Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.17 @ 13:34:53
Player: mu
Result: Destroyed by Y-45 Defender with Heavy Assault Rifle
Performance
-------------
Evolutions (1) 500
Regions Visited (3) 600
Robots Destroyed (46) 230
Value Destroyed (1184) 1184
Prototype IDs (3) 60
Alien Tech Used (0) 0
Bonus (179) 179
TOTAL SCORE: 2753
Bonus
-------
Follower Combat Kills 179
Cogmind
---------
Core Integrity 0/400
Matter 288/300
Energy 265/265
System Corruption 0%
Temperature Cool (33)
Movement Walking (150) Ox1
Location -9/Storage
Parts
-------
> --- POWER (1) --------
Improved Ion Engine
> --- PROPULSION (2) ---
Aluminum Leg
Aluminum Leg
> --- UTILITY (4) ------
Medium Storage Unit
Visual Processing Unit
Sensor Array
Improved Signal Interpreter
> --- WEAPON (2) -------
Beam Rifle
Heavy Assault Rifle
> --- INVENTORY (8) ----
Improved Ion Engine
Aluminum Leg
Aluminum Leg
Improved Heat Sink
Light EM Pulse Cannon
Heavy Assault Rifle
Peak State
------------
> --- POWER ------------
Reinforced Ion Engine
> --- PROPULSION -------
Aluminum Leg
Aluminum Leg
> --- UTILITY ----------
Improved Heat Sink
Small Storage Unit
Visual Processing Unit
Hardened Light Armor Plating
> --- WEAPON -----------
Beam Rifle
Autogun
> --- INVENTORY --------
Improved Ion Engine
Sensor Array
Terrain Scan Processor
Beam Rifle
Light Assault Rifle
Heavy Assault Rifle
[Rating: 17]
Favorites
-----------
Power Improved Ion Engine
Engine Improved Ion Engine
Propulsion Aluminum Leg
Leg Aluminum Leg
Wheel Wheel
Hover Unit Hover Unit
Utility Visual Processing Unit
Device Sensor Array
Storage Small Storage Unit
Processor Visual Processing Unit
Protection Medium Armor Plating
Weapon Beam Rifle
Energy Gun Beam Rifle
Energy Cannon Light EM Pulse Cannon
Ballistic Gun Heavy Assault Rifle
Ballistic Cannon Improved Light Cannon
Build | -11 -10 -9 -9
------- Run | Scr Mat Mat Sto
Slots Evolved 2 | . . 2 .
Power . | . . . .
Propulsion . | . . . .
Utility 2 | . . 2 .
Weapon . | . . . .
Parts Attached 53 | 6 7 32 8
Power 6 | 1 1 3 1
Engine 6 | 1 1 3 1
Core . | . . . .
Reactor . | . . . .
Propulsion 14 | 2 3 7 2
Treads . | . . . .
Leg 11 | . 2 7 2
Wheel 2 | 2 . . .
Hover 1 | . 1 . .
Flight . | . . . .
Utility 14 | 1 2 10 1
Device 6 | . 2 4 .
Storage 2 | 1 . . 1
Processor 3 | . . 3 .
Hackware . | . . . .
Protection 3 | . . 3 .
Artifact . | . . . .
Weapon 19 | 2 1 12 4
Energy Gun 10 | 1 1 6 2
Energy Cannon 2 | . . 1 1
Ballistic Gun 6 | 1 . 4 1
Ballistic Cannon 1 | . . 1 .
Launcher . | . . . .
Special Weapon . | . . . .
Impact Weapon . | . . . .
Slashing Weapon . | . . . .
Piercing Weapon . | . . . .
Special Melee Weapon . | . . . .
Unidentified Prototypes . | . . . .
Parts Lost 12 | . 3 9 .
Power . | . . . .
Propulsion 5 | . 2 3 .
Utility 2 | . . 2 .
Weapon 5 | . 1 4 .
Highest Loss Streak 7 | . 2 7 .
Average Slot Usage (%) 97 | . 93 97 100
Engine 11 | . 14 11 11
Leg 20 | . 4 21 22
Wheel 1 | . 14 . .
Device 10 | . 11 10 11
Storage 9 | . 14 10 6
Processor 15 | . . 12 26
Protection 5 | . . 9 .
Energy Gun 7 | . 14 7 7
Energy Cannon 1 | . . . 3
Ballistic Gun 11 | . 14 11 11
Ballistic Cannon 1 | . . 3 .
Naked Turns . | . . . .
Heaviest Build 29 | 13 14 29 22
Greatest Support 20 | 20 20 20 20
Greatest Overweight (x) 5 | . 1 5 1
Average Overweight (x) . | . . . .
Largest Inventory Capacity 8 | 6 6 6 8
Average Capacity 6 | 5 6 5 6
Most Carried 7 | 4 6 6 7
Average Carried 5 | 2 4 5 5
Final Capacity 8 | 6 6 4 8
Final Carried 6 | 4 4 4 6
Class Distribution
--------------------
51% | Scavenger-Mutant
25% | Commander-Skirmisher
15% | Mutant
7% | Scavenger-Skirmisher
Dominant Class
----------------
Mutant | -10/Materials
Scavenger-Mutant | -9/Materials
Commander-Skirmisher | -9/Storage
Resources | -11 -10 -9 -9
----------- Run | Scr Mat Mat Sto
Matter Collected 1323 | 226 167 761 169
Remotely . | . . . .
Salvage Created 1517 | . 344 1077 96
Parts 111 | . 22 83 6
Haulers Intercepted 3 | . 1 2 .
Recyclers Shooed . | . . . .
Parts Field Recycled . | . . . .
Retrieved Matter . | . . . .
Parts Self-Destructed . | . . . .
Prevented . | . . . .
Kills | -11 -10 -9 -9
------- Run | Scr Mat Mat Sto
Combat Hostiles Destroyed 38 | . 8 28 2
Guns 32 | . 8 23 1
Cannons 5 | . . 5 .
Classes Destroyed 6 | . 4 2 .
Hauler 3 | . 1 2 .
Watcher 5 | . 1 4 .
Swarmer 13 | . 3 10 .
Grunt 17 | . 5 11 1
Brawler 1 | . . 1 .
Sentry 7 | . . 6 1
Best Kill Streak 5 | . 4 5 1
Combat Bots Only 5 | . 3 5 1
Max Kills in Single Turn 1 | . 1 1 1
Gunslinging . | . . . .
Exploded . | . . . .
Melee . | . . . .
Uniques/NPCs Destroyed . | . . . .
Combat | -11 -10 -9 -9
-------- Run | Scr Mat Mat Sto
Damage Taken 2412 | . 272 1775 365
Core 462 | . 57 281 124
Absorbed by Shields . | . . . .
Core Remaining (%) 88 | 100 77 . .
Volleys Fired 152 | . 26 106 20
Largest 2 | . 2 2 2
Hottest 79 | . 60 79 79
Shots Fired 281 | . 52 196 33
Gun 239 | . 52 159 28
Cannon 42 | . . 37 5
Launcher . | . . . .
Special . | . . . .
Kinetic 191 | . 26 145 20
Thermal 61 | . 2 51 8
Explosive . | . . . .
Electromagnetic 29 | . 24 . 5
Robot Hit Streak 10 | . 7 10 9
Robot Miss Streak 4 | . 4 4 2
Penetration Max . | . . . .
Secondary Targets 3 | . . 2 1
Max Gunslinging Chain 1 | . . 1 1
Shots Hit Robots 173 | . 33 125 15
Core Hits 66 | . 16 48 2
Critical Hits 1 | . . 1 .
Critical Kills 1 | . . 1 .
Critical Parts Destroyed . | . . . .
Melee Attacks . | . . . .
Impact . | . . . .
Slashing . | . . . .
Piercing . | . . . .
Sneak Attacks . | . . . .
Combat Hostiles . | . . . .
Follow-up Attacks . | . . . .
Damage Inflicted 2602 | . 445 1912 245
Guns 2046 | . 385 1513 148
Cannons 496 | . . 399 97
Explosions 60 | . 60 . .
Melee . | . . . .
Ramming . | . . . .
Kinetic 1675 | . 166 1405 104
Thermal 632 | . 81 507 44
Explosive . | . . . .
Electromagnetic 295 | . 198 . 97
Impact . | . . . .
Slashing . | . . . .
Piercing . | . . . .
Highest Corruption . | . . . .
Average Corruption . | . . . .
Corruption Purged . | . . . .
Overload Shots . | . . . .
Overflow Damage 6 | . . 6 .
Projectiles 6 | . . 6 .
Explosions . | . . . .
Melee . | . . . .
Knockbacks 4 | . . 4 .
Impact . | . . . .
Kinetic 4 | . . 4 .
Secondary . | . . . .
Self-Inflicted Damage 40 | . 40 . .
Shots 1 | . 1 . .
Rammed . | . . . .
Targets Rammed . | . . . .
Kicked . | . . . .
Crushed . | . . . .
Highest Temperature 353 | . 30 353 87
Average Temperature 86 | . 26 95 34
Received Heat Transfer 912 | . 102 699 111
Effects 2 | . . 2 .
Interference 2 | . . 2 .
Siege Activations . | . . . .
Robots Corrupted 1 | . . . 1
Combat Hostiles 1 | . . . 1
Parts Fried 2 | . 1 . 1
Impact Corruptions . | . . . .
Robots Melted . | . . . .
Combat Hostiles . | . . . .
Parts Melted 1 | . . 1 .
Heat Transferred 1522 | . 150 1261 111
Parts Sabotaged . | . . . .
Parts Stolen . | . . . .
Parts Stripped . | . . . .
Power Chain Reactions 1 | . 1 . .
Missiles Intercepted . | . . . .
Alert | -11 -10 -9 -9
------- Run | Scr Mat Mat Sto
Peak Influence 393 | . 204 393 177
Average Influence 159 | . 108 222 67
Maximum Alert Level 1 | . 1 1 .
Low Security (%) 67 | 100 95 45 100
Level 1 32 | . 4 54 .
Level 2 . | . . . .
Level 3 . | . . . .
Level 4 . | . . . .
Level 5 . | . . . .
High Security . | . . . .
Max Security . | . . . .
Squads Dispatched 7 | . 2 4 1
Investigation 4 | . 1 3 .
Extermination . | . . . .
Reinforcement 2 | . 1 1 .
Assault . | . . . .
Garrison 1 | . . . 1
Intercept . | . . . .
Construction Impeded . | . . . .
Haulers Reinforced . | . . . .
Stealth | -11 -10 -9 -9
--------- Run | Scr Mat Mat Sto
Distress Signals 4 | . . 2 2
Communications Jammed . | . . . .
Distress Signals . | . . . .
Times Spotted 56 | . 14 35 7
Peak Tracking Total 6 | . 3 6 3
Tactical Retreats 5 | . 3 1 1
Traps | -11 -10 -9 -9
------- Run | Scr Mat Mat Sto
Traps Triggered 2 | . 1 . 1
Indirectly . | . . . .
Trap Hack Attempts . | . . . .
Triggered . | . . . .
Disarmed . | . . . .
Reprogrammed . | . . . .
Reused . | . . . .
Traps Extracted . | . . . .
Installed . | . . . .
Triggered . | . . . .
Machines | -11 -10 -9 -9
---------- Run | Scr Mat Mat Sto
Machines Disabled . | . . . .
Max in Single Turn . | . . . .
Machines Sabotaged . | . . . .
Garrisons Compromised . | . . . .
Overloaded Fab Kills . | . . . .
Fab Network Shutdowns . | . . . .
Hacking | -11 -10 -9 -9
--------- Run | Scr Mat Mat Sto
Machines Accessed 10 | . . 6 4
Terminals 6 | . . 3 3
Fabricators . | . . . .
Repair Stations 2 | . . 1 1
Recycling Units 2 | . . 2 .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Total Hacks 34 | . . 20 14
Successful 18 | . . 9 9
Failed 16 | . . 11 5
Catastrophic 2 | . . 2 .
Database Lockouts . | . . . .
Manual 12 | . . 9 3
Terminals 28 | . . 15 13
Fabricators . | . . . .
Repair Stations 3 | . . 2 1
Recycling Units 3 | . . 3 .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Terminal Hacks 16 | . . 7 9
Record 2 | . . . 2
Prototype ID Bank 1 | . . . 1
Branch Access Points 1 | . . . 1
Emergency Access Points 2 | . . 1 1
Unreport Threat 2 | . . 1 1
Locate Traps 3 | . . 1 2
Maintenance Status 1 | . . . 1
Patrol Status 1 | . . 1 .
Recall Investigation 2 | . . 2 .
Zone Layout 1 | . . 1 .
Fabricator Hacks . | . . . .
Repair Station Hacks . | . . . .
Recycling Unit Hacks . | . . . .
Scanalyzer . | . . . .
Garrison Access Hacks . | . . . .
Unauthorized Hacks 4 | . . 4 .
Terminals . | . . . .
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units 2 | . . 2 .
Tunnel 2 | . . 2 .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Data Cores Recovered . | . . . .
Used . | . . . .
Hacking Detections 9 | . . 5 4
Full Trace Events 1 | . . 1 .
Feedback Events . | . . . .
Feedback Blocked . | . . . .
Robot Schematics Acquired . | . . . .
Robots Built . | . . . .
Matter . | . . . .
Time . | . . . .
Total Robot Build Rating . | . . . .
Part Schematics Acquired . | . . . .
Parts Built . | . . . .
Matter . | . . . .
Time . | . . . .
Total Part Build Rating . | . . . .
Parts Repaired . | . . . .
Time . | . . . .
Parts Recycled . | . . . .
Recycled Matter . | . . . .
Retrieved Matter . | . . . .
Retrieved Components . | . . . .
Parts Scanalyzed . | . . . .
Part Schematics Acquired . | . . . .
Parts Damaged . | . . . .
Bothacking | -11 -10 -9 -9
------------ Run | Scr Mat Mat Sto
Used RIF Installer . | . . . .
Robots Hacked . | . . . .
Non-combat . | . . . .
Combat . | . . . .
Robot Hacks Applied . | . . . .
Relay Couplers Released . | . . . .
Robots Rewired . | . . . .
Allies Hacked . | . . . .
Hacks Repelled . | . . . .
Allies | -11 -10 -9 -9
-------- Run | Scr Mat Mat Sto
Total Allies 10 | . . . 10
Largest Group 10 | . . . 10
Highest-Rated Group 88 | . . . 88
Highest-Rated Ally 16 | . . . 16
Total Orders 8 | . . . 8
GOTO 5 | . . . 5
FOLLOW 3 | . . . 3
Ally Attacks 61 | . . . 61
Total Damage 617 | . . . 617
Kills 15 | . . . 15
Allies Corrupted . | . . . .
Allies Melted . | . . . .
Intel | -11 -10 -9 -9
------- Run | Scr Mat Mat Sto
Robot Analysis Total . | . . . .
Derelict Logs Recovered . | . . . .
Drone Launches . | . . . .
Drone Recoveries . | . . . .
Exploration | -11 -10 -9 -9
------------- Run | Scr Mat Mat Sto
Turns Passed 2937 | 55 268 1707 907
Spaces Moved 1577 | 48 155 803 571
Core 3 | 2 . 1 .
Treads . | . . . .
Legs 1388 | . 15 802 571
Wheels 186 | 46 140 . .
Hover . | . . . .
Flight . | . . . .
Fastest Speed 50 | 50 80 120 120
Average Speed 132 | 78 91 142 135
Slowest Speed 300 | 80 120 300 150
Overloaded Moves . | . . . .
Propulsion Burnouts . | . . . .
Robots Hopped . | . . . .
Cave-ins Triggered . | . . . .
Exploration Rate (%) 34 | 4 25 54 56
Regions Visited 3
Branch Regions 1
Pre-discovered Areas 2 | . . 2 .
Known Exits Taken 1 | . . 1 .
Unknown Exits Taken 2 | 1 1 . .
Scrap Searched . | . . . .
Spaces Dug . | . . . .
Terrain Destroyed 8 | . 5 3 .
Melee . | . . . .
Projectile 3 | . . 3 .
AOE 5 | . 5 . .
Actions | -11 -10 -9 -9
--------- Run | Scr Mat Mat Sto
Total 2150 | 61 228 1188 673
Wait 299 | 4 38 200 57
Move 1574 | 47 154 802 571
Hop . | . . . .
Pick Up 27 | 4 1 16 6
Fast Attach 29 | 6 3 17 3
Attach 7 | . 2 4 1
Detach 5 | . . 4 1
Swap 17 | . 2 11 4
Drop 38 | . 2 28 8
Fire 152 | . 26 106 20
Melee . | . . . .
Ram . | . . . .
Kick . | . . . .
Crush . | . . . .
Escape Stasis . | . . . .
Rewire 2 | . . . 2
Trap . | . . . .
Miscellaneous . | . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto)
-9/Storage (discovered 1 exit: Rec)
History
---------
Turn | Location | Event
12 | -11/Scrapyard | Discovered new exit (range 16)
56 | -11/Scrapyard | Entered Materials
61 | -10/Materials | Discovered new exit (range 15)
153 | -10/Materials | Discovered new exit (range 6)
324 | -10/Materials | Entered another Materials area
324 | -9/Materials | Evolved 2 slots: Utility x2
595 | -9/Materials | Build established: Scavenger-Mutant
1358 | -9/Materials | Discovered new exit (range 18)
1673 | -9/Materials | Core integrity fell below 50%
1709 | -9/Materials | Lost 7 parts (2n2u3w)
1791 | -9/Materials | Discovered new exit (range 7)
1875 | -9/Materials | Discovered new exit (range 12)
1910 | -9/Materials | Identified exit to Storage
1933 | -9/Materials | Identified exit to Materials
2031 | -9/Materials | Entered Storage
2082 | -9/Storage | Identified exit to Recycling
2086 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3"
2430 | -9/Storage | Build established: Commander-Skirmisher
2841 | -9/Storage | Garrison activated, responded to threat
2892 | -9/Storage | Core integrity fell below 20%
2938 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle
Last Messages
---------------
02488_ K-01 Serf collects debris. <x3>
02563_ Mercenary 2c destroyed.
02575_ Dropped Aluminum Leg.
02576_ R-06 Scavenger collects Aluminum Leg.
02578_ Acquired Aluminum Leg.
02579_ Acquired 10 matter.
02579_ R-06 Scavenger collects Aluminum Leg.
02585_ Dropped Lgt. Treads.
02586_ Acquired Aluminum Leg.
02587_ Dropped Lgt. Treads.
02623_ R-06 Scavenger inserts Lgt. Treads into recycling unit.
02626_ R-06 Scavenger inserts Ion Engine into recycling unit.
02627_ K-01 Serf cleans the Storage Shell.
02638_ K-01 Serf cleans the Compression Vault.
02653_ K-01 Serf cleans the Storage Shell. <x6>
02841_ ALERT: Activating Garrison Access S001.
02879_ R-06 Scavenger inserts Flight Unit into recycling unit.
02891_ R-06 Scavenger collects Aluminum Leg.
02933_ G-34 Mercenary destroyed.
02933_ Switching to secondary target: Y-45 Defender.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 42
Energy Generation 12
Energy Capacity 265
Matter Stores 300
Matter Capacity 300
Sight Range 18
Robot Scan Range 10
Terrain Scan Density 85
Armor Coverage 225
Evasion (%) 44
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Brute Force
GoHome()
The More The Merrier
Challenges
------------
None
Game
------
Seed IonicTitaniumRipper
Manual? 0
Play Time 00:44:10
Cumulative 8.8 hours
Start 2019.11.17 @ 12:39:07
End 2019.11.17 @ 13:34:53
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 4
Rogue 4
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0
Lore% 20
Gallery% 18
Achievement% 15
Wizard Run 0
Options
---------
ASCII 1
Keyboard 1
Movement Vi
Keybinds 0
Fullscreen 1
Font 18/CogNarrow
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 74982d2f-ed61-481d-b337-4a5c993101b7