Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 10:46:52 Player: pappous Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1394) 1394 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (-14) -14 TOTAL SCORE: 3415 Bonus ------- Aligned with FarCom 300 Friendly Fire -314 Cogmind --------- Core Integrity 0/400 Matter 62/300 Energy 243/250 System Corruption 5% Temperature Warm (136) Movement Treading (400) Ox3 Location -9/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- Small Laser Small Laser Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Improved Ion Engine Light Treads Improved Treads Compact Wheel Huge Storage Unit High-capacity Matter Pod (200) Small Laser Small Laser Small Laser Beam Rifle Particle Gun Autogun Grenade Launcher Grenade Launcher Datajack Plasma Cutter Longsword +1 Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Longsword +1 > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Light Treads Light Treads Improved Treads Compact Wheel Huge Storage Unit High-capacity Matter Pod Small Laser Small Laser Small Laser Small Laser Small Laser Beam Rifle Particle Gun Light Assault Rifle Autogun Grenade Launcher Grenade Launcher Datajack Plasma Cutter [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 47 | 6 9 20 5 7 Power 6 | 1 2 2 1 . Engine 6 | 1 2 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 4 7 1 2 Treads 12 | 1 2 6 1 2 Leg . | . . . . . Wheel 4 | 1 2 1 . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 3 1 . Device 2 | . 1 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 18 | 2 1 8 2 5 Energy Gun 11 | 2 . 5 2 2 Energy Cannon . | . . . . . Ballistic Gun 5 | . 1 3 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 24 | . 2 13 3 6 Power 2 | . 1 1 . . Propulsion 8 | . 1 4 . 3 Utility 5 | . . 3 1 1 Weapon 9 | . . 5 2 2 Highest Loss Streak 6 | . 1 5 1 6 To Critical Strikes 6 | . . 1 . 5 Average Slot Usage (%) 88 | . 95 81 79 87 Engine 11 | . 12 10 11 11 Treads 17 | . 13 17 22 22 Wheel 7 | . 14 3 . . Device 7 | . 12 6 . . Storage 12 | . 14 11 11 11 Protection 4 | . . 6 4 10 Energy Gun 16 | . 16 13 19 21 Ballistic Gun 11 | . 11 12 11 10 Naked Turns . | . . . . . Heaviest Build 101 | 13 89 96 99 101 Greatest Support 43 | 20 20 43 43 43 Greatest Overweight (x) 9 | 1 8 9 2 2 Average Overweight (x) 4 | . 5 4 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 7 20 25 25 25 Most Carried 25 | 4 18 25 25 23 Average Carried 16 | 1 11 20 23 22 Final Capacity 25 | 8 25 25 25 25 Final Carried 23 | 4 17 23 22 19 Class Distribution -------------------- 62% | Mutant 27% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Min Exi Matter Collected 969 | 218 382 293 76 . Remotely . | . . . . . Salvage Created 1916 | . 570 1037 280 29 Parts 106 | . 30 59 17 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 3 | . 1 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Combat Hostiles Destroyed 49 | . 12 26 7 4 Guns 48 | . 12 26 7 3 AOE 1 | . . . . 1 Classes Destroyed 10 | . 5 2 2 1 Builder 1 | . . 1 . . Tunneler 1 | . . . 1 . Hauler 1 | . 1 . . . Recycler 2 | . 1 1 . . Watcher 1 | . 1 . . . Swarmer 13 | . 3 8 2 . Grunt 27 | . 9 14 4 . Brawler 1 | . . . 1 . Sentry 4 | . . 4 . . Assembled 6 | . . . . 6 Best Kill Streak 6 | . 5 6 3 4 Combat Bots Only 6 | . 5 6 3 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Damage Taken 3361 | . 631 1486 442 802 Core 496 | . 87 253 49 107 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 65 . . . Volleys Fired 188 | . 53 96 24 15 Largest 3 | . 2 3 3 3 Hottest 116 | . 90 103 103 116 Shots Fired 383 | . 104 196 53 30 Gun 379 | . 104 196 53 26 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 175 | . 32 107 25 11 Thermal 204 | . 72 89 28 15 Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 7 14 12 7 Robot Miss Streak 4 | . 3 4 1 2 Penetration Max . | . . . . . Secondary Targets 13 | . 2 7 3 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 258 | . 68 127 43 20 Core Hits 115 | . 27 59 14 15 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . 2 1 . 2 Burn 3 | . 2 . . 1 Destroy 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3017 | . 766 1300 540 411 Guns 2739 | . 766 1300 540 133 Cannons . | . . . . . Explosions 278 | . . . . 278 Melee . | . . . . . Ramming . | . . . . . Kinetic 1046 | . 149 561 240 96 Thermal 1693 | . 617 739 300 37 Explosive 278 | . . . . 278 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 2 . 5 5 Average Corruption 3 | . 2 . 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 48 | . 19 . 10 19 Message Errors 9 | . 3 . 1 5 Matter Fused 11 | . 5 . 3 3 Heat Flow Errors 4 | . 1 . 1 2 Energy Discharges 5 | . 2 . 1 2 Parts Rejected 1 | . 1 . . . Data Loss (minor) 8 | . 2 . 2 4 Data Loss (major) 4 | . 2 . . 2 Misfires 2 | . . . 1 1 Alerts 3 | . 3 . . . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 30 | . . . . 30 Projectiles . | . . . . . Explosions 30 | . . . . 30 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 382 | . 182 192 179 382 Average Temperature 69 | . 30 47 83 188 Received Heat Transfer 1034 | . 264 522 168 80 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Matter Decay 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . 7 1 . Heat Transferred 4473 | . 1902 1747 675 149 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Peak Influence 325 | . 192 325 301 . Initial 126 | . . 11 126 . Average 106 | . 45 175 234 . Maximum Alert Level 1 | . . 1 1 . Low Security (%) 82 | 100 100 62 46 . Level 1 17 | . . 37 53 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 4 3 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 6 | . 4 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 30 34 9 6 Peak Tracking Total 7 | . 6 6 3 7 Tactical Retreats 6 | . 1 4 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Traps Triggered 6 | . 2 4 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Min Exi Machines Disabled 4 | . . . 1 3 Max in Single Turn 2 | . . . 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Machines Accessed 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . . 1 Successful 1 | . . . . 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 EX-Prototype ID Bank 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Min Exi Turns Passed 4263 | 46 1899 1054 391 873 Spaces Moved 1528 | 31 877 265 99 256 Core 2 | 2 . . . . Treads 753 | 8 225 165 99 256 Legs . | . . . . . Wheels 773 | 21 652 100 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 200 320 320 Average Speed 231 | 108 187 273 320 320 Slowest Speed 480 | 160 480 480 320 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 90 30 35 43 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 12 | . . . . 12 Melee . | . . . . . Projectile . | . . . . . AOE 12 | . . . . 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Total 1924 | 40 1036 434 129 285 Wait 91 | . 63 28 . . Move 1524 | 30 876 264 98 256 Hop . | . . . . . Pick Up 53 | 4 23 21 1 4 Fast Attach 13 | 6 3 4 . . Attach 24 | . 3 14 3 4 Detach . | . . . . . Swap 10 | . 3 2 2 3 Drop 21 | . 12 5 1 3 Fire 188 | . 53 96 24 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 13) 1136 | -10/Materials | Discovered new exit (range 14) 1527 | -10/Materials | Discovered new exit (range 13) 1946 | -10/Materials | Entered another Materials area 1946 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2093 | -9/Materials | Lost 3 parts (1n1u1w) 2341 | -9/Materials | Lost 3 parts (1p1n1w) 2684 | -9/Materials | Discovered new exit (range 11) 2805 | -9/Materials | Core integrity fell below 50% 2890 | -9/Materials | Lost 5 parts (2n1u2w) 2958 | -9/Materials | Discovered new exit (range 9) 3000 | -9/Materials | Entered Mines 3021 | -9/Mines | Met a Derelict bent on vengeance 3378 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3378 | -9/Mines | Discovered new exit (range 5) 3391 | -9/Mines | Entered Exiles 3502 | -9/Exiles | Met 8R-AWN 3535 | -9/Exiles | Discovered new exit (range 15) 3569 | -9/Exiles | Build established: Scavenger-Tank 3703 | -9/Exiles | Met EX-HEX 3818 | -9/Exiles | Met EX-BIN 3863 | -9/Exiles | Aligned with FarCom system 3866 | -9/Exiles | Given EX-Vault access code 3962 | -9/Exiles | Opened EX-Vault 3991 | -9/Exiles | Found Longsword +1 4053 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4212 | -9/Exiles | Attacked by the Exiles 4219 | -9/Exiles | Core integrity fell below 20% 4264 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 04239_ Penetrated by HV Slug. 04239_ HV Slug penetrates Machine. 04239_ Machine disabled. 04239_ Penetrated by HV Slug. 04242_ HV Slug penetrates Machine. 04244_ TRX44 IBZ,H:DDPPIAWQ 04249_ Critical hit (Destroy). 04249_ Hvy. Assault Rifle destroyed. 04249_ Penetrated by HV Slug. 04253_ 8R-AWN suffers critical hit (Burn). 04253_ Penetrated by HV Slug. 04253_ Critical hit (Destroy). 04253_ Beam Rifle destroyed. 04255_ Penetrated by HV Slug. 04262_ Critical hit (Destroy). 04262_ Lgt. Treads destroyed. 04262_ HV Slug penetrates Wall. 04263_ 8R-AWN suffers critical hit (Destroy). 04264_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | """#???????????????????????????????????? | | """#???????????????????????????????????? | | """#???????????????????????????????????? | | """#???????????????????????????????????? | | """"???????????????????????????????????? | | """#???????????????????????????????????? | | "X" """"???????????????????????????????????? | | """ #???????????????????????????????????? | | """""""""#???????????????????????????????????? | | ###########???????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##???###########?????????????????????????????? | | #####"""" """"##????????????????????????????? | | " """ """"##???????????????????????????? | | "" " #???????????????????????????? | | """#???????????????????????????? | | a"#???????????#####???????????? | | " "##?????????##" #???????????? | | "###???????#" #???????????? | | " ""#??????##" ##??????????? | | """ !!! #????### ###????????# | | ####""" !!! ###??# ########## | | ???##""" !!%!! ;#?## #""""## | | ????#"""" !!*! @### | | ????#"" !!! % ## | | ???#"""" g #### | | ?""" ""#?#"""""#### | | "" #"""##?#######??#### | | ######??????????????### | | % ##?????????????????????? | | " ##??????????????????????? | | "" "#???????????????????????? | | ##""" " " "" % #???????????????????????? | | ???####""" """# " ????????????????????????? | | ??????###""""## ## #????????????????????????? | | ????????#####??##?######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridFactoryInterpreter Manual? 0 Play Time 00:19:21 Cumulative 86.6 hours Start 2022.04.23 @ 10:27:30 End 2022.04.23 @ 10:46:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 52 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69e39166-06ed-4d71-9caa-a7ba19d7b868