Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.25 @ 05:25:32 Player: leiavoia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (283) 1415 Value Destroyed (12821) 12821 Prototype IDs (76) 1520 Alien Tech Used (0) 0 Bonus (14917) 14917 TOTAL SCORE: 40573 Bonus ------- High Alert Combat Kills 2229 Follower Combat Kills 3000 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Warlord at Command 2000 Win 3000 Friendly Fire -4512 Cogmind --------- Core Integrity 1459/1600 Matter 286/550 Energy 579/600 System Corruption 8% Temperature Cool (19) Movement Treading (155) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (11) ----- Advanced Heat Sink Huge Storage Unit Matter Compressor Spectral Analyzer Advanced Targeting Computer Experimental Core Analyzer Layered Heavy Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (6) ------- Neutron Cannon Enhanced Nova Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hellfire Missile Launcher > --- INVENTORY (25) --- Antimatter Reactor Antimatter Reactor Micro Antimatter Reactor Vortex Chain Reactor Advanced Heavy Treads Centrium Heavy Treads Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Experimental Energy Well (600) Improved Trap Scanner Matter Filter Improved Weapon Cycler Centrium Light Armor Plating Advanced Hardlight Generator Advanced Force Field Trap Reconfigurator Enhanced Nova Cannon Multirail Linear Accelerator Linear Accelerator Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Experimental Energy Well Improved Trap Scanner Spectral Analyzer Advanced Targeting Computer Experimental Core Analyzer Layered Heavy Armor Plating Advanced Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Neutron Cannon Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Micro Antimatter Reactor Vortex Chain Reactor Advanced Heavy Treads Centrium Heavy Treads Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Matter Compressor Matter Filter Improved Weapon Cycler Layered Heavy Armor Plating Centrium Light Armor Plating Advanced Hardlight Generator Advanced Force Field Advanced Hacking Suite Advanced Hacking Suite Linear Accelerator Linear Accelerator Hellfire Missile Launcher [Rating: 207] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Trap Scanner Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Advanced Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Tri-rail Accelerator Launcher Hellfire Missile Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Slots Evolved 18 | . . 2 . . . 2 . 2 . . . . 2 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Utility 9 | . . 1 . . . 1 . 1 . . . . 2 1 . . . . . . . . . 1 1 1 . Weapon 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . Parts Attached 400 | 1 13 15 . 4 5 19 21 27 17 13 2 16 27 54 5 2 16 7 11 29 7 2 8 16 23 26 14 Power 17 | . 1 1 . . . 1 . 1 1 . . 1 . 2 1 . . 1 2 2 2 . . . 1 . . Engine 5 | . 1 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . . 1 . 2 1 . . . 1 2 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . 1 . . Propulsion 71 | . 10 4 . 3 3 3 5 6 2 2 . 3 5 8 1 1 1 . 1 7 2 . . 1 . 3 . Treads 36 | . 5 3 . . 3 3 5 1 2 2 . . . 1 . 1 . . 1 3 2 . . 1 . 3 . Leg 3 | . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Wheel 32 | . 5 . . 3 . . . 5 . . . 2 5 6 1 . 1 . . 4 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 186 | 1 1 4 . 1 . 9 6 11 10 5 . 7 17 29 1 1 9 1 5 11 2 1 4 7 15 20 8 Device 111 | 1 . . . . . 6 4 6 5 4 . 6 8 14 1 1 4 1 4 8 1 1 2 3 8 19 4 Storage 8 | . 1 . . . . . . . . . . . . 1 . . 1 . . 1 . . 1 1 1 . 1 Processor 11 | . . 1 . . . . . . 1 . . . 2 . . . 2 . . 1 . . . 3 1 . . Hackware 15 | . . . . . . . 1 . . . . . 3 6 . . . . . . . . . . 2 1 2 Protection 41 | . . 3 . 1 . 3 1 5 4 1 . 1 4 8 . . 2 . 1 1 1 . 1 . 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 126 | . 1 6 . . 2 6 10 9 4 6 2 5 5 15 2 . 6 5 3 9 1 1 4 8 7 3 6 Energy Gun 18 | . . . . . . . 5 1 . 2 1 . 1 1 . . 2 1 1 . . . . 1 1 1 . Energy Cannon 11 | . . 2 . . . 1 . 1 . . . . . 1 . . . . . . 1 . . 2 . 1 2 Ballistic Gun 30 | . 1 3 . . . 4 4 3 . 1 1 . 1 3 . . . 2 . . . . 1 . 3 . 3 Ballistic Cannon 26 | . . . . . 1 . . 1 . 1 . 3 1 4 . . . . 1 7 . . 2 4 1 . . Launcher 18 | . . 1 . . 1 . . 1 3 1 . 1 . 2 . . . . . 2 . . 1 1 2 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 15 | . . . . . . 1 1 2 1 1 . 1 2 4 1 . 1 . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . . 1 . 2 2 1 . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 2 . . . . 2 2 . . . . . 2 . . 6 . . 1 2 . 1 3 3 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Parts Lost 57 | . . 3 . . . 4 . 3 4 2 . 5 1 16 2 . 4 3 . 1 . . 1 . 4 3 1 Power 6 | . . 1 . . . . . . . . . . . 2 1 . . 1 . . . . . . 1 . . Propulsion 16 | . . 1 . . . 1 . 2 2 . . 2 . 5 1 . 1 . . 1 . . . . . . . Utility 19 | . . . . . . 1 . . 1 1 . 1 1 7 . . 2 2 . . . . . . 1 1 1 Weapon 16 | . . 1 . . . 2 . 1 1 1 . 2 . 2 . . 1 . . . . . 1 . 2 2 . Highest Loss Streak 4 | . . 3 . . . 3 . 2 2 1 . 3 1 3 1 . 4 3 . 1 . . 1 . 2 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 98 100 99 100 98 99 96 82 78 61 74 91 86 81 82 87 81 73 82 92 81 78 84 83 81 83 Engine 4 | . 14 10 11 11 11 8 9 7 6 7 7 5 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 6 4 4 5 5 2 5 5 4 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 5 4 5 10 10 9 8 8 8 Treads 13 | . 11 10 33 29 33 26 27 4 7 10 7 2 . 2 5 5 5 5 5 7 10 15 15 14 13 12 12 Wheel 7 | . 14 16 . 3 . . . 22 14 7 7 10 25 19 10 11 10 11 10 11 12 . . . . . . Device 9 | . 14 1 . . . 12 8 11 10 5 7 12 12 7 11 11 10 7 13 12 15 17 20 18 11 13 10 Storage 8 | . 14 11 11 11 11 9 9 7 7 7 7 7 6 5 5 5 7 11 7 9 10 8 5 9 8 8 7 Processor 10 | . . 10 11 11 11 9 9 7 14 15 15 15 16 10 5 5 12 11 7 7 10 10 10 9 16 12 12 Hackware 3 | . . . . . . . 8 7 . . . . 5 18 11 11 4 . . . . . . . . 2 5 Protection 5 | . . 9 11 10 11 5 . 3 4 7 7 1 2 1 11 11 8 8 5 5 5 3 . 4 4 4 4 Energy Gun 2 | . 14 2 . . . . 12 12 . 5 . 2 . . . . 4 7 2 . . . . . 1 2 . Energy Cannon 3 | . . 2 11 11 11 8 2 . . . . . . . . . . . . . 5 3 . 4 2 4 11 Ballistic Gun 5 | . 14 14 11 11 2 7 11 2 . 7 . . 1 1 . . . 4 1 . . . . 4 9 11 11 Ballistic Cannon 3 | . . . . . 6 7 . . 5 . . 8 6 4 5 5 . . 3 8 10 10 9 8 4 . . Impact Weapon 1 | . . . . . . 3 1 5 5 1 . 2 3 2 . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 4 5 9 2 4 5 . 1 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 212 | 12 94 102 102 102 106 111 105 126 119 121 110 127 129 133 133 120 122 120 161 167 170 168 163 189 202 198 212 Greatest Support 240 | 20 40 60 60 60 60 60 60 54 44 16 16 26 54 64 56 56 56 56 70 116 230 230 230 230 230 240 235 Greatest Overweight (x) 11 | . 5 3 1 3 1 1 1 3 6 7 6 11 3 4 4 2 2 2 2 5 3 . . . . 1 . Average Overweight (x) 1 | . 1 2 1 1 1 1 1 2 2 6 6 6 2 1 2 2 1 2 1 3 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 Average Carried 24 | 6 13 24 24 24 24 24 24 24 24 24 25 24 24 24 24 25 24 21 24 24 24 24 24 24 24 23 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 25 25 25 25 24 25 25 25 25 21 25 25 22 22 25 24 25 25 22 25 25 25 24 Class Distribution -------------------- 31% | Scavenger-Mutant 11% | Mutant 9% | Scavenger-Skirmisher 9% | Scavenger-Assassin 7% | Hacker-Mutant 4% | Scavenger-Tank 4% | Assassin 4% | Hacker-Assassin 3% | Commander-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Assassin | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Assassin | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Assassin | -6/Proximity Caves Scavenger-Assassin | -6/Factory Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Assassin | -4/Factory Assassin | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Skirmisher | -4/Archives Scavenger-Mutant | -4/Hub_04(d) Scavenger-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Mutant | -1/Access Skirmisher | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Matter Collected 10854 | 213 178 297 124 . 138 266 734 322 537 315 . 656 616 1067 462 460 . 334 168 622 257 118 101 659 947 875 388 Remotely 1593 | . . . . . . . . . 111 . . 530 . 51 . 183 . . . . . . . . 330 388 . Salvage Created 12723 | 95 217 471 325 . 153 439 819 347 323 158 . 1069 484 754 178 244 112 508 203 1159 48 . 93 59 1009 2370 1086 Parts 559 | 5 21 39 29 . 9 20 50 17 16 1 . 5 17 32 15 . 2 19 8 39 2 . 2 5 30 122 54 Haulers Intercepted 10 | . 1 2 . . . . 4 . . . . . . 2 . . . . . . . . . 1 . . . Recyclers Shooed 7 | . . 1 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 138 | . . . . . . . . . 17 2 . 6 . . 20 . 72 21 . . . . . . . . . Prevented 16 | . . . . . . . . . . 3 . . . . . . 11 2 . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Combat Hostiles Destroyed 212 | . 5 11 6 . 4 9 15 10 16 2 . 6 5 22 8 1 2 10 . 12 2 . 1 . 24 30 11 Guns 92 | . 5 7 1 . . 4 15 9 . 2 . . 2 1 . . 1 10 . . . . . . 9 19 7 Cannons 70 | . . . 2 . 2 5 . . 9 . . 5 3 14 8 1 . . . 6 2 . 1 . 6 3 3 AOE 49 | . . 4 3 . 2 . . 1 7 . . 1 . 7 . . . . . 6 . . . . 9 8 1 Classes Destroyed 24 | 2 4 4 1 . 1 . 1 3 1 2 . . . . 1 . . . . 1 . . . . 3 . . Worker 10 | . . . 2 . . . 1 . . . . . 1 . . . . . 1 2 . . . . . 1 2 Builder 7 | . . 3 . . . . . . . . . . 1 1 . . . . . 1 . . . . . 1 . Tunneler 6 | 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 2 . . . . 4 . . . . . . 2 . . . . . . . . . 1 . . . Recycler 16 | 1 . . 1 . . 1 . . . . . . 2 . . . . . 1 5 . . . . . 4 1 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Mechanic 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 5 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . Watcher 11 | . 2 . . . . . 2 . . . . . 1 1 . . . . . . . . . . 1 3 1 Swarmer 56 | . 3 3 6 . . . 4 . 11 . . . . 8 6 . . 4 . . . . . . 7 3 1 Grunt 69 | . 2 4 . . 3 8 5 5 3 . . 6 3 6 . . . 5 . 6 . . . . 7 4 2 Brawler 3 | . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . Duelist 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 22 | . . 3 . . . 1 6 . 1 1 . . . 1 1 1 . 1 1 3 . . 1 . 1 . . Demolisher 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . 1 . . . . . . . . 2 . . . . . 1 . . . . . 4 2 Programmer 32 | . . . . . . . . 2 . . . . 1 5 . . 2 . . . . . . . . 18 4 Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Decomposer 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 13 | 1 6 9 3 . 3 6 5 4 4 1 . 4 4 5 4 1 2 9 2 6 2 . 1 1 13 10 5 Combat Bots Only 12 | . 5 5 3 . 3 5 4 4 4 1 . 4 3 5 4 1 2 9 . 4 2 . 1 . 12 7 4 Max Kills in Single Turn 4 | 1 1 4 3 . 1 2 2 1 2 1 . 1 2 3 1 1 1 2 1 3 1 . 1 1 3 3 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Exploded 3 | . . 2 3 . 1 . . 1 2 . . 1 . 3 . . . . . 2 . . . . 3 3 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 01-MTF (-8/Storage) A7 (-4/Cetus) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Damage Taken 18954 | . 323 773 99 . 175 1041 669 1253 807 318 . 1042 214 2646 543 153 776 893 . 430 151 99 711 . 2989 1858 991 Core 1872 | . 63 81 46 . 20 76 20 158 80 16 . 209 20 266 29 28 131 43 . 12 23 . 9 . 401 127 14 Absorbed by Shields 1399 | . . . . . . . . . . . . . . . . . 119 . . 180 69 30 219 . 750 . 32 Reduced by Siege Mode 355 | . . . . . . . . . . . . . . . . . . . . . . . . . 286 44 25 Regen/Repaired (Parts) 461 | . . . . . . 214 . . . . . . . 247 . . . . . . . . . . . . . Core Remaining (%) 78 | 100 74 . . . 63 . 82 . . . . 33 97 . . . . 50 . . . . 96 100 72 . 91 Volleys Fired 743 | 4 19 35 26 . 9 37 60 41 24 12 . 32 18 92 20 11 2 25 7 39 10 7 16 20 35 110 32 Largest 6 | 2 2 2 2 . 2 3 3 3 2 3 . 2 2 2 2 1 2 3 1 2 3 3 2 4 5 6 5 Hottest 410 | 70 73 91 91 . 116 144 164 122 93 150 . 121 88 150 95 60 64 97 60 118 208 208 118 252 287 295 410 Shots Fired 1488 | 8 37 69 49 . 15 78 157 78 26 33 . 52 32 124 26 12 4 53 7 67 24 17 30 27 112 254 97 Gun 762 | 8 37 59 23 . . 31 145 71 . 27 . 10 13 25 4 . 4 53 1 . . . . 2 52 153 44 Cannon 665 | . . 3 26 . 12 47 12 1 19 5 . 41 19 96 22 12 . . 6 57 24 17 28 25 50 96 47 Launcher 61 | . . 7 . . 3 . . 6 7 1 . 1 . 3 . . . . . 10 . . 2 . 10 5 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 901 | 4 19 49 23 . 3 52 72 19 19 18 . 42 32 100 26 12 . 20 6 57 20 14 28 7 84 131 44 Thermal 481 | 4 18 13 26 . 9 26 85 45 . 14 . 9 . 21 . . 2 20 1 . 4 3 . 20 16 98 47 Explosive 51 | . . 7 . . 3 . . 6 7 1 . 1 . 3 . . . . . . . . 2 . 10 5 6 Electromagnetic 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Entropic 47 | . . . . . . . . . . . . . . . . . 2 13 . 10 . . . . 2 20 . Robot Hit Streak 23 | 4 11 11 8 . 1 5 10 11 5 7 . 11 6 8 13 10 11 12 7 13 9 12 8 4 23 11 16 Robot Miss Streak 9 | 1 4 3 2 . 3 6 8 7 9 2 . 5 9 8 4 1 1 1 2 2 1 2 5 2 3 2 1 Penetration Max 2 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . . 1 1 2 Secondary Targets 8 | . . . . . . . 1 1 . . . . . . . . . 4 . . . . . . 1 1 . Max Gunslinging Chain 2 | . . . . . . . 1 1 . . . . . . . . . 2 . . . . . . 1 1 . Shots Hit Robots 889 | 5 18 42 31 . 4 47 113 31 19 23 . 53 26 74 17 12 3 38 6 52 20 13 12 5 66 112 47 Core Hits 607 | 3 10 26 14 . 9 31 87 37 21 10 . 29 23 49 13 6 3 16 4 45 8 4 5 2 54 67 31 Critical Kills 28 | . . . . . 1 . . . . . . 2 . . . . . 1 . . . . . . 4 11 9 Critical Parts Destroyed 30 | . . . . . 1 . . . . 1 . 2 . 5 . . . . . . . . . . 1 14 6 Critical Strikes 93 | 1 2 1 . . 2 . 6 1 1 1 . 4 . 6 1 . 1 3 . 10 2 1 1 1 7 25 16 Burn 14 | 1 2 1 . . . . 6 1 . . . . . . . . 1 2 . . . . . . . . . Destroy 55 | . . . . . 2 . . . . . . . . 5 . . . 1 . . . . . 1 6 24 16 Blast 17 | . . . . . . . . . 1 . . . . 1 1 . . . . 9 2 1 1 . 1 . . Smash 5 | . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 210 | . . . . . . 7 3 36 5 2 . 11 12 56 6 29 11 4 11 11 . . 6 . . . . Impact 139 | . . . . . . 7 3 36 5 2 . 11 12 56 . . 7 . . . . . . . . . . Slashing 71 | . . . . . . . . . . . . . . . 6 29 4 4 11 11 . . 6 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . 1 2 . . 2 1 . 4 . . 2 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41560 | 52 257 1130 846 . 312 1088 2297 951 1524 808 . 3225 1298 4667 863 977 112 1022 504 5789 834 400 439 234 4695 5493 1743 Guns 10505 | 52 257 579 223 . . 534 2149 683 . 313 . 108 165 126 15 . 112 1022 . . . . . 49 1084 2764 270 Cannons 14803 | . . 22 391 . 101 554 123 . 632 85 . 1595 836 2855 835 347 . . 260 1388 791 400 385 185 1107 1117 794 Explosions 12552 | . . 529 224 . 211 . . 268 726 120 . 137 . 1511 . . . . . 4107 . . 16 . 2504 1609 590 Melee 3481 | . . . . . . . . . 166 290 . 1385 297 175 . 630 . . 244 294 . . . . . . . Ramming 219 | . . . 8 . . . 25 . . . . . . . 13 . . . . . 43 . 38 . . 3 89 Kinetic 18269 | 14 137 477 223 . 40 738 1266 311 632 242 . 1595 1001 2767 850 347 . 303 260 1388 640 361 385 196 1815 2011 270 Thermal 7570 | 38 120 124 615 . 61 350 1006 296 . 156 . 108 . 667 . . 61 320 . 652 151 39 . 38 436 1538 794 Explosive 7261 | . . 529 . . 211 . . 268 726 120 . 137 . 1032 . . . . . . . . 16 . 2444 1188 590 Electromagnetic 102 | . . . . . . . . 76 . . . . . 26 . . . . . . . . . . . . . Impact 2313 | . . . . . . . . . 166 290 . 1385 297 175 . . . . . . . . . . . . . Slashing 1168 | . . . . . . . . . . . . . . . . 630 . . 244 294 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4658 | . . . . . . . . . . . . . . . . . 51 399 . 3455 . . . . . 753 . Highest Corruption 20 | . . . . . . . . 9 9 9 9 9 4 20 20 20 20 2 . . . . 8 . . 7 8 Average Corruption 8 | . . . . . . . . 8 9 9 9 9 4 8 20 20 14 2 . . . . 1 . . 3 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Effects 306 | . . . . . . . . 16 25 34 5 33 11 50 38 29 2 6 . . . . 1 . . 34 22 Message Errors 71 | . . . . . . . . 3 6 4 2 10 3 14 9 7 . 1 . . . . . . . 5 7 Matter Fused 70 | . . . . . . . . 4 7 8 . 9 3 7 7 8 . 2 . . . . 1 . . 9 5 Heat Flow Errors 29 | . . . . . . . . 1 2 2 1 . 1 9 3 3 1 . . . . . . . . 4 2 Energy Discharges 38 | . . . . . . . . 2 3 7 1 4 2 7 2 2 1 2 . . . . . . . 2 3 Parts Rejected 7 | . . . . . . . . 1 3 1 . . . . . . . . . . . . . . . 2 . Data Loss (minor) 39 | . . . . . . . . 2 2 4 . 6 1 6 4 7 . 1 . . . . . . . 5 1 Data Loss (major) 21 | . . . . . . . . . 1 2 1 2 . 3 5 1 . . . . . . . . . 4 2 Misfires 15 | . . . . . . . . 1 1 2 . 2 1 . 4 1 . . . . . . . . . 1 2 Alerts 5 | . . . . . . . . 1 . 3 . . . 1 . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . Weapon Failures 8 | . . . . . . . . 1 . 1 . . . 1 3 . . . . . . . . . . 2 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 2813 | . . . 71 . . . . . 242 250 . 754 110 345 11 478 . . 80 82 19 . . 11 76 164 120 Projectiles 592 | . . . 13 . . . . . 24 . . 113 . 108 11 14 . . . 49 . . . 11 64 84 101 Explosions 501 | . . . 58 . . . . . 63 . . . . 237 . . . . . 33 . . . . 12 80 18 Melee 1720 | . . . . . . . . . 155 250 . 641 110 . . 464 . . 80 . 19 . . . . . 1 Knockbacks 71 | . . . . . 1 4 . . 1 . . 21 8 18 2 . . . . 4 2 . . 2 7 . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 64 | . . . . . 1 3 . . 1 . . 19 8 16 2 . . . . 4 2 . . 1 7 . . Secondary 6 | . . . . . . 1 . . . . . 2 . 2 . . . . . . . . . 1 . . . Self-Inflicted Damage 1354 | . . 127 46 . . . . 214 146 44 . 33 . 379 6 . . . . . . . 21 . 216 122 . Shots 25 | . . 4 1 . . . . 3 6 1 . 1 . 4 . . . . . . . . . . 3 2 . Rammed 11 | . . . 2 . . . 3 . . . . . . . 1 . . . . . 1 . 1 . . 1 2 Targets Rammed 11 | . . . 2 . . . 3 . . . . . . . 1 . . . . . 1 . 1 . . 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | 50 70 138 165 . 231 223 304 182 254 398 253 423 230 295 293 166 196 248 144 342 198 174 27 360 359 371 351 Average Temperature 100 | 24 23 35 49 . 84 67 101 46 52 178 129 185 68 89 74 49 109 115 77 115 59 77 10 185 167 99 137 Received Heat Transfer 2941 | . 54 252 . . 54 621 207 188 93 30 . 285 90 333 45 30 64 223 . 79 9 7 51 . 199 27 . Effects 21 | . . . . . . . 3 . . . . 5 . . . . . . . 5 . . . 2 4 2 . Shutdowns 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Interference 12 | . . . . . . . 3 . . . . 3 . . . . . . . 5 . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 6 1 Total Turns 223 | . . . . . . . . . . . . . . . . . . . . . 12 . . . 104 80 27 Longest Duration 81 | . . . . . . . . . . . . . . . . . . . . . 12 . . . 81 39 27 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Impact Corruptions 43 | . . . . . . . . . 3 20 . 15 3 . . . . . . . 1 . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Melted 15 | . 1 . 1 . . . 6 2 . . . . . . . . 5 . . . . . . . . . . Heat Transferred 8578 | 185 481 407 953 . 111 629 2220 592 . 259 . 185 . 300 . . 200 850 . 327 . . . . 50 200 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Peak Influence 1422 | 10 163 374 201 . 119 143 226 250 . . . . 154 770 . . . . 27 1422 1344 635 776 428 800 1223 1117 Initial 768 | . 6 5 67 . . . 50 . . . . . 46 6 . . . . . 12 768 457 221 402 78 362 742 Average 269 | 6 38 161 46 . 35 55 86 78 . . . . 65 139 . . . . 11 517 1021 614 577 263 342 735 846 Maximum Alert Level 4 | . . 1 1 . . . 1 1 . . . . . 3 . . . . . 4 4 2 3 2 3 4 4 Low Security (%) 63 | 100 100 61 97 . 100 100 91 86 . . . . 100 78 . . . . 100 36 . . 5 29 54 . . Level 1 8 | . . 38 2 . . . 8 13 . . . . . 17 . . . . . 15 . . 14 35 1 7 . Level 2 13 | . . . . . . . . . . . . . . 2 . . . . . 16 . 100 59 35 32 46 1 Level 3 9 | . . . . . . . . . . . . . . 1 . . . . . 11 61 . 20 . 11 28 89 Level 4 4 | . . . . . . . . . . . . . . . . . . . . 20 38 . . . . 17 8 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 3 2 . . . 3 . 8 . . . . 1 15 . . . 1 . 4 . . 10 5 . 19 4 Investigation 21 | . 2 . . . . 3 . 3 . . . . . 3 . . . . . 1 . . 4 3 . 2 . Extermination 13 | . . . . . . . . 2 . . . . 1 3 . . . . . . . . . . . 6 1 Reinforcement 24 | . 1 2 . . . . . 3 . . . . . 5 . . . . . 2 . . 3 2 . 5 1 Assault 7 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 3 2 Garrison 10 | . . . . . . . . . . . . . . 4 . . . . . . . . 3 . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . 3 . Haulers Reinforced 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Distress Signals 36 | . 1 4 1 . . . 2 . . . . . 1 1 . . . . . 2 2 . 2 5 10 3 2 Communications Jammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Distress Signals 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Times Spotted 411 | . 11 21 9 . 4 10 21 21 16 6 . 13 8 43 9 2 24 11 1 35 16 3 25 1 30 46 25 Peak Tracking Total 22 | . 6 7 4 . 3 5 4 6 4 3 . 4 4 8 5 1 22 9 1 6 5 2 11 1 10 9 10 Tactical Retreats 23 | . . . 1 . . . 1 1 1 . . 3 1 5 . 1 1 4 . . 1 . 1 . 1 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Traps Triggered 12 | . 3 . . . . 1 . 1 . . . . . 3 . . . . . 1 . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 16 | . . . . . . . . 2 . . . . . 1 . . . . . . . . 3 . . 8 2 Traps Reconfigurated 84 | . . . . . . 1 3 8 . . . . 17 10 . . . . . 3 . . 6 10 . 23 3 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 42 | . . . . . . . . 3 6 2 . . . 1 3 . 14 . . . . . 3 . . 8 2 Exploded 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Machines Disabled 47 | . . 1 2 . . 1 1 4 . . . . 1 17 1 . 1 . . 5 . 2 4 1 3 3 . Max in Single Turn 7 | . . 1 1 . . 1 1 4 . . . . 1 7 1 . . . . 2 . 1 2 1 2 1 . Garrison Access 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cycler 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Machines Accessed 79 | . 5 1 1 3 . 5 9 9 . . 4 . 4 15 . . 6 . 1 1 1 . 4 2 1 6 1 Terminals 41 | . 4 1 . . . 3 7 6 . . . . 1 7 . . . . 1 1 1 . 4 . . 4 1 Fabricators 6 | . . . . . . . . 1 . . . . 1 3 . . . . . . . . . . . 1 . Repair Stations 4 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . 1 . . . Recycling Units 6 | . 1 . . . . . 1 . . . . . 1 2 . . . . . . . . . . . 1 . Scanalyzers 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 1 . . Total Hacks 257 | . 17 3 1 26 . 15 26 23 . . 26 . 11 57 . . 17 . 1 1 1 . 6 6 1 15 4 Successful 145 | . 6 1 1 26 . 8 16 7 . . 26 . 7 20 . . 17 . 1 . 1 . 3 2 . 2 1 Failed 110 | . 10 2 . . . 7 9 16 . . . . 4 37 . . . . . 1 . . 3 4 1 13 3 Catastrophic 18 | . . . . . . 1 . . . . . . 1 10 . . . . . 1 . . . 1 1 3 . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 63 | . 6 1 . 1 . 2 15 11 . . . . 5 15 . . 1 . . 1 1 . 4 . . . . Terminals 126 | . 13 3 . . . 8 24 16 . . . . 4 33 . . . . 1 1 1 . 6 . . 12 4 Fabricators 22 | . . . . . . . . 2 . . . . 4 15 . . . . . . . . . . . 1 . Repair Stations 13 | . . . . . . 7 . . . . . . . 2 . . . . . . . . . 4 . . . Recycling Units 13 | . 4 . . . . . 1 . . . . . 1 5 . . . . . . . . . . . 2 . Scanalyzers 5 | . . . . . . . . 2 . . . . 2 1 . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 3 . . . . . 1 . . . . . . . . . 2 1 . . Terminal Hacks 105 | . 5 1 1 26 . 2 13 2 . . 26 . . 6 . . 17 . 1 . 1 . 1 . . 2 1 Record 45 | . . . . 25 . . . . . . 11 . . . . . 9 . . . . . . . . . . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . . . . 4 1 . . . . . 2 . . . . . . . . . . . . . Prototype ID Bank 14 | . 2 . . . . 1 2 . . . 3 . . . . . 6 . . . . . . . . . . Open Door 6 | . . . 1 . . . 1 . . . . . . . . . 2 . 1 . 1 . . . . . . Branch Access Points 3 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 6 | . . . . . . . 3 . . . . . . 2 . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 10 | . . . . . . . . 1 . . . . 3 6 . . . . . . . . . . . . . Network Status 4 | . . . . . . . . 1 . . . . 1 2 . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . 5 . . . . . . . 2 . . . . . . . . . 1 . . . Scan Component 5 | . . . . . . 3 . . . . . . . 1 . . . . . . . . . 1 . . . Repair 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Seal Access 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Unauthorized Hacks 13 | . . . . . . 1 1 3 . . . . 1 5 . . . . . . . . 2 . . . . Terminals 9 | . . . . . . 1 1 2 . . . . 1 2 . . . . . . . . 2 . . . . Botnet 6 | . . . . . . 1 1 2 . . . . 1 1 . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sabotage 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabricators 4 | . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . Fabnet 4 | . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 5 1 . . . 4 7 9 . . . . 3 12 . . . . 1 1 1 . 2 1 1 6 . Full Trace Events 9 | . . . . . . 2 . 3 . . . . . 3 . . . . . . . . 1 . . . . Feedback Events 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 228 | . . . . . . . . . . . . . . 228 . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 8 . 1 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . 169 . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Time 166 | . . . . . . 77 . . . . . . . 89 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 1 . . . . . 6 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . . . . . . . 1 . 1 5 . . . 3 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 10 | . . . . . . . . . . . . . . . . . 1 . 1 5 . . . 3 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . 2 . . . . . . . . . 3 4 . . Machine Destruction 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . 3 3 1 1 1 1 6 6 6 6 6 6 2 . . . Autooverrided 10 | . . . . . . . . . . . . . . . . . 1 . 1 5 . . . 3 . . . Robots Rewired 20 | . . . . . . . . . . . . . . . . . 4 2 . 14 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Total Allies 60 | . . . 2 . . . 1 2 . 1 . 2 . 7 . . 5 2 1 29 5 . . 3 . . . Largest Group 15 | . . . 2 1 . . 1 1 . 1 . 1 . 3 . . 5 2 1 15 15 5 4 1 . . . Highest-Rated Group 757 | . . . 44 31 . . 100 43 . 85 . 96 . 93 . . 246 60 49 744 757 435 339 56 . . . Highest-Rated Ally 159 | . . . 31 31 . . 100 43 . 85 . 96 . 43 . . 65 30 49 159 159 96 96 56 . . . Total Orders 4 | . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . RETURN 3 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . Ally Attacks 483 | . . . 3 . . . . 22 . 6 . 13 . 29 . . 5 7 . 226 100 25 39 8 . . . Total Damage 13675 | . . . 63 . . . . 356 . 57 . 471 . 429 . . 190 253 . 5896 2868 753 2188 151 . . . Kills 82 | . . . 1 . . . . 3 . . . 2 . 1 . . 1 . . 36 21 4 12 1 . . . Allies Corrupted 4 | . . . . . . . . . . . . . . 1 . . 2 . . 1 . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Robot Analysis Total 8 | . 1 . . . . . 4 1 . . . . . 2 . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . 2 . . . . . 2 2 . 2 . . 3 1 . 1 . . . . . . . . . Drone Launches 38 | . . . . . . . . 16 . 8 . 2 . 10 . . . . 2 . . . . . . . . Drone Recoveries 36 | . . . . . . . . 15 . 7 . 2 . 10 . . . . 2 . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Turns Passed 25685 | 41 830 449 2419 685 703 660 1632 1292 839 842 175 986 1009 2096 684 656 859 543 517 1357 417 170 356 1136 1642 2013 677 Spaces Moved 12822 | 24 327 173 945 311 279 159 496 792 570 389 91 460 590 1220 472 433 614 350 291 678 169 84 165 652 929 866 293 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5504 | . 133 38 945 251 279 159 496 . . . . . . . . . . . 36 20 158 84 165 652 929 866 293 Legs 60 | 24 36 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7258 | . 158 135 . 60 . . . 792 570 389 91 460 590 1220 472 433 614 350 255 658 11 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 101 | 120 120 130 240 125 240 240 240 108 130 190 190 150 112 101 130 130 115 130 130 130 141 160 160 155 155 155 155 Average Speed 159 | 120 142 163 240 217 240 240 240 119 131 198 190 183 118 119 130 130 124 130 143 145 207 160 160 155 155 161 155 Slowest Speed 320 | 120 320 240 240 240 240 240 240 131 190 205 190 245 131 150 160 130 130 130 240 240 232 160 160 160 155 245 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 54 25 99 71 57 19 80 27 76 62 70 54 15 40 74 74 85 69 10 87 87 85 27 25 39 36 15 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 5 | . . . . 1 . . . . 1 . 1 1 . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 . . . 1 1 1 . . . . . . . . . 1 1 . . Unknown Exits Taken 21 | 1 1 1 1 1 1 1 1 . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 17 | . . . 2 . 2 . . . 2 1 . 3 . . 3 2 . 2 . . . . . . . . . Spaces Dug 338 | . . . . . . 10 3 50 3 . . 1 12 82 6 32 1 8 10 8 . . 6 18 5 62 21 Terrain Destroyed 1243 | . . 40 4 . 26 18 3 107 67 15 . 32 24 243 27 37 2 16 13 138 4 5 25 19 123 176 79 Melee 163 | . . . . . . 7 3 34 3 . . 1 7 51 6 23 1 4 9 8 . . 6 . . . . Projectile 388 | . . . . . 3 11 . 19 13 1 . 19 17 70 21 14 1 12 4 15 4 5 9 19 32 71 28 AOE 691 | . . 40 4 . 23 . . 54 51 14 . 12 . 122 . . . . . 115 . . 10 . 91 104 51 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Total 16442 | 28 657 279 1052 319 298 355 803 1006 621 425 94 537 857 1624 510 475 696 397 373 976 216 105 218 750 1055 1274 442 Wait 1621 | . 266 25 62 1 2 122 196 85 . 6 . 8 172 137 . . 1 . 30 44 10 9 17 30 42 263 93 Move 12793 | 23 326 172 944 310 278 158 495 790 569 388 90 459 589 1218 471 432 613 349 290 677 168 83 165 651 928 865 292 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 222 | . 25 15 9 2 2 8 9 9 4 4 . 7 17 31 5 . 6 3 11 15 6 2 . 13 11 5 3 Fast Attach 104 | 1 . 5 . . . 2 2 6 3 2 2 4 6 10 3 . 9 . 4 9 5 . 2 11 11 6 1 Attach 97 | . 2 3 . 1 . 6 . 3 5 3 . 3 6 20 1 . 5 3 4 11 1 1 4 2 6 5 2 Detach 12 | . . . . . . . . 2 . . . . 1 5 1 . . . 2 . . . 1 . . . . Swap 199 | . 11 7 . 3 5 11 19 18 9 8 . 9 15 24 1 2 2 4 3 9 1 1 2 3 6 15 11 Drop 248 | . 8 17 9 2 2 4 16 15 2 . 2 4 21 30 1 1 18 . 11 21 14 2 4 20 16 4 4 Fire 743 | 4 19 35 26 . 9 37 60 41 24 12 . 32 18 92 20 11 2 25 7 39 10 7 16 20 35 110 32 Melee 207 | . . . . . . 7 3 36 5 2 . 11 12 56 6 29 8 4 11 11 . . 6 . . . . Ram 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . 2 . . . 3 . . . . . . . . . . . . . 1 . . . . 1 2 Escape Stasis 12 | . . . . . . . . 1 . . . . . 1 . . . . . 8 . . . . . . 2 Rewire 173 | . . . . . . . . . . . . . . . . . 32 9 . 132 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / *Ext) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) -3/Research (discovered 2 exits: *Res / Arm) -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 42 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 293 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 418 | -10/Materials | Central database locked down 797 | -10/Materials | Discovered new exit (range 14) 797 | -10/Materials | Discovered new exit (range 10) 872 | -10/Materials | Entered another Materials area 872 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1171 | -9/Materials | Discovered new exit (range 15) 1241 | -9/Materials | Lost 3 parts (1p1n1w) 1321 | -9/Materials | Entered Mines 1481 | -9/Mines | Found the Drone Emporium 1495 | -9/Mines | Found Prototype Device 1515 | -9/Mines | Build established: Scavenger-Mutant 1573 | -9/Mines | Learned Materials stockpile data 1702 | -9/Mines | Learned Materials terminal intel 2203 | -9/Mines | Discovered new exit (range 7) 2500 | -9/Mines | Discovered new exit (range 6) 2956 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3648 | -9/Mines | Discovered new exit (range 3) 3728 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3740 | -9/Mines | Entered Exiles 3740 | -9/Exiles | Accompanied by 1 ally 3770 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3805 | -9/Exiles | Met 8R-AWN 3839 | -9/Exiles | Met EX-HEX 4003 | -9/Exiles | Met EX-DEC 4063 | -9/Exiles | Learned location of Zion (-6) 4106 | -9/Exiles | Met EX-BIN 4178 | -9/Exiles | Aligned with FarCom system 4180 | -9/Exiles | Given EX-Vault access code 4243 | -9/Exiles | Opened EX-Vault 4261 | -9/Exiles | Found Trap Reconfigurator 4307 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4342 | -9/Exiles | Exiles lab attacked by MAIN.C 4413 | -9/Exiles | Discovered new exit (range 10) 4425 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 4425 | -9/Exiles | Entered Mines 5006 | -8/Mines | Discovered new exit (range 9) 5044 | -8/Mines | Discovered new exit (range 4) 5128 | -8/Mines | Entered Materials 5128 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5130 | -8/Materials | Loaded intel: 12 terminal locations 5357 | -8/Materials | Lost 3 parts (1n1u1w) 5516 | -8/Materials | Repaired Lgt. Treads 5659 | -8/Materials | Repaired Broken Hvy. Ion Engine 5756 | -8/Materials | Discovered new exit (range 7) 5788 | -8/Materials | Entered Storage 5887 | -8/Storage | Identified exit to Recycling 5887 | -8/Storage | Central database locked down 6272 | -8/Storage | Met 01-MTF 6312 | -8/Storage | Destroyed 01-MTF 7336 | -8/Storage | Discovered new exit (range 5) 7420 | -8/Storage | Entered Factory 7420 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7465 | -7/Factory | Build established: Scavenger-Skirmisher 8008 | -7/Factory | Assembled infested ambush trap array 8015 | -7/Factory | Build established: Scavenger-Mutant 8202 | -7/Factory | Identified Splice Drone Bay 8274 | -7/Factory | Crushed by falling debris 8280 | -7/Factory | Cargo convoy interrupted 8508 | -7/Factory | Identified exit to Lower Caves 8712 | -7/Factory | Entered Lower Caves 8717 | -7/Lower Caves | Learned Factory trap positions 8782 | -7/Lower Caves | Encountered a Warlord checkpoint 9097 | -7/Lower Caves | Build established: Scavenger-Assassin 9399 | -7/Lower Caves | Learned location of Extension (-4) 9507 | -7/Lower Caves | Discovered new exit (range 9) 9551 | -7/Lower Caves | Entered another Lower Caves area 9671 | -7/Lower Caves | Discovered new exit (range 11) 9777 | -7/Lower Caves | Learned 4 Factory zone layouts 9778 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9828 | -7/Lower Caves | Learned 4 Factory zone layouts 9879 | -7/Lower Caves | Lgt. Treads stolen by Master Thief 9881 | -7/Lower Caves | Lgt. Treads stolen by Master Thief 10111 | -7/Lower Caves | Spotted B-75 Beast 10361 | -7/Lower Caves | Discovered new exit (range 16) 10393 | -7/Lower Caves | Entered Data Miner 10393 | -7/Data Miner | Discovered new exit (range 6) 10432 | -7/Data Miner | Met Data Miner 10482 | -7/Data Miner | Learned location of Section 7 (-2) 10482 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10508 | -7/Data Miner | Received God Mode back door access code from Data Miner 10568 | -7/Data Miner | Entered Proximity Caves 10584 | -6/Proximity Caves | Identified exit to Factory 10629 | -6/Proximity Caves | Escorted by Enhanced Grunt 10633 | -6/Proximity Caves | Spotted B-75 Beast 10899 | -6/Proximity Caves | Core integrity fell below 50% 10936 | -6/Proximity Caves | Lost 3 parts (2n1w) 11554 | -6/Proximity Caves | Entered Factory 11554 | -6/Factory | Evolved 2 slots: Utility x2 11555 | -6/Factory | Identified exit to Factory 11556 | -6/Factory | Loaded intel: 117 trap records 12435 | -6/Factory | Fabricated Tri-rail Accelerator? 12518 | -6/Factory | Discovered exit to Factory (range 16) 12563 | -6/Factory | Entered another Factory area 12563 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12748 | -5/Factory | Fabricated G-50 Soldier? 12751 | -5/Factory | Garrison activated, responded to threat 12954 | -5/Factory | Repaired Tri-rail Accelerator? 13196 | -5/Factory | Identified exit to Upper Caves 13248 | -5/Factory | Hacking Suite fried by hacking feedback 13271 | -5/Factory | Incoming investigation squad redirected 13329 | -5/Factory | Build established: Hacker-Assassin 13620 | -5/Factory | System corruption reached 10% 13650 | -5/Factory | Lost 3 parts (3n) 13748 | -5/Factory | Allied Derelicts emerged from ambush trap array 14479 | -5/Factory | Crushed by falling debris 14510 | -5/Factory | Lost 3 parts (3u) 14565 | -5/Factory | Garrison activated, responded to threat 14627 | -5/Factory | Lost 3 parts (2u1w) 14659 | -5/Factory | Entered Upper Caves 14661 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14693 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14850 | -5/Upper Caves | Encountered a Warlord checkpoint 14914 | -5/Upper Caves | Learned location of Armory (-3) 15006 | -5/Upper Caves | Build established: Hacker-Mutant 15067 | -5/Upper Caves | Spotted B-75 Beast 15313 | -5/Upper Caves | Discovered new exit (range 10) 15326 | -5/Upper Caves | Learned Factory emergency access door positions 15343 | -5/Upper Caves | Entered another Upper Caves area 15478 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15745 | -5/Upper Caves | Spotted B-75 Beast 15861 | -5/Upper Caves | Discovered new exit (range 7) 15897 | -5/Upper Caves | Learned Factory stockpile data 15999 | -5/Upper Caves | Entered Warlord 16051 | -5/Warlord | System corruption cleaned by Quarantine Array 16408 | -5/Warlord | Met Warlord 16424 | -5/Warlord | Opened Warlord's prototype stash 16431 | -5/Warlord | Found Prototype Reactor 16433 | -5/Warlord | Warlord's base attacked by MAIN.C 16440 | -5/Warlord | Found Prototype Device 16440 | -5/Warlord | Identified Thermal Barrier 16483 | -5/Warlord | Learned 4 Armory zone layouts 16483 | -5/Warlord | Learned 4 Armory zone layouts 16483 | -5/Warlord | Learned 4 Research zone layouts 16484 | -5/Warlord | Learned Research repair station intel 16628 | -5/Warlord | Build established: Commander-Mutant 16685 | -5/Warlord | Found Prototype Piercing Weapon 16685 | -5/Warlord | Identified Vortex Lance 16691 | -5/Warlord | Found Prototype Launcher 16701 | -5/Warlord | Found Prototype Energy Gun 16703 | -5/Warlord | Found Prototype Energy Gun 16703 | -5/Warlord | Identified Vortex Rifle (x2) 16753 | -5/Warlord | P-70 Sage assimilated allied C6-YPA(Y) 16783 | -5/Warlord | Warlord forces counterattacked 16814 | -5/Warlord | Spotted Executioner 16821 | -5/Warlord | Opened side exit 16838 | -5/Warlord | Spotted Executioner 16845 | -5/Warlord | Spotted Executioner 16847 | -5/Warlord | Discovered new exit (range 9) 16851 | -5/Warlord | Spotted Executioner 16858 | -5/Warlord | Entered Proximity Caves 16885 | -4/Proximity Caves | Lost 4 parts (1n2u1w) 17043 | -4/Proximity Caves | Learned Research security intel 17089 | -4/Proximity Caves | Build established: Mutant 17092 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17163 | -4/Proximity Caves | Destroyed 9 combat bots 17167 | -4/Proximity Caves | Lost 3 parts (1p2u) 17320 | -4/Proximity Caves | Spotted B-86 Titan 17388 | -4/Proximity Caves | Discovered new exit (range 7) 17401 | -4/Proximity Caves | Entered Factory 17401 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17718 | -4/Factory | Discovered new exit (range 21) 17911 | -4/Factory | Discovered new exit (range 6) 17918 | -4/Factory | Entered Extension 17976 | -4/Extension | Rescued a captive Derelict 18006 | -4/Extension | Rescued A7 18027 | -4/Extension | Rescued a captive Derelict 18033 | -4/Extension | Rescued a captive Derelict 18061 | -4/Extension | Rescued a captive Derelict 18062 | -4/Extension | Rescued a captive Derelict 18090 | -4/Extension | Build established: Assassin 18218 | -4/Extension | Rescued a captive Derelict 18237 | -4/Extension | Rescued a captive Derelict 18239 | -4/Extension | Rescued a captive Derelict 18486 | -4/Extension | Identified Vortex Catalyst Activator 18550 | -4/Extension | Incoming investigation squad redirected 18595 | -4/Extension | Spotted B-86 Titan 18613 | -4/Extension | Spotted B-86 Titan 18623 | -4/Extension | Allies destroyed B-86 Titan 18635 | -4/Extension | Local machine network offline 18637 | -4/Extension | Allies destroyed B-86 Titan 18675 | -4/Extension | Discovered new exit (range 14) 18852 | -4/Extension | Energy Cycler disabled 18853 | -4/Extension | Rescued a captive Derelict 18855 | -4/Extension | Rescued a captive Derelict 18918 | -4/Extension | First assault squad dispatched 18946 | -4/Extension | Incoming assault squad redirected 19138 | -4/Extension | Build established: Commander-Mutant 19202 | -4/Extension | Discovered new exit (range 10) 19203 | -4/Extension | Discovered new exit (range 6) 19275 | -4/Extension | Entered Cetus 19275 | -4/Cetus | Accompanied by 15 allies (A7) 19280 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 19290 | -4/Cetus | Spotted Cetus Guard 19291 | -4/Cetus | Spotted Cetus Guard 19293 | -4/Cetus | Spotted Cetus Guard 19295 | -4/Cetus | Spotted Cetus Guard 19312 | -4/Cetus | Allies destroyed Cetus Guard 19314 | -4/Cetus | Allies destroyed Cetus Guard 19317 | -4/Cetus | Allies destroyed Cetus Guard 19317 | -4/Cetus | Allies destroyed Cetus Guard 19412 | -4/Cetus | Started Cetus Manufacturing Module 19426 | -4/Cetus | Escorted A7 to Cetus Mainframe 19437 | -4/Cetus | Manufactured an Enhanced Grunt 19462 | -4/Cetus | Manufactured an Enhanced Grunt 19472 | -4/Cetus | Discovered new exit (range 22) 19487 | -4/Cetus | Manufactured an Enhanced Grunt 19504 | -4/Cetus | Allies destroyed A7 19512 | -4/Cetus | Manufactured an Enhanced Grunt 19512 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 19537 | -4/Cetus | Manufactured an Enhanced Grunt 19547 | -4/Cetus | Spotted Cetus Guard 19550 | -4/Cetus | Spotted Cetus Guard 19550 | -4/Cetus | Spotted Cetus Guard 19557 | -4/Cetus | Spotted Cetus Guard 19560 | -4/Cetus | Allies destroyed Cetus Guard 19564 | -4/Cetus | Destroyed Cetus Guard 19565 | -4/Cetus | Allies destroyed Cetus Guard 19573 | -4/Cetus | Destroyed Cetus Guard 19586 | -4/Cetus | Discovered new exit (range 21) 19613 | -4/Cetus | Met Revision 17 19692 | -4/Cetus | Entered Archives 19692 | -4/Archives | Accompanied by 5 allies 19744 | -4/Archives | Unable to access archive contents 19750 | -4/Archives | Discovered new exit (range 15) 19769 | -4/Archives | Discovered new exit (range 15) 19862 | -4/Archives | Entered Hub_04(d) 19862 | -4/Hub_04(d) | Accompanied by 4 allies 19897 | -4/Hub_04(d) | Garrison activated, responded to threat 19996 | -4/Hub_04(d) | Incoming investigation squad redirected 19997 | -4/Hub_04(d) | Incoming investigation squad redirected 20170 | -4/Hub_04(d) | Discovered new exit (range 15) 20190 | -4/Hub_04(d) | Network Hub disabled 20206 | -4/Hub_04(d) | Spotted Lightning 20206 | -4/Hub_04(d) | Spotted Lightning 20206 | -4/Hub_04(d) | Spotted Lightning 20207 | -4/Hub_04(d) | Spotted Lightning 20218 | -4/Hub_04(d) | Entered Research 20218 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 20219 | -3/Research | Identified exit to Armory 20222 | -3/Research | Loaded intel: 4 repair station locations 20235 | -3/Research | Found Quantum Capacitor 20261 | -3/Research | Build established: Scavenger-Mutant 20418 | -3/Research | Revision forces began assault on 0b10 20450 | -3/Research | Local machine network offline 20502 | -3/Research | Found Prototype Processor 20502 | -3/Research | Identified Spectral Analyzer 20511 | -3/Research | Met up with Revision 17++ 20918 | -3/Research | Research terminal network offline 21245 | -3/Research | Discovered new exit (range 8) 21258 | -3/Research | Identified exit to Research 21310 | -3/Research | Found Prototype Launcher 21310 | -3/Research | Identified Hellfire Missile Launcher 21313 | -3/Research | Found Hellfire Missile Launcher 21316 | -3/Research | Found Hellfire Missile Launcher 21354 | -3/Research | Entered another Research area 21354 | -2/Research | Warlord forces began assault on 0b10 21354 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 21385 | -2/Research | Build established: Scavenger-Skirmisher 21464 | -2/Research | Research machine network offline 21543 | -2/Research | Found Prototype Processor 21543 | -2/Research | Identified Exp. Core Analyzer 21733 | -2/Research | Build established: Scavenger-Tank 21776 | -2/Research | Borebot progress halted 21826 | -2/Research | Borebot progress halted 21857 | -2/Research | Borebot progress halted 22210 | -2/Research | Spotted Striker 22242 | -2/Research | Spotted Striker 22257 | -2/Research | Destroyed Striker 22261 | -2/Research | Destroyed Striker 22309 | -2/Research | Destroyed 12 combat bots 22313 | -2/Research | Spotted Executioner 22315 | -2/Research | Spotted Striker 22324 | -2/Research | Destroyed Striker 22328 | -2/Research | Destroyed Executioner 22360 | -2/Research | Spotted Striker 22366 | -2/Research | Destroyed Striker 22511 | -2/Research | Spotted Striker 22513 | -2/Research | Spotted Striker 22532 | -2/Research | Met up with Warlord 22534 | -2/Research | Warlord invited to help at Command 22662 | -2/Research | Build established: Scavenger-Gunner 22935 | -2/Research | Discovered new exit (range 7) 22944 | -2/Research | Identified exit to Access 22996 | -2/Research | Entered Access 22996 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 23203 | -1/Access | Garrison activated, responded to threat 23205 | -1/Access | Incoming investigation squad redirected 24233 | -1/Access | Destroyed 7 combat bots 24283 | -1/Access | Energy Cycler disabled 24785 | -1/Access | First assault squad dispatched 24810 | -1/Access | Incoming assault squad redirected 24998 | -1/Access | Discovered new exit (range 8) 25009 | -1/Access | Entered Command 25259 | -1/Command | First assault squad dispatched 25285 | -1/Command | Incoming assault squad redirected 25540 | -1/Command | Disengaged cave seal 25540 | -1/Command | Derelicts emerged from the dark tunnel 25541 | -1/Command | Welcomed Warlord to Command 25546 | -1/Command | Spotted Alpha 7 25564 | -1/Command | Spotted Striker 25565 | -1/Command | Spotted Executioner 25569 | -1/Command | Spotted Executioner 25569 | -1/Command | Spotted Striker 25570 | -1/Command | Spotted Alpha 7 25573 | -1/Command | Spotted Executioner 25574 | -1/Command | Spotted Executioner 25576 | -1/Command | Spotted B-99 Colossus 25578 | -1/Command | Destroyed Executioner 25583 | -1/Command | Destroyed Executioner 25601 | -1/Command | Spotted B-99 Colossus 25613 | -1/Command | Warlord destroyed during the assault 25637 | -1/Command | Found Prototype Ballistic Gun 25655 | -1/Command | Discovered new exit (range 7) 25686 | *** | Escaped! Last Messages --------------- 25623_ HV Slug penetrates B-99 Colossus. 25626_ B-99 Colossus destroyed. 25637_ Acquired Prototype Ballistic Gun. 25640_ System corrupted: FCS attempts to trigger Neutron Cannon. 25640_ System corrupted: Neutron Cannon misfires. 25644_ The unstable cave ceiling collapses. 25651_ Flexi-carbon Leg crushed. 25655_ Acquired 33 matter. 25655_ The Access Shell folds into the floor. 25655_ EXIT=FOUND 25658_ Acquired 7 matter. 25662_ >TWFIJG2NJ8QSOF1I9H=H9 25672_ 8A-Q8J(g) triggered Stasis Trap. 25672_ A bubble of rippling energy engulfs the area. 25672_ Field strength at 85. 25673_ Field strength at 70. 25676_ Field strength at 55. 25678_ Field strength at 40. 25686_ Field strength at 25. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????################ | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# + | | ???????????????????????????????????????????# ] # | | ???????????????????????????????????????????# # | | ???????????????????###############?????????# + | | ???????????????????# % #######???# " | | ????????Y??????????# ##### # | | ???????????????????# ^ ^ ^% sh % ##" | | ???????????????????# ^ ^ % g % *# | | ???????????????????# ^ ! ==![%/ | | ???????????????????# "" h ! *%!= | | ???????????????????# @" g =g! % % | | ???????????????????# ^ ^ * | | ???????????????????# ^ % ^ ! | | ???????????????????# ^^^ %;%# # # k | | ???????????????????# ;##### ## | | ???????????????????# ##???######" | | ???????????????????##############?????????## % | | ???????????????????????????????????????????#=!= | | ?????????????????????????????????????????? %%= % | | ?????????????????????????????????????????%% * | | ??????????????????????????????????????? *!%!=##### | | ?????????????????????????????????????? !*[= #???? | | ????????????????????????????????????? #???? | | ???????????????????????????????????? #???? | | ??????????????????????????????????? ##???? | | ??????????????????????????????????# #?????? | | ??????????????????????????????????# ""??????? | | ??????????????????????????????????# ""??????? | | ??????????????????????????????????# ""??????? | | ??????????????????????????????????# ????????? | | ??????????????????????????????????# ?????????? | | ??????????????????????????????????# ??????????? | | ???????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 49 Energy Capacity 1200 Matter Stores 324 Matter Capacity 550 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Power Amplification 30 Additional Mass Support 16 Armor Coverage 1200 Resistance: TH 30 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 42 Defensive Hacking 36 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Lance | -7/Data Miner | Free Tri-rail Accelerator | -6/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free Fabricated ------------ Tri-rail Accelerator | x1 | -6/Factory | Authchip G-50 Soldier | x3 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed ScanAccelerationDerivative Manual? 0 Play Time 05:48:03 Cumulative 580.4 hours Start 2022.02.23 @ 18:08:51 End 2022.02.25 @ 05:25:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 106 Adventurer 31 Explorer 0 Win Type 0 Total 28 Types 23/0/2/3/0/0/0/0/0 Lore% 75 Gallery% 82 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25b62c38-437e-4a93-b4d3-1d676c065764