Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.17 @ 13:34:53 Player: mu Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1184) 1184 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (179) 179 TOTAL SCORE: 2753 Bonus ------- Follower Combat Kills 179 Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 265/265 System Corruption 0% Temperature Cool (33) Movement Walking (150) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Improved Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Light EM Pulse Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Autogun > --- INVENTORY -------- Improved Ion Engine Sensor Array Terrain Scan Processor Beam Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 53 | 6 7 32 8 Power 6 | 1 1 3 1 Engine 6 | 1 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 3 7 2 Treads . | . . . . Leg 11 | . 2 7 2 Wheel 2 | 2 . . . Hover 1 | . 1 . . Flight . | . . . . Utility 14 | 1 2 10 1 Device 6 | . 2 4 . Storage 2 | 1 . . 1 Processor 3 | . . 3 . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 19 | 2 1 12 4 Energy Gun 10 | 1 1 6 2 Energy Cannon 2 | . . 1 1 Ballistic Gun 6 | 1 . 4 1 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 3 9 . Power . | . . . . Propulsion 5 | . 2 3 . Utility 2 | . . 2 . Weapon 5 | . 1 4 . Highest Loss Streak 7 | . 2 7 . Average Slot Usage (%) 97 | . 93 97 100 Engine 11 | . 14 11 11 Leg 20 | . 4 21 22 Wheel 1 | . 14 . . Device 10 | . 11 10 11 Storage 9 | . 14 10 6 Processor 15 | . . 12 26 Protection 5 | . . 9 . Energy Gun 7 | . 14 7 7 Energy Cannon 1 | . . . 3 Ballistic Gun 11 | . 14 11 11 Ballistic Cannon 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 29 | 13 14 29 22 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | . 1 5 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 6 6 8 Average Capacity 6 | 5 6 5 6 Most Carried 7 | 4 6 6 7 Average Carried 5 | 2 4 5 5 Final Capacity 8 | 6 6 4 8 Final Carried 6 | 4 4 4 6 Class Distribution -------------------- 51% | Scavenger-Mutant 25% | Commander-Skirmisher 15% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Commander-Skirmisher | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1323 | 226 167 761 169 Remotely . | . . . . Salvage Created 1517 | . 344 1077 96 Parts 111 | . 22 83 6 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 38 | . 8 28 2 Guns 32 | . 8 23 1 Cannons 5 | . . 5 . Classes Destroyed 6 | . 4 2 . Hauler 3 | . 1 2 . Watcher 5 | . 1 4 . Swarmer 13 | . 3 10 . Grunt 17 | . 5 11 1 Brawler 1 | . . 1 . Sentry 7 | . . 6 1 Best Kill Streak 5 | . 4 5 1 Combat Bots Only 5 | . 3 5 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2412 | . 272 1775 365 Core 462 | . 57 281 124 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 77 . . Volleys Fired 152 | . 26 106 20 Largest 2 | . 2 2 2 Hottest 79 | . 60 79 79 Shots Fired 281 | . 52 196 33 Gun 239 | . 52 159 28 Cannon 42 | . . 37 5 Launcher . | . . . . Special . | . . . . Kinetic 191 | . 26 145 20 Thermal 61 | . 2 51 8 Explosive . | . . . . Electromagnetic 29 | . 24 . 5 Robot Hit Streak 10 | . 7 10 9 Robot Miss Streak 4 | . 4 4 2 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 173 | . 33 125 15 Core Hits 66 | . 16 48 2 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2602 | . 445 1912 245 Guns 2046 | . 385 1513 148 Cannons 496 | . . 399 97 Explosions 60 | . 60 . . Melee . | . . . . Ramming . | . . . . Kinetic 1675 | . 166 1405 104 Thermal 632 | . 81 507 44 Explosive . | . . . . Electromagnetic 295 | . 198 . 97 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . . 6 . Projectiles 6 | . . 6 . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . 4 . Impact . | . . . . Kinetic 4 | . . 4 . Secondary . | . . . . Self-Inflicted Damage 40 | . 40 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 353 | . 30 353 87 Average Temperature 86 | . 26 95 34 Received Heat Transfer 912 | . 102 699 111 Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . 1 . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1522 | . 150 1261 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 393 | . 204 393 177 Average Influence 159 | . 108 222 67 Maximum Alert Level 1 | . 1 1 . Low Security (%) 67 | 100 95 45 100 Level 1 32 | . 4 54 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 4 1 Investigation 4 | . 1 3 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 14 35 7 Peak Tracking Total 6 | . 3 6 3 Tactical Retreats 5 | . 3 1 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 10 | . . 6 4 Terminals 6 | . . 3 3 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . . 20 14 Successful 18 | . . 9 9 Failed 16 | . . 11 5 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 12 | . . 9 3 Terminals 28 | . . 15 13 Fabricators . | . . . . Repair Stations 3 | . . 2 1 Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . . 7 9 Record 2 | . . . 2 Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . . . 1 Emergency Access Points 2 | . . 1 1 Unreport Threat 2 | . . 1 1 Locate Traps 3 | . . 1 2 Maintenance Status 1 | . . . 1 Patrol Status 1 | . . 1 . Recall Investigation 2 | . . 2 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . . 4 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Tunnel 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . . 5 4 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders 8 | . . . 8 GOTO 5 | . . . 5 FOLLOW 3 | . . . 3 Ally Attacks 61 | . . . 61 Total Damage 617 | . . . 617 Kills 15 | . . . 15 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2937 | 55 268 1707 907 Spaces Moved 1577 | 48 155 803 571 Core 3 | 2 . 1 . Treads . | . . . . Legs 1388 | . 15 802 571 Wheels 186 | 46 140 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 120 Average Speed 132 | 78 91 142 135 Slowest Speed 300 | 80 120 300 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 25 54 56 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . 5 3 . Melee . | . . . . Projectile 3 | . . 3 . AOE 5 | . 5 . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2150 | 61 228 1188 673 Wait 299 | 4 38 200 57 Move 1574 | 47 154 802 571 Hop . | . . . . Pick Up 27 | 4 1 16 6 Fast Attach 29 | 6 3 17 3 Attach 7 | . 2 4 1 Detach 5 | . . 4 1 Swap 17 | . 2 11 4 Drop 38 | . 2 28 8 Fire 152 | . 26 106 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 2 | . . . 2 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 15) 153 | -10/Materials | Discovered new exit (range 6) 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Utility x2 595 | -9/Materials | Build established: Scavenger-Mutant 1358 | -9/Materials | Discovered new exit (range 18) 1673 | -9/Materials | Core integrity fell below 50% 1709 | -9/Materials | Lost 7 parts (2n2u3w) 1791 | -9/Materials | Discovered new exit (range 7) 1875 | -9/Materials | Discovered new exit (range 12) 1910 | -9/Materials | Identified exit to Storage 1933 | -9/Materials | Identified exit to Materials 2031 | -9/Materials | Entered Storage 2082 | -9/Storage | Identified exit to Recycling 2086 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2430 | -9/Storage | Build established: Commander-Skirmisher 2841 | -9/Storage | Garrison activated, responded to threat 2892 | -9/Storage | Core integrity fell below 20% 2938 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02488_ K-01 Serf collects debris. 02563_ Mercenary 2c destroyed. 02575_ Dropped Aluminum Leg. 02576_ R-06 Scavenger collects Aluminum Leg. 02578_ Acquired Aluminum Leg. 02579_ Acquired 10 matter. 02579_ R-06 Scavenger collects Aluminum Leg. 02585_ Dropped Lgt. Treads. 02586_ Acquired Aluminum Leg. 02587_ Dropped Lgt. Treads. 02623_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 02626_ R-06 Scavenger inserts Ion Engine into recycling unit. 02627_ K-01 Serf cleans the Storage Shell. 02638_ K-01 Serf cleans the Compression Vault. 02653_ K-01 Serf cleans the Storage Shell. 02841_ ALERT: Activating Garrison Access S001. 02879_ R-06 Scavenger inserts Flight Unit into recycling unit. 02891_ R-06 Scavenger collects Aluminum Leg. 02933_ G-34 Mercenary destroyed. 02933_ Switching to secondary target: Y-45 Defender. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????^??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????^?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????^????^???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########+##########???????????????????????????? | | ???????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | #### a ??????????????????????????? | | # ??????????????????????????? | | # ??????????????????????????? | | # ##### ???????????????????????????? | | # #+######+##+#####+#???????????????????? | | # + # #???????????????????? | | "" # ####### """ # """@ #???????????????????? | | "" # # # """ # """ #???????????????????? | | "" # + # """ # """ #????????????#+#????? | | #### # # # #???????????? ????? | | #### # # ""# """* #???????????? ????? | | + # Y"# """%! #???????????? ????? | | ###### # ""# """YY #???????????? ????? | | ?????# # # #???????????# #????? | | ?????###########+######+######???????????# #????? | | ???????# #????????????# #????? | | ???????# #????????????# #????? | | ???????# #????????????# #????? | | ???????######+##+#########+#####?????????# #????? | | #######?# #### #?????????# #????? | | % ### """" #""" #?????????# #????? | | %/%"??"" #"R #?????????# #????? | | ### "???"" #""" ########### #????? | | #?# ""???" #### """%""" / #????? | | #?# ""??" #??# """ """ # #????? | | #?# """" #??# """ """ # ###########????? | | # #?# #??# % # #??????????????? | | # #?###########??####/###### #??????????????? | | # #?????????????????#%#????# #??????????????? | | # #?????????????????#%#????# #??????????????? | | # #?????????????????# #????# +??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force GoHome() The More The Merrier Challenges ------------ None Game ------ Seed IonicTitaniumRipper Manual? 0 Play Time 00:44:10 Cumulative 8.8 hours Start 2019.11.17 @ 12:39:07 End 2019.11.17 @ 13:34:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74982d2f-ed61-481d-b337-4a5c993101b7