Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 20:31:51 Player: FrigidRock Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (26) 130 Value Destroyed (387) 387 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6497 Bonus ------- Entered DSFs 500 Met Zhirov 300 Cogmind --------- Core Integrity 1000/1000 Matter 5/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Flying (25) Location -5/Zhirov Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (8) ------ Small Storage Unit Enhanced Optical Array Improved Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Improved Shield Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Medium Storage Unit Advanced Sensor Array Advanced Assault Cannon Advanced Assault Cannon Proton Missile Launcher Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- (None) > --- INVENTORY -------- Medium Storage Unit Advanced Assault Cannon Advanced Assault Cannon Proton Missile Launcher Fire Trap Fire Trap [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Cooled VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Slots Evolved 10 | . . . . . 4 2 . 2 2 . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 1 . . 1 . . . Utility 6 | . . . . . 3 1 . 1 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 39 | 7 4 6 . . 9 1 1 10 1 . . . Power 11 | 1 1 3 . . 2 1 . 3 . . . . Engine 8 | 1 1 2 . . 2 1 . 1 . . . . Core 3 | . . 1 . . . . . 2 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 11 | 2 1 2 . . 4 . . 1 1 . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 5 | 2 1 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6 | . . . . . 4 . . 1 1 . . . Utility 9 | 2 1 . . . 2 . . 4 . . . . Device 4 | 1 . . . . . . . 3 . . . . Storage 2 | 1 1 . . . . . . . . . . . Processor 3 | . . . . . 2 . . 1 . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 8 | 2 1 1 . . 1 . 1 2 . . . . Energy Gun 3 | 2 . 1 . . . . . . . . . . Energy Cannon 2 | . 1 . . . . . . 1 . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 1 . 1 1 . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . 2 . . . . Parts Lost 8 | . . 6 . . 1 . . . . 1 . . Power 4 | . . 2 . . 1 . . . . 1 . . Propulsion 2 | . . 2 . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon 2 | . . 2 . . . . . . . . . . Highest Loss Streak 2 | . . 2 . . 1 . . . . 1 . . To Critical Strikes 1 | . . 1 . . . . . . . . . . Average Backups 4 | . 3 5 6 6 4 6 5 5 5 5 4 5 Power 1 | . . 1 2 2 2 3 2 1 . . . . Propulsion 1 | . . 1 2 2 1 1 1 1 . . . . Utility 1 | . . 2 2 2 . 1 1 1 1 2 2 2 Weapon 1 | . 1 . . . . 1 1 2 3 3 2 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . 1 . . . 1 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . Utility . | . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 91 85 85 81 69 71 70 76 74 71 70 Engine 6 | . 14 6 . . 5 7 7 . 2 5 5 5 Core 4 | . . 7 14 14 3 . . 5 5 3 . . Wheel 18 | . 28 26 28 28 13 . . . . . . . Flight 8 | . . . . . 12 23 23 22 29 29 29 29 Device 12 | . 14 14 14 14 9 7 7 13 14 11 11 11 Storage 11 | . 14 14 14 14 9 7 7 6 5 5 5 5 Processor 6 | . . . . . 16 15 15 19 17 17 17 17 Energy Gun 10 | . 16 14 14 14 9 7 7 . . . . . Energy Cannon 5 | . 11 7 . . . . . . . . . . Peak Build Rating 58 | 9 9 11 10 10 30 29 32 56 58 54 52 49 Average Rating 19 | 4 9 9 10 10 22 28 28 43 54 52 49 49 On Entrance 25 | . 9 9 10 10 10 28 28 28 50 54 49 49 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 27 | 13 21 21 17 17 23 14 20 18 27 27 26 20 Greatest Support 42 | 26 26 26 26 26 42 15 15 21 27 27 27 27 Greatest Overweight (x) 1 | . 1 1 . . 1 . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 8 8 8 8 8 8 8 Average Capacity 8 | 6 8 10 10 10 9 8 8 8 8 8 8 8 Most Carried 8 | 1 5 6 6 6 6 7 8 8 7 7 7 7 Average Carried 5 | . 3 5 6 6 4 6 7 7 6 7 6 7 Final Capacity 10 | 8 10 10 10 10 8 8 8 8 8 8 8 8 Final Carried 8 | 1 5 6 6 6 6 7 8 8 7 7 7 7 Class Distribution -------------------- 37% | Scavenger-Mutant 32% | Mutant 22% | Scout 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Matter Collected 592 | 270 64 137 . . 95 . 2 20 . . 4 . Remotely . | . . . . . . . . . . . . . Salvage Created 719 | 118 185 281 . . 107 . 28 . . . . . Parts 62 | 13 18 18 . . 10 . 2 1 . . . . Haulers Intercepted 2 | . . . . . 1 . 1 . . . . . Recyclers Shooed 3 | . 1 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Combat Hostiles Destroyed 16 | . 5 8 . . 3 . . . . . . . Guns 3 | . 1 2 . . . . . . . . . . Cannons 11 | . 2 6 . . 3 . . . . . . . AOE 2 | . 2 . . . . . . . . . . . Classes Destroyed 8 | 2 4 . . . 2 . . . . . . . Worker 1 | . 1 . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . Tunneler 4 | 3 . . . . . . . 1 . . . . Hauler 2 | . . . . . 1 . 1 . . . . . Recycler 2 | 1 . 1 . . . . . . . . . . Swarmer 11 | . 3 6 . . 2 . . . . . . . Grunt 4 | . 2 2 . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . Best Kill Streak 5 | 4 3 5 . . 3 . 1 1 . . . . Combat Bots Only 3 | . 3 3 . . 3 . . . . . . . Max Kills in Single Turn 2 | 1 2 1 . . 1 . 1 1 . . . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Hostile Shots Fired 136 | . 29 52 . . 12 . 1 14 . 14 14 . Missed 54 | . 8 14 . . 4 . . 8 . 9 11 . Hits 82 | . 21 38 . . 8 . 1 6 . 5 3 . Projectile 82 | . 21 38 . . 8 . 1 6 . 5 3 . Critical Strikes 3 | . . 3 . . . . . . . . . . Damage Taken 902 | . 261 386 . . 87 . 49 63 . 38 18 . Core 170 | . 72 35 . . 10 . 49 4 . . . . Absorbed by Shields 34 | . . . . . . . . 14 . 14 6 . Core Remaining (%) 89 | 100 . . . 57 98 . 93 99 . . . . Volleys Fired 79 | 7 24 29 . . 9 . 4 4 . . 2 . Largest 2 | 2 2 2 . . 2 . 2 2 . . 1 . Hottest 110 | 90 110 110 . . 77 . 80 80 . . 40 . Shots Fired 141 | 14 47 46 . . 16 . 8 8 . . 2 . Gun 77 | 14 30 20 . . 9 . 4 . . . . . Cannon 64 | . 17 26 . . 7 . 4 8 . . 2 . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 21 | . . . . . 7 . 4 8 . . 2 . Thermal 106 | 7 40 46 . . 9 . 4 . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 14 | 7 7 . . . . . . . . . . . Robot Hit Streak 11 | 3 3 5 . . 9 . 6 11 . . 2 . Robot Miss Streak 6 | 1 6 2 . . 6 . 2 1 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 84 | 7 22 28 . . 14 . 6 6 . . 1 . Core Hits 39 | 4 9 13 . . 9 . 2 1 . . 1 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . . Burn 1 | . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1478 | 93 415 430 . . 208 . 121 182 . . 29 . Guns 510 | 93 178 128 . . 75 . 36 . . . . . Cannons 868 | . 139 300 . . 133 . 85 182 . . 29 . Explosions 98 | . 98 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 2 | . . 2 . . . . . . . . . . Kinetic 429 | . . . . . 133 . 85 182 . . 29 . Thermal 940 | 38 363 428 . . 75 . 36 . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 107 | 55 52 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 47 | . . . . . 5 . . 42 . . . . Projectiles 47 | . . . . . 5 . . 42 . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . . . . 1 . . 2 . . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . 1 . . 2 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 38 | . 37 1 . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . Rammed 2 | . . 2 . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 412 | 230 344 412 . . 9 . . . . 4 11 . Average Temperature 145 | 128 135 187 . . 3 . . . . 2 4 . Received Heat Transfer 220 | . 78 123 . . 9 . . 10 . . . . Effects 6 | . 1 5 . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . Matter Decay 2 | . 1 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . 1 2 . . . . . . . . . . Heat Transferred 2177 | 111 840 976 . . 175 . 75 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 90 | 20 75 90 . . 90 25 56 30 14 . . . Initial 29 | . 6 10 . . . 25 21 29 14 . . . Average 24 | 4 31 19 . . 51 25 30 15 14 . . . Influence Increases 783 | 20 196 270 . . 117 5 35 65 . . 75 . Destroy 0b10 Robot/C 320 | . 100 160 . . 60 . . . . . . . Destroy 0b10 Robot/NC 50 | 20 10 5 . . 5 . 5 5 . . . . Destroy Leader 72 | . 20 30 . . 22 . . . . . . . Successful Hack 5 | . . . . . . 5 . . . . . . Disable Machine 30 | . 30 . . . . . . . . . . . Destroy Structure 6 | . 6 . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . 30 . . . . Lose Combat Pursuer 270 | . 30 75 . . 30 . 30 30 . . 75 . Influence Decreases 783 | 10 177 299 . . 60 32 9 91 16 14 10 65 Entered New Map 178 | . 4 19 . . . 32 9 27 16 6 . 65 Time Decay 553 | 10 173 238 . . 50 . . 64 . 8 10 . Lost Part 52 | . . 42 . . 10 . . . . . . . Squads Dispatched 2 | . . . . . 1 . . 1 . . . . Investigation . | . . . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 1 | . . . . . 1 . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Distress Signals 1 | . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 45 | . 10 13 . . 5 . 1 4 . 2 10 . Peak Tracking Total 6 | . 4 4 . . 4 . 1 3 . 2 6 . Tactical Retreats 9 | . 1 3 . . 1 . 2 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Traps Triggered . | . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . 3 2 2 2 2 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Machines Disabled 2 | . 2 . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Machines Accessed 12 | . 5 . . . 2 1 . . . . . 4 Terminals 8 | . 5 . . . 2 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 35 | . 12 . . . 3 3 . . . . . 17 Successful 20 | . 1 . . . 1 1 . . . . . 17 Failed 15 | . 11 . . . 2 2 . . . . . . Catastrophic 6 | . 5 . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . 7 . . . 1 . . . . . . . Terminals 18 | . 12 . . . 3 3 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 20 | . 1 . . . 1 1 . . . . . 17 Record 5 | . . . . . . . . . . . . 5 Part Schematic 4 | . . . . . . . . . . . . 4 Robot Analysis 4 | . . . . . . . . . . . . 4 Prototype ID Bank 4 | . . . . . . . . . . . . 4 Open DSF 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . 4 . . . 2 1 . . . . . . Full Trace Events 2 | . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Active Infowar (turns) 1977 | 7 437 730 118 18 132 12 64 175 13 73 124 74 Optics 447 | . . . . . . . . 163 13 73 124 74 Sensors 124 | . . . . . . . . 122 2 . . . Terrain 1977 | 7 437 730 118 18 132 12 64 175 13 73 124 74 Robot Analysis Total 4 | . . . . . . . . . . . . 4 Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Turns Passed 2093 | 78 437 775 118 18 132 12 64 175 13 73 124 74 Spaces Moved 2962 | 51 432 623 132 11 112 26 95 445 41 273 429 292 Core 1 | 1 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 1281 | 50 432 623 132 11 33 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1680 | . . . . . 79 26 95 445 41 273 429 292 Fastest Speed 25 | 50 80 80 90 90 29 29 29 27 25 25 25 25 Average Speed 53 | 90 83 90 90 90 48 29 29 28 25 25 25 25 Slowest Speed 115 | 100 95 95 90 90 115 29 94 29 25 25 25 25 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . 7 . 1 3 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 90 96 49 11 14 1 64 16 2 52 52 63 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 4 | . . . . 1 . . . . . . . 3 Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 5 | . 5 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 5 | . 5 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Total 3313 | 65 461 782 131 18 172 29 126 479 43 275 440 292 Wait 206 | . . 120 . 8 32 . 13 18 . 4 11 . Move 2930 | 50 431 622 131 10 111 25 94 431 40 270 423 292 Hop 9 | . . . . . . . . 6 . 1 2 . Pick Up 11 | 1 1 1 . . 1 . 6 1 . . . . Fast Attach 26 | 7 1 2 . . 7 . 1 8 . . . . Attach 13 | . . 3 . . 3 1 . 3 2 . 1 . Detach 9 | . . . . . 2 1 1 3 1 . 1 . Swap 10 | . 3 3 . . 2 2 . . . . . . Drop 18 | . 1 . . . 5 . 7 5 . . . . Fire 79 | 7 24 29 . . 9 . 4 4 . . 2 . Melee . | . . . . . . . . . . . . . Ram 2 | . . 2 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 14) 356 | -10/Materials | Discovered new exit (range 4) 426 | -10/Materials | Discovered new exit (range 16) 508 | -10/Materials | Discovered new exit (range 9) 516 | -10/Materials | Entered Mines 551 | -10/Mines | Met a Derelict bent on vengeance 666 | -10/Mines | Discovered new exit (range 16) 784 | -10/Mines | Discovered new exit (range 12) 920 | -10/Mines | Build established: Scavenger-Mutant 1286 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1287 | -10/Mines | Discovered new exit (range 5) 1291 | -10/Mines | Entered Exiles 1313 | -10/Exiles | Met 8R-AWN 1328 | -10/Exiles | Met EX-HEX 1357 | -10/Exiles | Met EX-BIN 1370 | -10/Exiles | Met EX-DEC 1400 | -10/Exiles | Discovered new exit (range 12) 1409 | -10/Exiles | Entered Mines 1410 | -9/Mines | Learned location of Storage (-9) 1412 | -9/Mines | Discovered new exit (range 8) 1427 | -9/Mines | Entered Materials 1427 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1555 | -8/Materials | Discovered new exit (range 15) 1559 | -8/Materials | Entered Factory 1559 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1571 | -7/Factory | Identified exit to DSF 1571 | -7/Factory | Entered DSF 1587 | -7/DSF | Discovered new exit (range 11) 1600 | -7/DSF | Additional patrols routed to DSF 1635 | -7/DSF | Entered Factory 1635 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1714 | -6/Factory | Spotted B-75 Beast 1806 | -6/Factory | Discovered new exit (range 13) 1810 | -6/Factory | Entered another Factory area 1810 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1821 | -5/Factory | Discovered new exit (range 8) 1823 | -5/Factory | Entered Upper Caves 1834 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1870 | -5/Upper Caves | Spotted B-75 Beast 1894 | -5/Upper Caves | Discovered new exit (range 8) 1896 | -5/Upper Caves | Entered another Upper Caves area 1909 | -5/Upper Caves | Build established: Scout 1936 | -5/Upper Caves | Spotted B-75 Beast 2016 | -5/Upper Caves | Discovered new exit (range 18) 2020 | -5/Upper Caves | Entered Zhirov 2020 | -5/Zhirov | Discovered new exit (range 3) 2025 | -5/Zhirov | Met Zhirov 2031 | -5/Zhirov | Learned location of Quarantine (-3) 2031 | -5/Zhirov | Learned location of Testing (-2) 2031 | -5/Zhirov | Learned location of Command (-1) 2032 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2094 | -5/Zhirov | Self-destructed Last Messages --------------- use. Once inside I was able to at least determine the access code, however: \\LKGA. >>Record "Command" While direct access to MAIN.C's personal facility would no doubt benefit my efforts here, it is too dangerous to enter given that some local installation is inhibiting teleportation into, and presumably out of, the entire area. Nonetheless, it won't be long before I can develop a way to overcome it. World map updated: -1/Command. Zhirov: Actually, there's something you might be able to help me with, and I can offer you help in return. Due to heightened security I'm no longer able to safely reach the Testing wing of Research, but if you manage to infiltrate it and retrieve the SGEMP Prototype I believe to be located there, bring it to the Access entrance. I'll be monitoring the situation and if you can bring what I need, in return I'll help you make your way to the surface. 02041_ Zhirov uses his terminal. 02057_ Connecting with Zhirov's Terminal... 02060_ Zhirov uses his terminal. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????""""#???????????? | | ???????????????????????????"""#???????????? | | ???????????????????????????#""#???????????? | | ??????????????????????????##""##??????????? | | ????????????????????###??##""""##?????????? | | ????????????######### ##?#""""""#??????#### | | ????????????#""""""" #?# """" #?????## | | ????#######?#" " ### ##?#### < | | ????#"X"X"#?#" ### | | ????#X X#?#" | | ????#" "#### | | ????#"" ###### | | ????#####+#### ### ##????##### | | ????????# #?#"" #?# """" #?????????? | | ????##### #?##" #### ##?#""""""#?????????? | | ????# + #??#" #??###??##""""##?????????? | | ????# ###??## #????????##""##??????????? | | ????#XXX#?????# #?????????#""#???????????? | | ????#####?????# #?????????#""#???????????? | | ???????######## ########??#""#???????????? | | ???????#"X # # """"#?????????????????? | | ???????#" # # """"#?????????????????? | | ???????#"" # # """#?????????????????? | | ???????#"" + @ !""#?????????????????? | | ???????#""!""# # """#?????????????????? | | ???????#"""""# # """"#?????????????????? | | ???????#"""""# #X""""#?????????????????? | | ???????########++########?????????????????? | | ???????#" """"#?????????????????? | | ???????#"" "#?????????????????? | | ???????#" " " " " "#?????????????????? | | ???????# " " "!!"*="#?????????????????? | | ???????# " " "!!"=="#?????????????????? | | ???????##################?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 65 Targeting Accuracy 8 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterInsulationMatter Manual? 0 Play Time 00:26:45 Cumulative 258.3 hours Start 2025.07.13 @ 20:02:14 End 2025.07.13 @ 20:31:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 33 Adventurer 68 Explorer 2 Win Type - Total 22 Types 14/1/1/4/1/0/0/0/0/1 Lore% 73 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b36998d-9439-4b8f-ad4b-e3e5662cd566