Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 18:42:32 Player: FrigidRock Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (114) 570 Value Destroyed (5749) 5749 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3778) 3778 TOTAL SCORE: 16197 Bonus ------- High Alert Combat Kills 600 Follower Combat Kills 1820 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -42 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 90/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Advanced Cooling System Relay Coupler [Sentry] (29) Relay Coupler [Hunter] (21) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Core Analyzer EM Shield Hacking Suite Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Remote Datajack Shock Maul Shock Maul > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Aluminum Leg Improved Cooling System Improved Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Shock Rifle Advanced Remote Datajack Plasma Cutter Chainsword [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shock Maul Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 2 . . . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . 1 . . . . Utility 6 | . . . . . 1 2 . . . 2 . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 132 | 6 2 4 . 2 28 2 15 4 35 6 4 7 5 10 2 . . Power 22 | 1 . 2 . 1 5 . 2 1 4 1 2 1 . 2 . . . Engine 7 | 1 . 1 . 1 3 . . . 1 . . . . . . . . Core 13 | . . 1 . . 2 . 1 1 3 1 1 1 . 2 . . . Reactor 2 | . . . . . . . 1 . . . 1 . . . . . . Propulsion 32 | 2 . 1 . 1 7 . 2 1 7 1 . 3 1 5 1 . . Treads 3 | . . . . . 3 . . . . . . . . . . . . Leg 20 | 2 . 1 . 1 . . . 1 6 1 . 3 . 4 1 . . Wheel 7 | . . . . . 2 . 2 . 1 . . . 1 1 . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . Utility 40 | 1 1 . . . 7 1 3 1 13 2 2 3 3 3 . . . Device 11 | . 1 . . . 2 . 2 1 3 . . . 2 . . . . Storage 3 | 1 . . . . 1 . . . 1 . . . . . . . . Processor 2 | . . . . . 1 . . . 1 . . . . . . . . Hackware 15 | . . . . . 2 . . . 6 1 . 3 . 3 . . . Protection 9 | . . . . . 1 1 1 . 2 1 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 38 | 2 1 1 . . 9 1 8 1 11 2 . . 1 . 1 . . Energy Gun 13 | 1 1 1 . . 5 . 2 . 2 . . . . . 1 . . Energy Cannon 6 | . . . . . 2 1 2 1 . . . . . . . . . Ballistic Gun 12 | 1 . . . . 1 . 3 . 7 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . Special Weapon 3 | . . . . . . . 1 . 2 . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 5 1 . . . 1 2 . . . 1 . . Corrupted Parts 4 | . . 1 . . . . . . . . . . 1 1 1 . . System Corruption 21 | . . 1 . . . . . . . . . . 2 7 11 . . Parts Lost 60 | . . . . 7 5 . 7 2 15 1 . . 4 8 10 . 1 Power 5 | . . . . 2 . . 1 . . . . . . 1 1 . . Propulsion 21 | . . . . 2 1 . 2 . 3 1 . . 3 5 4 . . Utility 15 | . . . . 1 1 . 2 1 5 . . . 1 2 2 . . Weapon 19 | . . . . 2 3 . 2 1 7 . . . . . 3 . 1 Highest Loss Streak 10 | . . . . 6 3 . 2 1 6 1 . . 4 4 10 . 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 . . Average Backups 14 | . 2 7 7 6 10 9 10 13 16 19 19 19 16 17 16 5 4 Power 1 | . . 1 2 1 1 2 1 . 1 3 2 2 2 2 1 . . Propulsion 1 | . . . . . 1 2 1 4 1 . . 1 . . . . . Utility 7 | . . 3 2 2 4 1 5 7 8 11 11 11 9 8 7 4 4 Weapon 2 | . 1 2 3 2 2 3 1 . 2 3 4 2 1 3 3 . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 18 | . . 1 2 . . 1 . 1 3 . 1 . 1 . 4 . 4 Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . 1 . . . . 1 . . . . Utility 12 | . . . 2 . . 1 . . 2 . . . . . 3 . 4 Weapon 1 | . . 1 . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . 1 . . . . . 1 . . Average Slot Usage (%) 87 | . 93 99 71 83 77 74 82 81 91 91 99 99 93 82 70 . 1 Engine 1 | . 14 4 . 10 3 . . . 1 . . . . . . . . Core 4 | . . 9 14 1 4 7 5 7 5 6 . 1 5 4 4 . . Reactor 1 | . . . . . . . 1 . . . 5 4 . . . . . Leg 16 | . 28 27 28 25 1 . . . 20 25 26 26 22 18 13 . . Wheel 5 | . . . . . 12 15 14 15 4 . . . 2 . 4 . . Device 7 | . 7 14 14 11 5 13 14 13 7 1 . . 9 6 4 . . Storage 7 | . 14 14 14 12 7 7 7 7 7 6 6 6 5 5 4 . . Processor 2 | . . . . . . . . . 4 6 6 6 5 5 4 . . Hackware 13 | . . . . . 7 7 7 7 11 21 26 30 20 20 20 . . Protection 3 | . . . . . 3 6 7 7 3 2 5 1 1 5 3 . . Energy Gun 6 | . 24 28 . 20 11 7 6 . 3 6 . . . . . . . Energy Cannon 3 | . . . . . 9 7 7 7 5 . . . . . . . . Ballistic Gun 3 | . 3 . . . 2 . 7 14 10 . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 6 6 6 1 1 . . 1 Impact Weapon 4 | . . . . . . . . . . 6 13 13 11 7 5 . . Peak Build Rating 77 | 6 7 11 10 10 43 44 50 54 55 64 71 73 77 71 56 2 3 Average Rating 46 | 4 6 9 8 7 34 42 45 47 49 54 66 70 68 57 45 2 2 On Entrance 32 | . 6 7 11 8 1 43 42 45 54 47 64 67 69 64 54 2 2 Avg Prop Armor Cover (%) 11 | . . . . 30 7 . . . . . . . 19 2 2 . . Naked Turns 97 | . . . . . . . . . . . . . . . 37 38 22 Heaviest Build 72 | 12 13 16 11 14 47 47 55 49 63 62 72 70 66 69 64 . . Greatest Support 97 | 20 20 20 20 20 62 56 56 56 86 76 76 82 97 81 50 3 3 Greatest Overweight (x) 6 | . . 5 . 2 1 . 1 1 1 1 . . 6 6 3 . . Average Overweight (x) . | . . . . . . . . . . . . . 2 . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 15 15 15 15 20 20 20 20 20 20 20 5 5 Average Capacity 15 | 7 8 8 8 7 12 15 15 15 18 20 20 20 20 20 18 5 5 Most Carried 20 | 1 4 8 8 8 15 15 15 15 20 20 20 20 20 18 18 5 5 Average Carried 14 | . 2 7 7 5 11 11 12 14 16 19 19 19 16 17 15 5 4 Final Capacity 20 | 8 8 8 8 5 15 15 15 15 20 20 20 20 20 20 5 5 5 Final Carried 20 | 1 4 8 8 5 15 12 14 14 20 19 20 20 17 18 5 5 4 Class Distribution -------------------- 38% | Bothacker-Mutant 18% | Mutant 12% | Scavenger-Tank 9% | Tank 9% | Bothacker-Gunner 7% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Tank | -7/Garrison Scavenger-Tank | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Bothacker-Mutant | -6/Factory Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp War Pro Matter Collected 3409 | 249 27 84 . 35 566 . 332 324 943 186 . 260 105 210 88 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4523 | . 66 343 . 82 635 . 880 443 1131 188 . 9 203 396 147 . . Parts 197 | . 4 23 . 4 36 . 32 20 59 1 . . 5 8 5 . . Haulers Intercepted 3 | . . . . . 3 . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . 1 . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . . . 7 8 . 2 Prevented 2 | . . . . . . . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 96 | . 1 7 . 2 12 . 19 8 28 1 . . 6 7 5 . . Melee 14 | . . . . . . . . . . 1 . . 4 6 3 . . Guns 39 | . 1 6 . 1 3 . 6 4 18 . . . . . . . . Cannons 25 | . . . . . . . 13 4 8 . . . . . . . . AOE 11 | . . 1 . 1 9 . . . . . . . . . . . . Classes Destroyed 15 | . 2 3 . 1 5 . 1 1 1 . . . . . 1 . . Worker 5 | . . 1 . 1 3 . . . . . . . . . . . . Builder 3 | . . 2 . . . . . . . . . 1 . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . Hauler 3 | . . . . . 3 . . . . . . . . . . . . Recycler 2 | . . . . . 1 . . . . 1 . . . . . . . Operator 3 | . . . . . 1 . . 2 . . . . . . . . . Watcher 2 | . . . . . 2 . . . . . . . . . . . . Swarmer 33 | . . 3 . . 4 . 8 . 9 . . . 4 . 5 . . Grunt 46 | . 1 4 . 1 5 . 8 7 10 1 . . 2 7 . . . Duelist 2 | . . . . . . . 1 . 1 . . . . . . . . Sentry 5 | . . . . . 2 . 2 . 1 . . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . . . . Programmer 7 | . . . . . . . . 1 6 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | . 2 3 . 1 9 . 4 5 4 2 . 1 4 2 5 . . Combat Bots Only 8 | . 1 3 . 1 8 . 4 3 4 1 . . 4 2 5 . . Max Kills in Single Turn 3 | . 2 2 . 1 3 . 1 1 1 1 . 1 1 1 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 1 3 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . 1 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . 7R-MNS (-8/Materials) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp War Pro Hostile Shots Fired 859 | . 5 25 . 24 49 . 141 40 293 7 . 34 39 96 84 . 22 Missed 257 | . . 4 . 7 8 . 48 10 94 2 . 15 8 28 28 . 5 Hits 602 | . 5 21 . 17 41 . 93 30 199 5 . 19 31 68 56 . 17 Melee 15 | . . . . 2 . . 3 . 6 2 . . . . 1 . 1 Projectile 587 | . 5 21 . 15 41 . 90 30 193 3 . 19 31 68 55 . 16 AOE 10 | . . . . 8 . . . . . 1 . 1 . . . . . Critical Strikes 23 | . . 1 . . . . 1 2 5 1 . . 2 7 3 . 1 Damage Taken 9827 | . 52 277 . 547 1063 . 1197 478 2505 150 . 439 486 1297 926 63 347 Core 1739 | . 10 59 . 138 83 . 104 47 240 . . 23 126 231 307 63 308 Absorbed by Shields 47 | . . . . . . . 34 . 13 . . . . . . . . Redirected to Shielding 7 | . . . . . . . . . 7 . . . . . . . . Core Remaining (%) 68 | 100 . . . 17 84 . . . 44 . . 97 . . . . . Volleys Fired 339 | . 9 25 . 10 61 4 47 34 107 4 . 27 2 3 4 . 2 Largest 3 | . 2 2 . 2 3 2 3 3 3 1 . 1 1 1 1 . 1 Hottest 210 | . 90 105 . 105 146 130 210 133 133 5 . 5 5 5 60 . 20 Shots Fired 707 | . 18 49 . 20 107 8 119 93 251 4 . 27 2 3 4 . 2 Gun 448 | . 18 49 . 20 89 4 61 58 147 . . . . . 2 . . Cannon 187 | . . . . . . 4 58 35 90 . . . . . . . . Launcher 18 | . . . . . 18 . . . . . . . . . . . . Special 54 | . . . . . . . . . 14 4 . 27 2 3 2 . 2 Kinetic 243 | . 2 . . . 17 . 26 58 140 . . . . . . . . Thermal 303 | . 7 25 . 10 55 4 72 35 93 . . . . . . . 2 Explosive 18 | . . . . . 18 . . . . . . . . . . . . Electromagnetic 93 | . 9 24 . 10 17 4 21 . 6 . . . . . 2 . . Robot Hit Streak 19 | . 7 7 . 7 12 . 10 5 19 7 . 8 1 4 3 . 5 Robot Miss Streak 11 | . 2 3 . 3 6 . 11 3 5 . . 1 1 . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 480 | . 12 27 . 13 79 . 73 47 143 6 1 22 13 31 11 . 2 Core Hits 212 | . 4 16 . 7 45 . 44 22 58 . . . 3 11 2 . . Critical Kills 5 | . . . . . . . . . 2 . . . . 1 2 . . Critical Parts Destroyed 7 | . . . . . . . . . 1 1 . 2 2 1 . . . Critical Strikes 18 | . 1 . . . 1 . . . 3 1 . 2 3 5 2 . . Burn 2 | . 1 . . . 1 . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . 2 . . . . . . . . Destroy 1 | . . . . . . . . . 1 . . . . . . . . Smash 9 | . . . . . . . . . . 1 . 2 2 2 2 . . Sever 4 | . . . . . . . . . . . . . 1 3 . . . Melee Attacks 83 | . . . . . . . . . . 4 1 7 21 39 11 . . Impact 45 | . . . . . . . . . . 4 1 7 10 12 11 . . Slashing 38 | . . . . . . . . . . . . . 11 27 . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 2 . 1 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . . . . . . 5 9 1 . . Damage Inflicted 10884 | . 179 383 . 206 1886 . 1590 983 2892 245 90 196 512 1135 563 . 24 Guns 4115 | . 179 343 . 168 786 . 724 550 1342 . . . . . 23 . . Cannons 2849 | . . . . . . . 866 433 1550 . . . . . . . . Explosions 1174 | . . 36 . 38 1100 . . . . . . . . . . . . Melee 2718 | . . . . . . . . . . 245 90 196 512 1135 540 . . Ramming 4 | . . 4 . . . . . . . . . . . . . . . Kinetic 2227 | . 10 . . . 113 . 228 550 1326 . . . . . . . . Thermal 4034 | . 73 200 . 122 552 . 1064 433 1566 . . . . . . . 24 Explosive 1060 | . . . . . 1060 . . . . . . . . . . . . Electromagnetic 841 | . 96 179 . 84 161 . 298 . . . . . . . 23 . . Impact 1744 | . . . . . . . . . . 245 90 196 306 367 540 . . Slashing 974 | . . . . . . . . . . . . . 206 768 . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . 2 3 3 3 . . . . 4 . . . 2 9 20 20 . Average Corruption 4 | . 2 2 3 3 . . . . 2 . . . 2 8 10 20 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 66 | . 1 6 4 4 . . . . 17 . . . 6 17 10 1 . Message Errors 17 | . . 2 . . . . . . 4 . . . 4 3 4 . . Matter Fused 18 | . . 2 . 1 . . . . 4 . . . 1 8 2 . . Heat Flow Errors 6 | . . . . 1 . . . . 2 . . . 1 . 2 . . Energy Discharges 12 | . 1 1 1 2 . . . . 3 . . . . 3 1 . . Data Loss (minor) 6 | . . . 2 . . . . . 1 . . . . 2 . 1 . Data Loss (major) 3 | . . . 1 . . . . . 2 . . . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . 1 1 . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 920 | . . . . . 33 . . . 26 220 . 196 113 66 266 . . Projectiles 26 | . . . . . . . . . 26 . . . . . . . . Explosions 33 | . . . . . 33 . . . . . . . . . . . . Melee 861 | . . . . . . . . . . 220 . 196 113 66 266 . . Knockbacks 7 | . . . . . . . . . . . . 1 2 1 3 . . Impact 7 | . . . . . . . . . . . . 1 2 1 3 . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 234 | . . 27 . . 207 . . . . . . . . . . . . Shots 6 | . . 1 . . 5 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . 1 . . . . . . . . . . . . . Kicked 2 | . . 1 . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 562 | . 150 258 . 170 412 132 562 66 191 . . . 144 18 109 266 . Average Temperature 100 | . 58 81 . 61 158 66 149 17 44 . . . 76 6 52 146 . Received Heat Transfer 2696 | . 30 126 . 47 315 . 210 288 705 21 . 126 81 633 54 . 60 Effects 5 | . . . . . 2 . 3 . . . . . . . . . . Shutdowns 2 | . . . . . 1 . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . 2 1 2 . . Combat Hostiles 5 | . . . . . . . . . . . . . 2 1 2 . . Parts Fried 10 | . . . . . . . . . . 2 . 1 3 1 3 . . Impact Corruptions 27 | . . . . . . . . . . 4 . 6 4 2 11 . . Robots Melted 2 | . . . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . . Parts Melted 18 | . 1 . . 1 . . 9 1 6 . . . . . . . . Heat Transferred 7172 | . 296 531 . 222 808 . 2150 605 2486 . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . 1 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp War Pro Maximum Alert Level 5 | . . . . . 1 . 2 2 4 2 . 5 3 . . . . Low Security (%) 45 | 100 100 100 . 100 78 100 26 . . . 100 20 . . . . . Level 1 14 | . . . . . 21 . 18 88 7 . . 12 . . . . . Level 2 19 | . . . . . . . 55 11 30 100 . 38 . . . . . Level 3 16 | . . . . . . . . . 51 . . 7 100 . . . . Level 4 3 | . . . . . . . . . 9 . . 11 . . . . . Level 5 1 | . . . . . . . . . . . . 9 . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1689 | . 45 75 . 73 317 32 671 419 1252 651 159 1689 867 . . . . Initial 812 | . . 5 . . . . 15 352 282 651 159 . 812 . . . . Average 365 | . 19 19 . 27 72 9 398 327 787 506 35 611 806 . . . . Influence Increases 6561 | . 81 204 . 78 521 73 726 309 1230 95 . 2486 297 219 242 . . Destroy 0b10 Robot/C 2880 | . 20 140 . 40 220 . 380 160 660 60 . 740 180 160 120 . . Destroy 0b10 Robot/NC 145 | . 5 15 . 5 50 . 5 10 . 5 . 50 . . . . . Destroy Leader 388 | . 10 30 . 10 50 . 30 30 50 10 . 138 20 10 . . . Allied During Kill 959 | . . . . 8 . . . . 23 20 . 884 18 4 2 . . Successful Hack 179 | . 16 . . . 9 73 . 12 12 . . 10 47 . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . Disable Machine 300 | . . . . 15 45 . . 15 15 . . 210 . . . . . Anti-Garrison Action 750 | . . . . . . . 150 . 300 . . 300 . . . . . Destroy Structure 390 | . . 4 . . 117 . 56 7 50 . . 154 2 . . . . Partial Spotted 60 | . . . . . 30 . 15 15 . . . . . . . . . Lose Combat Pursuer 480 | . . 15 . . . . 90 60 120 . . . 30 45 120 . . Influence Decreases 6561 | . 66 219 . 78 521 51 77 577 391 881 456 827 1193 689 317 218 . Entered New Map 2750 | . . 10 . . . . 7 319 121 591 297 . 847 283 57 218 . Time Decay 2314 | . 66 209 . 78 324 51 . 238 . 110 159 407 246 286 140 . . Lost Part 517 | . . . . . 47 . 70 20 150 10 . . 40 80 100 . . Lost Ally 680 | . . . . . . . . . 120 20 . 420 60 40 20 . . Purge Threat 300 | . . . . . 150 . . . . 150 . . . . . . . Squads Dispatched 24 | . 2 . . . 4 . . 4 . . . 10 2 . 1 . 1 Investigation 4 | . 1 . . . 1 . . 1 . . . 1 . . . . . Extermination 4 | . . . . . . . . 1 . . . 2 1 . . . . Reinforcement 5 | . 1 . . . 1 . . 2 . . . 1 . . . . . Assault 10 | . . . . . 2 . . . . . . 5 1 . 1 . 1 Garrison 1 | . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp War Pro Distress Signals 5 | . . . . . 1 . . . . . . 1 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 251 | . 2 6 . 24 23 2 27 15 49 4 . 40 13 15 20 . 11 Peak Tracking Total 17 | . 1 2 . 17 6 1 5 3 8 3 . 7 6 6 13 . 11 Tactical Retreats 20 | . . 1 . 1 . . 4 2 6 . . . 1 2 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp War Pro Traps Triggered 10 | . 1 . . . . . 2 . 4 1 . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp War Pro Machines Disabled 30 | . . . . 1 3 . 4 1 5 . . 16 . . . . . Max in Single Turn 2 | . . . . 1 1 . 2 1 1 . . 1 . . . . . Garrison Access 4 | . . . . . 1 . . . . 1 . 2 . . . . . Garrison Relay 6 | . . . . . . . 2 . 4 . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp War Pro Machines Accessed 33 | . 2 . 1 . 8 4 2 4 2 3 . 4 3 . . . . Terminals 20 | . 1 . . . 8 1 2 2 2 2 . 1 1 . . . . Fabricators 2 | . . . . . . 1 . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 . . . . . 1 2 . . . . Garrison Access 5 | . . . . . . 1 . 1 . 1 . 2 . . . . . Total Hacks 69 | . 8 . 1 . 17 6 2 11 2 6 . 7 9 . . . . Successful 38 | . 5 . 1 . 9 4 2 3 1 2 . 3 8 . . . . Failed 29 | . 3 . . . 7 2 . 8 1 4 . 4 . . . . . Catastrophic 2 | . . . . . . . . . . 1 . 1 . . . . . Database Lockouts 2 | . . . . . 1 . . . . . . . 1 . . . . Manual 42 | . 7 . . . 16 4 . 8 . 4 . 2 1 . . . . Terminals 42 | . 5 . . . 17 2 2 7 2 4 . 1 2 . . . . Fabricators 3 | . . . . . . 1 . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . 1 . . . . . 2 7 . . . . Garrison Access 10 | . . . . . . 2 . 2 . 2 . 4 . . . . . Terminal Hacks 10 | . 2 . 1 . 2 . 2 . 1 1 . . 1 . . . . Record 1 | . . . 1 . . . . . . . . . . . . . . Part Schematic 2 | . 1 . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . 1 . . . . . 1 6 . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . Retrieve Study 6 | . . . . . . 1 . . . . . 1 4 . . . . Garrison Access Hacks 5 | . . . . . . 1 . 1 . 1 . 2 . . . . . Unlock Access 4 | . . . . . . 1 . 1 . . . 2 . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 15 | . 3 . . . 7 2 . 2 . . . . 1 . . . . Terminals 12 | . 2 . . . 7 1 . 1 . . . . 1 . . . . Botnet 6 | . 1 . . . 2 1 . 1 . . . . 1 . . . . Skim 6 | . 1 . . . 5 . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . 1 . . . . . . . . . Liberate 2 | . . . . . . 1 . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . Hacking Detections 26 | . 2 . . . 5 4 1 4 2 3 . 3 2 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . 1 . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . 1 . . . . . 1 4 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp War Pro Used RIF Installer 2 | . . . . . . . 1 . 1 . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . 1 . . . . . . . . Robots Hacked 32 | . . . . . . . . . 8 2 . 17 1 3 1 . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . Combat 31 | . . . . . . . . . 8 2 . 16 1 3 1 . . Robot Hacks Applied 34 | . . . . . . . . . 8 2 . 19 1 3 1 . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . no_distress 1 | . . . . . . . . . . . . 1 . . . . . find_shortcuts 1 | . . . . . . . . . . . . 1 . . . . . scatter_targeting 2 | . . . . . . . . . . . . 2 . . . . . overload_power 1 | . . . . . . . . . . . . . 1 . . . . reboot_system 2 | . . . . . . . . . . . . 2 . . . . . go_dormant 1 | . . . . . . . . . . . . 1 . . . . . overwrite_iff 11 | . . . . . . . . . 1 1 . 6 . 3 . . . formatsys_high 14 | . . . . . . . . . 7 1 . 5 . . 1 . . Relay Couplers Released 27 | . . . . . . . 8 . 17 . . 2 . . . . . Machine Destruction 27 | . . . . . . . 8 . 17 . . 2 . . . . . Attached 12 | . . . . . . . . . 6 1 . 3 . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp War Pro Total Allies 48 | . . . . 3 . . . . 9 2 20 10 . 3 1 . . Largest Group 23 | . . . . 3 . . . . 3 5 23 23 4 2 1 . . Highest-Rated Group 846 | . . . . 40 . . . . 93 118 842 846 165 79 64 . . Highest-Rated Ally 64 | . . . . 16 . . . . 32 32 50 50 46 49 64 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 349 | . . . . 15 . . . . 24 19 . 265 18 5 3 . . Total Damage 9450 | . . . . 157 . . . . 651 379 . 7569 415 142 137 . . Kills 67 | . . . . 1 . . . . 5 2 . 53 4 1 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . 1 . . 1 . 1 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp War Pro Active Infowar (turns) 4285 | . 104 673 168 199 753 172 689 194 . . . . 450 626 257 . . Terrain 1808 | . . . . . 753 172 689 194 . . . . . . . . . Structural 1333 | . . . . . . . . . . . . . 450 626 257 . . Seismic 1144 | . 104 673 168 199 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp War Pro Turns Passed 9203 | 63 173 673 168 233 1439 190 689 518 1329 221 749 1247 521 630 294 38 28 Spaces Moved 5550 | 47 111 443 138 189 642 188 499 393 755 157 372 677 317 323 193 76 30 Core 245 | 4 . 2 . 49 10 . . . . . . . . . 74 76 30 Treads 225 | . . . . . 225 . . . . . . . . . . . . Legs 3256 | 43 111 441 138 140 . . . . 553 157 372 677 189 318 117 . . Wheels 1824 | . . . . . 407 188 499 393 202 . . . 128 5 2 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 90 90 90 90 120 120 117 115 105 50 50 50 Average Speed 114 | 114 120 120 120 102 117 90 90 90 112 123 120 119 138 160 127 50 50 Slowest Speed 300 | 120 120 300 120 150 155 100 105 105 120 190 120 120 190 185 245 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 34 91 51 51 61 7 66 12 72 7 95 28 11 61 41 14 9 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 2 | . 1 . 1 . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . 1 . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . 1 . 1 1 1 . Scrap Searched 8 | . . 2 . 3 . . . . . . . . . 1 2 . . Spaces Dug 5 | . . . . . . . . 2 . . . 2 . 1 . . . Terrain Destroyed 233 | . . 4 . . 134 . 85 7 . . . 2 . 1 . . . Melee 3 | . . . . . . . . . . . . 2 . 1 . . . Projectile 7 | . . . . . . . . 7 . . . . . . . . . AOE 223 | . . 4 . . 134 . 85 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp War Pro Total 7706 | 54 132 529 142 207 1225 200 645 498 1054 176 676 1087 367 382 218 75 39 Wait 1397 | . 8 47 . 2 461 . 51 58 78 . 284 365 20 11 6 . 6 Move 5534 | 46 110 442 137 188 641 187 498 392 754 157 371 676 316 322 192 75 30 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 73 | 2 2 4 1 . 13 1 10 3 28 . 4 2 2 1 . . . Fast Attach 72 | 5 2 3 . . 18 1 7 2 12 5 4 2 4 7 . . . Attach 56 | 1 . . . 4 6 3 8 3 14 2 . 1 4 3 6 . 1 Detach 12 | . 1 . 1 . 2 . 1 . 1 2 . . . 3 1 . . Swap 48 | . . 3 . 1 10 . 3 1 16 1 2 4 3 4 . . . Drop 67 | . . 4 3 1 13 4 6 5 15 2 9 4 1 . . . . Fire 339 | . 9 25 . 10 61 4 47 34 107 4 . 27 2 3 4 . 2 Melee 61 | . . . . . . . . . . 3 1 5 15 28 9 . . Ram . | . . . . . . . . . . . . . . . . . . Kick 2 | . . 1 . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . 14 . 12 . . . . . . . . Rewire 16 | . . . . . . . . . 14 . 1 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . 3 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Fac / Sto / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 12) 237 | -10/Materials | Entered Mines 278 | -10/Mines | Learned Materials terminal intel 306 | -10/Mines | Build established: Mutant 550 | -10/Mines | Learned Materials terminal intel 550 | -10/Mines | Discovered new exit (range 4) 562 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 746 | -10/Mines | Discovered new exit (range 9) 904 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 905 | -10/Mines | Discovered new exit (range 5) 910 | -10/Mines | Entered Exiles 934 | -10/Exiles | Discovered new exit (range 15) 946 | -10/Exiles | Met 8R-AWN 965 | -10/Exiles | Met EX-HEX 1001 | -10/Exiles | Met EX-BIN 1014 | -10/Exiles | Met EX-DEC 1029 | -10/Exiles | Learned location of Zion (-7) 1063 | -10/Exiles | Discovered new exit (range 12) 1078 | -10/Exiles | Entered Mines 1084 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1228 | -9/Mines | Assembled infested the area 1279 | -9/Mines | Core integrity fell below 50% 1288 | -9/Mines | Core integrity fell below 20% 1301 | -9/Mines | Learned Materials emergency access door positions 1303 | -9/Mines | Discovered new exit (range 15) 1308 | -9/Mines | Lost 3 allies 1311 | -9/Mines | Entered Materials 1311 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1312 | -8/Materials | Lost 6 parts (1p2n1u2w) 1313 | -8/Materials | Loaded intel: 12 terminal locations 1440 | -8/Materials | Destroyed 8 combat bots 1504 | -8/Materials | Discovered new exit (range 11) 1747 | -8/Materials | Build established: Tank 1831 | -8/Materials | Met 7R-MNS 1850 | -8/Materials | Attacked by 7R-MNS 1961 | -8/Materials | 7R-MNS lamented failing the tripod run 1961 | -8/Materials | Destroyed 7R-MNS 1973 | -8/Materials | Lost 3 parts (1u2w) 2043 | -8/Materials | Discovered new exit (range 15) 2098 | -8/Materials | Central database locked down 2331 | -8/Materials | Build established: Skirmisher 2358 | -8/Materials | Learned Storage emergency access door positions 2432 | -8/Materials | Learned 4 Factory zone layouts 2494 | -8/Materials | Learned Factory machine intel 2547 | -8/Materials | Learned 8 Factory zone layouts 2589 | -8/Materials | Learned Storage trap positions 2620 | -8/Materials | Learned location of 1 exit from Extension 2661 | -8/Materials | Learned Storage stockpile data 2711 | -8/Materials | Learned 2 Storage zone layouts 2749 | -8/Materials | Identified exit to Factory 2750 | -8/Materials | Entered Factory 2750 | -7/Factory | Evolved 2 slots: Utility x2 2751 | -7/Factory | Identified exit to Factory 2751 | -7/Factory | Identified exit to Storage 2752 | -7/Factory | Loaded intel: 269 machine locations 2927 | -7/Factory | Identified exit to Garrison 2940 | -7/Factory | Entered Garrison 2960 | -7/Garrison | Triggered checkpoint 3034 | -7/Garrison | Garrison Relay disabled 3174 | -7/Garrison | Triggered checkpoint 3306 | -7/Garrison | Discovered new exit (range 8) 3338 | -7/Garrison | Triggered checkpoint 3374 | -7/Garrison | Phase Generator disabled 3399 | -7/Garrison | Garrison Relay disabled 3534 | -7/Garrison | Discovered new exit (range 46) 3534 | -7/Garrison | Discovered new exit (range 37) 3534 | -7/Garrison | Discovered new exit (range 20) 3548 | -7/Garrison | Triggered checkpoint 3566 | -7/Garrison | Triggered checkpoint 3591 | -7/Garrison | Installed Relay Interface Framework 3629 | -7/Garrison | Entered Factory 3764 | -7/Factory | Build established: Scavenger-Tank 4146 | -7/Factory | Identified exit to Garrison 4147 | -7/Factory | Entered Garrison 4175 | -7/Garrison | Triggered checkpoint 4457 | -7/Garrison | Lost 6 parts (1n1u4w) 4517 | -7/Garrison | Triggered checkpoint 4586 | -7/Garrison | Lost 3 parts (1n2u) 4656 | -7/Garrison | Garrison Relay disabled 4791 | -7/Garrison | Discovered exit to Factory (range 8) 4813 | -7/Garrison | Triggered checkpoint 4838 | -7/Garrison | Garrison Relay disabled 4917 | -7/Garrison | Triggered checkpoint 4961 | -7/Garrison | Build established: Bothacker-Gunner 4961 | -7/Garrison | Discovered exit to Factory (range 11) 4983 | -7/Garrison | Triggered checkpoint 5021 | -7/Garrison | Triggered checkpoint 5022 | -7/Garrison | Core integrity fell below 50% 5037 | -7/Garrison | Lost 3 allies 5149 | -7/Garrison | Lost 4 parts (1n3w) 5165 | -7/Garrison | Garrison Relay disabled 5328 | -7/Garrison | Discovered exit to Factory (range 8) 5387 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 5397 | -7/Garrison | Garrison Relay disabled 5399 | -7/Garrison | Triggered checkpoint 5476 | -7/Garrison | Entered Factory 5476 | -6/Factory | Accompanied by 3 allies 5476 | -6/Factory | Evolved 2 slots: Utility x2 5639 | -6/Factory | P-60 Hacker assimilated allied G-50 Soldier 5697 | -6/Factory | Sucked down chute 5697 | -6/Factory | Entered Waste 5698 | -6/Waste | Joined by Warlord forces that had cleared the area 5752 | -6/Waste | 3 allies followed down the chute 5800 | -6/Waste | Discovered new exit (range 11) 5875 | -6/Waste | Build established: Bothacker-Mutant 6446 | -6/Waste | Entered Factory 6446 | -6/Factory | Accompanied by 23 allies 6642 | -6/Factory | Garrison activated, responded to threat 6678 | -6/Factory | Identified exit to Garrison 6758 | -6/Factory | Lost 4 allies 7487 | -6/Factory | Identified exit to Garrison 7496 | -6/Factory | First assault squad dispatched 7525 | -6/Factory | Discovered new exit (range 15) 7604 | -6/Factory | Lost 19 allies 7693 | -6/Factory | Entered another Factory area 7693 | -5/Factory | Accompanied by 4 allies 7693 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7817 | -5/Factory | Identified exit to Upper Caves 7886 | -5/Factory | Lost 4 allies 7993 | -5/Factory | First assault squad dispatched 8010 | -5/Factory | Lost 4 parts (3n1u) 8174 | -5/Factory | Central database locked down 8214 | -5/Factory | Entered Upper Caves 8325 | -5/Upper Caves | Lost 4 parts (2n2u) 8336 | -5/Upper Caves | Spotted B-75 Beast 8381 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8401 | -5/Upper Caves | Encountered a Warlord checkpoint 8722 | -5/Upper Caves | Discovered new exit (range 5) 8844 | -5/Upper Caves | Entered another Upper Caves area 9042 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9084 | -5/Upper Caves | Core integrity fell below 50% 9089 | -5/Upper Caves | System corruption reached 10% 9101 | -5/Upper Caves | Released all parts (9) 9114 | -5/Upper Caves | Lost 10 parts (1p4n2u3w) 9131 | -5/Upper Caves | Discovered new exit (range 8) 9138 | -5/Upper Caves | Entered Warlord 9156 | -5/Warlord | System corruption cleaned by Quarantine Array 9159 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 9159 | -5/Warlord | Attacked by Warlord forces 9170 | -5/Warlord | Discovered new exit (range 14) 9176 | -5/Warlord | Entered Proximity Caves 9186 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9196 | -4/Proximity Caves | Spotter reported a threat 9196 | -4/Proximity Caves | Spotter reported a threat 9202 | -4/Proximity Caves | Core integrity fell below 20% 9204 | -4/Proximity Caves | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 09152_ System corrupted: Component data lost. 09154_ System corruption misinterpreted. 09154_ Triggered Fire Trap. 09154_ Burning plasma bursts from the floor. 09156_ System quarantine in progress... 09156_ ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 09159_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 09170_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 09185_ Penetrated by Slug. 09185_ Slug penetrates Wall. 09186_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 09190_ Y-72 Warden: "REQUESTING BACKUP." 09196_ ALERT: Unidentified potential threat approaching Complex 0b10. 09200_ Plasma Cutter destroyed. 09201_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##???????????????????????????????? | | ???????????????## #??????????????????????????????? | | ???????????????# ?????????????###??????????????? | | ???????????????# ############# #??????????????? | | ???????????????# #??????????????? | | ????????????????# #??????????????? | | ?????????????????# ####???????????? | | ??????????????????# ???????????? | | ???????????????????# ??????????????? | | ???????????????##### ##????????????????? | | ??????????????## #????????????????? | | ????????????#"# s @ b #????????????????? | | ????????????## g gggl g Y#???????????? | | ???????????## ### Y g#???????????? | | ?????##????# #?# # "#???????????? | | ????## ##### #?# #???"#???????????? | | ???## ##?## ### ##????????????????? | | ???# ##???####?? ????????????????? | | ???# #???????????### ??????????????? | | ???## ##??????????????? ?????????????? | | ????## ######????????????????? ????????????? | | ????## ####??????????????????????? ????????????? | | ????# ####????????????????????????????????????? | | ????# #####????????????????????????????????? | | ????# ##???????????????????????????????? | | ????## #???????????????????????????????? | | ?????### ## ##???????????????????????????????? | | ??????## #????????????????????????????????? | | ??????# #????????????????????????????????? | | ??????####### #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????## #????????????????????????????????? | | ??????????????###????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 25 Core Shielding 20 Power Shielding 90 Phase Shifting 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 82 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Carbon-fiber Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Huge Wheel | -7/Factory | Hacked Remote Datajack | -6/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Chainsword | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Fission Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatMyomerRailgun Manual? 0 Play Time 01:33:02 Cumulative 409.7 hours Start 2025.11.16 @ 17:09:58 End 2025.11.16 @ 18:42:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 109 Adventurer 68 Explorer 3 Win Type - Total 34 Types 20/2/3/4/3/0/0/0/0/2 Lore% 79 Gallery% 77 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbef3b6c-1a38-44bd-a53a-8d324865bb75