Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 23:58:35 Player: 0_0 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (549) 549 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1234 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Hovering (180) Ox2 Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Airjet > --- UTILITY (2) ------ Small Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Heavy Particle Cannon Assault Cannon > --- INVENTORY (8) ---- Ion Engine Subdweller Power Source Recoil Stabilizer Ion Cannon Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Sensor Array > --- WEAPON ----------- Heavy Particle Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Subdweller Power Source Recoil Stabilizer Ion Cannon Katana [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Transport Network Coupler Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 6 3 3 9 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads . | . . . . Leg . | . . . . Wheel 3 | 2 . 1 . Hover 1 | . . . 1 Flight 1 | . . . 1 Utility 5 | 1 2 . 2 Device 1 | . . . 1 Storage 1 | 1 . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 7 | 2 1 1 3 Energy Gun 1 | . . 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 6 4 Power 1 | . . . 1 Propulsion 3 | . . 3 . Utility 1 | . . 1 . Weapon 5 | . . 2 3 Highest Loss Streak 4 | . . 3 4 To Critical Strikes . | . . . . Average Backups 3 | . 2 3 3 Power 1 | . 1 1 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 1 . Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 82 | . 99 86 70 Engine 11 | . 14 14 6 Core 2 | . . . 7 Wheel 13 | . 28 19 . Hover 2 | . . . 7 Device 2 | . . . 7 Storage 14 | . 14 14 14 Processor 6 | . 12 9 . Energy Cannon 3 | . . . 8 Ballistic Gun 12 | . 20 14 5 Ballistic Cannon 2 | . . . 6 Launcher 9 | . 7 13 5 Peak Build Rating 18 | 6 7 8 18 Average Rating 8 | 4 6 6 10 On Entrance 4 | . 6 7 4 Naked Turns . | . . . . Heaviest Build 22 | 14 15 15 22 Greatest Support 30 | 20 20 30 8 Greatest Overweight (x) 5 | . . 4 5 Average Overweight (x) 1 | . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 6 | 2 3 5 6 Average Carried 3 | . 2 3 3 Final Capacity 8 | 8 8 8 8 Final Carried 5 | 2 3 2 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 752 | 235 96 167 254 Remotely . | . . . . Salvage Created 484 | . 186 212 86 Parts 27 | . 10 13 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 14 | . 4 8 2 Guns 5 | . 4 1 . Cannons 2 | . . . 2 AOE 7 | . . 7 . Classes Destroyed 5 | . 2 3 . Operator 1 | . 1 . . Turret 2 | . . 2 . Swarmer 3 | . . 3 . Grunt 6 | . 4 . 2 Subdweller 5 | . . 5 . Best Kill Streak 5 | . 5 3 2 Combat Bots Only 4 | . 4 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 126 | . 19 87 20 Missed 50 | . 6 37 7 Hits 76 | . 13 50 13 Projectile 76 | . 13 50 13 Damage Taken 913 | . 155 555 203 Core 255 | . 28 171 56 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 55 | . 18 31 6 Largest 2 | . 2 2 2 Hottest 100 | . 40 60 100 Shots Fired 100 | . 36 54 10 Gun 77 | . 36 37 4 Cannon 6 | . . . 6 Launcher 17 | . . 17 . Special . | . . . . Kinetic 66 | . 36 26 4 Thermal 6 | . . . 6 Explosive 17 | . . 17 . Electromagnetic 11 | . . 11 . Robot Hit Streak 16 | . 9 16 5 Robot Miss Streak 7 | . 1 7 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 69 | . 30 31 8 Core Hits 35 | . 11 20 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1511 | . 376 928 207 Guns 755 | . 376 297 82 Cannons 125 | . . . 125 Explosions 631 | . . 631 . Melee . | . . . . Ramming . | . . . . Kinetic 657 | . 376 199 82 Thermal 125 | . . . 125 Explosive 631 | . . 631 . Electromagnetic 98 | . . 98 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . . 18 . Projectiles . | . . . . Explosions 18 | . . 18 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 108 | . . 108 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 260 | . 2 . 260 Average Temperature 117 | . 2 . 133 Received Heat Transfer 435 | . 90 246 99 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 185 | . . . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 196 | . 80 . 196 Initial 196 | . . . 196 Average 48 | . 25 . 63 Influence Increases 705 | . 95 565 45 Destroy 0b10 Robot/C 220 | . 80 100 40 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 10 | . 10 . . Successful Hack 3 | . . . 3 Destroy Structure 2 | . . . 2 Lose Combat Pursuer 465 | . . 465 . Influence Decreases 705 | . 95 154 456 Entered New Map 215 | . . . 215 Time Decay 400 | . 95 104 201 Lost Part 90 | . . 50 40 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 5 30 3 Peak Tracking Total 6 | . 2 6 2 Tactical Retreats 5 | . . 5 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 5 | . 1 . 4 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 1 . 8 Successful 6 | . . . 6 Failed 3 | . 1 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 7 | . 1 . 6 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . . . 7 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Recycling Unit Index 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Process 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Reject 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1095 | . 286 474 335 Sensors 335 | . . . 335 T.N.C. 760 | . 286 474 . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 1705 | 57 302 702 644 Spaces Moved 1016 | 55 101 562 298 Core 177 | 2 . 69 106 Treads . | . . . . Legs . | . . . . Wheels 647 | 53 101 493 . Hover 192 | . . . 192 Flight . | . . . . Fastest Speed 50 | 50 80 80 100 Average Speed 130 | 78 80 106 202 Slowest Speed 300 | 80 80 250 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 22 40 35 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 24 | . . 24 . Terrain Destroyed 108 | . . 107 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 107 | . . 107 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 1288 | 65 284 610 329 Wait 180 | 3 161 10 6 Move 1013 | 54 100 561 298 Hop . | . . . . Pick Up 13 | 2 1 2 8 Fast Attach 11 | 6 2 . 3 Attach 8 | . . 3 5 Detach . | . . . . Swap 5 | . 1 3 1 Drop 3 | . 1 . 2 Fire 55 | . 18 31 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 6) 360 | -10/Materials | Entered Subcaves 490 | -10/Subcaves | Learned location of Zion (-6) 555 | -10/Subcaves | Discovered new exit (range 15) 685 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 799 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 835 | -10/Subcaves | Core integrity fell below 50% 861 | -10/Subcaves | Discovered new exit (range 13) 916 | -10/Subcaves | Lost 3 parts (1n2w) 1062 | -10/Subcaves | Entered Recycling 1312 | -8/Recycling | Core integrity fell below 20% 1359 | -8/Recycling | Lost 4 parts (1p3w) 1433 | -8/Recycling | Scanned before Scraplab entrance 1706 | -8/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01365_ Acquired Broken Imp. Targeting Computer. 01370_ Discarded Broken Imp. Targeting Computer. 01371_ Acquired Imp. Sensor Array. 01378_ Acquired Katana. 01433_ LOCAL NARROWCAST: You may approach the wall. 01478_ Acquired Recoil Stabilizer. 01559_ Acquired 43 matter. 01591_ Acquired 48 matter. 01598_ Acquired Flight Unit. 01603_ Acquired Ion Cannon. 01616_ Dropped Flight Unit. 01625_ R-06 Scavenger collects Flight Unit. 01638_ Connecting with Recycling Unit... >>Recycling(Process) Analyzing inventory... >>Trojan(Reject) Trojan loaded successfully. Testing... Ejection routine running. 01690_ Y-45 Defender springs to life. Map ----- +----------------------------------------------------+ | ???????????????????????????#+#???#""" """ # # | | ??????????????????????????? ??+ """ + + | | ??????????????????????????# #??# # # | | ??????????????????????????# #??# # # | | ??????????????????????????# #??# + #### | | ??????????????????????????+ #??# # #??? | | ??????????????????????????# #??########## #### | | ??????????????????????????# #???????##?#T # | | ??????????????????????????# #??###### ### # | | ??????????????????????????# #### # # | | ??????????????????????????# !!# # # | | ????????????###+#########?# ! ## + + | | ????????????# ?# !!?# # # | | ????????????# # #### # # | | ????????????# # ""## ?# + | | ????????????# + Y"## ?# # | | ????????????# # ""## ??# #### | | ????????????# # #### ??# #??? | | ????????????######## ####?# #??######???# #### | | ??????????????????????????# #???????????# # ! | | ???????????????????######## ############# % | | ???????????????????# " [ | | ???????????????????# # | | ???????????????????# r # | | ???????????????????######/##### ###+#######== # = | | ?????????????????????# @ # # ##""= # ] | | ?????????????????????# # # ##"Y ! # | | ?????????????????????# # # ##"" # | | ?????????????????????# # #! % ?#### # | | ?????????????????????# # # #??# # | | ?????????????????????# # # ! !#??# # | | ?????????????????????# # # =#??# # | | ?????????????????#####Y # # ! #??# #### | | ?????????????????+ + # #=/ #??# #### | | ?????????????????## #####+##### # ! #??# | | ?????????????????# ????# #???? #% #??# #### | | ?????????????????##?????# #???? #/ #??# #??? | | ????????????????????????# #???? # #??# #??? | | ????????????????????????# #???? ##+#####??# #### | | ???????????????????????? ???? ?????????## # = | | ???????????????????????? ??????????????# # | | ???????????????????????? ??????????????## + | | ???????????????????????? ???????????????# #! | | ???????????????????????? ???????????????# #### | | ???????????????????????? ???????????????? ???? | | ???????????????????????? ???????????????? ???? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingBoltExtractor Manual? 0 Play Time 00:15:01 Cumulative 17.3 hours Start 2025.05.15 @ 23:45:01 End 2025.05.15 @ 23:58:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7300d582-e7ef-4cd8-ac60-46cdb574db55