Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.04 @ 20:02:25 Player: Demise Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (157) 785 Value Destroyed (4891) 4891 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (-799) -799 TOTAL SCORE: 8957 Bonus ------- High Alert Combat Kills 395 Follower Combat Kills 398 Met Imprinter 300 Friendly Fire -1892 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (600) Ox11 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Experimental Targeting Computer Advanced Core Analyzer Advanced Armor Integrity Analyzer > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (12) --- Experimental Heat Sink High-capacity Battery (400) Long-range Tractor Beam Improved EM Shotgun Improved EM Pulse Cannon Advanced EMP Blaster Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Targeting Computer Advanced Core Analyzer Advanced Armor Integrity Analyzer Centrium Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Flak Gun > --- INVENTORY -------- Experimental Heat Sink High-capacity Battery Long-range Tractor Beam Improved EM Shotgun Improved EM Pulse Cannon Enhanced Autogun Advanced EMP Blaster Heavy Rocket Launcher CR-A16's Pointy Stick [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device System Backup Module Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . 2 . . . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 2 . . . . Utility 3 | . . . . . 3 . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 185 | 4 15 2 2 4 43 46 40 8 4 10 7 Power 22 | . 2 . . . 8 6 4 . 2 . . Engine 10 | . 2 . . . 4 3 1 . . . . Core 12 | . . . . . 4 3 3 . 2 . . Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 2 . . 1 8 6 10 . . 2 1 Treads 27 | 2 2 . . 1 8 5 8 . . . 1 Leg . | . . . . . . . . . . . . Wheel 3 | . . . . . . . 2 . . 1 . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . 1 . . . 1 . Utility 47 | . 7 . 2 . 11 11 3 5 1 3 4 Device 10 | . . . . . 3 . 1 3 1 2 . Storage 13 | . 5 . 2 . 1 5 . . . . . Processor 6 | . . . . . 1 . . 1 . 1 3 Hackware 1 | . . . . . . . 1 . . . . Protection 17 | . 2 . . . 6 6 1 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 84 | 2 4 2 . 3 16 23 23 3 1 5 2 Energy Gun 8 | 1 . . . . 1 5 1 . . . . Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 41 | 1 3 2 . 2 12 10 8 1 . 1 1 Ballistic Cannon 7 | . . . . . . . 6 . 1 . . Launcher 10 | . . . . 1 2 2 2 2 . 1 . Special Weapon 2 | . 1 . . . . 1 . . . . . Impact Weapon 2 | . . . . . . . . . . 2 . Slashing Weapon 5 | . . . . . . 1 3 . . 1 . Piercing Weapon 6 | . . . . . 1 4 . . . . 1 Special Melee Weapon 2 | . . . . . . . 2 . . . . Unidentified Prototypes 11 | . . . . . 2 5 2 . . 2 . Parts Lost 31 | . . 1 . 1 9 3 7 . . . 10 Power 7 | . . . . 1 1 1 2 . . . 2 Propulsion 7 | . . . . . 2 . 2 . . . 3 Utility 5 | . . . . . 1 1 1 . . . 2 Weapon 12 | . . 1 . . 5 1 2 . . . 3 Highest Loss Streak 10 | . . 1 . 1 1 2 2 . . . 10 Average Slot Usage (%) 89 | . 98 100 100 85 95 99 94 72 84 83 80 Engine 8 | . 13 14 14 . 8 16 4 7 4 . . Core 5 | . . . . . 7 . 9 7 9 15 13 Treads 14 | . 27 28 28 28 16 18 22 . . . . Wheel 5 | . . . . . . . 2 15 15 14 13 Device 3 | . . . . . 2 . 4 6 7 7 5 Storage 25 | . 20 28 28 28 24 33 26 23 23 23 18 Processor 2 | . . . . . 2 . . 6 7 7 11 Protection 4 | . 6 . . . 14 10 1 . . . 1 Ballistic Gun 13 | . 21 28 28 27 15 16 8 1 7 8 14 Naked Turns . | . . . . . . . . . . . . Heaviest Build 136 | 4 56 56 72 68 116 136 135 123 127 127 123 Greatest Support 80 | 20 40 40 40 48 48 42 80 56 56 56 56 Greatest Overweight (x) 40 | 1 1 1 1 1 5 5 4 40 2 4 13 Average Overweight (x) 2 | . . 1 1 1 2 2 1 11 2 2 1 Largest Inventory Capacity 36 | 4 18 18 20 20 26 36 36 28 28 28 28 Average Capacity 25 | 4 14 18 19 20 24 30 30 28 28 28 23 Most Carried 36 | 4 18 18 20 20 26 36 36 28 28 28 28 Average Carried 24 | 2 12 17 18 19 23 29 29 27 28 27 22 Final Capacity 36 | 4 18 18 20 20 26 36 28 28 28 28 12 Final Carried 36 | 4 18 17 20 20 26 36 28 28 28 28 7 Class Distribution -------------------- 80% | Hauler-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 5089 | 282 640 153 . 163 1045 1240 780 476 85 86 139 Remotely . | . . . . . . . . . . . . Salvage Created 6313 | 185 676 418 . 165 1673 1911 826 306 88 . 65 Parts 320 | 14 46 15 . 9 73 96 44 11 8 . 4 Haulers Intercepted 11 | . 1 . . . 5 5 . . . . . Recyclers Shooed 8 | . . . . 1 6 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 5 4 . . Prevented 2 | . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 112 | . 17 9 . 7 24 24 20 7 3 . 1 Melee 3 | . . . . . . . 2 . . . 1 Guns 74 | . 17 9 . 1 18 20 9 . . . . Cannons 8 | . . . . . . . 7 . 1 . . AOE 27 | . . . . 6 6 4 2 7 2 . . Classes Destroyed 17 | 3 7 . . 1 2 1 2 . . . 1 Worker 5 | 2 . 1 . 1 1 . . . . . . Builder 2 | . 1 . . . . . 1 . . . . Tunneler 4 | 3 . . . 1 . . . . . . . Hauler 11 | . 1 . . . 5 5 . . . . . Recycler 8 | 1 . . . . 3 4 . . . . . Mechanic 3 | . 1 . . . . 2 . . . . . Operator 3 | . 1 . . . 1 1 . . . . . Watcher 8 | . 3 . . . 3 2 . . . . . Swarmer 24 | . 5 . . . 5 4 4 4 2 . . Grunt 61 | . 12 9 . 6 15 9 7 3 . . . Brawler 1 | . . . . . . . 1 . . . . Duelist 2 | . . . . 1 . 1 . . . . . Protector 1 | . . . . . . 1 . . . . . Sentry 15 | . . . . . 3 8 4 . . . . Hunter 2 | . . . . . 1 1 . . . . . Programmer 5 | . . . . . . . 4 . 1 . . Z-Light 1 | . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . 1 . . . Best Kill Streak 6 | 4 4 3 . 6 5 5 4 4 2 . 1 Combat Bots Only 6 | . 4 3 . 6 4 4 4 4 2 . 1 Max Kills in Single Turn 4 | 1 1 1 . 2 2 3 1 4 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . 2 2 2 1 4 2 . . Melee 1 | . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 8469 | . 413 369 . 328 2070 1318 1749 100 93 . 2029 Core 1205 | . 96 30 . 34 199 130 195 . 15 . 506 Absorbed by Shields 169 | . . . . . 169 . . . . . . Core Remaining (%) 58 | 100 . . . 36 . 40 . . . . . Volleys Fired 558 | 14 96 31 . 19 158 146 69 10 5 2 8 Largest 2 | 2 2 2 . 2 2 2 2 2 2 1 2 Hottest 100 | 70 100 40 . 50 60 73 88 72 76 39 53 Shots Fired 1022 | 28 186 60 . 26 294 261 131 13 7 2 14 Gun 916 | 28 180 60 . 19 287 257 66 3 2 . 14 Cannon 68 | . . . . . . . 64 1 3 . . Launcher 31 | . . . . 7 7 3 1 9 2 2 . Special 7 | . 6 . . . . 1 . . . . . Kinetic 840 | 14 128 60 . 19 262 209 125 4 5 . 14 Thermal 72 | 14 58 . . . . . . . . . . Explosive 9 | . . . . 7 . . . . . 2 . Electromagnetic 100 | . . . . . 32 51 6 9 2 . . Robot Hit Streak 26 | 3 8 25 . 26 21 21 25 3 2 . 2 Robot Miss Streak 7 | 3 7 1 . 2 5 3 3 3 1 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . . 1 . . 2 2 1 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 . . . . Shots Hit Robots 673 | 14 113 48 . 17 199 196 77 3 3 . 3 Core Hits 360 | 6 42 23 . 16 84 82 76 13 6 . 12 Critical Hits 6 | 1 2 1 . . . 2 . . . . . Critical Kills 3 | 1 . 1 . . . 1 . . . . . Critical Parts Destroyed 3 | . 2 . . . . 1 . . . . . Melee Attacks 63 | . . . . . 6 7 14 . . 28 8 Impact 28 | . . . . . . . . . . 28 . Slashing 14 | . . . . . . 1 13 . . . . Piercing 20 | . . . . . 6 6 . . . . 8 Sneak Attacks 2 | . . . . . 1 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12087 | 164 1258 508 . 895 3014 3146 2053 532 247 . 270 Guns 8344 | 164 1234 508 . 161 2264 2785 922 21 79 . 206 Cannons 868 | . . . . . . . 805 . 63 . . Explosions 2422 | . . . . 734 642 351 79 511 105 . . Melee 329 | . . . . . 77 . 188 . . . 64 Ramming 100 | . . . . . 31 10 59 . . . . Kinetic 7964 | 52 850 508 . 161 2008 2426 1590 21 142 . 206 Thermal 1003 | 112 408 . . . . 351 46 65 21 . . Explosive 734 | . . . . 734 . . . . . . . Electromagnetic 1957 | . . . . . 898 359 170 446 84 . . Impact . | . . . . . . . . . . . . Slashing 188 | . . . . . . . 188 . . . . Piercing 141 | . . . . . 77 . . . . . 64 Highest Corruption 11 | . . . . 1 . 5 10 11 1 1 . Average Corruption 4 | . . . . 1 . 3 5 6 1 1 . Corruption Purged 11 | . . . . . . . . 11 . . . Effects 200 | . . . . 3 . 70 48 79 . . . Message Errors 44 | . . . . 3 . 20 8 13 . . . Matter Fused 44 | . . . . . . 14 10 20 . . . Heat Flow Errors 28 | . . . . . . 5 8 15 . . . Energy Discharges 21 | . . . . . . 7 3 11 . . . Data Loss (minor) 31 | . . . . . . 11 8 12 . . . Data Loss (major) 2 | . . . . . . . . 2 . . . Misfires 5 | . . . . . . 2 1 2 . . . Alerts 1 | . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . 1 1 . . . Targeting Errors 21 | . . . . . . 10 9 2 . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 95 | . . . . 20 60 7 . 8 . . . Projectiles . | . . . . . . . . . . . . Explosions 46 | . . . . 20 17 1 . 8 . . . Melee 49 | . . . . . 43 6 . . . . . Knockbacks 30 | . . . . . . . 30 . . . . Impact . | . . . . . . . . . . . . Kinetic 27 | . . . . . . . 27 . . . . Secondary 3 | . . . . . . . 3 . . . . Self-Inflicted Damage 267 | . . . . 46 25 67 59 70 . . . Shots 9 | . . . . 1 2 2 1 3 . . . Rammed 9 | . . . . . 2 1 6 . . . . Targets Rammed 10 | . . . . . 2 1 7 . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . Highest Temperature 539 | . 96 18 . 6 539 300 331 252 36 . 83 Average Temperature 80 | . 26 8 . 2 114 66 92 95 17 . 36 Received Heat Transfer 2802 | . 174 207 . 132 879 405 456 . . . 549 Effects 28 | . . . . . 26 1 . 1 . . . Shutdowns 8 | . . . . . 8 . . . . . . Energy Bleed 4 | . . . . . 3 . . 1 . . . Interference 5 | . . . . . 4 1 . . . . . Matter Decay 1 | . . . . . 1 . . . . . . Short Circuit 4 | . . . . . 4 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Damage (major) 5 | . . . . . 5 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 12 | . . . . . 5 3 . 3 1 . . Impact Corruptions 2 | . . . . . 1 1 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . Heat Transferred 2093 | 333 1160 . . . . 450 50 50 50 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . 4 1 3 1 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 835 | 30 362 191 . 283 246 610 835 . . . . Initial 277 | . 19 26 . . 31 82 277 . . . . Average 264 | 9 153 65 . 103 120 354 628 . . . . Maximum Alert Level 3 | . 1 . . 1 1 2 3 . . . . Low Security (%) 54 | 100 75 100 . 95 91 16 . . . . . Level 1 21 | . 24 . . 4 8 41 24 . . . . Level 2 13 | . . . . . . 42 13 . . . . Level 3 10 | . . . . . . . 62 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 4 . . 2 4 4 6 . . . . Investigation 10 | . 3 . . 2 1 2 2 . . . . Extermination 2 | . . . . . . . 2 . . . . Reinforcement 3 | . 1 . . . 2 . . . . . . Assault 3 | . . . . . . 2 1 . . . . Garrison 2 | . . . . . 1 . 1 . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 10 | . 4 . . . 1 1 4 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 194 | . 30 9 . 15 47 39 36 8 4 . 6 Peak Tracking Total 6 | . 5 3 . 6 5 4 5 4 2 . 3 Tactical Retreats 9 | . 3 . . . 3 1 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 12 | . . . . . 4 7 1 . . . . Indirectly 5 | . . . . . 3 2 . . . . . Trap Hack Attempts 14 | . . . . . . . 14 . . . . Triggered . | . . . . . . . . . . . . Disarmed 2 | . . . . . . . 2 . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Exploded 3 | . . . . . 2 . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 14 | . . . . 1 4 7 2 . . . . Max in Single Turn 2 | . . . . 1 1 2 1 . . . . Garrison Access 3 | . . . . . . 1 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 50 | . 10 . 1 2 10 12 14 1 . . . Terminals 27 | . 7 . . 1 5 7 6 1 . . . Fabricators 3 | . . . . . . . 3 . . . . Repair Stations 6 | . 1 . . . 2 2 1 . . . . Recycling Units 8 | . 2 . . . 2 2 2 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . 1 2 . . . . Total Hacks 171 | . 41 . 1 3 30 51 44 1 . . . Successful 101 | . 25 . 1 1 24 27 22 1 . . . Failed 69 | . 15 . . 2 6 24 22 . . . . Catastrophic 10 | . 2 . . 1 . 2 5 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 97 | . 28 . . 2 15 22 26 . . 4 . Terminals 98 | . 25 . . 2 17 29 24 1 . . . Fabricators 8 | . . . . . . . 8 . . . . Repair Stations 28 | . 8 . . . 6 12 2 . . . . Recycling Units 27 | . 8 . . . 5 8 6 . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 6 | . . . . . . 2 4 . . . . Terminal Hacks 29 | . 6 . 1 1 6 8 6 1 . . . Record 2 | . . . 1 . . . . 1 . . . Part Schematic 3 | . . . . . 1 2 . . . . . Robot Analysis 2 | . 1 . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 2 | . . . . 1 . 1 . . . . . Level Access Points 2 | . 1 . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . Terminal Index 4 | . 1 . . . 1 1 1 . . . . Fabricator Index 1 | . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . Zone Layout 3 | . . . . . 1 2 . . . . . Fabricator Hacks 5 | . . . . . . . 5 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 4 | . . . . . . . 4 . . . . Repair Station Hacks 26 | . 8 . . . 6 10 2 . . . . Scan Component 13 | . 4 . . . 3 5 1 . . . . Repair 13 | . 4 . . . 3 5 1 . . . . Recycling Unit Hacks 6 | . 2 . . . 2 1 1 . . . . Retrieve Components 6 | . 2 . . . 2 1 1 . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . 1 2 . . . . Seal Access 3 | . . . . . . 1 2 . . . . Unauthorized Hacks 30 | . 9 . . . 8 7 6 . . . . Terminals 22 | . 6 . . . 6 6 4 . . . . Track 1 | . . . . . 1 . . . . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 15 | . 4 . . . 3 5 3 . . . . Disrupt 1 | . 1 . . . . . . . . . . Operators 4 | . 1 . . . 1 1 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . Siphon 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . 3 . . . 2 1 1 . . . . Reject 2 | . 1 . . . 1 . . . . . . Mask 5 | . 2 . . . 1 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 41 | . 9 . . 1 8 10 12 1 . . . Full Trace Events 10 | . 5 . . 1 . 2 2 . . . . Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 2 . . . . . Parts Built 1 | . . . . . . . 1 . . . . Matter 146 | . . . . . . . 146 . . . . Time 36 | . . . . . . . 36 . . . . Total Part Build Rating 3 | . . . . . . . 3 . . . . Parts Repaired 13 | . 4 . . . 3 5 1 . . . . Time 425 | . 104 . . . 130 153 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 45 | . 7 . . . 18 10 10 . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . parse_system 1 | . . . . . . 1 . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 9 | . . 1 . 3 . 1 . . . 4 . Largest Group 4 | . . 1 1 3 2 1 . . . 4 4 Highest-Rated Group 102 | . . 31 31 40 24 99 . . . 102 102 Highest-Rated Ally 99 | . . 31 31 16 16 99 . . . 31 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 71 | . . . . 27 5 18 . . . . 21 Total Damage 1313 | . . . . 224 67 786 . . . . 236 Kills 19 | . . . . 8 1 7 . . . . 3 Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total 2 | . 1 . . . . . 1 . . . . Derelict Logs Recovered 6 | . . 3 . 2 . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 19375 | 120 1866 1010 575 1042 3018 3410 2022 3928 359 1666 359 Spaces Moved 7955 | 53 816 496 315 534 1154 1199 955 644 238 1305 246 Core 225 | 22 25 . . . . . . 177 . . 1 Treads 5211 | 31 791 496 315 534 1154 1199 689 . . . 2 Legs . | . . . . . . . . . . . . Wheels 2519 | . . . . . . . 266 467 238 1305 243 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 180 180 180 180 192 120 120 120 120 100 Average Speed 205 | 128 172 180 180 180 193 212 169 600 120 120 121 Slowest Speed 2050 | 160 180 180 180 180 260 245 230 2050 120 140 700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 62 | 4 97 91 58 99 75 93 20 59 42 87 24 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 4 | . . 2 1 . . . . . . 1 . Known Exits Taken 6 | . 1 . . . 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . 1 . Scrap Searched 12 | . . 1 . 3 . . . 4 . 4 . Spaces Dug 22 | . 2 . . 8 5 1 4 . . 2 . Terrain Destroyed 133 | . 3 . . 44 5 54 4 6 2 15 . Melee 12 | . . . . . 5 1 4 . . 2 . Projectile 3 | . 3 . . . . . . . . . . AOE 118 | . . . . 44 . 53 . 6 2 13 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 10000 | 74 1084 560 324 597 1672 1823 1205 693 304 1373 291 Wait 933 | . 125 30 . 31 242 358 61 24 56 6 . Move 7944 | 52 815 495 314 533 1153 1198 954 643 237 1304 246 Hop . | . . . . . . . . . . . . Pick Up 120 | 4 21 . 5 4 32 30 13 3 . 8 . Fast Attach 74 | 4 8 1 . . 19 15 16 2 1 5 3 Attach 35 | . 3 1 . . 9 4 11 1 . 2 4 Detach 21 | . 3 . . . 2 5 5 . . 3 3 Swap 77 | . 4 . 2 4 16 27 13 5 3 3 . Drop 146 | . 9 1 3 6 33 28 28 5 2 12 19 Fire 558 | 14 96 31 . 19 158 146 69 10 5 2 8 Melee 63 | . . . . . 6 7 14 . . 28 8 Ram 3 | . . . . . . . 3 . . . . Kick . | . . . . . . . . . . . . Crush 7 | . . . . . 2 1 4 . . . . Escape Stasis 4 | . . . . . . 4 . . . . . Rewire 1 | . . 1 . . . . . . . . . Trap 14 | . . . . . . . 14 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / *Pro) -7/Deep Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 389 | -10/Materials | Central database locked down 446 | -10/Materials | Discovered new exit (range 3) 1251 | -10/Materials | Identified exit to Mines 1285 | -10/Materials | Discovered new exit (range 16) 1666 | -10/Materials | Repaired Lgt. Treads 1693 | -10/Materials | Repaired Lgt. Treads 1721 | -10/Materials | Repaired Assault Rifle 1748 | -10/Materials | Repaired Ion Engine 1896 | -10/Materials | Identified exit to Materials 1987 | -10/Materials | Entered Mines 2215 | -10/Mines | Discovered exit to Materials (range 10) 2252 | -10/Mines | Assembled infested the area 2337 | -10/Mines | Met 8R-AWN 2556 | -10/Mines | Core integrity fell below 50% 2603 | -10/Mines | Learned location of Zion (-7) 2618 | -10/Mines | Escorted by a lone wolf Derelict 2753 | -10/Mines | Learned location of Storage (-8) 2907 | -10/Mines | Learned Materials security intel 2990 | -10/Mines | Discovered new exit (range 5) 2997 | -10/Mines | Entered Exiles 2997 | -10/Exiles | Accompanied by 1 ally 3041 | -10/Exiles | Welcomed by 8R-AWN 3073 | -10/Exiles | Met EX-HEX 3168 | -10/Exiles | Met EX-DEC 3234 | -10/Exiles | Met EX-BIN 3420 | -10/Exiles | Build established: Hauler-Mutant 3487 | -10/Exiles | Learned about 8R-AWN's background 3549 | -10/Exiles | Discovered new exit (range 14) 3572 | -10/Exiles | Entered Mines 3647 | -9/Mines | Discovered new exit (range 11) 3707 | -9/Mines | Learned 4 Materials zone layouts 3746 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3912 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3948 | -9/Mines | Discovered new exit (range 9) 4075 | -9/Mines | Met a Derelict shopkeep closing up shop 4614 | -9/Mines | Entered Materials 4614 | -8/Materials | Accompanied by 2 allies 4614 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 4615 | -8/Materials | Identified exit to Storage 5258 | -8/Materials | Discovered new exit (range 16) 5289 | -8/Materials | Identified exit to Factory 6272 | -8/Materials | Repaired Adv. EMP Blaster 6305 | -8/Materials | Repaired Hrd. Light Armor Plating 6389 | -8/Materials | Repaired Adv. Treads 6935 | -8/Materials | Discovered exit to Factory (range 15) 7237 | -8/Materials | Garrison activated, responded to threat 7632 | -8/Materials | Entered Storage 8451 | -8/Storage | Discovered exit to Factory (range 15) 8552 | -8/Storage | Repaired Hcp. Storage Unit 8598 | -8/Storage | Repaired Lgt. Deuterium Engine 9132 | -8/Storage | Met 01-MTF 9649 | -8/Storage | Repaired Imp. Assault Rifle 9686 | -8/Storage | Repaired Hrd. Light Armor Plating 9725 | -8/Storage | Repaired Adv. Sensor Array 10432 | -8/Storage | First assault squad dispatched 10519 | -8/Storage | Destroyed 01-MTF 10523 | -8/Storage | Found 01-MTF's Shockpuncher 10849 | -8/Storage | Core integrity fell below 50% 11042 | -8/Storage | Entered Factory 11042 | -7/Factory | Evolved 2 slots: Propulsion x2 11161 | -7/Factory | Fabricated System Shield? 11161 | -7/Factory | Identified exit to Lower Caves 11446 | -7/Factory | Garrison activated, responded to threat 11539 | -7/Factory | Local fabrication network quarantined 12167 | -7/Factory | Found Prototype Launcher 12167 | -7/Factory | Identified Rocket Array 12242 | -7/Factory | First assault squad dispatched 12374 | -7/Factory | Repaired Arm. Treads 12939 | -7/Factory | System corruption reached 10% 13064 | -7/Factory | Entered Lower Caves 16962 | -7/Lower Caves | Discovered new exit (range 11) 16971 | -7/Lower Caves | Encountered a Warlord checkpoint 16973 | -7/Lower Caves | Identified exit to Lower Caves 16992 | -7/Lower Caves | Entered another Lower Caves area 17342 | -7/Lower Caves | Discovered new exit (range 9) 17350 | -7/Lower Caves | Identified exit to Zion 17351 | -7/Lower Caves | Entered Zion 17450 | -7/Zion | Discovered new exit (range 16) 17467 | -7/Zion | Identified exit to Proximity Caves 17521 | -7/Zion | System corruption cleaned by Quarantine Array 17629 | -7/Zion | Found CR-A16's Pointy Stick 18052 | -7/Zion | Learned Factory emergency access door positions 18371 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 18527 | -7/Zion | Gained Derelict followers 18754 | -7/Zion | Found Prototype Processor 18754 | -7/Zion | Identified Exp. Targeting Computer 18986 | -7/Zion | Opened final containment barrier to the Deep Caves 19006 | -7/Zion | Discovered new exit (range 3) 19006 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 19017 | -7/Zion | Entered Deep Caves 19017 | -7/Deep Caves | Accompanied by 4 allies 19302 | -7/Deep Caves | Attacked by Z-Imprinter 19340 | -7/Deep Caves | Core integrity fell below 50% 19367 | -7/Deep Caves | Core integrity fell below 20% 19376 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 19314_ M4-K8I(b) destroyed. 19317_ M9-HYN(b) destroyed. 19318_ Acquired Adv. Armor Integrity Analyzer. 19319_ EO-6TG(g) destroyed. 19320_ Z4-H5Y(g) destroyed. 19324_ Lgt. Nuclear Core destroyed. 19327_ 8V-OI4(z) destroyed. 19330_ Neutrino Core destroyed. 19334_ Enh. Autogun destroyed. 19337_ Flak Gun destroyed. 19337_ Acquired 61 matter. 19340_ Arm. Huge Wheel destroyed. 19344_ Acquired 28 matter. 19348_ Arm. Huge Wheel destroyed. 19351_ TM-EQ2(z) destroyed. 19361_ Acquired Lgt. Treads. 19362_ Acquired 10 matter. 19363_ Centrium Light Armor Plating destroyed. 19370_ Enh. Autogun destroyed. 19373_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????######???####??????? | | ??? ?????##??????????????????# #### ####???? | | ? ##?### #???#########?????# " #???? | | ? ## # ???#;;# ! ##????# """ ?# ##### | | ;###; !=!!#????# "" #?# | | !===!#????# #?## #### | | !==!!#??????# #??# ##?? | | !! ##??##???# #?### ### | | #??? #???# #### # | | " ##? #???# | | " =!##;###### | | " ! %! ### | | " !*%*** ### | | %@[!! ## | | " [I%#### ### | | " ###??# ### # | | " ##????## ## ##### | | " #??????### ## ###???# | | #????????# ### ##????### | | #??????## #?# ##????## | | #??????# ### #???## | | #??????# #### ##### | | ##??????# #?# | | ? #???????# ## ## ##### | | ? ???????# ## ## #?### | | ??? #??????# ### ## ### | | ????? ##??????# #?## ### ## | | ???????? ##???????# ######### # | | ?????????? ?????????# #????# ## | | ????????????????????????????????# #???## ## | | ????????????????????????????????#### #??## ### | | ?????????????????????????????????# #?## ##?# | | ?????????????????????????????????# ### #??# | | ?????????????????????????????????# #??# | | ????????????????????????????????## #??# | | ???????????????????????????????## #??# | | ??????????????????????????????## #??# | | ?????????????????????????????## ##??### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 28 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 12 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- System Shield | -8/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Imp. Hacking Suite | -8/Storage | Hacked Nuclear Pulse Thruster | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonChipNeutralizer Manual? 0 Play Time 01:56:42 Cumulative 277.1 hours Start 2021.02.04 @ 16:03:27 End 2021.02.04 @ 20:02:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 239 Rogue 239 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 74 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dfe926d-2b5d-447f-b57a-069b1c56bdd3