Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.27 @ 01:02:00 Player: Skye Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (412) 412 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2097 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Small Laser Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Visual Processing Unit Power Shielding > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Small Storage Unit Small Laser Small Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . . 2 Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | . 18 5 . Power 2 | . 2 . . Engine 2 | . 2 . . Core . | . . . . Reactor . | . . . . Propulsion 9 | . 6 3 . Treads 1 | . . 1 . Leg 2 | . 2 . . Wheel 2 | . 2 . . Hover . | . . . . Flight 4 | . 2 2 . Utility 4 | . 4 . . Device 1 | . 1 . . Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 8 | . 6 2 . Energy Gun 3 | . 3 . . Energy Cannon 4 | . 2 2 . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 4 8 1 Power 2 | . 1 1 . Propulsion 7 | . 2 5 . Utility 1 | . . . 1 Weapon 3 | . 1 2 . Highest Loss Streak 5 | . 3 5 1 To Critical Strikes . | . . . . Average Slot Usage (%) 65 | . 83 46 15 Engine 7 | . 11 3 . Treads 1 | . . 3 . Leg 8 | . 14 . . Wheel 2 | . 5 . . Flight 5 | . 3 9 . Device 2 | . 4 . . Storage 9 | . 16 . . Processor 5 | . . 11 6 Protection 7 | . 5 11 9 Energy Gun 9 | . 16 . . Energy Cannon 3 | . . 8 . Ballistic Gun 2 | . 4 . . Naked Turns . | . . . . Heaviest Build 18 | 11 18 12 1 Greatest Support 32 | 20 32 23 3 Greatest Overweight (x) 4 | . 4 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 6 | 8 6 5 5 Most Carried 7 | 6 7 4 3 Average Carried 4 | 6 4 3 3 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 5 3 3 Class Distribution -------------------- 83% | Mutant 16% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 423 | 200 167 56 . Remotely . | . . . . Salvage Created 643 | . 403 240 . Parts 41 | . 20 21 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 13 | . 8 5 . Guns 8 | . 8 . . Cannons 5 | . . 5 . Classes Destroyed 5 | . 3 2 . Recycler 2 | . 2 . . Watcher 2 | . . 2 . Swarmer 5 | . 3 2 . Grunt 5 | . 5 . . Sentry 3 | . . 3 . Best Kill Streak 6 | . 6 5 . Combat Bots Only 4 | . 4 2 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1937 | . 501 862 574 Core 1039 | . 133 332 574 Absorbed by Shields . | . . . . Redirected to Shielding 21 | . 6 15 . Core Remaining (%) 54 | 100 46 17 . Volleys Fired 69 | . 55 14 . Largest 2 | . 2 2 . Hottest 136 | . 60 136 . Shots Fired 98 | . 73 25 . Gun 73 | . 73 . . Cannon 25 | . . 25 . Launcher . | . . . . Special . | . . . . Kinetic 18 | . 18 . . Thermal 62 | . 37 25 . Explosive . | . . . . Electromagnetic 18 | . 18 . . Robot Hit Streak 11 | . 11 4 . Robot Miss Streak 9 | . 3 9 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 56 | . 48 8 . Core Hits 25 | . 18 7 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Meltdown 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 835 | . 573 262 . Guns 503 | . 503 . . Cannons 206 | . . 206 . Explosions 70 | . 70 . . Melee . | . . . . Ramming 56 | . . 56 . Kinetic 96 | . 96 . . Thermal 550 | . 344 206 . Explosive . | . . . . Electromagnetic 133 | . 133 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 1 2 Heat Flow Errors 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 1 | . . 1 . Projectiles . | . . . . Explosions . | . . . . Melee 1 | . . 1 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 21 | . . 21 . Shots . | . . . . Rammed 31 | . . 31 . Targets Rammed 31 | . . 31 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 545 | . 126 545 171 Average Temperature 120 | . 43 204 93 Received Heat Transfer 246 | . 228 18 . Effects 6 | . . 6 . Shutdowns 2 | . . 2 . Energy Bleed 1 | . . 1 . Damage (minor) 1 | . . 1 . Damage (major) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted 1 | . . 1 . Combat Hostiles . | . . . . Parts Melted 5 | . 1 4 . Heat Transferred 1095 | . 725 370 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 239 | . 239 193 76 Initial 76 | . . 16 76 Average 107 | . 89 157 72 Maximum Alert Level 1 | . 1 . . Low Security (%) 96 | 100 94 100 100 Level 1 3 | . 5 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 3 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 16 11 2 Peak Tracking Total 7 | . 7 4 2 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 4 2 . Successful 5 | . 4 1 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Record 1 | . 1 . . Alert Level 3 | . 3 . . Recall Reinforcements 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 896 | 52 476 321 47 Spaces Moved 751 | 44 332 330 45 Core 246 | . 24 177 45 Treads 40 | . . 40 . Legs 175 | 44 131 . . Wheels 44 | . 44 . . Hover . | . . . . Flight 246 | . 133 113 . Fastest Speed 26 | 120 32 26 50 Average Speed 80 | 120 92 66 50 Slowest Speed 250 | 120 250 200 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . 1 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 40 35 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 931 | 43 428 391 69 Wait 35 | . . 11 24 Move 746 | 43 329 329 45 Hop 1 | . 1 . . Pick Up 13 | . 12 1 . Fast Attach 6 | . 6 . . Attach 9 | . 6 3 . Detach . | . . . . Swap 8 | . 6 2 . Drop 13 | . 13 . . Fire 69 | . 55 14 . Melee . | . . . . Ram 9 | . . 9 . Kick . | . . . . Crush 22 | . . 22 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 53 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Lost 3 parts (1p2n) 311 | -10/Materials | Build established: Mutant 438 | -10/Materials | Core integrity fell below 50% 442 | -10/Materials | Discovered new exit (range 16) 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Evolved 2 slots: Propulsion x2 665 | -9/Materials | Lost 5 parts (1p3n1w) 722 | -9/Materials | Core integrity fell below 50% 831 | -9/Materials | Core integrity fell below 20% 843 | -9/Materials | Discovered new exit (range 15) 850 | -9/Materials | Entered another Materials area 850 | -8/Materials | Evolved 2 slots: Power x2 881 | -8/Materials | Core integrity fell below 50% 889 | -8/Materials | Core integrity fell below 20% 897 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- PARAMETERS=POWER+2 LOCATION=UNKNOWN GOAL=ESCAPE 00866_ Triggered Shock Trap. 00866_ The floor emits a surge of raw power. 00866_ System corrupted (+2). 00867_ System corrupted: Heat flow error (+202). 00868_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00872_ Knocked back. 00874_ Penetrated by Slug. 00874_ Knocked back. 00880_ Visual Processing Unit destroyed. 00880_ Critical hit (Blast). 00880_ Knocked back. 00884_ Penetrated by Slug. 00884_ Knocked back. 00886_ Penetrated by Slug. 00886_ Knocked back. 00897_ System corrupted: Power Shielding rejected. 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