Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 12:40:51 Player: Mr.Morel Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (39) 195 Value Destroyed (1343) 1343 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6858 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Laser Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Particle Charger Heavy Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Particle Cannon AWS/Gauss > --- INVENTORY -------- Aluminum Leg Drone Bay Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Rifle Flak Gun Flak Gun Heavy Machine Gun [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Particle Charger Storage Small Storage Unit Protection Core Shielding Weapon AWS/Gauss Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun AWS/Gauss Launcher EMP Blaster Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . . . 2 2 . 2 Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . . 2 . . . . . . 1 Utility 2 | . . . . . . . . 1 . 1 Weapon 2 | . . . . . . . 1 1 . . Parts Attached 55 | 6 . 2 7 3 1 . 8 2 15 11 Power 8 | 1 . 1 1 . . . 1 . 4 . Engine 4 | 1 . . 1 . . . . . 2 . Core 4 | . . 1 . . . . 1 . 2 . Reactor . | . . . . . . . . . . . Propulsion 13 | 2 . . 2 . . . . . 7 2 Treads . | . . . . . . . . . . . Leg 13 | 2 . . 2 . . . . . 7 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 8 | 1 . . 1 . . . 1 1 2 2 Device 3 | . . . . . . . . 1 . 2 Storage 1 | 1 . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . . 1 . . . 1 . 2 . Artifact . | . . . . . . . . . . . Weapon 26 | 2 . 1 3 3 1 . 6 1 2 7 Energy Gun 4 | 1 . . . . . . 2 . . 1 Energy Cannon 8 | . . 1 1 . . . 2 . 2 2 Ballistic Gun 12 | 1 . . 1 2 1 . 2 1 . 4 Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . 2 . . . Parts Lost 29 | . . . . . . . . . 10 19 Power 5 | . . . . . . . . . 3 2 Propulsion 9 | . . . . . . . . . 4 5 Utility 6 | . . . . . . . . . 2 4 Weapon 9 | . . . . . . . . . 1 8 Highest Loss Streak 18 | . . . . . . . . . 7 18 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 85 85 89 100 96 88 90 80 64 78 Engine 7 | . 14 3 8 11 11 11 9 1 1 . Core 5 | . . 10 2 . . . 9 7 5 11 Leg 33 | . 28 28 33 44 44 44 36 30 18 30 Storage 9 | . 14 14 11 11 11 11 9 7 7 5 Protection 6 | . . . 11 11 11 11 9 7 5 5 Energy Gun 3 | . 14 3 . . . . 2 7 1 4 Energy Cannon 4 | . . 10 11 11 7 . . . 3 6 Ballistic Gun 12 | . 14 14 10 10 11 11 15 15 15 8 Naked Turns 9 | . . . . . . . . . . 9 Heaviest Build 56 | 12 12 15 20 22 24 24 39 43 52 56 Greatest Support 75 | 20 20 20 40 40 40 40 40 40 60 75 Greatest Overweight (x) 16 | . . . . . . . . 1 16 . Average Overweight (x) . | . . . . . . . . . 2 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 5 7 7 8 5 7 6 8 8 8 8 Average Carried 5 | 1 4 6 5 4 4 6 6 6 5 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 6 6 4 4 6 6 6 7 8 1 Class Distribution -------------------- 53% | Mutant 31% | Skirmisher 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Matter Collected 980 | 218 107 53 94 46 . . . 108 169 185 Remotely . | . . . . . . . . . . . Salvage Created 1580 | . 124 96 204 55 . . . . 754 347 Parts 98 | . 10 8 14 6 . . . . 43 17 Haulers Intercepted 2 | . 2 . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 30 | . . 2 7 4 . . . . 12 5 Melee 1 | . . . . . . . . . . 1 Guns 17 | . . 2 3 . . . . . 9 3 Cannons 7 | . . . 2 2 . . . . 2 1 AOE 5 | . . . 2 2 . . . . 1 . Classes Destroyed 10 | . 2 2 2 . . . . . 3 1 Worker 2 | . . . . . . . . . . 2 Builder 3 | . . 1 . . . . . . . 2 Hauler 2 | . 2 . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . Swarmer 8 | . . . 4 4 . . . . . . Grunt 15 | . . 2 2 . . . . . 6 5 Duelist 1 | . . . . . . . . . 1 . Sentry 1 | . . . 1 . . . . . . . Specialist 4 | . . . . . . . . . 4 . Heavy 1 | . . . . . . . . . 1 . Best Kill Streak 5 | . 1 3 4 4 . . . . 5 5 Combat Bots Only 5 | . . 2 4 4 . . . . 5 3 Max Kills in Single Turn 3 | . 1 2 2 3 . . . . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 1 2 . . . . 1 . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 325 | . . 17 33 18 . . 15 . 90 152 Missed 78 | . . 6 8 6 . . 5 . 26 27 Damage Taken 4487 | . . 151 260 114 . . 151 . 1347 2464 Core 1115 | . . . 30 17 . . 12 . 202 854 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 10 | . . . 7 3 . . . . . . Core Remaining (%) 91 | 100 . 100 . . . 88 97 . 71 . Volleys Fired 86 | . 22 9 9 3 . . 2 . 16 25 Largest 4 | . 2 2 2 2 . . 1 . 2 4 Hottest 252 | . 70 70 93 101 . . 28 . 103 252 Shots Fired 225 | . 44 18 18 4 . . 2 . 83 56 Gun 190 | . 44 18 7 . . . 2 . 72 47 Cannon 31 | . . . 8 3 . . . . 11 9 Launcher 4 | . . . 3 1 . . . . . . Special . | . . . . . . . . . . . Kinetic 141 | . 22 9 7 . . . 2 . 68 33 Thermal 73 | . 22 9 8 3 . . . . 11 20 Explosive . | . . . . . . . . . . . Electromagnetic 11 | . . . 3 1 . . . . 4 3 Robot Hit Streak 34 | . 5 5 6 1 . . 1 . 34 6 Robot Miss Streak 7 | . 3 2 4 1 . . 1 . 4 7 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Autonomous 63 | . . . . . . . . . 52 11 Shots Hit Robots 161 | . 25 11 8 2 . . 1 . 75 39 Core Hits 90 | . 9 6 9 4 . . . . 21 41 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . Critical Strikes 1 | . . . . . . . . . 1 . Destroy 1 | . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4105 | . 304 160 239 129 . . 19 . 2134 1120 Guns 3211 | . 304 160 61 . . . 19 . 1804 863 Cannons 497 | . . . 88 40 . . . . 250 119 Explosions 383 | . . . 90 89 . . . . 80 124 Melee . | . . . . . . . . . . . Ramming 14 | . . . . . . . . . . 14 Kinetic 2760 | . 204 86 61 . . . 19 . 1763 627 Thermal 1048 | . 100 74 112 112 . . . . 330 320 Explosive . | . . . . . . . . . . . Electromagnetic 283 | . . . 66 17 . . . . 41 159 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . . . . . 5 Average Corruption 1 | . 1 1 . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . 3 2 . . . . . . . 1 Message Errors 1 | . 1 . . . . . . . . . Matter Fused 2 | . 1 . . . . . . . . 1 Energy Discharges 3 | . 1 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 20 | . . . 4 . . . . . 16 . Projectiles 3 | . . . . . . . . . 3 . Explosions 17 | . . . 4 . . . . . 13 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 99 | . . . 5 22 . . . . 66 6 Shots 4 | . . . 1 2 . . . . 1 . Rammed 6 | . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 774 | . 36 189 100 93 . . . . 446 774 Average Temperature 151 | . 12 95 50 53 . . . . 156 258 Received Heat Transfer 1371 | . . 108 84 . . . 54 . 108 1017 Effects 26 | . . . . . . . . . 3 23 Shutdowns 12 | . . . . . . . . . 3 9 Energy Bleed 2 | . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . 2 Damage (major) 5 | . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 1958 | . 296 222 235 224 . . . . 370 611 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 1 . . . . 1 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Peak Influence 291 | . 75 57 228 200 . . 79 40 291 257 Initial 152 | . . 2 22 88 . . . 35 28 152 Average 70 | . 42 43 105 191 . . 28 35 117 157 Maximum Alert Level 1 | . . . 1 1 . . . . 1 1 Low Security (%) 89 | 100 100 100 77 11 . 100 100 100 69 82 Level 1 10 | . . . 22 88 . . . . 30 17 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Squads Dispatched 10 | . 1 . 1 . . . 2 . 2 4 Investigation 2 | . . . . . . . 1 . . 1 Extermination . | . . . . . . . . . . . Reinforcement 8 | . 1 . 1 . . . 1 . 2 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 57 | . 6 2 11 4 . . 6 . 16 12 Peak Tracking Total 8 | . 1 2 4 4 . . 4 . 4 8 Tactical Retreats 5 | . . . . . . . 3 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 3 | . 1 . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 13 | . . . . . . . . . . 13 Max in Single Turn 6 | . . . . . . . . . . 6 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 11 | . 2 . . . 5 . 1 2 . 1 Terminals 5 | . 2 . . . . . 1 2 . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 62 | . 4 . . . 50 . 3 3 . 2 Successful 56 | . 2 . . . 50 . 2 2 . . Failed 6 | . 2 . . . . . 1 1 . 2 Catastrophic 1 | . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . 2 . . . . . Terminals 10 | . 4 . . . . . 3 3 . . Fabricators 2 | . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 56 | . 2 . . . 50 . 2 2 . . Record 49 | . . . . . 49 . . . . . Open DSF 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 2 . . . . . . 1 . 1 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Turns Passed 3845 | 47 520 385 184 111 685 90 717 314 326 466 Spaces Moved 2820 | 35 371 295 117 82 569 76 577 239 127 332 Core 19 | 11 . . . . . . . . 5 3 Treads . | . . . . . . . . . . . Legs 2801 | 24 371 295 117 82 569 76 577 239 122 329 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 105 50 Average Speed 121 | 98 120 120 120 120 120 120 120 129 183 107 Slowest Speed 850 | 120 120 120 120 120 120 120 120 190 850 108 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 62 70 15 17 72 30 41 7 88 9 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 25 | . . . 5 7 . . . . 9 4 Melee . | . . . . . . . . . . . Projectile 10 | . . . . . . . . . 6 4 AOE 15 | . . . 5 7 . . . . 3 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Total 3069 | 47 403 307 143 89 572 75 602 243 189 399 Wait 18 | . . . . . . . . . . 18 Move 2810 | 34 370 294 116 81 568 75 576 238 126 332 Hop . | . . . . . . . . . . . Pick Up 52 | 7 8 1 6 1 1 . 8 2 14 4 Fast Attach . | . . . . . . . . . . . Attach 41 | 6 . . 3 . 1 . 5 2 13 11 Detach 6 | . . . . . 2 . 1 1 2 . Swap 14 | . . 2 4 3 . . 3 . 2 . Drop 21 | . 3 1 5 1 . . 7 . 1 3 Fire 86 | . 22 9 9 3 . . 2 . 16 25 Melee . | . . . . . . . . . . . Ram 6 | . . . . . . . . . . 6 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 14) 227 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 16) 568 | -10/Materials | Entered Mines 613 | -10/Mines | Met a Derelict bent on vengeance 680 | -10/Mines | Learned Materials emergency access door positions 925 | -10/Mines | Discovered new exit (range 14) 947 | -10/Mines | Learned Materials garrison access intel 953 | -10/Mines | Entered Materials 953 | -9/Materials | Evolved 2 slots: Propulsion x2 1005 | -9/Materials | Discovered new exit (range 15) 1137 | -9/Materials | Entered Mines 1243 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1243 | -9/Mines | Discovered new exit (range 5) 1248 | -9/Mines | Entered Exiles 1271 | -9/Exiles | Discovered new exit (range 14) 1284 | -9/Exiles | Met 8R-AWN 1305 | -9/Exiles | Met EX-HEX 1361 | -9/Exiles | Met EX-DEC 1385 | -9/Exiles | Learned location of Zion (-7) 1424 | -9/Exiles | Discovered new exit (range 14) 1517 | -9/Exiles | Met EX-BIN 1535 | -9/Exiles | Aligned with FarCom system 1536 | -9/Exiles | Given EX-Vault access code 1702 | -9/Exiles | Opened EX-Vault 1709 | -9/Exiles | Found Prototype Ballistic Gun 1711 | -9/Exiles | Identified AWS/Gauss 1751 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1933 | -9/Exiles | Left Exiles lab with AWS/Gauss 1933 | -9/Exiles | Entered Mines 2014 | -8/Mines | Discovered new exit (range 8) 2023 | -8/Mines | Entered Materials 2023 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2024 | -8/Materials | Loaded intel: 1 garrison access location 2335 | -8/Materials | Build established: Skirmisher 2711 | -8/Materials | Discovered new exit (range 16) 2740 | -8/Materials | Entered Factory 2740 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3052 | -7/Factory | Identified exit to DSF 3054 | -7/Factory | Entered DSF 3106 | -7/DSF | Additional patrols routed to DSF 3121 | -7/DSF | Lost 3 parts (1p2n) 3234 | -7/DSF | Lost 7 parts (2p2n2u1w) 3301 | -7/DSF | Sterilization system engaged 3321 | -7/DSF | Ambient heat levels rising (+10) 3336 | -7/DSF | Ambient heat levels rising (+10) 3344 | -7/DSF | Discovered new exit (range 14) 3351 | -7/DSF | Ambient heat levels rising (+10) 3366 | -7/DSF | Ambient heat levels rising (+10) 3380 | -7/DSF | Entered Factory 3380 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3548 | -6/Factory | Build established: Scavenger-Skirmisher 3830 | -6/Factory | Core integrity fell below 50% 3840 | -6/Factory | Core integrity fell below 20% 3846 | -6/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. Slammed into G-50 Soldier. U-05 Engineer lays Concrete. R-10 Processor collects Sml. Matter Pod. U-05 Engineer lays Concrete. Slammed into G-50 Soldier. G-50 Soldier destroyed. [Achievement: Fist Fight] Acquired 17 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Hvy. Laser. R-10 Processor collects Imp. Light Armor Plating. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? g ??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ???????????????? +?????????????????????? | | ?????????????? #?????????????????????? | | ?????????????? #?????????????????????? | | ????????????? u ###???????????????????? | | ????????????? u ??????????????????? | | ???????????? ???????????????????? | | ???????????? ?g?????????????????? | | ???????? ???g????????????????? | | ???????# ???g?????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# u k ######????????????????? | | ???????# u @ g k #????????????????? | | ???????# =%! gR #????????????????? | | ???????# = % p #????????????????? | | ???????# ###/###############???? | | ???????# # g #???? | | ######## """ # #???? | | k F""% + % #???? | | """"" # #???? | | """ # #???? | | # #???? | | k # #???? | | ##+######+##############+#####################???? | | # ???????????? ???????????????????????? | | ! """ # ???????????""" "??????????????????????? | | """ # "??????????""? "??????????????????????? | | "" """ # "?????????"""??"??????????????????????? | | """ #= ""????????????????????????????????????? | | "R """ # ????????????????????????????????????? | | """ """ # ! ????????????????????????????????????? | | """ """ # ????????????????????????????????????? | | ? ??####????????????????????????????????????? | | ?#####???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Matter Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Librarian Tourist Challenges ------------ None Game ------ Seed PotentialPowerUnit Manual? 0 Play Time 00:58:48 Cumulative 5.7 hours Start 2024.04.03 @ 10:44:09 End 2024.04.03 @ 12:40:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bf0e5500-66a4-4ac3-baa1-f805d7cbd5e8