Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 02:34:28 Player: luckinvolved Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (34) 170 Value Destroyed (957) 957 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6707 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 316/1150 Matter 25/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Medium Treads Advanced Medium Treads Improved Focal Shield Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Large Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Improved Propulsion Shielding Utility Shielding Shield Generator > --- WEAPON ----------- Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Angular Momentum Engine Armored Treads Armored Treads Armored Treads Improved Medium Treads Improved Medium Treads Aluminum Leg Improved Cesium-ion Thruster Medium Matter Pod Hardened Light Armor Plating Arc Projector Thermic Laser Minigun Minigun Improved Grenade Launcher [Rating: 59] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . 2 . . 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . . 1 . Utility 9 | . . 2 2 1 . 2 . . 1 1 Weapon . | . . . . . . . . . . . Parts Attached 77 | 6 5 13 4 4 10 10 . 17 . 8 Power 7 | 1 . 2 . . 1 . . 3 . . Engine 7 | 1 . 2 . . 1 . . 3 . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 . 2 . 1 6 5 . 4 . 4 Treads 18 | 2 . 2 . 1 6 4 . 2 . 1 Leg . | . . . . . . . . . . . Wheel 2 | . . . . . . . . 2 . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . . 1 . . . 3 Utility 22 | 1 3 4 3 1 2 3 . 5 . . Device 12 | . 2 2 2 . 1 2 . 3 . . Storage 3 | 1 1 . . . . . . 1 . . Processor 5 | . . 2 . 1 1 . . 1 . . Hackware . | . . . . . . . . . . . Protection 2 | . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 2 5 1 2 1 2 . 5 . 4 Energy Gun 9 | 1 2 2 1 1 1 . . 1 . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 5 | 1 . 3 . 1 . . . . . . Ballistic Cannon 6 | . . . . . . 2 . 2 . 2 Launcher 1 | . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . 2 . . . . Corrupted Parts 3 | . . . . . . 1 . . . 2 System Corruption 19 | . . . . . . 3 . . . 16 Parts Lost 27 | . . 6 . . 2 . 5 8 . 6 Power 2 | . . 1 . . . . . 1 . . Propulsion 8 | . . 2 . . . . 1 1 . 4 Utility 10 | . . 1 . . 2 . 3 4 . . Weapon 7 | . . 2 . . . . 1 2 . 2 Highest Loss Streak 5 | . . 2 . . 1 . 5 4 . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 75 | . 90 98 99 100 99 99 86 46 22 12 Engine 7 | . 14 10 9 7 7 6 4 4 2 . Treads 15 | . 28 21 18 23 23 20 16 6 . . Wheel 1 | . . . . . . . . 5 1 . Device 12 | . 5 19 17 15 14 20 16 11 2 . Storage 6 | . 14 11 9 7 7 6 5 . 3 . Processor 9 | . . 12 18 23 23 20 18 1 3 . Protection 4 | . . . 8 7 7 13 13 6 . . Energy Gun 9 | . 22 12 9 7 14 6 . 3 . . Ballistic Gun 3 | . 5 9 9 7 . . . . . . Ballistic Cannon 1 | . . . . . . 6 11 1 1 1 Naked Turns 162 | . . . . . . . . . 88 74 Heaviest Build 56 | 12 28 35 37 37 43 56 56 36 33 16 Greatest Support 90 | 40 40 40 40 60 60 90 90 50 10 30 Greatest Overweight (x) 8 | 3 . 1 . . . . 1 3 8 3 Average Overweight (x) . | 1 . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 5 Average Capacity 11 | 7 9 15 15 15 15 15 13 5 8 5 Most Carried 15 | 4 11 11 14 13 15 15 15 5 5 5 Average Carried 7 | 1 6 9 9 12 14 13 13 1 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 10 5 5 Final Carried 15 | 4 11 9 14 13 15 15 5 4 5 5 Class Distribution -------------------- 55% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Matter Collected 1059 | 241 172 197 146 . 104 . . 86 . 113 Remotely . | . . . . . . . . . . . Salvage Created 1288 | 122 336 446 70 . 155 . . 62 . 97 Parts 92 | 6 24 40 8 . 6 . . . . 8 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Combat Hostiles Destroyed 27 | . 5 11 4 . 3 . . 1 . 3 Guns 23 | . 5 11 4 . 2 . . 1 . . Cannons 2 | . . . . . . . . . . 2 AOE 2 | . . . . . 1 . . . . 1 Classes Destroyed 9 | 2 3 3 . . . . . . . 1 Builder 1 | . . 1 . . . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 9 | . . 3 4 . . . . . . 2 Grunt 12 | . 5 4 . . 3 . . . . . Sentry 5 | . . 4 . . . . . 1 . . Programmer 1 | . . . . . . . . . . 1 Best Kill Streak 4 | 2 3 3 4 . 3 . . 1 . 3 Combat Bots Only 4 | . 2 3 4 . 3 . . 1 . 3 Max Kills in Single Turn 2 | 1 2 1 2 . 1 . . 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 1 | . . . . . 1 . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Hostile Shots Fired 509 | . 47 74 12 . 52 . 5 167 25 127 Missed 161 | . 10 21 3 . 20 . . 61 11 35 Damage Taken 4990 | . 384 648 70 . 525 . 210 1363 301 1489 Core 1824 | . 57 84 16 . 68 . 132 332 301 834 Absorbed by Shields 13 | . . . . . . . 13 . . . Redirected to Shielding 151 | . . . 4 . 21 . 37 89 . . Core Remaining (%) 79 | 100 77 79 97 . 90 . . 45 69 . Volleys Fired 121 | 4 16 62 5 . 6 . . 12 . 16 Largest 2 | 2 2 2 2 . 2 . . 2 . 1 Hottest 121 | 60 80 80 73 . 118 . . 121 . 105 Shots Fired 210 | 5 32 123 10 . 12 . . 13 . 15 Gun 193 | 5 32 123 10 . 12 . . 11 . . Cannon 11 | . . . . . . . . . . 11 Launcher 2 | . . . . . . . . 2 . . Special 4 | . . . . . . . . . . 4 Kinetic 83 | 1 2 68 5 . . . . . . 7 Thermal 112 | 4 30 55 2 . 6 . . 11 . 4 Explosive 2 | . . . . . . . . 2 . . Electromagnetic 9 | . . . 3 . 6 . . . . . Robot Hit Streak 26 | 4 7 26 4 . 10 . . 9 . 7 Robot Miss Streak 5 | 1 1 4 2 . 1 . . 4 . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 152 | 4 23 91 5 . 10 . . 10 . 9 Core Hits 65 | 3 15 24 4 . 7 . . 6 . 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 2 | . . 1 . . . . . 1 . . Burn 1 | . . . . . . . . 1 . . Destroy 1 | . . 1 . . . . . . . . Melee Attacks 3 | . . . . . . . . 3 . . Impact 3 | . . . . . . . . 3 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2330 | 43 259 1200 103 . 239 . . 250 . 236 Guns 1962 | 43 259 1200 103 . 195 . . 162 . . Cannons 197 | . . . . . . . . . . 197 Explosions 148 | . . . . . 44 . . 65 . 39 Melee 23 | . . . . . . . . 23 . . Ramming . | . . . . . . . . . . . Kinetic 1003 | . 18 775 48 . . . . . . 162 Thermal 1028 | 43 241 425 10 . 112 . . 162 . 35 Explosive 65 | . . . . . . . . 65 . . Electromagnetic 211 | . . . 45 . 127 . . . . 39 Impact 23 | . . . . . . . . 23 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . 2 . 2 . . 3 17 19 . 20 Average Corruption 9 | . 2 . 2 . . 3 9 17 . 14 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 52 | . 5 . 2 . . 4 6 25 . 10 Message Errors 11 | . 2 . . . . 2 . 5 . 2 Matter Fused 10 | . . . . . . . 1 7 . 2 Heat Flow Errors 6 | . . . 1 . . . 2 3 . . Energy Discharges 4 | . . . 1 . . . . 3 . . Parts Rejected 2 | . . . . . . . . 2 . . Data Loss (minor) 13 | . 3 . . . . 2 2 3 . 3 Data Loss (major) 1 | . . . . . . . . 1 . . Alerts 1 | . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 10 | . . . . . . . . . . 10 Projectiles 10 | . . . . . . . . . . 10 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 34 | . . . . . . . . . . 34 Shots 1 | . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 511 | 20 102 16 206 . . . 234 511 . 36 Average Temperature 102 | 15 45 7 105 . . . 160 150 . 18 Received Heat Transfer 1305 | . 147 219 . . 306 . . 570 63 . Effects 1 | . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 3 . . Heat Transferred 2410 | 100 550 950 25 . 198 . . 550 . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Peak Influence 291 | 10 175 291 196 . 155 75 41 95 45 228 Initial 90 | . 6 . 90 . 3 75 26 . . 21 Average 74 | 7 47 165 97 . 58 75 22 33 2 136 Maximum Alert Level 1 | . . 1 . . . . . . . 1 Low Security (%) 89 | 100 100 62 100 100 100 100 100 100 100 48 Level 1 10 | . . 37 . . . . . . . 51 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 2 2 1 . 1 . . 2 . 1 Investigation 3 | . 1 1 . . . . . 1 . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 5 | . 1 1 1 . 1 . . 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Distress Signals 4 | . . 1 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 97 | . 12 19 6 . 16 . 5 11 10 18 Peak Tracking Total 12 | . 5 5 5 . 5 . 5 4 9 12 Tactical Retreats 8 | . 1 . . . 3 . . 2 1 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Traps Triggered 9 | . 2 1 1 . 2 1 . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Machines Disabled 3 | . . . . . . . . . . 3 Max in Single Turn 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Machines Accessed 8 | . 1 2 2 1 . . . 1 . 1 Terminals 7 | . 1 2 2 1 . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 14 | . 2 2 4 1 . . . 3 . 2 Successful 6 | . . 1 1 1 . . . 1 . 2 Failed 8 | . 2 1 3 . . . . 2 . . Catastrophic 2 | . . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 8 | . 2 2 4 . . . . . . . Terminals 12 | . 2 2 4 1 . . . 3 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . . 1 1 1 . . . 1 . . Robot Analysis 1 | . . . . . . . . 1 . . Open DSF 1 | . . . . 1 . . . . . . Level Access Points 1 | . . . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 Process 1 | . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 1 1 1 . . . . 1 . . Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 50 | . . . . . . . . . . 50 Retrieved Matter 50 | . . . . . . . . . . 50 Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 Non-combat 1 | . . . . . . . . . . 1 Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . . . . 3 parse_system 1 | . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Robot Analysis Total 1 | . . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Turns Passed 3476 | 125 484 615 427 66 299 206 144 541 308 261 Spaces Moved 2140 | 62 252 220 251 38 153 112 109 344 279 320 Core 385 | 29 . . . . . . 35 . 211 110 Treads 1284 | 33 252 220 251 38 153 112 74 142 . 9 Legs . | . . . . . . . . . . . Wheels 270 | . . . . . . . . 202 68 . Hover . | . . . . . . . . . . . Flight 201 | . . . . . . . . . . 201 Fastest Speed 29 | 50 160 160 160 160 160 160 50 80 50 29 Average Speed 130 | 168 160 160 160 160 165 164 132 119 105 59 Slowest Speed 450 | 200 160 240 160 160 170 170 240 165 450 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 4 31 25 27 1 94 3 94 11 12 7 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . . . . Unknown Exits Taken 4 | 1 1 . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 54 | . . . . . 2 . . 19 . 33 Melee . | . . . . . . . . . . . Projectile 6 | . . . . . . . . . . 6 AOE 48 | . . . . . 2 . . 19 . 27 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Total 2599 | 75 300 361 266 43 188 136 108 451 293 378 Wait 175 | . 17 56 . . 2 . . 71 11 18 Move 2131 | 61 251 219 250 37 152 112 108 343 278 320 Hop . | . . . . . . . . . . . Pick Up 48 | 4 8 5 6 . 7 6 . 3 1 8 Fast Attach 41 | 6 3 5 1 2 5 4 . 11 . 4 Attach 25 | . . 7 2 2 1 3 . 6 . 4 Detach 9 | . . 2 1 1 . 1 . 2 . 2 Swap 11 | . 2 1 1 . 4 3 . . . . Drop 35 | . 3 4 . 1 11 7 . . 3 6 Fire 121 | 4 16 62 5 . 6 . . 12 . 16 Melee 3 | . . . . . . . . 3 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 16) 610 | -10/Materials | Entered another Materials area 610 | -9/Materials | Evolved 2 slots: Utility x2 929 | -9/Materials | Build established: Scavenger-Mutant 1136 | -9/Materials | Discovered new exit (range 15) 1178 | -9/Materials | Identified exit to Materials 1225 | -9/Materials | Entered another Materials area 1225 | -8/Materials | Evolved 2 slots: Utility x2 1478 | -8/Materials | Identified exit to Factory 1652 | -8/Materials | Entered Factory 1652 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1718 | -7/Factory | Identified exit to DSF 1718 | -7/Factory | Entered DSF 1719 | -7/DSF | Joined Warlord attack on 0b10 via DSF 1748 | -7/DSF | Additional patrols routed to DSF 1898 | -7/DSF | Discovered new exit (range 18) 2015 | -7/DSF | Identified exit to Factory 2017 | -7/DSF | Entered Factory 2017 | -6/Factory | Evolved 2 slots: Utility x2 2063 | -6/Factory | Discovered new exit (range 14) 2223 | -6/Factory | Sucked down chute 2223 | -6/Factory | Entered Waste 2238 | -6/Waste | EMP discharged 2268 | -6/Waste | Spotted C-40 Crusher 2329 | -6/Waste | Spotted C-40 Crusher 2331 | -6/Waste | Spotted C-40 Crusher 2336 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2338 | -6/Waste | EMP discharged 2338 | -6/Waste | System corruption reached 10% 2339 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2343 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2344 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2344 | -6/Waste | Spotted C-40 Crusher 2344 | -6/Waste | Spotted C-40 Crusher 2355 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2360 | -6/Waste | Discovered new exit (range 16) 2367 | -6/Waste | Entered Factory 2386 | -6/Factory | Lost 5 parts (1n3u1w) 2392 | -6/Factory | Build established: Mutant 2886 | -6/Factory | Discovered new exit (range 11) 2906 | -6/Factory | Core integrity fell below 50% 2908 | -6/Factory | Entered another Factory area 2908 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2932 | -5/Factory | Lost 4 parts (1n3u) 3191 | -5/Factory | Discovered new exit (range 9) 3216 | -5/Factory | Entered another Factory area 3216 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3310 | -4/Factory | Core integrity fell below 50% 3330 | -4/Factory | System corruption reached 10% 3477 | -4/Factory | Self-destructed Last Messages --------------- 03422_ System corrupted: Matter fused (-8). 03422_ K-01 Serf cleans the Matter Pump. 03424_ K-01 Serf collects debris. 03427_ K-01 Serf cleans the Matter Pump. 03428_ U-05 Engineer builds a Wall. 03430_ K-01 Serf cleans the Matter Pump. 03436_ W-44 Eye sends out distress signal. 03437_ System corrupted: Component data lost. 03439_ Dropped Core Analyzer. 03440_ W-44 Eye sends out distress signal. 03440_ VTOL Module destroyed. 03449_ Connecting with Fabricator... 03459_ MQ2&WF 4BON6|D&E :8Q9T8U5VTGRMN&L 03460_ Dropped Adv. Medium Treads. 03461_ Acquired Unknown Device. 03461_ Imp. Remote Datajack destroyed. 03466_ ALERT: Rogue bot located, Programmers report to Factory Zone 2J. 03466_ VTOL Module destroyed. 03470_ Penetrated by Slug. 03472_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | # """" ""#??????????????????????????????????? | | # """" #??????????????????????????????????? | | # #??????????????????????????????????? | | # """" """" #??????????????????????????????????? | | # """" """" #??????????????????????????????????? | | ## """" """" #??????????????????????????????????? | | ?# """" """" #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?#########/####??????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ??????####/###???????????????????????????????????? | | ??????# #???????#######?????????????????????? | | ??????#"""" ######### #?????????????????????? | | ??????#"""" ##!! # " " #?????????????????????? | | ??????#"""" ##! !# " " #?????????????????????? | | ??????#"""" ## # " " #?????????????????????? | | ??????#"""" ## | # " " #?????????????????????? | | ??????#"""" ## ! # " " #?????????????????????? | | ??????# ## # " " #?????????????????????? | | ??????# ## # " " #?????????????????????? | | ####### ## ! # " " #?????????????????????? | | # # = ## # " " #?????????????????????? | | # # #? ]# ss #?????????????????????? | | # """ # #??? #! s@ #?????????????????????? | | # """ ###/#########+####s#######?????????????????? | | # """ # s #???????????? | | # + ??????????? | | #"" # ] #???????????? | | #"" ! ###+##############+####### #???????????? | | #G # ???????????????????????###???????????? | | #"" !# ! ???????????????????????????????????? | | #"" # """ ?????????????????????????????????? | | # !# """"" #????????????????????????????????? | | ####### """"" #????????????????????????????????? | | ??????# ?????????????????????????????????? | | ???????########??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakIntegrityRegenerator Manual? 0 Play Time 00:34:09 Cumulative 21.6 hours Start 2024.04.13 @ 02:02:33 End 2024.04.13 @ 02:34:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 42 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 37% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16a352a9-eebc-4446-a98a-aac67feaac4f