Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 22:14:04 Player: YA-B01 Result: Destroyed by P-70 Sage via exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (1820) 1820 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (902) 902 TOTAL SCORE: 6747 Bonus ------- Follower Combat Kills 168 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -66 Cogmind --------- Core Integrity 0/1000 Matter 111/300 Energy 61/100 System Corruption 14% Temperature Cool (24) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Authchip [R/Combat] Advanced System Restoration Module Heavy Shock Bomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Thunder Leg Wheel Wheel Compact Wheel > --- UTILITY ---------- Scrap Suit Large Storage Unit Seismic Detector Advanced Melee Analysis Suite Layered Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle KE Penetrator Scythe > --- INVENTORY -------- Improved Terrain Scanner Layered Light Armor Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Advanced System Restoration Module Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Machine Gun Barrage Gun KE Penetrator KE Penetrator Light Cannon Rocket Launcher Improved Remote Datajack [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Thunder Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Makeshift Spear Energy Gun EM Pulse Gun Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 5 | . . . . . 5 Weapon 1 | . . . . . 1 Parts Attached 56 | 6 10 7 11 1 21 Power 6 | 1 1 . 2 . 2 Engine 4 | 1 . . 2 . 1 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 17 | 2 1 1 4 1 8 Treads 9 | 2 1 1 4 . 1 Leg 3 | . . . . . 3 Wheel 5 | . . . . 1 4 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 4 1 1 . 6 Device 3 | . . 1 . . 2 Storage 3 | 1 2 . . . . Processor 2 | . . . . . 2 Hackware 1 | . . . . . 1 Protection 4 | . 2 . 1 . 1 Artifact . | . . . . . . Weapon 20 | 2 4 5 4 . 5 Energy Gun 6 | 1 3 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 1 1 . 2 Ballistic Cannon 3 | . . 2 1 . . Launcher 3 | . 1 . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon 1 | . . 1 . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 35 | . . 4 3 . 28 Power 5 | . . 1 1 . 3 Propulsion 11 | . . . 1 . 10 Utility 6 | . . . . . 6 Weapon 13 | . . 3 1 . 9 Highest Loss Streak 26 | . . 2 3 . 26 To Critical Strikes 1 | . . 1 . . . Average Backups 13 | 3 9 14 14 14 10 Power . | . . . . . . Propulsion 3 | . 2 4 3 2 . Utility 3 | . 2 2 4 6 4 Weapon 6 | . 3 7 6 6 5 Tool/Special . | . . . . . . Unused Backups 16 | . 3 1 3 1 8 Power 1 | . 1 . . . . Propulsion 2 | . 1 . . 1 . Utility 7 | . . 1 2 . 4 Weapon 5 | . 1 . 1 . 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 92 | . 95 89 94 100 69 Engine 6 | . 5 . 10 14 4 Core 2 | . 8 4 . . . Treads 23 | . 27 28 27 14 6 Wheel 4 | . . . . 13 8 Device 9 | . . 11 5 13 12 Storage 13 | . 14 14 14 14 4 Protection 3 | . 10 2 8 . 4 Energy Gun 5 | . 23 6 . . 1 Ballistic Gun 1 | . 3 . 4 . 4 Ballistic Cannon 4 | . . 10 2 . . Slashing Weapon 5 | . . . 8 14 3 Piercing Weapon 9 | . . 9 8 14 2 Peak Build Rating 58 | 6 10 16 24 24 58 Average Rating 17 | 5 8 12 19 23 44 On Entrance 12 | . 6 10 13 24 24 Naked Turns . | . . . . . . Heaviest Build 52 | 12 31 32 38 38 52 Greatest Support 48 | 40 40 40 48 48 36 Greatest Overweight (x) 5 | . . . 1 3 5 Average Overweight (x) 1 | . . . . 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 14 Most Carried 15 | 5 15 15 15 15 15 Average Carried 13 | 3 9 14 14 14 10 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 5 15 15 15 15 5 Class Distribution -------------------- 56% | Mutant 39% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1457 | 309 238 369 247 20 274 Remotely . | . . . . . . Salvage Created 2886 | 206 683 424 774 70 729 Parts 128 | 15 37 21 20 4 31 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 7 | . 2 . 5 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . 15 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 40 | . 12 13 2 1 12 Melee 5 | . . . 2 1 2 Guns 19 | . 7 7 . . 5 Cannons 5 | . . 4 . . 1 AOE 9 | . 3 2 . . 4 Classes Destroyed 15 | 3 4 3 2 1 2 Worker 5 | 2 1 . . . 2 Builder 4 | . . . 1 . 3 Tunneler 4 | 4 . . . . . Hauler 2 | . 2 . . . . Recycler 10 | 1 . . 8 . 1 Operator 1 | . 1 . . . . Watcher 3 | . 3 . . . . Swarmer 8 | . . 4 . . 4 Grunt 16 | . 12 . . . 4 Brawler 1 | . . . . . 1 Sentry 2 | . . . 2 . . Programmer 3 | . . . . . 3 Subdweller 9 | . . 9 . . . Scientist 1 | . . 1 . . . Scrapper 1 | . . . . 1 . Best Kill Streak 5 | 3 4 4 4 1 5 Combat Bots Only 4 | . 4 4 1 1 4 Max Kills in Single Turn 4 | 1 2 1 1 1 4 Gunslinging . | . . . . . . Exploded 3 | . 1 1 . . 3 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 387 | . 50 57 54 5 221 Missed 120 | . 18 14 25 1 62 Hits 267 | . 32 43 29 4 159 Melee 6 | . . . . . 6 Projectile 261 | . 32 43 29 4 153 AOE 6 | . . . . . 6 Critical Strikes 15 | . . 1 . . 14 Part Disruptions 1 | . . . . . 1 Damage Taken 5188 | . 380 801 302 84 3621 Core 1258 | . 10 158 27 23 1040 Absorbed by Shields . | . . . . . . Redirected to Shielding 48 | . 3 45 . . . Regen/Repaired (Parts) 84 | . 78 . . . 6 Core Remaining (%) 56 | 100 . . . 12 . Volleys Fired 164 | 17 57 48 4 . 38 Largest 3 | 2 2 2 2 . 3 Hottest 121 | 60 80 105 58 . 121 Shots Fired 323 | 34 108 84 8 . 89 Gun 252 | 34 102 47 4 . 65 Cannon 50 | . . 24 4 . 22 Launcher 21 | . 6 13 . . 2 Special . | . . . . . . Kinetic 169 | 17 30 31 8 . 83 Thermal 25 | . . 25 . . . Explosive 21 | . 6 13 . . 2 Electromagnetic 108 | 17 72 15 . . 4 Robot Hit Streak 16 | 4 10 16 9 . 7 Robot Miss Streak 5 | 4 5 3 1 . 2 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 279 | 17 71 57 57 2 75 Core Hits 111 | 7 32 28 9 1 34 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 Critical Strikes 13 | . 2 2 3 . 6 Destroy 2 | . 1 . . . 1 Blast 3 | . . 1 . . 2 Corrupt 3 | . 1 1 . . 1 Sever 1 | . . . 1 . . Impale 4 | . . . 2 . 2 Melee Attacks 136 | . . 53 53 2 28 Impact . | . . . . . . Slashing 47 | . . . 24 1 22 Piercing 67 | . . 53 7 1 6 Sneak Attacks 40 | . . . 33 . 7 Combat Hostiles 1 | . . . 1 . . Follow-up Attacks 3 | . . . . 1 2 Damage Inflicted 6831 | 209 1294 1071 1475 61 2721 Guns 2958 | 204 937 531 72 . 1214 Cannons 534 | . . 185 48 . 301 Explosions 1040 | . 325 355 . . 360 Melee 2222 | . . . 1355 61 806 Ramming 77 | 5 32 . . . 40 Kinetic 2138 | 67 250 260 120 . 1441 Thermal 404 | . 107 297 . . . Explosive 933 | . 218 355 . . 360 Electromagnetic 1057 | 137 687 159 . . 74 Impact . | . . . . . . Slashing 1860 | . . . 1152 32 676 Piercing 362 | . . . 203 29 130 Highest Corruption 14 | . . . . . 14 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Misfires 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 365 | . . . 196 . 169 Projectiles . | . . . . . . Explosions 10 | . . . . . 10 Melee 355 | . . . 196 . 159 Knockbacks 7 | . . 3 . . 4 Impact . | . . . . . . Kinetic 7 | . . 3 . . 4 Secondary . | . . . . . . Self-Inflicted Damage 89 | . . 47 . . 42 Shots 3 | . . 2 . . 1 Rammed 21 | 1 13 . . . 7 Targets Rammed 22 | 1 14 . . . 7 Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 375 | 20 186 9 38 . 375 Average Temperature 80 | 17 53 4 18 . 138 Received Heat Transfer 1404 | . 219 180 102 48 855 Effects 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . 2 . . . . Combat Hostiles 2 | . 2 . . . . Parts Fried 3 | 1 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 790 | . 50 740 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 . . . 1 Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 1 | . 1 . . . . Low Security (%) 97 | 100 93 . 100 . 100 Level 1 2 | . 6 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 219 | 15 219 . 100 . 135 Initial 81 | . . . 81 . . Average 43 | 2 81 . 27 . 15 Influence Increases 1718 | 35 550 230 404 . 499 Destroy 0b10 Robot/C 660 | . 240 80 100 . 240 Destroy 0b10 Robot/NC 155 | 35 35 . 55 . 30 Destroy Leader 130 | . 80 . . . 50 Allied During Kill 48 | . . . 48 . . Successful Hack 106 | . 57 . 49 . . Select Force Hacks 260 | . 60 . 150 . 50 Disable Machine 60 | . 45 . . . 15 Destroy Structure 119 | . 33 . 2 . 84 Lose Combat Pursuer 180 | . . 150 . . 30 Influence Decreases 1611 | 35 419 190 575 . 392 Entered New Map 153 | . . 63 90 . . Time Decay 1225 | 35 419 127 465 . 179 Lost Part 213 | . . . . . 213 Lost Ally 20 | . . . 20 . . Squads Dispatched 11 | . 4 . . . 7 Investigation 6 | . 3 . . . 3 Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 6 | . 2 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 21 18 6 4 23 Peak Tracking Total 9 | . 5 6 3 3 9 Tactical Retreats 5 | . . 3 . . 2 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 4 | . 3 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 37 | . 10 . 13 11 3 Terminals 14 | . 7 . 6 . 1 Fabricators 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Recycling Units 7 | . 2 . 5 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 178 | . 35 . 60 76 7 Successful 146 | . 23 . 46 76 1 Failed 32 | . 12 . 14 . 6 Catastrophic 5 | . . . 2 . 3 Database Lockouts . | . . . . . . Manual 47 | . 23 . 21 . 3 Terminals 49 | . 26 . 21 . 2 Fabricators 3 | . . . . . 3 Repair Stations 3 | . 3 . . . . Recycling Units 20 | . 6 . 14 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 109 | . 4 . 29 76 . Record 93 | . . . 24 69 . Part Schematic 2 | . . . 2 . . Robot Schematic 1 | . . . 1 . . Robot Analysis 7 | . . . . 7 . Prototype ID Bank 2 | . 2 . . . . Alert Level 1 | . . . 1 . . Locate Traps 2 | . 2 . . . . Release Object 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 5 | . 2 . 3 . . Retrieve Components 5 | . 2 . 3 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 30 | . 15 . 14 . 1 Terminals 20 | . 12 . 8 . . Botnet 8 | . 5 . 3 . . Operators 1 | . 1 . . . . Skim 11 | . 6 . 5 . . Fabricators 1 | . . . . . 1 Overload 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 9 | . 3 . 6 . . Mask 2 | . 1 . 1 . . Tunnel 7 | . 2 . 5 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 8 . 11 . 3 Full Trace Events 4 | . 1 . 1 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . 1 . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 27 | . 15 . 12 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 9 | . . . 8 . 1 Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 9 | . . . 8 . 1 Largest Group 8 | . . . 8 6 3 Highest-Rated Group 142 | . . . 142 108 40 Highest-Rated Ally 32 | . . . 32 32 30 Total Orders 4 | . . . 2 . 2 FOLLOW 1 | . . . . . 1 TUNNEL 1 | . . . . . 1 PICKUP 1 | . . . 1 . . COLLECT 1 | . . . 1 . . Ally Attacks 51 | . . . 39 7 5 Total Damage 1318 | . . . 1056 151 111 Kills 5 | . . . 4 1 . Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 8200 | . . 3818 743 3109 530 Terrain 8082 | . . 3818 743 3109 412 Seismic 501 | . . . . . 501 Robot Analysis Total 7 | . . . . 7 . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 12034 | 159 1408 4728 1885 3213 641 Spaces Moved 4576 | 57 631 975 797 1771 345 Core 46 | 4 . . . . 42 Treads 2488 | 53 631 975 797 32 . Legs 2 | . . . . . 2 Wheels 2040 | . . . . 1739 301 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 125 50 Average Speed 143 | 152 160 160 162 125 116 Slowest Speed 260 | 160 160 160 250 240 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 1 | . . 1 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 4 93 51 99 95 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 9 | . 3 . 6 . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 6 | . . 4 . 2 . Spaces Dug 39 | . . 30 2 . 7 Terrain Destroyed 122 | . 29 64 2 . 27 Melee 39 | . . 30 2 . 7 Projectile 4 | . . . . . 4 AOE 78 | . 29 34 . . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 9563 | 92 915 3999 1326 2760 471 Wait 4517 | 7 178 2897 434 984 17 Move 4571 | 56 630 974 796 1770 345 Hop . | . . . . . . Pick Up 40 | 5 14 5 11 1 4 Fast Attach 30 | 6 5 . 5 . 14 Attach 16 | . . 3 2 . 11 Detach 5 | . 1 . 1 . 3 Swap 33 | . 6 17 8 2 . Drop 31 | . 10 2 12 2 5 Fire 164 | 17 57 48 4 . 38 Melee 131 | . . 53 53 1 24 Ram 6 | . . . . . 6 Kick . | . . . . . . Crush 16 | 1 14 . . . 1 Escape Stasis . | . . . . . . Rewire 3 | . . . . . 3 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 599 | -10/Materials | Repaired Lgt. Treads 701 | -10/Materials | Discovered new exit (range 9) 788 | -10/Materials | Discovered new exit (range 5) 998 | -10/Materials | Discovered new exit (range 16) 1005 | -10/Materials | Learned 2 Storage zone layouts 1041 | -10/Materials | Identified exit to Materials 1069 | -10/Materials | Learned location of 1 exit from Storage 1085 | -10/Materials | Learned 4 Recycling zone layouts 1089 | -10/Materials | Learned location of Storage (-7) 1090 | -10/Materials | Learned Storage emergency access door positions 1106 | -10/Materials | Identified exit to Subcaves 1568 | -10/Materials | Entered Subcaves 1569 | -10/Subcaves | Approached by a straggling Scientist 1795 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2090 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2305 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2439 | -10/Subcaves | Core integrity fell below 50% 2973 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 6292 | -10/Subcaves | Discovered new exit (range 3) 6296 | -10/Subcaves | Entered Recycling 6297 | -7/Recycling | Identified exit to Scraptown 6520 | -7/Recycling | Discovered new exit (range 8) 6946 | -7/Recycling | Build established: Commander-Mutant 7084 | -7/Recycling | Lost 3 parts (1p1n1w) 7449 | -7/Recycling | Scanned before Scraplab entrance 7645 | -7/Recycling | Learned 4 Factory zone layouts 7766 | -7/Recycling | Entered Scraplab 7943 | -7/Recycling | Learned location of 1 exit from Lower Caves 7973 | -7/Recycling | Learned Factory trap positions 8014 | -7/Recycling | Learned Factory garrison access intel 8066 | -7/Recycling | Learned location of Lower Caves (-6) 8127 | -7/Recycling | Learned Factory security intel 8181 | -7/Recycling | Entered Scraptown 8181 | -7/Scraptown | Accompanied by 6 allies 8438 | -7/Scraptown | Discovered new exit (range 5) 8475 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 8573 | -7/Scraptown | Visited CR-KLE's Repair Center 8614 | -7/Scraptown | Visited Cave Peace 8650 | -7/Scraptown | Visited Fellowship of the Rings 8687 | -7/Scraptown | Visited CPS Storage 8702 | -7/Scraptown | Visited Shadow of the Wyrm 9280 | -7/Scraptown | Visited Cyclists 9322 | -7/Scraptown | Visited Awakened 9381 | -7/Scraptown | Visited UFD Registry 9381 | -7/Scraptown | Registered with UFD as "Chaintail" 9408 | -7/Scraptown | Visited Analyses Database 9437 | -7/Scraptown | Visited Chapter 10 9510 | -7/Scraptown | Visited Supply Room 9610 | -7/Scraptown | Visited Abandonware Association 9620 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 9625 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 9625 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 9656 | -7/Scraptown | Visited Junk Repository 9705 | -7/Scraptown | Visited Research Penetration Think Tank 9726 | -7/Scraptown | Visited Junk Repository 9746 | -7/Scraptown | Visited Infowarlord's Domain 9774 | -7/Scraptown | Visited Scrap Suit Storage 9783 | -7/Scraptown | Found Scrap Suit 10522 | -7/Scraptown | Visited Observation Area 10650 | -7/Scraptown | Discovered new exit (range 5) 10785 | -7/Scraptown | Entered Cyclist Reading Room 11301 | -7/Scraptown | Met Optimus 11301 | -7/Scraptown | Accepted into 0bPrime 11382 | -7/Scraptown | Civil war broke out across Scraptown 11392 | -7/Scraptown | Core integrity fell below 20% 11394 | -7/Scraptown | Entered Factory 11394 | -5/Factory | Accompanied by 3 allies 11394 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 11396 | -5/Factory | Loaded intel: 109 trap records 11398 | -5/Factory | Loaded intel: 4 garrison access locations 11420 | -5/Factory | Lost 3 allies 11621 | -5/Factory | Lost 3 allies 11766 | -5/Factory | Discovered new exit (range 9) 11988 | -5/Factory | Garrison activated, responded to threat 11990 | -5/Factory | System corruption reached 10% 12003 | -5/Factory | Core integrity fell below 50% 12027 | -5/Factory | Core integrity fell below 20% 12035 | -5/Factory | Destroyed by P-70 Sage via exploding Fusion Modulator Last Messages --------------- 12016_ System corrupted: Matter fused (-5). 12016_ W-25 Informer sends out distress signal. 12016_ Slug penetrates Wall. 12025_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 12025_ ALERT: Suspicious activity at Fabricator F003. Dispatching Investigation squad. 12026_ Adv. Hacking Suite destroyed. 12028_ Fabricator zaps P-70 Sage with an electromagnetic arc. 12028_ Chain reaction triggered in Mic. Fission Core. 12028_ P-70 Sage destroyed. 12028_ Fabricator disabled. 12031_ System corrupted: Energy discharge (-27). 12032_ Penetrated by Slug. 12032_ Nuclear Reactor explodes. 12032_ Imp. Terrain Scanner destroyed. 12035_ Fusion Modulator explodes. 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"""" #????? | | #?# !! """ #????? | | #?# !! * """" #????? | | ##?# """" #????? | | #??# ! #????? | | #??# #????? | | # # ##########??#############??#?? | | ?? ?????" ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Core Analyzer | -7/Recycling | Hacked Adv. Terrain Scan Processor | -7/Recycling | Hacked Robot Schematics ------------------ A-02 Transporter | -7/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 44% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftLegWeb Manual? 0 Play Time 01:11:34 Cumulative 232.5 hours Start 2025.05.30 @ 21:13:25 End 2025.05.31 @ 22:14:04 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 128 Adventurer 3 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 06b88fb7-bf0f-48a6-9d8f-ed7005075d07