Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 10:16:14 Player: Minty Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (126) 630 Value Destroyed (3307) 3307 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (258) 258 TOTAL SCORE: 6655 Bonus ------- High Alert Combat Kills 258 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 57/100 System Corruption 1% Temperature Warm (169) Movement Hovering (136) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (5) --- Backup Propulsion I Gravmag System > --- UTILITY (5) ------ Large Storage Unit Target Analyzer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (15) --- Reinforced Deuterium Engine Reinforced Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Cooling System Improved Terrain Scan Processor Transport Network Coupler Improved Power Shielding Weapon Shielding High-powered Tractor Beam Arc Projector Cooled Pulse Rifle Improved Datajack Remote Datajack Mace Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Hover Unit Gravmag System > --- UTILITY ---------- Large Storage Unit Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Enhanced Nuclear Core Cooling System Improved Terrain Scan Processor Recoil Stabilizer Improved Power Shielding Weapon Shielding High-powered Tractor Beam Heavy Particle Gun Precision Beam Rifle Precision Beam Rifle Improved Assault Rifle Improved Assault Rifle Improved Datajack Remote Datajack Mace [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 123 | . 12 17 40 54 Power 8 | . 1 1 2 4 Engine 4 | . 1 1 . 2 Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 36 | . 4 6 10 16 Treads 15 | . . 4 7 4 Leg 3 | . . . 1 2 Wheel 12 | . 4 2 . 6 Hover 6 | . . . 2 4 Flight . | . . . . . Utility 25 | . 2 5 7 11 Device 5 | . . 1 3 1 Storage 2 | . . 1 . 1 Processor 3 | . . . 1 2 Hackware 6 | . . 1 . 5 Protection 9 | . 2 2 3 2 Artifact . | . . . . . Weapon 54 | . 5 5 21 23 Energy Gun 28 | . 3 2 9 14 Energy Cannon 5 | . 2 2 1 . Ballistic Gun 10 | . . . 3 7 Ballistic Cannon . | . . . . . Launcher 4 | . . . 4 . Special Weapon . | . . . . . Impact Weapon 5 | . . 1 4 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . . 2 Unidentified Prototypes 8 | . . . 5 3 Corrupted Parts 9 | . . 1 8 . System Corruption 64 | . . 2 62 . Parts Lost 46 | . 5 5 19 17 Power 3 | . 1 . 2 . Propulsion 22 | . 1 2 8 11 Utility 9 | . 1 1 5 2 Weapon 12 | . 2 2 4 4 Highest Loss Streak 8 | . 5 3 8 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 93 98 84 77 Engine 5 | . 13 11 . 3 Core 2 | . . . 7 2 Treads 11 | . . 23 21 3 Leg 2 | . 16 . . . Wheel 8 | . 11 19 4 5 Hover 4 | . . . 1 8 Device 2 | . . 2 9 . Storage 9 | . 14 11 9 7 Processor 1 | . . . . 4 Hackware 10 | . . . 7 21 Protection 5 | . 9 8 5 3 Energy Gun 8 | . 13 3 11 6 Energy Cannon 3 | . 9 11 . . Ballistic Gun 3 | . 2 . . 7 Impact Weapon 1 | . . 6 1 . Peak Build Rating 39 | . 11 17 26 39 Average Rating 21 | . 9 14 21 30 On Entrance 11 | 6 6 11 17 17 Naked Turns . | . . . . . Heaviest Build 45 | 13 25 40 41 45 Greatest Support 80 | 20 20 60 80 58 Greatest Overweight (x) 13 | . 1 3 10 13 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | . 8 15 15 15 Average Capacity 13 | . 8 12 15 15 Most Carried 15 | . 8 14 15 15 Average Carried 12 | . 7 9 14 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 6 8 14 14 15 Class Distribution -------------------- 54% | Mutant 35% | Hacker-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1909 | 200 113 191 415 990 Remotely . | . . . . . Salvage Created 4914 | . 602 1074 1503 1735 Parts 251 | . 36 60 74 81 Haulers Intercepted 13 | . 2 2 6 3 Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 83 | . 12 23 24 24 Melee 7 | . . 6 1 . Guns 41 | . 9 . 9 23 Cannons 20 | . 1 17 2 . AOE 10 | . . . 10 . Classes Destroyed 14 | . 7 3 3 1 Worker 9 | . 2 . 4 3 Builder 7 | . . 4 3 . Tunneler 1 | . 1 . . . Hauler 13 | . 2 2 6 3 Recycler 6 | . . 1 1 4 Mechanic 1 | . . . 1 . Operator 4 | . 1 2 1 . Watcher 2 | . 1 . . 1 Swarmer 23 | . 6 9 4 4 Grunt 43 | . 6 9 12 16 Brawler 2 | . . . 2 . Sentry 10 | . . 5 3 2 Hunter 3 | . . . 3 . Programmer 2 | . . . . 2 Best Kill Streak 11 | . 3 10 11 5 Combat Bots Only 9 | . 3 9 5 5 Max Kills in Single Turn 4 | . 1 2 4 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 752 | . 94 132 221 305 Missed 226 | . 23 43 60 100 Damage Taken 7018 | . 820 924 2517 2757 Core 1393 | . 89 155 447 702 Absorbed by Shields 124 | . . . 124 . Redirected to Shielding 95 | . . . 12 83 Ignored by Resistances 9 | . . . 9 . Regen/Repaired (Parts) 260 | . . . 201 59 Core Remaining (%) 60 | 100 64 61 18 . Volleys Fired 322 | . 53 57 87 125 Largest 2 | . 2 2 2 2 Hottest 130 | . 112 130 122 122 Shots Fired 525 | . 89 70 128 238 Gun 387 | . 48 4 97 238 Cannon 120 | . 41 66 13 . Launcher 18 | . . . 18 . Special . | . . . . . Kinetic 133 | . 6 . . 127 Thermal 167 | . 6 4 81 76 Explosive 7 | . . . 7 . Electromagnetic 218 | . 77 66 40 35 Robot Hit Streak 25 | . 8 25 13 14 Robot Miss Streak 6 | . 5 4 4 6 Penetration Max 1 | . . . . 1 Secondary Targets 7 | . 1 . 2 4 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 353 | . 46 71 86 150 Core Hits 171 | . 16 30 58 67 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 16 | . . 6 6 4 Burn 9 | . . . 6 3 Destroy 1 | . . . . 1 Corrupt 4 | . . 4 . . Smash 2 | . . 2 . . Melee Attacks 42 | . . 36 6 . Impact 42 | . . 36 6 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . 2 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8490 | . 999 1767 3083 2641 Guns 4334 | . 406 47 1240 2641 Cannons 1935 | . 513 1182 240 . Explosions 1606 | . 80 37 1489 . Melee 611 | . . 501 110 . Ramming 4 | . . . 4 . Kinetic 1600 | . 38 . . 1562 Thermal 2457 | . 115 84 1433 825 Explosive 450 | . . . 450 . Electromagnetic 3368 | . 846 1182 1086 254 Impact 611 | . . 501 110 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 62 | . . 7 62 1 Average Corruption 11 | . . 4 42 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 69 | . . 21 38 10 Message Errors 10 | . . 1 9 . Matter Fused 14 | . . 2 7 5 Heat Flow Errors 6 | . . 2 4 . Energy Discharges 11 | . . 3 5 3 Data Loss (minor) 9 | . . 4 3 2 Data Loss (major) 2 | . . 1 1 . Misfires 2 | . . 2 . . Alerts 2 | . . 1 1 . Misdirections 2 | . . . 2 . Weapon Failures 11 | . . 5 6 . Overload Shots . | . . . . . Overflow Damage 277 | . 37 182 58 . Projectiles 52 | . 5 47 . . Explosions 89 | . 32 27 30 . Melee 136 | . . 108 28 . Knockbacks 2 | . . 2 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary 1 | . . 1 . . Self-Inflicted Damage 269 | . 32 . 237 . Shots 11 | . 1 . 10 . Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 356 | . 312 213 356 348 Average Temperature 97 | . 123 61 95 105 Received Heat Transfer 2658 | . 351 222 1041 1044 Effects 7 | . 3 . 2 2 Energy Bleed 1 | . . . 1 . Interference 5 | . 3 . 1 1 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 11 | . 4 4 2 1 Combat Hostiles 4 | . 2 . 1 1 Parts Fried 30 | . 6 15 7 2 Impact Corruptions 8 | . . 6 2 . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 8 | . . . 5 3 Heat Transferred 5191 | . 225 161 3066 1739 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 12 | . 2 1 9 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 774 | . 282 774 622 373 Initial 271 | . . 105 200 271 Average 309 | . 135 510 395 215 Maximum Alert Level 3 | . 1 3 2 1 Low Security (%) 26 | . 62 9 . 37 Level 1 46 | . 37 20 48 62 Level 2 21 | . . 43 51 . Level 3 5 | . . 25 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 23 | . 1 4 7 11 Investigation 8 | . . 2 2 4 Extermination 3 | . . . . 3 Reinforcement 8 | . 1 2 4 1 Assault 1 | . . . 1 . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 4 | . . 1 2 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 4 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 130 | . 23 34 41 32 Peak Tracking Total 9 | . 6 9 8 5 Tactical Retreats 13 | . 1 6 4 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . . 3 . 4 Indirectly . | . . . . . Trap Hack Attempts 5 | . . . . 5 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 2 | . . . . 2 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 3 2 1 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 22 | . 5 6 5 6 Terminals 11 | . 3 6 1 1 Fabricators 1 | . . . . 1 Repair Stations 2 | . . . 1 1 Recycling Units 4 | . 2 . 1 1 Scanalyzers 2 | . . . 2 . Garrison Access 2 | . . . . 2 Total Hacks 80 | . 17 25 21 17 Successful 48 | . 8 11 15 14 Failed 32 | . 9 14 6 3 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 42 | . 9 18 4 11 Terminals 42 | . 12 25 2 3 Fabricators 3 | . . . . 3 Repair Stations 8 | . . . 5 3 Recycling Units 11 | . 5 . 3 3 Scanalyzers 11 | . . . 11 . Garrison Access 5 | . . . . 5 Terminal Hacks 13 | . 4 7 . 2 Robot Analysis 1 | . . 1 . . Branch Access Points 2 | . . 1 . 1 Terminal Index 2 | . 1 1 . . Alert Level 3 | . 1 2 . . Unreport Threat 1 | . . 1 . . Locate Traps 3 | . 1 1 . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 4 3 Scan Component 3 | . . . 2 1 Repair 3 | . . . 2 1 Refit 1 | . . . . 1 Recycling Unit Hacks 6 | . 2 . 3 1 Process 1 | . . . 1 . Report Inventory 4 | . 2 . 1 1 Retrieve Matter 1 | . . . 1 . Scanalyzer 8 | . . . 8 . Insert Component 4 | . . . 4 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 2 4 . 8 Terminals 6 | . 2 4 . . Botnet 3 | . 1 2 . . Detonate 1 | . . 1 . . Operators 2 | . 1 1 . . Fabricators 2 | . . . . 2 Liberate 1 | . . . . 1 Haulers 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Reject 1 | . . . . 1 Recyclers 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 4 | . . . . 4 Broadcast 1 | . . . . 1 Reprogram 2 | . . . . 2 Watchers 1 | . . . . 1 Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 22 | . 5 6 5 6 Full Trace Events 9 | . 1 4 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 2 1 Time 96 | . . . 52 44 Parts Recycled . | . . . . . Recycled Matter 66 | . . . 66 . Retrieved Matter 66 | . . . 66 . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . 1 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 4 | . . . 1 3 Largest Group 3 | . . . 1 3 Highest-Rated Group 87 | . . . 16 87 Highest-Rated Ally 37 | . . . 16 37 Total Orders . | . . . . . Ally Attacks 11 | . . . 8 3 Total Damage 128 | . . . 52 76 Kills . | . . . . . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4459 | . 620 916 1091 1832 Spaces Moved 2111 | 1 357 558 436 759 Core 20 | . . . 6 14 Treads 661 | . . 199 352 110 Legs 185 | 1 177 . 1 6 Wheels 787 | . 180 359 . 248 Hover 458 | . . . 77 381 Flight . | . . . . . Fastest Speed 80 | 120 80 83 116 95 Average Speed 146 | 120 121 116 164 169 Slowest Speed 700 | 120 190 160 550 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 1 54 50 31 25 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 3 | . . 3 . . Terrain Destroyed 94 | . 8 4 81 1 Melee 3 | . . 3 . . Projectile 1 | . . . . 1 AOE 90 | . 8 1 81 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2863 | . 457 686 660 1060 Wait 160 | . 20 6 55 79 Move 2107 | . 356 557 435 759 Hop . | . . . . . Pick Up 44 | . 8 8 14 14 Fast Attach 47 | . 5 4 14 24 Attach 28 | . 4 6 9 9 Detach 11 | . 1 2 3 5 Swap 48 | . 3 7 17 21 Drop 40 | . 7 3 11 19 Fire 322 | . 53 57 87 125 Melee 42 | . . 36 6 . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire 7 | . . . 7 . Trap 5 | . . . . 5 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 392 | -10/Materials | Lost 5 parts (1p1n1u2w) 592 | -10/Materials | Discovered new exit (range 7) 601 | -10/Materials | Derelicts attacked the area 621 | -10/Materials | Entered another Materials area 621 | -9/Materials | Evolved 2 slots: Propulsion x2 947 | -9/Materials | Destroyed 9 combat bots 1160 | -9/Materials | Lost 3 parts (1n1u1w) 1178 | -9/Materials | Discovered new exit (range 13) 1494 | -9/Materials | Identified exit to Mines 1537 | -9/Materials | Entered another Materials area 1537 | -8/Materials | Evolved 2 slots: Utility x2 1658 | -8/Materials | Repaired Lgt. Treads 1686 | -8/Materials | Repaired Lgt. Treads 2155 | -8/Materials | Lost 6 parts (1p3n1u1w) 2173 | -8/Materials | System corruption reached 10% 2193 | -8/Materials | System corruption reached 30% 2337 | -8/Materials | First assault squad dispatched 2378 | -8/Materials | Lost 4 parts (2n1u1w) 2444 | -8/Materials | Core integrity fell below 50% 2500 | -8/Materials | Lost 8 parts (1p2n3u2w) 2622 | -8/Materials | Discovered new exit (range 4) 2626 | -8/Materials | Core integrity fell below 20% 2628 | -8/Materials | Identified exit to Factory 2628 | -8/Materials | Entered Factory 2628 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3161 | -7/Factory | Build established: Hacker-Mutant 3571 | -7/Factory | Lost 4 parts (2n2w) 3737 | -7/Factory | Garrison activated, responded to threat 3775 | -7/Factory | Core integrity fell below 50% 4089 | -7/Factory | Lost 3 parts (2n1w) 4133 | -7/Factory | Core integrity fell below 20% 4166 | -7/Factory | Lost 4 parts (3n1u) 4301 | -7/Factory | Repaired Arc Projector 4385 | -7/Factory | Identified exit to Lower Caves 4460 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- >>Repair Repairing Arc Projector... ETC: 44 04301_ Repair station completes Arc Projector repairs. 04301_ Acquired Arc Projector. 04319_ Acquired 30 matter. 04384_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (165,62) Lower Caves (141,138) Lower Caves Map updated. >>Traps(Locate) Found 6 traps in 1 array: 6x Heavy Explosive Trap Map updated. 04419_ Acquired Prototype Energy Gun. 04419_ Identified Cld. Pulse Rifle. 04421_ Acquired Prc. Beam Rifle. 04457_ Backup Propulsion I destroyed. 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Y # #???# """ """ | | ??????????????? # / #???# """ """ | | ?????????????? ##### # ! #???########?? | | ???????????????????# # ! #????????????? | | ???????????????????######### #????????????? | | ???????????????????????????##########????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Power Shielding 66 Weapon Shielding 33 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 40 Item Schematics ----------------- Lgt. EM Pulse Cannon | -8/Materials | Scanalyzed Weapon Shielding | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledRefineryProtomatter Manual? 0 Play Time 00:33:23 Cumulative 909.7 hours Start 2024.08.31 @ 09:38:06 End 2024.08.31 @ 10:16:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1097 Rogue 817 Adventurer 124 Explorer 156 Win Type - Total 39 Types 28/0/8/1/1/0/0/1/0 Lore% 79 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff96bf2b-0ce6-4b5f-9265-9c9ba4e93c25