Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.27 @ 10:32:27 Player: EMBERROR Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (72) 360 Value Destroyed (1837) 1837 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (318) 318 TOTAL SCORE: 6995 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 71/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Large Storage Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Gravmag Array Large Storage Unit Improved Terrain Scan Processor Transmission Jammer Hardlight Generator Heavy Machine Gun Shock Bomb Launcher Remote Datajack Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Armored Huge Wheel Energy Well Transmission Jammer Hardlight Generator Shock Bomb Launcher Grenade Launcher Improved Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Field Lobotomy Kit [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 4 | . . . 2 . . . . . 2 Utility 1 | . . . . . . . 1 . . Weapon 2 | . . . . . . . 1 1 . Parts Attached 110 | 6 8 3 28 11 2 9 28 2 13 Power 13 | 1 2 . 4 2 . 1 1 1 1 Engine 12 | 1 2 . 4 2 . 1 1 1 . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 27 | 2 . 3 11 4 . 3 2 . 2 Treads 2 | . . 2 . . . . . . . Leg 15 | 2 . 1 5 4 . 3 . . . Wheel 4 | . . . . . . . 2 . 2 Hover . | . . . . . . . . . . Flight 6 | . . . 6 . . . . . . Utility 15 | 1 3 . 3 . 2 . 5 . 1 Device 4 | . 1 . 2 . . . 1 . . Storage 7 | 1 1 . . . 2 . 2 . 1 Processor 2 | . 1 . 1 . . . . . . Hackware 2 | . . . . . . . 2 . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 55 | 2 3 . 10 5 . 5 20 1 9 Energy Gun 20 | 2 2 . 6 1 . . 7 . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 11 | . . . 4 2 . 3 2 . . Ballistic Cannon 2 | . 1 . . . . . . . 1 Launcher 20 | . . . . 1 . 2 10 1 6 Special Weapon 2 | . . . . 1 . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 26 | . 2 5 1 1 . 1 1 . 15 Power 3 | . . 1 . . . . . . 2 Propulsion 8 | . . 2 1 . . 1 . . 4 Utility 1 | . . . . . . . . . 1 Weapon 14 | . 2 2 . 1 . . 1 . 8 Highest Loss Streak 8 | . 1 5 1 1 . 1 1 . 8 Average Slot Usage (%) 88 | . 97 98 83 100 100 93 83 83 56 Engine 10 | . 14 14 11 11 11 11 9 15 4 Treads 1 | . . 2 12 . . . . . . Leg 22 | . 28 25 6 44 44 37 5 . . Wheel 4 | . . . . . . . 15 15 13 Flight 1 | . . . 9 . . . . . . Device 3 | . 7 . 3 11 1 . 5 . . Storage 10 | . 15 14 6 . 9 11 17 15 12 Processor 7 | . 3 14 10 11 11 11 . . . Hackware 1 | . . . . . . . 2 7 6 Energy Gun 9 | . 21 13 13 2 . . 11 23 9 Ballistic Gun 7 | . . . 8 12 11 17 4 . . Ballistic Cannon 1 | . 5 14 . . . . . . 3 Launcher 3 | . . . . 3 . 2 9 6 3 Special Weapon 2 | . . . . 3 11 1 1 . . Naked Turns . | . . . . . . . . . . Heaviest Build 71 | 13 21 20 17 15 23 23 61 55 71 Greatest Support 84 | 20 20 40 46 46 46 46 56 56 84 Greatest Overweight (x) 6 | 3 1 1 . . . . 1 . 6 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 16 | 6 10 8 8 4 10 10 16 16 16 Average Capacity 9 | 5 8 8 6 4 8 10 15 16 13 Most Carried 16 | 6 8 8 8 4 5 10 16 16 15 Average Carried 8 | 3 7 7 5 3 2 8 13 14 11 Final Capacity 16 | 6 8 8 4 4 10 10 16 16 10 Final Carried 16 | 6 8 6 4 2 4 10 16 16 10 Class Distribution -------------------- 47% | Scavenger-Mutant 26% | Skirmisher 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 1712 | 216 109 29 297 175 59 110 383 48 286 Remotely . | . . . . . . . . . . Salvage Created 1848 | . 143 . 435 335 . 170 525 . 240 Parts 116 | . 8 . 30 12 . 13 37 . 16 Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 57 | . 5 . 13 6 . 9 15 . 9 Guns 33 | . 4 . 13 4 . 5 6 . 1 Cannons 4 | . 1 . . . . 1 . . 2 AOE 20 | . . . . 2 . 3 9 . 6 Classes Destroyed 12 | . 3 . 3 2 . 1 2 . 1 Worker 5 | . 1 . . . . . 3 . 1 Builder 3 | . . . . . . . 1 . 2 Tunneler 1 | . . . . . . 1 . . . Hauler 1 | . . . . . . . 1 . . Recycler 3 | . . . . 2 . . 1 . . Watcher 2 | . . . 1 . . . 1 . . Swarmer 27 | . 3 . 6 2 . 6 7 . 3 Grunt 18 | . 2 . 4 1 . 3 5 . 3 Brawler 1 | . . . . 1 . . . . . Duelist 2 | . . . 1 . . . 1 . . Sentry 8 | . . . 2 2 . . 2 . 2 Programmer 1 | . . . . . . . . . 1 Best Kill Streak 7 | . 4 . 5 3 . 4 7 . 5 Combat Bots Only 4 | . 3 . 4 2 . 3 4 . 3 Max Kills in Single Turn 5 | . 2 . 1 1 . 3 5 . 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . 1 . 2 4 . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Damage Taken 5546 | . 388 767 503 194 . 412 543 29 2710 Core 1308 | . 49 137 56 15 . 84 103 . 864 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 73 | 100 . 25 . . . 61 81 100 . Volleys Fired 133 | . 17 . 35 19 . 21 22 . 19 Largest 4 | . 2 . 2 2 . 2 3 . 4 Hottest 198 | . 100 . 126 123 . 123 152 . 198 Shots Fired 286 | . 34 . 70 33 . 41 55 . 53 Gun 219 | . 29 . 70 25 . 34 38 . 23 Cannon 19 | . 5 . . . . . . . 14 Launcher 41 | . . . . 4 . 4 17 . 16 Special 7 | . . . . 4 . 3 . . . Kinetic 107 | . 5 . 24 22 . 34 8 . 14 Thermal 101 | . 29 . 46 7 . 3 16 . . Explosive 41 | . . . . 4 . 4 17 . 16 Electromagnetic 37 | . . . . . . . 14 . 23 Robot Hit Streak 10 | . 10 . 8 5 . 9 9 . 8 Robot Miss Streak 5 | . 1 . 4 2 . 5 4 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . . . 4 . . 1 2 . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . Shots Hit Robots 165 | . 25 . 41 13 . 23 30 . 33 Core Hits 136 | . 8 . 19 16 . 18 38 . 37 Critical Hits 3 | . . . . . . 2 . . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 2 . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4670 | . 277 . 616 353 . 599 1498 . 1327 Guns 1666 | . 203 . 589 201 . 253 372 . 48 Cannons 258 | . 74 . . . . . . . 184 Explosions 2647 | . . . . 152 . 306 1105 . 1084 Melee . | . . . . . . . . . . Ramming 75 | . . . 27 . . 16 21 . 11 Kinetic 823 | . 74 . 112 155 . 253 45 . 184 Thermal 968 | . 203 . 477 46 . 24 218 . . Explosive 2524 | . . . . 152 . 306 982 . 1084 Electromagnetic 280 | . . . . . . . 232 . 48 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 7 Average Corruption 6 | . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . Effects 11 | . . . . . . . . . 11 Message Errors 1 | . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 Targeting Errors 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 48 | . . . . . . . 34 . 14 Projectiles . | . . . . . . . . . . Explosions 48 | . . . . . . . 34 . 14 Melee . | . . . . . . . . . . Knockbacks 2 | . 1 . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 2 | . 1 . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 294 | . . . 2 8 . 6 139 . 139 Shots 8 | . . . . 1 . . 4 . 3 Rammed 14 | . . . 3 . . 1 2 . 8 Targets Rammed 18 | . . . 5 . . 3 2 . 8 Kicked 4 | . . . 2 . . 2 . . . Crushed . | . . . . . . . . . . Highest Temperature 674 | . 216 29 342 63 . 15 382 . 674 Average Temperature 140 | . 93 12 107 15 . 7 122 . 339 Received Heat Transfer 964 | . 123 160 123 39 . 9 144 . 366 Effects 28 | . . . 4 . . . 4 . 20 Shutdowns 7 | . . . . . . . . . 7 Energy Bleed 5 | . . . 4 . . . . . 1 Interference 5 | . . . . . . . 3 . 2 Matter Decay 5 | . . . . . . . 1 . 4 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . 2 Damage (major) 1 | . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 1 . 4 . . . 1 . . Heat Transferred 2100 | . 521 . 1036 60 . 50 433 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 431 | . 135 67 356 179 . 161 431 223 279 Initial 196 | . . 52 6 79 . . . 196 16 Average 101 | . 68 51 133 90 . 41 175 139 79 Maximum Alert Level 2 | . . . 1 . . . 2 1 1 Low Security (%) 83 | 100 100 100 77 100 . 100 61 53 80 Level 1 16 | . . . 22 . . . 33 46 19 Level 2 . | . . . . . . . 4 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 1 . 4 . . . 1 2 5 Investigation 3 | . . . 1 . . . 1 . 1 Extermination 1 | . . . . . . . . 1 . Reinforcement 6 | . 1 . 3 . . . . 1 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 8 | . 2 . 5 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 124 | . 10 20 30 9 . 10 19 2 24 Peak Tracking Total 19 | . 5 19 6 3 . 3 4 1 10 Tactical Retreats 9 | . 2 2 2 1 . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 1 | . . . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 9 | . . . . 1 . 1 5 . 2 Max in Single Turn 1 | . . . . 1 . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 34 | . 1 1 10 . 4 . 11 5 2 Terminals 22 | . 1 . 7 . . . 8 5 1 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 1 . . . 2 . . Recycling Units 3 | . . . 1 . . . 1 . 1 Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 120 | . 3 1 23 . 37 . 42 9 5 Successful 95 | . 3 1 14 . 37 . 30 6 4 Failed 23 | . . . 9 . . . 10 3 1 Catastrophic 4 | . . . 1 . . . 1 1 1 Database Lockouts 2 | . . . . . . . 2 . . Manual 1 | . . . . . 1 . . . . Terminals 68 | . 3 . 17 . . . 37 9 2 Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . 2 . . . 4 . . Recycling Units 5 | . . . 1 . . . 1 . 3 Scanalyzers 3 | . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 84 | . 3 1 9 . 37 . 27 6 1 Record 58 | . 1 . 6 . 36 . 11 4 . Part Schematic 1 | . . . . . . . . 1 . Prototype ID Bank 7 | . 1 . 2 . . . 4 . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . Alert Level 2 | . . . . . . . 2 . . Locate Traps 3 | . 1 . 1 . . . 1 . . Dispatch Records 1 | . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . 1 . . Transport Status 1 | . . . . . . . 1 . . Investigation Status 1 | . . . . . . . 1 . . Reinforcement Status 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . . Zone Layout 2 | . . . . . . . 1 . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . Scan Component 3 | . . . 1 . . . 2 . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 4 | . . . . . . . 1 . 3 Report Inventory 1 | . . . . . . . . . 1 Retrieve Components 3 | . . . . . . . 1 . 2 Scanalyzer 3 | . . . 3 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 1 . 10 . . . 10 5 2 Full Trace Events 2 | . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 38 | . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 11 | . . . . . . . 10 . 1 Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . . Total Damage 41 | . . . . 41 . . . . . Kills 2 | . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 6423 | 98 388 390 808 831 808 977 926 658 539 Spaces Moved 4950 | 69 258 304 656 620 665 704 692 601 381 Core 21 | 19 . . . . . . . . 2 Treads 291 | . . 18 273 . . . . . . Legs 2734 | 50 258 286 61 620 665 704 90 . . Wheels 1582 | . . . . . . . 602 601 379 Hover . | . . . . . . . . . . Flight 322 | . . . 322 . . . . . . Fastest Speed 31 | 50 120 120 31 120 120 120 100 100 100 Average Speed 111 | 120 123 123 97 120 120 120 105 100 101 Slowest Speed 350 | 200 150 160 160 120 120 120 150 100 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 5 27 71 61 99 94 99 56 15 10 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 19 | . . . . 3 . . . . 16 Terrain Destroyed 267 | . . . . 19 . 12 183 . 53 Melee . | . . . . . . . . . . Projectile 6 | . . . . 3 . 1 . . 2 AOE 261 | . . . . 16 . 11 183 . 51 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total 5558 | 82 292 323 754 667 676 790 839 658 477 Wait 213 | . 2 8 . . . 41 62 52 48 Move 4937 | 68 257 303 651 619 664 703 691 600 381 Hop 2 | . . . 2 . . . . . . Pick Up 80 | 8 3 4 15 8 6 9 19 3 5 Fast Attach 18 | 4 4 . 7 . . 1 2 . . Attach 28 | 2 2 3 7 1 . . 3 2 8 Detach 5 | . 1 . 4 . . . . . . Swap 64 | . 2 . 14 10 2 8 23 . 5 Drop 60 | . 4 5 14 10 4 4 15 1 3 Fire 133 | . 17 . 35 19 . 21 22 . 19 Melee . | . . . . . . . . . . Ram 10 | . . . . . . . 2 . 8 Kick 6 | . . . 3 . . 3 . . . Crush 2 | . . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 7) 486 | -10/Materials | Identified exit to Mines 487 | -10/Materials | Entered Mines 491 | -10/Mines | Learned location of Storage (-9) 541 | -10/Mines | Found the Drone Emporium 550 | -10/Mines | Found Prototype Device 753 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 763 | -10/Mines | Discovered new exit (range 5) 768 | -10/Mines | Identified exit to Materials 826 | -10/Mines | Assembled infested the area 858 | -10/Mines | Core integrity fell below 50% 877 | -10/Mines | Entered Materials 877 | -9/Materials | Evolved 2 slots: Propulsion x2 907 | -9/Materials | Lost 5 parts (1p2n2w) 1191 | -9/Materials | Discovered new exit (range 3) 1193 | -9/Materials | Identified exit to Materials 1309 | -9/Materials | Repaired Electrolaser? 1374 | -9/Materials | Identified Decoy Drone Bay 1406 | -9/Materials | Discovered exit to Materials (range 3) 1489 | -9/Materials | Discovered new exit (range 8) 1492 | -9/Materials | Identified exit to Mines 1685 | -9/Materials | Entered Mines 1733 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1752 | -9/Mines | Discovered exit to Materials (range 5) 1892 | -9/Mines | Build established: Scavenger-Mutant 1900 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1904 | -9/Mines | Identified exit to Zion 1928 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1929 | -9/Mines | Discovered new exit (range 5) 1932 | -9/Mines | Identified exit to Exiles 2012 | -9/Mines | Learned Materials emergency access door positions 2060 | -9/Mines | Found a hidden stash of uninstalled traps 2227 | -9/Mines | Received a Mining Laser from a helpful Derelict 2412 | -9/Mines | Discovered exit to Materials (range 9) 2516 | -9/Mines | Entered Exiles 2542 | -9/Exiles | Discovered new exit (range 15) 2556 | -9/Exiles | Identified exit to Mines 2584 | -9/Exiles | Met 8R-AWN 2601 | -9/Exiles | Met EX-HEX 2680 | -9/Exiles | Met EX-DEC 2741 | -9/Exiles | Learned location of Zion (-7) 2824 | -9/Exiles | Discovered exit to Mines (range 14) 2897 | -9/Exiles | Met EX-BIN 2929 | -9/Exiles | Aligned with FarCom system 2931 | -9/Exiles | Given EX-Vault access code 3001 | -9/Exiles | Opened EX-Vault 3007 | -9/Exiles | Found Prototype Special Weapon 3013 | -9/Exiles | Found Prototype Storage 3015 | -9/Exiles | Identified Superbattery 3015 | -9/Exiles | Identified Field Lobotomy Kit 3040 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3127 | -9/Exiles | Visited The Gauntlet 3324 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3324 | -9/Exiles | Entered Mines 3359 | -8/Mines | Discovered exit to Materials (range 9) 3618 | -8/Mines | Discovered exit to Materials (range 10) 4301 | -8/Mines | Entered Materials 4301 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4590 | -8/Materials | Discovered new exit (range 16) 4748 | -8/Materials | Build established: Skirmisher 4802 | -8/Materials | Central database locked down 4877 | -8/Materials | Central database locked down 5220 | -8/Materials | Discovered new exit (range 7) 5227 | -8/Materials | Entered Factory 5227 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5578 | -7/Factory | Discovered new exit (range 15) 5885 | -7/Factory | Entered another Factory area 5885 | -6/Factory | Evolved 2 slots: Propulsion x2 6102 | -6/Factory | Garrison activated, responded to threat 6210 | -6/Factory | Lost 8 parts (2p2n4w) 6295 | -6/Factory | Lost 5 parts (1n4w) 6402 | -6/Factory | Core integrity fell below 50% 6419 | -6/Factory | Build established: Mutant 6419 | -6/Factory | Core integrity fell below 20% 6424 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Grenade Launcher destroyed. Hvy. Rocket Launcher destroyed. The unstable cave ceiling collapses. System corrupted: Heat flow error (+230). Acquired Hvy. Machine Gun. System corrupted: Energy discharge (-141). Connecting with Scanalyzer... K-01 Serf cleans the Scanalyzer. Acquired Gravmag Array. GC NLSN%YFXEK3CL1 System corrupted: Heat flow error (+175). Slammed into S-27 Virus. S-27 Virus destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?##############??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# """" """" #??????????????????????????????????? | | ?# """" """" #??????????????????????????????????? | | ## """" """" #????????o?????????????????????????? | | # """" """" #??????????????????????????????????? | | # """" """" #??????????????????????????????????? | | + """" """" #??????????????????????????????????? | | ^# #??????????????????????????????????? | | # #??????????????????????????????????? | | +# #??????????????????????????????????? | | # [ #????????########??????????????????? | | "# #????????#s@s #??????????????????? | | "##############????????#Yss #??????????????????? | | "#?????????????????????#%""" #??????????????????? | | T#?????????????????????#s""" #??????????????????? | | "#?????????????????????#s""" #?????/????????????? | | "#?????????????????????# #? #????????????? | | "#?????????????????????#Y""" # #????????????? | | #?????????????????????# """ # #????????????? | | ##?????????????????????# """ # #????????????? | | ########???????????????# # #????????????? | | #???????????????# """ # #????????????? | | #???????????????# """ # #????????????? | | " " " #???????????????# """Y # ###??????????? | | " " " #???????????????# # #??????????? | | " " " #??????????????######+## #??????????? | | " " " #########??????# #??????????? | | " " " # ??????# +??????????? | | " " " # """" #?????+ #??????????? | | " " " # """" #?????# #??????????? | | " " " # """" #?????# #??????????? | | " " " # """" #?????# #??????????? | | + #?????# #??????????? | | ######## #?????# """" #??????????? | | #??????# #?????# """" #??????????? | | ###????# ####### """" ############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Gauss Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I Survived The Infestation Serviceable Loadout Challenges ------------ None Game ------ Seed DisruptionSegregatorDatajack Manual? 0 Play Time 02:12:03 Cumulative 10.1 hours Start 2020.10.27 @ 08:16:08 End 2020.10.27 @ 10:32:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 010da1b7-1490-45aa-a1c6-209ba136d1e4