Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.14 @ 21:13:23 // Halloween2020/ForbiddenLore Player: Agave Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (3781) 3781 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2038) 2038 TOTAL SCORE: 9454 Bonus ------- High Alert Combat Kills 1006 Follower Combat Kills 1032 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 58/100 System Corruption 28% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Shock Maul > --- INVENTORY (4) ---- Improved Carbon-fiber Leg Enhanced Autogun Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Improved Targeting Computer Improved Targeting Computer Improved Power Shielding Improved Shield Generator Long-range Tractor Beam Drone Bay > --- WEAPON ----------- Arc Projector Improved EM Pulse Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Enhanced Optical Array ECM Suite Enhanced Autogun Flak Gun Shock Maul Katana [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Power Shielding Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Slots Evolved 6 | . . 2 2 . 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . 2 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 119 | 6 13 25 10 33 10 3 19 Power 12 | 1 2 2 2 3 . . 2 Engine 9 | 1 2 2 1 2 . . 1 Core 3 | . . . 1 1 . . 1 Reactor . | . . . . . . . . Propulsion 29 | 2 2 8 . 10 4 . 3 Treads 21 | 2 . 8 . 8 . . 3 Leg 7 | . 2 . . 2 3 . . Wheel 1 | . . . . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 3 2 4 5 3 . 5 Device 8 | . 1 . 3 1 . . 3 Storage 7 | 1 1 . 1 2 1 . 1 Processor 5 | . 1 2 . 1 . . 1 Hackware . | . . . . . . . . Protection 3 | . . . . 1 2 . . Artifact . | . . . . . . . . Weapon 55 | 2 6 13 4 15 3 3 9 Energy Gun 8 | . 3 2 . 2 . . 1 Energy Cannon 3 | . . . . 1 . . 2 Ballistic Gun 15 | 2 1 5 . 3 2 . 2 Ballistic Cannon 12 | . . 2 3 6 . . 1 Launcher 7 | . . 2 . 2 1 2 . Special Weapon 5 | . 2 2 1 . . . . Impact Weapon 2 | . . . . 1 . . 1 Slashing Weapon 3 | . . . . . . 1 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 . 5 . . . Parts Lost 36 | . 1 1 . 20 . 4 10 Power 1 | . . . . 1 . . . Propulsion 10 | . 1 . . 7 . . 2 Utility 14 | . . . . 5 . 3 6 Weapon 11 | . . 1 . 7 . 1 2 Highest Loss Streak 10 | . 1 1 . 10 . 4 7 Average Slot Usage (%) 94 | . 97 98 100 97 95 75 75 Engine 8 | . 14 11 9 7 . . 3 Core 1 | . . . . 1 7 4 2 Treads 15 | . 26 19 18 15 . . 3 Leg 1 | . 1 1 . 2 7 . . Wheel 1 | . . . . . 3 7 4 Device 3 | . 1 . 9 2 . . 17 Storage 18 | . 14 11 17 28 22 17 13 Processor 21 | . 10 33 27 19 23 20 10 Protection 2 | . . . . 2 14 12 3 Energy Gun 3 | . 11 2 . 2 . . 1 Ballistic Gun 6 | . 16 10 . 1 7 2 3 Ballistic Cannon 7 | . . 8 16 11 . . 2 Naked Turns 11 | . . . . . . . 11 Heaviest Build 62 | 10 23 30 52 61 58 62 48 Greatest Support 56 | 40 40 40 40 40 32 28 56 Greatest Overweight (x) 12 | . 2 1 1 2 2 2 12 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 20 | 6 10 10 16 20 20 20 8 Average Capacity 13 | 5 8 10 15 17 19 15 7 Most Carried 17 | 4 10 10 16 16 17 16 8 Average Carried 10 | 1 7 9 14 12 14 12 6 Final Capacity 20 | 6 10 10 16 16 20 8 4 Final Carried 16 | 1 10 10 16 16 15 8 3 Class Distribution -------------------- 81% | Mutant 18% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Was Fac Matter Collected 3289 | 239 313 588 292 1095 315 . 447 Remotely 406 | . . . . . . . 406 Salvage Created 3693 | . 521 793 292 1303 299 . 485 Parts 219 | . 41 62 23 56 16 . 21 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 3 | . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Combat Hostiles Destroyed 87 | . 13 21 7 33 5 . 8 Melee 1 | . . . . . . . 1 Guns 37 | . 11 14 . 6 4 . 2 Cannons 34 | . . 4 7 19 . . 4 AOE 11 | . 2 3 . 5 1 . . Classes Destroyed 16 | . 5 3 1 4 1 . 2 Worker 5 | . 2 . . 3 . . . Builder 5 | . 1 1 2 . 1 . . Tunneler 1 | . . . . . . . 1 Hauler 1 | . . 1 . . . . . Recycler 4 | . . 1 1 . . . 2 Mechanic 1 | . . . . 1 . . . Operator 1 | . . . . . 1 . . Watcher 10 | . 2 5 1 1 1 . . Swarmer 20 | . 4 11 3 . . . 2 Grunt 43 | . 9 4 2 21 3 . 4 Brawler 2 | . . . . 1 1 . . Duelist 5 | . . . . 5 . . . Protector 2 | . . . . 2 . . . Sentry 11 | . . 6 1 4 . . . Hunter 3 | . . . 1 . 1 . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 8 | . 4 8 4 6 6 . 4 Combat Bots Only 5 | . 4 4 3 5 4 . 2 Max Kills in Single Turn 3 | . 2 3 1 3 1 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . 2 3 . 2 1 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Damage Taken 7297 | . 652 801 278 3070 534 220 1742 Core 1533 | . 198 102 64 464 110 50 545 Absorbed by Shields 292 | . . . . . . . 292 Core Remaining (%) 49 | 100 20 74 . 4 . . . Volleys Fired 270 | . 56 63 22 86 14 1 28 Largest 2 | . 2 2 2 2 2 2 2 Hottest 144 | . 100 86 144 99 64 78 124 Shots Fired 505 | . 105 122 44 160 28 2 44 Gun 255 | . 98 74 . 37 23 . 23 Cannon 222 | . . 41 42 118 . . 21 Launcher 15 | . . 3 . 5 5 2 . Special 13 | . 7 4 2 . . . . Kinetic 391 | . 69 99 42 124 23 . 34 Thermal 26 | . 7 17 2 . . . . Explosive 7 | . . 3 . 2 . 2 . Electromagnetic 81 | . 29 3 . 34 5 . 10 Robot Hit Streak 31 | . 7 26 14 31 10 2 8 Robot Miss Streak 6 | . 2 3 6 3 4 . 5 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 3 . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 377 | . 59 83 33 135 26 2 39 Core Hits 235 | . 26 38 29 90 25 1 26 Critical Hits 3 | . 1 1 . 1 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . 1 1 . 1 . . . Melee Attacks 40 | . . . . . . 9 31 Impact 13 | . . . . . . . 13 Slashing 27 | . . . . . . 9 18 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9408 | . 1091 1444 461 4193 937 336 946 Guns 2821 | . 777 853 . 576 362 . 253 Cannons 3612 | . . 395 461 2331 . . 425 Explosions 2746 | . 314 196 . 1286 575 336 39 Melee 229 | . . . . . . . 229 Ramming . | . . . . . . . . Kinetic 5279 | . 501 1112 461 2250 362 . 593 Thermal 728 | . 148 115 . 353 73 . 39 Explosive 1616 | . 166 196 . 769 149 336 . Electromagnetic 1556 | . 276 21 . 821 353 . 85 Impact 229 | . . . . . . . 229 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 28 | . . . . 1 2 21 28 Average Corruption 16 | . . . . 1 1 10 24 Corruption Purged . | . . . . . . . . Effects 101 | . . . . 1 5 7 88 Message Errors 10 | . . . . 1 2 1 6 Matter Fused 13 | . . . . . . . 13 Heat Flow Errors 10 | . . . . . . 3 7 Energy Discharges 9 | . . . . . 1 . 8 Data Loss (minor) 12 | . . . . . . 3 9 Misfires 1 | . . . . . . . 1 Alerts 2 | . . . . . . . 2 Misdirections 15 | . . . . . . . 15 Targeting Errors 24 | . . . . . 2 . 22 Weapon Failures 5 | . . . . . . . 5 Overload Shots . | . . . . . . . . Overflow Damage 218 | . 106 . . 31 30 . 51 Projectiles 9 | . . . . 9 . . . Explosions 158 | . 106 . . 22 30 . . Melee 51 | . . . . . . . 51 Knockbacks 45 | . . . 13 28 . . 4 Impact 1 | . . . . . . . 1 Kinetic 37 | . . . 11 24 . . 2 Secondary 7 | . . . 2 4 . . 1 Self-Inflicted Damage 418 | . 130 . . 107 181 . . Shots 14 | . 3 . . 5 6 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 341 | . 64 63 60 341 33 182 179 Average Temperature 61 | . 20 15 21 101 16 84 38 Received Heat Transfer 2118 | . 231 210 27 1371 153 . 126 Effects 1 | . . . . 1 . . . Matter Decay 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Fried 2 | . . . . 1 1 . . Impact Corruptions 4 | . . . . 1 . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 946 | . 150 296 . 400 50 . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . 3 . . 3 . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Peak Influence 1441 | . 198 594 434 1441 1008 357 240 Initial 655 | . . 57 227 61 655 329 223 Average 432 | . 79 381 278 788 829 338 149 Maximum Alert Level 4 | . . 2 2 4 3 1 1 Low Security (%) 31 | 100 100 7 3 22 . . 56 Level 1 32 | . . 44 93 13 . 100 43 Level 2 14 | . . 47 2 3 29 . . Level 3 8 | . . . . 12 70 . . Level 4 12 | . . . . 46 . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 29 | . 3 3 1 15 3 . 4 Investigation 7 | . 2 1 . 4 . . . Extermination 2 | . . . . . 1 . 1 Reinforcement 12 | . 1 2 1 4 1 . 3 Assault 6 | . . . . 5 1 . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Distress Signals 8 | . 1 2 2 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 185 | . 25 34 12 77 10 6 21 Peak Tracking Total 10 | . 6 4 4 10 4 6 6 Tactical Retreats 14 | . 2 2 . 5 . 1 4 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Traps Triggered 13 | . 2 1 . 5 1 . 4 Indirectly 2 | . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Was Fac Machines Disabled 21 | . 1 . 1 4 15 . . Max in Single Turn 10 | . 1 . 1 1 10 . . Garrison Access 2 | . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Machines Accessed 26 | . 6 5 3 6 2 . 4 Terminals 19 | . 6 4 2 4 2 . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 4 | . . 1 1 1 . . 1 Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 70 | . 18 16 10 14 8 . 4 Successful 41 | . 8 13 7 9 3 . 1 Failed 29 | . 10 3 3 5 5 . 3 Catastrophic 4 | . 1 . . 2 1 . . Database Lockouts . | . . . . . . . . Manual 38 | . 12 11 4 5 5 . 1 Terminals 55 | . 18 14 6 8 8 . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 11 | . . 2 4 4 . . 1 Recycling Units 2 | . . . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 16 | . 4 6 2 2 2 . . Record 4 | . . 2 1 . 1 . . Part Schematic 2 | . . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 2 | . . . . 2 . . . Emergency Access Points 1 | . 1 . . . . . . Investigation Status 2 | . . 2 . . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 3 | . 2 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . 2 2 4 . . . Scan Component 5 | . . 1 2 2 . . . Repair 3 | . . 1 . 2 . . . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 15 | . 4 5 3 2 1 . . Terminals 15 | . 4 5 3 2 1 . . Track 7 | . 1 3 2 1 . . . Botnet 8 | . 3 2 1 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 6 4 3 5 2 . 2 Full Trace Events 2 | . . . . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 1 . 2 . . . Time 115 | . . 26 . 89 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . Machine Destruction 1 | . . . . 1 . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Total Allies 3 | . . . . 3 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 123 | . . . . 123 . . . Highest-Rated Ally 99 | . . . . 99 . . . Total Orders . | . . . . . . . . Ally Attacks 79 | . . . . 79 . . . Total Damage 3386 | . . . . 3386 . . . Kills 39 | . . . . 39 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Was Fac Turns Passed 7658 | 66 1193 1813 832 2044 564 219 927 Spaces Moved 3616 | 36 611 813 372 776 347 170 491 Core 40 | 3 . . . . . . 37 Treads 2526 | 33 572 764 372 685 . . 100 Legs 340 | . 39 49 . 91 161 . . Wheels 710 | . . . . . 186 170 354 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 150 150 160 180 110 100 50 Average Speed 157 | 150 159 161 179 180 141 111 123 Slowest Speed 650 | 160 180 180 180 200 185 120 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . . . . . 1 1 Exploration Rate (%) 44 | 5 71 51 32 81 8 98 13 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 34 | . 5 . 2 . . 9 18 Terrain Destroyed 267 | . 53 20 6 39 90 33 26 Melee 27 | . . . . . . 9 18 Projectile 18 | . 5 . 6 5 . . 2 AOE 222 | . 48 20 . 34 90 24 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Doors Sealed 3 | . . 3 . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Total 4996 | 48 712 1188 491 1260 398 183 716 Wait 787 | . 11 261 62 325 10 . 118 Move 3609 | 35 610 812 371 775 347 169 490 Hop . | . . . . . . . . Pick Up 98 | 7 15 11 16 30 10 1 8 Fast Attach 9 | . 2 2 . . . . 5 Attach 51 | 6 2 4 3 21 6 1 8 Detach 1 | . . . 1 . . . . Swap 59 | . 9 19 7 12 4 2 6 Drop 55 | . 7 16 9 11 7 . 5 Fire 270 | . 56 63 22 86 14 1 28 Melee 40 | . . . . . . 9 31 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 17 | . . . . . . . 17 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 5) 577 | -10/Materials | Discovered new exit (range 15) 874 | -10/Materials | Discovered new exit (range 15) 1188 | -10/Materials | Core integrity fell below 50% 1260 | -10/Materials | Entered another Materials area 1260 | -9/Materials | Evolved 2 slots: Utility x2 1310 | -9/Materials | Discovered new exit (range 16) 2324 | -9/Materials | Repaired Lgt. Treads 2949 | -9/Materials | Discovered new exit (range 6) 3073 | -9/Materials | Entered another Materials area 3073 | -8/Materials | Evolved 2 slots: Utility x2 3509 | -8/Materials | Discovered new exit (range 15) 3584 | -8/Materials | Discovered new exit (range 16) 3905 | -8/Materials | Entered Storage 4278 | -8/Storage | Met 01-MTF 4632 | -8/Storage | Garrison activated, responded to threat 4648 | -8/Storage | Build established: Hauler-Mutant 4705 | -8/Storage | First assault squad dispatched 5217 | -8/Storage | Repaired Assault Cannon 5261 | -8/Storage | Core integrity fell below 50% 5269 | -8/Storage | Repaired Hvy. Ion Engine 5389 | -8/Storage | Build established: Mutant 5623 | -8/Storage | Core integrity fell below 20% 5670 | -8/Storage | Lost 10 parts (1p3n1u5w) 5912 | -8/Storage | Discovered new exit (range 16) 5948 | -8/Storage | Lost 3 parts (1n1u1w) 5949 | -8/Storage | Entered Factory 5949 | -7/Factory | Evolved 2 slots: Utility x2 6270 | -7/Factory | Build established: Hauler-Mutant 6349 | -7/Factory | First assault squad dispatched 6513 | -7/Factory | Sucked down chute 6513 | -7/Factory | Entered Waste 6523 | -7/Waste | Spotted C-40 Crusher 6528 | -7/Waste | EMP discharged 6530 | -7/Waste | Spotted C-40 Crusher 6542 | -7/Waste | Spotted C-40 Crusher 6564 | -7/Waste | Spotted C-40 Crusher 6566 | -7/Waste | Spotted C-40 Crusher 6575 | -7/Waste | Spotted C-40 Crusher 6628 | -7/Waste | EMP discharged 6628 | -7/Waste | System corruption reached 10% 6650 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6653 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6655 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6672 | -7/Waste | Crushed by falling debris 6703 | -7/Waste | Lost 4 parts (3u1w) 6720 | -7/Waste | Discovered new exit (range 12) 6728 | -7/Waste | EMP discharged 6732 | -7/Waste | Entered Factory 6952 | -7/Factory | Build established: Mutant 7165 | -7/Factory | Crushed by falling debris 7601 | -7/Factory | Lost 7 parts (2n4u1w) 7610 | -7/Factory | Released all parts (4) 7615 | -7/Factory | Core integrity fell below 50% 7652 | -7/Factory | Core integrity fell below 20% 7659 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07610_ Released Adv. Assault Cannon. 07612_ System corrupted: Energy discharge (-34). 07629_ System corrupted: Component data lost. 07630_ System corrupted: Shock Maul targeting data glitched. 07638_ Destroyed VTOL Module. 07638_ S-27 Virus system corrupted by crushing effect. 07643_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 07643_ System corrupted: Shock Maul targeting data glitched. 07643_ Destroyed VTOL Module. 07643_ S-27 Virus system corrupted by crushing effect. 07644_ S-27 Virus system terminally corrupted. 07647_ System corrupted: Component data lost. 07648_ Destroyed Gravmag System. 07648_ P-60 Hacker system corrupted by crushing effect. 07650_ Subcomponent Replicator disabled. 07651_ System corrupted: Shock Maul targeting data glitched. 07651_ P-60 Hacker knocked back. 07653_ Acquired 23 matter. 07654_ G-47 Trooper destroyed. 07656_ Acquired 5 matter. 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""????????? | | ????????????????????????# #?????????? ""?" ?#???? | | ???????????????#????????# #??#######?? """" #???? | | ???????????????# ????## ####""" # #???? | | ???????????????# "" ### ! """""######### | | ???????????????# "T = ! = [% | | ???????????????# ### %* %=%* * %=* " | | ???????????????# !????###### ! * [ != # | | ???????????????#??????????# " = # | | ??????????????????????????##" % ########### | | ??????????????????????????? "[ ! #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 450 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: EM 15 Core Shielding 20 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 20 Recoil Reduction 4 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Hacked Imp. Sensor Array | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Use The Force Challenges ------------ None Game ------ Seed UtilityPulseFlamer Manual? 0 Play Time 02:58:43 Cumulative 54.5 hours Start 2020.11.14 @ 10:35:37 End 2020.11.14 @ 21:13:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80aff3ba-0bbf-46d1-a841-0367410d6b09