Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.25 @ 21:15:49 Player: ae Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (91) 455 Value Destroyed (3784) 3784 Prototype IDs (45) 900 Alien Tech Used (3) 600 Bonus (9911) 9911 TOTAL SCORE: 23250 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 2206 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Friendly Fire -330 Cogmind --------- Core Integrity 0/1450 Matter 800/800 Energy 151/160 System Corruption 0% Temperature Cool (6) Movement Walking (116) Location -2/Research Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- Biometal Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (13) ----- Experimental Matter Compressor Machine Analyzer Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Point Defense System Advanced Hacking Suite Improved System Shield Improved System Shield Advanced Corruption Screen > --- WEAPON (4) ------- Great Maul Great Maul > --- INVENTORY (5) ---- Z-Drone Bay (2/2) KE Penetrator KE Penetrator Great Maul Great Maul Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Biometal Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Matter Compressor Machine Analyzer Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Improved Armor Integrity Analyzer Advanced Hacking Suite Improved System Shield Improved System Shield Improved Corruption Screen Advanced Corruption Screen > --- WEAPON ----------- Great Maul Great Maul Great Maul Great Maul > --- INVENTORY -------- Z-Drone Bay KE Penetrator KE Penetrator Great Maul Great Maul [Rating: 127] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Field Propulsion Array Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Flight Unit Field Propulsion Array Utility Core Analyzer Device Advanced Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Core Shielding Weapon Scythe Energy Gun EM Shotgun Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Slots Evolved 16 | . . . 2 . . . 6 . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . Utility 11 | . . . 2 . . . 2 . 1 . . . . 2 . . 2 2 Weapon 2 | . . . . . . . 2 . . . . . . . . . . . Parts Attached 164 | 8 3 4 10 . 6 5 20 16 6 6 . 5 . 23 13 . 10 29 Power 15 | 1 . 1 1 . . 1 2 . . . . . . 4 1 . 1 3 Engine 6 | 1 . 1 1 . . 1 1 . . . . . . 1 . . . . Core 8 | . . . . . . . 1 . . . . . . 3 1 . 1 2 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 39 | 2 2 . 2 . 2 1 5 5 . 1 . 3 . 7 3 . 3 3 Treads 13 | 2 2 . 1 . 1 1 4 2 . . . . . . . . . . Leg 5 | . . . . . . . . 1 . 1 . . . . . . . 3 Wheel 4 | . . . 1 . 1 . 1 1 . . . . . . . . . . Hover 6 | . . . . . . . . 1 . . . 3 . 2 . . . . Flight 11 | . . . . . . . . . . . . . . 5 3 . 3 . Utility 72 | 2 1 . 4 . 3 . 8 7 6 3 . 2 . 9 7 . 3 17 Device 25 | 1 . . 2 . 2 . 5 1 2 1 . 1 . 3 5 . . 2 Storage 4 | 1 1 . 1 . . . . . . . . . . . . . . 1 Processor 21 | . . . . . . . 1 1 4 2 . . . 3 1 . 3 6 Hackware 11 | . . . . . . . . 1 . . . 1 . . 1 . . 8 Protection 11 | . . . 1 . 1 . 2 4 . . . . . 3 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 38 | 3 . 3 3 . 1 3 5 4 . 2 . . . 3 2 . 3 6 Energy Gun 8 | 2 . 3 . . . 1 . 1 . . . . . . 1 . . . Energy Cannon 2 | . . . . . . . . . . . . . . 1 . . 1 . Ballistic Gun 6 | 1 . . . . . . 3 1 . . . . . 1 . . . . Ballistic Cannon 3 | . . . . . . . 1 1 . 1 . . . . . . . . Launcher 6 | . . . 1 . . 1 . 1 . . . . . . 1 . . 2 Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . . 1 . . . 4 Slashing Weapon 4 | . . . 2 . . 1 1 . . . . . . . . . . . Piercing Weapon 3 | . . . . . 1 . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 . . 1 2 1 . 3 . . 1 . 1 1 Parts Lost 78 | . . 4 4 . . . 8 19 . . . . . 5 10 7 6 15 Power 7 | . . 2 . . . . 1 . . . . . . . 2 . 1 1 Propulsion 21 | . . . 2 . . . 4 5 . . . . . 1 4 1 3 1 Utility 29 | . . . 1 . . . 2 8 . . . . . 2 2 6 1 7 Weapon 21 | . . 2 1 . . . 1 6 . . . . . 2 2 . 1 6 Highest Loss Streak 11 | . . 4 3 . . . 5 11 . . . . . 3 5 6 4 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 8 | 5 13 21 23 25 23 24 24 22 5 4 5 5 5 4 3 4 4 3 Power . | . 1 . . . . . . . . . . . . . . . . . Propulsion 1 | 3 8 12 10 10 6 6 1 . . . . . . 1 . 1 . . Utility 3 | . 2 5 6 8 9 9 13 12 2 2 2 2 2 1 1 1 1 1 Weapon 2 | . 2 3 6 7 6 7 7 7 2 2 3 2 2 . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . . 2 . 3 1 4 13 1 . . . . 2 2 . 1 5 Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . 3 1 . . . . . . . 1 . . 1 . Utility 12 | . . . . . . . 3 6 1 . . . . . 1 . . 1 Weapon 14 | . . . 2 . . . 1 5 . . . . . 1 1 . . 4 Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 68 | . 100 86 91 88 96 100 96 89 56 63 70 66 76 81 57 47 29 63 Engine 2 | . 14 1 4 11 11 11 3 5 . . . . . 4 . . . . Treads 4 | . 28 28 14 11 11 11 18 15 5 5 5 1 . . . . . . Wheel 2 | . . . 7 11 11 11 5 6 . . . . . . . . . . Hover 1 | . . . . . . . . . 5 5 5 11 17 6 . . . . Flight 5 | . . . . . . . . . . . . . . 7 9 8 6 2 Device 14 | . 14 14 24 22 27 22 19 15 5 5 5 4 5 9 14 9 . . Storage 2 | . 14 14 13 11 11 11 6 5 . . . . . . . . . . Processor 19 | . . . . . . . 3 6 27 29 29 24 23 27 26 23 13 31 Hackware 3 | . . . . . . . . . 5 5 5 9 11 3 4 5 2 14 Protection 1 | . . . 6 . 2 11 8 8 . . . . . 4 . . . . Ballistic Gun 1 | . 14 14 2 . . 1 8 12 . . . . . 1 . . . . Slashing Weapon 1 | . . . 8 11 11 9 7 . . . . . . . . . . . Piercing Weapon 1 | . . . . . 9 3 5 . . . . . . . . . 1 1 Peak Build Rating 127 | 7 12 12 16 14 29 28 63 70 51 68 68 83 83 95 80 71 56 127 Average Rating 60 | 5 9 11 14 14 20 24 51 56 48 55 67 58 83 85 70 61 43 88 On Entrance 40 | . 7 12 11 14 14 22 28 63 31 47 68 68 83 83 75 71 30 40 Avg Prop Armor Cover (%) 18 | . . . 10 13 15 13 7 14 36 37 26 28 8 2 12 16 11 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 11 86 86 94 91 92 102 123 134 1 7 7 16 16 35 25 7 12 32 Greatest Support 92 | 40 46 46 46 16 16 12 91 28 3 3 9 15 15 41 30 15 23 92 Greatest Overweight (x) 11 | . 1 1 5 5 7 8 7 11 . 2 2 3 1 2 2 2 1 4 Average Overweight (x) 2 | . . 1 4 5 6 7 2 6 . . 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 21 25 25 25 25 25 25 23 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 8 23 23 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 5 14 20 23 25 24 24 24 22 4 4 5 4 5 4 3 4 4 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 8 23 23 25 25 25 24 24 5 5 5 5 5 5 5 3 4 4 5 Class Distribution -------------------- 38% | Infiltrator-Mutant 16% | Infiltrator-Scout 13% | Mutant 7% | Scavenger-Tank 6% | Scavenger-Mutant 4% | Scout 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Mutant | -5/Factory Scout | -5/Upper Caves Skirmisher | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Scout | -4/Factory Infiltrator-Mutant | -4/Armory Mutant | -4/Lab Alien-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Matter Collected 5229 | 326 41 370 198 . 65 124 619 679 100 304 138 . 149 593 118 . 206 1199 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3197 | 127 108 88 510 . . 27 544 484 . . . . . 501 172 . 120 516 Parts 167 | 12 6 5 33 . . 5 43 29 . . . . . 14 7 . 1 12 Haulers Intercepted 4 | . 2 . . . . . . . . . . . . 1 . . . 1 Recyclers Shooed 2 | . . . 1 . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 5 . . . 1 . . . . . . . . Prevented 7 | . . . . . . 7 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Combat Hostiles Destroyed 64 | . . 7 10 . . 3 10 7 . . . . . 10 7 . 1 9 Melee 11 | . . . 4 . . . 2 . . . . . . 1 2 . 1 1 Guns 17 | . . 7 1 . . . 3 4 . . . . . 1 1 . . . Cannons 13 | . . . . . . . 2 3 . . . . . 8 . . . . AOE 20 | . . . 5 . . 3 3 . . . . . . . 4 . . 5 Classes Destroyed 16 | 3 1 3 6 . . . 2 1 . . . . . . . . . . Worker 4 | 2 . . . . . . . . . . . . . 2 . . . . Builder 8 | . . . 1 . . . 2 1 . . . . . 1 . . . 3 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . Hauler 4 | . 2 . . . . . . . . . . . . 1 . . . 1 Recycler 4 | 1 . . 2 . . . 1 . . . . . . . . . . . Mechanic 3 | . . . 1 . . . 1 . . . . . . 1 . . . . Watcher 3 | . . . 1 . . . . . . . . . . . . . 1 1 Swarmer 19 | . . 3 4 . . 3 . . . . . . . 5 4 . . . Grunt 11 | . . . 3 . . . . . . . . . . 4 . . . 4 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 9 | . . . 2 . . . 1 6 . . . . . . . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . . 2 . . . . . . . 1 . . 2 Programmer 10 | . . . . . . . 7 . . . . . . 1 2 . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . 1 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . 1 Assembled 4 | . . 2 . . . . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | 4 1 5 8 . . 3 5 3 . . . . . 7 3 . 1 5 Combat Bots Only 7 | . . 5 5 . . 3 4 2 . . . . . 7 3 . 1 3 Max Kills in Single Turn 4 | 1 1 1 4 . . 2 3 1 . . . . . 1 3 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . 2 3 . . . . . . . 3 . . 1 Melee 1 | . . . 1 . . . 1 . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Hostile Shots Fired 1092 | . . 47 43 . . 26 123 313 5 8 . . . 114 72 42 90 209 Missed 333 | . . 8 10 . . 5 30 92 2 3 . . . 43 37 20 27 56 Hits 759 | . . 39 33 . . 21 93 221 3 5 . . . 71 35 22 63 153 Melee 1 | . . . . . . . . . . . . . . 1 . . . . Projectile 758 | . . 39 33 . . 21 93 221 3 5 . . . 70 35 22 63 153 AOE 13 | . . 11 . . . . . . . . . . . . 1 . . 1 Critical Strikes 37 | . . . 2 . . 1 9 7 . 1 . . . 4 2 . 7 4 Actively Blocked 1 | . . . . . . 1 . . . . . . . . . . . . Part Disruptions 2 | . . . . . . . 1 . . . . . . . . . . 1 Damage Taken 14188 | . . 713 433 . . 350 1690 3013 74 104 . . . 1318 1011 678 1289 3515 Core 4407 | . . 66 90 . . 65 270 541 . 44 . . . 271 363 286 950 1461 Absorbed by Shields 134 | . . . . . . . 134 . . . . . . . . . . . Redirected to Shielding 87 | . . . . . . 13 49 25 . . . . . . . . . . Ignored by Resistances 409 | . . . . . . . 84 325 . . . . . . . . . . Regen/Repaired (Parts) 4 | . . . . . . . 4 . . . . . . . . . . . Core Remaining (%) 53 | 100 . 73 . . . 61 . 4 . . . . 95 . . 17 26 . Volleys Fired 211 | 9 17 23 9 . . 6 21 48 . 4 3 . 1 43 13 . 3 11 Largest 4 | 2 2 2 2 . . 2 4 4 . 1 1 . 1 2 2 . 1 1 Hottest 157 | 60 60 65 85 . . 65 130 157 . 47 . . . 128 117 . 94 60 Shots Fired 352 | 18 31 46 11 . . 7 56 96 . 4 3 . 2 50 14 . 3 11 Gun 208 | 18 31 46 7 . . 2 36 59 . . . . . 6 3 . . . Cannon 109 | . . . . . . . 17 33 . 4 . . 1 43 8 . 3 . Launcher 30 | . . . 4 . . 5 3 4 . . . . . . 3 . . 11 Special 5 | . . . . . . . . . . . 3 . 1 1 . . . . Kinetic 244 | 9 17 23 1 . . 1 53 92 . 4 . . 1 43 . . . . Thermal 35 | 9 14 9 . . . . . . . . . . . . 3 . . . Explosive 24 | . . . 4 . . 3 3 . . . . . . . 3 . . 11 Electromagnetic 44 | . . 14 6 . . 3 . 4 . . . . . 6 8 . 3 . Robot Hit Streak 23 | 6 7 7 11 . . 1 7 23 . . 6 . . 8 4 . 6 11 Robot Miss Streak 4 | 1 3 3 1 . . 3 4 2 . . . . . 2 2 . 1 . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 271 | 11 14 27 23 . . 1 37 64 . . 1 . . 36 16 . 11 30 Core Hits 147 | 6 7 14 17 . . 5 21 23 . . . . . 15 11 . 5 23 Critical Kills 1 | . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 12 | . . . . . . . 1 . . . . . . 4 . . . 7 Critical Strikes 19 | . . . 1 . . . 4 1 . . . . . 5 . . . 8 Destroy 1 | . . . . . . . 1 . . . . . . . . . . . Blast 2 | . . . . . . . . 1 . . . . . 1 . . . . Smash 12 | . . . . . . . . . . . . . . 4 . . . 8 Sever 1 | . . . 1 . . . . . . . . . . . . . . . Impale 3 | . . . . . . . 3 . . . . . . . . . . . Melee Attacks 142 | . . . 21 . . . 23 . . . . . . 34 14 . 11 39 Impact 79 | . . . . . . . . . . . . . . 34 14 . . 31 Slashing 29 | . . . 21 . . . 8 . . . . . . . . . . . Piercing 34 | . . . . . . . 15 . . . . . . . . . 11 8 Sneak Attacks 14 | . . . 2 . . . 6 . . . . . . 4 . . . 2 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . 2 . . . . . . . . . . 2 Damage Inflicted 11057 | 125 152 301 959 . . 204 1891 1638 . . . . . 1499 991 . 464 2833 Guns 2176 | 125 152 301 89 . . . 401 916 . . . . . 88 104 . . . Cannons 1688 | . . . . . . . 210 536 . . . . . 706 90 . 146 . Explosions 3680 | . . . 374 . . 204 635 186 . . . . . 69 397 . . 1815 Melee 3500 | . . . 496 . . . 645 . . . . . . 636 399 . 306 1018 Ramming 13 | . . . . . . . . . . . . . . . 1 . 12 . Kinetic 3085 | 43 77 102 6 . . . 611 1452 . . . . . 794 . . . . Thermal 824 | 82 75 31 . . . . 463 . . . . . . 69 104 . . . Explosive 2953 | . . . 374 . . 195 172 . . . . . . . 397 . . 1815 Electromagnetic 682 | . . 168 83 . . 9 . 186 . . . . . . 90 . 146 . Impact 1923 | . . . . . . . . . . . . . . 636 399 . . 888 Slashing 650 | . . . 496 . . . 154 . . . . . . . . . . . Piercing 927 | . . . . . . . 491 . . . . . . . . . 306 130 Highest Corruption 7 | . 2 2 . . . . 3 7 5 5 5 5 5 1 4 7 . . Average Corruption 4 | . 2 2 . . . . 2 6 5 5 5 5 5 1 3 5 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . 3 7 Effects 435 | . . 3 . . . . 20 53 1 26 24 12 16 3 276 1 . . Message Errors 130 | . . 1 . . . . 5 6 . 7 4 3 4 . 100 . . . Matter Fused 71 | . . 1 . . . . 5 15 1 8 7 3 2 . 29 . . . Heat Flow Errors 68 | . . 1 . . . . 3 4 . 5 5 1 3 1 45 . . . Energy Discharges 59 | . . . . . . . 5 7 . 1 2 2 3 . 39 . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . 1 . 1 . . . Data Loss (minor) 59 | . . . . . . . . 10 . 4 4 2 . . 38 1 . . Data Loss (major) 27 | . . . . . . . 1 2 . . 2 . 2 2 18 . . . Misfires 6 | . . . . . . . 1 4 . . . . 1 . . . . . Alerts 8 | . . . . . . . . . . 1 . 1 . . 6 . . . Weapon Failures 4 | . . . . . . . . 4 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1247 | . . . 70 . . . 170 9 . . . . . 390 91 . 36 481 Projectiles 67 | . . . . . . . 20 9 . . . . . 2 . . 36 . Explosions 264 | . . . 47 . . . 124 . . . . . . . 70 . . 23 Melee 916 | . . . 23 . . . 26 . . . . . . 388 21 . . 458 Knockbacks 18 | . . . . . . . 1 . . . . . . 7 3 . . 7 Impact 11 | . . . . . . . . . . . . . . 2 3 . . 6 Kinetic 5 | . . . . . . . 1 . . . . . . 4 . . . . Secondary 2 | . . . . . . . . . . . . . . 1 . . . 1 Self-Inflicted Damage 232 | . . . . . . . 82 . . . . . . . 145 . 5 . Shots 5 | . . . . . . . 3 . . . . . . . 2 . . . Rammed 6 | . . . . . . . . . . . . . . . 1 . 5 . Targets Rammed 6 | . . . . . . . . . . . . . . . 1 . 5 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | 20 40 128 9 . . 33 242 306 . 162 246 163 184 196 237 . . . Average Temperature 70 | 14 17 24 4 . . 18 57 99 . 76 101 103 71 96 92 . . . Received Heat Transfer 1478 | . . 60 210 . . 30 371 300 9 63 . . . 169 57 . 9 200 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . 2 . . 1 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 3 Parts Fried 13 | . . . . . . . . . . . . . . 4 1 . 2 6 Impact Corruptions 26 | . . . . . . . . . . . . . . 12 1 . . 13 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 836 | 175 175 75 . . . . 250 . . . . . . 50 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Maximum Alert Level 2 | . . . . . . . 1 . . . . . . 2 2 . . 2 Low Security (%) 87 | 100 100 100 100 100 . . 84 100 100 . . . . 69 88 . 100 30 Level 1 7 | . . . . . . . 15 . . . . . . 11 6 . . 36 Level 2 4 | . . . . . . . . . . . . . . 18 4 . . 32 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 574 | 10 7 60 174 42 . . 244 78 14 . . . . 544 549 . 88 574 Initial 245 | . . . . 42 . . 72 67 14 . . . . . 245 . . 38 Average 78 | 1 . 14 50 42 . . 116 8 1 . . . . 152 75 . 14 284 Influence Increases 4947 | 25 14 120 318 . . 327 547 276 . . . . . 978 885 . 185 1272 Destroy 0b10 Robot/C 2140 | . . 100 200 . . 200 220 180 . . . . . 320 420 . 40 460 Destroy 0b10 Robot/NC 150 | 25 10 . 25 . . . 20 10 . . . . . 25 5 . 5 25 Destroy Leader 456 | . 4 20 42 . . 40 80 12 . . . . . 42 92 . 22 102 Allied During Kill 625 | . . . . . . 72 16 19 . . . . . 46 94 . 28 350 Successful Hack 38 | . . . 5 . . . 2 . . . . . . 5 12 . . 14 Disable Machine 375 | . . . . . . . 150 15 . . . . . 150 30 . . 30 Destroy Structure 683 | . . . 31 . . . 59 10 . . . . . 240 112 . . 231 Partial Spotted 45 | . . . . . . . . . . . . . . 30 15 . . . Lose Combat Pursuer 435 | . . . 15 . . 15 . 30 . . . . . 120 105 . 90 60 Influence Decreases 4564 | 25 14 120 208 68 42 211 524 385 30 . . . . 477 1356 30 117 957 Entered New Map 558 | . . . . 68 42 . 44 72 16 . . . . . 256 30 . 30 Time Decay 2565 | 25 14 80 173 . . 211 429 203 14 . . . . 327 770 . 67 252 Lost Part 522 | . . 40 35 . . . 30 67 . . . . . 50 100 . 50 150 Lost Ally 919 | . . . . . . . 21 43 . . . . . 100 230 . . 525 Squads Dispatched 131 | . . . . . . . 5 1 1 . . . . 7 110 . 2 5 Investigation 4 | . . . . . . . 1 . . . . . . 3 . . . . Extermination 22 | . . . . . . . 4 . 1 . . . . 3 12 . 1 1 Reinforcement 101 | . . . . . . . . 1 . . . . . 1 98 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . 1 Intercept 3 | . . . . . . . . . . . . . . . . . 1 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Distress Signals 16 | . . . 4 . . . 1 1 . . . . . 2 1 . 1 6 Communications Jammed 2 | . . . . . . . . . . . . . . . 2 . . . Distress Signals 2 | . . . . . . . . . . . . . . . 2 . . . Times Spotted 219 | . 4 11 21 . . 9 16 17 5 6 . . . 38 37 4 11 40 Peak Tracking Total 12 | . 3 7 5 . . 3 3 3 4 5 . . . 12 7 4 6 10 Tactical Retreats 20 | . . 3 1 . . 1 . 1 . 2 . . . 4 4 . 3 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Traps Triggered 5 | . 1 . . . . . . 3 . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Machines Disabled 30 | . . . . . . . 10 4 . 1 . . . 11 2 . . 2 Max in Single Turn 5 | . . . . . . . 5 2 . 1 . . . 3 1 . . 1 Garrison Access 3 | . . . . . . . 1 . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Machines Accessed 31 | . 1 1 3 . . . 3 1 2 2 . 5 . 5 3 1 1 3 Terminals 5 | . 1 1 2 . . . . . . . . . . . 1 . . . Fabricators 6 | . . . . . . . 1 . . . . . . 2 2 . . 1 Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . 1 Recycling Units 4 | . . . 1 . . . . 1 1 . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . . 1 . 1 . . . . 2 . . . 1 Total Hacks 71 | . 2 1 8 . . . 6 1 4 7 . 18 . 11 6 1 2 4 Successful 52 | . 1 . 6 . . . 4 . 1 7 . 18 . 5 4 1 2 3 Failed 19 | . 1 1 2 . . . 2 1 3 . . . . 6 2 . . 1 Catastrophic 2 | . . . . . . . . . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 111 | . . . 6 . 1 . 8 15 8 1 . . . 26 19 3 13 11 Terminals 11 | . 2 1 6 . . . . . . . . . . . 2 . . . Fabricators 14 | . . . . . . . 2 . . . . . . 6 4 . . 2 Repair Stations 4 | . . . . . . . 3 . . . . . . . . . . 1 Recycling Units 7 | . . . 2 . . . . 1 2 . . . . 2 . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 2 . Garrison Access 7 | . . . . . . . 1 . 2 . . . . 3 . . . 1 Terminal Hacks 30 | . 1 . 2 . . . . . . 7 . 18 . . 1 1 . . Record 13 | . . . . . . . . . . 6 . 6 . . . 1 . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 1 . . . . . . 4 1 . . 1 Network Status 4 | . . . . . . . 1 . . . . . . 1 1 . . 1 Load Schematic 2 | . . . . . . . . . . . . . . 2 . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . 2 . Insert Component 2 | . . . . . . . . . . . . . . . . . 2 . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . 1 . . . 1 Seal Access 3 | . . . . . . . 1 . . . . . . 1 . . . 1 Unauthorized Hacks 7 | . . . 3 . . . 1 . . . . . . . 2 . . 1 Terminals 2 | . . . 2 . . . . . . . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 2 . . 1 Liberate 1 | . . . . . . . . . . . . . . . 1 . . . Fabnet 2 | . . . . . . . . . . . . . . . 1 . . 1 Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 1 2 . . . 1 1 2 . . . . 4 2 . 1 . Full Trace Events 2 | . . . . . . . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 55 | . . . . . 13 . . . . . . 4 . 26 12 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . 152 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter 16 | . . . 16 . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 1 Autooverrided 1 | . . . . . . . . . . . . . . . . . 1 . Robots Rewired 16 | . . . . . . . . 8 . . . . . 1 7 . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Total Allies 65 | . . . . . 4 . . 9 1 . . . . 6 13 . 11 21 Largest Group 13 | . . . . . 4 4 3 7 1 . . . . 3 4 . 10 13 Highest-Rated Group 521 | . . . . . 157 157 116 188 29 . . . . 206 206 . 278 521 Highest-Rated Ally 103 | . . . . . 41 41 40 31 29 . . . . 103 103 . 81 81 Zionite Dispatches 12 | . . . . . . . . 1 2 . . . . 2 3 . 2 2 Heavy 2 | . . . . . . . . . . . . . . 1 1 . . . Recon 2 | . . . . . . . . . 1 . . . . . . . 1 . Fire 2 | . . . . . . . . . . . . . . 1 1 . . . Hacker 3 | . . . . . . . . . . . . . . . . . 1 2 Melee Resupply 1 | . . . . . . . . 1 . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . 1 . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . 1 . . . Total Orders 25 | . . . . . . . . 8 6 2 . . . 8 1 . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . FOLLOW 3 | . . . . . . . . 1 1 . . . . 1 . . . . DROP 3 | . . . . . . . . 1 1 . . . . . 1 . . . COLLECT 2 | . . . . . . . . 1 1 . . . . . . . . . EXPLORE 7 | . . . . . . . . 1 1 1 . . . 4 . . . . RETURN 9 | . . . . . . . . 3 2 1 . . . 3 . . . . Ally Attacks 380 | . . . . . . 17 12 37 . . . . . 20 75 . 5 214 Total Damage 7868 | . . . . . . 665 321 693 . . . . . 878 1396 . 201 3714 Kills 49 | . . . . . . 7 1 3 . . . . . 6 15 . 1 16 Allies Corrupted 6 | . . . . . . . . . . . . . . 4 1 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Active Infowar (turns) 30128 | 80 259 369 539 7 2682 757 1751 1398 235 1118 933 351 644 881 17109 67 377 571 Sensors 21069 | . . . . . . . 156 819 75 889 933 343 644 876 16280 54 . . Structural 5655 | . . . 539 7 2682 757 1607 63 . . . . . . . . . . Traps 127 | . . . 127 . . . . . . . . . . . . . . . Seismic 6626 | 80 259 369 539 7 2682 757 971 962 . . . . . . . . . . Machine Analysis 24854 | . . . . . . . 1170 1398 235 1118 933 351 644 881 17109 67 377 571 Cloaking 3 | . . . . . . . . . . . . . . . 3 . . . Jamming 14 | . . . . . . . . . . . . . . . 14 . . . ECM 1 | . . . . . . . . . . . . . . . 1 . . . Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . . . . 1 1 . . . 2 . . . . . . . . Drone Launches 9 | . . . . . . . . 3 2 1 . . . 3 . . . . Drone Recoveries 8 | . . . . . . . . 3 2 . . . . 3 . . . . Zionite Intel Received 17 | . . . . . . . 1 3 1 . . . . 6 3 . 2 1 Branch Access 1 | . . . . . . . . . . . . . . 1 . . . . Emergency Access 2 | . . . . . . . . . . . . . . . 1 . 1 . Guard Positions 3 | . . . . . . . . 1 1 . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . Component Schematics 1 | . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . 1 1 . . . Unaware Analyses 1 | . . . . . . . . 1 . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 2 | . . . . . . . 1 . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Turns Passed 30239 | 154 259 369 539 7 2682 757 1788 1398 235 1118 933 351 644 881 17109 67 377 571 Spaces Moved 9390 | 71 90 123 210 4 1393 348 753 618 253 699 555 179 307 1261 1005 129 775 617 Core 2083 | 4 . . . . . . . 147 253 699 466 90 . . 311 16 24 73 Treads 785 | 67 90 123 52 . . . 453 . . . . . . . . . . . Legs 437 | . . . . . . . . . . . . 8 307 8 . . . 114 Wheels 2674 | . . . 158 4 1393 348 300 471 . . . . . . . . . . Hover 462 | . . . . . . . . . . . 89 81 . 292 . . . . Flight 2949 | . . . . . . . . . . . . . . 961 694 113 751 430 Fastest Speed 35 | 50 160 240 175 175 175 195 155 50 50 50 100 50 190 35 35 40 37 40 Average Speed 116 | 153 215 240 191 175 187 205 209 176 50 58 141 139 190 39 54 49 39 64 Slowest Speed 255 | 160 240 240 240 175 195 210 240 255 50 150 150 200 190 200 150 150 100 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . . . . . 9 4 . 13 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 42 | 3 14 32 22 2 91 60 24 68 9 77 73 62 51 31 57 96 20 13 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 20 | . . . . . . 1 10 4 . . . 3 . . . . . 2 Known Exits Taken 9 | . . . 1 . . . . 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 . 1 . . . . . . . 1 . Scrap Searched 10 | . . . . . 4 1 . . . 2 2 . 1 . . . . . Spaces Dug 41 | . . . 2 . . . 8 . . 2 . . . 24 3 . . 2 Terrain Destroyed 403 | . . . 31 . . 22 87 12 . 2 . . 1 117 57 . . 74 Melee 34 | . . . 2 . . . 5 . . . . . . 22 3 . . 2 Projectile 38 | . . . . . . . 8 9 . 2 . . 1 18 . . . . AOE 331 | . . . 29 . . 22 74 3 . . . . . 77 54 . . 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Total 28084 | 96 131 156 305 4 1473 385 892 842 358 1403 694 282 366 1523 17525 131 814 704 Wait 17772 | . . 4 43 1 56 11 22 49 91 689 135 85 59 131 16377 . 16 3 Move 9322 | 70 89 122 209 3 1392 347 752 617 252 698 554 178 306 1243 997 128 750 615 Hop 23 | . . . . . . . . . . . . . . 8 3 . 11 1 Pick Up 108 | 9 17 3 9 . 10 5 26 7 2 . . 1 . 5 4 2 4 4 Fast Attach 104 | 6 . . 1 . . . 3 8 5 5 1 8 . 20 12 . 9 26 Attach 52 | 1 . 3 5 . 1 . 13 8 . 1 . 1 . 3 6 1 2 7 Detach 24 | . . . . . . . . . 1 3 . 1 . 6 7 . 1 5 Swap 76 | 1 3 1 6 . 5 8 23 11 4 2 . 1 . 10 1 . . . Drop 86 | . 5 . 3 . 9 8 15 6 3 1 1 7 . 16 8 . 2 2 Fire 211 | 9 17 23 9 . . 6 21 48 . 4 3 . 1 43 13 . 3 11 Melee 126 | . . . 20 . . . 17 . . . . . . 34 14 . 11 30 Ram 6 | . . . . . . . . . . . . . . . 1 . 5 . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . 15 . . . Rewire 159 | . . . . . . . . 88 . . . . . 4 67 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research -2/Research History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 6) 414 | -10/Materials | Entered Mines 415 | -10/Mines | Assembled infested the area 429 | -10/Mines | Met a Derelict bent on vengeance 489 | -10/Mines | Lost 4 parts (2p2w) 622 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 764 | -10/Mines | Discovered new exit (range 10) 783 | -10/Mines | Entered Materials 783 | -9/Materials | Evolved 2 slots: Utility x2 972 | -9/Materials | Lost 3 parts (2n1w) 1141 | -9/Materials | Identified exit to Mines 1322 | -9/Materials | Entered Mines 1323 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1329 | -9/Mines | Entered Zion 1365 | -7/Zion | Found CR-A16's Pointy Stick 1385 | -7/Zion | Build established: Scavenger-Mutant 1431 | -7/Zion | Discovered new exit (range 16) 1497 | -7/Zion | Given the Hacking Drone Bay 1501 | -7/Zion | Found Prototype Device 2053 | -7/Zion | Given A8's code to call for help 2116 | -7/Zion | Learned Factory scanalyzer intel 2211 | -7/Zion | Learned Factory emergency access door positions 2216 | -7/Zion | Received a hallucinogenic algorithm 2299 | -7/Zion | Found Prototype Device 2593 | -7/Zion | Build established: Mutant 2623 | -7/Zion | Met Imprinter 2754 | -7/Zion | Learned location of 1 exit from Factory 3448 | -7/Zion | Identified Hacking Drone Bay 3543 | -7/Zion | Imprinted 3545 | -7/Zion | Declared Zion's savior 3685 | -7/Zion | Ran a hallucination algorithm 4011 | -7/Zion | Entered Proximity Caves 4011 | -6/Proximity Caves | Accompanied by 4 allies 4025 | -6/Proximity Caves | Learned location of Extension (-6) 4496 | -6/Proximity Caves | Build established: Scavenger-Mutant 4544 | -6/Proximity Caves | Spotted B-75 Beast 4553 | -6/Proximity Caves | Allies destroyed B-75 Beast 4735 | -6/Proximity Caves | Discovered new exit (range 16) 4768 | -6/Proximity Caves | Entered Factory 4768 | -6/Factory | Accompanied by 3 allies 4768 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 4769 | -6/Factory | Identified exit to Factory 4771 | -6/Factory | Loaded intel: 4 scanalyzer locations 5237 | -6/Factory | Build established: Scavenger-Gladiator 5319 | -6/Factory | Spotted B-75 Beast 5360 | -6/Factory | Allies destroyed B-75 Beast 5386 | -6/Factory | Lost 5 parts (1p3n1u) 5498 | -6/Factory | Cargo convoy interrupted 5732 | -6/Factory | Build established: Scavenger-Tank 5838 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 6198 | -6/Factory | Terminal network hard line cut 6535 | -6/Factory | Discovered new exit (range 6) 6556 | -6/Factory | Entered Extension 7024 | -6/Extension | Retrieved Zion intel report: Guard Positions 7034 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 7053 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/-5 7054 | -6/Extension | Zion Melee Resupply teleported in 7509 | -6/Extension | Disrupted transfer network 7689 | -6/Extension | Spotted B-75 Beast 7709 | -6/Extension | Allies destroyed B-75 Beast 7746 | -6/Extension | Spotted B-75 Beast 7757 | -6/Extension | Lost 6 allies 7799 | -6/Extension | Lost 11 parts (2n4u5w) 7807 | -6/Extension | Destroyed B-75 Beast 7808 | -6/Extension | Core integrity fell below 50% 7870 | -6/Extension | Core integrity fell below 20% 7896 | -6/Extension | Lost 6 parts (3n2u1w) 7916 | -6/Extension | Discovered exit to Factory (range 16) 7917 | -6/Extension | Discovered new exit (range 15) 7954 | -6/Extension | Entered Factory 7954 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8001 | -5/Factory | Zion Offense Resupply teleported in 8058 | -5/Factory | Build established: Mutant 8113 | -5/Factory | Identified Mobile Refinery Mk. CCLXVII 8130 | -5/Factory | Retrieved Zion intel report: Guard Positions 8131 | -5/Factory | Zion Recon squad teleported in 8179 | -5/Factory | Discovered new exit (range 4) 8189 | -5/Factory | Entered Upper Caves 8225 | -5/Upper Caves | Encountered a Warlord checkpoint 8297 | -5/Upper Caves | Entered an active Warlord outpost 8300 | -5/Upper Caves | Learned Factory garrison access intel 8369 | -5/Upper Caves | Discovered new exit (range 75) 8676 | -5/Upper Caves | Attacked by a faux Warlord 8825 | -5/Upper Caves | Build established: Scout 8902 | -5/Upper Caves | Learned Factory emergency access door positions 8906 | -5/Upper Caves | Identified exit to Upper Caves 8911 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8926 | -5/Upper Caves | Found Prototype Special Weapon 8926 | -5/Upper Caves | Identified Molecular Deconstructor 9213 | -5/Upper Caves | Build established: Skirmisher 9307 | -5/Upper Caves | Entered another Upper Caves area 10225 | -5/Upper Caves | Discovered new exit (range 16) 10239 | -5/Upper Caves | Identified exit to Zhirov 10240 | -5/Upper Caves | Entered Zhirov 10241 | -5/Zhirov | Discovered new exit (range 3) 10259 | -5/Zhirov | Met Zhirov 10278 | -5/Zhirov | Learned location of Quarantine (-3) 10278 | -5/Zhirov | Learned location of Testing (-2) 10278 | -5/Zhirov | Learned location of Command (-1) 10287 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10426 | -5/Zhirov | Found Alien Artifact 10450 | -5/Zhirov | Found Alien Artifact 10450 | -5/Zhirov | Identified Integrated Dissipator 10450 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10590 | -5/Zhirov | Identified exit to Proximity Caves 10591 | -5/Zhirov | Entered Proximity Caves 10873 | -4/Proximity Caves | Build established: Hacker-Skirmisher 11115 | -4/Proximity Caves | Discovered new exit (range 15) 11233 | -4/Proximity Caves | Identified exit to Factory 11235 | -4/Proximity Caves | Entered Factory 11235 | -4/Factory | Evolved 2 slots: Utility x2 11236 | -4/Factory | Identified exit to Armory 11238 | -4/Factory | Loaded intel: 4 garrison access locations 11447 | -4/Factory | Lost 3 parts (1n1u1w) 11453 | -4/Factory | Destroyed 7 combat bots 11666 | -4/Factory | Retrieved Zion intel report: Component Schematics 11701 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 11784 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 11785 | -4/Factory | Zion Heavy squad teleported in 11826 | -4/Factory | Build established: Scout 11863 | -4/Factory | Spotted B-86 Titan 12013 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 12026 | -4/Factory | Retrieved Zion intel report: Active Garrisons 12040 | -4/Factory | Retrieved Zion intel report: Branch Access 12040 | -4/Factory | Identified exit to Upper Caves 12041 | -4/Factory | Zion Fire squad teleported in 12116 | -4/Factory | Entered Armory 12211 | -4/Armory | Lost 3 allies 12223 | -4/Armory | Lost 3 parts (1p1n1w) 12304 | -4/Armory | Retrieved Zion intel report: Emergency Access 12405 | -4/Armory | Found Unknown Launcher 12405 | -4/Armory | Identified Fusion Bomb Launcher 12408 | -4/Armory | Found Fusion Bomb Launcher 12479 | -4/Armory | Lost 5 parts (1p2n2u) 12497 | -4/Armory | Spotted Armor Guard 12497 | -4/Armory | Spotted Armor Guard 12504 | -4/Armory | Retrieved Zion intel report: Guard Positions 12511 | -4/Armory | Retrieved Zion intel report: Prototype Schematics 12512 | -4/Armory | Zion Fire squad teleported in 12525 | -4/Armory | Core integrity fell below 50% 12550 | -4/Armory | Zion Infowar Resupply teleported in 12693 | -4/Armory | Zion Heavy squad teleported in 12866 | -4/Armory | Identified Transdimensional Reconstructor 12866 | -4/Armory | Warped through subspace to slip node 12866 | -4/Armory | Discovered new exit (range 1) 12866 | -4/Armory | Identified exit to Lab 12965 | -4/Armory | Build established: Infiltrator-Scout 13561 | -4/Armory | Terminal network hard line cut 13782 | -4/Armory | Build established: Infiltrator-Mutant 14466 | -4/Armory | Build established: Infiltrator-Scout 14903 | -4/Armory | Build established: Infiltrator-Mutant 19577 | -4/Armory | Build established: Infiltrator-Scout 23548 | -4/Armory | Build established: Infiltrator-Mutant 29225 | -4/Armory | Entered Lab 29225 | -4/Lab | Discovered new exit (range 9) 29228 | -4/Lab | Identified exit to Research 29230 | -4/Lab | Unable to decrypt terminal 29230 | -4/Lab | Opened the door to a hidden lab 29231 | -4/Lab | Gained access to the hidden lab's interior 29232 | -4/Lab | Detected by scanners 29239 | -4/Lab | Confronted by A5 29241 | -4/Lab | Unable to decrypt terminal 29245 | -4/Lab | Enhanced Grunt threateningly warped into view 29246 | -4/Lab | Enhanced Grunt threateningly warped into view 29247 | -4/Lab | Found Alien Artifact 29253 | -4/Lab | Found Integrated Dissipator 29254 | -4/Lab | Enhanced Grunt threateningly warped into view 29280 | -4/Lab | Core integrity fell below 20% 29284 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 29292 | -4/Lab | Entered Research 29292 | -3/Research | Evolved 2 slots: Utility x2 29298 | -3/Research | Spotted B-86 Titan 29314 | -3/Research | Lost 6 parts (1n5u) 29355 | -3/Research | Found Prototype Launcher 29384 | -3/Research | Zion Recon squad teleported in 29394 | -3/Research | Identified Core Reset Matrix 29394 | -3/Research | Identified Hellfire Missile Launcher 29394 | -3/Research | Used Core Reset Matrix 29450 | -3/Research | Retrieved Zion intel report: Emergency Access 29467 | -3/Research | Retrieved Zion intel report: Trap Installations 29524 | -3/Research | Found Prototype Processor 29524 | -3/Research | Identified Exp. Targeting Computer 29553 | -3/Research | Intercept squad dispatched 29570 | -3/Research | Spotted Tracker 29611 | -3/Research | Core integrity fell below 50% 29612 | -3/Research | Destroyed Tracker 29614 | -3/Research | Spotted Combat Programmer 29622 | -3/Research | Emitted hypermatrix ping 29627 | -3/Research | Assembled emerged from beneath the floor 29627 | -3/Research | Lost 4 parts (1p2n1w) 29629 | -3/Research | Allies destroyed Combat Programmer 29647 | -3/Research | Zion Hacker squad teleported in 29648 | -3/Research | Discovered new exit (range 16) 29669 | -3/Research | Entered another Research area 29669 | -2/Research | Accompanied by 10 allies 29669 | -2/Research | Evolved 2 slots: Utility x2 29677 | -2/Research | Zion Hacker squad teleported in 29742 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-2 29744 | -2/Research | Lost 4 allies 29792 | -2/Research | Garrison activated, responded to threat 29808 | -2/Research | Intercept squad dispatched 29828 | -2/Research | Spotted Tracker 29828 | -2/Research | Spotted Tracker 29832 | -2/Research | Destroyed Tracker 29837 | -2/Research | Destroyed Tracker 29868 | -2/Research | Spotted Combat Programmer 29889 | -2/Research | Spotted Combat Programmer 29944 | -2/Research | Lost 9 allies 29946 | -2/Research | Zion Hacker squad teleported in 29960 | -2/Research | Lost 3 parts (3w) 29964 | -2/Research | Allies destroyed Combat Programmer 29980 | -2/Research | Core integrity fell below 50% 29992 | -2/Research | Emitted hypermatrix ping 29997 | -2/Research | Assembled emerged from beneath the floor 30006 | -2/Research | Lost 3 allies 30016 | -2/Research | Lost 4 parts (1n3u) 30027 | -2/Research | Destroyed Combat Programmer 30035 | -2/Research | Assembled emerged from beneath the floor 30044 | -2/Research | Lost 3 allies 30138 | -2/Research | Core integrity fell below 20% 30148 | -2/Research | Lost 12 allies 30211 | -2/Research | Intercept squad dispatched 30224 | -2/Research | Spotted Tracker 30224 | -2/Research | Spotted Tracker 30224 | -2/Research | Spotted Tracker 30240 | -2/Research | Destroyed by Tracker with Linked Autogun Last Messages --------------- 30213_ Acquired 6 matter. 30214_ Acquired 14 matter. 30216_ Acquired 10 matter. 30219_ Discarded Imp. Armor Integrity Analyzer. 30219_ Acquired Unknown Device. 30219_ Identified Point Defense System. 30221_ Acquired 17 matter. 30223_ Acquired 13 matter. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 30224_ Imp. Corruption Screen destroyed. 30224_ Acquired 15 matter. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 30224_ Tracker Prototype Flight Unit temporarily disabled. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 30228_ Door malfunctions. 30229_ Acquired Unknown Power Core. 30229_ Identified Lgt. Fission Core. 30232_ Fusion Compressor destroyed. 30236_ Great Maul destroyed. 30238_ Adv. Corruption Screen intercepted 1% system corruption. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????###################????????????? | | ??????????????????] ## #????????????? | | ????????????????? ## #????????????? | | ????????????""""" ## #??##????????? | | ????????????""""" ## #?# #????????? | | ????????????""""" ## ## #?????????? | | ?????????# ? ## # #??????????? | | ?????????# ## ##???????????? | | ?????????# """"" ## #????????????? | | ?????????# """"" ## #????????????? | | ?????????? """"" ##! #????????????? | | ???????????? ??# #????????????? | | ?????????????? ????# #????????????? | | ???#############+###########+#+###########??????"" | | ???# """" # = + #??????"" | | ???# ""R"= # # #??????"" | | ???# "" ! # # #??????"" | | ???# / + """#??????"" | | ???# # """# """#???????? | | ???# # ! ! // """# """#???????? | | ???# # !u u % % # ! #???????? | | ???# # !! /% % # #???????? | | ???####/###### s s % # #???????? | | ??????# #????# [%[ s% % ##########???????? | | ??????# #????# ! %=@[ % # #??????????????? | | ??????# #????##### !!###%% ###??????????????? | | ??????# #????????#"" ""### ##???????????????? | | ??????# #################### %#########????????? | | ??????# "% ?????? | | ??????# " ?????? | | ??????# ?????? | | ?? ???? | | ???????###+#### #######+################# #??? | | #####?????????# #???? ?????????# ## #??? | | #?????????# #?? ! ?????## # ## #??? | | #?????????# #?# #????# #??? | | "#?????????# #?# #????# ?#??? | | "#?????????# #?# #????# #??? | | "#?????????# #?# #????# ???? | | T#?????????# #?# #????# ###+###???? | | "#?????????# #?# #???## # ????? | | ] "#????????## ################ # ????? | | "#????????# !%# """S"""? | | #????????+ # """ """? | | #????????# ?? | | #????????# ?? | | ############################ = ?? | | # #?????????# ! ####### | | ##### #?????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 38 Energy Capacity 300 Matter Stores 800 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Corruption Block 32 Armor Coverage 450 Resistance: KI 30 Resistance: EM 25 Core Shielding 20 Point Defense Rating 80 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 32 Launcher Accuracy 120 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 38 Defensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Freeware Friend Of Zion Challenges ------------ None Game ------ Seed VoltaicDecoderWell Manual? 0 Play Time 02:34:50 Cumulative 132.3 hours Start 2026.02.25 @ 12:31:05 End 2026.02.25 @ 21:15:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 80 Adventurer 4 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 330c4197-0f71-4edd-bdbe-dbf3eb220ddc