Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.13 @ 01:03:30 Player: pepperoniboy57 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (2544) 2544 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1096) 1096 TOTAL SCORE: 7435 Bonus ------- High Alert Combat Kills 596 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 263/300 Energy 13/100 System Corruption 3% Temperature Warm (184) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Signal Interpreter > --- WEAPON (4) ------- Compact Ion Cannon Axe > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Sensor Array Signal Interpreter Thermal Shield Shield Generator Recalibrator > --- WEAPON ----------- Heavy Laser Heavy Laser Compact Ion Cannon Gauss Rifle > --- INVENTORY -------- Armored Treads Lightning Gun [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -7 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Slots Evolved 8 | . . 2 . . 4 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . 2 . . . . . Utility 3 | . . . . . 2 . 1 Weapon 2 | . . . . . 1 . 1 Parts Attached 59 | 6 1 7 15 . 4 11 15 Power 11 | 1 . 1 2 . 1 3 3 Engine 10 | 1 . 1 2 . 1 3 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 20 | 2 . 4 6 . . 5 3 Treads 10 | 2 . . 2 . . 4 2 Leg 9 | . . 4 3 . . 1 1 Wheel . | . . . . . . . . Hover 1 | . . . 1 . . . . Flight . | . . . . . . . . Utility 9 | 1 1 . 1 . 2 1 3 Device 4 | . . . . . 1 . 3 Storage 1 | 1 . . . . . . . Processor 4 | . 1 . 1 . 1 1 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 19 | 2 . 2 6 . 1 2 6 Energy Gun 9 | 1 . 1 2 . 1 1 3 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 7 | 1 . . 4 . . 1 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 2 | . . . . . . . 2 Parts Lost 34 | . . 1 8 . . 5 20 Power 5 | . . . 1 . . 1 3 Propulsion 13 | . . . 6 . . 1 6 Utility 5 | . . . . . . 1 4 Weapon 11 | . . 1 1 . . 2 7 Highest Loss Streak 9 | . . 1 4 . . 3 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 93 85 79 100 . 90 88 Engine 11 | . 14 11 10 11 . 13 12 Treads 18 | . 28 11 2 22 . 21 24 Leg 8 | . . 18 14 22 . 6 . Hover 1 | . . . 9 . . . . Device 6 | . . . . . . 7 16 Storage 3 | . 14 11 1 . . . . Processor 13 | . 7 11 20 22 . 21 9 Energy Gun 9 | . 14 10 4 . . 11 12 Energy Cannon 1 | . . . . . . . 3 Ballistic Gun 10 | . 14 8 12 22 . 6 6 Naked Turns . | . . . . . . . . Heaviest Build 44 | 14 14 17 17 13 20 30 44 Greatest Support 90 | 40 40 40 40 20 20 80 90 Greatest Overweight (x) 6 | 1 . 4 3 . . 1 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 5 Most Carried 7 | 6 7 7 6 5 4 4 5 Average Carried 3 | 4 6 5 4 5 1 1 1 Final Capacity 8 | 8 8 8 5 5 5 5 5 Final Carried 7 | 6 7 6 5 5 1 2 . Class Distribution -------------------- 32% | Mutant 30% | Scavenger-Mutant 17% | Scavenger-Gunner 16% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Matter Collected 1354 | 232 40 219 309 29 . 270 255 Remotely . | . . . . . . . . Salvage Created 2560 | 30 115 432 565 48 . 505 865 Parts 162 | 3 7 27 40 10 . 33 42 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Combat Hostiles Destroyed 60 | . 3 13 15 5 . 10 14 Melee 3 | . . . . . . . 3 Guns 38 | . 3 7 7 5 . 9 7 Cannons 2 | . . . . . . . 2 AOE 15 | . . 6 8 . . . 1 Classes Destroyed 12 | 1 1 2 1 1 . 2 4 Worker 3 | 1 . . 2 . . . . Builder 1 | . . . . . . . 1 Drone 5 | . . . . 5 . . . Watcher 3 | . . 2 . . . . 1 Swarmer 6 | . . . 3 . . 3 . Grunt 31 | . 3 10 7 . . 2 9 Duelist 1 | . . . . . . . 1 Sentry 9 | . . 3 5 . . . 1 Specialist 4 | . . . . . . 4 . Hunter 1 | . . . . . . . 1 Programmer 2 | . . . . . . . 2 Heavy 1 | . . . . . . 1 . Best Kill Streak 8 | 1 2 5 8 2 . 3 4 Combat Bots Only 7 | . 2 5 7 2 . 3 4 Max Kills in Single Turn 4 | 1 1 2 4 1 . 2 1 Gunslinging 1 | . . . . . . 1 . Exploded 3 | . . 2 3 . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -6 -------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Damage Taken 5740 | . 101 811 453 . . 1486 2889 Core 1424 | . 23 145 118 . . 273 865 Absorbed by Shields 206 | . . . . . . . 206 Regen/Repaired (Parts) 46 | . . . 46 . . . . Core Remaining (%) 71 | 100 90 . . 34 . 61 . Volleys Fired 160 | . 11 35 20 14 . 32 48 Largest 4 | . 2 2 2 2 . 3 4 Hottest 283 | . 70 78 73 46 . 106 283 Shots Fired 385 | . 22 68 34 28 . 77 156 Gun 344 | . 22 53 29 28 . 77 135 Cannon 21 | . . . . . . . 21 Launcher 20 | . . 15 5 . . . . Special . | . . . . . . . . Kinetic 151 | . 11 21 19 28 . 29 43 Thermal 187 | . 11 20 8 . . 48 100 Explosive 20 | . . 15 5 . . . . Electromagnetic 27 | . . 12 2 . . . 13 Robot Hit Streak 14 | . 7 6 11 2 . 14 14 Robot Miss Streak 5 | . 2 2 1 5 . 3 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 10 | . 1 2 1 . . 3 3 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 Shots Hit Robots 244 | . 15 42 25 8 . 54 100 Core Hits 143 | 4 6 28 25 6 . 28 46 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 10 | . . 3 1 . . . 6 Burn 8 | . . 3 . . . . 5 Destroy 2 | . . . 1 . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5613 | 31 188 1273 1023 127 . 799 2172 Guns 3420 | . 188 479 289 121 . 799 1544 Cannons 429 | . . . . . . . 429 Explosions 1679 | . . 794 734 . . . 151 Melee . | . . . . . . . . Ramming 85 | 31 . . . 6 . . 48 Kinetic 1504 | . 87 173 212 121 . 335 576 Thermal 2395 | . 101 468 51 . . 464 1311 Explosive 1367 | . . 513 734 . . . 120 Electromagnetic 262 | . . 119 26 . . . 117 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 1 1 . . 3 Average Corruption 1 | . . . 1 1 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . 4 1 . . 2 Message Errors 1 | . . . . . . . 1 Matter Fused 2 | . . . 2 . . . . Heat Flow Errors 1 | . . . . . . . 1 Parts Rejected 1 | . . . 1 . . . . Data Loss (minor) 1 | . . . 1 . . . . Data Loss (major) 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 57 | . . 2 27 . . . 28 Projectiles . | . . . . . . . . Explosions 57 | . . 2 27 . . . 28 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 137 | . . . . . . . 137 Shots 2 | . . . . . . . 2 Rammed 33 | 13 . . . . . . 20 Targets Rammed 38 | 13 . . . 3 . . 22 Kicked 3 | . . . . 3 . . . Crushed 2 | . . . . . . . 2 Highest Temperature 690 | . 60 204 21 . . 479 690 Average Temperature 203 | . 25 73 6 . . 281 269 Received Heat Transfer 1524 | . 54 381 159 . . 270 660 Effects 52 | . . 2 . . . 4 46 Shutdowns 16 | . . . . . . 3 13 Energy Bleed 4 | . . 2 . . . . 2 Interference 11 | . . . . . . . 11 Matter Decay 2 | . . . . . . . 2 Short Circuit 6 | . . . . . . 1 5 Damage (minor) 5 | . . . . . . . 5 Damage (major) 4 | . . . . . . . 4 Damage (core) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Melted 13 | . . 1 . . . 4 8 Heat Transferred 5399 | . 296 927 149 . . 1221 2806 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Peak Influence 994 | 5 128 648 807 258 994 879 750 Initial 994 | . 3 53 273 236 994 699 461 Average 412 | . 53 186 614 202 994 788 578 Maximum Alert Level 3 | . . 2 3 1 3 3 3 Low Security (%) 28 | 100 100 52 . 43 . . . Level 1 14 | . . 40 15 56 . . . Level 2 39 | . . 7 50 . . 1 88 Level 3 17 | . . . 33 . 100 98 11 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 22 | . 2 4 6 . . 2 8 Investigation 9 | . 1 4 3 . . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 6 | . 1 . 2 . . 2 1 Assault 3 | . . . 1 . . . 2 Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -6 --------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 4 16 16 18 . 12 31 Peak Tracking Total 6 | . 3 5 6 4 . 4 6 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -9 -9 -9 -7 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Traps Triggered 7 | . 1 1 3 . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Machines Disabled 14 | . . 6 . . . . 8 Max in Single Turn 4 | . . 2 . . . . 4 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -6 --------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Machines Accessed 17 | . 1 4 6 3 1 . 2 Terminals 12 | . 1 3 4 3 1 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 Recycling Units 1 | . . . 1 . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 51 | . 3 13 19 8 2 . 6 Successful 20 | . . 6 9 3 1 . 1 Failed 31 | . 3 7 10 5 1 . 5 Catastrophic 5 | . 1 1 2 . . . 1 Database Lockouts . | . . . . . . . . Manual 17 | . 3 7 4 3 . . . Terminals 32 | . 3 8 11 8 2 . . Fabricators . | . . . . . . . . Repair Stations 7 | . . . 4 . . . 3 Recycling Units 4 | . . . 4 . . . . Scanalyzers 5 | . . 5 . . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 9 | . . 1 4 3 1 . . Record 4 | . . . 4 . . . . Prototype ID Bank 1 | . . 1 . . . . . Open DSF 1 | . . . . . 1 . . Alert Level 2 | . . . . 2 . . . Unreport Threat 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 3 . . . 1 Scan Component 2 | . . . 1 . . . 1 Repair 1 | . . . 1 . . . . Refit 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Matter 1 | . . . 1 . . . . Scanalyzer 5 | . . 5 . . . . . Insert Component 3 | . . 3 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . Terminals 1 | . . . 1 . . . . Disrupt 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 1 4 7 1 1 . 2 Full Trace Events 10 | . 1 3 4 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Rec Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -6 -------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Turns Passed 3267 | 210 307 537 426 339 8 284 1156 Spaces Moved 1439 | 121 164 291 253 232 4 86 288 Core 60 | 21 . 3 34 . . . 2 Treads 766 | 100 164 137 2 . . 78 285 Legs 559 | . . 151 163 232 4 8 1 Wheels . | . . . . . . . . Hover 54 | . . . 54 . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 76 120 120 120 120 Average Speed 144 | 142 160 140 127 120 120 170 168 Slowest Speed 350 | 160 160 250 200 120 120 240 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 7 33 21 50 58 1 77 7 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 225 | . . 126 38 . . . 61 Melee . | . . . . . . . . Projectile 3 | . . . . . . . 3 AOE 222 | . . 126 38 . . . 58 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -6 --------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Total 2280 | 151 187 353 320 264 7 158 840 Wait 513 | . 10 5 18 16 . 12 452 Move 1432 | 120 163 290 252 231 3 85 288 Hop . | . . . . . . . . Pick Up 55 | 12 2 9 8 . . 12 12 Fast Attach 7 | . . . 7 . . . . Attach 40 | 6 1 5 3 . 4 7 14 Detach 1 | . . . 1 . . . . Swap 12 | . . 2 5 . . 4 1 Drop 22 | . . 7 6 . . 6 3 Fire 160 | . 11 35 20 14 . 32 48 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . . . 3 . . . Crush 35 | 13 . . . . . . 22 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 211 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 11) 518 | -10/Materials | Entered another Materials area 518 | -9/Materials | Evolved 2 slots: Propulsion x2 1032 | -9/Materials | Discovered new exit (range 10) 1055 | -9/Materials | Entered Storage 1104 | -9/Storage | Build established: Scavenger-Mutant 1146 | -9/Storage | Destroyed 7 combat bots 1153 | -9/Storage | Lost 4 parts (3n1w) 1207 | -9/Storage | Core integrity fell below 50% 1246 | -9/Storage | Repaired Med. Laser 1455 | -9/Storage | First assault squad dispatched 1467 | -9/Storage | Used back door to open Recycling access 1467 | -9/Storage | Discovered new exit (range 5) 1481 | -9/Storage | Entered Recycling 1513 | -9/Recycling | Spotter reported a threat 1516 | -9/Recycling | Spotter reported a threat 1537 | -9/Recycling | Spotter reported a threat 1549 | -9/Recycling | Spotter reported a threat 1569 | -9/Recycling | Spotter reported a threat 1575 | -9/Recycling | Spotter reported a threat 1583 | -9/Recycling | Spotter reported a threat 1590 | -9/Recycling | Spotter reported a threat 1626 | -9/Recycling | Spotter reported a threat 1657 | -9/Recycling | Spotter reported a threat 1687 | -9/Recycling | Spotter reported a threat 1740 | -9/Recycling | Spotter reported a threat 1748 | -9/Recycling | Spotter reported a threat 1762 | -9/Recycling | Spotter reported a threat 1782 | -9/Recycling | Spotter reported a threat 1792 | -9/Recycling | Spotter reported a threat 1796 | -9/Recycling | Spotter reported a threat 1802 | -9/Recycling | Discovered new exit (range 15) 1820 | -9/Recycling | Entered Factory 1820 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1828 | -7/Factory | Identified exit to DSF 1828 | -7/Factory | Entered DSF 1872 | -7/DSF | Additional patrols routed to DSF 2018 | -7/DSF | Lost 3 parts (1u2w) 2030 | -7/DSF | Sterilization system engaged 2050 | -7/DSF | Ambient heat levels rising (+10) 2065 | -7/DSF | Ambient heat levels rising (+10) 2065 | -7/DSF | Discovered new exit (range 14) 2080 | -7/DSF | Ambient heat levels rising (+10) 2095 | -7/DSF | Ambient heat levels rising (+10) 2110 | -7/DSF | Ambient heat levels rising (+10) 2111 | -7/DSF | Identified exit to Factory 2112 | -7/DSF | Entered Factory 2112 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2411 | -6/Factory | Build established: Scavenger-Gunner 2462 | -6/Factory | First assault squad dispatched 2598 | -6/Factory | Lost 3 parts (3w) 2899 | -6/Factory | Build established: Scavenger-Tank 3106 | -6/Factory | Garrison activated, responded to threat 3181 | -6/Factory | Lost 9 parts (1p3n4u1w) 3236 | -6/Factory | Core integrity fell below 50% 3247 | -6/Factory | Core integrity fell below 20% 3268 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Slug penetrates Construction Platform. U-05 Engineer builds a Door. Penetrated by Slug. Broken Arm. Treads destroyed. Angular Momentum Engine destroyed. Acquired Corrupted Carbon-fiber Leg. Integrated Corrupted Carbon-fiber Leg (+2). Complication: Energy sink damages Corrupted Carbon-fiber Leg (-29). C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. M-28 Smith unfolds itself. Penetrated by Slug. U-05 Engineer builds a Door. Acquired Axe. Lightning Gun destroyed. Penetrated by Slug. Carbon-fiber Leg destroyed. R-10 Processor collects Fission Core. U-05 Engineer builds a Door. 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""" | | ???????????????????????????????????????????? ?? | | ???????????????????????????????????????????? ??" | | ???????????????????????????????????????????????" | | ???????????????????????????????????????????????" | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 4 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption \\IAMDERELICT Challenges ------------ None Game ------ Seed XenonFlakSlayer Manual? 0 Play Time 00:48:14 Cumulative 20.5 hours Start 2023.02.13 @ 00:14:08 End 2023.02.13 @ 01:03:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 18 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 22 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 2a0d3b81-7772-4204-b206-90d121aefc00