Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.17 @ 15:31:16 Player: Zoe Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (200) 1000 Value Destroyed (8720) 8720 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (1385) 1385 TOTAL SCORE: 18665 Bonus ------- High Alert Combat Kills 1208 Met Data Miner 300 Met Zhirov 300 Friendly Fire -423 Cogmind --------- Core Integrity 0/1150 Matter 159/300 Energy 98/100 System Corruption 26% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Coolant Injector Large Storage Unit Long-range Sensor Array Makeshift Terrain Scanner Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Cooling System Large Storage Unit Large Storage Unit Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Targeting Computer Improved Armor Integrity Analyzer Particle Accelerator Advanced Thermal Shield > --- WEAPON ----------- Antimatter Cannon Light Antimatter Cannon > --- INVENTORY -------- Mini Fusion Reactor Spiked Medium Treads Armored Medium Treads Advanced Medium Treads Improved Heavy Treads Advanced Coolant Injector Large Storage Unit Long-range Sensor Array Makeshift Terrain Scanner Transdimensional Reconstructor Tesla Rifle Heavy Phase Cannon KE Penetrator Railgun Heavy Gauss Cannon [Rating: 117] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Heavy Shock Bomb Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 2 . . . . 2 Power 2 | . . . . . . . . . . . 1 . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . . . . . . . . Utility 8 | . . . . . 2 2 . . . . 1 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 375 | 8 15 8 14 . 24 12 11 14 3 10 33 123 9 5 8 5 73 Power 34 | 2 3 1 2 . 2 1 1 . . . 4 9 1 . 2 . 6 Engine 13 | 2 2 1 2 . 1 1 1 . . . 2 . . . . . 1 Core 15 | . 1 . . . 1 . . . . . 2 9 1 . . . 1 Reactor 6 | . . . . . . . . . . . . . . . 2 . 4 Propulsion 69 | 2 6 2 3 . 7 1 3 1 . 2 6 23 . . 4 . 9 Treads 16 | . . . . . . . . . . . . 6 . . 3 . 7 Leg 51 | 2 6 2 3 . 6 1 3 1 . 2 6 17 . . . . 2 Wheel 1 | . . . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 . . Utility 182 | 2 1 3 4 . 9 7 2 7 3 7 15 63 4 4 2 3 46 Device 119 | 1 . 3 1 . 4 1 1 4 2 4 8 44 2 3 1 . 40 Storage 7 | 1 . . 1 . 1 1 . . . . 1 2 . . . . . Processor 9 | . 1 . . . 1 . . . . . 1 2 . . . . 4 Hackware . | . . . . . . . . . . . . . . . . . . Protection 47 | . . . 2 . 3 5 1 3 1 3 5 15 2 1 1 3 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 90 | 2 5 2 5 . 6 3 5 6 . 1 8 28 4 1 . 2 12 Energy Gun 15 | 2 3 2 1 . 3 . . . . . . . 1 . . . 3 Energy Cannon 37 | . . . 2 . 1 1 3 3 . . 4 18 1 . . 2 2 Ballistic Gun 7 | . 2 . 1 . 1 1 . . . . . . . 1 . . 1 Ballistic Cannon 16 | . . . 1 . . . 1 . . 1 3 4 . . . . 6 Launcher 15 | . . . . . 1 1 1 3 . . 1 6 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 2 . 2 . . . . . 2 3 . . 4 . 3 Parts Lost 99 | . 7 4 4 6 2 2 . 1 . 4 11 26 2 2 . 1 27 Power 13 | . 2 1 1 . . . . . . . 2 2 . . . . 5 Propulsion 32 | . 1 . 1 4 1 . . 1 . 2 5 10 . . . . 7 Utility 24 | . . 1 1 . . 1 . . . 1 2 8 1 1 . 1 7 Weapon 30 | . 4 2 1 2 1 1 . . . 1 2 6 1 1 . . 8 Highest Loss Streak 10 | . 3 3 3 6 1 2 . 1 . 3 6 5 2 4 . 1 10 Average Slot Usage (%) 92 | . 95 99 94 75 89 98 100 100 100 100 99 91 87 87 87 85 86 Engine 3 | . 13 2 11 8 2 7 7 7 7 7 6 . . . . . . Core 3 | . . 11 . . 4 . . . . . 5 10 11 11 6 . . Reactor 3 | . . . . . . . . . . . . . . . 4 11 13 Treads 4 | . . . . . . . . . . . . 4 11 11 10 11 10 Leg 16 | . 28 28 39 26 29 29 30 30 30 30 25 12 . . . . . Device 13 | . 8 13 1 . 5 7 9 14 15 14 11 17 14 16 19 12 17 Storage 11 | . 14 . 7 11 9 15 15 15 15 15 13 11 11 11 11 11 9 Processor 12 | . 5 14 11 11 9 7 7 7 7 7 6 15 17 17 17 17 19 Protection 5 | . . . 1 . 9 13 12 7 7 7 13 3 6 5 3 7 2 Energy Gun 2 | . 14 27 5 . 12 3 . . . . . . . . . . . Energy Cannon 6 | . . . 2 8 2 7 8 14 15 10 9 8 4 . . 1 4 Ballistic Gun 1 | . 8 . 4 . 2 3 4 . . . . . . 4 5 4 . Ballistic Cannon 2 | . . . 8 8 . . . . . 3 3 1 5 5 5 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 13 13 25 25 24 37 60 64 68 62 69 85 86 86 81 83 99 113 Greatest Support 150 | 20 20 20 40 30 50 50 68 68 63 63 66 140 140 140 140 140 150 Greatest Overweight (x) 6 | . . 1 . 2 4 1 1 1 . 1 3 2 . . 1 . 6 Average Overweight (x) . | . . . . 1 . 1 . . . . 1 . . . . . . Largest Inventory Capacity 16 | 6 6 6 8 8 10 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 14 | 4 6 4 6 8 8 16 16 16 16 16 16 16 16 16 16 16 15 Most Carried 16 | 4 6 6 8 8 9 10 16 16 16 16 16 16 16 15 16 16 16 Average Carried 12 | 2 5 3 3 7 7 8 13 15 16 14 13 14 15 13 15 16 13 Final Capacity 16 | 6 6 4 8 8 10 16 16 16 16 16 16 16 16 16 16 16 4 Final Carried 16 | 2 6 1 8 7 9 10 16 16 16 13 15 14 15 15 16 16 4 Class Distribution -------------------- 54% | Scavenger-Mutant 15% | Generator-Mutant 11% | Mutant 10% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Mutant | -4/Proximity Caves Generator-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Matter Collected 6175 | 199 242 85 396 25 268 74 232 153 . 203 471 1789 147 171 . 157 1563 Remotely 299 | . . . . . . . . . . . . 299 . . . . . Salvage Created 8840 | 52 376 149 567 109 1130 74 113 173 . 117 553 3270 203 32 . 50 1872 Parts 418 | 7 29 9 36 2 45 3 6 10 . 4 22 137 13 . . 5 90 Haulers Intercepted 4 | . . . 1 . . . . . . . 1 2 . . . . . Recyclers Shooed 7 | . . 1 . . 1 . . . . . . 4 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 6 8 . 4 . . 8 1 . 5 . Prevented 6 | . . . . . . . . . . . . . 3 3 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 169 | . 7 5 15 5 15 1 4 11 . 2 9 54 9 2 . 2 28 Guns 35 | . 5 5 8 . 12 . . . . . . . . 1 . . 4 Cannons 91 | . . . 7 5 . 1 1 3 . 2 7 34 4 1 . 2 24 AOE 32 | . 2 . . . 2 . 3 8 . . 1 11 5 . . . . Classes Destroyed 18 | 1 3 3 3 . . . . . . 2 1 5 . . . . . Worker 6 | . . . . . . . . . . . . 2 . . . . 4 Builder 7 | . 2 . . . 1 . . . . . . 2 . . . . 2 Tunneler 5 | 2 . . . . 1 . . . . . . 1 . . . . 1 Hauler 4 | . . . 1 . . . . . . . 1 2 . . . . . Recycler 9 | . . . 2 . 4 . . . . . . 1 . . . . 2 Mechanic 1 | . . . . . . . . . . . . 1 . . . . . Drone 1 | . . 1 . . . . . . . . . . . . . . . Watcher 4 | . 1 . 1 . . . . . . . . . . . . . 2 Swarmer 37 | . . 2 10 . . . . 7 . . . 9 9 . . . . Grunt 52 | . 7 2 2 1 12 . 4 4 . . . 17 . . . . 3 Brawler 3 | . . . . . . . . . . . . 3 . . . . . Duelist 2 | . . . . . . . . . . . . 2 . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . Sentry 25 | . . . 3 . 3 1 . . . . 5 8 . . . . 5 Hunter 16 | . . . . . . . . . . 1 3 6 . . . 2 4 Programmer 27 | . . . . . . . . . . . 1 8 . 2 . . 16 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . Assembled 5 | . . 1 . 4 . . . . . . . . . . . . . Best Kill Streak 9 | 2 3 2 6 5 9 1 4 4 . 1 2 8 5 2 . 1 4 Combat Bots Only 7 | . 3 2 6 5 7 1 4 4 . 1 2 6 5 2 . 1 3 Max Kills in Single Turn 4 | 1 1 1 1 1 2 1 3 3 . 1 1 4 4 1 . 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . Exploded 4 | . 1 . . . 1 . 3 2 . . 1 4 4 . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Damage Taken 19941 | . 864 299 535 554 589 349 182 311 . 614 1806 6528 211 279 . 271 6549 Core 2628 | . 167 40 39 176 80 44 33 13 . 67 165 636 . . . 48 1120 Absorbed by Shields 167 | . . . . . . . . . . . . 167 . . . . . Reduced by Siege Mode 200 | . . . . . . . . . . . . . . . . 12 188 Core Remaining (%) 62 | 100 . 17 . 46 85 . . . . 77 80 . . . . 31 . Volleys Fired 688 | 2 56 37 45 8 38 9 5 12 . 18 41 214 10 12 . 13 168 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 . 2 2 Hottest 196 | 80 105 105 107 107 105 83 83 150 . 150 143 196 138 121 . 73 196 Shots Fired 1161 | 4 80 74 84 16 76 10 8 15 . 36 78 370 17 24 . 22 247 Gun 331 | 4 80 74 41 . 74 1 3 . . . . . . 12 . 9 33 Cannon 787 | . . . 43 16 2 8 2 6 . 36 75 347 13 12 . 13 214 Launcher 43 | . . . . . . 1 3 9 . . 3 23 4 . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 403 | . 33 . 69 8 19 1 3 . . 3 30 66 10 22 . 22 117 Thermal 615 | 2 27 74 15 8 3 8 2 6 . 33 45 281 3 2 . . 106 Explosive 13 | . . . . . . 1 3 9 . . . . . . . . . Electromagnetic 130 | 2 20 . . . 54 . . . . . 3 23 4 . . . 24 Robot Hit Streak 32 | . 11 7 7 5 25 5 4 10 . 14 11 16 6 9 . 9 32 Robot Miss Streak 7 | 2 5 7 4 2 3 1 1 2 . 2 2 3 . 2 . 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 734 | . 55 31 42 10 66 7 4 10 . 29 60 232 6 12 . 16 154 Core Hits 354 | 2 19 11 22 8 44 2 9 18 . 6 19 114 9 3 . 4 64 Critical Hits 24 | . . . . 1 2 . . . . 2 1 9 . . . 1 8 Critical Kills 9 | . . . . . 2 . . . . 1 1 1 . . . 1 3 Critical Parts Destroyed 14 | . . . . 1 . . . . . 1 . 7 . . . . 5 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 25626 | 27 664 498 805 263 1450 151 395 1001 . 786 1719 9888 448 497 . 349 6685 Guns 3655 | 27 591 498 453 . 999 12 31 . . . . . . 146 . 119 779 Cannons 16329 | . . . 352 255 . 139 44 92 . 786 1535 6597 174 351 . 230 5774 Explosions 5478 | . 73 . . . 451 . 320 909 . . 184 3267 274 . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 164 | . . . . 8 . . . . . . . 24 . . . . 132 Kinetic 6968 | . 169 . 638 130 211 12 31 . . 68 593 1041 140 439 . 349 3147 Thermal 12846 | . 281 498 167 125 462 139 44 92 . 718 942 6420 74 58 . . 2826 Explosive 2001 | . . . . . . . 320 909 . . . 772 . . . . . Electromagnetic 3647 | 27 214 . . . 777 . . . . . 184 1631 234 . . . 580 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . 5 5 6 . . . . . . 2 12 12 13 13 13 26 Average Corruption 8 | . . 4 5 5 . . . . . . 2 6 12 12 13 13 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 337 | . . 2 1 2 . . . . . . 7 100 21 31 17 43 113 Message Errors 64 | . . 1 . . . . . . . . 3 18 4 2 4 8 24 Matter Fused 55 | . . . 1 . . . . . . . . 19 3 5 3 8 16 Heat Flow Errors 29 | . . . . . . . . . . . 1 11 2 3 . 5 7 Energy Discharges 38 | . . . . 1 . . . . . . . 10 4 4 2 4 13 Parts Rejected 4 | . . . . . . . . . . . . 1 . . . . 3 Data Loss (minor) 33 | . . . . . . . . . . . 2 11 1 4 3 2 10 Data Loss (major) 11 | . . . . . . . . . . . . 1 1 1 2 6 . Misfires 6 | . . . . . . . . . . . . 1 1 2 . . 2 Alerts 1 | . . . . . . . . . . . . . 1 . . . . Misdirections 30 | . . . . . . . . . . . . 1 3 5 3 9 9 Targeting Errors 55 | . . 1 . 1 . . . . . . 1 21 1 4 . 1 25 Weapon Failures 11 | . . . . . . . . . . . . 6 . 1 . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1092 | . 13 . . . 51 . . 7 . . 13 452 36 35 . . 485 Projectiles 717 | . . . . . . . . . . . 13 153 31 35 . . 485 Explosions 371 | . 13 . . . 51 . . 7 . . . 295 5 . . . . Melee 4 | . . . . . . . . . . . . 4 . . . . . Knockbacks 49 | . . . 2 . . . . . . 2 3 9 . 2 . . 31 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 45 | . . . 2 . . . . . . 2 3 9 . 2 . . 27 Secondary 3 | . . . . . . . . . . . . . . . . . 3 Self-Inflicted Damage 700 | . 30 . . 4 126 . 48 25 . . . 435 30 . . . 2 Shots 16 | . 1 . . . 3 . 1 1 . . . 9 1 . . . . Rammed 17 | . . . . 3 . . . . . . . 1 . . . . 13 Targets Rammed 18 | . . . . 3 . . . . . . . 1 . . . . 14 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . 1 Highest Temperature 333 | 18 180 318 231 198 120 154 30 28 . 201 333 248 177 229 . 257 225 Average Temperature 76 | 12 48 138 60 107 40 80 13 14 . 69 96 65 83 75 . 99 39 Received Heat Transfer 3431 | . 486 60 60 178 243 108 72 45 . 60 267 1222 . . . . 630 Effects 2 | . . 1 . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . 1 . . . . . . . . . . . . . . 1 Siege Activations 13 | . . . . . . . . . . . . 1 . . . 1 11 Total Turns 181 | . . . . . . . . . . . . 10 . . . 23 148 Longest Duration 27 | . . . . . . . . . . . . 10 . . . 23 27 Robots Corrupted 9 | . . . . . 1 . . . . . . 8 . . . . . Combat Hostiles 9 | . . . . . 1 . . . . . . 8 . . . . . Parts Fried 22 | . . . . . 3 . . . . . 3 13 1 . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . Robots Melted 2 | . . . . . . . . . . . 1 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . . 1 1 . . . . . Parts Melted 48 | . . . 1 . . 2 . . . 3 13 23 . . . . 6 Heat Transferred 15821 | . 536 1142 359 222 475 222 74 148 . 1055 1475 7446 87 74 . . 2506 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 2 . . . 4 . . . . . . 3 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Peak Influence 1527 | 10 186 65 392 174 528 191 . . . . 145 1527 . . . . 463 Initial 156 | . 6 27 25 124 44 156 . . . . . 14 . . . . . Average 210 | 2 66 25 236 152 304 177 . . . . 33 450 . . . . 106 Maximum Alert Level 4 | . . . 1 . 2 . . . . . . 4 . . . . 2 Low Security (%) 62 | 100 100 100 27 100 20 100 . . . . 100 23 . . . . 77 Level 1 24 | . . . 72 . 61 . . . . . . 41 . . . . 18 Level 2 6 | . . . . . 17 . . . . . . 13 . . . . 4 Level 3 3 | . . . . . . . . . . . . 10 . . . . . Level 4 3 | . . . . . . . . . . . . 11 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 2 . 1 . 5 2 . . . . 3 18 . . . . 14 Investigation 4 | . . . . . 1 1 . . . . . 2 . . . . . Extermination 13 | . . . . . . . . . . . 1 5 . . . . 7 Reinforcement 21 | . 2 . 1 . 1 1 . . . . 2 8 . . . . 6 Assault 4 | . . . . . . . . . . . . 3 . . . . 1 Garrison 3 | . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . 1 . . . . . 1 3 . . . . 4 Haulers Reinforced 2 | . . . . . . . . . . . 1 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . 2 . 1 . 1 1 . . . . . 3 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 298 | . 29 7 24 20 22 2 4 10 . 2 12 85 9 2 . 2 68 Peak Tracking Total 16 | . 5 3 6 16 5 2 4 4 . 1 3 6 5 2 . 2 9 Tactical Retreats 23 | . 6 2 1 . 1 . . . . . . 8 . . . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 6 | . . . . . . . . . . . . 4 . . . . 2 Indirectly 1 | . . . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 1 . . 1 . . 1 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 29 | . 2 . . . 1 . . . . . . 24 . . . . 2 Max in Single Turn 4 | . 1 . . . 1 . . . . . . 4 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 40 | . 2 1 2 . 1 2 1 . 4 . 4 9 1 . 7 . 6 Terminals 17 | . 2 . 2 . 1 1 . . . . 1 5 . . . . 5 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations 4 | . . . . . . 1 . . . . 2 1 . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzers 3 | . . . . . . . . . . . 1 1 . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 97 | . 3 1 5 . 3 6 1 . 25 . 8 14 1 . 23 . 7 Successful 68 | . . 1 2 . 2 4 1 . 25 . 5 3 1 . 23 . 1 Failed 29 | . 3 . 3 . 1 2 . . . . 3 11 . . . . 6 Catastrophic 6 | . 1 . . . . . . . . . . 4 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 22 | . 3 . 2 . 2 . . . . . 1 8 . . . . 6 Terminals 28 | . 3 . 5 . 3 2 . . . . 1 8 . . . . 6 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations 11 | . . . . . . 4 . . . . 5 2 . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . Scanalyzers 4 | . . . . . . . . . . . 2 1 . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 56 | . . 1 2 . 2 . 1 . 25 . . . 1 . 23 . 1 Record 23 | . . . . . 1 . . . 11 . . . . . 11 . . Part Schematic 10 | . . . . . . . . . 6 . . . . . 4 . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . 4 . . Open Door 3 | . . 1 . . . . 1 . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . 4 . . . . 4 2 . . . . . Scan Component 5 | . . . . . . 2 . . . . 2 1 . . . . . Repair 5 | . . . . . . 2 . . . . 2 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . 2 . 1 1 . . . . 4 8 . . . . 4 Full Trace Events 2 | . . . . . 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 6 . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . 2 . . . . 2 1 . . . . . Time 162 | . . . . . . 52 . . . . 88 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Total Allies 1 | . . . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . . . Highest-Rated Group 94 | . . . . . . . . . . 94 . . . . . . . Highest-Rated Ally 94 | . . . . . . . . . . 94 . . . . . . . Total Orders 3 | . . 1 2 . . . . . . . . . . . . . . RETURN 3 | . . 1 2 . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . 6 . . . . . . . Total Damage 202 | . . . . . . . . . . 202 . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . 4 . . Derelict Logs Recovered 11 | . . 2 . . . . 1 1 . 3 . . . 2 . 2 . Drone Launches 10 | . . 9 1 . . . . . . . . . . . . . . Drone Recoveries 9 | . . 7 2 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Turns Passed 16534 | 80 878 487 543 41 536 370 955 937 626 1025 1324 3220 407 575 295 862 3373 Spaces Moved 8148 | 55 551 191 293 8 261 166 563 637 119 507 632 1444 224 278 170 483 1566 Core 44 | 7 . . . 3 5 . . . . . . . . . . . 29 Treads 3219 | . . . . . . . . . . . . 537 224 278 170 483 1527 Legs 4828 | 48 551 191 293 5 199 166 563 637 119 507 632 907 . . . . 10 Wheels 57 | . . . . . 57 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 90 150 125 125 125 125 150 120 160 160 160 160 50 Average Speed 144 | 111 120 131 120 146 115 150 142 125 125 143 150 148 160 160 160 160 156 Slowest Speed 350 | 120 120 150 120 180 250 150 155 155 125 155 210 200 160 160 180 160 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 42 | 4 73 33 28 6 25 5 72 68 75 68 13 40 46 42 62 65 35 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 9 | . . 1 . . . . . 1 1 3 . . . . 3 . . Known Exits Taken 16 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . . . . 2 2 . . . . 3 2 . 2 . Spaces Dug 88 | . . . . . . 7 . . . . 1 24 6 1 . 4 45 Terrain Destroyed 450 | . 4 . 2 . 15 7 35 38 . 4 9 237 12 8 . 5 74 Melee . | . . . . . . . . . . . . . . . . . . Projectile 188 | . . . 2 . 1 . . 1 . 4 9 76 8 8 . 5 74 AOE 262 | . 4 . . . 14 7 35 37 . . . 161 4 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Total 11684 | 67 693 352 404 21 421 274 703 757 595 765 919 2117 253 385 194 548 2216 Wait 2206 | . 58 113 37 . 80 84 114 88 474 228 182 254 9 86 . 48 351 Move 8131 | 54 550 190 292 7 260 165 562 636 118 506 631 1443 223 277 169 482 1566 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 129 | 3 8 1 11 . 9 3 7 4 . 1 20 32 2 4 7 . 17 Fast Attach 64 | 5 3 1 4 . 10 3 . . . 1 3 21 . . 2 . 11 Attach 97 | 2 5 3 6 . 4 4 . 1 . 3 10 33 1 3 3 . 19 Detach 24 | . . . 3 1 1 1 . . . . 1 9 . . 2 . 6 Swap 216 | 1 7 4 4 . 10 5 11 13 3 6 20 69 8 2 4 5 44 Drop 106 | . 6 3 2 2 9 . 4 3 . 2 11 36 . 1 7 . 20 Fire 688 | 2 56 37 45 8 38 9 5 12 . 18 41 214 10 12 . 13 168 Melee . | . . . . . . . . . . . . . . . . . . Ram 3 | . . . . 1 . . . . . . . . . . . . 2 Kick 2 | . . . . 2 . . . . . . . . . . . . . Crush 13 | . . . . . . . . . . . . 1 . . . . 12 Escape Stasis 5 | . . . . . . . . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 355 | -10/Materials | Lost 3 parts (1p2w) 521 | -10/Materials | Discovered new exit (range 16) 685 | -10/Materials | Build established: Scavenger-Mutant 693 | -10/Materials | Discovered new exit (range 7) 699 | -10/Materials | Identified exit to Mines 773 | -10/Materials | Identified exit to Materials 879 | -10/Materials | Core integrity fell below 50% 938 | -10/Materials | Discovered exit to Mines (range 14) 959 | -10/Materials | Entered Mines 962 | -10/Mines | Found the Drone Emporium 970 | -10/Mines | Found Prototype Device 980 | -10/Mines | Identified Sensor Drone Bay 1036 | -10/Mines | Met a Derelict bent on vengeance 1205 | -10/Mines | Learned location of Zion (-6) 1269 | -10/Mines | Excavation squad dispatched 1269 | -10/Mines | A large section of the Mines collapsed 1316 | -10/Mines | Core integrity fell below 20% 1387 | -10/Mines | Lost 3 parts (1p1u1w) 1425 | -10/Mines | Discovered exit to Materials (range 5) 1446 | -10/Mines | Entered Materials 1446 | -9/Materials | Accompanied by 1 ally 1446 | -9/Materials | Evolved 2 slots: Propulsion x2 1622 | -9/Materials | Lost 3 parts (1n1u1w) 1740 | -9/Materials | Discovered new exit (range 14) 1767 | -9/Materials | Identified exit to Mines 1894 | -9/Materials | Discovered new exit (range 15) 1912 | -9/Materials | Identified exit to Materials 1989 | -9/Materials | Entered Mines 1990 | -9/Mines | Assembled infested the area 1994 | -9/Mines | Discovered exit to Materials (range 11) 1995 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2030 | -9/Mines | Entered Materials 2030 | -8/Materials | Evolved 2 slots: Utility x2 2056 | -8/Materials | Lost 6 parts (4n2w) 2103 | -8/Materials | Garrison activated, responded to threat 2161 | -8/Materials | Destroyed 7 combat bots 2536 | -8/Materials | Discovered new exit (range 10) 2552 | -8/Materials | Identified exit to Factory 2566 | -8/Materials | Entered Factory 2566 | -7/Factory | Evolved 2 slots: Utility x2 2725 | -7/Factory | Discovered new exit (range 14) 2772 | -7/Factory | Identified exit to Lower Caves 2828 | -7/Factory | Repaired Propulsion Shielding 2855 | -7/Factory | Repaired Aluminum Leg 2936 | -7/Factory | Entered Lower Caves 3545 | -7/Lower Caves | Identified exit to Lower Caves 3872 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3891 | -7/Lower Caves | Entered another Lower Caves area 3891 | -7/Lower Caves | Discovered new exit (range 8) 3903 | -7/Lower Caves | Identified exit to Factory 4414 | -7/Lower Caves | Build established: Scavenger-Mutant 4445 | -7/Lower Caves | Learned location of Extension (-5) 4800 | -7/Lower Caves | Discovered new exit (range 10) 4811 | -7/Lower Caves | Identified exit to Data Miner 4828 | -7/Lower Caves | Entered Data Miner 4828 | -7/Data Miner | Discovered new exit (range 6) 4835 | -7/Data Miner | Identified exit to Proximity Caves 4853 | -7/Data Miner | Met Data Miner 4908 | -7/Data Miner | Learned location of Section 7 (-3) 4908 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5360 | -7/Data Miner | Received God Mode back door access code from Data Miner 5454 | -7/Data Miner | Entered Proximity Caves 5838 | -6/Proximity Caves | Spotted B-75 Beast 5840 | -6/Proximity Caves | Escorted by Enhanced Grunt 5866 | -6/Proximity Caves | Found Prototype Device 5882 | -6/Proximity Caves | Destroyed B-75 Beast 5948 | -6/Proximity Caves | Lost 3 parts (2n1w) 6345 | -6/Proximity Caves | Discovered exit to Factory (range 13) 6479 | -6/Proximity Caves | Entered Factory 6479 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6484 | -6/Factory | Identified Exp. Thermal Shield 6623 | -6/Factory | Repaired Lyr. Medium Armor Plating 6663 | -6/Factory | Repaired Imp. Light Armor Plating 6691 | -6/Factory | Discovered new exit (range 10) 6715 | -6/Factory | Identified exit to Lower Caves 7039 | -6/Factory | Discovered exit to Lower Caves (range 6) 7621 | -6/Factory | Discovered new exit (range 15) 7638 | -6/Factory | Lost 6 parts (3n2u1w) 7740 | -6/Factory | Found Prototype Processor 7741 | -6/Factory | Identified Exp. Terrain Scan Processor 7801 | -6/Factory | Identified exit to Factory 7803 | -6/Factory | Entered another Factory area 7803 | -5/Factory | Evolved 2 slots: Utility x2 7818 | -5/Factory | Discovered new exit (range 13) 7903 | -5/Factory | Identified exit to Factory 8173 | -5/Factory | Lost 3 parts (1p2u) 8252 | -5/Factory | Lost 5 parts (3n1u1w) 8841 | -5/Factory | Discovered exit to Factory (range 8) 9257 | -5/Factory | Lost 4 parts (4n) 10203 | -5/Factory | First assault squad dispatched 10233 | -5/Factory | Incoming assault squad redirected 10285 | -5/Factory | Build established: Mutant 10441 | -5/Factory | Discovered exit to Factory (range 15) 10605 | -5/Factory | Core integrity fell below 50% 10681 | -5/Factory | Lost 4 parts (1n2u1w) 10787 | -5/Factory | Discovered new exit (range 11) 10832 | -5/Factory | System corruption reached 10% 10899 | -5/Factory | Lost 4 parts (1p1n1u1w) 10942 | -5/Factory | Identified exit to Upper Caves 10945 | -5/Factory | Discovered exit to Upper Caves (range 16) 11000 | -5/Factory | Repaired Imp. Medium Armor Plating 11023 | -5/Factory | Entered Upper Caves 11335 | -5/Upper Caves | Discovered new exit (range 17) 11427 | -5/Upper Caves | Identified exit to Upper Caves 11430 | -5/Upper Caves | Entered another Upper Caves area 11468 | -5/Upper Caves | Lost 4 parts (2u2w) 11508 | -5/Upper Caves | Discovered exit to Factory (range 16) 11630 | -5/Upper Caves | Learned Factory terminal intel 11920 | -5/Upper Caves | Build established: Scavenger-Skirmisher 11982 | -5/Upper Caves | Discovered new exit (range 17) 12003 | -5/Upper Caves | Identified exit to Zhirov 12005 | -5/Upper Caves | Entered Zhirov 12005 | -5/Zhirov | Discovered new exit (range 3) 12015 | -5/Zhirov | Identified exit to Proximity Caves 12039 | -5/Zhirov | Met Zhirov 12074 | -5/Zhirov | Learned location of Quarantine (-3) 12074 | -5/Zhirov | Learned location of Testing (-2) 12074 | -5/Zhirov | Learned location of Command (-1) 12105 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12138 | -5/Zhirov | Found Alien Artifact 12166 | -5/Zhirov | Found Alien Artifact 12167 | -5/Zhirov | Identified Integrated Dissipator 12167 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12300 | -5/Zhirov | Entered Proximity Caves 12318 | -4/Proximity Caves | Learned location of 1 exit from Research 12558 | -4/Proximity Caves | Learned 4 Research zone layouts 12713 | -4/Proximity Caves | Build established: Mutant 13131 | -4/Proximity Caves | Build established: Scavenger-Mutant 13149 | -4/Proximity Caves | Discovered exit to Factory (range 8) 13162 | -4/Proximity Caves | Entered Factory 13162 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13163 | -4/Factory | Identified exit to Upper Caves 13164 | -4/Factory | Loaded intel: 20 terminal locations 13462 | -4/Factory | Build established: Generator-Mutant 14228 | -4/Factory | Discovered new exit (range 17) 14255 | -4/Factory | Identified exit to Research 15851 | -4/Factory | System corruption reached 10% 15978 | -4/Factory | Identified Transdimensional Reconstructor 15978 | -4/Factory | Warped through subspace 16008 | -4/Factory | Lost 5 parts (2p2n1u) 16131 | -4/Factory | Spotted B-86 Titan 16412 | -4/Factory | First assault squad dispatched 16441 | -4/Factory | Incoming assault squad redirected 16465 | -4/Factory | Lost 7 parts (2n2u3w) 16495 | -4/Factory | Core integrity fell below 50% 16522 | -4/Factory | Core integrity fell below 20% 16535 | -4/Factory | Destroyed by exploding Power Conduit Last Messages --------------- 16517_ Slug penetrates Wall. 16518_ K-01 Serf collects debris. 16521_ Slammed into G-67 Veteran. 16521_ Destabilizing: System corrupted (+1). 16521_ Penetrated by Slug. 16524_ Acquired Myomer Leg. 16524_ Penetrated by Slug. 16529_ System corrupted: Myomer Leg rejected. 16532_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 16533_ Penetrated by Slug. 16534_ O-16 Technician uses terminal to summon reinforcements. 16534_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 16534_ O-16 Technician locks terminal. 16535_ Triggered Hellfire Trap. 16535_ An explosion rips through the floor. 16535_ O-16 Technician destroyed. 16535_ Power Conduit explodes. 16535_ Terminal disabled. 16535_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ?????????""??????????????????????????????????????? | | ?????????T"??????????????????????????????????????? | | ?????????""??????????????????????????????????????? | | ?????????""??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ######????????????????????? ????????????????????? | | #?????#####??????????" """ #???????>????????? | | "T #####?# !#??????????" """ #????????????????? | | "" #?# #??????????" """ #????????????????? | | ### #?# #?????????? #????????????????? | | #?# #?# ! #?????????? ; ???????????????? | | "= ##?# #?# #???????##+;;;;;;;;#### ??????????? | | %!! #??# #?#] ######### ?????????? | | ! #?## ### # # ?????????? | | # #?# ###+## ????????? | | # % #?# Y = ????????? | | # #?# ###### @ !????????? | | # % #?#####????# # ????????? | | # #??????????###/### w??????????? | | # ##??????????"" """"" ??????????????? | | % ##?????????"""g""""" # ??????????????? | | ##[## #????????" """ ? ?????????????? | | ?# ####???????? ?##### ????????????? | | ?#%#?????????? ??????## ###????????????? | | ## #????????? ? ! ?????????#??????????????? | | ## #???????????##########????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | ##+##????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | !#????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ??????????????????? ???????????????????? | | ######/####?#???????????????+?????#??????????????? | | ? ??? ??? ? ?? ? ??#?? ? | | ? ?? ? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 69 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 1010 Armor Coverage 1350 Resistance: TH 30 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Explorer Use The Force Challenges ------------ None Game ------ Seed MiningResetNullifier Manual? 0 Play Time 02:59:11 Cumulative 30.4 hours Start 2021.05.17 @ 12:20:03 End 2021.05.17 @ 15:31:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 36 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7411c001-a2c1-46ea-a5dc-bdadbe336cf1