Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.12 @ 23:05:42 Player: Cheeriohz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (33) 165 Value Destroyed (1090) 1090 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5355 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 95/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Maneuvering Thrusters Arc Projector Arc Projector Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Large Storage Unit Weight Redist. System Enhanced Optical Array Transport Network Coupler Propulsion Shielding System Shield > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Chainsword > --- INVENTORY -------- Improved Heat Sink Advanced Terrain Scan Processor Targeting Computer Transmission Jammer Improved Light Armor Plating Advanced Beam Rifle Gauss Rifle Heavy Missile Launcher Heavy Missile Launcher [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Arc Projector Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . . . 2 . Utility 4 | . . . . . 2 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 96 | 3 4 . 3 . 14 32 27 13 Power 10 | . . . . . 2 4 1 3 Engine 5 | . . . . . 1 2 1 1 Core 5 | . . . . . 1 2 . 2 Reactor . | . . . . . . . . . Propulsion 15 | 2 1 . . . 1 3 7 1 Treads 2 | 1 1 . . . . . . . Leg . | . . . . . . . . . Wheel 4 | 1 . . . . 1 2 . . Hover . | . . . . . . . . . Flight 9 | . . . . . . 1 7 1 Utility 25 | . 3 . 3 . 3 3 7 6 Device 11 | . . . 2 . . 1 4 4 Storage 6 | . 3 . . . 1 . 1 1 Processor 4 | . . . 1 . . 1 1 1 Hackware 1 | . . . . . 1 . . . Protection 3 | . . . . . 1 1 1 . Artifact . | . . . . . . . . . Weapon 46 | 1 . . . . 8 22 12 3 Energy Gun 20 | . . . . . 4 13 3 . Energy Cannon 5 | . . . . . 2 3 . . Ballistic Gun 10 | 1 . . . . . 2 5 2 Ballistic Cannon 3 | . . . . . 1 2 . . Launcher 3 | . . . . . 1 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 4 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . 1 6 1 . Parts Lost 12 | . . . . . . 3 . 9 Power 2 | . . . . . . 1 . 1 Propulsion 4 | . . . . . . . . 4 Utility 3 | . . . . . . . . 3 Weapon 3 | . . . . . . 2 . 1 Highest Loss Streak 3 | . . . . . . 1 . 3 Average Slot Usage (%) 88 | . 92 100 100 100 97 94 78 56 Engine 8 | . 14 14 14 14 9 10 . 1 Core 3 | . . . . . 6 4 6 4 Treads 4 | . 14 14 14 14 . . . . Wheel 9 | . 14 14 14 14 18 11 . . Flight 7 | . . . . . . . 24 19 Device 8 | . . . 4 14 9 6 13 6 Storage 13 | . 20 28 23 14 18 15 5 1 Processor 3 | . . . . . . 7 6 7 Hackware 4 | . . . . . 4 7 6 5 Protection 4 | . . . . . 4 7 6 3 Energy Gun 3 | . . . . . 10 7 . . Energy Cannon 2 | . . . . . 4 9 . . Ballistic Gun 10 | . 28 28 28 28 9 1 1 1 Slashing Weapon 1 | . . . . . . 1 3 2 Naked Turns 45 | . . . . . . . . 45 Heaviest Build 80 | 12 40 40 40 32 67 80 62 29 Greatest Support 34 | 10 20 20 20 20 26 34 34 29 Greatest Overweight (x) 9 | 1 3 1 1 3 2 3 4 9 Average Overweight (x) 1 | 1 1 1 1 2 1 1 1 . Largest Inventory Capacity 16 | 6 16 16 16 10 16 16 16 10 Average Capacity 12 | 6 9 16 14 10 15 16 9 4 Most Carried 16 | 6 9 9 10 10 11 16 16 10 Average Carried 10 | 4 5 9 9 10 8 15 9 4 Final Capacity 16 | 6 16 16 10 10 16 16 10 4 Final Carried 16 | 3 9 9 10 10 11 16 10 4 Class Distribution -------------------- 68% | Mutant 23% | Skirmisher 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Matter Collected 1410 | 211 61 . 64 . 133 434 276 231 Remotely . | . . . . . . . . . Salvage Created 1385 | . 138 . . . 220 814 178 35 Parts 84 | . 16 . . . 11 40 14 3 Haulers Intercepted 5 | . 1 . . . . 4 . . Recyclers Shooed 2 | . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 13 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 24 | . 4 . . . 7 9 2 2 Guns 13 | . 4 . . . 2 5 2 . Cannons 5 | . . . . . 2 3 . . AOE 5 | . . . . . 3 . . 2 Classes Destroyed 9 | . 3 . . . 1 3 2 . Hauler 5 | . 1 . . . . 4 . . Recycler 1 | . . . . . . 1 . . Operator 1 | . . . . . . . 1 . Watcher 2 | . . . . . . . 2 . Swarmer 8 | . 3 . . . 3 . . 2 Grunt 4 | . 1 . . . 2 1 . . Sentry 6 | . . . . . 2 4 . . Hunter 1 | . . . . . . 1 . . Programmer 5 | . . . . . . 3 2 . Best Kill Streak 4 | . 3 . . . 4 3 1 2 Combat Bots Only 4 | . 3 . . . 4 2 1 2 Max Kills in Single Turn 2 | . 1 . . . 2 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Damage Taken 2756 | . 90 . . . 248 791 213 1414 Core 982 | . 17 . . . 46 68 55 796 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 93 | 100 . . . 93 91 90 . . Volleys Fired 80 | . 9 . . . 15 43 12 1 Largest 3 | . 2 . . . 3 3 2 1 Hottest 191 | . 40 . . . 171 191 110 39 Shots Fired 169 | . 18 . . . 38 88 24 1 Gun 115 | . 18 . . . 27 46 24 . Cannon 47 | . . . . . 8 39 . . Launcher 7 | . . . . . 3 3 . 1 Special . | . . . . . . . . . Kinetic 72 | . 18 . . . 16 16 22 . Thermal 25 | . . . . . 8 17 . . Explosive 7 | . . . . . 3 3 . 1 Electromagnetic 65 | . . . . . 11 52 2 . Robot Hit Streak 12 | . 3 . . . 8 8 12 . Robot Miss Streak 4 | . 1 . . . 2 4 1 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 116 | . 10 . . . 27 54 25 . Core Hits 57 | . 7 . . . 15 25 8 2 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 40 | . . . . . . 10 28 2 Impact . | . . . . . . . . . Slashing 40 | . . . . . . 10 28 2 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2741 | . 104 . . . 614 1230 659 134 Guns 1339 | . 87 . . . 225 544 483 . Cannons 634 | . . . . . 84 550 . . Explosions 550 | . . . . . 283 133 . 134 Melee 176 | . . . . . . . 176 . Ramming 42 | . 17 . . . 22 3 . . Kinetic 904 | . 87 . . . 93 274 450 . Thermal 301 | . . . . . 102 199 . . Explosive 550 | . . . . . 283 133 . 134 Electromagnetic 768 | . . . . . 114 621 33 . Impact . | . . . . . . . . . Slashing 176 | . . . . . . . 176 . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 3 1 1 Average Corruption 1 | . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . Effects 14 | . . . . . . 11 2 1 Message Errors 5 | . . . . . . 3 1 1 Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . 6 . . Targeting Errors 2 | . . . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 36 | . . . . . 16 4 16 . Projectiles . | . . . . . . . . . Explosions 20 | . . . . . 16 4 . . Melee 16 | . . . . . . . 16 . Knockbacks 3 | . 1 . . . . 2 . . Impact 1 | . 1 . . . . . . . Kinetic 2 | . . . . . . 2 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 156 | . 8 . . . 35 113 . . Shots 4 | . . . . . 1 3 . . Rammed 4 | . 1 . . . 2 1 . . Targets Rammed 4 | . 1 . . . 2 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 405 | . 6 . . . 394 405 66 158 Average Temperature 106 | . 6 . . . 112 115 15 79 Received Heat Transfer 495 | . 6 . . . 90 78 . 321 Effects 8 | . . . . . 2 6 . . Shutdowns 3 | . . . . . 2 1 . . Interference 5 | . . . . . . 5 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 7 | . . . . . 1 5 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 592 | . . . . . 296 296 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Peak Influence 246 | . 132 51 . . 169 246 107 . Average Influence 55 | . 82 51 . . 39 97 34 . Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 98 | 100 100 100 . 100 100 95 100 . Level 1 1 | . . . . . . 4 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 . . . 1 6 2 . Investigation . | . . . . . . . . . Extermination 6 | . . . . . . 4 2 . Reinforcement 5 | . 2 . . . 1 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | . 8 . . . 10 17 10 47 Peak Tracking Total 22 | . 3 . . . 4 3 2 22 Tactical Retreats 16 | . . . . . 2 1 1 12 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Machines Disabled 5 | . . . . . 1 4 . . Max in Single Turn 2 | . . . . . 1 2 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Machines Accessed 19 | . 1 . 4 . 3 4 7 . Terminals 9 | . 1 . . . 2 2 4 . Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . . . . . 1 1 . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 2 | . . . . . 1 . 1 . Garrison Access . | . . . . . . . . . Total Hacks 79 | . 2 . 48 . 7 6 16 . Successful 64 | . 2 . 48 . 2 3 9 . Failed 15 | . . . . . 5 3 7 . Catastrophic 2 | . . . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 22 | . 2 . 1 . 7 6 6 . Terminals 20 | . 2 . . . 5 4 9 . Fabricators 3 | . . . . . . . 3 . Repair Stations 3 | . . . . . . 1 2 . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 4 | . . . . . 2 . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 50 | . . . 48 . . . 2 . Record 50 | . . . 48 . . . 2 . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 27 | . 4 . . . 9 8 6 . Terminals 6 | . 2 . . . 1 2 1 . Track 2 | . 1 . . . . 1 . . Botnet 4 | . 1 . . . 1 1 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Mechanics 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Researchers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 13 | . 1 . . . 3 4 5 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built 1 | . . . . . . . 1 . Matter 252 | . . . . . . . 252 . Time 67 | . . . . . . . 67 . Total Part Build Rating 4 | . . . . . . . 4 . Parts Repaired 1 | . . . . . . . 1 . Time 88 | . . . . . . . 88 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 . . . . Highest-Rated Group 41 | . . . . 41 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Turns Passed 5826 | 7 307 172 856 440 677 1395 1499 473 Spaces Moved 4391 | 2 193 92 473 307 421 967 1243 693 Core 803 | . . . . . . . 556 247 Treads 730 | . 40 92 473 125 . . . . Legs . | . . . . . . . . . Wheels 1764 | 2 153 . . 182 421 967 39 . Hover . | . . . . . . . . . Flight 1094 | . . . . . . . 648 446 Fastest Speed 14 | 90 90 180 180 110 100 100 14 17 Average Speed 107 | 90 110 180 180 138 106 110 93 55 Slowest Speed 500 | 90 180 180 180 180 110 120 250 500 Overloaded Moves 242 | . . . . . . . 138 104 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . . 2 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 2 36 16 91 60 31 27 31 58 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . . 1 Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug 34 | . . . . . 5 10 17 2 Terrain Destroyed 91 | . . . . . 18 42 17 14 Melee 29 | . . . . . . 10 17 2 Projectile 1 | . . . . . . 1 . . AOE 61 | . . . . . 18 31 . 12 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Total 5295 | 7 271 99 478 321 620 1201 1521 777 Wait 548 | . 56 8 . 15 151 86 174 58 Move 4377 | 1 192 91 472 306 420 966 1238 691 Hop 3 | . . . . . . . 2 1 Pick Up 43 | . 6 . . . 6 18 12 1 Fast Attach 41 | . 1 . 3 . 6 13 6 12 Attach 26 | . . . . . 3 5 17 1 Detach 26 | . . . 2 . 5 5 13 1 Swap 29 | 3 3 . . . 5 14 4 . Drop 61 | 3 3 . 1 . 7 23 15 9 Fire 80 | . 9 . . . 15 43 12 1 Melee 40 | . . . . . . 10 28 2 Ram 4 | . 1 . . . 2 1 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 17 | . . . . . . 17 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 10) 230 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 339 | -10/Mines | Met a Derelict bent on vengeance 478 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 480 | -10/Mines | Discovered new exit (range 5) 487 | -10/Mines | Entered Exiles 531 | -10/Exiles | Met 8R-AWN 563 | -10/Exiles | Met EX-HEX 673 | -10/Exiles | Met EX-DEC 704 | -10/Exiles | Visited The Gauntlet 934 | -10/Exiles | Learned location of Zion (-7) 982 | -10/Exiles | Met EX-BIN 1011 | -10/Exiles | Aligned with FarCom system 1013 | -10/Exiles | Given EX-Vault access code 1087 | -10/Exiles | Opened EX-Vault 1096 | -10/Exiles | Found Prototype Device 1096 | -10/Exiles | Identified Cloak of Protection 1102 | -10/Exiles | Found Prototype Processor 1102 | -10/Exiles | Identified 0b10 Alert Chip 1145 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1321 | -10/Exiles | Discovered new exit (range 14) 1343 | -10/Exiles | Left Exiles lab with Cloak of Protection 1343 | -10/Exiles | Entered Mines 1767 | -9/Mines | Discovered new exit (range 15) 1783 | -9/Mines | Entered Materials 1783 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2089 | -8/Materials | Build established: Skirmisher 2430 | -8/Materials | Discovered new exit (range 15) 2460 | -8/Materials | Entered Factory 2460 | -7/Factory | Evolved 2 slots: Utility x2 2727 | -7/Factory | Discovered new exit (range 16) 3269 | -7/Factory | Build established: Mutant 3852 | -7/Factory | Discovered new exit (range 3) 3855 | -7/Factory | Entered another Factory area 3855 | -6/Factory | Evolved 2 slots: Propulsion x2 4204 | -6/Factory | Repaired Broken Cld. VTOL Module 4214 | -6/Factory | Fabricated Cld. VTOL Module? 5248 | -6/Factory | Discovered new exit (range 9) 5354 | -6/Factory | Entered Lower Caves 5525 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5534 | -6/Lower Caves | Learned location of 1 exit from Factory 5588 | -6/Lower Caves | Attracted the attention of an 0b10 base 5588 | -6/Lower Caves | Core integrity fell below 50% 5591 | -6/Lower Caves | Spotted B-75 Beast 5616 | -6/Lower Caves | Lost 3 parts (1n1u1w) 5764 | -6/Lower Caves | Core integrity fell below 20% 5776 | -6/Lower Caves | Released all parts (8) 5803 | -6/Lower Caves | Encountered a Warlord checkpoint 5827 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05776_ Released Adv. Terrain Scan Processor. 05776_ Released Lgt. Nuclear Core. 05776_ Released Cld. VTOL Module. 05776_ Released Enh. Optical Array. 05776_ Released System Shield. 05776_ Released Lgt. Deuterium Engine. 05792_ Acquired 24 matter. 05803_ >:KSKI4JBSTQ PXOGL|D 05803_ E6-MPE(M): "You haven't seen any Assembled, have you?" 05806_ Searching scrap... 05806_ Found 47 Matter. 05806_ Found Proton Cannon. 05806_ Found Hrd. Heavy Armor Plating. 05806_ Found Mak. Cloaking Device. 05807_ Acquired Mak. Cloaking Device. 05808_ Acquired 47 matter. 05811_ Acquired 37 matter. 05813_ Mak. Cloaking Device destroyed. 05824_ G-50 Soldier destroyed. 05826_ E6-MPE(M) destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????####?####?????????? | | ??????????????????????????????## ### #?????????? | | ?????????????????????????????## #?????????? | | ?????????????????????????????# #?????????? | | ?????????????????????????????# ### #?????????? | | ?????????????????????###?????# ##?####?????????? | | ????????????????????## ?????# #???????????????? | | ?????????????## ### ???## #########???????? | | ?????????????# % #### #???????? | | ?????????????# % @ % #???????? | | ??????????????# ### =% #???????? | | ????????????????????## ####% % * ###?????? | | ?????????????????????# ???## %= #?????? | | ???????????????????? ????# ## gg] ] ###?????? | | ???????????????????### ####??#### %! !#???????? | | ?????????????????????#### #####?# ### ###???????? | | ???????????????????????# ## #?# #?# #?????????? | | ???????????????????????# #?# #?# #?????????? | | ???????????????????????### ### ### ?????????? | | ?????????????????????????## ## ## ?????????? | | ??????????????????????????# #####????????? | | ??????????????????????????# ####??????????? | | ?????????????????????????## #? ??????????? | | ????????????????????????## ##?# ???? | | ????????????????????????# ## ##### ## ???? | | ???????????????????????## #####???? ????? | | ???????????????????????# ##???????? ?????? | | ???????????????????????# ! ###?????? #?????? | | ???????????????????????## #??????? #?????? | | ????????????????????????## #?####??# ##????? | | ??????????????? ????????#### ### #### ?????? | | ??????????????# ??????# ### ## ## ??#### | | ????????????? ?????# ## ## !% ###??## | | ????????????? ####### # ## %* #??### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Power Amplification 20 Additional Mass Support 6 Propulsion Shielding 33 Evasion (%) 65 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpArmoredTrap Manual? 0 Play Time 01:28:48 Cumulative 55.2 hours Start 2020.04.10 @ 19:20:57 End 2020.04.12 @ 23:05:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 41 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c71a0a7-2a24-493f-be8a-a80095575b0a