Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.13 @ 20:21:55 Player: Midas Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (413) 413 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1633 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 162/300 Energy 263/265 System Corruption 13% Temperature Cool (14) Movement Flying (105) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Improved Flight Unit > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Hammer > --- INVENTORY (4) ---- Ion Engine Small Storage Unit Hammer Hammer Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Spread Laser Beamcaster > --- INVENTORY -------- Ion Engine Cesium-ion Thruster [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Hackware System Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Autogun Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 24 | . 2 11 11 Power 4 | . . 2 2 Engine 3 | . . 1 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 9 | . . 4 5 Treads 2 | . . . 2 Leg 3 | . . 3 . Wheel . | . . . . Hover . | . . . . Flight 4 | . . 1 3 Utility 4 | . 1 2 1 Device 2 | . 1 1 . Storage 1 | . . 1 . Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 7 | . 1 3 3 Energy Gun 4 | . . 2 2 Energy Cannon . | . . . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 13 | . . . 13 Power 1 | . . . 1 Propulsion 6 | . . . 6 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 6 | . . . 6 Average Slot Usage (%) 90 | . 99 98 68 Engine 11 | . 14 12 8 Core 1 | . . 1 2 Treads 2 | . . . 10 Leg 21 | . 28 27 5 Flight 1 | . . . 6 Device 12 | . 13 14 7 Storage 13 | . 14 13 11 Energy Gun 12 | . 14 13 9 Ballistic Gun 11 | . 14 14 3 Naked Turns . | . . . . Heaviest Build 23 | 12 15 15 23 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | . 6 6 6 Average Capacity 5 | . 6 5 5 Most Carried 6 | . 6 6 4 Average Carried 4 | . 5 5 2 Final Capacity 6 | 6 6 6 4 Final Carried 6 | 6 6 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 417 | 200 38 100 79 Remotely . | . . . . Salvage Created 574 | . 266 77 231 Parts 24 | . 14 4 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 15 | . 8 2 5 Guns 11 | . 5 1 5 AOE 4 | . 3 1 . Classes Destroyed 4 | . 3 . 1 Recycler 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 8 | . 2 2 4 Brawler 1 | . . . 1 Best Kill Streak 6 | . 6 1 2 Combat Bots Only 6 | . 6 1 2 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1666 | . 244 167 1255 Core 476 | . 69 7 400 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 . 69 . Volleys Fired 54 | . 15 6 33 Largest 2 | . 2 2 2 Hottest 140 | . 63 63 140 Shots Fired 86 | . 30 12 44 Gun 86 | . 30 12 44 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 28 | . 15 6 7 Thermal 22 | . . . 22 Explosive . | . . . . Electromagnetic 36 | . 15 6 15 Robot Hit Streak 27 | . 7 9 27 Robot Miss Streak 5 | . 3 1 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 70 | . 21 10 39 Core Hits 26 | . 10 3 13 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1296 | . 477 175 644 Guns 918 | . 296 125 497 Cannons . | . . . . Explosions 377 | . 181 50 146 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 223 | . 127 42 54 Thermal 671 | . 181 50 440 Explosive . | . . . . Electromagnetic 401 | . 169 83 149 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 13 | . . . 13 Average Corruption 12 | . . . 12 Corruption Purged . | . . . . Effects 17 | . . . 17 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 4 | . . . 4 Misdirections 2 | . . . 2 Targeting Errors 7 | . . . 7 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 29 | . . . 29 Projectiles . | . . . . Explosions 29 | . . . 29 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 100 | . . 49 51 Shots 2 | . . 1 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 642 | . 94 87 642 Average Temperature 148 | . 34 38 209 Received Heat Transfer 585 | . 75 33 477 Effects 19 | . . . 19 Shutdowns 4 | . . . 4 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 4 | . . . 4 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 832 | . 150 50 632 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 240 | . 240 158 80 Initial 93 | . . 93 . Average 87 | . 104 107 34 Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | . 70 100 100 Level 1 5 | . 29 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 11 3 16 Peak Tracking Total 10 | . 5 2 10 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 5 | . 2 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . . 2 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . 2 . Successful 2 | . . 2 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Open Door 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 968 | . 177 526 265 Spaces Moved 638 | 1 109 349 179 Core . | . . . . Treads 26 | . . . 26 Legs 492 | 1 109 346 36 Wheels . | . . . . Hover . | . . . . Flight 120 | . . 3 117 Fastest Speed 30 | 120 120 120 30 Average Speed 110 | 120 120 120 84 Slowest Speed 175 | 120 120 150 175 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 2 35 61 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 16 | . 3 10 3 Melee . | . . . . Projectile . | . . . . AOE 16 | . 3 10 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 818 | . 128 446 244 Wait 86 | . . 68 18 Move 633 | . 108 348 177 Hop 1 | . . . 1 Pick Up 5 | . 1 2 2 Fast Attach 12 | . 1 5 6 Attach 5 | . . 1 4 Detach 2 | . . 1 1 Swap 7 | . 1 5 1 Drop 12 | . 2 10 . Fire 54 | . 15 6 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 11) 178 | -10/Materials | Entered Mines 180 | -10/Mines | Met a Derelict bent on vengeance 325 | -10/Mines | Build established: Mutant 339 | -10/Mines | Found the Drone Emporium 474 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 479 | -10/Mines | Found Prototype Device 480 | -10/Mines | Identified Exp. Sensor Array 641 | -10/Mines | Discovered new exit (range 8) 660 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 704 | -10/Mines | Entered Materials 704 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 786 | -9/Materials | System corruption reached 10% 836 | -9/Materials | Lost 6 parts (1p2n1u2w) 880 | -9/Materials | Core integrity fell below 50% 916 | -9/Materials | Core integrity fell below 20% 927 | -9/Materials | Lost 5 parts (2n1u2w) 969 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00903_ Acquired Imp. Flight Unit. 00905_ U-05 Engineer lays Concrete. 00909_ System corrupted: Energy discharge (-44). 00925_ System corrupted: Matter fused (-9). 00950_ W-16 Scout sends out distress signal. 00951_ K-01 Serf collects debris. 00951_ Acquired Hammer. 00952_ R-06 Scavenger collects Aluminum Leg. 00953_ Acquired Hammer. 00954_ K-01 Serf collects debris. 00955_ Acquired Hammer. 00958_ K-01 Serf collects debris. 00959_ U-05 Engineer lays Concrete. 00960_ Triggered Explosive Trap. 00960_ An explosion rips through the floor. 00960_ Cesium-ion Thruster destroyed. 00960_ Processing Tank disabled. 00962_ K-01 Serf collects debris. 00966_ U-05 Engineer lays Concrete. 00969_ Imp. Flight Unit destroyed. 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" + "" | | ???????????????????? # "" | | ???????????????????? # "" | | ???????????????????????####+#######/###### #?= | | ????????????????????????????????# #?# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayReflectiveLaser Manual? 0 Play Time 00:25:09 Cumulative 23.6 hours Start 2021.04.13 @ 16:02:57 End 2021.04.13 @ 20:21:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 18 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd43c342-4773-4ca5-9dda-d21c118ad77d