Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.14 @ 17:37:42 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1200) 1200 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (197) 197 TOTAL SCORE: 3532 Bonus ------- Follower Combat Kills 197 Cogmind --------- Core Integrity 328/550 Matter 207/300 Energy 240/240 System Corruption 0% Temperature Warning (314) Movement Rolling (135) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Armored Wheel Armored Wheel > --- UTILITY (3) ------ Huge Storage Unit Experimental Targeting Computer > --- WEAPON (3) ------- Field Laser Advanced Beam Cannon > --- INVENTORY (25) --- Reinforced Ion Engine Reinforced Ion Engine Heavy Ion Engine Aluminum Leg Cooled Aerolev Unit High-capacity Storage Unit Huge Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Trap Scanner Improved Terrain Scanner Seismic Detector Transport Network Coupler Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Drone Bay (2/2) Drone Bay (2/2) Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit Drone Bay > --- WEAPON ----------- Field Laser Field Laser Field Laser > --- INVENTORY -------- Light Ion Engine Reinforced Ion Engine Reinforced Ion Engine Aluminum Leg Armored Wheel Cooled Aerolev Unit Heat Sink High-capacity Storage Unit Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod Trap Scanner Improved Terrain Scanner Seismic Detector Transport Network Coupler Experimental Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Drone Bay Advanced Beam Cannon Grenade Launcher Maul [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 43 | 2 8 10 15 8 Power 5 | . . 1 3 1 Engine 4 | . . 1 3 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | . . 3 7 1 Treads 2 | . . . 2 . Leg 3 | . . 3 . . Wheel 6 | . . . 5 1 Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 5 . 5 4 Device 7 | 1 2 . 2 2 Storage 4 | . 2 . 2 . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 12 | 1 3 6 . 2 Energy Gun 7 | 1 2 3 . 1 Energy Cannon 3 | . . 2 . 1 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 17 | . . 4 5 8 Power 2 | . . 1 1 . Propulsion 8 | . . 2 3 3 Utility 2 | . . . . 2 Weapon 5 | . . 1 1 3 Highest Loss Streak 8 | . . 2 3 8 To Critical Strikes . | . . . . . Average Backups 15 | 6 9 8 20 23 Power 1 | 1 1 1 2 3 Propulsion 2 | 4 3 . 3 2 Utility 7 | . 2 4 10 15 Weapon 3 | 1 2 3 3 2 Tool/Special . | . . . . . Unused Backups 30 | 5 8 4 3 10 Power 4 | 1 . 1 . 2 Propulsion 12 | 2 5 1 3 1 Utility 8 | 1 . . . 7 Weapon 6 | 1 3 2 . . Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 97 97 96 Engine 11 | . 14 10 10 3 Leg 16 | . 28 42 2 . Wheel 19 | . . . 38 34 Device 10 | . 11 3 10 14 Storage 12 | . 15 11 11 9 Processor 1 | . . 7 . . Energy Gun 20 | . 26 16 17 22 Energy Cannon 1 | . . 4 . 2 Impact Weapon 1 | . 1 . 3 . Peak Build Rating 32 | 8 10 15 27 32 Average Rating 17 | 6 9 13 21 30 On Entrance 12 | 6 8 10 14 24 Avg Prop Armor Cover (%) 6 | . . . 6 . Naked Turns . | . . . . . Heaviest Build 104 | 15 25 24 100 104 Greatest Support 48 | 20 20 40 48 48 Greatest Overweight (x) 4 | . 1 . 4 2 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 25 | 8 10 10 25 25 Average Capacity 16 | 8 9 10 22 25 Most Carried 25 | 8 10 10 25 25 Average Carried 15 | 6 9 8 20 23 Final Capacity 25 | 8 10 10 25 25 Final Carried 25 | 8 10 9 25 21 Class Distribution -------------------- 59% | Mutant 22% | Commander-Mutant 7% | Scavenger-Mutant 6% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1146 | 220 300 146 473 7 Remotely . | . . . . . Salvage Created 1704 | 137 338 205 697 327 Parts 104 | 12 19 16 46 11 Haulers Intercepted 7 | . 1 1 5 . Recyclers Shooed 4 | 1 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 34 | . 9 6 13 6 Guns 23 | . 9 2 10 2 AOE 11 | . . 4 3 4 Classes Destroyed 7 | 2 3 1 . 1 Tunneler 2 | 2 . . . . Hauler 7 | . 1 1 5 . Recycler 4 | 1 1 . . 2 Swarmer 9 | . 3 . 4 2 Grunt 16 | . 6 5 3 2 Sentry 7 | . . 1 6 . Hunter 2 | . . . . 2 Best Kill Streak 7 | 2 6 4 4 7 Combat Bots Only 5 | . 3 4 3 5 Max Kills in Single Turn 3 | 1 2 2 2 3 Gunslinging . | . . . . . Exploded 2 | . . 2 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 263 | . 23 47 75 118 Missed 59 | . 3 6 18 32 Hits 204 | . 20 41 57 86 Projectile 204 | . 20 41 57 86 Critical Strikes 6 | . 1 . 3 2 Damage Taken 2670 | . 217 521 841 1091 Core 628 | . 51 150 205 222 Absorbed by Shields . | . . . . . Core Remaining (%) 63 | 100 79 . 11 . Volleys Fired 106 | 10 20 21 41 14 Largest 3 | 1 2 2 2 3 Hottest 194 | 50 130 136 126 194 Shots Fired 196 | 10 37 35 76 38 Gun 176 | 10 37 29 73 27 Cannon 9 | . . 2 . 7 Launcher 11 | . . 4 3 4 Special . | . . . . . Kinetic . | . . . . . Thermal 176 | 10 28 31 73 34 Explosive 11 | . . 4 3 4 Electromagnetic 9 | . 9 . . . Robot Hit Streak 11 | 6 11 9 10 6 Robot Miss Streak 5 | 2 3 3 2 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 140 | 7 31 28 56 18 Core Hits 96 | 4 33 18 25 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . . 4 2 Burn 6 | . . . 4 2 Melee Attacks 7 | . . . 7 . Impact 7 | . . . 7 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2863 | 88 490 535 1180 570 Guns 2009 | 88 449 345 941 186 Cannons 61 | . . 20 . 41 Explosions 690 | . 41 170 136 343 Melee 103 | . . . 103 . Ramming . | . . . . . Kinetic . | . . . . . Thermal 2037 | 88 416 365 941 227 Explosive 649 | . . 170 136 343 Electromagnetic 74 | . 74 . . . Impact 103 | . . . 103 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . 2 . Matter Fused 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 20 | . . . . 20 Projectiles . | . . . . . Explosions 20 | . . . . 20 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 86 | . . 22 . 64 Shots 4 | . . 2 . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 533 | 80 243 279 223 533 Average Temperature 117 | 36 75 139 81 251 Received Heat Transfer 1038 | . 120 228 279 411 Effects 8 | . . 3 . 5 Shutdowns 3 | . . . . 3 Interference 5 | . . 3 . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 14 | . . . 11 3 Heat Transferred 4518 | 259 664 598 2368 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 74 | 100 100 100 36 100 Level 1 25 | . . . 63 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 284 | 10 117 118 284 122 Initial 111 | . . 14 24 111 Average 100 | 1 40 31 184 82 Influence Increases 1461 | 15 283 185 795 183 Destroy 0b10 Robot/C 820 | . 180 120 400 120 Destroy 0b10 Robot/NC 75 | 15 10 5 35 10 Destroy Leader 248 | . 42 32 144 30 Allied During Kill 97 | . . . 97 . Successful Hack 30 | . 4 . 26 . Disable Machine 75 | . . 15 45 15 Destroy Structure 41 | . 2 13 18 8 Lose Combat Pursuer 75 | . 45 . 30 . Influence Decreases 1388 | 15 248 162 587 376 Entered New Map 210 | . . 21 34 155 Time Decay 838 | 15 248 111 364 100 Lost Part 139 | . . 30 39 70 Lost Ally 201 | . . . 150 51 Squads Dispatched 7 | . 2 2 1 2 Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 5 | . 2 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 14 | . 2 1 6 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 16 10 26 20 Peak Tracking Total 13 | . 5 4 4 13 Tactical Retreats 4 | . 2 . 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 4 | . . . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 5 | . . 1 3 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 16 | . 2 2 10 2 Terminals 16 | . 2 2 10 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 5 5 16 3 Successful 10 | . 2 . 6 2 Failed 19 | . 3 5 10 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 13 | . 4 3 4 2 Terminals 29 | . 5 5 16 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 . 6 1 Prototype ID Bank 1 | . . . 1 . Open Door 3 | . . . 3 . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . . . . 1 Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Track 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 1 2 6 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 3 Highest-Rated Group 88 | . . . 88 21 Highest-Rated Ally 16 | . . . 16 8 Total Orders 1 | . . . . 1 STAY 1 | . . . . 1 Ally Attacks 73 | . . . 65 8 Total Damage 629 | . . . 586 43 Kills 10 | . . . 10 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 762 | 48 488 . 226 . Terrain 68 | . 68 . . . Traps 226 | . . . 226 . Seismic 468 | 48 420 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 16 | . . . 14 2 Drone Recoveries 4 | . . . 2 2 Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2144 | 69 619 363 871 222 Spaces Moved 1140 | 13 288 194 525 120 Core . | . . . . . Treads 13 | . . . 13 . Legs 533 | 13 288 194 38 . Wheels 594 | . . . 474 120 Hover . | . . . . . Flight . | . . . . . Fastest Speed 105 | 120 120 120 105 120 Average Speed 124 | 120 147 120 114 120 Slowest Speed 240 | 120 190 120 240 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 39 15 92 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 41 | . 2 16 16 7 Melee 3 | . . . 3 . Projectile . | . . . . . AOE 38 | . 2 16 13 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1656 | 55 450 287 696 168 Wait 274 | 29 110 50 65 20 Move 1136 | 12 287 193 524 120 Hop . | . . . . . Pick Up 37 | 2 10 5 18 2 Fast Attach 15 | 1 2 4 7 1 Attach 10 | . . 2 3 5 Detach 5 | . 1 1 3 . Swap 34 | 1 8 7 14 4 Drop 23 | . 12 4 5 2 Fire 106 | 10 20 21 41 14 Melee 7 | . . . 7 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . . 3 . Trap . | . . . . . Miscellaneous 6 | . . . 6 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 2) 70 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 689 | -10/Materials | Entered another Materials area 689 | -9/Materials | Evolved 2 slots: Propulsion x2 695 | -9/Materials | Discovered new exit (range 12) 1052 | -9/Materials | Entered Storage 1107 | -9/Storage | Lost 3 parts (1p2n) 1233 | -9/Storage | Core integrity fell below 50% 1360 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1403 | -9/Storage | Identified exit to Recycling 1601 | -9/Storage | Lost 5 allies 1655 | -9/Storage | Build established: Commander-Mutant 1722 | -9/Storage | Core integrity fell below 20% 1749 | -9/Storage | Found Prototype Processor 1753 | -9/Storage | Discovered new exit (range 16) 1923 | -9/Storage | Entered Materials 1923 | -8/Materials | Accompanied by 3 allies 1923 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2084 | -8/Materials | Lost 3 allies 2130 | -8/Materials | Identified Exp. Targeting Computer 2145 | -8/Materials | Self-destructed Last Messages --------------- 02132_ Lgt. Nuclear Core melted. 02132_ Imp. Heat Sink melted. 02132_ G-47 Trooper destroyed. 02134_ U-05 Engineer lays Concrete. 02135_ Arm. Wheel destroyed. 02136_ U-05 Engineer lays Concrete. 02137_ Arm. Wheel destroyed. 02137_ Critical hit (Burn: +37). 02138_ U-05 Engineer lays Concrete. 02140_ Heat Sink destroyed. 02141_ U-05 Engineer lays Concrete. 02141_ Critical hit (Burn: +37). 02142_ U-05 Engineer lays Concrete. 02143_ Overheating: System interference. 02143_ Adv. Beam Cannon temporarily disabled. 02143_ Field Laser temporarily disabled. 02143_ U-05 Engineer lays Concrete. 02143_ Field Laser destroyed. 02144_ U-05 Engineer lays Concrete. 02145_ U-05 Engineer builds a Wall. 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" #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 407 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxGaussHoverbase Manual? 0 Play Time 00:42:16 Cumulative 165.2 hours Start 2026.01.14 @ 16:30:57 End 2026.01.14 @ 17:37:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 273 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8da78b71-ab5d-422b-80b1-cf3e1b93b1e1