Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.14 @ 22:04:45 Player: Burgers_Lettuce Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1667) 1667 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 5074 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 252/280 System Corruption 11% Temperature Cool (0) Movement Rolling (90) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Armored Leg Armored Leg Wheel > --- UTILITY (8) ------ Power Amplifier Targeting Computer Improved Targeting Computer Transmission Jammer > --- WEAPON (3) ------- Advanced Assault Cannon Remote Datajack > --- INVENTORY (4) ---- Armored Leg Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Targeting Computer Transmission Jammer Improved Maneuvering Thrusters Phase Shifter Improved Heavy Armor Plating Improved Shield Generator Improved Trap Extractor > --- WEAPON ----------- Shock Rifle Heavy Machine Gun Advanced Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Power Amplifier Advanced ECM Suite Remote Datajack [Rating: 66] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Armored Leg Wheel Armored Wheel Utility Improved Targeting Computer Device Transmission Jammer Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 6 | . . . 2 2 2 Weapon 1 | . . 1 . . . Parts Attached 101 | 7 3 17 15 6 53 Power 14 | 2 . 2 1 . 9 Engine 13 | 2 . 2 1 . 8 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 25 | 2 1 4 4 . 14 Treads 9 | 1 . 3 2 . 3 Leg 7 | . . . . . 7 Wheel 9 | 1 1 1 2 . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 1 2 . 5 2 18 Device 14 | . . . 1 . 13 Storage 2 | 1 1 . . . . Processor 5 | . 1 . 2 . 2 Hackware 1 | . . . . 1 . Protection 6 | . . . 2 1 3 Artifact . | . . . . . . Weapon 34 | 2 . 11 5 4 12 Energy Gun 14 | 2 . 3 2 1 6 Energy Cannon . | . . . . . . Ballistic Gun 14 | . . 7 2 2 3 Ballistic Cannon 2 | . . 1 . . 1 Launcher 2 | . . . 1 . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 6 | . . 4 1 1 . Parts Lost 33 | . . 2 . 2 29 Power 4 | . . . . . 4 Propulsion 7 | . . . . 1 6 Utility 11 | . . . . . 11 Weapon 11 | . . 2 . 1 8 Highest Loss Streak 6 | . . 2 . 2 6 Average Slot Usage (%) 89 | . 98 98 99 93 80 Engine 7 | . 14 11 9 7 5 Treads 11 | . 14 22 18 14 4 Leg 5 | . . . . . 10 Wheel 6 | . 14 10 9 7 2 Device 7 | . . . . . 15 Storage 6 | . 14 11 9 7 2 Processor 13 | . 12 11 18 15 12 Hackware 2 | . . . . 7 2 Protection 5 | . . . 8 9 6 Energy Gun 12 | . 28 19 18 13 5 Ballistic Gun 6 | . . 7 8 7 5 Ballistic Cannon 1 | . . 4 . . 2 Naked Turns . | . . . . . . Heaviest Build 49 | 13 17 25 34 42 49 Greatest Support 56 | 10 12 12 56 12 48 Greatest Overweight (x) 13 | 1 1 2 2 3 13 Average Overweight (x) 1 | . . 1 1 2 1 Largest Inventory Capacity 8 | 6 8 8 8 8 8 Average Capacity 6 | 5 7 8 8 8 5 Most Carried 8 | 4 8 8 8 8 8 Average Carried 6 | 3 5 7 7 7 5 Final Capacity 8 | 6 8 8 8 8 4 Final Carried 8 | 4 8 8 8 8 2 Class Distribution -------------------- 44% | Gunner 22% | Mutant 11% | Tank 9% | Infiltrator-Tank 6% | Infiltrator-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1408 | 229 71 321 230 75 482 Remotely . | . . . . . . Salvage Created 2127 | . 197 526 644 190 570 Parts 155 | . 11 48 48 8 40 Haulers Intercepted 4 | . 1 2 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 43 | . 5 15 10 2 11 Guns 32 | . 5 11 8 2 6 Cannons 7 | . . 3 . . 4 AOE 3 | . . 1 1 . 1 Classes Destroyed 12 | . 3 3 3 1 2 Worker 2 | . . . 1 . 1 Builder 2 | . . 1 1 . . Hauler 4 | . 1 2 1 . . Recycler 1 | . . . 1 . . Mechanic 1 | . . . . 1 . Operator 1 | . . . . . 1 Watcher 3 | . . 1 2 . . Swarmer 18 | . 3 10 4 . 1 Grunt 5 | . 2 1 . . 2 Sentry 13 | . . 4 4 2 3 Hunter 4 | . . . 2 . 2 Programmer 3 | . . . . . 3 Best Kill Streak 7 | . 3 7 5 2 2 Combat Bots Only 6 | . 3 6 4 1 2 Max Kills in Single Turn 3 | . 2 2 3 1 1 Gunslinging 1 | . 1 1 . . . Exploded 1 | . . 1 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 6380 | . 73 561 329 583 4834 Core 1029 | . . 68 61 45 855 Absorbed by Shields 66 | . . . . . 66 Core Remaining (%) 92 | 100 100 83 88 93 . Volleys Fired 154 | . 12 35 22 14 71 Largest 3 | . 2 3 3 3 3 Hottest 155 | . 80 124 136 125 155 Shots Fired 313 | . 24 86 63 18 122 Gun 266 | . 24 66 59 18 99 Cannon 40 | . . 20 . . 20 Launcher 7 | . . . 4 . 3 Special . | . . . . . . Kinetic 139 | . . 42 18 14 65 Thermal 38 | . . 24 8 . 6 Explosive . | . . . . . . Electromagnetic 136 | . 24 20 37 4 51 Robot Hit Streak 22 | . 13 15 22 13 19 Robot Miss Streak 3 | . 1 3 2 1 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 224 | . 19 51 48 16 90 Core Hits 101 | . 5 24 26 8 38 Critical Hits 2 | . . 1 . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4300 | . 217 847 1112 387 1737 Guns 2999 | . 217 518 918 308 1038 Cannons 641 | . . 253 . . 388 Explosions 607 | . . 76 190 79 262 Melee . | . . . . . . Ramming 53 | . . . 4 . 49 Kinetic 1710 | . . 376 170 217 947 Thermal 695 | . . 238 252 79 126 Explosive 160 | . . . . . 160 Electromagnetic 1682 | . 217 233 686 91 455 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Effects 58 | . . . . . 58 Message Errors 9 | . . . . . 9 Matter Fused 13 | . . . . . 13 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 4 | . . . . . 4 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 2 | . . . . . 2 Misfires 2 | . . . . . 2 Alerts 2 | . . . . . 2 Misdirections 9 | . . . . . 9 Targeting Errors 9 | . . . . . 9 Overload Shots . | . . . . . . Overflow Damage 69 | . . 9 8 . 52 Projectiles 3 | . . 3 . . . Explosions 66 | . . 6 8 . 52 Melee . | . . . . . . Knockbacks 4 | . . 1 . . 3 Impact . | . . . . . . Kinetic 4 | . . 1 . . 3 Secondary . | . . . . . . Self-Inflicted Damage 423 | . . 32 2 61 328 Shots 8 | . . 1 . 1 6 Rammed 12 | . . . 1 . 11 Targets Rammed 14 | . . . 1 . 13 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 366 | . 116 181 171 158 366 Average Temperature 69 | . 55 82 64 43 68 Received Heat Transfer 795 | . 18 105 72 180 420 Siege Activations . | . . . . . . Robots Corrupted 2 | . 1 . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 11 | . 1 1 7 1 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1104 | . . 407 422 100 175 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . 2 2 1 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 417 | . 145 316 417 132 258 Initial 133 | . . 61 133 94 54 Average 134 | . 65 232 239 86 91 Maximum Alert Level 2 | . . 1 2 . 1 Low Security (%) 73 | 100 100 25 27 100 94 Level 1 26 | . . 74 70 . 5 Level 2 . | . . . 1 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 2 2 2 6 Investigation 5 | . . 1 2 1 1 Extermination 5 | . . . . 1 4 Reinforcement 3 | . 1 1 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 1 | . . 1 . . . Communications Jammed 46 | . . . . . 46 Distress Signals 41 | . . . . . 41 Times Spotted 87 | . 6 17 17 12 35 Peak Tracking Total 12 | . 3 6 4 12 8 Tactical Retreats 7 | . . 1 . . 6 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 4 | . . . 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 8 | . . . 1 . 7 Max in Single Turn 2 | . . . 1 . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 26 | . 1 7 4 6 8 Terminals 15 | . . 5 3 1 6 Fabricators 3 | . . . . 1 2 Repair Stations 3 | . . 1 . 2 . Recycling Units 4 | . 1 1 . 2 . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 69 | . 2 18 14 16 19 Successful 43 | . 2 14 10 8 9 Failed 26 | . . 4 4 8 10 Catastrophic 4 | . . . . 2 2 Database Lockouts . | . . . . . . Manual 37 | . 2 13 9 5 8 Terminals 39 | . . 14 10 2 13 Fabricators 7 | . . . . 1 6 Repair Stations 10 | . . 3 . 7 . Recycling Units 9 | . 2 1 . 6 . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . 1 2 . 5 Record 4 | . . . 1 . 3 Robot Analysis 1 | . . 1 . . . Alert Level 1 | . . . . . 1 Unreport Threat 2 | . . . 1 . 1 Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 7 | . . 3 . 4 . Scan Component 5 | . . 2 . 3 . Repair 2 | . . 1 . 1 . Recycling Unit Hacks 4 | . 1 1 . 2 . Report Inventory 3 | . 1 1 . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 18 | . 1 9 4 2 2 Terminals 15 | . . 9 4 . 2 Assimilate 2 | . . 2 . . . Botnet 10 | . . 5 3 . 2 Operators 2 | . . 1 1 . . Sabotage 1 | . . 1 . . . Fabricators 1 | . . . . 1 . Download 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Monitor 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 1 5 4 5 8 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 2 1 . Parts Built . | . . . . . . Matter 212 | . . . . . 212 Time 35 | . . . . . 35 Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 . 1 . Time 108 | . . 32 . 76 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3901 | 67 222 682 586 542 1802 Spaces Moved 2594 | 62 198 487 405 356 1086 Core 98 | 1 . . . . 97 Treads 5 | . . . 5 . . Legs 500 | . . . . . 500 Wheels 1991 | 61 198 487 400 356 489 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 100 100 110 50 Average Speed 111 | 85 90 103 110 112 120 Slowest Speed 700 | 90 100 110 180 120 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 41 40 41 11 20 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 69 | . . 4 1 6 58 Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 68 | . . 3 1 6 58 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3344 | 72 216 598 499 485 1474 Wait 407 | . . 46 34 104 223 Move 2590 | 61 197 486 405 355 1086 Hop . | . . . . . . Pick Up 22 | 4 3 2 7 3 3 Fast Attach 68 | 6 2 10 10 3 37 Attach 17 | . . 2 1 1 13 Detach 9 | . . 1 2 . 6 Swap 16 | 1 1 5 4 2 3 Drop 47 | . 1 11 14 3 18 Fire 154 | . 12 35 22 14 71 Melee . | . . . . . . Ram 10 | . . . . . 10 Kick 4 | . . . . . 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 11) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 667 | -9/Materials | Build established: Gunner 686 | -9/Materials | Repaired Arm. Wheel 908 | -9/Materials | Discovered new exit (range 10) 972 | -9/Materials | Entered another Materials area 972 | -8/Materials | Evolved 2 slots: Utility x2 1535 | -8/Materials | Discovered new exit (range 9) 1556 | -8/Materials | Identified exit to Factory 1558 | -8/Materials | Entered Factory 1558 | -7/Factory | Evolved 2 slots: Utility x2 1709 | -7/Factory | Repaired Broken Hvy. EM Shotgun 2044 | -7/Factory | Discovered new exit (range 15) 2099 | -7/Factory | Identified exit to Factory 2100 | -7/Factory | Entered another Factory area 2100 | -6/Factory | Evolved 2 slots: Utility x2 2466 | -6/Factory | Build established: Infiltrator-Tank 2649 | -6/Factory | Lost 3 parts (1n1u1w) 2764 | -6/Factory | Lost 6 parts (1p1n3u1w) 2849 | -6/Factory | Core integrity fell below 50% 2865 | -6/Factory | Lost 4 parts (1p2n1w) 2883 | -6/Factory | System corruption reached 10% 2926 | -6/Factory | Lost 3 parts (2n1u) 2966 | -6/Factory | Core integrity fell below 20% 3738 | -6/Factory | Lost 3 parts (1p2u) 3902 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03865_ System corrupted: IFF burst signal emitted. 03865_ W-25 Informer distress signal jammed. 03868_ Shock Rifle destroyed. 03868_ W-25 Informer distress signal jammed. 03881_ Penetrated by Slug. 03881_ Critical hit. 03881_ Imp. Trap Extractor destroyed. 03881_ W-25 Informer distress signal jammed. 03883_ T>3XWMP7KB9UHZDMEIUN2IWC#EVO,PIZYH 03883_ W-25 Informer distress signal jammed. 03883_ Connecting with Fabricator... >>Build Building Wave Gun... ETC: 35 03883_ ALERT: Suspicious activity at Fabricator F002. Dispatching Investigation squad. 03884_ W-25 Informer distress signal jammed. 03899_ Imp. Heavy Armor Plating destroyed. 03899_ Hvy. Machine Gun destroyed. 03900_ Slug penetrates Fabricator. 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""" ??# #???? | | ?????????????##+#####??????? ????# #???? | | ????????????????????????????###????###########???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###########??????? | | ????????????????????????????????# ! #??????? | | ????????????????????????????????# "" #??????? | | ????????????????????????????????# """ #??????? | | ????????????????????????????????# "R !#??????? | | ????????????????????????????????# """ !#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 8 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 11 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Med. Treads | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Antimatter Reactor | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireCouplerFacilitator Manual? 0 Play Time 01:02:59 Cumulative 23.1 hours Start 2021.07.14 @ 20:52:21 End 2021.07.14 @ 22:04:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bba6c2fc-b8e3-4483-bd5d-d8bad0f8b8b1