Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 00:29:20 Player: Prakos Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1657) 1657 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1149) 1149 TOTAL SCORE: 5946 Bonus ------- High Alert Combat Kills 149 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 453/550 Matter 224/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (152) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Trap Scanner Hacking Suite > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (8) ---- Improved Propulsion Shielding Improved Propulsion Shielding Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] Relay Coupler [Sentry] (21) Relay Coupler [Heavy] (11) Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Heavy Particle Cannon Assault Cannon > --- INVENTORY -------- Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] Relay Coupler [Sentry] Relay Coupler [Heavy] Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flying Fortress v7 Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 34 | 6 3 . 1 . 8 7 9 Power 7 | 1 . . 1 . 1 1 3 Engine 3 | 1 . . 1 . . . 1 Core 4 | . . . . . 1 1 2 Reactor . | . . . . . . . . Propulsion 8 | 2 . . . . 3 . 3 Treads 5 | 2 . . . . . . 3 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . . . 3 . . Utility 11 | 1 1 . . . 2 4 3 Device 8 | . 1 . . . 2 4 1 Storage 1 | 1 . . . . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 8 | 2 2 . . . 2 2 . Energy Gun 3 | 2 1 . . . . . . Energy Cannon 3 | . . . . . 1 2 . Ballistic Gun . | . . . . . . . . Ballistic Cannon 2 | . 1 . . . 1 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Parts Lost 1 | . . . . . . 1 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . 1 . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 98 100 100 100 55 69 73 Engine 7 | . 14 14 14 14 6 . . Core 3 | . . . . . 2 9 8 Treads 14 | . 28 28 28 28 . . 4 Flight 4 | . . . . . 8 9 6 Device 16 | . 12 14 14 14 10 24 20 Storage 11 | . 14 14 14 14 9 9 9 Energy Gun 8 | . 18 14 14 14 . . . Energy Cannon 7 | . . . . . 8 14 18 Ballistic Cannon 7 | . 9 14 14 14 9 3 . Peak Build Rating 54 | 6 9 9 12 12 48 54 54 Average Rating 28 | 4 7 9 10 12 43 51 47 On Entrance 18 | . 6 9 9 12 12 48 53 Naked Turns . | . . . . . . . . Heaviest Build 26 | 14 17 17 17 17 23 25 26 Greatest Support 64 | 40 40 40 40 40 50 50 64 Greatest Overweight (x) 7 | 1 . . . . 7 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 Most Carried 8 | 1 7 7 8 8 8 8 8 Average Carried 6 | . 4 7 7 8 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 1 7 7 8 8 8 6 8 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 800 | 187 220 14 . . 185 180 14 Remotely . | . . . . . . . . Salvage Created 1510 | . 365 . . . 233 501 411 Parts 89 | . 18 . . . 16 27 28 Haulers Intercepted 3 | . 2 . . . . . 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 36 | . 6 . . . 7 16 7 Guns 3 | . 3 . . . . . . Cannons 33 | . 3 . . . 7 16 7 Classes Destroyed 10 | . 5 . . . 3 . 2 Worker 1 | . 1 . . . . . . Builder 2 | . . . . . . . 2 Hauler 3 | . 2 . . . . . 1 Recycler 1 | . . . . . 1 . . Operator 3 | . 2 . . . . . 1 Watcher 2 | . 1 . . . . . 1 Swarmer 14 | . . . . . 4 7 3 Grunt 15 | . 6 . . . 2 7 . Sentry 6 | . . . . . 1 2 3 Hunter 1 | . . . . . . . 1 Best Kill Streak 5 | . 3 . . . 3 5 4 Combat Bots Only 5 | . 2 . . . 3 5 3 Max Kills in Single Turn 1 | . 1 . . . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 192 | . 21 . . . 53 99 19 Missed 57 | . 6 . . . 11 30 10 Damage Taken 1485 | . 177 . . . 413 836 59 Core 119 | . 22 . . . 29 68 . Absorbed by Shields 51 | . . . . . . 51 . Core Remaining (%) 95 | 100 . . . 91 . . . Volleys Fired 266 | . 49 . . . 22 156 39 Largest 2 | . 2 . . . 2 2 2 Hottest 150 | . 100 . . . 119 150 150 Shots Fired 403 | . 96 . . . 42 198 67 Gun 61 | . 61 . . . . . . Cannon 342 | . 35 . . . 42 198 67 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 77 | . 35 . . . 20 22 . Thermal 312 | . 47 . . . 22 176 67 Explosive . | . . . . . . . . Electromagnetic 14 | . 14 . . . . . . Robot Hit Streak 12 | . 12 . . . 8 10 10 Robot Miss Streak 7 | . 7 . . . 2 4 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 167 | . 64 . . . 22 56 25 Core Hits 64 | . 19 . . . 10 22 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 5 . . . . . . Burn 2 | . 2 . . . . . . Blast 2 | . 2 . . . . . . Corrupt 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3749 | . 1000 4 . . 631 1439 675 Guns 563 | . 563 . . . . . . Cannons 3124 | . 424 . . . 586 1439 675 Explosions 45 | . . . . . 45 . . Melee . | . . . . . . . . Ramming 17 | . 13 4 . . . . . Kinetic 1024 | . 424 . . . 261 339 . Thermal 2555 | . 410 . . . 370 1100 675 Explosive . | . . . . . . . . Electromagnetic 153 | . 153 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 119 | . 30 . . . 22 62 5 Projectiles 114 | . 30 . . . 17 62 5 Explosions 5 | . . . . . 5 . . Melee . | . . . . . . . . Knockbacks 8 | . 2 . . . 4 2 . Impact . | . . . . . . . . Kinetic 7 | . 2 . . . 3 2 . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 4 | . 2 2 . . . . . Targets Rammed 4 | . 2 2 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 278 | . 108 . . . 278 56 115 Average Temperature 48 | . 21 . . . 110 24 30 Received Heat Transfer 528 | . 99 . . . 72 357 . Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 14 | . 3 . . . 1 4 6 Heat Transferred 4453 | . 1295 . . . 531 1628 999 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 786 | . 170 55 . . 309 786 620 Initial 382 | . . 55 . . . 200 382 Average 268 | . 80 55 . . 93 524 476 Maximum Alert Level 3 | . . . . . 1 3 2 Low Security (%) 53 | 100 100 100 . 100 85 . . Level 1 17 | . . . . . 14 38 26 Level 2 21 | . . . . . . 36 73 Level 3 7 | . . . . . . 24 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 4 . . . 2 . 3 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 7 | . 3 . . . 2 . 2 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 6 | . 1 . . . 1 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 17 . . . 13 22 13 Peak Tracking Total 7 | . 2 . . . 7 4 4 Tactical Retreats 5 | . . . . . 1 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 6 | . . . . . . 6 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 6 | . . . . . 1 4 1 Max in Single Turn 1 | . . . . . 1 1 1 Garrison Relay 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 14 | . 3 . 2 . 3 3 3 Terminals 9 | . 1 . . . 2 3 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 29 | . 7 . 2 . 7 4 9 Successful 15 | . 2 . 2 . 3 1 7 Failed 14 | . 5 . . . 4 3 2 Catastrophic 3 | . 2 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 20 | . 5 . 1 . 6 . 8 Terminals 24 | . 5 . . . 6 4 9 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 7 | . . . 2 . . 1 4 Record 1 | . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 Repair Station Index 1 | . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 Security Stations 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 5 | . . . . . 2 . 3 Terminals 5 | . . . . . 2 . 3 Assimilate 1 | . . . . . . . 1 Botnet 4 | . . . . . 2 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 8 | . 1 . . . 2 2 3 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . 12 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 9 | . . . . . . 9 . Machine Destruction 9 | . . . . . . 9 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 10 | . . . . . . . 10 Highest-Rated Ally 10 | . . . . . . . 10 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 2944 | 60 685 294 395 56 307 783 364 Spaces Moved 1941 | 34 315 167 245 36 182 629 333 Core 5 | 4 . . . . 1 . . Treads 826 | 30 315 167 245 36 . . 33 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1110 | . . . . . 181 629 300 Fastest Speed 50 | 50 160 160 160 160 50 50 50 Average Speed 96 | 151 160 160 160 160 51 50 59 Slowest Speed 400 | 160 160 160 160 160 400 50 225 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . 3 . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 3 53 53 61 25 20 67 46 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 29 | . . . . . 2 . 27 Terrain Destroyed 70 | . . . . . 36 . 34 Melee . | . . . . . . . . Projectile 44 | . . . . . 10 . 34 AOE 26 | . . . . . 26 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 2594 | 40 398 193 249 35 349 900 430 Wait 303 | . 22 25 . . 129 90 37 Move 1925 | 33 314 166 244 35 175 627 331 Hop 4 | . . . . . 3 . 1 Pick Up 18 | 1 6 . 1 . 4 2 4 Fast Attach 25 | 6 3 . . . 6 2 8 Attach 3 | . . . . . 1 2 . Detach . | . . . . . . . . Swap 6 | . . . 1 . 1 3 1 Drop 29 | . 2 . 3 . 8 7 9 Fire 266 | . 49 . . . 22 156 39 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . 2 2 . . . . . Escape Stasis 11 | . . . . . . 11 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 16) 388 | -10/Materials | Discovered new exit (range 16) 746 | -10/Materials | Entered Mines 896 | -10/Mines | Assembled infested the area 971 | -10/Mines | Learned location of Mines (-9) 1034 | -10/Mines | Discovered new exit (range 5) 1040 | -10/Mines | Entered Exiles 1079 | -10/Exiles | Met 8R-AWN 1106 | -10/Exiles | Met EX-HEX 1152 | -10/Exiles | Met EX-BIN 1175 | -10/Exiles | Aligned with FarCom system 1176 | -10/Exiles | Given EX-Vault access code 1213 | -10/Exiles | Opened EX-Vault 1228 | -10/Exiles | Found Flying Fortress v7 1318 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1361 | -10/Exiles | Met EX-DEC 1416 | -10/Exiles | Discovered new exit (range 14) 1435 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1435 | -10/Exiles | Entered Mines 1436 | -9/Mines | Learned location of Storage (-9) 1485 | -9/Mines | Discovered new exit (range 5) 1491 | -9/Mines | Entered Materials 1491 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1777 | -8/Materials | Discovered new exit (range 15) 1796 | -8/Materials | Identified exit to Garrison 1798 | -8/Materials | Entered Garrison 1859 | -8/Garrison | Discovered new exit (range 12) 1989 | -8/Garrison | Triggered checkpoint 2046 | -8/Garrison | Garrison Relay disabled 2084 | -8/Garrison | Triggered checkpoint 2100 | -8/Garrison | Triggered checkpoint 2104 | -8/Garrison | Triggered checkpoint 2196 | -8/Garrison | Discovered new exit (range 8) 2322 | -8/Garrison | Triggered checkpoint 2396 | -8/Garrison | Garrison Relay disabled 2432 | -8/Garrison | Build established: Scavenger-Mutant 2517 | -8/Garrison | Installed Relay Interface Framework 2525 | -8/Garrison | Learned Materials security intel 2534 | -8/Garrison | Discovered new exit (range 10) 2581 | -8/Garrison | Entered Materials 2747 | -8/Materials | Identified exit to Factory 2904 | -8/Materials | Garrison activated, responded to threat 2945 | -8/Materials | Self-destructed Last Messages --------------- 02849_ Technician 3a reveals location of hidden door. 02852_ Detecting nearby Garrison Access. 02854_ Connecting with Repair Station... 02859_ Dropped Flying Fortress v7. 02860_ Acquired Adv. Treads. 02869_ Dropped Imp. Propulsion Shielding. 02870_ Acquired Trap Scanner. 02904_ Y-45 Defender calls for garrison reinforcements. 02904_ ALERT: Activating Garrison Access M001. 02904_ Y-45 Defender destroyed. 02920_ Acquired Lgt. Treads. 02926_ Dropped Lgt. Nuclear Core. 02927_ Acquired Prototype Engine. 02927_ Identified Hvy. Ion Engine. 02927_ Adv. Treads broken. 02927_ Faulty integration triggers power surge. 02928_ Dropped Faulty Hvy. Ion Engine. 02930_ Acquired Lgt. Nuclear Core. 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""???????????????? | | ???????###### #?? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 60 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyInsulatedCutter Manual? 0 Play Time 00:48:43 Cumulative 47.4 hours Start 2025.04.13 @ 20:22:36 End 2025.04.14 @ 00:29:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5750327a-fd4e-494a-af4c-142cb8a30167