 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Triggered 10 | . . . . . . . . . . 1 . . . 1 . . . . . . 8 . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Disabled 27 | . 1 . 1 . . . . 3 . . . . 5 . . . . 1 2 . . . 4 1 . . . . 2 6 1 Max in Single Turn 4 | . 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . 4 1 . . . . 1 1 1 Garrison Access 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 3 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Accessed 63 | . 6 . 3 . 1 . 3 7 . . 4 . 4 1 . . . . 1 . 5 . 4 . . 8 . 1 3 7 5 Terminals 33 | . 6 . 3 . . . 2 7 . . . . 3 . . . . . . . . . 3 . . . . 1 . 6 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 3 1 2 Total Hacks 190 | . 16 . 7 . 4 . 10 17 . . 30 . 10 1 . . . . 1 . 9 . 9 . . 47 . 2 6 13 8 Successful 130 | . 5 . 5 . 4 . 7 7 . . 30 . 3 1 . . . . 1 . 9 . 3 . . 47 . 1 1 3 3 Failed 60 | . 11 . 2 . . . 3 10 . . . . 7 . . . . . . . . . 6 . . . . 1 5 10 5 Catastrophic 11 | . . . . . . . 2 2 . . . . 2 . . . . . . . . . 1 . . . . 1 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 19 . 8 . . . 8 15 . . . . 7 . . . . . . . 1 . 2 . . . . 2 . 2 1 Terminals 77 | . 16 . 7 . . . 9 17 . . . . 7 . . . . . . . . . 7 . . . . 2 . 9 3 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . . . . . 1 . . . . . 3 . . . . . . . . . 2 . . . . . 6 4 3 Terminal Hacks 108 | . 2 . 2 . 4 . 4 3 . . 30 . . 1 . . . . 1 . 9 . 2 . . 47 . . . 3 . Record 61 | . . . . . 4 . . . . . 11 . . . . . . . 1 . 8 . . . . 35 . . . 2 . Part Schematic 16 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . 4 . . . . . Robot Schematic 5 | . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . Open Door 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . Branch Access Points 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 2 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 2 Unauthorized Hacks 15 | . 3 . 3 . . . 2 4 . . . . 2 . . . . . . . . . . . . . . 1 . . . Terminals 15 | . 3 . 3 . . . 2 4 . . . . 2 . . . . . . . . . . . . . . 1 . . . Botnet 14 | . 3 . 3 . . . 1 4 . . . . 2 . . . . . . . . . . . . . . 1 . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 6 . 2 . . . 2 7 . . . . 3 . . . . . . . . . 4 . . . . 1 2 5 3 Full Trace Events 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 1 . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . . . . 12 . . . . 15 . . . . . . . . . 4 . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Total Allies 4 | . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Largest Group 2 | . . . . 1 1 . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Highest-Rated Group 96 | . . . . 31 31 . . . . . . 96 96 . . . . . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . 31 31 . . . . . . 96 96 . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . . . 14 8 . . . . . . . . . . . . . . . . . . Total Damage 854 | . . . . . . . . . . . . 396 458 . . . . . . . . . . . . . . . . . . Kills 9 | . . . . . . . . . . . . 4 5 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Robot Analysis Total 8 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . . . . . 2 . . . 1 . . 1 . . 1 . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Turns Passed 21138 | . 1730 89 1512 495 246 114 512 1340 378 382 149 594 1475 494 288 2043 506 475 951 506 1520 1069 421 615 401 280 647 590 808 235 273 Spaces Moved 12997 | 1 604 14 551 316 162 77 283 722 202 232 96 309 733 298 163 1354 311 241 564 305 811 588 208 291 226 153 329 262 1500 540 551 Core 692 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127 565 . . Treads 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . Legs 964 | 1 604 14 251 . . . . . . . . . . . . . . . . . . . . . . . . . 94 . . Wheels 9381 | . . . 300 316 162 77 283 722 202 232 96 309 733 298 163 1354 311 241 564 305 811 588 208 291 226 153 329 107 . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Flight 1933 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 841 540 551 Fastest Speed 21 | 120 120 330 135 150 150 150 150 150 165 165 150 165 165 165 165 145 145 160 160 160 160 160 175 175 175 175 175 30 27 21 21 Average Speed 144 | 120 259 330 232 150 150 150 150 164 165 165 150 165 168 165 165 147 159 160 160 160 169 167 175 175 175 175 175 132 47 28 25 Slowest Speed 720 | 120 330 330 330 150 150 150 150 165 165 165 165 165 240 165 165 160 160 160 160 160 175 175 175 175 175 175 175 720 300 140 27 Overloaded Moves 129 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 37 89 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 45 | 2 94 7 49 73 55 21 24 23 42 44 70 47 23 51 38 83 53 7 71 50 79 83 10 44 54 62 61 13 44 66 15 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 11 | . . . . 1 1 . . . . . 1 1 . . . 1 . . . . . 1 . 2 . 3 . . . . . Known Exits Taken 19 | . . . . . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . 3 . 1 . . 2 . . . . 1 . 3 2 . 2 1 . 1 . 3 1 . 2 . . . . Spaces Dug 63 | . . . . . . . . 14 . . . . 1 . . . 1 1 2 1 . 18 3 . . . . . 3 6 13 Terrain Destroyed 802 | . . . . . . . . 43 24 . . 285 35 . . . 1 39 20 11 53 83 39 34 5 . 36 72 3 6 13 Melee 23 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 6 13 Projectile 243 | . . . . . . . . 27 24 . . 1 18 . . . 1 . 20 11 13 51 10 34 5 . 14 14 . . . AOE 536 | . . . . . . . . 16 . . . 284 17 . . . . 38 . . 40 32 29 . . . 22 58 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Total 14504 | . 711 33 697 332 166 76 343 838 218 231 101 355 895 303 177 1408 318 299 598 311 913 624 251 336 227 168 369 400 1571 596 639 Wait 526 | . 45 2 52 8 3 . 24 41 1 . . 13 75 . 10 18 . 8 9 1 21 10 15 5 . . 13 36 26 18 72 Move 12938 | . 603 13 550 315 161 76 282 721 201 231 95 308 732 297 162 1353 310 240 563 304 810 587 207 290 225 152 328 261 1487 539 535 Hop 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 7 Pick Up 127 | . 16 . 15 2 1 . 7 12 1 . . . 20 3 1 8 2 3 6 . 3 . 9 3 . 3 4 5 1 2 . Fast Attach 107 | . 3 . 11 . . . 2 5 . . 2 . 7 . . 7 1 7 1 . 12 . 2 . . 5 . 3 21 12 6 Attach 70 | . . 5 4 . . . 2 1 1 . 1 4 11 . . 1 2 2 . . 2 2 2 . . . 2 17 8 1 2 Detach 28 | . . . 6 . . . . 2 . . 1 . 1 . . 1 . 3 . . 2 . . . . 1 . 2 7 2 . Swap 65 | . 5 . 3 1 . . 1 10 . . . 1 4 1 . . 2 10 1 . 6 2 4 2 . . 4 7 1 . . Drop 169 | . 9 . 13 3 1 . 10 22 1 . 2 1 6 2 1 19 . 7 7 . 14 1 3 3 . 7 3 16 8 9 1 Fire 375 | . 30 13 43 3 . . 15 24 13 . . 16 39 . 3 . 1 18 11 6 20 22 9 22 2 . 14 51 . . . Melee 51 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 11 . . . 1 8 13 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 35 | . . . . . . . . . . . . 12 . . . . . . . . 23 . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 7) 1014 | -10/Materials | Discovered new exit (range 8) 1112 | -10/Materials | Discovered new exit (range 8) 1496 | -10/Materials | Discovered new exit (range 8) 1731 | -10/Materials | Entered Mines 1731 | -10/Mines | Discovered new exit (range 14) 1732 | -10/Mines | Assembled infested the area 1737 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1811 | -10/Mines | Lost 4 parts (2n2w) 1820 | -10/Mines | Entered Materials 1820 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2111 | -9/Materials | Build established: Gunner 2402 | -9/Materials | Discovered new exit (range 8) 2948 | -9/Materials | Discovered new exit (range 3) 3332 | -9/Materials | Entered Mines 3748 | -9/Mines | Escorted by a lone wolf Derelict 3758 | -9/Mines | Discovered new exit (range 5) 3768 | -9/Mines | Learned location of Storage (-7) 3815 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3817 | -9/Mines | Discovered new exit (range 5) 3827 | -9/Mines | Entered Exiles 3827 | -9/Exiles | Accompanied by 1 ally 3869 | -9/Exiles | Met 8R-AWN 3893 | -9/Exiles | Met EX-HEX 3937 | -9/Exiles | Met EX-BIN 3995 | -9/Exiles | Met EX-DEC 4004 | -9/Exiles | Learned location of Zion (-6) 4051 | -9/Exiles | Discovered new exit (range 14) 4073 | -9/Exiles | Entered Mines 4169 | -8/Mines | Discovered new exit (range 9) 4187 | -8/Mines | Entered Materials 4187 | -8/Materials | Evolved 2 slots: Utility x2 4501 | -8/Materials | Build established: Tank 4634 | -8/Materials | Identified exit to Garrison 4677 | -8/Materials | Discovered new exit (range 16) 4699 | -8/Materials | Entered Factory 4699 | -7/Factory | Evolved 2 slots: Utility x2 4700 | -7/Factory | Identified exit to Storage 5230 | -7/Factory | Build established: Gunner 5368 | -7/Factory | Found Prototype Launcher 5368 | -7/Factory | Identified Rocket Array 5810 | -7/Factory | Identified exit to Lower Caves 6039 | -7/Factory | Entered Lower Caves 6390 | -7/Lower Caves | Discovered new exit (range 15) 6417 | -7/Lower Caves | Entered another Lower Caves area 6506 | -7/Lower Caves | Encountered a Warlord checkpoint 6792 | -7/Lower Caves | Discovered new exit (range 5) 6799 | -7/Lower Caves | Entered Data Miner 6801 | -7/Data Miner | Discovered new exit (range 6) 6829 | -7/Data Miner | Met Data Miner 6858 | -7/Data Miner | Learned location of Section 7 (-2) 6858 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6883 | -7/Data Miner | Received God Mode back door access code from Data Miner 6948 | -7/Data Miner | Entered Proximity Caves 6948 | -6/Proximity Caves | Learned 4 Factory zone layouts 6981 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7023 | -6/Proximity Caves | Destroyed 12 combat bots 7121 | -6/Proximity Caves | Spotted B-75 Beast 7158 | -6/Proximity Caves | Escorted by Enhanced Grunt 7159 | -6/Proximity Caves | Destroyed B-75 Beast 7179 | -6/Proximity Caves | Lost 6 parts (1p1n2u2w) 7533 | -6/Proximity Caves | Discovered new exit (range 4) 7542 | -6/Proximity Caves | Entered Factory 7542 | -6/Factory | Accompanied by 1 ally 7542 | -6/Factory | Evolved 2 slots: Utility x2 7704 | -6/Factory | Spotted B-75 Beast 7714 | -6/Factory | Found Launcher Loader 7740 | -6/Factory | Destroyed B-75 Beast 7768 | -6/Factory | Lost 4 parts (2u2w) 8012 | -6/Factory | Garrison activated, responded to threat 8306 | -6/Factory | Discovered new exit (range 9) 8344 | -6/Factory | Identified exit to Factory 8671 | -6/Factory | Discovered new exit (range 15) 8694 | -6/Factory | Identified exit to Lower Caves 9017 | -6/Factory | Entered Lower Caves 9446 | -6/Lower Caves | Encountered a Warlord checkpoint 9491 | -6/Lower Caves | Discovered new exit (range 11) 9508 | -6/Lower Caves | Identified exit to Lower Caves 9511 | -6/Lower Caves | Entered another Lower Caves area 9602 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9754 | -6/Lower Caves | Discovered new exit (range 15) 9796 | -6/Lower Caves | Identified exit to Zion 9799 | -6/Lower Caves | Entered Zion 9913 | -6/Zion | System corruption cleaned by Quarantine Array 9973 | -6/Zion | Found Prototype Special Weapon 9973 | -6/Zion | Identified RU-N14's Throwing Claymores 10057 | -6/Zion | Discovered new exit (range 16) 10090 | -6/Zion | Build established: Mutant 10274 | -6/Zion | Found RU-N14's Throwing Claymores 10325 | -6/Zion | Found Prototype Device 10818 | -6/Zion | Received a visual enhancement algorithm 11281 | -6/Zion | Learned Factory scanalyzer intel 11629 | -6/Zion | Found RU-N14's Throwing Claymores 11836 | -6/Zion | Identified exit to Proximity Caves 11842 | -6/Zion | Entered Proximity Caves 12145 | -5/Proximity Caves | Build established: Gunner 12255 | -5/Proximity Caves | Discovered exit to Factory (range 14) 12348 | -5/Proximity Caves | Entered Factory 12348 | -5/Factory | Evolved 2 slots: Utility x2 12349 | -5/Factory | Loaded intel: 4 scanalyzer locations 12586 | -5/Factory | Discovered new exit (range 16) 12675 | -5/Factory | Identified exit to Upper Caves 12823 | -5/Factory | Entered Upper Caves 12864 | -5/Upper Caves | Build established: Infiltrator-Gunner 13467 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13651 | -5/Upper Caves | Discovered new exit (range 14) 13670 | -5/Upper Caves | Identified exit to Upper Caves 13690 | -5/Upper Caves | Found Alien Artifact 13774 | -5/Upper Caves | Entered another Upper Caves area 13775 | -5/Upper Caves | Identified exit to Warlord 13782 | -5/Upper Caves | Build established: Gunner 14280 | -5/Upper Caves | Entered Warlord 14333 | -5/Warlord | Discovered new exit (range 9) 14970 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15021 | -5/Warlord | Learned Research trap positions 15021 | -5/Warlord | Learned Armory stockpile data 15022 | -5/Warlord | Learned 4 Testing zone layouts 15022 | -5/Warlord | Learned 4 Access zone layouts 15022 | -5/Warlord | Learned 4 Quarantine zone layouts 15024 | -5/Warlord | Learned Factory recycling unit intel 15194 | -5/Warlord | Met Warlord 15210 | -5/Warlord | Opened Warlord's prototype stash 15218 | -5/Warlord | Found Prototype Reactor 15219 | -5/Warlord | Warlord's base attacked by MAIN.C 15225 | -5/Warlord | Found Prototype Processor 15225 | -5/Warlord | Identified Exp. Targeting Computer 15245 | -5/Warlord | Found Prototype Device 15245 | -5/Warlord | Identified Thermal Barrier 15250 | -5/Warlord | Found Prototype Processor 15250 | -5/Warlord | Identified Spectral Analyzer 15397 | -5/Warlord | Found Prototype Piercing Weapon 15544 | -5/Warlord | Spotted B-86 Titan 15548 | -5/Warlord | Destroyed B-86 Titan 15569 | -5/Warlord | Warlord forces counterattacked 15581 | -5/Warlord | Spotted Striker 15589 | -5/Warlord | Spotted Executioner 15619 | -5/Warlord | Spotted Striker 15646 | -5/Warlord | Spotted Executioner 15652 | -5/Warlord | Destroyed Executioner 15677 | -5/Warlord | Lost 9 allies 15688 | -5/Warlord | Found Prototype Processor 15688 | -5/Warlord | Identified Exp. Core Analyzer 15693 | -5/Warlord | Found Exp. Core Analyzer 15769 | -5/Warlord | Lost 11 allies 15798 | -5/Warlord | Identified exit to Proximity Caves 15800 | -5/Warlord | Entered Proximity Caves 15939 | -4/Proximity Caves | Spotter reported a threat 16234 | -4/Proximity Caves | Spotted B-86 Titan 16835 | -4/Proximity Caves | Discovered new exit (range 5) 16842 | -4/Proximity Caves | Identified exit to Factory 16869 | -4/Proximity Caves | Entered Factory 16869 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16870 | -4/Factory | Loaded intel: 6 recycling unit locations 16870 | -4/Factory | Identified Vortex Chain Reactor 17013 | -4/Factory | Identified exit to Upper Caves 17061 | -4/Factory | Discovered new exit (range 11) 17106 | -4/Factory | Identified exit to Research 17290 | -4/Factory | Entered Upper Caves 17830 | -4/Upper Caves | Learned location of Armory (-3) 17880 | -4/Upper Caves | Discovered new exit (range 15) 17903 | -4/Upper Caves | Identified exit to Upper Caves 17905 | -4/Upper Caves | Entered another Upper Caves area 18059 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18110 | -4/Upper Caves | Learned Research terminal intel 18300 | -4/Upper Caves | Discovered new exit (range 3) 18304 | -4/Upper Caves | Identified exit to Zhirov 18306 | -4/Upper Caves | Entered Zhirov 18306 | -4/Zhirov | Discovered new exit (range 3) 18338 | -4/Zhirov | Met Zhirov 18371 | -4/Zhirov | Learned location of Quarantine (-2) 18371 | -4/Zhirov | Learned location of Testing (-3) 18371 | -4/Zhirov | Learned location of Command (-1) 18408 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18440 | -4/Zhirov | Found Alien Artifact 18440 | -4/Zhirov | Identified Integrated Dissipator 18440 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18465 | -4/Zhirov | Found Alien Artifact 18584 | -4/Zhirov | Identified exit to Proximity Caves 18586 | -4/Zhirov | Entered Proximity Caves 18673 | -3/Proximity Caves | Spotter reported a threat 18725 | -3/Proximity Caves | Destroyed 7 combat bots 18997 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19067 | -3/Proximity Caves | Discovered exit to Research (range 5) 19233 | -3/Proximity Caves | Entered Research 19233 | -3/Research | Evolved 2 slots: Utility x2 19234 | -3/Research | Loaded intel: 79 trap records 19235 | -3/Research | Loaded intel: 21 terminal locations 19276 | -3/Research | Spotted B-86 Titan 19717 | -3/Research | Lost 12 parts (1p2n7u2w) 19784 | -3/Research | Lost 4 parts (1p3n) 19817 | -3/Research | Discovered new exit (range 11) 19817 | -3/Research | Spotted B-86 Titan 19823 | -3/Research | Identified exit to Research 19823 | -3/Research | Entered another Research area 19823 | -2/Research | Warlord forces began assault on 0b10 19823 | -2/Research | Evolved 2 slots: Utility x2 19933 | -2/Research | Research machine network offline 20051 | -2/Research | Build established: Mutant 20109 | -2/Research | Spotted Executioner 20143 | -2/Research | Identified Vortex Lance 20147 | -2/Research | Spotted Striker 20152 | -2/Research | Lost 6 allies 20220 | -2/Research | Lost 4 allies 20245 | -2/Research | Met up with Warlord 20339 | -2/Research | Spotted Striker 20375 | -2/Research | Found Prototype Launcher 20375 | -2/Research | Identified Enh. Gamma Bomb Array 20384 | -2/Research | Spotted B-90 Cyclops 20432 | -2/Research | Borebot progress halted 20593 | -2/Research | Found Spectral Analyzer 20601 | -2/Research | Borebot progress halted 20628 | -2/Research | Discovered new exit (range 9) 20631 | -2/Research | Identified exit to Quarantine 20631 | -2/Research | Entered Quarantine 20632 | -2/Quarantine | Identified exit to Access 20643 | -2/Quarantine | Found Alien Slashing Weapon 20643 | -2/Quarantine | Identified Sigix Broadsword 20653 | -2/Quarantine | Garrison activated, responded to threat 20661 | -2/Quarantine | Found Alien Artifact 20661 | -2/Quarantine | Identified Phase Armor 20682 | -2/Quarantine | Met incapacitated Sigix Warrior 20682 | -2/Quarantine | Lockdown squad dispatched 20710 | -2/Quarantine | Found Alien Artifact 20710 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 20710 | -2/Quarantine | Warped through subspace 20714 | -2/Quarantine | Spotted Lightning 20714 | -2/Quarantine | Spotted Lightning 20714 | -2/Quarantine | Spotted Lightning 20732 | -2/Quarantine | Found Alien Artifact 20732 | -2/Quarantine | Identified Subatomic Replicator 20735 | -2/Quarantine | Used Subatomic Replicator to replicate Cld. Q-thruster 20752 | -2/Quarantine | Found Alien Artifact 20752 | -2/Quarantine | Identified Phase Redirector 20866 | -2/Quarantine | Entered Access 20866 | -1/Access | Evolved 2 slots: Utility x2 20883 | -1/Access | Found Unknown Device 20883 | -1/Access | Identified Quantum Capacitor 20885 | -1/Access | Identified Dimensional Node Initializer 20885 | -1/Access | Initialized slip node 20934 | -1/Access | Spotted B-99 Colossus 20937 | -1/Access | Spotted B-99 Colossus 21116 | -1/Access | Search patrols dispatched 21136 | -1/Access | Discovered new exit (range 5) 21139 | -1/Access | Identified exit to Surface 21139 | *** | Destroyed 0b10! Last Messages --------------- 21091_ Slug penetrates Garrison Access. 21091_ Slug penetrates H-88 Terminator. 21091_ Imp. Cloaking Device destroyed. 21092_ Connecting with Garrison Access... >>Seal Access door sealed. 21092_ Penetrated by Slug. 21092_ Slug penetrates Garrison Access. 21092_ Exp. Targeting Computer destroyed. 21092_ Slug penetrates Wall. 21092_ Slug penetrates Garrison Access. 21100_ S-43 Plague suffers critical hit (Destroy). 21114_ Connecting with Terminal... 21116_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 21136_ Main Access Shell breached. 21136_ EXIT=FOUND 21139_ EXIT=IDENTIFIED: SURFACE [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ???????????? # """"""""##?????????????## # | | ???????????? # """"""""##?????????????## # | | ???????????? # """"" ##?????????????## # | | ???????????? # ##?????????????## # | | ???????????? # ##?????????????## # | | ???????????? # ##?????????????## / | | ???????????? # ""T"" ##?????????????## # | | ???????????? + """"" ##?????????????## # | | ???????????? ######"#########?????????????## ## | | ???????????? # ######?????????????## | | ???????????? # ##?????????????????## | | ???????????? # ##?????????????????## | | ???????????? + ##?????????????????## | | ???????????? # !! ##?????????????????## | | ???????????? # ! ##???????????????#### | | ???????????? # ##???????????????## | | ???????????? # ##???????????????## | | ???????????? ######"#####???????????????#### | | ???????????? #######"##################?#### | | ?????????????????###""#################???## | | ??????????????????""" """" ???## | | ????????????????????" "??? BB ### | | ????????????????????" " """" "????BB ### | | ????????????????????" " "????????? | | ????????????????????" " "" "??????????? | | ????????????????????" " @" "??????????? | | ????????????????????" " "??????????? | | ????????????????????" """"""??????BB?? ######### | | ????????????????????" ???????????BB? #### """ | | ????????????????????" ??????????????????## """ | | ????????????????????"####??????????????????## | | ????????????????????#####??????????????????## | | ???????????????????????????????????????????## " | | ???????????????????????????????????????????## " | | ???????????????????????????????????????????## " | | ???????????????????????????????????????????## " | | ???????????????????????????????????????????## " | | ???????????????????????????????????????????## " | | ???????????????????????????????????????????## | | ?????????????????????????????????????????#### | | ?????????????????????????????????????????#####+### | | ?????????????????????????????????????????##"## ### | | ?????????????????????????????????????????### # | | ?????????????????????????????????????????### # | | ?????????????????????????????????????????### | | ?????????????????????????????????????????##" # | | ?????????????????????????????????????????### # | | ?????????????????????????????????????????#####+### | | ??????????????????????????????????????????## | | ??????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Power Amplification 60 Additional Mass Support 20 Armor Coverage 1800 Resistance: KI 20 Resistance: TH 50 Resistance: EM 25 Weapon Shielding 90 Evasion (%) 65 Targeting Accuracy 34 Target Analysis 9 Core Analysis 12 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 34 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Magnetic Acceleration Cannon | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Hvy. Phase Cannon | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Thermal Defense Suite | -2/Quarantine | Archive Tactical Quantum Warhead | -2/Quarantine | Archive Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked H-66 Slayer | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Phase Armor High-powered Transdimensional Reconstructor Subatomic Replicator Phase Redirector Dimensional Node Initializer Achievements -------------- False Reunion Payload Armed Challenges ------------ None Game ------ Seed DecoyImprovedAnalyzer Manual? 0 Play Time 02:49:28 Cumulative 203.0 hours Start 2024.04.04 @ 22:35:03 End 2024.04.05 @ 13:35:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type 3 Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 76 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d77f480d-4b82-4d7d-9cae-4f6a056549c5