Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 06:50:34 Player: ivanmixo Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (147) 735 Value Destroyed (4850) 4850 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (803) 803 TOTAL SCORE: 9408 Bonus ------- High Alert Combat Kills 702 Follower Combat Kills 204 Friendly Fire -103 Cogmind --------- Core Integrity 0/700 Matter 288/300 Energy 415/415 System Corruption 8% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine (fused) Nuclear Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Terrain Scan Processor Target Analyzer Core Analyzer Core Analyzer > --- WEAPON (2) ------- Advanced Assault Cannon Heavy Flail > --- INVENTORY (5) ---- Improved Deuterium Engine Large Storage Unit Shock Rifle EM Pulse Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Terrain Scan Processor Core Analyzer Core Analyzer > --- WEAPON ----------- Advanced Assault Cannon Heavy Flail > --- INVENTORY -------- Improved Deuterium Engine Large Storage Unit Shock Rifle EM Pulse Cannon Assault Cannon [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . 1 . . . . . Propulsion 2 | . . . . 2 . . . Utility 3 | . . 1 . . 2 . . Weapon . | . . . . . . . . Parts Attached 109 | 6 12 13 18 24 19 2 15 Power 21 | 1 2 3 3 4 4 1 3 Engine 14 | 1 2 3 3 1 1 1 2 Core 7 | . . . . 3 3 . 1 Reactor . | . . . . . . . . Propulsion 31 | 2 . 5 8 10 1 . 5 Treads 24 | 2 . 3 8 10 1 . . Leg 5 | . . . . . . . 5 Wheel 2 | . . 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 4 2 2 5 4 . 5 Device 7 | . 2 2 . 2 . . 1 Storage 4 | 1 2 . . . 1 . . Processor 7 | . . . . 1 2 . 4 Hackware . | . . . . . . . . Protection 5 | . . . 2 2 1 . . Artifact . | . . . . . . . . Weapon 34 | 2 6 3 5 5 10 1 2 Energy Gun 5 | 1 . . . . 4 . . Energy Cannon 5 | . . 2 1 . 1 1 . Ballistic Gun 7 | 1 . 1 . 1 4 . . Ballistic Cannon 6 | . . . 3 2 . . 1 Launcher 5 | . 1 . 1 2 1 . . Special Weapon 4 | . 4 . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 45 | . 2 6 2 10 19 1 5 Power 8 | . . 1 . 1 5 . 1 Propulsion 16 | . . 2 1 4 6 . 3 Utility 9 | . . 2 1 1 3 1 1 Weapon 12 | . 2 1 . 4 5 . . Highest Loss Streak 10 | . 2 2 1 4 10 1 3 To Critical Strikes 1 | . . 1 . . . . . Average Backups 12 | 2 9 13 14 13 15 5 5 Power 1 | . 1 1 2 1 2 1 1 Propulsion 2 | 1 2 3 3 3 . . . Utility 2 | . 1 1 2 4 2 1 1 Weapon 5 | . 1 6 6 4 9 3 3 Tool/Special . | . . . . . . . . Unused Backups 28 | . 5 3 4 7 6 . 3 Power 5 | . . 2 2 . . . 1 Propulsion 3 | . 2 . 1 . . . . Utility 7 | . 2 . . 2 2 . 1 Weapon 12 | . 1 1 1 5 3 . 1 Tool/Special 1 | . . . . . 1 . . Average Slot Usage (%) 91 | . 98 96 98 95 79 22 58 Engine 15 | . 14 21 22 11 5 . 4 Core 1 | . . . . 5 6 . 1 Treads 22 | . 28 19 21 33 20 . . Leg 1 | . . . . . . . 24 Device 11 | . 13 20 15 3 4 . 1 Storage 9 | . 14 11 11 9 7 . . Processor 4 | . . . . 8 15 15 16 Protection 2 | . . . 5 4 2 . . Energy Cannon 2 | . . 11 1 . 1 . . Ballistic Gun 2 | . 5 3 1 1 4 . . Ballistic Cannon 7 | . . . 15 11 2 . 5 Launcher 2 | . 1 . 3 4 1 . . Special Weapon 4 | . 18 6 . . . . . Peak Build Rating 44 | 6 10 17 19 31 42 15 44 Average Rating 19 | 4 9 14 17 23 32 9 31 On Entrance 11 | . 6 10 16 17 31 10 1 Avg Prop Armor Cover (%) 12 | . . . . . 6 . 20 Naked Turns 8 | . . . . . . 4 4 Heaviest Build 130 | 12 29 44 52 51 130 16 27 Greatest Support 85 | 40 40 40 40 85 85 3 74 Greatest Overweight (x) 34 | . . 2 1 1 34 5 1 Average Overweight (x) . | . . . 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 5 5 Average Capacity 13 | 7 11 15 15 15 19 5 5 Most Carried 22 | 4 12 15 15 15 22 5 5 Average Carried 12 | 2 9 13 14 13 15 5 5 Final Capacity 15 | 8 15 15 15 15 5 5 5 Final Carried 15 | 4 11 15 15 15 5 5 5 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Matter Collected 3074 | 232 300 172 1061 575 421 . 313 Remotely . | . . . . . . . . Salvage Created 4055 | . 313 529 1780 647 492 . 294 Parts 266 | . 27 32 132 37 28 . 10 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 3 | . . . 1 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 122 | . 13 16 53 23 11 . 6 Melee 4 | . . . . 1 . . 3 Guns 11 | . 7 . . . 4 . . Cannons 63 | . 3 15 30 10 3 . 2 AOE 39 | . 3 . 22 12 2 . . Classes Destroyed 16 | . 5 2 5 3 1 . . Worker 5 | . 1 . 3 1 . . . Builder 7 | . 2 . 3 1 1 . . Hauler 1 | . . . 1 . . . . Recycler 6 | . . 2 1 2 . . 1 Mechanic 1 | . . . 1 . . . . Watcher 5 | . 1 1 1 2 . . . Swarmer 20 | . 3 9 5 3 . . . Grunt 62 | . 10 3 28 13 4 . 4 Brawler 1 | . . . 1 . . . . Duelist 5 | . . . 2 1 1 . 1 Protector 2 | . . . 2 . . . . Sentry 25 | . . 4 15 2 4 . . Specialist 2 | . . . . 2 . . . Hunter 2 | . . . . 1 . . 1 Programmer 2 | . . . . . 2 . . Heavy 1 | . . . . 1 . . . Best Kill Streak 12 | . 4 4 12 7 6 . 3 Combat Bots Only 9 | . 3 4 9 6 5 . 3 Max Kills in Single Turn 5 | . 2 1 5 3 2 . 1 Gunslinging . | . . . . . . . . Exploded 4 | . 2 . 4 2 1 . . Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Hostile Shots Fired 877 | . 68 81 140 147 362 1 78 Missed 256 | . 18 22 39 35 125 . 17 Hits 621 | . 50 59 101 112 237 1 61 Melee 20 | . . . 4 . 7 1 8 Projectile 601 | . 50 59 97 112 230 . 53 Critical Strikes 24 | . . 3 3 8 4 1 5 Part Disruptions 1 | . . . . . 1 . . Damage Taken 8880 | . 592 600 1578 2273 2727 45 1065 Core 1461 | . 112 116 196 328 457 45 207 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 434 | . . . 128 306 . . . Core Remaining (%) 54 | 100 55 . 22 40 . . . Volleys Fired 316 | . 50 36 102 62 58 . 8 Largest 2 | . 2 2 2 2 2 . 1 Hottest 200 | . 200 200 86 74 136 . 40 Shots Fired 500 | . 90 54 172 97 80 . 7 Gun 140 | . 59 1 15 . 65 . . Cannon 256 | . . 33 129 75 12 . 7 Launcher 55 | . 2 . 28 22 3 . . Special 49 | . 29 20 . . . . . Kinetic 272 | . 35 1 129 75 25 . 7 Thermal 125 | . 53 20 . . 52 . . Explosive 55 | . 2 . 28 22 3 . . Electromagnetic 48 | . . 33 15 . . . . Robot Hit Streak 18 | . 6 6 17 11 18 . 3 Robot Miss Streak 5 | . 5 2 3 2 2 . 2 Penetration Max 1 | . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 343 | . 57 35 100 66 67 . 18 Core Hits 249 | . 24 17 107 58 34 . 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 14 | . 1 1 5 3 1 . 3 Burn 1 | . 1 . . . . . . Blast 10 | . . . 5 3 1 . 1 Corrupt 1 | . . 1 . . . . . Smash 2 | . . . . . . . 2 Melee Attacks 28 | . 7 . . . . . 21 Impact 21 | . . . . . . . 21 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 9 | . 6 . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12211 | . 999 804 4883 2749 1847 . 929 Guns 1611 | . 430 . 153 . 1028 . . Cannons 3787 | . . 492 1638 1267 302 . 88 Explosions 5163 | . 113 . 3076 1469 505 . . Melee 794 | . . . . . . . 794 Ramming 88 | . . . 16 13 12 . 47 Kinetic 3597 | . 281 . 1508 1267 453 . 88 Thermal 1794 | . 605 312 . . 877 . . Explosive 5163 | . 113 . 3076 1469 505 . . Electromagnetic 775 | . . 492 283 . . . . Impact 794 | . . . . . . . 794 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . 1 1 1 8 8 8 Average Corruption 2 | . . 1 1 1 4 8 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 75 | . . 5 20 3 22 3 22 Message Errors 15 | . . 3 5 . 2 . 5 Matter Fused 21 | . . 1 4 1 7 2 6 Heat Flow Errors 10 | . . . 3 1 4 . 2 Energy Discharges 8 | . . 1 1 . 3 . 3 Parts Rejected 1 | . . . . . . 1 . Parts Fused 2 | . . . . . . . 2 Data Loss (minor) 11 | . . . 5 . 4 . 2 Data Loss (major) 5 | . . . 2 1 1 . 1 Misfires 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 314 | . 8 41 34 43 21 . 167 Projectiles 82 | . 8 41 . 33 . . . Explosions 65 | . . . 34 10 21 . . Melee 167 | . . . . . . . 167 Knockbacks 32 | . . . 12 14 1 . 5 Impact 7 | . . . 1 1 1 . 4 Kinetic 24 | . . . 10 13 . . 1 Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 345 | . 20 . 151 29 145 . . Shots 15 | . 1 . 7 4 3 . . Rammed 13 | . 1 . 3 5 4 . . Targets Rammed 35 | . 1 . 3 6 4 . 21 Kicked 21 | . . . . . . . 21 Crushed 1 | . . . . 1 . . . Highest Temperature 382 | . 186 135 185 252 382 . 188 Average Temperature 71 | . 78 40 58 59 113 . 82 Received Heat Transfer 2805 | . 282 177 519 540 909 . 378 Effects 5 | . . . . . 5 . . Shutdowns 1 | . . . . . 1 . . Interference 3 | . . . . . 3 . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . 1 1 . . . 2 Combat Hostiles 3 | . . 1 1 . . . 1 Parts Fried 6 | . . 1 3 . . . 2 Impact Corruptions 6 | . . . . . . . 6 Robots Melted 2 | . . . . . 2 . . Combat Hostiles 2 | . . . . . 2 . . Parts Melted 7 | . 1 . 2 . 4 . . Heat Transferred 4139 | . 1468 650 . . 2021 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Maximum Alert Level 4 | . . . 4 2 1 . . Low Security (%) 53 | 100 100 100 15 . 85 100 100 Level 1 21 | . . . 37 42 14 . . Level 2 13 | . . . 13 57 . . . Level 3 10 | . . . 31 . . . . Level 4 . | . . . 2 . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1209 | . 153 189 1209 675 273 16 62 Initial 442 | . . . 22 442 273 16 . Average 282 | . 30 83 521 474 115 4 14 Influence Increases 4040 | . 388 465 1858 769 388 . 172 Destroy 0b10 Robot/C 2560 | . 260 320 1180 460 220 . 120 Destroy 0b10 Robot/NC 155 | . 20 15 80 30 5 . 5 Destroy Leader 644 | . 52 82 296 114 70 . 30 Allied During Kill 61 | . . . 61 . . . . Successful Hack 115 | . 23 14 56 22 . . . Disable Machine 105 | . . 15 45 45 . . . Destroy Structure 250 | . 18 4 140 68 18 . 2 Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 135 | . 15 15 . 30 60 . 15 Influence Decreases 4009 | . 388 412 864 1215 941 48 141 Entered New Map 996 | . . . 31 605 328 32 . Time Decay 2415 | . 388 352 623 510 423 16 103 Lost Part 408 | . . 60 20 100 190 . 38 Lost Ally 40 | . . . 40 . . . . Purge Threat 150 | . . . 150 . . . . Squads Dispatched 33 | . 3 . 15 6 8 . 1 Investigation 7 | . 2 . 3 2 . . . Extermination 3 | . . . . . 2 . 1 Reinforcement 9 | . 1 . 4 3 1 . . Assault 6 | . . . 5 1 . . . Garrison 8 | . . . 3 . 5 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Distress Signals 8 | . 1 2 4 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 188 | . 24 23 67 35 22 6 11 Peak Tracking Total 10 | . 4 5 10 7 5 6 4 Tactical Retreats 7 | . 1 1 . 2 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Traps Triggered 4 | . . 1 2 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Disabled 7 | . . 1 3 3 . . . Max in Single Turn 1 | . . 1 1 1 . . . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Accessed 26 | . 7 4 11 4 . . . Terminals 20 | . 6 4 8 2 . . . Fabricators . | . . . . . . . . Repair Stations 5 | . 1 . 2 2 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 89 | . 28 12 34 15 . . . Successful 37 | . 13 3 13 8 . . . Failed 52 | . 15 9 21 7 . . . Catastrophic 15 | . 4 5 5 1 . . . Database Lockouts . | . . . . . . . . Manual 41 | . 4 12 19 6 . . . Terminals 69 | . 26 12 25 6 . . . Fabricators . | . . . . . . . . Repair Stations 19 | . 2 . 8 9 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 27 | . 13 3 9 2 . . . Record 7 | . 7 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . Open Door 3 | . . . 3 . . . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . Terminal Index 2 | . 1 1 . . . . . Fabricator Index 1 | . . 1 . . . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 3 | . 3 . . . . . . Recall Investigation 2 | . . . 1 1 . . . Zone Layout 2 | . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . . . 3 6 . . . Scan Component 5 | . . . 2 3 . . . Repair 4 | . . . 1 3 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 7 4 7 4 . . . Full Trace Events 9 | . 2 1 4 2 . . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 4 | . . . 1 3 . . . Time 125 | . . . 16 109 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . 3 . . . . . . Non-combat 3 | . 3 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 5 | . 5 . . . . . . parse_system 2 | . 2 . . . . . . no_distress 2 | . 2 . . . . . . find_recycling 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 . . . . Highest-Rated Group 62 | . . . 62 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 41 | . . . 41 . . . . Total Damage 642 | . . . 642 . . . . Kills 12 | . . . 12 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Turns Passed 9234 | 67 1666 1043 3215 1393 1069 92 689 Spaces Moved 4139 | 40 861 355 1176 607 484 152 464 Core 292 | 8 . . . . 124 152 8 Treads 3349 | 32 861 313 1176 607 360 . . Legs 456 | . . . . . . . 456 Wheels 42 | . . 42 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 110 240 156 50 50 50 Average Speed 181 | 138 160 208 240 162 179 57 123 Slowest Speed 1750 | 160 160 240 240 240 1750 300 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 3 85 29 96 39 11 84 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 15 | . 3 . 12 . . . . Terrain Destroyed 255 | . 16 4 133 80 20 . 2 Melee . | . . . . . . . . Projectile 23 | . 4 4 5 8 . . 2 AOE 232 | . 12 . 128 72 20 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total 5222 | 49 1000 568 1403 916 599 156 531 Wait 415 | . 37 139 63 160 14 1 1 Move 4133 | 39 860 354 1175 606 484 151 464 Hop . | . . . . . . . . Pick Up 93 | 4 16 17 15 27 14 . . Fast Attach 39 | 6 2 1 2 7 3 2 16 Attach 33 | . 1 7 2 12 11 . . Detach 1 | . . . . . 1 . . Swap 62 | . 14 7 20 14 7 . . Drop 67 | . 12 7 21 22 3 2 . Fire 316 | . 50 36 102 62 58 . 8 Melee 28 | . 7 . . . . . 21 Ram . | . . . . . . . . Kick 21 | . . . . . . . 21 Crush 14 | . 1 . 3 6 4 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 37 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 14) 567 | -10/Materials | Discovered new exit (range 13) 973 | -10/Materials | Discovered new exit (range 16) 1271 | -10/Materials | Discovered new exit (range 10) 1734 | -10/Materials | Entered another Materials area 1734 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2226 | -9/Materials | Discovered new exit (range 10) 2582 | -9/Materials | Build established: Scavenger-Mutant 2777 | -9/Materials | Entered Storage 3133 | -9/Storage | Build established: Mutant 3141 | -9/Storage | Met a pair of Derelict thieves 3234 | -9/Storage | Core integrity fell below 50% 4187 | -9/Storage | Discovered new exit (range 7) 4749 | -9/Storage | Garrison activated, responded to threat 4808 | -9/Storage | Destroyed 7 combat bots 4932 | -9/Storage | Repaired Imp. Light Cannon 5177 | -9/Storage | First assault squad dispatched 5619 | -9/Storage | Identified exit to Materials 5619 | -9/Storage | Identified exit to Recycling 5664 | -9/Storage | Destroyed 9 combat bots 5992 | -9/Storage | Entered Materials 5992 | -8/Materials | Evolved 2 slots: Propulsion x2 6287 | -8/Materials | Build established: Scavenger-Mutant 6315 | -8/Materials | Repaired Cld. Ion Engine 6363 | -8/Materials | Repaired Lgt. Armor Plating 6444 | -8/Materials | Repaired Imp. Treads 6943 | -8/Materials | Lost 4 parts (2n1u1w) 6961 | -8/Materials | Core integrity fell below 50% 7032 | -8/Materials | Lost 4 parts (2n2w) 7099 | -8/Materials | Discovered new exit (range 16) 7192 | -8/Materials | First assault squad dispatched 7237 | -8/Materials | Build established: Mutant 7385 | -8/Materials | Entered Factory 7385 | -7/Factory | Evolved 2 slots: Utility x2 7696 | -7/Factory | Garrison activated, responded to threat 7793 | -7/Factory | Lost 3 parts (1p1n1u) 8053 | -7/Factory | Build established: Scavenger-Mutant 8124 | -7/Factory | Lost 10 parts (2p4n1u3w) 8347 | -7/Factory | Garrison activated, responded to threat 8359 | -7/Factory | Core integrity fell below 50% 8401 | -7/Factory | Build established: Mutant 8406 | -7/Factory | Lost 6 parts (2p1n1u2w) 8454 | -7/Factory | Sucked down chute 8454 | -7/Factory | Entered Waste 8478 | -7/Waste | Spotted C-40 Crusher 8481 | -7/Waste | Spotted C-40 Crusher 8488 | -7/Waste | Spotted C-40 Crusher 8495 | -7/Waste | Spotted C-40 Crusher 8531 | -7/Waste | Spotted C-40 Crusher 8536 | -7/Waste | Spotted C-40 Crusher 8538 | -7/Waste | Discovered new exit (range 13) 8542 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8546 | -7/Waste | Entered Factory 9003 | -7/Factory | Core integrity fell below 20% 9165 | -7/Factory | Lost 3 parts (2n1u) 9235 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- (Blast). 09157_ G-47 Trooper destroyed. 09160_ Acquired 5 matter. 09160_ R-06 Scavenger collects Aluminum Leg. 09162_ Acquired 13 matter. 09163_ K-01 Serf collects debris. 09165_ System corrupted: Matter fused (-6). 09165_ Acquired 2 matter. 09165_ K-01 Serf cleans the Construction Platform. 09166_ Acquired 4 matter. 09173_ Acquired Target Analyzer. 09176_ Acquired Deuterium Engine. 09190_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 09192_ System corrupted: Heat flow error (+208). 09212_ System corrupted: Deuterium Engine fused. 09217_ Acquired 20 matter. 09227_ System corrupted: Adv. Assault Cannon jammed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ????????????? | | ???????????????????????????????? ????????????? | | ???????????????????????????????? ???????????? | | ???????????????????????????????? ???????????? | | ???????????????????????????????? ???????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????????? #???????????? | | ????????????????????????????????? #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ???????????""????????????????????# #???????????? | | ?????????? ???????????????????# ############# | | ????????? ??????????????????# # """ """ """ | | ????????? ?????????????????# # """ """ """ | | ???????? ????????????????# # """ """ """ | | ???????? ???????????????# + | | ??????? ################ # | | ??????? p @ r r m # | | ??????? #;######+###/############## | | ??????? ^""" # # """ ## # | | ????????????? """ %+ # "Y" ## # | | ????????????? """ ### # # ## """ # | | ????????????? """ ??# # # ## Y" + | | ????????????? ???#%# # """"""""" ##* """ # | | ????????????[ """????# # + ## # | | ???????????? ""?????# # *# """"""""" ######### | | ???????????? ????????# # # #???????# | | ?????????????????????# # # """"""""" #???????# | | ?????????????????????# ###### #???????# | | ?????????????????????#% + """""""""?######### | | ?????????????????????# ###### # | | ?????????????????????# #????############## | | ?????????????????????# #?????????????????# | | ?????????????????????#/#?????????????????# """" "" | | ????????????????????? ?????????????????# """" "" | | ????????????????????? ?????????????????? """" "" | | ?????????????????????"""???????????????????"""" "" | | ?????????????????????"""????????????????????""" "" | | ?????????????????????"""????????????????????""" | | ????????????????????????????????????????????""" | | ?????????????????????????????????????????? | | ?????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 27 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 5 Core Analysis 9 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 5% | -9/Storage Cld. Ion Engine | 7% | -8/Materials Lgt. Armor Plating | 7% | -8/Materials Imp. Treads | 21% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Let's See Who's Tougher You Again Challenges ------------ None Game ------ Seed TimingKineticMachine Manual? 0 Play Time 01:42:20 Cumulative 10.5 hours Start 2026.03.10 @ 20:56:25 End 2026.03.12 @ 06:50:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46a8989f-8f70-484a-82f6-f0818c8eb450